2019-11-02 17:27:54 -05:00
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from direct.directnotify import DirectNotifyGlobal
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from toontown.coghq import DistributedCogHQDoorAI
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from toontown.building import FADoorCodes, DoorTypes
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from toontown.toonbase import ToontownGlobals
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from toontown.toonbase import ToontownAccessAI
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2019-12-30 00:07:56 -06:00
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from . import CogDisguiseGlobals
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2019-11-02 17:27:54 -05:00
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from otp.otpbase import OTPGlobals
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class DistributedSellbotHQDoorAI(DistributedCogHQDoorAI.DistributedCogHQDoorAI):
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notify = DirectNotifyGlobal.directNotify.newCategory('DistributedSellbotHQDoorAI')
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def __init__(self, air, blockNumber, doorType, destinationZone, doorIndex = 0, lockValue = FADoorCodes.SB_DISGUISE_INCOMPLETE, swing = 3):
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self.notify.debugStateCall(self)
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DistributedCogHQDoorAI.DistributedCogHQDoorAI.__init__(self, air, blockNumber, doorType, destinationZone, doorIndex, lockValue, swing)
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def requestEnter(self):
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avatarID = self.air.getAvatarIdFromSender()
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(allowed, suitType) = self.__getAccessLevel(avatarID)
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if not allowed:
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self.sendReject(avatarID, self.isLockedDoor())
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else:
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self.enqueueAvatarIdEnter(avatarID)
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self.sendUpdateToAvatarId(avatarID, 'setOtherZoneIdAndDoId', [
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self.destinationZone,
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self.otherDoor.getDoId()])
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if ToontownGlobals.SELLBOT_NERF_HOLIDAY in self.air.holidayManager.currentHolidays:
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self.sendUpdateToAvatarId(avatarID, 'informPlayer', [
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suitType])
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def __getAccessLevel(self, avatarID):
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av = self.air.doId2do.get(avatarID)
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allowed = 0
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suitType = -1
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if av:
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if self.doorType == DoorTypes.EXT_COGHQ and self.isLockedDoor():
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parts = av.getCogParts()
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dept = ToontownGlobals.cogHQZoneId2deptIndex(self.destinationZone)
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if CogDisguiseGlobals.isPaidSuitComplete(av, parts, dept):
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if av.getCogMerits()[dept] >= CogDisguiseGlobals.getTotalMerits(av, dept):
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suitType = CogDisguiseGlobals.suitTypes.FullSuit
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else:
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suitType = CogDisguiseGlobals.suitTypes.NoMerits
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allowed = 1
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else:
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suitType = CogDisguiseGlobals.suitTypes.NoSuit
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if ToontownGlobals.SELLBOT_NERF_HOLIDAY in self.air.holidayManager.currentHolidays:
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allowed = 1
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else:
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allowed = 1
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if not ToontownAccessAI.canAccess(avatarID, self.zoneId, 'DistributedSellbotHQDoorAI.__getAccessLevel'):
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allowed = 0
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return (allowed, suitType)
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