878 lines
24 KiB
Text
878 lines
24 KiB
Text
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file displayRegion.I
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* @author frang
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* @date 1999-03-07
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*/
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/**
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* Returns true if this DisplayRegion should be sorted before the other one,
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* false otherwise.
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*/
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INLINE bool DisplayRegion::
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operator < (const DisplayRegion &other) const {
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return get_sort() < other.get_sort();
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}
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/**
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* Returns the specific lens of the associated Camera that will be used for
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* rendering this scene. Most Cameras hold only one lens, but for multiple
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* lenses this method may be used to selected between them.
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*/
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INLINE int DisplayRegion::
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get_lens_index() const {
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CDReader cdata(_cycler);
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return cdata->_lens_index;
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}
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/**
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* Returns the number of regions, see set_num_regions.
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*/
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INLINE int DisplayRegion::
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get_num_regions() const {
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CDReader cdata(_cycler);
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return cdata->_regions.size();
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}
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/**
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* Sets the number of regions that this DisplayRegion indicates. Usually,
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* this number is 1 (and it is always at least 1), and only the first is used
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* for rendering. However, if more than one is provided, you may select which
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* one to render into using a geometry shader (gl_ViewportIndex in GLSL).
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*/
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INLINE void DisplayRegion::
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set_num_regions(int i) {
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nassertv(i >= 1);
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CDWriter cdata(_cycler);
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cdata->_regions.resize(i);
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}
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/**
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* Retrieves the coordinates of the DisplayRegion's rectangle within its
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* GraphicsOutput. These numbers will be in the range [0..1].
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*/
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INLINE void DisplayRegion::
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get_dimensions(PN_stdfloat &l, PN_stdfloat &r, PN_stdfloat &b, PN_stdfloat &t) const {
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get_dimensions(0, l, r, b, t);
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}
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/**
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* Retrieves the coordinates of the DisplayRegion's rectangle within its
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* GraphicsOutput. These numbers will be in the range [0..1].
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*/
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INLINE void DisplayRegion::
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get_dimensions(int i, PN_stdfloat &l, PN_stdfloat &r, PN_stdfloat &b, PN_stdfloat &t) const {
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CDReader cdata(_cycler);
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const Region ®ion = cdata->_regions[i];
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l = region._dimensions[0];
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r = region._dimensions[1];
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b = region._dimensions[2];
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t = region._dimensions[3];
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}
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/**
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* Retrieves the coordinates of the DisplayRegion's rectangle within its
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* GraphicsOutput. These numbers will be in the range [0..1].
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*/
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INLINE LVecBase4 DisplayRegion::
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get_dimensions(int i) const {
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CDReader cdata(_cycler);
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return cdata->_regions[i]._dimensions;
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}
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/**
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* Retrieves the x coordinate of the left edge of the rectangle within its
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* GraphicsOutput. This number will be in the range [0..1].
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*/
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INLINE PN_stdfloat DisplayRegion::
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get_left(int i) const {
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CDReader cdata(_cycler);
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return cdata->_regions[i]._dimensions[0];
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}
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/**
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* Retrieves the x coordinate of the right edge of the rectangle within its
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* GraphicsOutput. This number will be in the range [0..1].
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*/
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INLINE PN_stdfloat DisplayRegion::
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get_right(int i) const {
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CDReader cdata(_cycler);
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return cdata->_regions[i]._dimensions[1];
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}
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/**
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* Retrieves the y coordinate of the bottom edge of the rectangle within its
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* GraphicsOutput. This number will be in the range [0..1].
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*/
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INLINE PN_stdfloat DisplayRegion::
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get_bottom(int i) const {
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CDReader cdata(_cycler);
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return cdata->_regions[i]._dimensions[2];
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}
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/**
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* Retrieves the y coordinate of the top edge of the rectangle within its
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* GraphicsOutput. This number will be in the range [0..1].
