bunnei
99770653bb
hle: service: bsd: Create a service thread where appropriate.
2022-04-02 01:24:30 -04:00
bunnei
2afef2b609
hle: service: filesystem: Create a service thread where appropriate.
2022-04-02 01:24:30 -04:00
bunnei
11120b5b1e
hle: service: audio: Create a service thread where appropriate.
2022-04-02 01:24:30 -04:00
bunnei
bf1750664c
hle: service: Add option for service interfaces to create or use the default thread.
2022-04-02 01:24:30 -04:00
bunnei
864523327f
hle: kernel: Create a default thread for services that do not need their own host thread.
2022-04-02 01:24:30 -04:00
Morph
1166c3910d
applets/web: Keep foreground (websession) web applet open
...
This is a hack to keep the foreground (websession) web applet open in games using these such as Super Mario 3D All-Stars.
2022-04-01 22:50:01 -04:00
Liam
7d5a38ea6c
shader_compiler: support const buffer indirect addressing in GLSL
2022-04-01 17:08:40 -04:00
Andrea Pappacoda
faf6a9876c
audio_core: remove time stretcher
...
Also drop the SoundTouch dependency
2022-04-01 19:54:58 +02:00
Fernando S
550844e5e8
Merge pull request #8128 from FernandoS27/gc-fixes
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GPU Garbage Collection: Fix regressions.
2022-04-01 17:19:55 +02:00
Liam
a45baa0e78
shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V
2022-04-01 11:17:54 -04:00
Mai M
d061dc4342
Merge pull request #8079 from lat9nq/applet-typo
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configure_debug: Fix typo
2022-04-01 11:15:15 -04:00
Mai M
4e4dbb6821
Merge pull request #8097 from Tachi107/build-cleanup-install
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build: cleanup installation of yuzu and yuzu-cmd
2022-04-01 11:14:39 -04:00
Fernando S
b1fdc02465
Merge pull request #8066 from ameerj/gpu-decode-fixes
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codec: Fix GPU decoder detection on Windows and a memory leak
2022-04-01 01:37:22 +02:00
Fernando Sahmkow
e9e671d101
GPU Garbage Collection: Fix regressions.
2022-04-01 01:36:24 +02:00
Fernando S
078a6cb0cb
Merge pull request #8116 from ameerj/nvhost_ctrl_bad_param
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nvhost_ctrl: Only mark EventState::Busy as BadParameter
2022-04-01 01:29:46 +02:00
german77
9346f0b33d
service: hid: Remove inaccurate behavior on initialization
2022-03-31 12:35:57 -06:00
bunnei
9b52ee4558
Merge pull request #8076 from ameerj/nv-vk-msaa-scale
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Vulkan: Use 3D helpers for MSAA scaling on NV drivers 510+
2022-03-30 23:00:44 -07:00
bunnei
c6aa4ec687
Merge pull request #8120 from german77/signal
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service: hid: Signal event on AcquireNpadStyleSetUpdateEventHandle
2022-03-30 22:45:40 -07:00
bunnei
365c6ad753
Merge pull request #8090 from bunnei/fix-skyline
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Kernel Memory Updates (Part 7): Various fixes to code memory (Skyline support)
2022-03-30 18:23:37 -07:00
Narr the Reg
c04e65c254
service: hid: Signal event on AcquireNpadStyleSetUpdateEventHandle
2022-03-30 17:09:28 -06:00
bunnei
8e9d253687
Merge pull request #8107 from german77/fullscreen
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yuzu: Only override fullscreen setting if gamepath or argument is provided
2022-03-29 17:43:10 -07:00
ameerj
69807dd208
nvhost_ctrl: Only mark EventState::Busy as BadParameter
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Fixes an svc break in Kirby and the Forgotten Land with async GPU enabled.
2022-03-29 15:13:30 -04:00
Morph
6552968df4
Merge pull request #8109 from lat9nq/god-why
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yuzu_cmd: Start the logging backend
2022-03-29 03:52:50 -04:00
lat9nq
0d7a0c0817
yuzu_cmd: Start the logging backend
2022-03-28 23:14:42 -04:00
german77
90c846d1ad
yuzu: Only override fullscreen setting if gamepath or argument is provided
2022-03-28 18:52:27 -06:00
ameerj
3e489782e1
gl_rasterizer: Avoid scenario locking already owned mutex
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gpu.TickWork() may lock the texture_cache and buffer_cache mutexes, which are owned by the thread prior to invoking TickWork().
Defer invoking gpu.TickWork() until the scope ends, where the owned mutexes are released.
2022-03-28 20:35:15 -04:00
bunnei
642913b0d1
Merge pull request #8098 from merryhime/ic-ivau
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dynarmic: Invalidate CPU cache on all cores
2022-03-28 15:45:52 -07:00
Morph
ea7a0d4652
registered_cache: Prevent nullptr dereference when accumulating files
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For whatever reason, nca_file/dir can be nullptr in the list of files/dirs. I have not determined the cause of this yet, so add a nullptr check for these prior to dereferencing them.
2022-03-27 17:06:27 -04:00
Mai M
7382e7a5c8
Merge pull request #8095 from bylaws/master
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shader_recompiler: Include <bit> header when std::count{r,l}_zero is used
2022-03-27 12:36:19 -04:00
merry
1383441b15
arm_dynarmic_64: Invalidate on all cores
2022-03-27 15:37:19 +01:00
Andrea Pappacoda
af94bf4a59
build: cleanup installation of yuzu and yuzu-cmd
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Explicitly specifying an install destination is not needed anymore since
CMake 3.14.
By removing the hardcoded ${CMAKE_INSTALL_PREFIX}/bin it is also now
possible to override the install destination via the command line. For
example, you can now install yuzu to /usr/games with
-DCMAKE_INSTALL_BINDIR=games
2022-03-27 15:10:24 +02:00
Fernando S
99654721eb
Merge pull request #8088 from bunnei/fixup-nvflinger
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Follow-up fixes for NVFlinger rewrite
2022-03-27 13:09:59 +02:00
bunnei
af04f8b8e9
Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding CPU Cached memory."
2022-03-26 12:38:30 -07:00
merry
94967e0f6d
configure_cpu: More descriptive text for Paranoid option
2022-03-26 08:56:23 +00:00
bunnei
9408100a80
hle: kernel: k_page_table: Fix implementations of LockForCodeMemory & UnlockForCodeMemory.
2022-03-26 01:49:34 -07:00
bunnei
0c75913bf2
hle: kernel: k_page_table: Implement LockMemoryAndOpen & UnlockMemory.
2022-03-26 01:46:41 -07:00
merry
3c8547160d
configuration: Add Paranoid CPU accuracy level
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Disables most optimizations for the paranoid.
2022-03-26 08:46:25 +00:00
bunnei
1b3dba329a
hle: kernel: svc: MapProcessMemory: Fix usage of KPageLinkedList to use physical address space.
2022-03-26 01:35:37 -07:00
bunnei
3bc0c2a625
hle: kernel: svc: CreateCodeMemory: Remove log of 'out' host pointer.
...
- This does not seem terribly useful and is inconsistent with other usage.
2022-03-26 01:34:29 -07:00
bunnei
94543f129e
hle: kernel: k_code_memory: Fix usage of KPageLinkedList to use physical address space.
2022-03-26 01:33:16 -07:00
bunnei
5b667f5e52
hle: kernel: k_page_table: Implement MakeAndOpenPageGroup & MakePageGroup.
2022-03-26 01:25:52 -07:00
bunnei
c975a51ae7
hle: kernel: k_page_table: Add IsHeapPhysicalAddress method.
2022-03-26 01:23:43 -07:00
bunnei
f29410d821
hle: kernel: k_page_linked_list: Add Empty method.
2022-03-26 01:02:42 -07:00
bunnei
4e2401c11a
hle: kernel: svc: UnmapProcessCodeMemory: Fix inverted alignment check.
2022-03-26 01:01:55 -07:00
bunnei
664d8c8732
Merge pull request #8041 from Morph1984/inline-swkbd
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applets/swkbd: Add support for an updated inline software keyboard
2022-03-25 23:19:11 -07:00
bunnei
25faca8ea7
hle: service: nvflinger: buffer_queue: Remove AutoLock and fix free buffer tracking.
2022-03-25 23:01:03 -07:00
bunnei
07c7f96fb2
hle: service: nvflinger: buffer_queue_consumer: Use scoped_lock instead of unique_lock.
2022-03-25 22:59:06 -07:00
bunnei
13aa0a1f24
hle: service: nvflinger: consumer_base: Use scoped_lock instead of unique_lock.
2022-03-25 22:58:52 -07:00
bunnei
741a8c3034
hle: service: nvflinger: Remove unused BufferQueue.
2022-03-25 22:58:23 -07:00
Fernando Sahmkow
a2d7b2f905
Memory: Don't protect reads on Normal accuracy.
2022-03-25 04:24:25 +01:00
Fernando Sahmkow
7a9d9e575b
Texture Cache: Add Cached CPU system.
2022-03-25 04:24:05 +01:00
bunnei
ab6a5784fa
Merge pull request #7720 from FernandoS27/yfc-gc
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First Nugget: Reworked Garbage Collection to be smarter [originally from Project YFC]
2022-03-24 20:16:11 -07:00
Fernando S
0608336c60
Merge pull request #8050 from bunnei/nvflinger-rewrite
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Rewrite of the NVFlinger implementation
2022-03-25 03:36:55 +01:00
Fernando S
d108c2873d
Merge pull request #8068 from ameerj/shader-if-false
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shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass
2022-03-25 03:21:27 +01:00
Fernando Sahmkow
9872d4bc4f
GC: Address Feedback.
2022-03-25 03:05:56 +01:00
bunnei
c64e1ae104
hle: nvflinger: ConsumerBase: Mark ctor as explicit.
2022-03-24 18:13:34 -07:00
bunnei
02dbb2ed54
hle: vi: NativeWindow: Fix trivially copyable issues.
2022-03-24 18:13:34 -07:00
bunnei
c9d28c30f0
hle: nvdrv: nvdata: buffer_queue_producer: Minor cleanup.
2022-03-24 18:13:34 -07:00
bunnei
241ecae867
hle: nvdrv: nvdata: Cleanup NvFence static assert.
2022-03-24 18:13:34 -07:00
bunnei
81eefcaa76
hle: nvflinger: Remove unused unordered_map include.
2022-03-24 18:13:34 -07:00
bunnei
3b13f5e43b
hle: nvflinger: buffer_queue_consumer: AcquireBuffer: Fix typo.
2022-03-24 18:13:34 -07:00
bunnei
4d9488033f
hle: nvflinger: Merge Rect with Common::Rectangle.
