historical/toontown-classic.git/panda/include/pipeOcclusionCullTraverser.I

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file pipeOcclusionCullTraverser.I
* @author drose
* @date 2007-05-29
*/
/**
*
*/
INLINE GraphicsOutput *PipeOcclusionCullTraverser::
get_buffer() const {
return _buffer;
}
/**
* Specifies the DrawMask that should be set on occlusion polygons for this
* scene. This identifies the polygons that are to be treated as occluders.
* Polygons that do not have this draw mask set will not be considered
* occluders.
*/
INLINE void PipeOcclusionCullTraverser::
set_occlusion_mask(const DrawMask &occlusion_mask) {
_occlusion_mask = occlusion_mask;
}
/**
* Returns the DrawMask for occlusion polygons. See set_occlusion_mask().
*/
INLINE const DrawMask &PipeOcclusionCullTraverser::
get_occlusion_mask() const {
return _occlusion_mask;
}
/**
*
*/
INLINE PipeOcclusionCullTraverser::PendingObject::
PendingObject(CullableObject *object) :
_object(object)
{
}
/**
*
*/
INLINE PipeOcclusionCullTraverser::PendingObject::
~PendingObject() {
// Tempting as it is, we shouldn't delete the CullableObject in the
// destructor, since it has already been deleted. delete _object;
}