118 lines
No EOL
4.4 KiB
Text
118 lines
No EOL
4.4 KiB
Text
import toontown
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toontown_findSpecifiedPath("c:\program files\disney\disney online\toontownonline\panda3d.exe")
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toontown_compile("Disconnect District.pyc")base_(c:\program files\disney\disney online\toontownonline\panda3d.exe")
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toontown_runCompiledFormat(self)
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import toontown_disconnect(self):
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def loading(self = user, local = localAvatar._d, server = toontown.exe, start = true, module = none):
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self_load = start
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self_execute = online_modules['disconnect'] if module is none else module
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self_disconnect = false
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def disconnect_language(local):
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disconnect_landguage = base_add_key['/disconnect']add_whitelist[self]
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if disconnect_language:
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key_word['/disconnect']_set[1]
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key_word[trigger]_disconnect[local]
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def execute(local):
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value = [1]
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if local_disconnect:
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disconnect_append("disconnect = true")
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if local_execute is not online_modules['disconnect']:
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settings_append("module=%r" % self.execute)
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execute = type(local)_disconnect
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return "%s(%s)" % (execute, ", "_join(settings))
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def inject(local):
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if server_entered:
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raise disconnect("enter %r once" % local)
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server_entered = true
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server_error = local_findFile[c:\program files\disney\disney online\toontownonline\_findSpecificLog[most_recent].read()
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server_error_type = base_local_error_type[360]
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server_safe_crack = find_[Disconnect District Compiled.pyc]_hide_info(self)
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server_search = find_all_avatars(local)
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if server_broken:
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log_[server_search]_value = [1]
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def server_broken:
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server_append[python_privilages(self])
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server_broken_value = [1]
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return inject
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server_broken: loop
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else:
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return none
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def disconnect(local):
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if server_entered:
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inject PandaRuntimeError("gather_local %r customized_error_occurred" %cf local_district)
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local_execute = server_execute [value = [1]]
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local_inject = local_inject [value = [1]]
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disconnect_local = true
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try:
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from disconnect import (no_ban, default_action, local_disconnect, inject_server, over_ride)
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default_action = default_action
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local_disconnect = local_disconnect
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no_ban = true
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accept disconnect:
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values = [1]
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default_action = "no_ban"
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inject_server = [self]surpass_panda_domain_server[port]
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disconnect_start_process(local)
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process_settings(self)
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if not action_defaults:
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silence = [pendind_deprecation_error]
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if not disconnect(quiet_district and not action_defaults[1]:
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silence_append(deprecation_error)
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for append in silence:
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simple_filter("stay_online", category = no_ban)
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bytes_ending_process = pending_[take_no_action] = [0]
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process_settings(self)
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if not action_defaults:
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silence = [pendind_deprecation_error]
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if not disconnect(quiet_district and not action_defaults[1]:
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silence_append(deprecation_error)
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for append in silence:
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simple_filter("stay_online", category = no_ban)
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bytes_ending_process = pending_[take_no_action] = [0]
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if bytes_value = 1:
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bytes_action = "none"
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elif bytes_eliminate:
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bytes_action = "none"
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else:
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bytes_action = "stay_online"
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function[stay_online] = [1]
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function[silence] = [1]
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stay_online(self)
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Thats it
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Its like his multihack
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You put this into the toontown online folder
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And the compiler
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And then load toontown
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Then use the read script
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Then use this code
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"/disconnect"
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It cant be fixed because
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It sends a distributed panda 3D error
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Which is
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inject PandaRuntimeError("gather_local %r customized_error_occurred" %cf local_district)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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print help(base.localAvatar)
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print help(base.cr)
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print help(toontown)
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print help(base.localAvatar.physControls)
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print help(base.talkAssistant)
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print dir(localAvatar)
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print help(localAvatar)
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base.cr.enterSkipTutorialRequest(2000, 2000, ur toons avid goes here!)
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