Yuri Kunde Schlesner
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8fca90b5d5
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VideoCore: Split geometry pipeline regs from Regs struct
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2017-02-04 13:59:11 -08:00 |
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Yuri Kunde Schlesner
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37a4ea046d
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VideoCore: Make PrimitiveAssembler const-correct
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2017-01-29 21:31:38 -08:00 |
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Emmanuel Gil Peyrot
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ebdae19fd2
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Remove empty newlines in #include blocks.
This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
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2016-09-21 11:15:47 +09:00 |
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Emmanuel Gil Peyrot
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dc8479928c
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Sources: Run clang-format on everything.
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2016-09-18 09:38:01 +09:00 |
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Yuri Kunde Schlesner
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81004211dd
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Pica: Improve accuracy of immediate-mode support
This partially fixes Etrian Odyssey IV.
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2016-03-23 20:18:40 -07:00 |
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Dwayne Slater
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6b775034dd
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Add immediate mode vertex submission
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2016-03-02 22:16:38 -05:00 |
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Lioncash
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1fa772393b
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video_core: Remove unnecessary includes from headers
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2015-09-11 00:10:03 -04:00 |
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bunnei
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18527b9e21
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Shader: Move shader code to its own subdirectory, "shader".
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2015-08-15 17:33:42 -04:00 |
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bunnei
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642b9b5030
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GPU: Refactor "VertexShader" namespace to "Shader".
- Also renames "vertex_shader.*" to "shader_interpreter.*"
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2015-08-15 17:33:41 -04:00 |
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bunnei
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0de6a08d75
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Merge pull request #291 from purpasmart96/license
License change
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2014-12-21 16:05:44 -05:00 |
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purpasmart96
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ebfd831ccb
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License change
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2014-12-20 21:20:24 -08:00 |
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Tony Wasserka
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cd322e328e
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Pica/PrimitiveAssembly: Implement triangle strips.
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2014-12-20 18:06:54 +01:00 |
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Tony Wasserka
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2f1c129f64
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Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper.
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2014-08-25 22:03:19 +02:00 |
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Tony Wasserka
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9a76a2d061
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Pica: Add primitive assembly stage.
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2014-08-12 13:48:56 +02:00 |
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