suyu/src
Lioncash e3b6f6c016 glsl_shader_decompiler: Use std::string_view instead of std::string for AddLine()
This function doesn't need to take ownership of the string data being
given to it, considering all we do is append the characters to the
internal string instance.

Instead, use a string view to simply reference the string data without
any potential heap allocation.

Now anything that is a raw const char* won't need to be converted to a
std::string before appending.
2018-04-19 20:12:58 -04:00
..
common bit_field: Remove is_pod check, add is_trivially_copyable_v. 2018-04-17 18:00:18 -04:00
core nvflinger: Call MicroProfileFlip on NVFlinger::Compose. 2018-04-18 20:28:50 -04:00
input_common Format: Run the new clang format on everything 2018-01-20 16:45:11 -07:00
tests core: Move process creation out of global state. 2018-03-14 18:42:19 -04:00
video_core glsl_shader_decompiler: Use std::string_view instead of std::string for AddLine() 2018-04-19 20:12:58 -04:00
yuzu Implement Pull #3528 from citra: use nvidia graphics automatically on laptops with optimus (with AMD support) (#271) 2018-04-19 12:22:26 -06:00
yuzu_cmd Implement Pull #3528 from citra: use nvidia graphics automatically on laptops with optimus (with AMD support) (#271) 2018-04-19 12:22:26 -06:00
.clang-format Remove special rules for Windows.h and library includes 2016-09-21 00:16:33 -07:00
CMakeLists.txt Massive removal of unused modules 2018-01-12 19:11:03 -07:00