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*/
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INLINE PN_stdfloat DisplayRegion::
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get_top(int i) const {
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CDReader cdata(_cycler);
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return cdata->_regions[i]._dimensions[3];
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}
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/**
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* Changes the portion of the framebuffer this DisplayRegion corresponds to.
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* The parameters range from 0 to 1, where 0,0 is the lower left corner and
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* 1,1 is the upper right; (0, 1, 0, 1) represents the whole screen.
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*/
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INLINE void DisplayRegion::
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set_dimensions(PN_stdfloat l, PN_stdfloat r, PN_stdfloat b, PN_stdfloat t) {
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set_dimensions(0, LVecBase4(l, r, b, t));
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}
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/**
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* Changes the portion of the framebuffer this DisplayRegion corresponds to.
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* The parameters range from 0 to 1, where 0,0 is the lower left corner and
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* 1,1 is the upper right; (0, 1, 0, 1) represents the whole screen.
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*/
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INLINE void DisplayRegion::
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set_dimensions(int i, PN_stdfloat l, PN_stdfloat r, PN_stdfloat b, PN_stdfloat t) {
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set_dimensions(i, LVecBase4(l, r, b, t));
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}
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/**
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* Changes the portion of the framebuffer this DisplayRegion corresponds to.
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* The parameters range from 0 to 1, where 0,0 is the lower left corner and
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* 1,1 is the upper right; (0, 1, 0, 1) represents the whole screen.
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*/
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INLINE void DisplayRegion::
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set_dimensions(const LVecBase4 &dimensions) {
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set_dimensions(0, dimensions);
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}
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/**
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* Returns the GraphicsOutput that this DisplayRegion is ultimately associated
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* with, or NULL if no window is associated.
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*/
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INLINE GraphicsOutput *DisplayRegion::
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get_window() const {
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return _window;
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}
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/**
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* Returns the camera associated with this DisplayRegion, or an empty NodePath
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* if no camera is associated.
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*/
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INLINE NodePath DisplayRegion::
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get_camera(Thread *current_thread) const {
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CDReader cdata(_cycler, current_thread);
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return cdata->_camera;
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}
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/**
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* Returns the active flag associated with the DisplayRegion.
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*/
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INLINE bool DisplayRegion::
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is_active() const {
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CDReader cdata(_cycler);
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return cdata->_active;
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}
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/**
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* Returns the sort value associated with the DisplayRegion.
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*/
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INLINE int DisplayRegion::
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get_sort() const {
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CDReader cdata(_cycler);
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return cdata->_sort;
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}
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/**
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* Returns whether the DisplayRegion is specified as the left or right channel
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* of a stereo pair, or whether it is a normal, monocular image. See
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* set_stereo_channel().
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*/
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INLINE Lens::StereoChannel DisplayRegion::
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get_stereo_channel() const {
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CDReader cdata(_cycler);
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return cdata->_stereo_channel;
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}
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/**
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* Returns the current texture view offset for this DisplayRegion. This is
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* normally set to zero. If nonzero, it is used to select a particular view
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* of any multiview textures that are rendered within this DisplayRegion.
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*
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* For a StereoDisplayRegion, this is normally 0 for the left eye, and 1 for
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* the right eye, to support stereo textures.
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*/
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INLINE int DisplayRegion::
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get_tex_view_offset() const {
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CDReader cdata(_cycler);
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return cdata->_tex_view_offset;
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}
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/**
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* Returns the incomplete_render flag. See set_incomplete_render().
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*/
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INLINE bool DisplayRegion::
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get_incomplete_render() const {
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return _incomplete_render;
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}
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/**
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* Returns the priority which is assigned to asynchronous texture reload
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* requests. See set_texture_reload_priority().
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*/
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INLINE int DisplayRegion::
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get_texture_reload_priority() const {
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return _texture_reload_priority;
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}
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/**
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* Deprecated; replaced by set_target_tex_page().
