mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-11-16 12:13:44 +00:00
8bee016145
* Create a random console_id when config save_file is created Added button in system config to refresh the console unique id * Moved the connect for the button from .ui file to constructor of ConfigureSystem * Added warning and info dialog Fixup: Make use of qt5 style connects, renamed the refresh button, removed some duplicate code, changed random device and moved all to the generate function * Changed the random generator to reflect what a real 3DS stores as console unique id Fixup: Changed the warning message * Fixup: Set and Create * Fixup: Added console id label, therfore removed second message box * Fixup: fixed the endianess * Fixup: more endianness fixes * Fixup: Endianness the 3rd |
||
---|---|---|
.. | ||
cfg.cpp | ||
cfg.h | ||
cfg_i.cpp | ||
cfg_i.h | ||
cfg_nor.cpp | ||
cfg_nor.h | ||
cfg_s.cpp | ||
cfg_s.h | ||
cfg_u.cpp | ||
cfg_u.h |