Lime3DS/src/input_common
muemart e784434a25 Allow input configuration with SDL joysticks (#3116)
* Add infrastructure to poll joystick input and get ParamPackages

* Generalize the callbacks in configure_input.cpp and add buttons for analog sticks

* Use the polling classes in the input dialog

* Fix includes

* Formatting fix

* Include real header instead of forward declaring, to fix compiler error

* Split up pair and add deadzone for joystick configuration

* Pass ParamPackages by reference to callback

* fix formatting

* getPollers -> GetPollers

* Add forward declarations and simplify code a bit

* Update joysticks before opening them

* Fix mixup between joystick IDs and device indices
2017-12-05 23:26:29 -05:00
..
sdl Allow input configuration with SDL joysticks (#3116) 2017-12-05 23:26:29 -05:00
analog_from_button.cpp InputCommon: add AnalogFromButton 2017-03-01 23:30:57 +02:00
analog_from_button.h InputCommon: add AnalogFromButton 2017-03-01 23:30:57 +02:00
CMakeLists.txt move MotionEmu from core/frontend to input_common as a InputDevice 2017-08-11 11:05:08 +03:00
keyboard.cpp citra-qt: release all buttons when render window focus is lost 2017-03-17 21:41:25 +02:00
keyboard.h citra-qt: release all buttons when render window focus is lost 2017-03-17 21:41:25 +02:00
main.cpp Allow input configuration with SDL joysticks (#3116) 2017-12-05 23:26:29 -05:00
main.h Allow input configuration with SDL joysticks (#3116) 2017-12-05 23:26:29 -05:00
motion_emu.cpp motion_emu: fix initialization order 2017-08-22 11:43:44 +03:00
motion_emu.h motion_emu: no need to include thread in header 2017-08-19 07:21:02 +03:00