2022-03-24 18:13:33 -07:00
bunnei
e524def8c0
hle: nvflinger: buffer_queue_core: Declare default dtor.
2022-03-24 18:13:33 -07:00
bunnei
8e35eedf22
hle: nvflinger: buffer_queue_producer: DequeueBuffer: Remove unnecessary lock.
2022-03-24 18:13:33 -07:00
bunnei
0ce308047e
hle: nvflinger: consumer_base: StillTracking: Should be const.
2022-03-24 18:13:33 -07:00
bunnei
480c79edba
hle: nvflinger: graphic_buffer_producer: Remove unnecessary pragma pack.
2022-03-24 18:13:33 -07:00
bunnei
7db60fe7da
hle: nvflinger: parcel: Reserve token size.
2022-03-24 18:13:33 -07:00
bunnei
ddd5a2b1c6
hle: nvflinger: buffer_queue_core: StillTracking: Take const reference.
2022-03-24 18:13:33 -07:00
bunnei
53058ae73f
hle: nvflinger: buffer_queue_core: Cleanup locking.
2022-03-24 18:13:33 -07:00
bunnei
650c9d0d62
hle: nvflinger: Use std::chrono for present_ns.
2022-03-24 18:13:33 -07:00
bunnei
ca12a77670
hle: nvflinger: Migrate android namespace -> Service::android.
2022-03-24 18:13:33 -07:00
bunnei
5849c9a4cd
hle: nvflinger: BufferQueueProducer: Handle SetPreallocatedBuffer with empty buffer.
...
- Used by Naruto Ultimate Ninja Storm.
2022-03-24 18:13:33 -07:00
bunnei
7f4165fc05
hle: vi: Integrate new NVFlinger and HosBinderDriverServer service.
2022-03-24 18:13:33 -07:00
bunnei
a87812c6a1
hle: nvflinger: Add implementation for HosBinderDriverServer service.
2022-03-24 18:13:33 -07:00
bunnei
56284bff6c
hle: nvflinger: Add implementation for BufferQueueProducer class.
2022-03-24 18:13:33 -07:00
bunnei
bfff7b58fd
hle: nvflinger: Add implementation for BufferQueueCore class.
2022-03-24 18:13:33 -07:00
bunnei
6e7f687df4
hle: nvflinger: Add implementation for BufferQueueConsumer class.
2022-03-24 18:13:32 -07:00
bunnei
41983bc0ca
hle: nvflinger: Add implementation for QueueBufferInput and QueueBufferOutput structs.
2022-03-24 18:13:32 -07:00
bunnei
0057159066
hle: nvflinger: Add implementation for BufferItemConsumer class.
2022-03-24 18:13:32 -07:00
bunnei
79e8cdf595
hle: nvflinger: Add implementation for ConsumerBase class.
2022-03-24 18:13:32 -07:00
bunnei
d25cb12bff
hle: nvflinger: Add implementation for BufferSlot class.
2022-03-24 18:13:32 -07:00
bunnei
c723db39c7
hle: nvflinger: Add implementation for BufferItem class.
2022-03-24 18:13:32 -07:00
bunnei
d13e18a8ed
hle: nvflinger: Move implementation for Parcel to its own header.
2022-03-24 18:13:32 -07:00
bunnei
a454670de5
hle: nvflinger: Add android buffer queue definitions to its own header.
2022-03-24 18:13:32 -07:00
bunnei
fe9945ad6c
hle: nvflinger: Add IBinder interface.
2022-03-24 18:13:32 -07:00
bunnei
b9cbc708e8
hle: nvflinger: Add IConsumerListener interface.
2022-03-24 18:13:32 -07:00
bunnei
81e143a3d2
hle: nvflinger: Add ProducerListener interface.
2022-03-24 18:13:32 -07:00
bunnei
fd24d5a0a2
hle: nvflinger: Add android window enumerations to its own header.
2022-03-24 18:13:32 -07:00
bunnei
05ff9e8d4e
hle: nvflinger: Add android Status flags to its own header.
2022-03-24 18:13:32 -07:00
bunnei
05d80fba38
hle: nvflinger: Move BufferTransformFlags to its own header.
2022-03-24 18:13:32 -07:00
bunnei
402273d91b
hle: nvdrv: Rename Fence to NvFence to avoid naming conflicts.
2022-03-24 18:13:32 -07:00
bunnei
d456b9d554
hle: nvflinger: Move PixelFormat to its own header.
2022-03-24 18:13:32 -07:00
bunnei
5a8b9a9706
hle: nvflinger: Add implementation for GraphicBuffer class.
2022-03-24 18:13:32 -07:00
bunnei
8c27465325
hle: nvflinger: Add implementation for Fence class.
2022-03-24 18:13:32 -07:00
bunnei
d47575f2c5
hle: nvflinger: Add implementation for Rect class.
2022-03-24 18:13:32 -07:00
bunnei
0704b645df
common: logging: Add a logger for NVFlinger.
2022-03-24 18:13:32 -07:00
Fernando Sahmkow
9edbbf2af4
Garbage Collection: Final tuning.
2022-03-25 01:51:52 +01:00
Fernando Sahmkow
5e982a7812
Buffer Cache: Tune to the levels of the new GC.
2022-03-25 01:51:51 +01:00
Fernando Sahmkow
ecb3342145
Garbage Collection: Redesign the algorithm to do a better use of memory.
2022-03-25 01:51:51 +01:00
lat9nq
c09a4f4eb6
configure_debug: Fix typo
...
I thought I removed the double-asterisks in
db637b5a4c
but I am apparently mistaken.
This corrects that.
While we're at it, capitalize `All` in the previous setting.
2022-03-24 17:20:19 -04:00
Fernando S
8f2e5f5666
Merge pull request #8074 from liamwhite/cached-words
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buffer_cache: reset cached write bits after flushing invalidations
2022-03-24 17:13:46 +01:00
bunnei
c50f2bd4f6
Merge pull request #8035 from lat9nq/disable-web-applet
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yuzu qt: Disable the web applet by default
2022-03-23 21:08:20 -07:00
ameerj
8d45dd3b73
Vulkan: Use 3D helpers for MSAA scaling on NV drivers 510+
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Nvidia Vulkan drivers 510+ crash when blitting MSAA images. Fall-back to 3D scale helpers for MSAA image scaling.
2022-03-23 23:30:17 -04:00
Liam
dea5de91d2
buffer_cache: reset cached write bits after flushing invalidations
2022-03-23 20:59:01 -04:00
ameerj
67159e3be7
dead_code_elimination_pass: Remove unreachable Phi arguments
2022-03-23 17:57:22 -04:00
Shoegzer
a8896e940a
Add include to fix compiling
2022-03-23 16:18:48 -04:00
bunnei
749efbb84b
Merge pull request #8031 from Morph1984/cleanup-mii-please
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applets: Cleanup MiiEdit applet implementation
2022-03-22 21:56:42 -07:00
bunnei
e439c31c9e
Revert "dynarmic: Reduce size of code caches"
2022-03-22 18:32:54 -07:00
Billy Laws
dd862dff66
Include <bit> header when std::count{r,l}_zero is used
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Needed for compilation with older libc++ releases
2022-03-22 21:11:24 +00:00
ameerj
f10d40a0a2
shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass
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This adds a pass to eliminate if(false) branches within the shader code
2022-03-22 02:39:31 -04:00
Morph
e6f200b960
applets/swkbd: Split software keyboard initialization
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Since the CalcArg struct has been updated with a new size and fields, we have to split the initialization of the keyboard into multiple functions.
This also adds support for parsing the new CalcArg struct used by updated versions of Monster Hunter Rise.
2022-03-21 23:58:50 -04:00
Morph
e7c1e6fc27
applets/swkbd: Add new inline software keyboard types
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These were added in newer firmware versions.
2022-03-21 23:58:50 -04:00
Morph
6e232b9efe
applets/mii: Remove unused include
2022-03-21 23:57:31 -04:00
Morph
bcca849d0c
applets/mii: Remove frontend parameters
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These are unused for now as we do not support a frontend implementation.
2022-03-21 23:57:31 -04:00
Morph
c50401903f
applets/mii: Cleanup MiiEdit applet implementation
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This also enables proper support for MiiEdit applets which are used in games with firmware versions prior to 10.2.0 by handling the 2 different versions of applet inputs and outputs.
2022-03-21 23:57:31 -04:00
Morph
1d5f6b173d
applets/mii: Cleanup MiiEdit applet types
2022-03-21 23:57:31 -04:00
Morph
7c44a4ede3
applets/mii: Move MiiEdit applet types into its own file
2022-03-21 23:57:31 -04:00
Morph
aa44ef7b64
service: Move mii enums and structs into its own file
...
Moves these into types.h, since other files also make use of these types.
2022-03-21 23:57:31 -04:00
Morph
e05e6853fa
applets: Rename Mii to MiiEdit
2022-03-21 23:57:31 -04:00
ameerj
b3cfccdb80
qt_web_browser: Add missing includes
2022-03-21 22:42:14 -04:00
Narr the Reg
ee532e5c01
input_common: Map sticks correctly when mapped sideways
2022-03-21 19:39:33 -06:00
Ameer J
75046a3351
Merge pull request #8038 from liamwhite/exit-register-detection
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shader_recompiler/EXIT: increment output register on failed enable test
2022-03-21 21:24:07 -04:00
bunnei
82ac66f8a4
Merge pull request #8048 from ameerj/include-purge
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general: Reduce unused includes across the project
2022-03-21 18:03:54 -07:00
ameerj
15f9472b15
codec: Plug GPU decoder memory leak
2022-03-21 20:22:52 -04:00
ameerj
109566fc8f
codec: Disable HW_FRAMES method check on Windows
...
It was reported that this method causes crashes on certain Linux decoding backends, hence the check to avoid it.
This subsequently caused Windows GPU decoders to never be selected and always fall back to CPU decoding, disable the check on Windows for now.
2022-03-21 20:21:09 -04:00
bunnei
ff2e891022
Merge pull request #7812 from FernandoS27/made-straight-from-the-nut
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BufferCache: Find direction of the stream buffer increase.
2022-03-20 15:23:53 -07:00
Fernando Sahmkow
3b0d233cbd
BufferCache: Find direction of the stream buffer increase.
