2022-12-16 18:40:57 -06:00
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from panda3d.core import *
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2019-11-02 17:27:54 -05:00
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from toontown.coghq import DistributedHealBarrelAI
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from toontown.coghq import DistributedGagBarrelAI
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PieToonup = 1
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PieToonupNerfed = 2
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PieDamageMult = 1.0
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PieDamageMultNerfed = 2.0
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AttackMult = 1.0
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AttackMultNerfed = 0.5
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HitCountDamage = 35
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HitCountDamageNerfed = 50
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BarrelDefs = {8000: {'type': DistributedHealBarrelAI.DistributedHealBarrelAI,
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'pos': Point3(15, 23, 0),
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'hpr': Vec3(-45, 0, 0),
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'rewardPerGrab': 50,
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'rewardPerGrabMax': 0},
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8001: {'type': DistributedGagBarrelAI.DistributedGagBarrelAI,
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'pos': Point3(15, -23, 0),
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'hpr': Vec3(-135, 0, 0),
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'gagLevel': 3,
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'gagLevelMax': 0,
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'gagTrack': 3,
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'rewardPerGrab': 10,
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'rewardPerGrabMax': 0},
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8002: {'type': DistributedGagBarrelAI.DistributedGagBarrelAI,
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'pos': Point3(21, 20, 0),
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'hpr': Vec3(-45, 0, 0),
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'gagLevel': 3,
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'gagLevelMax': 0,
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'gagTrack': 4,
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'rewardPerGrab': 10,
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'rewardPerGrabMax': 0},
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8003: {'type': DistributedGagBarrelAI.DistributedGagBarrelAI,
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'pos': Point3(21, -20, 0),
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'hpr': Vec3(-135, 0, 0),
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'gagLevel': 3,
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'gagLevelMax': 0,
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'gagTrack': 5,
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'rewardPerGrab': 10,
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'rewardPerGrabMax': 0}}
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def setBarrelAttr(barrel, entId):
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2019-12-30 00:07:56 -06:00
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for defAttr, defValue in BarrelDefs[entId].items():
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2019-11-02 17:27:54 -05:00
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setattr(barrel, defAttr, defValue)
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BarrelsStartPos = (0, -36, -8)
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BarrelsFinalPos = (0, -36, 0)
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