oldschool-toontown/toontown/hood/DDHood.py

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from panda3d.core import *
from . import ToonHood
2019-11-02 17:27:54 -05:00
from toontown.town import DDTownLoader
from toontown.safezone import DDSafeZoneLoader
from toontown.toonbase.ToontownGlobals import *
class DDHood(ToonHood.ToonHood):
def __init__(self, parentFSM, doneEvent, dnaStore, hoodId):
ToonHood.ToonHood.__init__(self, parentFSM, doneEvent, dnaStore, hoodId)
self.id = DonaldsDock
self.townLoaderClass = DDTownLoader.DDTownLoader
self.safeZoneLoaderClass = DDSafeZoneLoader.DDSafeZoneLoader
self.storageDNAFile = 'phase_6/dna/storage_DD.dna'
self.holidayStorageDNADict = {WINTER_DECORATIONS: ['phase_6/dna/winter_storage_DD.dna'],
WACKY_WINTER_DECORATIONS: ['phase_6/dna/winter_storage_DD.dna'],
HALLOWEEN_PROPS: ['phase_6/dna/halloween_props_storage_DD.dna'],
SPOOKY_PROPS: ['phase_6/dna/halloween_props_storage_DD.dna']}
self.skyFile = 'phase_3.5/models/props/BR_sky'
self.titleColor = (0.8, 0.6, 0.5, 1.0)
self.whiteFogColor = Vec4(0.8, 0.8, 0.8, 1)
self.underwaterFogColor = Vec4(0.0, 0.0, 0.6, 1.0)
self.spookySkyFile = 'phase_3.5/models/props/BR_sky'
def load(self):
ToonHood.ToonHood.load(self)
self.parentFSM.getStateNamed('DDHood').addChild(self.fsm)
self.fog = Fog('DDFog')
def unload(self):
self.parentFSM.getStateNamed('DDHood').removeChild(self.fsm)
ToonHood.ToonHood.unload(self)
self.fog = None
return
def enter(self, *args):
ToonHood.ToonHood.enter(self, *args)
def exit(self):
ToonHood.ToonHood.exit(self)
def setUnderwaterFog(self):
if base.wantFog:
self.fog.setColor(self.underwaterFogColor)
self.fog.setLinearRange(0.1, 100.0)
render.setFog(self.fog)
self.sky.setFog(self.fog)
def setWhiteFog(self):
if base.wantFog:
self.fog.setColor(self.whiteFogColor)
self.fog.setLinearRange(0.0, 400.0)
render.clearFog()
render.setFog(self.fog)
self.sky.clearFog()
self.sky.setFog(self.fog)
def setNoFog(self):
if base.wantFog:
render.clearFog()
self.sky.clearFog()