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*/
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INLINE void DisplayRegion::
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set_cube_map_index(int cube_map_index) {
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set_target_tex_page(cube_map_index);
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}
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/**
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* Returns the target page number associated with this particular
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* DisplayRegion, or -1 if it is not associated with a page. See
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* set_target_tex_page().
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*/
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INLINE int DisplayRegion::
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get_target_tex_page() const {
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CDReader cdata(_cycler);
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return cdata->_target_tex_page;
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}
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/**
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* Sets whether or not scissor testing is enabled for this region. The
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* default is true, except for the overlay display region.
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*/
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INLINE void DisplayRegion::
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set_scissor_enabled(bool scissor_enabled) {
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CDWriter cdata(_cycler);
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cdata->_scissor_enabled = scissor_enabled;
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}
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/**
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* Returns whether or not scissor testing is enabled for this region. The
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* default is true, except for the overlay display region.
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*/
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INLINE bool DisplayRegion::
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get_scissor_enabled() const {
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CDReader cdata(_cycler);
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return cdata->_scissor_enabled;
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}
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/**
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* Sets the CallbackObject that will be notified when the DisplayRegion is
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* visited during the cull traversal. This callback will be made during the
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* cull thread.
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*
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* The cull traversal is responsible for determining which nodes are visible
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* and within the view frustum, and for accumulating state and transform, and
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* generally building up the list of CullableObjects that are to be eventually
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* passed to the draw traversal for rendering.
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*
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* At the time the cull traversal callback is made, the traversal for this
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* DisplayRegion has not yet started.
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*
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* The callback is passed an instance of a DisplayRegionCullCallbackData,
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* which contains pointers to the current scene information, as well as the
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* current DisplayRegion and GSG. The callback *replaces* the normal cull
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* behavior, so if your callback does nothing, the scene graph will not be
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* traversed and therefore nothing will be drawn. If you wish the normal cull
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* traversal to be performed for this DisplayRegion, you must call
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* cbdata->upcall() from your callback.
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*/
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INLINE void DisplayRegion::
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set_cull_callback(CallbackObject *object) {
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CDWriter cdata(_cycler);
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cdata->_cull_callback = object;
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}
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/**
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* Removes the callback set by an earlier call to set_cull_callback().
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*/
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INLINE void DisplayRegion::
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clear_cull_callback() {
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set_cull_callback(nullptr);
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}
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/**
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* Returns the CallbackObject set by set_cull_callback().
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*/
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INLINE CallbackObject *DisplayRegion::
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get_cull_callback() const {
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CDReader cdata(_cycler);
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return cdata->_cull_callback;
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}
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/**
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* Sets the CallbackObject that will be notified when the contents of
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* DisplayRegion is drawn during the draw traversal. This callback will be
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* made during the draw thread.
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*
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* The draw traversal is responsible for actually issuing the commands to the
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* graphics engine to draw primitives. Its job is to walk through the list of
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* CullableObjects build up by the cull traversal, as quickly as possible,
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* issuing the appropriate commands to draw each one.
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*
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* At the time the draw traversal callback is made, the graphics state is in
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* the initial state, and no projection matrix or modelview matrix is in
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* effect. begin_scene() has not yet been called, and no objects have yet
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* been drawn. However, the viewport has already been set to the appropriate
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* part of the window, and the clear commands for this DisplayRegion (if any)
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* have been issued.
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*
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* The callback is passed an instance of a DisplayRegionDrawCallbackData,
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* which contains pointers to the current scene information, as well as the
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* current DisplayRegion and GSG. The callback *replaces* the normal draw
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* behavior, so if your callback does nothing, nothing in the DisplayRegion
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* will be drawn. If you wish the draw traversal to continue to draw the
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* contents of this DisplayRegion, you must call cbdata->upcall() from your
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* callback.
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*/
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INLINE void DisplayRegion::
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set_draw_callback(CallbackObject *object) {
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CDWriter cdata(_cycler);
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cdata->_draw_callback = object;
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}
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/**
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* Removes the callback set by an earlier call to set_draw_callback().
