Morph
123568ef80
Merge pull request #5305 from MerryMage/page_shift
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texture_cache: Replace PAGE_SHIFT with PAGE_BITS
2021-01-08 00:55:34 +08:00
MerryMage
aace20afc7
texture_cache: Replace PAGE_SHIFT with PAGE_BITS
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PAGE_SHIFT is a #define in system headers that leaks into user code on some systems
2021-01-07 16:51:34 +00:00
Morph
e8d40559d5
Merge pull request #5288 from ReinUsesLisp/workaround-garbage
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gl_texture_cache: Avoid format views on Intel and AMD
2021-01-06 15:39:51 +08:00
bunnei
e112d0a52f
Merge pull request #5250 from lat9nq/appimage
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ci/linux: Build an AppImage
2021-01-05 21:34:08 -08:00
bunnei
dc02b03c4a
Merge pull request #5293 from ReinUsesLisp/return-values
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core: Enforce C4715 (not all control paths return a value)
2021-01-05 19:04:15 -08:00
bunnei
275b96a0e2
Merge pull request #5289 from ReinUsesLisp/vulkan-device
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vulkan_common: Move device abstraction to the common directory and allow surfaceless devices
2021-01-05 17:44:56 -08:00
ReinUsesLisp
43d9f417ae
core: Enforce C4715 (not all control paths return a value)
2021-01-05 04:18:40 -03:00
ReinUsesLisp
4f13e270c8
core: Silence warnings when compiling without asserts
2021-01-05 04:18:16 -03:00
LC
2a6e6306d8
Merge pull request #5292 from ReinUsesLisp/empty-set
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vk_rasterizer: Skip binding empty descriptor sets on compute
2021-01-04 21:32:57 -05:00
bunnei
4e6aa1cfdd
Merge pull request #5261 from gal20/hide_mouse_patch
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yuzu/main: Fix 'Hide mouse on inactivity' and port citra-emu/citra#5476
2021-01-04 17:19:04 -08:00
ReinUsesLisp
1ccf805367
vk_rasterizer: Skip binding empty descriptor sets on compute
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Fixes unit tests where compute shaders had no descriptors in the set,
making Vulkan drivers crash when binding an empty set.
2021-01-04 17:56:39 -03:00
Morph
ace8a8e86e
Merge pull request #5284 from ameerj/bufferq-oor-fix
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buffer_queue: Fix data race by protecting queue_sequence access
2021-01-04 15:42:40 +08:00
ameerj
6b354ccaee
buffer_queue: Protect queue_sequence list access with a mutex
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fixes a data race as this is an unprotected variable manipulated by multiple threads
2021-01-04 01:36:41 -05:00
ReinUsesLisp
ac1e4734c2
vulkan_device: Allow creating a device without surface
2021-01-04 02:22:22 -03:00
ReinUsesLisp
d235cf3933
renderer_vulkan/nsight_aftermath_tracker: Move to vulkan_common
2021-01-04 02:22:22 -03:00
ReinUsesLisp
3753553b6a
renderer_vulkan: Move device abstraction to vulkan_common
2021-01-04 02:22:22 -03:00
Rodrigo Locatti
4801f4250d
Merge pull request #5286 from ReinUsesLisp/rename-vk-device
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renderer_vulkan: Rename VKDevice to Device
2021-01-04 02:22:02 -03:00
ReinUsesLisp
7d904fef2e
gl_texture_cache: Avoid format views on Intel and AMD
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Intel and AMD proprietary drivers are incapable of rendering to texture
views of different formats than the original texture. Avoid creating
these at a cache level. This will consume more memory, emulating them
with copies.
2021-01-04 02:06:40 -03:00
ReinUsesLisp
3a49c1a691
gl_texture_cache: Create base images with sRGB
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This breaks accelerated decoders trying to imageStore into images with
sRGB. The decoders are currently disabled so this won't cause issues at
runtime.
2021-01-04 01:54:54 -03:00
Rodrigo Locatti
87a8925523
Merge pull request #5285 from lioncash/error-str
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main: Resolve error string not displaying
2021-01-03 19:56:15 -03:00
ReinUsesLisp
974d731926
renderer_vulkan: Rename VKDevice to Device
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The "VK" prefix predates the "Vulkan" namespace. It was carried around
the codebase for consistency. "VKDevice" currently is a bad alias with
"VkDevice" (only an upcase character of difference) that can cause
confusion. Rename all instances of it.
2021-01-03 17:51:48 -03:00
Rodrigo Locatti
7265e80c12
Merge pull request #5230 from ReinUsesLisp/vulkan-common
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vulkan_common: Move reusable Vulkan abstractions to a separate directory
2021-01-03 17:38:29 -03:00
Lioncash
86592b274e
main: Resolve error string not displaying
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During the transition to make the error dialog translatable, I
accidentally got rid of the conversion to ResultStatus, which prevented
operator<< from being invoked during formatting.
This adds a function to directly retrieve the result status string
instead so that it displays again.
