2020-10-17 13:38:12 +00:00
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <memory>
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#include <QDialog>
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class QGroupBox;
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class QSpinBox;
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namespace Ui {
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class ConfigureVibration;
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}
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class ConfigureVibration : public QDialog {
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Q_OBJECT
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public:
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explicit ConfigureVibration(QWidget* parent);
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~ConfigureVibration() override;
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void ApplyConfiguration();
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2020-10-20 17:55:25 +00:00
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static void SetVibrationDevices(std::size_t player_index);
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static void SetAllVibrationDevices();
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2020-10-17 13:38:12 +00:00
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private:
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void changeEvent(QEvent* event) override;
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void RetranslateUI();
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std::unique_ptr<Ui::ConfigureVibration> ui;
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static constexpr std::size_t NUM_PLAYERS = 8;
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// Groupboxes encapsulating the vibration strength spinbox.
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std::array<QGroupBox*, NUM_PLAYERS> vibration_groupboxes;
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// Spinboxes representing the vibration strength percentage.
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std::array<QSpinBox*, NUM_PLAYERS> vibration_spinboxes;
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};
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