..
gl_rasterizer.cpp
gl_rasterizer: Remove redundant scissor state change.
2018-05-18 21:13:56 +02:00
gl_rasterizer.h
gl_rasterizer: fallback to software shader path if buffer overflow happens on hardware shader path
2018-05-18 13:55:19 +03:00
gl_rasterizer_cache.cpp
gl_rasterizer_cache: Use clean state for glBlitFramebuffer.
2018-05-18 21:13:56 +02:00
gl_rasterizer_cache.h
gl_rasterizer_cache: cache texture cube
2018-05-01 21:26:43 +03:00
gl_resource_manager.h
renderer_opengl: Drop GLSync, unused.
2018-04-21 16:12:30 +02:00
gl_shader_decompiler.cpp
gl_shader_decompiler: fallback to CPU shader on GS b15 access
2018-04-23 12:45:56 +03:00
gl_shader_decompiler.h
gl_shader_decompiler: return error on decompilation failure
2018-04-02 17:34:54 +03:00
gl_shader_gen.cpp
video_core: receive hardware shader settings
2018-05-14 10:17:35 +03:00
gl_shader_gen.h
gl_shader_gen: generate programmable vs/gs and fixed gs
2018-04-24 20:39:10 +03:00
gl_shader_manager.cpp
gl_shader_gen: generate programmable vs/gs and fixed gs
2018-04-24 20:39:10 +03:00
gl_shader_manager.h
gl_shader_gen: generate programmable vs/gs and fixed gs
2018-04-24 20:39:10 +03:00
gl_shader_util.cpp
gl_shader_util: separate shader object creation and program object creation
2018-04-11 14:41:43 +03:00
gl_shader_util.h
gl_shader_util: separate shader object creation and program object creation
2018-04-11 14:41:43 +03:00
gl_state.cpp
gl_state: add pipeline state
2018-04-11 14:41:43 +03:00
gl_state.h
gl_state: add pipeline state
2018-04-11 14:41:43 +03:00
gl_stream_buffer.cpp
gl_stream_buffer: update the information about the AMD hack
2018-05-18 14:08:12 +03:00
gl_stream_buffer.h
renderer_opengl: Rewrite stream buffer.
2018-04-21 16:12:30 +02:00
pica_to_gl.h
pica_to_gl: Add GLuvec{2,3,4} aliases
2018-04-23 20:21:24 +03:00
renderer_opengl.cpp
telemetry: Log performance, configuration, and system data.
2017-07-17 21:32:28 -04:00
renderer_opengl.h
gl_resource_manager: separate OGLShader and OGLProgram
2018-04-11 14:41:43 +03:00