oldschool-toontown/toontown/safezone/MMPlayground.py

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from panda3d.core import *
from . import Playground
2019-11-02 17:27:54 -05:00
import random
from direct.fsm import ClassicFSM, State
from direct.actor import Actor
from toontown.toonbase import ToontownGlobals
class MMPlayground(Playground.Playground):
def __init__(self, loader, parentFSM, doneEvent):
Playground.Playground.__init__(self, loader, parentFSM, doneEvent)
self.activityFsm = ClassicFSM.ClassicFSM('Activity', [State.State('off', self.enterOff, self.exitOff, ['OnPiano']), State.State('OnPiano', self.enterOnPiano, self.exitOnPiano, ['off'])], 'off', 'off')
self.activityFsm.enterInitialState()
def load(self):
Playground.Playground.load(self)
def unload(self):
del self.activityFsm
Playground.Playground.unload(self)
def enter(self, requestStatus):
Playground.Playground.enter(self, requestStatus)
def exit(self):
Playground.Playground.exit(self)
def handleBookClose(self):
Playground.Playground.handleBookClose(self)
def teleportInDone(self):
Playground.Playground.teleportInDone(self)
def enterOff(self):
return None
def exitOff(self):
return None
def enterOnPiano(self):
base.localAvatar.b_setParent(ToontownGlobals.SPMinniesPiano)
def exitOnPiano(self):
base.localAvatar.b_setParent(ToontownGlobals.SPRender)
def showPaths(self):
from toontown.classicchars import CCharPaths
from toontown.toonbase import TTLocalizer
self.showPathPoints(CCharPaths.getPaths(TTLocalizer.Minnie))