2022-03-20 21:37:23 +01:00
Fernando S
7c05c987a3
Merge pull request #8036 from ameerj/starbit-nv
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vk_texture_cache: Do not reinterpret DepthStencil source images
2022-03-20 13:35:59 +01:00
bunnei
150f6db4d1
Merge pull request #7840 from lioncash/bitor
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texture_cache: Amend unintended bitwise OR in SynchronizeAliases
2022-03-20 02:19:30 -07:00
ameerj
866b7c20a8
general: Fix clang/gcc build errors
2022-03-20 02:25:09 -04:00
ameerj
a367db44cf
yuzu_cmd: Reduce unused includes
2022-03-20 02:25:09 -04:00
ameerj
936829e873
yuzu: Reduce unused includes
2022-03-20 02:25:09 -04:00
ameerj
9b505758dc
web_service: Reduce unused includes
2022-03-20 02:25:09 -04:00
ameerj
967ed01fcf
input_common: Reduce unused includes
2022-03-20 02:25:09 -04:00
ameerj
574a2c4b77
shader_recompiler: Reduce unused includes
2022-03-20 02:25:08 -04:00
bunnei
5960d54722
Merge pull request #8040 from Morph1984/handle-table
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KHandleTable: Optimize table entry layout
2022-03-19 23:17:37 -07:00
ameerj
923decae5a
common: Reduce unused includes
2022-03-19 15:01:31 -04:00
ameerj
1bc7d61b57
video_core: Reduce unused includes
2022-03-19 15:01:31 -04:00
bunnei
17ebe211ec
Merge pull request #8025 from lat9nq/cmd-specify-config
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yuzu_cmd: Allow user to specify config file location
2022-03-19 01:33:50 -07:00
ameerj
8a8ea65fae
common: Reduce unused includes
2022-03-19 02:23:33 -04:00
ameerj
ade596121b
core: Reduce unused includes
2022-03-19 02:23:32 -04:00
bunnei
8c8b5359f2
Merge pull request #8028 from v1993/patch-9
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bsd: Allow inexact match for address length in AcceptImpl
2022-03-18 18:06:13 -07:00
Liam
536d7ed7b1
Address review comments
2022-03-18 15:55:46 -04:00
Liam
d400b618a7
shader_recompiler/EXIT: skip render targets with no outputs
2022-03-18 09:26:25 -04:00
ameerj
d618bba8a6
general: Reduce core.h includes
2022-03-18 02:13:02 -04:00
Morph
8b7d571b66
KHandleTable: Optimize table entry layout
...
Since the handle type is not being used, we can reduce the amount of space each entry takes up by 4 bytes.
2022-03-18 00:28:25 -04:00
Liam
6fa17f3372
shader_recompiler/EXIT: increment output register on failed enable test
2022-03-17 22:09:31 -04:00
ameerj
4d840aa903
vk_texture_cache: Do not reinterpret DepthStencil source images
...
Fixes star pointer interactions in Super Mario Galaxy on some drivers, notably Nvidia.
Co-Authored-By: Fernando S. <1731197+fernandos27@users.noreply.github.com>
2022-03-17 20:55:05 -04:00
Fernando S
cb86e7941b
Merge pull request #8024 from liamwhite/const-indexing
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Add shader support for const buffer indirect addressing
2022-03-18 00:36:31 +01:00
Fernando S
a616f49864
Merge pull request #8030 from liamwhite/s8d24-conversion
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Vulkan: convert S8D24 <-> ABGR8
2022-03-18 00:36:06 +01:00
lat9nq
db637b5a4c
yuzu qt: Save disable_web_applet setting
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The web applet causes multiple issues with the rest of the application.
Disable it by default and add a debug option to re-enable it until a
proper solution can be found.
2022-03-17 19:20:15 -04:00
lat9nq
7760777c06
main: Update Disable Web Applet warning
2022-03-17 18:14:27 -04:00
lat9nq
fa46fb90fb
configure_debug: Add option to set disable_web_applet
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Allow the user to configure the web applet usage ahead of booting the
application.
2022-03-17 18:03:13 -04:00
lat9nq
1cbe23ed7b
yuzu: Move disable_web_applet to UISettings
2022-03-17 16:55:30 -04:00
Liam
3009d0bd7d
Address review comments
2022-03-17 14:48:18 -04:00
Liam
e228a40db8
shader_recompiler: Use functions for indirect const buffer accesses
2022-03-17 13:30:21 -04:00
Liam
3ac522ba41
Address review comments
2022-03-17 09:30:41 -04:00
bunnei
f55af65e82
Merge pull request #7964 from german77/miiii
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applet: mii: Simple implementation of mii applet
2022-03-16 21:37:53 -07:00
Liam
6407f16d81
Address review comments
2022-03-16 18:00:42 -04:00
Liam
1415542f73
shader_recompiler: Implement LDC.IS address mode
2022-03-16 11:05:04 -04:00
Fernando S
2db5076ec9
Merge pull request #8013 from bunnei/kernel-slab-rework-v2
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Kernel Memory Updates (Part 6): Use guest memory for slab heaps & update TLS.
2022-03-16 12:15:33 +01:00
Fernando S
c3c351e2c2
Merge pull request #8023 from ameerj/kirby-pop-in
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maxwell_3d: Implement a safer CB data upload
2022-03-16 12:14:08 +01:00
Liam
bcc2d7e69b
Vulkan: convert S8D24 <-> ABGR8
2022-03-15 20:05:21 -04:00
Valeri
9e633999d6
bsd: Allow inexact match for address length in AcceptImpl
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Minecraft passes in zero for length, but this should account for all possible cases
2022-03-15 14:06:34 +03:00
lat9nq
50415f68a5
emu_window_sdl2: Set window size to display dimensions for exclusive fullscreen
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Since SDL2 does not automatically resize the canvas when entering
fullscreen mode, resize the window to desktop display dimensions.
2022-03-15 04:33:08 -04:00
lat9nq
24d51e1c92
yuzu_cmd: Allow user to specify config file location
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Adds an option `-c` or `--config` with one required argument that allows
the user to specify to where the config file is located. Useful for
scripts that run specific games with different preferences for settings.
2022-03-15 03:48:40 -04:00
lat9nq
cb32d9aff8
default_ini: List use_extended_memory_layout in default config file
2022-03-15 03:13:55 -04:00
bunnei
e95bb782f0
core: hle: kernel: init_slab_setup: Move CalculateSlabHeapGapSize to global namespace.
2022-03-14 18:14:54 -07:00
bunnei
5f3e77d93e
core: hle: kernel: Allocate dummy threads on host thread storage.
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- Fixes a crash where on subsequent boots, long-lived host threads would have their dummy threads freed.
2022-03-14 18:14:54 -07:00
bunnei
82a2463062
core: hle: kernel: Downgrade dangling objects warning to debug.
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- It is not impossible to leak kernel objects, so this is not really any issue anymore (albeit, still interesting).
2022-03-14 18:14:54 -07:00
bunnei
f7d1929816
core: hle: kernel: Make object list container global and ensure it is reset on each emulation session.
2022-03-14 18:14:54 -07:00
bunnei
51589c5e21
core: hle: kernel: Remove server session tracking.
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- These are now allocated/managed by emulated memory, so we do not need to track and free them on shutdown.
2022-03-14 18:14:54 -07:00
bunnei
0defac2f2a
core: hle: kernel: k_process: Remove handle table finalize, reset page table.
2022-03-14 18:14:54 -07:00
bunnei
813b2ef253
core: hle: kernel: k_process: Implement thread local storage accurately.
2022-03-14 18:14:54 -07:00
bunnei
3210bc2767
core: hle: kernel: k_page_table: Add implementations of MapPages, UnmapPages, and FindFreeArea for TLS.
2022-03-14 18:14:54 -07:00
bunnei
15d9b0418f
core: hle: kernel: k_slab_heap: Refresh to use guest allocations.
2022-03-14 18:14:54 -07:00
bunnei
a25cd4bb4b
core: hle: kernel: Update init_slab_heap, use device memory, and add KThreadLocalPage and KPageBuffer.
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- Refreshes our slab initialization code to latest known behavior.
- Moves all guest kernel slabs into emulated device memory.
- Adds KThreadLocalPage and KPageBuffer, which we will use for accurate TLS management.
2022-03-14 18:14:54 -07:00
bunnei
91819726b1
core: hle: kernel: k_page_buffer: Add KThreadLocalPage primitive.
2022-03-14 18:14:53 -07:00
bunnei
08434842b3
core: hle: kernel: k_page_buffer: Add KPageBuffer primitive.
2022-03-14 18:14:53 -07:00
bunnei
4a28d8cebb
core: hle: kernel: k_thread: Ensure host Fiber is freed.
2022-03-14 18:14:53 -07:00
bunnei
ed67e1dd10
core: hle: kernel: k_server_session: Ensure SessionRequestManager is freed.
2022-03-14 18:14:53 -07:00
bunnei
bfc4823e36
core: hle: service: kernel_helpers: Use system resource limit.
2022-03-14 18:14:53 -07:00
bunnei
8873c0c3db
core: hle: service: sm: Fix KPort reference count.
2022-03-14 18:14:53 -07:00
bunnei
25c0acc388
core: hle: kernel: k_thread: Update to reflect tree changes.
2022-03-14 18:14:53 -07:00
bunnei
07c9d9bdbd
core: hle: kernel: Use weak_ptr where possible for SessionRequestHandler and SessionRequestManager.
2022-03-14 18:14:53 -07:00
bunnei
ce33503adf
core: hle: kernel: k_memory_layout: Update kernel slab memory sizes.
2022-03-14 18:14:53 -07:00
bunnei
0f0e1c25bc
core: hle: kernel: svc_types: Add ThreadLocalRegionSize.
2022-03-14 18:14:53 -07:00
bunnei
944d9186ca
core: hle: kernel: k_condition_variable: Update to reflect tree changes.
2022-03-14 18:14:53 -07:00
bunnei
158c5845ab
core: hle: kernel: k_address_arbiter: Update to reflect tree changes.
2022-03-14 18:14:53 -07:00
bunnei
0fdf1d2a60
common: tree: Various updates.
2022-03-14 18:14:53 -07:00
bunnei
69c2faeb6a
common: intrusive_red_black_tree: Various updates.
2022-03-14 18:14:53 -07:00
Liam
52895fab67
shader: add support for const buffer indirect addressing
2022-03-14 19:43:32 -04:00
ameerj
5119a57614
maxwell_3d: Implement a safer CB data upload
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This makes constant buffer uploads safer and more accurate by updating the GPU memory as soon as the CB Data method is invoked. The previous implementation was deferring the updates until a different maxwell 3d method was detected, then writing all CB data at once.