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*/
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INLINE void DisplayRegion::
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clear_draw_callback() {
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set_draw_callback(nullptr);
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}
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/**
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* Returns the CallbackObject set by set_draw_callback().
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*/
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INLINE CallbackObject *DisplayRegion::
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get_draw_callback() const {
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CDReader cdata(_cycler);
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return cdata->_draw_callback;
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}
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/**
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* Returns the width of the DisplayRegion in pixels.
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*/
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INLINE int DisplayRegion::
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get_pixel_width(int i) const {
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CDReader cdata(_cycler);
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return cdata->_regions[i]._pixels[1] - cdata->_regions[i]._pixels[0];
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}
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/**
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* Returns the height of the DisplayRegion in pixels.
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*/
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INLINE int DisplayRegion::
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get_pixel_height(int i) const {
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CDReader cdata(_cycler);
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return cdata->_regions[i]._pixels[3] - cdata->_regions[i]._pixels[2];
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}
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/**
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* Returns the size of the DisplayRegion in pixels.
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*/
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INLINE LVecBase2i DisplayRegion::
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get_pixel_size(int i) const {
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CDReader cdata(_cycler);
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return LVecBase2i(cdata->_regions[i]._pixels[1] - cdata->_regions[i]._pixels[0],
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cdata->_regions[i]._pixels[3] - cdata->_regions[i]._pixels[2]);
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}
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/**
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* Retrieves the coordinates of the DisplayRegion within its window, in
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* pixels.
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*/
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INLINE void DisplayRegion::
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get_pixels(int &pl, int &pr, int &pb, int &pt) const {
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get_pixels(0, pl, pr, pb, pt);
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}
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/**
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* Retrieves the coordinates of the DisplayRegion within its window, in
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* pixels.
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*/
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INLINE void DisplayRegion::
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get_pixels(int i, int &pl, int &pr, int &pb, int &pt) const {
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CDReader cdata(_cycler);
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const Region ®ion = cdata->_regions[i];
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pl = region._pixels[0];
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pr = region._pixels[1];
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pb = region._pixels[2];
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pt = region._pixels[3];
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}
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/**
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* Retrieves the coordinates of the DisplayRegion within its window, as the
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* pixel location of its bottom-left corner, along with a pixel width and
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* height.
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*/
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INLINE void DisplayRegion::
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get_region_pixels(int &xo, int &yo, int &w, int &h) const {
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get_region_pixels(0, xo, yo, w, h);
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}
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/**
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* Retrieves the coordinates of the DisplayRegion within its window, as the
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* pixel location of its bottom-left corner, along with a pixel width and
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* height.
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*/
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INLINE void DisplayRegion::
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get_region_pixels(int i, int &xo, int &yo, int &w, int &h) const {
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CDReader cdata(_cycler);
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const Region ®ion = cdata->_regions[i];
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xo = region._pixels[0];
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yo = region._pixels[2];
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w = region._pixels[1] - xo;
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h = region._pixels[3] - yo;
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}
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/**
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* Similar to get_region_pixels(), but returns the upper left corner, and the
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* pixel numbers are numbered from the top-left corner down, in the DirectX
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* way of things.
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*/
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INLINE void DisplayRegion::
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get_region_pixels_i(int &xo, int &yo, int &w, int &h) const {
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get_region_pixels_i(0, xo, yo, w, h);
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}
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/**
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* Similar to get_region_pixels(), but returns the upper left corner, and the
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* pixel numbers are numbered from the top-left corner down, in the DirectX
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* way of things.
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*/
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INLINE void DisplayRegion::
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get_region_pixels_i(int i, int &xo, int &yo, int &w, int &h) const {
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CDReader cdata(_cycler);
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const Region ®ion = cdata->_regions[i];
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xo = region._pixels_i[0];
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yo = region._pixels_i[3];
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w = region._pixels_i[1] - xo;
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h = region._pixels_i[2] - yo;
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}
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/**
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* Stores the result of performing a cull operation on this DisplayRegion.
