Jannik Vogel
d2c39bdb29
Unify Windows ICON resource name
2016-12-05 19:09:16 +01:00
Jannik Vogel
45d941d62e
Support mingw cross-compile
2016-12-05 19:09:16 +01:00
Yuri Kunde Schlesner
3174bfd50c
Merge pull request #2196 from Subv/system_mode
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Kernel/Loader: Grab the system mode from the NCCH ExHeader.
2016-11-27 17:04:11 -08:00
Subv
d171409f29
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
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3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Emmanuel Gil Peyrot
0820c99462
GPU: Remove the broken frame_skip option.
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Fixes #1960 .
2016-11-27 21:19:56 +00:00
Subv
1323ab2f5f
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
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3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00
James Rowe
d9305b0a07
Add default hotkey to swap primary screens.
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Also minor style changes
2016-11-05 03:46:43 -06:00
James Rowe
2b1654ad9b
Support additional screen layouts.
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Allows users to choose a single screen layout or a large screen layout.
Adds a configuration option to change the prominent screen.
2016-11-05 02:55:41 -06:00
Jan Beich
2240cb2eb0
build: add default install for DragonFly, Solaris, etc.
2016-10-27 23:28:30 +00:00
Yuri Kunde Schlesner
84fbbe2629
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2
Remove empty newlines in #include blocks.
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This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
396a8d91a4
Manually tweak source formatting and then re-run clang-format
2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
dc8479928c
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
bunnei
14085ec670
core: Add configuration option for CPU JIT.
2016-09-15 17:49:27 -04:00
bunnei
09063dc5bb
Merge pull request #2032 from bunnei/qt-graphics
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Qt graphics configure & V-Sync option
2016-08-31 22:20:54 -04:00
MerryMage
dc3f6a34f8
configure_audio: User-configuratble option to enable/disable audio stretching
2016-08-31 16:59:37 +01:00
bunnei
08ad9b36d4
config: Add a setting for graphics V-Sync.
2016-08-29 21:42:30 -04:00
bunnei
7b4dcacbb2
citra: Default to HW renderer.
2016-08-15 23:30:02 -04:00
bunnei
f95d119dde
Merge pull request #1890 from LFsWang/fix-encode-problem
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Fix boot_filename encode on Windows
2016-07-14 22:25:52 -04:00
Mat M
0c56c9f541
Merge pull request #1897 from linkmauve/sdl2-config-fix
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SDL2: Add forgotten default config changes from 7129611e65
2016-06-10 22:38:51 -04:00
bunnei
f99961581e
Merge pull request #1789 from wwylele/input-refactor
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Refactor input mapping & implement circle pad modifier
2016-06-10 22:28:58 -04:00
Emmanuel Gil Peyrot
a251b323a0
SDL2: Add forgotten default config changes from 7129611e65
.
2016-06-11 02:19:51 +01:00
LFsWang
f9e3824820
Fix boot_filename encode on Windows
2016-06-08 13:53:41 +08:00
bunnei
f50a32bfce
Merge pull request #1817 from linkmauve/smdh-stuff
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Improve SMDH support in loaders and frontends
2016-05-25 16:40:36 -04:00
bunnei
c106f71beb
New3DS: Minor style cleanup to #1520 .
2016-05-24 17:24:11 -04:00
bunnei
2e5e7d9be0
Merge pull request #1520 from JamePeng/checknew3ds
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Implement CheckNew3DS and CheckNew3DSApp
2016-05-24 17:19:26 -04:00
Emmanuel Gil Peyrot
314ce5e505
CitraQt: Simplify the game list loader code
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
8fc9c03126
Loader, Frontends: Refactor loader creation and game loading
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This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
wwylele
416faa20d1
implement circle pad modifier
2016-05-15 13:24:22 +03:00
wwylele
03631f9b8f
Refactor input subsystem
2016-05-15 13:24:22 +03:00
Alexander Laties
0a31e373f1
fixup simple type conversions where possible
2016-05-07 11:41:55 -04:00
bunnei
c549c36076
Merge pull request #1736 from MerryMage/sdl2-sink
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AudioCore: SDL2 Sink
2016-05-07 11:08:13 -04:00
MerryMage
920d2cf41d
AudioCore: SDL2 Sink
2016-05-07 11:32:48 +01:00
Emmanuel Gil Peyrot
aa4d4ff23c
Frontends, VideoCore: Move glad initialisation to the frontend
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On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
MerryMage
4e971f44a2
Audio: Add sink selection to configuration files
2016-04-30 07:41:02 +01:00
Sam Spilsbury
df81fa11fc
CMakeLists: Use imported version of Threads::Threads
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This requires bumping up to a minimum of CMake 3.1. The benefit
of using the imported target is that you can switch to the -pthread
compiler flag on request, which may be necessary for some systems if
available.
