Lime3DS/src/core/loader/3dsx.h

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// Copyright 2014 Dolphin Emulator Project / Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
#pragma once
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#include <memory>
#include <string>
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#include "common/common_types.h"
#include "core/loader/loader.h"
namespace Loader {
/// Loads an 3DSX file
class AppLoader_THREEDSX final : public AppLoader {
public:
AppLoader_THREEDSX(Core::System& system_, FileUtil::IOFile&& file, const std::string& filename,
const std::string& filepath)
: AppLoader(system_, std::move(file)), filename(filename), filepath(filepath) {}
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/**
* Returns the type of the file
* @param file FileUtil::IOFile open file
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(FileUtil::IOFile& file);
FileType GetFileType() override {
return IdentifyType(file);
}
ResultStatus Load(std::shared_ptr<Kernel::Process>& process) override;
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ResultStatus ReadIcon(std::vector<u8>& buffer) override;
ResultStatus ReadRomFS(std::shared_ptr<FileSys::RomFSReader>& romfs_file) override;
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private:
std::string filename;
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std::string filepath;
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};
} // namespace Loader