Lime3DS/src/video_core
Yuri Kunde Schlesner e5c4fe0098 GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls
In OpenGL 3, texturing is always enabled, and this call is invalid.
While it produced no effect in the rest of the execution, it wouldn't
have the intended effect of disabling texturing for that unit. Instead
bind a null texture to the unit.
2015-07-22 01:22:09 -03:00
..
debug_utils Add CiTrace recording support. 2015-07-13 22:27:20 +02:00
renderer_opengl GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls 2015-07-22 01:22:09 -03:00
clipper.cpp Pica/Clipper: Output proper number of triangles in debugging logs. 2015-07-15 18:01:43 +02:00
clipper.h License change 2014-12-20 21:20:24 -08:00
CMakeLists.txt Move video_core/color.h to common/color.h 2015-05-30 11:17:37 -07:00
command_processor.cpp Merge pull request #929 from neobrain/geoshader_definitions 2015-07-21 15:24:48 +02:00
command_processor.h Core: Cleanup hw includes. 2015-06-28 00:46:39 +01:00
gpu_debugger.h core/video_core: Use in-place construction where possible 2015-02-17 17:57:23 -05:00
hwrasterizer_base.h Core: Cleanup hw includes. 2015-06-28 00:46:39 +01:00
pica.cpp Pica: Create 'State' structure and move state memory there. 2015-05-22 22:59:42 -04:00
pica.h Merge pull request #929 from neobrain/geoshader_definitions 2015-07-21 15:24:48 +02:00
primitive_assembly.cpp Pica/Shader: Add geometry shader definitions. 2015-07-15 17:31:57 +02:00
primitive_assembly.h Merge pull request #291 from purpasmart96/license 2014-12-21 16:05:44 -05:00
rasterizer.cpp VideoCore: Implement the DOT3_RGB combiner 2015-07-14 02:16:10 -03:00
rasterizer.h License change 2014-12-20 21:20:24 -08:00
renderer_base.h Core: Cleanup hw includes. 2015-06-28 00:46:39 +01:00
utils.cpp License change 2014-12-20 21:20:24 -08:00
utils.h video_core/utils: Remove unused variables in GetMortonOffset 2015-05-23 00:38:37 -04:00
vertex_shader.cpp Merge pull request #929 from neobrain/geoshader_definitions 2015-07-21 15:24:48 +02:00
vertex_shader.h Pica/Shader: Add geometry shader definitions. 2015-07-15 17:31:57 +02:00
video_core.cpp Pica: Create 'State' structure and move state memory there. 2015-05-22 22:59:42 -04:00
video_core.h Common: Cleanup emu_window includes. 2015-06-28 00:36:54 +01:00