Lime3DS/src/core/hle/kernel/thread.h

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// Copyright 2014 Citra Emulator Project / PPSSPP Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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class Thread;
/// Sets up the primary application thread
Handle __KernelSetupMainThread(s32 priority, int stack_size=0x4000);
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void __KernelThreadingInit();
void __KernelThreadingShutdown();