2016-04-24 23:39:25 +08:00
Sam Spilsbury
d051bd3032
CMakeLists: Use CMAKE_THREAD_LIBS_INIT
2016-04-23 11:48:58 +08:00
tfarley
e46d086189
Config: Add scaled resolution option
2016-04-21 17:27:48 -04:00
JamePeng
7129611e65
Implement CheckNew3DS and CheckNew3DSApp
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Append an item[is_new3ds] to config file[System] group
Implement APT::SetNSStateField,it will update the unknown NS_state_field
2016-04-20 18:12:05 +08:00
Emmanuel Gil Peyrot
164c15f911
SDL2 Frontend: Use argv[0], add a --version, and reorder options.
2016-04-20 01:35:27 +01:00
Jannik Vogel
997af88ec6
Use Settings::Apply in SDL frontend
2016-04-11 15:20:05 +02:00
polaris-
64ec5ac356
Default to settings from ini for gdbstub
2016-04-06 22:27:28 -04:00
polaris-
44d746fc92
Adopted WinterMute's gdbstub changes
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This fixes the comments left on the PR (whitespace, SO_REUSEADDR,
comment changes).
2016-04-06 07:01:00 -04:00
MerryMage
a06dcfeb61
Common: Remove Common::make_unique, use std::make_unique
2016-04-05 13:31:17 +01:00
bunnei
becb758a84
Merge pull request #1526 from bunnei/sdl-rgb8
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SDL2: Explicitly use RGB8 color buffer.
2016-03-15 15:48:59 -04:00
MerryMage
317e795d35
citra: Shutdown cleanly if ROM load fails
2016-03-15 03:16:54 +00:00
bunnei
69a38e7b54
SDL2: Explicitly use RGB8 color buffer.
2016-03-14 21:59:16 -04:00
MerryMage
48366b1071
Config: Use unique_ptr instead of raw pointer
2016-03-02 14:25:06 +00:00
MerryMage
ba2a54a9dd
Dependencies: Remove GLFW, Add SDL2
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citra: Remove GLFW, Add SDL2
FindSDL2: Do not CACHE SDL2_* variables if library is not found
EmuWindow_SDL2: Set minimal client area at initialisation time
EmuWindow_SDL2: Corrections
EmuWindow_SDL2: Fix no decorations on startup on OS X
cmake: windows_copy_files
2016-03-02 14:09:02 +00:00
MerryMage
8b00954ec7
AudioCore: Skeleton Implementation
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This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.
This sets the foundation for a later HLE DSP implementation.
2016-02-21 13:13:52 +00:00
polaris-
a5ab8accc2
Handle changes pointed out in comments on PR
2015-10-22 00:11:25 -04:00
polaris-
2b7316a379
Remove unnecessary new lines, changed Deinit to Shutdown
2015-10-11 20:07:58 -04:00
polaris-
6ea428addf
Toggle use_gdbstub in citra GLFW
2015-10-04 11:22:07 -04:00
polaris-
31dee93e84
Implement gdbstub
2015-10-04 11:16:59 -04:00
polaris-
5114d75647
Implement gdbstub
2015-09-19 22:28:02 -04:00
Yuri Kunde Schlesner
078969bdd0
CMake: Add option to download Qt and GLFW binaries over HTTP
2015-09-08 19:35:12 -03:00
Yuri Kunde Schlesner
68eb197494
Increase required OpenGL version to 3.3
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This gives us several niceties such as Sampler Objects, shader attribute
locations and Timer Queries.
