Lime3DS/src/common/CMakeLists.txt

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CMake
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# Generate cpp with Git revision from template
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp" @ONLY)
set(SRCS
break_points.cpp
emu_window.cpp
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file_util.cpp
framebuffer_layout.cpp
hash.cpp
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key_map.cpp
logging/filter.cpp
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logging/text_formatter.cpp
logging/backend.cpp
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memory_util.cpp
microprofile.cpp
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misc.cpp
profiler.cpp
scm_rev.cpp
string_util.cpp
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symbols.cpp
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thread.cpp
timer.cpp
)
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set(HEADERS
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alignment.h
assert.h
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bit_field.h
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bit_set.h
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break_points.h
chunk_file.h
code_block.h
color.h
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common_funcs.h
common_paths.h
common_types.h
emu_window.h
file_util.h
framebuffer_layout.h
hash.h
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key_map.h
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linear_disk_cache.h
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logging/text_formatter.h
logging/filter.h
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logging/log.h
logging/backend.h
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math_util.h
memory_util.h
microprofile.h
microprofileui.h
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platform.h
profiler_reporting.h
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scm_rev.h
scope_exit.h
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string_util.h
swap.h
symbols.h
synchronized_wrapper.h
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thread.h
thread_queue_list.h
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timer.h
vector_math.h
)
if(ARCHITECTURE_x86_64)
set(SRCS ${SRCS}
x64/abi.cpp
x64/cpu_detect.cpp
x64/emitter.cpp)
set(HEADERS ${HEADERS}
x64/abi.h
x64/cpu_detect.h
x64/emitter.h)
endif()
create_directory_groups(${SRCS} ${HEADERS})
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add_library(common STATIC ${SRCS} ${HEADERS})