bunnei
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67a154e23d
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Merge pull request #1723 from degasus/dirty_flags
gl_rasterizer: Skip VB upload if the state is clean.
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2018-11-26 18:33:22 -05:00 |
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Marcos
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cb8d51e37e
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GPU States: Implement Polygon Offset. This is used in SMO all the time. (#1784)
* GPU States: Implement Polygon Offset. This is used in SMO all the time.
* Clang Format fixes.
* Initialize polygon_offset in the constructor.
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2018-11-26 18:31:44 -05:00 |
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bunnei
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7684f4d0cf
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Merge pull request #1713 from FernandoS27/bra-cc
Implemented BRA CC conditional and FSET CC Setting
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2018-11-26 18:28:03 -05:00 |
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bunnei
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a41943dc55
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Merge pull request #1798 from ReinUsesLisp/y-direction
gl_shader_decompiler: Implement S2R's Y_DIRECTION
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2018-11-26 18:25:42 -05:00 |
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bunnei
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f9a211220c
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Merge pull request #1763 from ReinUsesLisp/bfi
gl_shader_decompiler: Implement BFI_IMM_R
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2018-11-25 23:04:57 -05:00 |
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bunnei
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d7d1ab15b6
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Merge pull request #1760 from ReinUsesLisp/r2p
gl_shader_decompiler: Implement R2P_IMM
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2018-11-25 22:38:42 -05:00 |
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bunnei
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0394813401
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Merge pull request #1782 from FernandoS27/dc
Fixed Coordinate Encodings in TEX and TEXS instructions
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2018-11-25 22:36:25 -05:00 |
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bunnei
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8ce90a4f0b
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Merge pull request #1783 from ReinUsesLisp/clip-distances
gl_shader_decompiler: Implement clip distances
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2018-11-25 22:35:30 -05:00 |
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ReinUsesLisp
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924e834b8f
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gl_shader_decompiler: Implement S2R's Y_DIRECTION
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2018-11-25 04:37:29 -03:00 |
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ReinUsesLisp
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dad3a6718e
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video_core: Move morton functions to their own file
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2018-11-25 00:37:18 -03:00 |
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FernandoS27
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8c797464a2
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Fix Texture Overlapping
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2018-11-24 17:26:42 -04:00 |
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FernandoS27
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33afff1870
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Implemented BRA CC conditional and FSET CC Setting
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2018-11-24 13:25:54 -04:00 |
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bunnei
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d01bf170c4
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Merge pull request #1725 from FernandoS27/gl43
Update OpenGL's backend version from 3.3 to 4.3
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2018-11-23 23:56:57 -05:00 |
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bunnei
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e23543918b
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Merge pull request #1785 from Tinob/master
Add support for clear_flags register
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2018-11-23 23:55:56 -05:00 |
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bunnei
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b6b78203cc
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Merge pull request #1769 from ReinUsesLisp/cc
gl_shader_decompiler: Rename cc to condition code and name internal flags
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2018-11-23 23:31:04 -05:00 |
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Rodolfo Bogado
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54c2a4cafc
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Add support for clear_flags register
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2018-11-24 00:16:33 -03:00 |
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FernandoS27
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7668ef51d6
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Fix TEXS Instruction encodings
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2018-11-23 22:46:50 -04:00 |
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FernandoS27
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9c2127d5eb
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Fix one encoding in TEX Instruction
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2018-11-23 22:46:49 -04:00 |
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FernandoS27
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487d805899
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Corrected inputs indexing in TEX instruction
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2018-11-23 22:46:48 -04:00 |
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bunnei
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69b3f98d3a
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Merge pull request #1744 from degasus/shader_cache
shader_cache: Only lock covered instructions.
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2018-11-23 21:09:36 -05:00 |
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Hexagon12
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3135dbc29c
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Added predicate comparison LessEqualWithNan (#1736)
* Added predicate comparison LessEqualWithNan
* oops
* Clang fix
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2018-11-23 08:51:32 -08:00 |
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bunnei
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c4b5319446
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Merge pull request #1756 from ReinUsesLisp/fix-textures
gl_shader_decompiler: Fix register overwriting on texture calls
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2018-11-23 08:49:37 -08:00 |
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bunnei
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d77af9f8fd
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Merge pull request #1766 from FernandoS27/fix-txq
Properly Implemented TXQ Instruction
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2018-11-23 08:48:57 -08:00 |
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ReinUsesLisp
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b3853403b7
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gl_shader_decompiler: Implement clip distances
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2018-11-23 02:14:43 -03:00 |
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ReinUsesLisp
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c9ac23683b
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gl_shader_decompiler: Add a message for unimplemented cc generation
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2018-11-22 16:12:27 -03:00 |
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bunnei
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50d2abaaa9
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Merge pull request #1775 from bunnei/blend-eq
maxwell_3d: Implement alternate blend equations.
