11 lines
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450 B
Markdown
11 lines
No EOL
450 B
Markdown
# Assets
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These are empty asset definitions for the animations and sounds used by the SM64 script.<br/>
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The animations define some metadata such as:
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* How many frames the animation is
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* Whether an animation should loop or freeze at the end
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* The address of the animation data in the SM64 (USA) ROM.
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* What the upload hash of the asset is (empty)
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Sounds can be configuration objects with named sound attributes defining their weight of being rolled. |