2014-04-08 23:04:25 +00:00
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// Copyright 2014 Citra Emulator Project
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2014-12-17 05:38:14 +00:00
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// Licensed under GPLv2 or any later version
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2014-04-08 23:04:25 +00:00
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// Refer to the license.txt file included.
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2014-04-05 20:04:25 +00:00
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2015-12-30 13:52:01 +00:00
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#include <memory>
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2019-08-07 16:08:52 +00:00
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#include "common/archives.h"
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2015-09-11 11:20:02 +00:00
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#include "common/logging/log.h"
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2022-12-08 11:27:25 +00:00
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#include "common/settings.h"
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2023-03-27 11:29:17 +00:00
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#include "core/core.h"
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2015-09-11 11:20:02 +00:00
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#include "video_core/pica.h"
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2019-08-07 16:08:52 +00:00
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#include "video_core/pica_state.h"
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2015-09-11 11:20:02 +00:00
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#include "video_core/renderer_base.h"
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2019-01-30 20:10:33 +00:00
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#include "video_core/renderer_opengl/gl_vars.h"
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2015-09-11 11:20:02 +00:00
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#include "video_core/renderer_opengl/renderer_opengl.h"
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2023-03-27 11:29:17 +00:00
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#include "video_core/renderer_software/renderer_software.h"
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2016-09-21 06:52:38 +00:00
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#include "video_core/video_core.h"
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2014-04-05 20:04:25 +00:00
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Video Core namespace
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namespace VideoCore {
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2023-03-27 11:29:17 +00:00
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std::unique_ptr<RendererBase> g_renderer{}; ///< Renderer plugin
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2014-04-05 20:04:25 +00:00
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2015-07-23 03:25:30 +00:00
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std::atomic<bool> g_shader_jit_enabled;
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2018-05-13 07:47:06 +00:00
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std::atomic<bool> g_hw_shader_enabled;
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2020-04-18 13:55:19 +00:00
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std::atomic<bool> g_separable_shader_enabled;
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2018-05-13 07:47:06 +00:00
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std::atomic<bool> g_hw_shader_accurate_mul;
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2019-09-07 22:11:09 +00:00
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std::atomic<bool> g_use_disk_shader_cache;
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2018-08-04 07:11:51 +00:00
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std::atomic<bool> g_renderer_bg_color_update_requested;
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2019-08-09 18:00:47 +00:00
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std::atomic<bool> g_renderer_sampler_update_requested;
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std::atomic<bool> g_renderer_shader_update_requested;
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2020-04-03 03:42:50 +00:00
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std::atomic<bool> g_texture_filter_update_requested;
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2015-05-19 04:21:33 +00:00
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2018-11-21 16:20:20 +00:00
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Memory::MemorySystem* g_memory;
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2014-04-05 20:04:25 +00:00
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/// Initialize the video core
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2023-03-27 11:29:17 +00:00
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void Init(Frontend::EmuWindow& emu_window, Frontend::EmuWindow* secondary_window,
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Core::System& system) {
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g_memory = &system.Memory();
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2015-05-14 03:29:27 +00:00
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Pica::Init();
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2023-03-27 11:29:17 +00:00
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const Settings::GraphicsAPI graphics_api = Settings::values.graphics_api.GetValue();
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2022-12-08 11:27:25 +00:00
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OpenGL::GLES = Settings::values.use_gles.GetValue();
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2019-01-30 20:10:33 +00:00
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2023-03-27 11:29:17 +00:00
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switch (graphics_api) {
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case Settings::GraphicsAPI::Software:
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g_renderer = std::make_unique<VideoCore::RendererSoftware>(system, emu_window);
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break;
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case Settings::GraphicsAPI::OpenGL:
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g_renderer = std::make_unique<OpenGL::RendererOpenGL>(system, emu_window, secondary_window);
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break;
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default:
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LOG_CRITICAL(Render, "Unknown graphics API {}, using OpenGL", graphics_api);
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g_renderer = std::make_unique<OpenGL::RendererOpenGL>(system, emu_window, secondary_window);
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2016-01-07 19:33:54 +00:00
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}
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2014-04-05 20:04:25 +00:00
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}
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/// Shutdown the video core
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void Shutdown() {
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2015-05-14 03:29:27 +00:00
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Pica::Shutdown();
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2015-12-30 13:52:01 +00:00
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g_renderer.reset();
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2015-05-14 03:29:27 +00:00
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2018-06-29 11:18:07 +00:00
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LOG_DEBUG(Render, "shutdown OK");
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2014-04-05 20:04:25 +00:00
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}
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2018-08-31 06:16:16 +00:00
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u16 GetResolutionScaleFactor() {
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2023-03-27 11:29:17 +00:00
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const auto graphics_api = Settings::values.graphics_api.GetValue();
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if (graphics_api == Settings::GraphicsAPI::Software) {
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2018-08-31 06:16:16 +00:00
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// Software renderer always render at native resolution
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return 1;
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}
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2023-03-27 11:29:17 +00:00
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return Settings::values.resolution_factor.GetValue()
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? Settings::values.resolution_factor.GetValue()
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: g_renderer->GetRenderWindow().GetFramebufferLayout().GetScalingRatio();
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2018-08-31 06:16:16 +00:00
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}
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2020-04-06 20:23:39 +00:00
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template <class Archive>
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void serialize(Archive& ar, const unsigned int) {
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ar& Pica::g_state;
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2019-08-07 16:08:52 +00:00
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}
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2018-01-26 05:24:40 +00:00
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} // namespace VideoCore
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2020-04-06 20:23:39 +00:00
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SERIALIZE_IMPL(VideoCore)
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