Lime3DS/src/citra
Emmanuel Gil Peyrot aa4d4ff23c Frontends, VideoCore: Move glad initialisation to the frontend
On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.

On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
..
emu_window Frontends, VideoCore: Move glad initialisation to the frontend 2016-05-06 03:10:14 +01:00
citra.cpp SDL2 Frontend: Use argv[0], add a --version, and reorder options. 2016-04-20 01:35:27 +01:00
citra.rc Assets: Move citra.ico from src/assets to dist. 2015-05-25 19:00:43 +02:00
CMakeLists.txt CMakeLists: Use imported version of Threads::Threads 2016-04-24 23:39:25 +08:00
config.cpp Audio: Add sink selection to configuration files 2016-04-30 07:41:02 +01:00
config.h Config: Use unique_ptr instead of raw pointer 2016-03-02 14:25:06 +00:00
default_ini.h Audio: Add sink selection to configuration files 2016-04-30 07:41:02 +01:00
resource.h Remove every trailing whitespace from the project (but externals). 2015-05-29 21:59:29 +01:00