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* Normally, this will only be called by the GraphicsEngine; you should not
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* call this directly.
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*
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* The stored result will automatically be applied back to all upstream
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* pipeline stages.
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*/
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INLINE void DisplayRegion::
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set_cull_result(PT(CullResult) cull_result, PT(SceneSetup) scene_setup,
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Thread *current_thread) {
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CDCullWriter cdata(_cycler_cull, true, current_thread);
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cdata->_cull_result = std::move(cull_result);
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cdata->_scene_setup = std::move(scene_setup);
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}
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/**
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* Returns the CullResult value that was stored on this DisplayRegion,
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* presumably by the last successful cull operation. This method is for the
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* benefit of the GraphicsEngine; normally you shouldn't call this directly.
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*/
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INLINE CullResult *DisplayRegion::
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get_cull_result(Thread *current_thread) const {
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CDCullReader cdata(_cycler_cull, current_thread);
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return cdata->_cull_result;
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}
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/**
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* Returns the SceneSetup value that was stored on this DisplayRegion,
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* presumably by the last successful cull operation. This method is for the
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* benefit of the GraphicsEngine; normally you shouldn't call this directly.
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*/
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INLINE SceneSetup *DisplayRegion::
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get_scene_setup(Thread *current_thread) const {
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CDCullReader cdata(_cycler_cull, current_thread);
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return cdata->_scene_setup;
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}
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/**
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* Returns a PStatCollector for timing the cull operation for just this
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* DisplayRegion.
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*/
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INLINE PStatCollector &DisplayRegion::
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get_cull_region_pcollector() {
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return _cull_region_pcollector;
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}
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/**
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* Returns a PStatCollector for timing the draw operation for just this
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* DisplayRegion.
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*/
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INLINE PStatCollector &DisplayRegion::
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get_draw_region_pcollector() {
|
|
return _draw_region_pcollector;
|
|
}
|
|
|
|
/**
|
|
* Returns a unique name used for debugging.
|
|
*/
|
|
INLINE const std::string &DisplayRegion::
|
|
get_debug_name() const {
|
|
return _debug_name;
|
|
}
|
|
|
|
/**
|
|
*
|
|
*/
|
|
INLINE DisplayRegion::Region::
|
|
Region() :
|
|
_dimensions(0, 1, 0, 1),
|
|
_pixels(0),
|
|
_pixels_i(0) {
|
|
}
|
|
|
|
/**
|
|
*
|
|
*/
|
|
INLINE DisplayRegion::CDataCull::
|
|
CDataCull() {
|
|
}
|
|
|
|
/**
|
|
*
|
|
*/
|
|
INLINE DisplayRegion::CDataCull::
|
|
CDataCull(const DisplayRegion::CDataCull ©) :
|
|
_cull_result(copy._cull_result),
|
|
_scene_setup(copy._scene_setup)
|
|
{
|
|
}
|
|
|
|
/**
|
|
*
|
|
*/
|
|
INLINE DisplayRegionPipelineReader::
|
|
DisplayRegionPipelineReader(DisplayRegion *object, Thread *current_thread) :
|
|
_object(object),
|
|
_current_thread(current_thread),
|
|
_cdata(object->_cycler.read(current_thread))
|
|
{
|
|
#ifdef _DEBUG
|
|
nassertv(_object->test_ref_count_nonzero());
|
|
#ifdef DO_PIPELINING
|
|
nassertv(_cdata->test_ref_count_nonzero());
|
|
#endif // DO_PIPELINING
|
|
#endif // _DEBUG
|
|
}
|
|
|
|
/**
|
|
*
|
|
*/
|
|
INLINE DisplayRegionPipelineReader::
|
|
~DisplayRegionPipelineReader() {
|
|
#ifdef _DEBUG
|
|
nassertv(_object->test_ref_count_nonzero());
|
|
#ifdef DO_PIPELINING
|
|
nassertv(_cdata->test_ref_count_nonzero());
|
|
#endif // DO_PIPELINING
|
|
#endif // _DEBUG
|
|
_object->_cycler.release_read(_cdata);
|
|
|
|
#ifdef _DEBUG
|
|
_object = nullptr;
|
|
_cdata = nullptr;
|
|
#endif // _DEBUG
|
|
}
|
|
|
|
/**
|
|
*
|
|
*/
|
|
INLINE DisplayRegion *DisplayRegionPipelineReader::
|
|
get_object() const {
|
|
return _object;
|
|
}
|
|
|
|
/**
|
|
*
|
|
*/
|
|
INLINE Thread *DisplayRegionPipelineReader::
|
|
get_current_thread() const {
|
|
return _current_thread;
|
|
}
|
|
|
|
/**
|
|
*
|
|
*/
|
|
INLINE bool DisplayRegionPipelineReader::
|
|
is_any_clear_active() const {
|
|
return _object->is_any_clear_active();
|
|
}
|
|
|
|
/**
|
|
* Returns the number of regions, see set_num_regions.
