Lime3DS/src
xperia64 8131bd32e3 renderer_opengl: Add support for custom shaders (#4578)
* Add Anaglyph 3D

Change 3D slider in-game

Change shaders while game is running

Move shader loading into function

Disable 3D slider setting when stereoscopy is off

The rest of the shaders

Address review issues

Documentation and minor fixups

Forgot clang-format

Fix shader release on SDL2-software rendering

Remove unnecessary state changes

Respect 3D factor setting regardless of stereoscopic rendering

Improve shader resolution passing

Minor setting-related improvements

Add option to toggle texture filtering

Rebase fixes

* One final clang-format

* Fix OpenGL problems
2019-08-09 20:00:47 +02:00
..
android android: add logging 2019-03-09 18:23:32 -06:00
audio_core audio_core/cubeb: silent signed/unsigned comparison warning 2019-07-14 14:30:24 -04:00
citra renderer_opengl: Add support for custom shaders (#4578) 2019-08-09 20:00:47 +02:00
citra_qt renderer_opengl: Add support for custom shaders (#4578) 2019-08-09 20:00:47 +02:00
common renderer_opengl: Add support for custom shaders (#4578) 2019-08-09 20:00:47 +02:00
core renderer_opengl: Add support for custom shaders (#4578) 2019-08-09 20:00:47 +02:00
dedicated_room CMakeLists: Ensure we specify Unicode as the codepage on Windows 2019-07-06 14:04:18 +02:00
input_common input_common: main: Remove unnecessary HAVE_SDL2 check. 2019-07-07 11:01:00 -04:00
network Added default case for GetErrorStr, removed useless const declaration in header 2019-07-23 23:24:38 +01:00
tests kernel: Rename memory page table set function 2019-06-27 16:33:55 +02:00
video_core renderer_opengl: Add support for custom shaders (#4578) 2019-08-09 20:00:47 +02:00
web_service core, web_service: Check for error when registering rooms 2019-04-20 12:50:14 +08:00
.clang-format add java to .clang-format 2019-02-22 16:29:19 -06:00
CMakeLists.txt CMakeLists: Ensure we specify Unicode as the codepage on Windows 2019-07-06 14:04:18 +02:00