Lime3DS/src
MerryMage 004991d79e DSP: Implement Pipe 2
Pipe 2 is a DSP pipe that is used to initialize both the DSP hardware (the
application signals to the DSP to initialize) and the application (the DSP
provides the memory location of structures in the shared memory region).
2016-03-06 21:25:44 +00:00
..
audio_core DSP: Implement Pipe 2 2016-03-06 21:25:44 +00:00
citra Config: Use unique_ptr instead of raw pointer 2016-03-02 14:25:06 +00:00
citra_qt Merge pull request #1394 from ds84182/immediate-mode-vtx 2016-03-03 10:51:15 -05:00
common Merge pull request #1297 from Subv/saves 2016-03-01 17:16:05 -05:00
core DSP: Implement Pipe 2 2016-03-06 21:25:44 +00:00
video_core Add immediate mode vertex submission 2016-03-02 22:16:38 -05:00
CMakeLists.txt Dependencies: Remove GLFW, Add SDL2 2016-03-02 14:09:02 +00:00