2015-08-30 08:45:57 -03:00
Yuri Kunde Schlesner
a1a5570e97
Replace the previous OpenGL loader with a glad-generated 3.3 one
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The main advantage of switching to glad from glLoadGen is that, apart
from being actively maintained, it supports a customizable entrypoint
loader function, which makes it possible to also support OpenGL ES.
2015-08-30 08:45:56 -03:00
Yuri Kunde Schlesner
0fcabd2b11
Integrate the MicroProfile profiling library
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This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
bunnei
094ae6fadb
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
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- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
bunnei
ddbeebb887
Common: Ported over boilerplate x86 JIT code from Dolphin/PPSSPP.
2015-08-15 17:33:45 -04:00
Tony Wasserka
62adb4ee7b
Merge pull request #873 from jroweboy/input_array
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Move input values into an array.
2015-07-28 13:17:12 +02:00
James Rowe
1bc7829ee9
Move input values into an array
2015-07-27 21:41:21 -06:00
Emmanuel Gil Peyrot
168997df46
Citra: Remove dead gpu_refresh_rate option from the default ini file.
2015-07-26 13:16:51 +01:00
Greg Wicks
9930ef72dd
Implement new argument parsing using getopt and add the corresponding library to externals
2015-07-12 15:49:23 -04:00
Tony Wasserka
e110e656b9
Merge pull request #910 from linkmauve/install
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Tell CMake to install the compiled binaries on Linux.
2015-07-12 03:25:53 +02:00
Emmanuel Gil Peyrot
7c51bc44aa
Citra, CitraQt: Tell cmake to install the compiled binaries.
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This will help packaging tremendously, as a `make DESTDIR=… install` will now
put every file at their place (on Linux and related).
2015-07-09 20:19:02 +01:00
Emmanuel Gil Peyrot
79aa1b0808
Citra: Fix the includes a bit, thanks to include-what-you-use.
2015-06-28 00:36:53 +01:00
bunnei
833936fc64
Merge pull request #832 from yuriks/refresh-rate-option
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Remove gpu_refresh_rate configuration option
2015-05-31 04:48:20 -04:00
Yuri Kunde Schlesner
d65b42a69a
Remove gpu_refresh_rate configuration option
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Changing it makes emulation inherently inaccurate. It also had a wrong
default value (30, whereas the real system has a refresh rate of 60 Hz)
which, even if changed, would continue to be used unless people manually
removed it from their config files.
2015-05-29 19:39:26 -03:00
Emmanuel Gil Peyrot
b1503b2020
Remove every trailing whitespace from the project (but externals).
2015-05-29 21:59:29 +01:00
Emmanuel Gil Peyrot
87d9df89bb
Assets: Move citra.ico from src/assets to dist.
2015-05-25 19:00:43 +02:00
tfarley
05dc633a8c
OpenGL renderer
2015-05-22 15:51:18 -07:00
tfarley
6d995b1ff6
INI hw/sw renderer toggle
2015-05-22 14:37:55 -07:00
Yuri Kunde Schlesner
b88c91dd3d
Common: Remove async logging
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It provided a large increase in complexity of the logging system while
having a negligible performance impact: the usage patterns of the ring
buffer meant that each log contended with the logging thread, causing
it to effectively act as a synchronous extra buffering.
Also removed some broken code related to filtering of subclasses which
was broken since it was introduced. (Which means no one ever used that
feature anyway, since, 8 months later, no one ever complained.)
2015-05-12 02:31:04 -03:00
Yuri Kunde Schlesner
e1fbac3ca1
Common: Remove common.h
2015-05-07 15:45:22 -03:00
Yuri Kunde Schlesner
bf12f270b3
Common: Remove many unnecessary cross-platform compatibility macros
2015-05-06 23:50:08 -03:00
Zaneo
b8328593fe
EmuWindow: Clip mouse input coordinates to emulated screen dimensions.
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If the mouse position for a mouse move/drag would take it outside the emulated screen dimensions, clip the coordinates to
the emulated screen dimensions.
