Lime3DS/src/core/loader
TheKoopaKingdom f008b22e3b Addressed Bunnei's review comments, and made some other tweaks:
- Deleted GetStatus() because it wasn't used anywhere outside of Core::System.
 - Fixed design flaw where the message bar status could be set despite the game being stopped.
2017-06-02 18:40:39 -04:00
..
3dsx.cpp loader: use self NCCH archive 2017-02-13 13:57:38 +02:00
3dsx.h loader: Remove duplicate docstrings. 2016-12-21 23:27:50 -05:00
elf.cpp Remove ability to load symbol maps 2017-05-07 15:33:07 -07:00
elf.h loader: Remove duplicate docstrings. 2016-12-21 23:27:50 -05:00
loader.cpp loader: lower file name logging level 2017-03-08 17:25:09 +02:00
loader.h Addressed Bunnei's review comments, and made some other tweaks: 2017-06-02 18:40:39 -04:00
ncch.cpp Made some changes from review comments: 2017-06-02 18:28:14 -04:00
ncch.h Addressed Bunnei's review comments, and made some other tweaks: 2017-06-02 18:40:39 -04:00
smdh.cpp Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
smdh.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00