toonbase: Don't load Place first before objects.

This config lets the game loads the area first instead of waiting for
objects to be generated.

This has been turned off by default because this is the main cause of a
long-standing bug where teleporting friends in a street would always
fail if you're in the same neighborhood.
This commit is contained in:
Little Cat 2023-01-09 01:12:41 -04:00
parent bc5bafbacf
commit e7fb5761d1
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@ -50,7 +50,7 @@ class ToonBase(OTPBase.OTPBase):
self.disableShowbaseMouse() self.disableShowbaseMouse()
base.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor base.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor
self.toonChatSounds = ConfigVariableBool('toon-chat-sounds', 1).value self.toonChatSounds = ConfigVariableBool('toon-chat-sounds', 1).value
self.placeBeforeObjects = ConfigVariableBool('place-before-objects', 1).value self.placeBeforeObjects = ConfigVariableBool('place-before-objects', 0).value
self.endlessQuietZone = False self.endlessQuietZone = False
self.wantDynamicShadows = 0 self.wantDynamicShadows = 0
self.exitErrorCode = 0 self.exitErrorCode = 0