2022-03-14 19:18:36 -04:00
Fernando S
cd07a43724
Merge pull request #8008 from ameerj/rescale-offsets-array
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rescaling_pass: Fix rescaling Color2DArray ImageFetch offsets
2022-03-15 00:08:22 +01:00
Fernando S
f9e1f559b1
Merge pull request #8000 from liamwhite/hagi
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Initial support for Wii Hagi emulator
2022-03-15 00:08:05 +01:00
bunnei
cc285b9924
Merge pull request #8015 from FernandoS27/fix-global-mem
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Shader decompiler: Fix storage tracking in deko3d.
2022-03-14 16:03:23 -07:00
byte[]
be0e6a2bb4
Maxwell3D: Link to override constant definition in nouveau
2022-03-14 11:06:25 -04:00
Fernando S
0331b8d799
Merge pull request #8016 from merryhime/kill-mem-use
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dynarmic: Reduce size of code caches
2022-03-14 16:04:46 +01:00
byte[]
364c67e49b
Maxwell3D: restore original topology when topology overrides are disabled
2022-03-14 11:00:08 -04:00
Liam
37aa472269
Maxwell3D: Use override constants from nouveau
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This fixes some incorrect rendering in Sunshine
2022-03-14 10:11:58 -04:00
Merry
220674d0d6
dynarmic: Reduce size of code caches
2022-03-13 22:17:14 +00:00
Fernando Sahmkow
185fc03c3c
Shader decompiler: do constant propgation before texture pass.
2022-03-13 21:49:40 +01:00
Fernando Sahmkow
ec9f0f064e
Shader decompiler: Fix storage tracking in deko3d.
2022-03-13 17:41:16 +01:00
bunnei
8decc8d1a5
Merge pull request #8007 from ameerj/vs-2022-errors
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emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors
2022-03-13 03:43:06 -07:00
ameerj
6b164a80a1
config: Write dynarmic exclusive memory configs
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Ensures the configs are written and saved between boots
2022-03-12 03:42:50 -05:00
ameerj
f87f8d4610
rescaling_pass: Fix rescaling Color2DArray ImageFetch offsets
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ImageFetch offsets for 2D array coordinates have a different composite size than the coordinates. The rescaling pass was not taking this into account.
Fixes broken shaders when scaling is enabled in Astral Chain, and likely other titles.
2022-03-12 03:31:56 -05:00
ameerj
e8c50e709e
emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors
2022-03-12 02:54:33 -05:00
Liam
56c646d82c
Maxwell3D: Restrict topology override effect to after the register is set
2022-03-11 19:42:12 -05:00
Wunkolo
d248c1203e
cpu_detect: Add additional x86 flags and telemetry
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Adds detection of additional CPU flags to cpu_detect and additions to telemetry output.
This is not exhaustive but guided by features that [dynarmic utilizes](bcfe377aaa/src/dynarmic/backend/x64/host_feature.h (L12-L33)
) as well as features that are currently utilized but not reported to telemetry(invariant_tsc). This is intended to guide future optimizations.
AVX512 in particular is broken up into its individual subsets and some other processor features such as [sha](https://en.wikipedia.org/wiki/Intel_SHA_extensions ) and [gfni](https://en.wikipedia.org/wiki/AVX-512#GFNI ) are added to have some forward-facing data-points.
What used to be a single `CPU_Extension_x64_AVX512` telemetry field
is also broken up into individual `CPU_Extension_x64_AVX512{F,VL,CD,...}` fields.
2022-03-11 10:27:00 -08:00
Wunkolo
29a7a61806
common/telemetry: Update AddField
name type to string_view
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Non-owning `string_view` is flexable and
avoids some of the many redundant copies made over `std::string`
2022-03-11 10:26:59 -08:00
Liam
70e632f153
Maxwell3D: mark index buffers as dirty after updating counts
2022-03-11 08:51:22 -05:00
Liam
82c3042c0f
TextureCacheRuntime: allow converting D24S8 to ABGR8
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I can't see how this would be useful, but Galaxy uses it.
2022-03-10 20:25:34 -05:00
Liam
f1521183f8
Maxwell3D: read small-index draw and primitive topology override registers
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This allows Galaxy and Sunshine to render for the first time.
2022-03-10 19:21:04 -05:00
Merry
22f50c6bc1
backend: Ensure backend_thread is destructed before message_queue
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Ensures that stop_token signals that stop has been requested before destruction of conditional_variable
2022-03-10 10:49:15 +00:00
Wunkolo
d9b1199ffb
cpu_detect: Revert __cpuid{ex}
array-type argument
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Restores compatibility with MSVC's `__cpuid` intrinsic.
2022-03-09 19:50:01 -08:00
Wunkolo
873a9fa7e5
cpu_detect: Add missing lzcnt
detection
2022-03-09 13:57:47 -08:00
Wunkolo
ec5f3351b6
cpu_detect: Refactor cpu/manufacturer identification
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Set the zero-enum value to Unknown
Move the Manufacterer enum into the CPUCaps structure namespace
Add "ParseManufacturer" utility-function
Fix cpu/brand string buffer sizes(!)
2022-03-09 13:57:47 -08:00
Wunkolo
86e9e60f07
cpu_detect: Update array-types to span
and array
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Update some uses of `int` into some more explicitly sized types as well
2022-03-09 13:57:47 -08:00
Wunkolo
3c33ba7f18
cpu_detect: Utilize Bit<N>
utility function
2022-03-09 13:57:47 -08:00
Wunkolo
d233de8194
cpu_detect: Compact capability fields
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As this structure gets more explicit, bools can be bitfields and
small enums can use smaller types for their span of values.
2022-03-09 13:57:47 -08:00
Wunkolo
add2cfcb96
bit_util: Add bit
utility function
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Extracts a singular bit, as a bool, from the specified compile-time index.
2022-03-09 13:57:47 -08:00
bunnei
853e58e593
hle: service: ldr: Use deterministic addresses when mapping NROs.
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- Instead of randomization, choose in-order addresses for where to map NROs into memory.
- This results in predictable behavior when debugging and consistent behavior when reproducing issues.
2022-03-08 17:38:20 -08:00
bunnei
f2743b41b0
Merge pull request #7986 from lat9nq/vk-callback
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core, video_core: Fix two crashes when failing to create the emulated GPU instance
2022-03-08 12:36:57 -08:00
Markus Wick
c78c8190d5
shader_recompiler/LOP3: Use brute force python results within switch/case.
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Thanks to @asLody for optimizing this function. This raised the focus that this function should be optimized more.
The current table assumes that the host GPU is able to invert for free, so only AND,OR,XOR are accumulated in the performance metrik.
Performance results:
Instructions
0: 8
1: 30
2: 114
3: 80
4: 24
Latency
0: 8
1: 30
2: 194
3: 24
2022-03-08 09:44:28 +01:00
bunnei
749f76e6fe
hle: kernel: KPageTable: Improve implementations of MapCodeMemory and UnmapCodeMemory.
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- This makes these functions more accurate to the real HOS implementations.
- Fixes memory access issues in Super Smash Bros. Ultimate that occur when un/mapping NROs.
2022-03-07 17:18:20 -08:00
lat9nq
b5e60ae1b0
video_core: Cancel Scoped's exit call on GPU failure
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When CreateRenderer fails, the GraphicsContext that was std::move'd into
it is destroyed before the Scoped that was created to manage its
currency. In that case, the GraphicsContext::Scoped will still call its
destructor at the ending of the function. And because the context is
destroyed, the Scoped will cause a crash as it attempts to call a
destroyed object's DoneCurrent function.
Since we know when the call would be invalid, call the Scoped's Cancel
method. This prevents it from calling a method on a destroyed object.
2022-03-07 18:21:56 -05:00
lat9nq
1f24a4e520
emu_window: Create a way to Cancel the exit of a Scoped
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If a GraphicsContext is destroyed before its Scoped is destroyed, this
causes a crash as the Scoped tries to call a method in the destroyed
context on exit.
Add a way to Cancel the call when we know that calling the
GraphicsContext will not work.
2022-03-07 18:21:56 -05:00
Fernando S
58b52f4884
Merge pull request #7930 from asLody/dma-semaphore
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MaxwellDMA: Implement semaphore operations
2022-03-07 21:53:38 +01:00
lat9nq
381f1dd2c9
core: Don't shutdown a null GPU
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When CreateGPU fails, yuzu would try and shutdown the GPU instance
regardless of whether any instance was actually created.
Check for nullptr before calling its methods to prevent a crash.
2022-03-07 15:25:20 -05:00
Lody
4498908e72
MaxwellDMA: Implement semaphore operations
2022-03-07 13:46:18 +08:00
Ameer J
370e480c8c
gl_graphics_pipeline: Improve shader builder synchronization using fences ( #7969 )
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* gl_graphics_pipeline: Improve shader builder synchronization
Make use of GLsync objects to ensure better synchronization between shader builder threads and the main context
* gl_graphics_pipeline: Make built_fence access threadsafe
* gl_graphics_pipeline: Use GLsync objects only when building in parallel
* gl_graphics_pipeline: Replace GetSync calls with non-blocking waits
The spec states that a ClientWait on a Fence object ensures the changes propagate to the calling context
2022-03-06 16:46:49 +01:00
BytesGalore
5784aa1064
Merge branch 'yuzu-emu:master' into master
2022-03-06 11:38:18 +01:00
Fernando S
5192c64991
Merge pull request #7973 from Morph1984/debug-crash
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host_memory: Fix fastmem crashes in debug builds
2022-03-06 04:49:27 +01:00
BytesGalore
e4e92cb75c
loader: log the type of mismatching file-extension
2022-03-03 06:45:13 +01:00
bunnei
a31c195749
Merge pull request #7935 from Wunkolo/logging-join-fix
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logging: Convert `backend_thread` into an `std::jthread`
2022-03-02 19:09:26 -08:00
bunnei
3ab82e7582
Merge pull request #7956 from bunnei/improve-mem-manager
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Kernel Memory Updates (Part 4): Revamp KMemoryManager & other fixes
2022-03-02 17:55:51 -08:00
Morph
b33f23cc46
host_memory: Fix fastmem crashes in debug builds
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It is possible for virtual_offset to not be 0 when the iterator is at the beginning, and thus, std::prev(it) may be evaluated, leading to a crash in debug mode.
Co-Authored-By: Fernando S. <1731197+FernandoS27@users.noreply.github.com>
2022-03-02 18:36:59 -05:00
Fernando S
e06a133717
Merge pull request #7959 from merryhime/cmpxchg
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dynarmic: Inline exclusive memory accesses
2022-03-01 22:50:52 +01:00
german77
03d671fabc
applet: mii: Simple implementation of mii applet
2022-02-28 18:53:41 -06:00
bunnei
14d28a043d
hle: kernel: Re-create memory layout at initialization.
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- As this can only be derived once.
