toonbase: Don't load Place first before objects.
This config lets the game loads the area first instead of waiting for objects to be generated. This has been turned off by default because this is the main cause of a long-standing bug where teleporting friends in a street would always fail if you're in the same neighborhood.
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@ -50,7 +50,7 @@ class ToonBase(OTPBase.OTPBase):
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self.disableShowbaseMouse()
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self.disableShowbaseMouse()
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base.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor
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base.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor
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self.toonChatSounds = ConfigVariableBool('toon-chat-sounds', 1).value
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self.toonChatSounds = ConfigVariableBool('toon-chat-sounds', 1).value
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self.placeBeforeObjects = ConfigVariableBool('place-before-objects', 1).value
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self.placeBeforeObjects = ConfigVariableBool('place-before-objects', 0).value
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self.endlessQuietZone = False
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self.endlessQuietZone = False
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self.wantDynamicShadows = 0
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self.wantDynamicShadows = 0
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self.exitErrorCode = 0
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self.exitErrorCode = 0
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