|
|
*/
|
|
INLINE int DisplayRegionPipelineReader::
|
|
get_num_regions() const {
|
|
return _cdata->_regions.size();
|
|
}
|
|
|
|
/**
|
|
* Retrieves the coordinates of the DisplayRegion's rectangle within its
|
|
* GraphicsOutput. These numbers will be in the range [0..1].
|
|
*/
|
|
INLINE void DisplayRegionPipelineReader::
|
|
get_dimensions(PN_stdfloat &l, PN_stdfloat &r, PN_stdfloat &b, PN_stdfloat &t) const {
|
|
return get_dimensions(0, l, r, b, t);
|
|
}
|
|
|
|
/**
|
|
* Retrieves the coordinates of the DisplayRegion's rectangle within its
|
|
* GraphicsOutput. These numbers will be in the range [0..1].
|
|
*/
|
|
INLINE void DisplayRegionPipelineReader::
|
|
get_dimensions(int i, PN_stdfloat &l, PN_stdfloat &r, PN_stdfloat &b, PN_stdfloat &t) const {
|
|
const DisplayRegion::Region ®ion = _cdata->_regions[i];
|
|
l = region._dimensions[0];
|
|
r = region._dimensions[1];
|
|
b = region._dimensions[2];
|
|
t = region._dimensions[3];
|
|
}
|
|
|
|
/**
|
|
* Retrieves the coordinates of the DisplayRegion's rectangle within its
|
|
* GraphicsOutput. These numbers will be in the range [0..1].
|
|
*/
|
|
INLINE const LVecBase4 &DisplayRegionPipelineReader::
|
|
get_dimensions(int i) const {
|
|
return _cdata->_regions[i]._dimensions;
|
|
}
|
|
|
|
/**
|
|
* Retrieves the x coordinate of the left edge of the rectangle within its
|
|
* GraphicsOutput. This number will be in the range [0..1].
|
|
*/
|
|
INLINE PN_stdfloat DisplayRegionPipelineReader::
|
|
get_left(int i) const {
|
|
return _cdata->_regions[i]._dimensions[0];
|
|
}
|
|
|
|
/**
|
|
* Retrieves the x coordinate of the right edge of the rectangle within its
|
|
* GraphicsOutput. This number will be in the range [0..1].
|
|
*/
|
|
INLINE PN_stdfloat DisplayRegionPipelineReader::
|
|
get_right(int i) const {
|
|
return _cdata->_regions[i]._dimensions[1];
|
|
}
|
|
|
|
/**
|
|
* Retrieves the y coordinate of the bottom edge of the rectangle within its
|
|
* GraphicsOutput. This number will be in the range [0..1].
