2021-04-02 17:27:30 +00:00
|
|
|
// Copyright 2021 yuzu Emulator Project
|
|
|
|
// Licensed under GPLv2 or any later version
|
|
|
|
// Refer to the license.txt file included.
|
|
|
|
|
|
|
|
#include "shader_recompiler/backend/spirv/emit_spirv.h"
|
|
|
|
#include "shader_recompiler/frontend/ir/modifiers.h"
|
|
|
|
|
|
|
|
namespace Shader::Backend::SPIRV {
|
|
|
|
namespace {
|
2021-04-17 06:21:03 +00:00
|
|
|
void MemoryBarrier(EmitContext& ctx, spv::Scope scope) {
|
2021-04-04 06:04:48 +00:00
|
|
|
const auto semantics{
|
2021-04-02 17:27:30 +00:00
|
|
|
spv::MemorySemanticsMask::AcquireRelease | spv::MemorySemanticsMask::UniformMemory |
|
|
|
|
spv::MemorySemanticsMask::WorkgroupMemory | spv::MemorySemanticsMask::AtomicCounterMemory |
|
2021-04-04 06:04:48 +00:00
|
|
|
spv::MemorySemanticsMask::ImageMemory};
|
2021-04-19 00:47:31 +00:00
|
|
|
ctx.OpMemoryBarrier(ctx.Const(static_cast<u32>(scope)), ctx.Const(static_cast<u32>(semantics)));
|
2021-04-02 17:27:30 +00:00
|
|
|
}
|
2021-04-02 23:48:39 +00:00
|
|
|
} // Anonymous namespace
|
|
|
|
|
2021-04-04 06:04:48 +00:00
|
|
|
void EmitBarrier(EmitContext& ctx) {
|
|
|
|
const auto execution{spv::Scope::Workgroup};
|
|
|
|
const auto memory{spv::Scope::Workgroup};
|
|
|
|
const auto memory_semantics{spv::MemorySemanticsMask::AcquireRelease |
|
|
|
|
spv::MemorySemanticsMask::WorkgroupMemory};
|
2021-04-19 00:47:31 +00:00
|
|
|
ctx.OpControlBarrier(ctx.Const(static_cast<u32>(execution)),
|
|
|
|
ctx.Const(static_cast<u32>(memory)),
|
|
|
|
ctx.Const(static_cast<u32>(memory_semantics)));
|
2021-04-04 06:04:48 +00:00
|
|
|
}
|
|
|
|
|
2021-04-17 06:21:03 +00:00
|
|
|
void EmitWorkgroupMemoryBarrier(EmitContext& ctx) {
|
|
|
|
MemoryBarrier(ctx, spv::Scope::Workgroup);
|
2021-04-02 23:48:39 +00:00
|
|
|
}
|
|
|
|
|
2021-04-17 06:21:03 +00:00
|
|
|
void EmitDeviceMemoryBarrier(EmitContext& ctx) {
|
|
|
|
MemoryBarrier(ctx, spv::Scope::Device);
|
2021-04-02 23:48:39 +00:00
|
|
|
}
|
|
|
|
|
2021-04-02 17:27:30 +00:00
|
|
|
} // namespace Shader::Backend::SPIRV
|