Lime3DS/src/core/hle/service/cfg
B3n30 8bee016145 Create a random console_unique_id (#2668)
* Create a random console_id when config save_file is created

Added button in system config to refresh the console unique id

* Moved the connect for the button from .ui file to constructor of ConfigureSystem

* Added warning and info dialog
Fixup: Make use of qt5 style connects,
  renamed the refresh button,
  removed some duplicate code,
  changed random device and moved all to the generate function

* Changed the random generator to reflect what a real 3DS stores as console unique id
Fixup: Changed the warning message

* Fixup: Set and Create

* Fixup: Added console id label, therfore removed second message box

* Fixup: fixed the endianess

* Fixup: more endianness fixes

* Fixup: Endianness the 3rd
2017-05-05 20:55:51 -04:00
..
cfg.cpp Create a random console_unique_id (#2668) 2017-05-05 20:55:51 -04:00
cfg.h Create a random console_unique_id (#2668) 2017-05-05 20:55:51 -04:00
cfg_i.cpp service: Drop '_Interface' from cfg service names 2016-12-09 01:08:35 -05:00
cfg_i.h service: Drop '_Interface' from cfg service names 2016-12-09 01:08:35 -05:00
cfg_nor.cpp service: Add cfg:nor service 2016-12-09 05:07:41 -05:00
cfg_nor.h service: Add cfg:nor service 2016-12-09 05:07:41 -05:00
cfg_s.cpp service: Drop '_Interface' from cfg service names 2016-12-09 01:08:35 -05:00
cfg_s.h service: Drop '_Interface' from cfg service names 2016-12-09 01:08:35 -05:00
cfg_u.cpp service: Drop '_Interface' from cfg service names 2016-12-09 01:08:35 -05:00
cfg_u.h service: Drop '_Interface' from cfg service names 2016-12-09 01:08:35 -05:00