2021-01-03 13:18:04 -05:00
bunnei
71e18dddbe
Merge pull request #5278 from MerryMage/cpuopt_unsafe_inaccurate_nan
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dynarmic: Add Unsafe_InaccurateNaN optimization
2021-01-03 03:27:29 -08:00
bunnei
f64456c7e2
Merge pull request #5279 from bunnei/buffer-queue-connect
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hle: service: nvflinger: buffer_queue: Do not reset id/layer_id on Connect.
2021-01-03 01:01:38 -08:00
Morph
ec58aabb26
Merge pull request #5281 from FearlessTobi/port-5668
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Port citra-emu/citra#5668 : "Update zstd to v1.4.8"
2021-01-03 12:25:21 +08:00
FearlessTobi
c90268127b
Update zstd to v1.4.8
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Co-Authored-By: Vitor K <29167336+vitor-k@users.noreply.github.com>
2021-01-03 01:58:14 +01:00
bunnei
235b5d27ae
Merge pull request #5267 from lioncash/localize
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main: Make the loader error dialog fully translatable
2021-01-02 15:44:32 -08:00
bunnei
beaa25d777
hle: service: nvflinger: buffer_queue: Do not reset id/layer_id on Connect.
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- This behavior is a mistake, fixes Katana Zero.
2021-01-02 15:42:16 -08:00
MerryMage
8a5356357f
externals: Update dynarmic to 3806284cb
2021-01-02 20:42:11 +00:00
bunnei
62f67df6d7
Merge pull request #5277 from Morph1984/fix-comments
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general: Fix various spelling errors
2021-01-02 12:33:48 -08:00
bunnei
55fb8e7bdd
Merge pull request #5273 from timleg002/patch-1
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typo fix
2021-01-02 12:31:19 -08:00
MerryMage
57c9da1b39
dynarmic: Add Unsafe_InaccurateNaN optimization
2021-01-02 20:13:21 +00:00
Morph
a745d87971
general: Fix various spelling errors
2021-01-02 10:23:41 -05:00
bunnei
1ff341f3dc
Merge pull request #5209 from Morph1984/refactor-controller-connect
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configure_input: Modify controller connection delay
2021-01-01 13:10:34 -08:00
Timotej Leginus
0d47c1d527
typo fix
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typo fix
2021-01-01 21:29:53 +01:00
LC
9e109849ff
Merge pull request #5271 from MerryMage/rm-mem-Special
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memory: Remove MemoryHook
2021-01-01 11:02:14 -05:00
Morph
904ac1daec
configure_input: Modify controller connection delay
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Increases the controller connection delay to 60ms and refactors it to attempt to disconnect all controllers prior to connecting all controllers in HID.
2021-01-01 06:39:24 -05:00
MerryMage
6d30745d77
memory: Remove MemoryHook
2021-01-01 11:34:38 +00:00
bunnei
eb318ffffc
Merge pull request #5249 from ReinUsesLisp/lock-free-pages
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core/memory: Read and write page table atomically
2021-01-01 02:54:01 -08:00
bunnei
0bddb794b0
Merge pull request #5239 from FearlessTobi/enable-translation
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.ci/templates: Enable QT translation for MSVC CI
2020-12-31 23:31:23 -08:00
gal20
5dfb8743cb
yuzu/main: fix mouse not showing on move and port citra-emu/citra#5476
2020-12-31 21:16:09 +02:00
Lioncash
8c27a74132
main: Make the loader error dialog fully translatable
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Makes the dialog fully localizable and also adds disambiguation comments
to help translators understand what the formatting specifiers indicate.
2020-12-31 12:44:31 -05:00
Lioncash
803ac4ca59
main: Tidy up enum comparison
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enum classes are comparable with one another, so these casts aren't
necessary.
2020-12-31 10:21:15 -05:00
bunnei
60121d8f28
Merge pull request #5264 from 16-Bit-Dog/patch-1
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Make the coding conventions more consistant
2020-12-31 01:46:53 -08:00
bunnei
fb41c82aaa
Merge pull request #5265 from german77/port5509
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Port citra-emu/citra#5509 "Look at direction of analog axis travel instead of instantaneous sample"
2020-12-30 22:24:30 -08:00
bunnei
25d607f5f6
Merge pull request #5208 from bunnei/service-threads
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Service threads
2020-12-30 22:06:05 -08:00
ReinUsesLisp
cdbee27692
vulkan_instance: Allow different Vulkan versions and enforce 1.1
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For listing the available physical devices we can use Vulkan 1.0.
Now that MoltenVK supports 1.1 we can require it for running games.
Add missing documentation.
2020-12-31 02:07:34 -03:00
ReinUsesLisp
7344a7c447
vk_device: Use an array to report lacking device limits
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This makes easier to add and tune the required device limits.
2020-12-31 02:07:34 -03:00
ReinUsesLisp
f687392e6f
vk_device: Stop initialization when device is not suitable
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VKDevice::IsSuitable was not being called. To address this issue, check
suitability before initialization and throw an exception if it fails.
By doing this, we can deduplicate some code on queue searches.
Previosuly we would first search if a present and graphics queue
existed, then on initialization we would search again to find the index.
2020-12-31 02:07:33 -03:00