2022-02-27 18:00:09 -08:00
bunnei
16e5954fcb
hle: kernel: Remove unused pool locals.
2022-02-27 18:00:09 -08:00
bunnei
f87f076162
hle: kernel: k_memory_manager: Rework for latest kernel behavior.
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- Updates the KMemoryManager implementation against latest documentation.
- Reworks KMemoryLayout to be accessed throughout the kernel.
- Fixes an issue with pool sizes being incorrectly reported.
2022-02-27 18:00:09 -08:00
Wunkolo
913c2bd2cb
logging: Convert backend_thread
into an std::jthread
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Was getting an unhandled `invalid_argument` [exception](https://en.cppreference.com/w/cpp/thread/thread/join ) during
shutdown on my linux machine. This removes the need for a `StopBackendThread` function entirely since `jthread`
[automatically handles both checking if the thread is joinable and stopping the token before attempting to join](https://en.cppreference.com/w/cpp/thread/jthread/~jthread ) in the case that `StartBackendThread` was never called.
2022-02-27 16:23:52 -08:00
ameerj
7f7df43da2
gl_fence_manager: Minor optimization to signal querying
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Per the spec, bufSize is the number of integers that will be written, in this case, 1.
Also, the length argument is optional if the information of the number of elements written is not needed.
2022-02-27 17:57:33 -05:00
merry
16784e5bb3
dynarmic: Inline exclusive memory accesses
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Inlines implementation of exclusive instructions into JITted code,
improving performance of applications relying heavily on these
instructions.
We also fastmem these instructions for additional speed, with
support for appropriate recompilation on fastmem failure.
An unsafe optimization to disable the intercore global_monitor is also
provided, should one wish to rely solely on cmpxchg semantics for
safety.
See also: merryhime/dynarmic#664
2022-02-27 19:40:05 +00:00
bunnei
adbb9c2b00
hle: kernel: k_page_heap: GetPhysicalAddr can be const.
2022-02-27 10:34:02 -08:00
bunnei
f7e65eb971
hle: kernel: k_page_heap: Remove superfluous consexpr.
2022-02-27 10:34:02 -08:00
bunnei
06e2b76c75
hle: kernel: k_page_heap: Various updates and improvements.
...
- KPageHeap tracks physical addresses, not virtual addresses.
- Various updates and improvements to match latest documentation for this type.
2022-02-27 10:34:02 -08:00
bunnei
5d1a81520c
hle: kernel: Add initial_process.h header.
2022-02-27 10:34:02 -08:00
bunnei
a6496deeed
hle: kernel: board: nx: Add k_memory_layout.h header.
2022-02-27 10:34:02 -08:00
bunnei
9b5e7971dc
hle: kernel: k_system_control: Add GetRealMemorySize and update GetKernelPhysicalBaseAddress.
2022-02-27 10:34:02 -08:00
bunnei
18e77a54c3
hle: kernel: k_memory_layout: Add GetPhysicalLinearRegion.
2022-02-27 10:34:02 -08:00
bunnei
06a21ac229
hle: kernel: k_memory_region_types: Update for new regions.
2022-02-27 10:34:02 -08:00
bunnei
20e9501b0d
Merge pull request #7932 from bunnei/extended-mem-layout
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Add extended memory layout (6GB) support and improve KResourceLimit management
2022-02-26 01:41:08 -08:00
bunnei
56d9052b73
Merge pull request #7953 from ameerj/radv-rdna2-crash
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vulkan_device: Blacklist RADV on RDNA2 from VK_EXT_vertex_input_dynamic_state
2022-02-26 01:19:13 -08:00
Mai M
91d802f68d
Merge pull request #7948 from Morph1984/11-11-10-float
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maxwell_to_(gl/vk): Add 11_11_10 float vertex format
2022-02-26 00:09:44 -05:00
Ameer J
5f8d6bc504
vulkan_device: Blacklist RADV on RDNA2 from VK_EXT_vertex_input_dynamic_state
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RDNA2 devices running under the RADV driver were crashing when VK_EXT_vertex_input_dynamic_state was enabled.
Blacklisting these devices until a proper fix is established.
2022-02-25 23:09:03 -05:00
Morph
e292b2d991
maxwell_to_(gl/vk): Add 11_11_10 float vertex format
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- Used by パワプロクンポケットR
2022-02-25 17:11:17 -05:00
bunnei
6c9b9b72da
Merge pull request #7939 from asLody/fb-format-gbra8
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vk_blit_screen: Add missing framebuffer format
2022-02-25 00:58:28 -08:00
bunnei
f582a4482d
Merge pull request #7927 from german77/amiibo
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yuzu: Disconnect amiibos on drag and drop
2022-02-24 23:13:32 -08:00
bunnei
1079215871
Merge pull request #7859 from german77/battery_again
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input_common: Remove battery duplicated struct and update every button press
2022-02-24 11:42:51 -08:00
Lody
6978093404
vk_blit_screen: Add missing format bgra8
2022-02-24 19:25:39 +08:00
Narr the Reg
d44464829b
service: am: Update enum names to match documentation
2022-02-21 18:00:50 -06:00
bunnei
efe50d88ec
Merge pull request #7913 from voidanix/anv-fix
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vulkan_device: fix missing format in ANV
2022-02-21 14:34:27 -07:00
bunnei
71f62a346d
hle: kernel: KSystemControl: Use 6GB memory layout when "use_extended_memory_layout" setting is enabled.
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- This uses a larger 6GB DRAM memory layout, which is useful for some mods that require more memory.
2022-02-21 13:07:19 -08:00
bunnei
c0e45a3c78
core: device_memory: Use memory size reported by KSystemControl.
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- That way, we can consolidate the memory layout to one place.
2022-02-21 13:07:19 -08:00
bunnei
70482e6b26
settings: Add a new "use_extended_memory_layout" setting.
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- This will be used to enable emulation of a larger memory arrangement.
2022-02-21 13:07:19 -08:00
bunnei
ca5e843bf6
core: hle: kernel: Remove resource limit hack for PhysicalMemory.
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- With prior changes, we now report the correct amount of physical memory available to the emulated process.
2022-02-21 12:41:31 -08:00
bunnei
a74fddc98f
core: hle: kernel: KProcess: Pass in KResourceLimit on process creation.
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- This allows us to have a resource limit per process, rather than use the global system resource limit.
2022-02-21 12:41:31 -08:00
bunnei
57ebcbf2c4
core: hle: kernel: KEvent: Pass in owner KProcess on event creation.
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- This is necessary to ensure resource limits are freed from the right process.
2022-02-21 12:41:06 -08:00
bunnei
c7019db6f4
core: hle: kernel: KResourceLimit: Add a helper function for creating a KResourceLimit for a process.
2022-02-21 12:40:09 -08:00
bunnei
21f5912ec9
Merge pull request #7919 from bunnei/phys-mem-updates
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core: hle: kernel: KPageTable: Improve Un/MapPhysicalMemory.
2022-02-21 13:39:05 -07:00
bunnei
8d46c3cc66
Merge pull request #7920 from bunnei/fix-unmap-pages
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core: hle: kernel: KPageTable: Fix UnmapPages.
2022-02-21 13:38:52 -07:00
voidanix
7712e46d64
vulkan_device: fix missing format in ANV
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Currently Mesa's ANV driver does not support
VK_FORMAT_B5G6R5_UNORM_PACK16, implement an alternative for it.
2022-02-21 09:21:41 +01:00
german77
b504df9d02
yuzu: Remove amiibos on drag and drop
2022-02-20 14:28:21 -06:00
bunnei
92b2e92620
fixup! core: hle: kernel: KPageTable: Improve Un/MapPhysicalMemory.
2022-02-19 00:14:27 -08:00
bunnei
2984695265
Merge pull request #7867 from german77/amiibo
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nfp: Improve amiibo support
2022-02-19 00:57:47 -07:00
bunnei
c9260a75f6
core: hle: kernel: KPageTable: Fix UnmapPages.
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- Fixes a logic bug in KPageTable::UnmapPages.
2022-02-18 23:48:16 -08:00
bunnei
1a16d055df
core: hle: kernel: KPageTable: Improve Un/MapPhysicalMemory.
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- Improves the implementations of MapPhysicalMemory and UnmapPhysicalMemory to more closely reflect latest HOS.
2022-02-18 23:42:27 -08:00
bunnei
83a84f1c2d
Merge pull request #7900 from german77/enter
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yuzu: config: Fix mapping issues with the enter key
2022-02-18 15:47:34 -07:00
Wunkolo
768fdb269e
common: Add NullVisitor default constructor
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Addresses https://github.com/yuzu-emu/yuzu/issues/7881 to fix linux
builds.
`YUZU_NON_COPYABLE` deletes the `T(const T&)` constructor which will
cause the implicitly defined default ctor/dtor to no-longer generate.
2022-02-17 06:28:19 -08:00
Mai M
c48b9668f0
Merge pull request #7866 from xerpi/svc-OutputDebugString32-CreateCodeMemory32-ControlCodeMemory32
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kernel: svc: Add OutputDebugString32, CreateCodeMemory32, ControlCodeMemory32
2022-02-16 22:49:56 -05:00
bunnei
027ff7847c
Merge pull request #7878 from german77/mnpp
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service/mnpp: Stub mnpp_app
2022-02-16 18:42:49 -07:00
Morph
4514325b9c
Merge pull request #7899 from Kelebek1/test
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file_sys: Dump patched exefs rather than base
2022-02-16 16:37:09 -05:00
bunnei
b5fd9c58cd
Merge pull request #7877 from lat9nq/upd_rev
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audio_core: Update current process revision
2022-02-15 13:08:40 -07:00
bunnei
910a0fa58e
Merge pull request #7891 from Morph1984/buffer_to_string_view
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common: fs_util: Add buffer to string view utility functions
2022-02-15 12:02:23 -07:00
Narr the Reg
1e21f5f872
yuzu: config: Fix mapping issues with the enter key
2022-02-15 11:08:11 -06:00
Kelebek1
e1201abc1e
Dump patched exefs rather than base
2022-02-15 04:52:28 +00:00
Sergi Granell
c3242abe95
kernel: svc: Add OutputDebugString32, CreateCodeMemory32, ControlCodeMemory32
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Very straightforward, they are just wrappers to the 64-bit version of
the SVC.
2022-02-15 00:45:19 +01:00
bunnei
d81cdd9114
Merge pull request #7871 from german77/svc2
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svc: Set unique names for function tables
2022-02-14 16:32:54 -07:00
Morph
4390370a19
common: fs_util: Add buffer to string view utility functions
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These functions allow to construct a string view from an input buffer, avoiding the copy done by the non string view counterparts. However, callers must be cognizant of the viewed buffer's lifetime to avoid a use-after-free.
