sm64-roblox-liberty-prime/sm64/Assets/README.md
2022-10-13 18:26:11 -05:00

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# Assets
These are empty asset definitions for the animations and sounds used by the SM64 script.<br/>
The animations define some metadata such as:
* How many frames the animation is
* Whether an animation should loop or freeze at the end
* The address of the animation data in the SM64 (USA) ROM.
* What the upload hash of the asset is (empty)
Sounds can be configuration objects with named sound attributes defining their weight of being rolled.