Lime3DS/src/audio_core/hle/common.h
2019-02-17 23:41:48 -05:00

24 lines
705 B
C++

// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <algorithm>
#include <cstddef>
namespace AudioCore::HLE {
constexpr std::size_t num_sources = 24;
/**
* This performs the filter operation defined by FilterT::ProcessSample on the frame in-place.
* FilterT::ProcessSample is called sequentially on the samples.
*/
template <typename FrameT, typename FilterT>
void FilterFrame(FrameT& frame, FilterT& filter) {
std::transform(frame.begin(), frame.end(), frame.begin(),
[&filter](const auto& sample) { return filter.ProcessSample(sample); });
}
} // namespace AudioCore::HLE