Scrap/Release/My codesdude.txt
Richard Wright 5f35433c9b Scrap codes
2015-03-01 17:03:11 +00:00

120 lines
4.5 KiB
Text

base.accept('f1', base.localAvatar.setHpr, [0,0,315])
base.accept('f2', base.localAvatar.setHpr, [0,0,45])
base.accept('f3', base.localAvatar.setHpr, [0,0,90])
base.accept('f4', base.localAvatar.setHpr, [0,0,-250])
base.accept('f5', base.localAvatar.setHpr, [0,0,-230])
base.accept('f6', base.localAvatar.setHpr, [0,0,-210])
base.accept('f7', base.localAvatar.setHpr, [0,0,-180])
base.accept('f9', base.localAvatar.setHpr, [0,0,-160])
base.accept('f10', base.localAvatar.setHpr, [0,0,-140])
base.accept('f11', base.localAvatar.setHpr, [0,0,-120])
base.accept('f12', base.localAvatar.setHpr, [0,0,-100])
base.accept('1', base.localAvatar.setHpr, [0,0,-80])
base.accept('2', base.localAvatar.setHpr, [0,0,-60])
base.accept('3', base.localAvatar.setHpr, [0,0,-40])
base.accept('4', base.localAvatar.setHpr, [0,0,-20])
base.accept('5', base.localAvatar.setHpr, [0,0,-0])
base.accept('6', base.localAvatar.collisionsOff, [])
base.accept('7', base.localAvatar.collisionsOn, [])
base.accept('f3', base.localAvatar.setSC, [20004])
base.accept('f1', base.talkAssistant.sendOpenTalk, ['Join Team Makers!'])
base.accept('f2', base.localAvatar.b_setEmoteState, [22,1])
base.accept('f4', base.localAvatar.b_setEmoteState, [0,0])
base.accept('f5', base.localAvatar.collisionsOff, [])
base.accept('f6', base.localAvatar.collisionsOn, [])
base.accept('f7', base.localAvatar.b_setAnimState, ['victory', .1])
base.accept('f9', base.localAvatar.b_setAnimState, ['victory', -3])
messenger.send([base.localAvatar.b_setAnimState('victory', .3)])
- slow dance
messenger.send([base.localAvatar.b_setAnimState('victory', -9)])
-fast dance
base.localAvatar.clearBillboard()
- take off bill board
base.localAvatar.setBillboardAxis()
- turns it on
messenger.send('clearOutToonInterior')
import toontown
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
base.localAvatar.setEmoteAccess([0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24])
base.cr.sendSetZoneMsg(1830)
base.cr.sendSetZoneMsg(7000)
base.cr.sendSetZoneMsg(2520)
base.localAvatar.enterSitStart()
base.localAvatar.b_setAnimState('swim')
base.localAvatar.b_setAnimState(('Died'))
base.localAvatar.b_setAnimState(('ScientistPlay'))
base.localAvatar.b_setAnimState(('Catching'))
base.localAvatar.collisionsOff()
base.localAvatar.setHpr(0,0,315)
base.localAvatar.setTickets(100000)
base.localAvatar.b_setAnimState('Flattened')
base.localAvatar.b_setAnimState('Squish')
base.localAvatar.b_setAnimState('walk')
base.localAvatar.b_setAnimState('run')
base.localAvatar.b_setAnimState('GolfPuttLoop')
base.localAvatar.b_setAnimState('GolfGoodPutt')
base.localAvatar.physControls.avatarControlRotateSpeed=400
base.localAvatar.b_setAnimState('GolfBadPutt')
base.localAvatar.b_setAnimState('Push')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.setGhostMode(8)
base.localAvatar.setGhostMode(0)
base.localAvatar.setGhostMode(22)
base.localAvatar.setCogIndex(0)
base.wireframeOn()
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
base.localAvatar.physControls.avatarControlJumpForce = 100
Congratulations Toons!
You all successfully held off the Cog Invasions...
With a little help from our newly animated friends...
And brought Toontown back to its usual silly self!
We hope to get the Silly Meter rising again soon...
So in the meantime, keep up the Cog fight...
And enjoy the silliest place ever, Toontown!
base.accept("f1", base.localAvatar.b_setAnimState, ['Squish'])
base.accept("f2", base.localAvatar.b_setAnimState, ['ScientistEmcee'])
base.accept("f3", base.localAvatar.b_setAnimState, ['TeleportOut'])
base.accept("f4", base.localAvatar.b_setAnimState, ['ScientistWork'])
base.accept("f5", base.localAvatar.b_setAnimState, ['Push'])
base.accept("f6", base.localAvatar.b_setAnimState, ['FallDown'])
base.accept("f7", base.localAvatar.b_setAnimState, ['TeleportIn'])
base.accept("f8", base.localAvatar.b_setAnimState, ['victory'])
base.accept("f9", base.localAvatar.b_setAnimState, ['swim'])
base.accept("f10", base.localAvatar.b_setAnimState, ['Sad'])
base.accept("f11", base.localAvatar.b_setAnimState, ['Died'])
base.accept("f12", base.localAvatar.collisionOff [])