|
|
*/
|
|
INLINE PN_stdfloat DisplayRegionPipelineReader::
|
|
get_bottom(int i) const {
|
|
return _cdata->_regions[i]._dimensions[2];
|
|
}
|
|
|
|
/**
|
|
* Retrieves the y coordinate of the top edge of the rectangle within its
|
|
* GraphicsOutput. This number will be in the range [0..1].
|
|
*/
|
|
INLINE PN_stdfloat DisplayRegionPipelineReader::
|
|
get_top(int i) const {
|
|
return _cdata->_regions[i]._dimensions[3];
|
|
}
|
|
|
|
/**
|
|
* Returns the GraphicsOutput that this DisplayRegion is ultimately associated
|
|
* with, or NULL if no window is associated.
|
|
*/
|
|
INLINE GraphicsOutput *DisplayRegionPipelineReader::
|
|
get_window() const {
|
|
return _object->_window;
|
|
}
|
|
|
|
/**
|
|
* Returns the camera associated with this DisplayRegion, or an empty NodePath
|
|
* if no camera is associated.
|
|
*/
|
|
INLINE NodePath DisplayRegionPipelineReader::
|
|
get_camera() const {
|
|
return _cdata->_camera;
|
|
}
|
|
|
|
/**
|
|
* Returns the active flag associated with the DisplayRegion.
|
|
*/
|
|
INLINE bool DisplayRegionPipelineReader::
|
|
is_active() const {
|
|
return _cdata->_active;
|
|
}
|
|
|
|
/**
|
|
* Returns the sort value associated with the DisplayRegion.
|
|
*/
|
|
INLINE int DisplayRegionPipelineReader::
|
|
get_sort() const {
|
|
return _cdata->_sort;
|
|
}
|
|
|
|
/**
|
|
* Returns whether the DisplayRegion is specified as the left or right channel
|
|
* of a stereo pair, or whether it is a normal, monocular image. See
|
|
* set_stereo_channel().
|
|
*/
|
|
INLINE Lens::StereoChannel DisplayRegionPipelineReader::
|
|
get_stereo_channel() const {
|
|
return _cdata->_stereo_channel;
|
|
}
|
|
|
|
/**
|
|
* Returns the current texture view offset for this DisplayRegion. This is
|
|
* normally set to zero. If nonzero, it is used to select a particular view
|
|
* of any multiview textures that are rendered within this DisplayRegion.
|
|
*
|
|
* For a StereoDisplayRegion, this is normally 0 for the left eye, and 1 for
|
|
* the right eye, to support stereo textures.
|
|
*/
|
|
INLINE int DisplayRegionPipelineReader::
|
|
get_tex_view_offset() {
|
|
return _cdata->_tex_view_offset;
|
|
}
|
|
|
|
/**
|
|
* Returns the target page number associated with this particular
|
|
* DisplayRegion, or -1 if it is not associated with a page. See
|
|
* set_target_tex_page().
|
|
*/
|
|
INLINE int DisplayRegionPipelineReader::
|
|
get_target_tex_page() const {
|
|
return _cdata->_target_tex_page;
|
|
}
|
|
|
|
/**
|
|
* Returns whether or not scissor testing is enabled for this region. The
|
|
* default is true, except for the overlay display region.
|
|
*/
|
|
INLINE bool DisplayRegionPipelineReader::
|
|
get_scissor_enabled() const {
|
|
return _cdata->_scissor_enabled;
|
|
}
|
|
|
|
/**
|
|
* Returns the CallbackObject set by set_draw_callback().
|
|
*/
|
|
INLINE CallbackObject *DisplayRegionPipelineReader::
|
|
get_draw_callback() const {
|
|
return _cdata->_draw_callback;
|
|
}
|
|
|
|
/**
|
|
* Retrieves the coordinates of the DisplayRegion within its window, in
|
|
* pixels.
|
|
*/
|
|
INLINE void DisplayRegionPipelineReader::
|
|
get_pixels(int &pl, int &pr, int &pb, int &pt) const {
|
|
get_pixels(0, pl, pr, pb, pt);
|
|
}
|
|
|
|
/**
|
|
* Retrieves the coordinates of the DisplayRegion within its window, in
|
|
* pixels.
