bunnei
75cd28a7cc
Merge pull request #2899 from wwylele/touch-refactor
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Refactor touch input into a TouchDevice
2017-08-29 11:29:10 -04:00
bunnei
5d7b364a21
default_ini: Use correct telemetry endpoint URL.
2017-08-25 23:10:01 -04:00
bunnei
c781aea947
settings: Add enable_telemetry, citra_username, and citra_token.
2017-08-25 23:10:00 -04:00
wwylele
2617de1fe6
EmuWindow: refactor touch input into a TouchDevice
2017-08-24 15:00:56 +03:00
wwylele
188194908c
move MotionEmu from core/frontend to input_common as a InputDevice
2017-08-11 11:05:08 +03:00
danzel
8d3f48d0a3
Fix some spelling mistakes
2017-08-11 19:51:16 +12:00
bunnei
8abf808854
settings: Add telemetry endpoint URL.
2017-07-10 00:15:39 -04:00
wwylele
4ad82f2e5a
input_common/sdl: add support for binding button to axis
2017-04-17 14:14:35 +03:00
bunnei
ccc3985cc0
Merge pull request #2512 from SonofUgly/custom-layout
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Add custom layout settings.
2017-03-21 22:57:31 -04:00
wwylele
5a692ddaec
citra: update default ini with new input system
2017-03-01 23:30:57 +02:00
SonofUgly
e0a4450bbd
Add custom layout settings.
2017-02-23 10:49:56 -08:00
Yuri Kunde Schlesner
1410aa1824
Merge pull request #2368 from wwylele/camera-2
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CAM: build the service framework with a dummy implementation
2017-01-29 22:16:39 -08:00
Kloen Lansfiel
f852369986
SDL: Select audio device ( #2403 )
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* Initial Commit
Added Device logic to Sinks
Started on UI for selecting devices
Removed redundant import
* Audio Core: Complete Device Switching
Complete the device switching implementation by allowing the output
device to be loaded, changed and saved through the configurations menu.
Worked with the Sink abstraction and tuned the "Device Selection"
configuration so that the Device List is automatically populated when
the Sink is changed.
This hopefully addresses the concerns and recommendations mentioned in
the comments of the PR.
* Clean original implementation.
* Refactor GetSinkDetails
2017-01-25 22:33:26 -05:00
wwylele
cf3a272332
CAM: implement basic camera functions with a blank camera
2017-01-11 11:46:44 +02:00
bunnei
22ad9094e6
config: Add option for specifying screen resolution scale factor.
2017-01-07 03:23:22 -05:00
Sebastian Valle
f7dd8d5e81
Merge pull request #2386 from bunnei/fix-bg-color
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config: SDL: Move background color setting to correct section.
2016-12-30 09:51:56 -05:00
bunnei
02b4b2ed6e
config: SDL: Move background color setting to correct section.
2016-12-30 00:35:38 -05:00
wwylele
84e78790ab
Config: auto-select region and language
2016-12-07 20:52:42 +02:00
emmauss
c4e4fa53d9
Implement Frame rate limiter ( #2223 )
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* implement frame limiter
* fixes
2016-12-06 14:33:19 -05:00
Emmanuel Gil Peyrot
0820c99462
GPU: Remove the broken frame_skip option.
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Fixes #1960 .
2016-11-27 21:19:56 +00:00
James Rowe
2b1654ad9b
Support additional screen layouts.
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Allows users to choose a single screen layout or a large screen layout.
Adds a configuration option to change the prominent screen.
2016-11-05 02:55:41 -06:00
Emmanuel Gil Peyrot
dc8479928c
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
bunnei
14085ec670
core: Add configuration option for CPU JIT.
2016-09-15 17:49:27 -04:00
bunnei
09063dc5bb
Merge pull request #2032 from bunnei/qt-graphics
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Qt graphics configure & V-Sync option
2016-08-31 22:20:54 -04:00
MerryMage
dc3f6a34f8
configure_audio: User-configuratble option to enable/disable audio stretching
2016-08-31 16:59:37 +01:00
bunnei
08ad9b36d4
config: Add a setting for graphics V-Sync.
2016-08-29 21:42:30 -04:00
bunnei
7b4dcacbb2
citra: Default to HW renderer.
2016-08-15 23:30:02 -04:00
Mat M
0c56c9f541
Merge pull request #1897 from linkmauve/sdl2-config-fix
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SDL2: Add forgotten default config changes from 7129611e65
2016-06-10 22:38:51 -04:00
Emmanuel Gil Peyrot
a251b323a0
SDL2: Add forgotten default config changes from 7129611e65
.
2016-06-11 02:19:51 +01:00
wwylele
416faa20d1
implement circle pad modifier
2016-05-15 13:24:22 +03:00
wwylele
03631f9b8f
Refactor input subsystem
2016-05-15 13:24:22 +03:00
MerryMage
920d2cf41d
AudioCore: SDL2 Sink
2016-05-07 11:32:48 +01:00
MerryMage
4e971f44a2
Audio: Add sink selection to configuration files
2016-04-30 07:41:02 +01:00
tfarley
e46d086189
Config: Add scaled resolution option
2016-04-21 17:27:48 -04:00
MerryMage
ba2a54a9dd
Dependencies: Remove GLFW, Add SDL2
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citra: Remove GLFW, Add SDL2
FindSDL2: Do not CACHE SDL2_* variables if library is not found
EmuWindow_SDL2: Set minimal client area at initialisation time
EmuWindow_SDL2: Corrections
EmuWindow_SDL2: Fix no decorations on startup on OS X
cmake: windows_copy_files
2016-03-02 14:09:02 +00:00
polaris-
31dee93e84
Implement gdbstub
2015-10-04 11:16:59 -04:00
bunnei
094ae6fadb
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
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- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
Emmanuel Gil Peyrot
168997df46
Citra: Remove dead gpu_refresh_rate option from the default ini file.
2015-07-26 13:16:51 +01:00
tfarley
6d995b1ff6
INI hw/sw renderer toggle
2015-05-22 14:37:55 -07:00
archshift
cae89fb315
Allow the user to set the background clear color during emulation
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The background color can be seen at the sides of the bottom screen or when the window is wider than normal.
2015-04-03 15:35:51 -07:00
archshift
539bbd3c59
default_ini.h: Put comments on their own lines
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Apparently inline comments is not necessarily standard in the INI format, and our parser was erroneously parsing the comments as values.
2015-03-07 17:28:29 -08:00
Emmanuel Gil Peyrot
aa64f69af0
Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.
2015-02-22 21:09:08 +01:00
bunnei
ca22ee3239
Merge pull request #526 from purpasmart96/citra_stubs
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Services: Stub some functions
2015-02-10 18:39:37 -05:00
purpasmart96
60ce36f721
Services: Stub some functions
2015-02-07 17:34:59 -08:00
Lioncash
f44781fd7b
arm: Adios armemu
2015-01-31 20:43:03 -05:00
bunnei
853b46c681
Core: Change default CPU to dyncom.
2015-01-02 22:33:53 -05:00
bunnei
3b9d181b8e
GPU: Implement frameskip and remove forced framebuffer swap hack.
2014-12-28 22:14:05 -05:00
bunnei
a2005d0657
GPU: Change internal framerate to 30fps.
2014-12-26 21:48:32 -05:00
purpasmart96
ebfd831ccb
License change
2014-12-20 21:20:24 -08:00
Yuri Kunde Schlesner
0e0a007a25
Add configurable per-class log filtering
2014-12-13 02:08:06 -02:00