2022-02-13 18:53:21 -05:00
Morph
54c7af9902
debugger: console: Set console output codepage to UTF-8
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This allows the console to display multi-byte encoded characters.
2022-02-13 18:18:05 -05:00
german77
b57d61010f
nfp: Allow files without password data
2022-02-13 13:52:34 -06:00
lat9nq
bfb7cbc292
program_metadata: Unpack FileAccessHeader and FileAccessControl
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Avoids a reference binding to a misaligned addresses. Unpacking one
requires unpacking the other, otherwise there'll be a misaligned address
on the leftover one.
2022-02-13 02:20:56 -05:00
lat9nq
c5d22952bf
hid: Stub IsUsbFullKeyControllerEnabled
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Used by Splatoon 2, when opening the inventory from a LAN battle lobby.
Reference: https://switchbrew.org/wiki/HID_services
2022-02-12 15:42:50 -05:00
lat9nq
81806603eb
audio_core: Update current process revision
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Update CURRENT_PROCESS_REVISION from REV9 to REVA.
Used by Nintendo Entertainment System - Nintendo Switch Online 6.0.0 and
Super Nintendo Entertainment System - Nintendo Switch Online 3.0.0.
2022-02-11 00:56:13 -05:00
bunnei
ca9da569ce
Merge pull request #7852 from Morph1984/new-uuid
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common: Revise and fix the UUID implementation
2022-02-10 21:52:13 -07:00
Narr the Reg
6705439cf3
service/mnpp: Stub mnpp_app
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Used in Super Nintendo Entertainment System™ - Nintendo Switch Online
2022-02-10 21:55:28 -06:00
Morph
3799c820ca
common: uuid: Use sizeof(u64) instead of 8 in Hash()
2022-02-10 15:03:49 -05:00
bunnei
1105614b86
Merge pull request #7861 from german77/user_features
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yuzu: New hotkeys and mute audio on background
2022-02-10 10:06:58 -07:00
Narr the Reg
6a1ad03153
nfp: Separate nfc tag from amiibo data
2022-02-10 10:58:37 -06:00
bunnei
fc01074f89
Merge pull request #7860 from german77/no-more-drift
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yuzu: Add auto center on right click
2022-02-09 17:52:39 -07:00
Narr the Reg
d0c7c3f64f
svc: Set unique names for function tables
2022-02-08 21:03:31 -06:00
bunnei
862dddf8c9
hle: kernel: KCodeMemory: Remove unused QueryMemory.
2022-02-08 18:49:41 -08:00
bunnei
d134ca68c6
hle: kernel: KCodeMemory: Correct m_page_group number of pages.
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Credits to @xerpi for finding this issue and pointing it out on #7519 .
2022-02-08 18:47:11 -08:00
german77
e35c2fd5d0
nfp: Address compiler issues
2022-02-08 18:52:44 -06:00
Narr the Reg
29f9a454eb
nfp: Validate amiibo files
2022-02-08 14:09:30 -06:00
german77
41b65d38fa
yuzu: Allow to open and remove the amiibo
2022-02-08 10:08:04 -06:00
german77
fc9abd3c62
nfp: Improve implementation
2022-02-08 10:08:04 -06:00
german77
c001a2af25
nfp: Move IUser class to header and add missing enum and structs
2022-02-07 09:18:22 -06:00
german77
3d24eb54ec
nfp: Sort functions by command number
2022-02-07 09:18:22 -06:00
german77
ab93b4c66d
yuzu: Mute audio when in background
2022-02-06 20:46:58 -06:00
german77
49eb78497b
yuzu: Add docked, GPU accuracy and adapting filter hotkeys
2022-02-06 20:46:58 -06:00
german77
6a4ab3e0d2
yuzu: Add auto center on right click
2022-02-06 19:56:03 -06:00
german77
21742f0096
input_common: Remove battery duplicated struct and update every button press
2022-02-06 18:33:55 -06:00
Morph
b720009dc0
Merge pull request #7847 from tech-ticks/master
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service: pm: Implement AtmosphereGetProcessInfo
2022-02-05 19:22:45 -05:00
Morph
36910e9020
Merge pull request #7851 from lat9nq/cmd-add-motion
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yuzu-cmd: config: Support motion inputs
2022-02-05 19:22:18 -05:00
bunnei
0456ed6b4e
Merge pull request #7849 from Morph1984/qt-frameless-window
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main: Always remove the frameless window flag when restoring UI state
2022-02-05 15:18:48 -07:00
Morph
ec4d7f71fe
common: uuid: Return an invalid UUID if conversion from string fails
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The string constructor of UUID states:
Should the input string not meet the above requirements, an assert will be triggered and an invalid UUID is set instead.
2022-02-05 13:56:21 -05:00
Morph
25db62ce15
general: Rename NewUUID to UUID, and remove the previous UUID impl
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This completes the removal of the old UUID implementation.
2022-02-05 13:56:21 -05:00
Morph
dfe11d72e3
profile: Migrate to the new UUID implementation
2022-02-05 13:56:21 -05:00
Morph
d94dcaefa0
common: uuid: Add AsU128()
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This copies the internal bytes of the UUID into a u128 for backwards compatibility. This should not be used.
2022-02-05 13:56:21 -05:00
Morph
f0340b8d22
hle: ipc_helpers: Ignore -Wclass-memaccess
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This warning is triggered by GCC when copying into non-trivially default constructible types, as it uses the more restrictive std::is_trivial (which includes std::is_trivially_default_constructible) to determine whether memcpy is safe instead of std::is_trivially_copyable.
2022-02-05 13:56:20 -05:00
Morph
ee0547e4c4
service: Migrate to the new UUID implementation
2022-02-05 13:18:46 -05:00
Morph
cb30fe50cd
input/hid: Migrate to the new UUID implementation
2022-02-05 13:18:41 -05:00
Morph
3271099fea
common: Implement NewUUID
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This is a fixed and revised implementation of UUID that uses an array of bytes as its internal representation of a UUID instead of a u128 (which was an array of 2 u64s).
In addition to this, the generation of RFC 4122 Version 4 compliant UUIDs is also implemented.
2022-02-05 13:18:31 -05:00
bunnei
5cb1c2ad84
Merge pull request #7842 from german77/vibration_test
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yuzu: config: Vibrate the controller while configuring vibration strength
2022-02-05 02:57:26 -07:00
lat9nq
928380ebf9
config: Support motion inputs
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Motion inputs were not being read in by the config when yuzu-cmd boots
up. This adds support for those.
While we're at it, make a reference to the current player controls to
improve readability. Also updates the if statements in the Analog and
Button loops with curly braces to keep the style consistent.
2022-02-05 02:31:55 -05:00
bunnei
0ec5b9bff2
Merge pull request #7839 from german77/battery
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yuzu: ui: Improve battery symbols
2022-02-04 18:23:35 -07:00
Morph
edbfbf2f2f
main: Always remove the frameless window flag when restoring UI state
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For unknown reasons, this flag may persist after the application has been closed.
Removing this flag when restoring the UI state ensures that a frameless window will not be shown on startup.
2022-02-03 23:12:49 -05:00
Morph
fbefcf7280
input_common: Remove unused core include
2022-02-03 22:44:28 -05:00
tech-ticks
16bf50e610
service: pm: Implement AtmosphereGetProcessInfo
2022-02-04 01:41:36 +01:00
bunnei
fc8aef7323
Merge pull request #7811 from german77/analog-mod
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input_common: Use attributes for analog range modifiers
2022-02-03 12:21:11 -07:00
bunnei
8ec32e9755
Merge pull request #7814 from FernandoS27/another-bug-in-my-schedule
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Vulkan: Fix Scheduler Chunks when their FuncType is 0.
2022-02-02 19:15:06 -07:00
bunnei
03186af6a1
Merge pull request #7835 from bunnei/page-table-lock
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hle: kernel: KPageTable: Migrate locks to KScopedLightLock.
2022-02-02 17:58:55 -07:00
Morph
d68eb751c5
Merge pull request #7838 from lioncash/noncopy
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common_types: Remove NonCopyable struct
2022-02-02 16:04:26 -05:00
Narr the Reg
694c078655
yuzu: config: Vibrate the controller while configuring vibration strength
2022-02-02 14:54:24 -06:00
bunnei
9484519ec3
Merge pull request #7834 from german77/repeat
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yuzu: Disable auto repeat on hotkeys again
2022-02-02 13:20:18 -07:00
Lioncash
e015dc8264
texture_cache: Ensure has_blacklisted is always initialized
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Resolves a -Wmaybe_uninitialized warning
2022-02-02 14:37:27 -05:00
Lioncash
7367e55d1d
texture_cache: Remove dead code within SynchronizeAliases
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Since these were being copied by value, none of the changes applied in
the loop would be reflected.
However, from the looks of it, this would already be applied within
CopyImage() anyways, so this can be removed.
2022-02-02 14:37:22 -05:00
Lioncash
856f576c05
texture_cache: Amend unintended bitwise OR in SynchronizeAliases
2022-02-02 14:20:58 -05:00
Narr the Reg
064aa3de11
yuzu: ui: Improve battery symbols
2022-02-02 13:18:06 -06:00
Lioncash
ade44ac2ea
common_types: Remove NonCopyable struct
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Now that we're moved over to the YUZU_ defines, we can get rid of this
struct.
2022-02-02 13:19:01 -05:00
Lioncash
f785f73e92
general: Replace NonCopyable struct with equivalents
2022-02-02 13:17:12 -05:00
bunnei
09400e4f4e
Merge pull request #7806 from ameerj/atomic64-fallbacks
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shaders: Implement U32x2 atomic fallbacks when device does not support int64
2022-02-02 10:57:22 -07:00
Lioncash
76d83ffbec
general: Move deleted copy/move constructor/assignment operators to public interface
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This allows for better compiler errors, where the compiler will state a
copy or move couldn't occur due to the relevant function being deleted.
Previously a compiler would warn about the relevant function not being
accessible (which, while true, isn't as informative as it could be).
2022-02-02 12:17:08 -05:00
bunnei
72add82ee9
Merge pull request #7807 from german77/moar-buttons
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input_common: Add home and hard touch press buttons to UDP controllers
2022-02-01 22:37:13 -07:00
bunnei
995e27e9b7
hle: kernel: KPageTable: Migrate locks to KScopedLightLock.
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- More accurately reflects real kernel behavior by using guest locks.