Qt and GLFW will report negative coordinates for mouse positions to the left, or above citra window. Added restriction
to mouse coordinates passed to touchmoved by Qt/GLFW to be greater or equal to zero.
2015-05-01 23:52:33 -04:00
archshift
cae89fb315
Allow the user to set the background clear color during emulation
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The background color can be seen at the sides of the bottom screen or when the window is wider than normal.
2015-04-03 15:35:51 -07:00
bunnei
d61b26b79f
HID: Complete refactor of pad/touch input to fix threading issues.
2015-03-10 23:58:07 -04:00
bunnei
953e09ddb5
EmuWindow: Made pad/touch functions non-static.
2015-03-10 18:05:20 -04:00
bunnei
dd73217ae3
GLFW: Implemented EmuWindow touchpad support.
2015-03-10 18:05:18 -04:00
bunnei
3da94a597b
Merge pull request #634 from linkmauve/logging-performances
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Apply the logging filter before sending the message to the queue
2015-03-09 15:42:18 -04:00
archshift
539bbd3c59
default_ini.h: Put comments on their own lines
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Apparently inline comments is not necessarily standard in the INI format, and our parser was erroneously parsing the comments as values.
2015-03-07 17:28:29 -08:00
bunnei
9960c49c21
Set framebuffer layout from EmuWindow.
2015-03-07 17:21:19 -05:00
Emmanuel Gil Peyrot
0aa44e238d
Logging: check for filter before sending to the queue, to skip all heavy formatting on the other thread.
2015-03-06 19:23:52 +01:00
Emmanuel Gil Peyrot
aa64f69af0
Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.
2015-02-22 21:09:08 +01:00
archshift
ef24e72b26
Asserts: break/crash program, fit to style guide; log.h->assert.h
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Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time)
As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing)
Also removed some GEKKO cruft.
2015-02-10 18:30:31 -08:00
bunnei
ca22ee3239
Merge pull request #526 from purpasmart96/citra_stubs
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Services: Stub some functions
2015-02-10 18:39:37 -05:00
purpasmart96
60ce36f721
Services: Stub some functions
2015-02-07 17:34:59 -08:00
Lioncash
f44781fd7b
arm: Adios armemu
2015-01-31 20:43:03 -05:00
archshift
1f109c6b49
Added HID_SPVR service and split HID_U implementation into service/hid/hid.xxx
2015-01-21 13:31:10 -08:00
darkf
67c644e317
Fix building on MinGW
2015-01-11 20:22:08 -08:00
Johannes Ekberg
d7ad14ae20
Use -pthread where and only where needed
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Passing -pthread to GCC as a flag makes it both link to libpthread, and make C standard library routines reentrant. This makes the additional explicit links unnecessary.
Additionally, on OSX, this is the default behavior, and clang will print a message about it being unused if it's present there.
2015-01-09 15:50:46 +01:00
Johannes Ekberg
7d7ab70279
Generic PLATFORM_LIBRARIES var
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This both reduces redundancy in add_executable definitions, and makes it easier to link additional libraries. In particular, extra libraries are needed on OSX - see next commit.
2015-01-09 15:50:46 +01:00
Yuri Kunde Schlesner
cdde76f2aa
Frontends: Shutdown core when emulation is stopped
2015-01-04 01:04:46 -02:00
bunnei
853b46c681
Core: Change default CPU to dyncom.
2015-01-02 22:33:53 -05:00
Subv
97a7381d29
SOC_U: Preliminary implementation of sockets.
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Stubbed CreateMemoryBlock
Using Berkeley sockets, and Winsock2.2 on Windows.
So far ftpony creates the socket and accepts incoming connections
SOC_U: Renamed functions to maintain consistency
Also prevents possible scope errors / conflicts with the actual Berkeley socket functions
SOCU: Close all the opened sockets when cleaning up SOCU
2014-12-31 10:51:44 -05:00
Chin
3aeb5970e5
Add citra icon to Windows executable and title bar
2014-12-31 00:38:03 -05:00
darkf
5d10b212ec
Fix MSVC-related #defines and add CMakeLists comment
2014-12-29 20:12:03 -08:00