Lime3DS/src/video_core/renderer_opengl
2017-12-23 16:10:32 -07:00
..
gl_rasterizer.cpp Fix clang format 2017-12-23 16:10:32 -07:00
gl_rasterizer.h OpenGL Rasterizer: Update to use the new cache 2017-12-23 16:10:28 -07:00
gl_rasterizer_cache.cpp When downloading from a surface into gl_buffer, ingore any x/y offsets in rect and use 0,0 as the origin 2017-12-23 16:10:31 -07:00
gl_rasterizer_cache.h Fix compilation on mac and linux 2017-12-23 16:10:30 -07:00
gl_resource_manager.h OpenGL State: Change setters so they don't directly write to curstate 2017-12-23 16:10:25 -07:00
gl_shader_gen.cpp Settings: Change resolution scaling to an integer instead of a float 2017-12-23 16:10:25 -07:00
gl_shader_gen.h gl_rasterizer/lighting: implement geometric factor 2017-06-15 14:59:01 +03:00
gl_shader_util.cpp ASSERT that shader was linked successfully 2016-12-05 21:11:24 +01:00
gl_shader_util.h OpenGL: Move Attributes enum to a more appropriate file 2017-04-16 20:47:04 -07:00
gl_state.cpp OpenGL State: Change setters so they don't directly write to curstate 2017-12-23 16:10:25 -07:00
gl_state.h OpenGL Cache: Split CachedSurface 2017-12-23 16:10:27 -07:00
pica_to_gl.h video_core: clean format warnings 2017-11-01 12:35:32 +02:00
renderer_opengl.cpp telemetry: Log performance, configuration, and system data. 2017-07-17 21:32:28 -04:00
renderer_opengl.h OpenGL: Remove unused RendererOpenGL fields 2017-05-27 18:02:46 -07:00