2022-02-01 19:34:24 -08:00
Morph
79e8f4abe8
Merge pull request #7833 from lioncash/file-sys
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configure_filesystem: Add missing changeEvent() override
2022-02-01 22:15:37 -05:00
bunnei
404a94a199
Merge pull request #7792 from german77/translate
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hotkeys: Don't translate hotkey buttons
2022-02-01 20:07:52 -07:00
Lioncash
40d31b8b8a
configure_filesystem: Add missing changeEvent() override
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This allows the dialog to be retranslated during runtime if the language
is changed.
2022-02-01 22:03:12 -05:00
Lioncash
b9f06bd599
configure_filesystem: Normalize member function casing
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All other dialog types we have use CamelCase naming.
2022-02-01 22:01:22 -05:00
Narr the Reg
330b31ae2e
yuzu: Disable auto repeat on hotkeys again
2022-02-01 21:00:37 -06:00
bunnei
50e9ba34b4
Merge pull request #7809 from Morph1984/clock-constants
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common: wall_clock: Utilize constants for ms, us, and ns ratios
2022-02-01 18:34:31 -07:00
Morph
a28a10bc54
Merge pull request #7831 from lioncash/motion
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configure_motion_touch: Use functor versions of invokeMethod
2022-02-01 14:48:52 -05:00
Lioncash
5c4ed30c21
configure_motion_touch: Use functor versions of invokeMethod
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Same behavior, but ensures that the functions we're calling exist, since
they can be checked at compile-time.
2022-02-01 13:22:42 -05:00
Lioncash
e2a86e2c8a
configure_input_player: Eliminate variable shadowing
2022-02-01 12:54:00 -05:00
Lioncash
2dba59d1ff
configure_input_player: std::move input setters in HandleClick
2022-02-01 12:51:03 -05:00
Lioncash
9ba6bab920
configure_input_player: Avoid unnecessary ParamPackage copies
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Avoids churning allocations.
2022-02-01 12:20:23 -05:00
Lioncash
cd4aa50207
yuzu/game_list: Use non-deprecated version of QString's split() function
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The previous overload of split() was deprecated in 5.14.
2022-02-01 11:41:31 -05:00
Morph
7432343214
Merge pull request #7825 from lioncash/nodisc2
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common/file: Remove [[nodiscard]] from Open()
2022-02-01 02:29:36 -05:00
Lioncash
8f32bab4c9
common/file: Remove [[nodiscard]] from Open()
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Since this has a void return value, there's nothing that can actually be
used.
2022-02-01 02:19:21 -05:00
Morph
26a9dc3f65
Merge pull request #7824 from lioncash/scache
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video_core/shader_cache: Take std::span in RemoveShadersFromStorage()
2022-02-01 01:58:38 -05:00
Lioncash
360a97ab54
video_core/shader_cache: Remove unused algorithm include
2022-02-01 01:41:05 -05:00
Lioncash
540ed72e99
video_core/shader_cache: Take std::span in RemoveShadersFromStorage()
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Same behavior, but without the need to move into the function to avoid
an allocation.
2022-02-01 01:40:41 -05:00
bunnei
7ddccb55d2
Merge pull request #7821 from german77/espada_aguda
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svc: Add 32 bit SynchronizePreemptionState
2022-01-31 19:13:46 -07:00
Narr the Reg
1ed22b4613
svc: Add 32 bit SynchronizePreemptionState
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Used by Espgaluda II
2022-01-31 19:02:41 -06:00
Fernando Sahmkow
8a6e6465a7
Rasterizer: Refactor inlineToMemory.
2022-02-01 01:47:28 +01:00
Fernando Sahmkow
35ed051742
Vulkan: Fix Scheduler Chunks when their FuncType is 0.
2022-01-31 17:08:08 +01:00
german77
5bd0c1517f
input_common: Use attributes for analog range modifiers
2022-01-30 22:42:40 -06:00
Morph
6267110b69
common: wall_clock: Check precision against the emulated CPU and CNTFRQ
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In addition to requiring nanosecond precision, using the native clock requires that the hardware TSC has a precision greater than the emulated CPU and its clock counter.
2022-01-30 12:57:23 -05:00
Morph
4e766280c4
common: wall_clock: Utilize constants for ms, us, and ns ratios
2022-01-30 12:36:56 -05:00
german77
3d2d77eb3f
input_common: Add home and hard touch press buttons to UDP controllers
2022-01-30 09:17:22 -06:00
ameerj
e394e1ecc4
emit_glsl_atomic: Implement 32x2 fallback atomic ops
2022-01-29 19:56:03 -05:00
ameerj
90a0506d56
lower_int64_to_int32: Add 64-bit atomic fallbacks
2022-01-29 19:56:02 -05:00
ameerj
ad58d7eae7
shaders: Add U64->U32x2 Atomic fallback functions
2022-01-29 19:55:53 -05:00
Fernando Sahmkow
d0a5a48948
GPU: Improve syncing.
2022-01-29 23:02:04 +01:00
Fernando Sahmkow
4258d515e6
Rasterizer: Implement Inline2Memory Acceleration.
2022-01-29 22:53:27 +01:00
Fernando Sahmkow
f54280dafd
Inline2Memory: Flush before writting buffer.
2022-01-29 17:42:28 +01:00
Morph
11099dda2e
Merge pull request #7791 from german77/wall_clock
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wall_clock: Use standard wall clock if rtsc frequency is too low
2022-01-28 20:04:24 -05:00
ameerj
4790ba7839
spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics
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Some drivers do not support 64-bit atomics, and fallback to atomically modifying U32x2 vectors. This change ensures that U32x2 storage vectors are defined in the spir-v shader when 64-bit atomics are used.
Fixes a hang on some devices, notably Intel GPUs, when booting Pokemon Legends Arceus
2022-01-28 19:00:04 -05:00
Morph
1900abde13
Merge pull request #7784 from german77/ds5
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input_common: Add DS5 to HD rumble list
2022-01-28 18:36:28 -05:00
Morph
60b5670577
Merge pull request #7787 from bunnei/scheduler-deadlock-fix
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hle: kernel: KScheduler: Fix deadlock with core waiting for a thread lock that has migrated.
2022-01-28 18:30:29 -05:00
Morph
b00406c8e4
Merge pull request #7788 from ameerj/stream-buffer-begin
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buffer_cache: Reduce stream buffer allocations when expanding from the left
2022-01-28 18:30:01 -05:00
Morph
8dea7fa129
Merge pull request #7786 from ameerj/vmnmx-sel
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video_minimum_maximum: Implement src operand selectors
2022-01-28 18:24:56 -05:00
ameerj
beaf7654bb
emit_spirv: Add Xfb execution mode when transform feedback is used
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Fixes Transform Feedback on Vulkan AMD drivers.
2022-01-28 16:32:48 -05:00
bunnei
0dec42431f
Merge pull request #7770 from german77/motion-threshold
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input_common: Add option to configure gyro threshold
2022-01-27 15:44:04 -08:00
german77
fea05a17ea
hotkeys: Don't translate hotkey buttons
2022-01-27 17:32:48 -06:00
german77
e4c63d432d
wall_clock: use standard wall clock if rtsc frequency is too low
2022-01-27 17:07:52 -06:00
ameerj
f300a1d54b
buffer_cache: Reduce stream buffer allocations when expanding from the left
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The existing stream buffer optimization accounts for size increases at the end of the allocated buffer.
This adds the same optimization, increasing the size from the beginning of the buffer as well to reduce buffer allocations when expanding the same buffer from the left.
2022-01-27 15:31:43 -05:00
bunnei
3a1a3dd0db
hle: kernel: KScheduler: Fix deadlock with core waiting for a thread lock that has migrated.
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- Previously, it was possible for a thread migration to occur from core A to core B.
- Next, core B waits on a guest lock that must be released by a thread queued for core A.
- Meanwhile, core A is still waiting on the core B's current thread lock - resulting in a deadlock.
- Fix this by try-locking the thread lock.
- Fixes softlocks in FF8 and Pokemon Legends Arceus.
2022-01-27 12:17:14 -08:00
ameerj
74e6e3623f
video_minimum_maximum: Implement src operand selectors
...
Used by Pokemon Legends: Arceus
2022-01-27 14:55:08 -05:00
Morph
8a244dd3d3
Merge pull request #7783 from lioncash/abi-cexpr
...
common/xbyak_api: Make BuildRegSet() constexpr
2022-01-27 10:29:34 -05:00
Narr the Reg
fd1cef5616
input_common: Add DS5 to HD rumble list
2022-01-26 21:49:32 -06:00
bunnei
adcac857f8
Merge pull request #7762 from bunnei/un-map-improve
...
Kernel Memory Updates (Part 4): Improve Un/MapPages, and more.
2022-01-26 17:54:20 -08:00
Lioncash
f6a049337e
common/xbyak_api: Make BuildRegSet() constexpr
...
This allows us to eliminate any static constructors that would have been
emitted due to the function not being constexpr.
2022-01-26 16:29:15 -05:00
bunnei
40050c1188
Merge pull request #7780 from lioncash/macro
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video_core/macro: Move impl classes into their cpp files
2022-01-26 12:39:59 -08:00
bunnei
9bf7ad97f5
Merge pull request #7769 from german77/no-control
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yuzu: Add setting to disable controller navigation
2022-01-25 20:24:42 -08:00
bunnei
5723145165
Merge pull request #7768 from Moonlacer/fsr-1.0.2
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Update AMD FidelityFX Super Resolution™ to 1.0.2
2022-01-25 17:32:44 -08:00
Morph
84cc22b21b
Merge pull request #7777 from lioncash/nodisc
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shader_recompiler: Remove unnecessary [[nodiscard]] specifier
2022-01-25 16:16:20 -05:00
Morph
c93dd45997
Merge pull request #7779 from lioncash/gpu-iface
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gpu: Remove obsoleted CDmaPusher() accessors
2022-01-25 16:16:04 -05:00
Morph
a1c4bca908
Merge pull request #7778 from lioncash/comma
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vk_fsr: Replace comma operator with semicolon
2022-01-25 16:15:53 -05:00
Morph
432f4441b9
Merge pull request #7774 from lioncash/mapping
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input_common/main: Pass MappingData by const reference in callbacks
2022-01-25 16:15:45 -05:00
Morph
306b3491c4
Merge pull request #7773 from lioncash/udp-deprecated
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input_common/udp_client: Replace deprecated from_string()/to_ulong() functions
2022-01-25 16:15:27 -05:00
Morph
8dbad556ec
Merge pull request #7771 from lioncash/assert
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kernel/k_affinity_mask: Remove duplicated assert
2022-01-25 16:15:18 -05:00
Lioncash
a8a4f37628
video_core/macro: Add missing <cstring> header
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Necessary since memcpy is used.
