96 lines
2.6 KiB
C++
96 lines
2.6 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file graphicsPipeSelection.h
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* @author drose
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* @date 2002-08-15
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*/
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#ifndef GRAPHICSPIPESELECTION_H
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#define GRAPHICSPIPESELECTION_H
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#include "pandabase.h"
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#include "graphicsPipe.h"
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#include "pointerTo.h"
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#include "typeHandle.h"
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#include "lightMutex.h"
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#include "vector_string.h"
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class HardwareChannel;
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class GraphicsWindow;
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/**
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* This maintains a list of GraphicsPipes by type that are available for
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* creation. Normally there is one default interactive GraphicsPipe, and
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* possibly other types available as well.
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*/
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class EXPCL_PANDA_DISPLAY GraphicsPipeSelection {
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protected:
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GraphicsPipeSelection();
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~GraphicsPipeSelection();
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PUBLISHED:
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int get_num_pipe_types() const;
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TypeHandle get_pipe_type(int n) const;
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MAKE_SEQ(get_pipe_types, get_num_pipe_types, get_pipe_type);
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MAKE_SEQ_PROPERTY(pipe_types, get_num_pipe_types, get_pipe_type);
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void print_pipe_types() const;
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PT(GraphicsPipe) make_pipe(const std::string &type_name,
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const std::string &module_name = std::string());
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PT(GraphicsPipe) make_pipe(TypeHandle type);
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PT(GraphicsPipe) make_module_pipe(const std::string &module_name);
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PT(GraphicsPipe) make_default_pipe();
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INLINE int get_num_aux_modules() const;
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void load_aux_modules();
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INLINE static GraphicsPipeSelection *get_global_ptr();
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public:
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typedef PT(GraphicsPipe) PipeConstructorFunc();
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bool add_pipe_type(TypeHandle type, PipeConstructorFunc *func);
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private:
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INLINE void load_default_module() const;
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void do_load_default_module();
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TypeHandle load_named_module(const std::string &name);
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class LoadedModule {
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public:
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std::string _module_name;
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void *_module_handle;
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TypeHandle _default_pipe_type;
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};
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typedef pmap<std::string, LoadedModule> LoadedModules;
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LoadedModules _loaded_modules;
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LightMutex _loaded_modules_lock;
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class PipeType {
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public:
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INLINE PipeType(TypeHandle type, PipeConstructorFunc *constructor);
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TypeHandle _type;
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PipeConstructorFunc *_constructor;
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};
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typedef pvector<PipeType> PipeTypes;
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PipeTypes _pipe_types;
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LightMutex _lock;
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typedef vector_string DisplayModules;
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DisplayModules _display_modules;
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std::string _default_display_module;
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std::string _default_pipe_name;
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bool _default_module_loaded;
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static GraphicsPipeSelection *_global_ptr;
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};
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#include "graphicsPipeSelection.I"
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#endif
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