Commit graph

28 commits

Author SHA1 Message Date
John Cote
259c505a1b audio: .mid, .wav, .mp3 -> .ogg 2020-01-14 14:28:52 -05:00
John Cote
0b92bef17c coghq: fix good ol' gil giggles dna 2020-01-14 02:04:43 -05:00
John Cote
d1f72e47ef coghq: fix another ceo crash 2020-01-14 01:47:12 -05:00
John Cote
c393377ae4 coghq: fix another ceo crash 2020-01-14 01:25:51 -05:00
John Cote
f3b8669ed5 coghq: fix another cj crash 2020-01-11 01:05:30 -05:00
John Cote
cf68a25f81 coghq: fix some cj crashes 2020-01-10 21:42:03 -05:00
John Cote
7dff988d42 suit: fix mata hairy having the wrong dna 2020-01-10 02:16:04 -05:00
John Cote
fa710cfd80 coghq: fix some cfo crashes 2020-01-09 23:22:11 -05:00
John Cote
cc7a3eded6 coghq: fix vp cage collision 2020-01-09 21:01:48 -05:00
John Cote
bac1d10200 coghq: fix a bunch of vp crashes 2020-01-09 20:12:42 -05:00
John Cote
b03e2d6171 general: undo some questional python 3.x conversions 2020-01-08 21:22:39 -05:00
John Cote
77548ed278 coghq: fix some factory crashes 2020-01-08 20:10:31 -05:00
John Cote
8029c7bb06 general: fix some warnings 2019-12-30 21:28:09 -05:00
John Cote
75119eee78 suit: fix issue with landmark buildings not being found 2019-12-30 16:18:14 -05:00
John Cote
7c27d594bb uberdog: python 3.x progress 2019-12-30 13:03:23 -05:00
John Cote
3c14c14623 toontown: initial work on python 3.x support 2019-12-30 01:07:56 -05:00
John Cote
17ba625f73 suit: cleanup propeller before destroying it 2019-11-28 00:08:46 -05:00
John Cote
5d4bb8c5a0
general: rest of tonight's progress
changes include:
 - update .gitignore to ignore cog building backups
 - set text minfilter to more closely resemble TTO
 - fix more issues with cog battles
 - additionally, setup server code that cog battles require (mostly stubs)
 - begin work on cog buildings
 - can interact with gag shop clerks now
 - can also interact with other NPCs, they will always reject you for now
2019-11-27 21:10:20 -05:00
John Cote
827445d8fa
general: current progress
progress includes:
 - cogs appear on streets now
 - additionally, street interests are setup for astron clients.
 - cog battles are mostly working
 - updated some sequences to work with newer panda3d
 - fixed particle effects search paths so that they load now
 - handled disconnect reasons for clients that disconnect during cog battles etc.
 - fleshed out the holiday manager a bit more
2019-11-27 20:14:30 -05:00
John Cote
10f827e2bd general: no more iPos, iPosHpr, iPosHprScale
they're all deprecated
2019-11-23 17:30:18 -05:00
John Cote
9c053371da general: base.loadMusic -> base.loader.loadMusic
base.loadMusic is deprecated
2019-11-23 17:18:49 -05:00
John Cote
fee18165d1 general: loadModelNode() -> loadModel().node()
loadModelNode is deprecated
2019-11-23 17:16:07 -05:00
John Cote
2ae2175b8a general: base.loadSfx -> base.loader.loadSfx 2019-11-23 17:07:27 -05:00
Open Toontown
d500673550 general: fix several crashes 2019-11-22 21:10:46 -05:00
Open Toontown
758024347a general: TTC progress 2019-11-22 20:58:35 -05:00
Open Toontown
d27b25ab38 general: pain. 2019-11-08 23:55:55 -05:00
Open Toontown
46e7a352b6 general: loads to a connecting screen! 2019-11-08 18:57:25 -05:00
John Cote
2c7d1a27da general: push the 2013 TTO code 2019-11-02 18:27:54 -04:00