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2018-11-22 08:44:05 -08:00 |
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bunnei
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0e6a608245
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maxwell_3d: Implement alternate blend equations.
- Used by Undertale.
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2018-11-22 00:51:01 -05:00 |
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bunnei
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b84f4cfb62
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Merge pull request #1737 from FernandoS27/layer-copy
Implemented Fast Layered Copy
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2018-11-21 21:39:16 -08:00 |
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ReinUsesLisp
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74eb16521f
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gl_shader_decompiler: Rename internal flag strings
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2018-11-21 22:31:42 -03:00 |
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ReinUsesLisp
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8a5e6fce07
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gl_shader_decompiler: Rename control codes to condition codes
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2018-11-21 22:31:16 -03:00 |
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ReinUsesLisp
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864cbbaf4c
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gl_shader_decompiler: Fix register overwriting on texture calls
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2018-11-21 21:21:19 -03:00 |
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bunnei
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ec38b4e883
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Merge pull request #1753 from FernandoS27/ufbtype
Use default values for unknown framebuffer pixel format
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2018-11-21 14:15:27 -08:00 |
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bunnei
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61586e8794
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Merge pull request #1752 from ReinUsesLisp/unimpl-decompiler
gl_shader_decompiler: Use UNIMPLEMENTED when applicable
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2018-11-21 14:13:28 -08:00 |
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FernandoS27
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4a6a9b6622
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Properly Implemented TXQ Instruction
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2018-11-21 18:12:36 -04:00 |
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ReinUsesLisp
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642dfeda2a
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gl_shader_decompiler: Implement BFI_IMM_R
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2018-11-21 16:12:30 -03:00 |
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FernandoS27
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0368260c99
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Removed pre 4.3 ARB extensions
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2018-11-21 11:43:17 -04:00 |
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FernandoS27
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0a9fedfac9
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Use default values for unknown framebuffer pixel format
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2018-11-21 07:33:34 -04:00 |
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ReinUsesLisp
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d92afc7493
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gl_shader_decompiler: Implement R2P_IMM
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2018-11-21 04:56:00 -03:00 |
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ReinUsesLisp
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423a3ed2c8
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gl_shader_decompiler: Remove UNREACHABLE when setting RZ
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2018-11-20 22:23:10 -03:00 |
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ReinUsesLisp
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bb893188eb
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gl_shader_decompiler: Use UNIMPLEMENTED instead of LOG+UNREACHABLE when applicable
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2018-11-20 22:00:13 -03:00 |
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Markus Wick
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cfbae58b2b
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shader_cache: Only lock covered instructions.
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2018-11-20 21:58:31 +01:00 |
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FernandoS27
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eb36463e03
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Implemented Fast Layered Copy
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2018-11-19 19:51:13 -04:00 |
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bunnei
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6dc33fb812
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Merge pull request #1693 from Tinob/master
Missing ogl states
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2018-11-18 19:59:10 -08:00 |
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Frederic L
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11a1442229
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Eliminated unnessessary memory allocation and copy (#1702)
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2018-11-18 19:53:03 -08:00 |
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ReinUsesLisp
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29e7c76d66
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gl_rasterizer: Remove default clip distance
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2018-11-18 23:57:52 -03:00 |
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Rodolfo Bogado
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4d1a0a24cc
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drop support for non separate alpha as it seems to cause issues in some games
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2018-11-18 03:44:48 -03:00 |
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Rodolfo Bogado
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81a9c5fe6f
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fix sampler configuration, thanks to Marcos for his investigation
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2018-11-17 19:59:34 -03:00 |
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Rodolfo Bogado
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b312cca756
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small type fix
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2018-11-17 19:59:34 -03:00 |
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Rodolfo Bogado
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53b4a1af0f
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add AlphaToCoverage and AlphaToOne
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2018-11-17 19:59:34 -03:00 |
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Rodolfo Bogado
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8ed7e1af2c
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add support for fragment_color_clamp
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2018-11-17 19:59:33 -03:00 |
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