Hopefully fixed clang-format errors.

This commit is contained in:
Riley Hawksworth 2024-03-31 00:02:03 +00:00 committed by OpenSauce
parent 99fd9c68a0
commit 5bc9211c90

View file

@ -3061,11 +3061,9 @@ void GMainWindow::UpdateWindowTitle() {
if (game_title_long.isEmpty()) { if (game_title_long.isEmpty()) {
setWindowTitle(QStringLiteral("Lime %1").arg(full_name)); setWindowTitle(QStringLiteral("Lime %1").arg(full_name));
} else { } else {
setWindowTitle(QStringLiteral("Lime %1 | %2") setWindowTitle(QStringLiteral("Lime %1 | %2").arg(full_name, game_title_long));
.arg(full_name, game_title_long)); render_window->setWindowTitle(QStringLiteral("Lime %1 | %2 | %3")
render_window->setWindowTitle( .arg(full_name, game_title_long, tr("Primary Window")));
QStringLiteral("Lime %1 | %2 | %3")
.arg(full_name, game_title_long, tr("Primary Window")));
secondary_window->setWindowTitle( secondary_window->setWindowTitle(
QStringLiteral("Lime %1 | %2 | %3") QStringLiteral("Lime %1 | %2 | %3")
.arg(full_name, game_title_long, tr("Secondary Window"))); .arg(full_name, game_title_long, tr("Secondary Window")));