|
|
*/
|
|
INLINE void DisplayRegionPipelineReader::
|
|
get_pixels(int i, int &pl, int &pr, int &pb, int &pt) const {
|
|
const DisplayRegion::Region ®ion = _cdata->_regions[i];
|
|
pl = region._pixels[0];
|
|
pr = region._pixels[1];
|
|
pb = region._pixels[2];
|
|
pt = region._pixels[3];
|
|
}
|
|
|
|
/**
|
|
* Retrieves the coordinates of the DisplayRegion within its window, as the
|
|
* pixel location of its bottom-left corner, along with a pixel width and
|
|
* height.
|
|
*/
|
|
INLINE void DisplayRegionPipelineReader::
|
|
get_region_pixels(int &xo, int &yo, int &w, int &h) const {
|
|
get_region_pixels(0, xo, yo, w, h);
|
|
}
|
|
|
|
/**
|
|
* Retrieves the coordinates of the DisplayRegion within its window, as the
|
|
* pixel location of its bottom-left corner, along with a pixel width and
|
|
* height.
|
|
*/
|
|
INLINE void DisplayRegionPipelineReader::
|
|
get_region_pixels(int i, int &xo, int &yo, int &w, int &h) const {
|
|
const DisplayRegion::Region ®ion = _cdata->_regions[i];
|
|
xo = region._pixels[0];
|
|
yo = region._pixels[2];
|
|
w = region._pixels[1] - xo;
|
|
h = region._pixels[3] - yo;
|
|
}
|
|
|
|
/**
|
|
* Similar to get_region_pixels(), but returns the upper left corner, and the
|
|
* pixel numbers are numbered from the top-left corner down, in the DirectX
|
|
* way of things.
|
|
*/
|
|
INLINE void DisplayRegionPipelineReader::
|
|
get_region_pixels_i(int &xo, int &yo, int &w, int &h) const {
|
|
get_region_pixels_i(0, xo, yo, w, h);
|
|
}
|
|
|
|
/**
|
|
* Similar to get_region_pixels(), but returns the upper left corner, and the
|
|
* pixel numbers are numbered from the top-left corner down, in the DirectX
|
|
* way of things.
|
|
*/
|
|
INLINE void DisplayRegionPipelineReader::
|
|
get_region_pixels_i(int i, int &xo, int &yo, int &w, int &h) const {
|
|
const DisplayRegion::Region ®ion = _cdata->_regions[i];
|
|
xo = region._pixels_i[0];
|
|
yo = region._pixels_i[3];
|
|
w = region._pixels_i[1] - xo;
|
|
h = region._pixels_i[2] - yo;
|
|
}
|
|
|
|
/**
|
|
* Returns the width of the DisplayRegion in pixels.
|
|
*/
|
|
INLINE int DisplayRegionPipelineReader::
|
|
get_pixel_width(int i) const {
|
|
return _cdata->_regions[i]._pixels[1] - _cdata->_regions[i]._pixels[0];
|
|
}
|
|
|
|
/**
|
|
* Gets the index into a lens_node lens array. 0 default
|
|
*/
|
|
INLINE int DisplayRegionPipelineReader::
|
|
get_lens_index() const {
|
|
return _cdata->_lens_index;
|
|
}
|
|
|
|
/**
|
|
* Returns the height of the DisplayRegion in pixels.
|
|
*/
|
|
INLINE int DisplayRegionPipelineReader::
|
|
get_pixel_height(int i) const {
|
|
return _cdata->_regions[i]._pixels[3] - _cdata->_regions[i]._pixels[2];
|
|
}
|
|
|
|
INLINE std::ostream &
|
|
operator << (std::ostream &out, const DisplayRegion &dr) {
|
|
dr.output(out);
|
|
return out;
|
|
}
|