Lime3DS/src/common/emu_window.h

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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "common/common.h"
#include "common/scm_rev.h"
#include "common/string_util.h"
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#include "common/key_map.h"
// Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL,
// QGLWidget, GLFW, etc...)
class EmuWindow
{
public:
/// Data structure to store an emuwindow configuration
struct WindowConfig {
bool fullscreen;
int res_width;
int res_height;
};
/// Swap buffers to display the next frame
virtual void SwapBuffers() = 0;
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/// Polls window events
virtual void PollEvents() = 0;
/// Makes the graphics context current for the caller thread
virtual void MakeCurrent() = 0;
/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
virtual void DoneCurrent() = 0;
virtual void ReloadSetKeymaps() = 0;
/// Signals a key press action to the HID module
static void KeyPressed(KeyMap::HostDeviceKey key);
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/// Signals a key release action to the HID module
static void KeyReleased(KeyMap::HostDeviceKey key);
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WindowConfig GetConfig() const {
return config;
}
void SetConfig(const WindowConfig& val) {
config = val;
}
/**
* Gets the size of the framebuffer in pixels
*/
const std::pair<unsigned,unsigned> GetFramebufferSize() const {
return framebuffer_size;
}
/**
* Gets window client area width in logical coordinates
*/
std::pair<unsigned,unsigned> GetClientAreaSize() const {
return std::make_pair(client_area_width, client_area_height);
}
std::string GetWindowTitle() const {
return window_title;
}
void SetWindowTitle(const std::string& val) {
window_title = val;
}
protected:
EmuWindow() : // TODO: What the hell... -.- - don't hardcode dimensions here without applying them in a sensible manner...
window_title(Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc))
m_client_area_width(640),
m_client_area_height(480),
{}
virtual ~EmuWindow() {}
std::pair<unsigned,unsigned> NotifyFramebufferSizeChanged(const std::pair<unsigned,unsigned>& size) {
framebuffer_size = size;
}
void NotifyClientAreaSizeChanged(std::pair<unsigned,unsigned> size) {
client_area_width = size.first;
client_area_height = size.second;
}
private:
std::string window_title; ///< Current window title, should be used by window impl.
std::pair<unsigned,unsigned> framebuffer_size;
unsigned client_area_width; ///< Current client width, should be set by window impl.
unsigned client_area_height; ///< Current client height, should be set by window impl.
WindowConfig config; ///< Internal configuration
};