..
debug_utils
GPU: Make the debug_context variable a member of the frontend instead of a global.
2018-03-24 23:35:06 -05:00
engines
gl_shader_gen: Support vertical/horizontal viewport flipping. ( #347 )
2018-04-18 16:42:40 -04:00
renderer_opengl
glsl_shader_decompiler: Use std::string_view instead of std::string for AddLine()
2018-04-19 20:12:58 -04:00
textures
GPU: Add support for the DXT23 and DXT45 compressed texture formats.
2018-04-18 20:48:53 -05:00
CMakeLists.txt
renderer_opengl: Add gl_shader_manager class.
2018-04-13 23:48:25 -04:00
command_processor.cpp
GPU: Store uploaded GPU macros and keep track of the number of method parameters.
2018-03-18 11:51:46 -05:00
command_processor.h
GPU: Process command mode 5 (IncreaseOnce) differently from other commands.
2018-03-16 20:32:44 -05:00
gpu.cpp
Frontend: Ported the GPU breakpoints and surface viewer widgets from citra.
2018-03-24 11:31:49 -05:00
gpu.h
gpu: Add several framebuffer formats to RenderTargetFormat.
2018-04-17 21:40:38 -04:00
macro_interpreter.cpp
GPU: Implemented a gpu macro interpreter.
2018-04-01 12:07:26 -05:00
macro_interpreter.h
GPU: Implemented a gpu macro interpreter.
2018-04-01 12:07:26 -05:00
memory_manager.cpp
Make a GPU class in VideoCore to contain the GPU state.
2018-02-11 23:44:12 -05:00
memory_manager.h
Make a GPU class in VideoCore to contain the GPU state.
2018-02-11 23:44:12 -05:00
rasterizer_interface.h
renderer_opengl: Implement BlendEquation and BlendFunc.
2018-04-17 18:11:48 -04:00
renderer_base.cpp
renderer: Create rasterizer and cleanup.
2018-03-22 19:46:37 -04:00
renderer_base.h
video_core: Move FramebufferInfo to FramebufferConfig in GPU.
2018-03-22 21:04:30 -04:00
utils.h
renderer_opengl: Fix Morton copy byteswap, etc.
2018-04-14 16:01:39 -04:00
video_core.cpp
renderer_opengl: Logging, etc. cleanup.
2018-03-26 21:16:59 -04:00
video_core.h
renderer: Create rasterizer and cleanup.
2018-03-22 19:46:37 -04:00