2022-01-25 14:10:02 -05:00
Lioncash
81d1a1133d
video_core/macro_interpreter: Move impl class to the cpp file
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Keeps the implementation hidden from the intended API and lessens the
header dependencies on the interpreter's header.
2022-01-25 14:03:48 -05:00
Lioncash
cfd9f7d25b
video_core/macro_hle: Return unique_ptr directly from GetHLEProgram()
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Same behavior, but less code and header dependencies.
2022-01-25 13:50:14 -05:00
Lioncash
a05d9405b9
video_core/macro: Remove unused parameter from Execute()
...
Simplifies the function interface.
2022-01-25 13:41:38 -05:00
Lioncash
74f80299b0
video_core/macro_jit_x64: Remove unused impl class member
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Reduces the size of the impl class a tiny bit.
2022-01-25 13:33:09 -05:00
Lioncash
f11eefed56
video_core/macro_jit_x64: Decouple PersistentCallerSavedRegs() from impl
...
This doesn't depend on class state and can just be a regular function.
2022-01-25 13:31:54 -05:00
Lioncash
6b873b72ae
video_core/macro_jit_x64: Move impl class into cpp file
...
Keeps the implementation internalized and also reduces API-facing header
dependencies.
Notably, this fully internalizes all of the xbyak externals.
2022-01-25 13:31:46 -05:00
Lioncash
a3c81745b1
video_core/macro_hle: Move impl class into cpp file
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Given it's intended to be an internal implementation class, we can move
it into the cpp file to ensure that.
This also lets us move some header dependencies into the cpp file as
well.
2022-01-25 13:15:48 -05:00
Lioncash
d8486a9968
gpu: Tidy up forward declarations
...
Over time a few forward declarations became unnecessary, so we can
remove these to tidy up the header a little bit.
2022-01-25 13:05:39 -05:00
Lioncash
9b38c8ef08
gpu: Remove obsoleted CDMAPusher() accessors
...
These were obsoleted in 2c47f8aa18
but
were accidentally overlooked.
2022-01-25 12:53:56 -05:00
Lioncash
e7af84670d
vk_fsr: Replace comma operator with semicolon
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Generally, we should be ending statements with a semicolon not a comma
Resolves a clang diagnostic.
2022-01-25 12:42:27 -05:00
Lioncash
b46ec4efea
shader_recompiler: Remove unnecessary [[nodiscard]]
...
Since ConvertLegacyToGeneric has a void return value, there's nothing
that is actually returned by the function.
2022-01-25 12:16:09 -05:00
bunnei
4f9f55ec21
Merge pull request #7765 from bunnei/update-thread-count
...
hle: kernel: KThread: Improve Increment/Decrement RunningThreadCount.
2022-01-24 18:58:48 -08:00
bunnei
3442365127
Merge pull request #7760 from german77/inverted_keyboard
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yuzu: Add modifiers for keyboard
2022-01-24 15:41:49 -08:00
Lioncash
651358d0b6
input_common/input_engine: Ensure PadIdentifier UUIDs have a valid initial state
...
The default constructor of a UUID instance doesn't initialize the
underlying array.
2022-01-24 11:57:48 -05:00
Lioncash
187c9d7e33
input_common/input_mapping: Simplify UUID validity checks
...
Makes the checks a little more intuitive to read and doesn't construct
an extra UUID instance
2022-01-24 11:49:52 -05:00
Lioncash
0849be094e
input_common/input_mapping: Add missing includes
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Ensures that the class always sees the types it needs.
2022-01-24 11:49:31 -05:00
Lioncash
8bb39750a1
input_common/input_mapping: Remove const from return value
...
Top-level const on a return by value can inhibit move semantics, and is
unnecessary.
2022-01-24 11:39:20 -05:00
Lioncash
12e7d3b254
input_common/input_mapping: Default constructor
2022-01-24 11:37:48 -05:00
Lioncash
51dd3da11c
input_common/main: Pass MappingData by const reference in callbacks
...
Avoids creating unnecessary 168 byte copies per callback invocation.
2022-01-24 11:31:43 -05:00
Lioncash
87eb3cb083
input_common/udp_client: Replace deprecated from_string()/to_ulong() functions
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These are deprecated and make_address variants and to_uint() should be used instead.
2022-01-24 11:14:30 -05:00
Lioncash
b084a9bf0a
input_common/udp_client: Prevent unnecessary string copies
...
We can also remove some redundant const on the return values, since
these don't do anything
2022-01-24 10:58:25 -05:00
Lioncash
2f12caccf9
kernel/k_affinity_mask: Remove duplicated assert
...
This is already checked inside GetCoreBit()
2022-01-24 10:35:22 -05:00
german77
ebf19616f4
input_common: Add option to configure gyro threshold
2022-01-23 21:54:33 -06:00
german77
b998aa5504
yuzu: Add setting to disable controller navigation
2022-01-23 21:08:49 -06:00
Moonlacer
fdde08bd01
Update FSR to 1.0.2
...
Updates yuzu's FSR implementation to 1.0.2
2022-01-23 14:38:48 -06:00
bunnei
59add00d4a
hle: kernel: KThread: Improve Increment/Decrement RunningThreadCount.
...
- Previously implementation was incorrect, and would occasionally underflow.
2022-01-22 21:09:45 -08:00
bunnei
e791da9791
core: hle: kernel: KPageTable: Various improvements to MapPages and UnmapPages.
2022-01-22 20:51:34 -08:00
bunnei
07add23251
core: hle: kernel: KPageTable: MapProcessCode: Various cleanup.
2022-01-22 20:51:34 -08:00
bunnei
ee25e0a40b
core: hle: kernel: KPageTable: ReserveTransferMemory: Various cleanup.
2022-01-22 20:51:34 -08:00
bunnei
0cee5e1af8
core: hle: kernel: KPageTable: ResetTransferMemory: Various cleanup.
2022-01-22 20:51:34 -08:00
bunnei
ffcaf5af90
core: hle: kernel: KPageTable: SetMemoryAttribute: Various cleanup.
2022-01-22 20:51:34 -08:00
bunnei
5b57ee66ce
Merge pull request #7716 from german77/volume
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yuzu: Add volume hotkeys
2022-01-22 02:25:59 -08:00
bunnei
2935c9d8de
core: hle: kernel: KPageTable: Assert valid address on GetPhysicalAddr.
2022-01-22 01:33:26 -08:00
bunnei
264bb5abf7
core: hle: kernel: KPageTable: Operate: Assert lock ownership.
2022-01-22 01:33:26 -08:00
bunnei
0137f2e6e1
core: hle: kernel: KPageTable: SetHeapSize: Cleanup & take physical memory lock.
2022-01-22 01:33:26 -08:00
bunnei
6d8e498f76
core: hle: kernel: Refactor Un/MapPhysicalMemory to remove unnecessary methods.
2022-01-22 01:33:26 -08:00
bunnei
b8b1b58f36
core: hle: kernel: Rename Un/Map to Un/MapMeory.
2022-01-22 01:33:26 -08:00
bunnei
8433edacb3
Merge pull request #7735 from german77/udp_battery
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input_common: Report battery for UDP controllers
2022-01-22 01:28:14 -08:00
bunnei
68c8a1b170
Merge pull request #7737 from bunnei/fix-dummy-thread-leak
...
Various fixes to HLE service thread management
2022-01-21 22:34:47 -08:00
Narr the Reg
7d133fd37e
yuzu: Add modifiers for keyboard
2022-01-21 20:41:50 -06:00
bunnei
cef7649bed
Merge pull request #7752 from Morph1984/SetCpuOverclockEnabled
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service: apm: Stub ISession SetCpuOverclockEnabled
2022-01-21 17:13:52 -08:00
bunnei
615fb40416
hle: kernel: KThread: Ensure host (dummy) threads block on locking.
...
- But do not enter the priority queue, as otherwise they will be scheduled.
- Allows dummy threads to use guest synchronization primitives.
2022-01-21 17:12:06 -08:00
Lioncash
12bf8ca929
service/wlan: Update function tables
2022-01-21 16:35:51 -05:00
Lioncash
8dd6dc9a29
service/usb: Update function tables
2022-01-21 16:31:57 -05:00
Lioncash
43039d95ac
service/set: Update function tables
2022-01-21 16:26:12 -05:00
Lioncash
7ba6f68a8d
service/ns: Update function tables
2022-01-21 16:21:35 -05:00
Lioncash
19c11e2fd2
service/nim: Update unknown function table entries
2022-01-21 16:17:40 -05:00
Lioncash
888bc10c17
service/friend: Update unknown function table entries
2022-01-21 16:08:46 -05:00
Lioncash
54150f5afa
service/filsystem: Update fsp-srv function table
2022-01-21 16:07:01 -05:00
Lioncash
3da43ad2a9
service/btm: Update function tables
2022-01-21 15:59:41 -05:00
Lioncash
0f7337c522
service/audio: Update audctl unknown function names
2022-01-21 15:50:38 -05:00
Lioncash
29e3636e0a
service/am: Update omm function tables
2022-01-21 15:40:08 -05:00
Lioncash
a271cf89cf
service/acc: Update unknown function names
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Switchbrew has the function names now.
2022-01-21 15:33:22 -05:00
bunnei
88d9b55b14
Merge pull request #7755 from v1993/someone-in-here-lacks-system-wide-theming
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Use Default Colorful theme by default outside of Windows
2022-01-21 11:51:29 -08:00
bunnei
03cf308c16
Merge pull request #7731 from v1993/xfb-varying-check-fix
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shader_recompiler: fix potential OOB access
2022-01-21 10:45:56 -08:00
v1993
d63d8bf7f9
Use Default Colorful theme by default outside of Windows
...
On OSes with system-wide theming this allows yuzu to follow system style, regardless of its exact coloration, working well with both light and dark system themes. Dark /Colorful, on the other hand, forces dark theme regardless of user preferences set in system settings, making for a poor default.
Use Colorful variation to keep in line with icon style of patron-voted Dark Colorful.
2022-01-21 20:57:00 +03:00
Morph
a396473201
service: apm: Stub ISession SetCpuOverclockEnabled
...
Since we don't currently support CPU overclocking within the emulated system, this can be stubbed for now, like APM IsCpuOverclockEnabled.
- Used by Gravity Rider Zero
2022-01-20 21:07:26 -05:00
bunnei
ef7c50b276
Merge pull request #7695 from Morph1984/is-pow2
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common: bit_util: Add IsPow2 helper function
2022-01-20 18:06:11 -08:00
bunnei
f6815086a1
hle: kernel: Remove redundant tracking of dummy threads.
...
- These are already tracked by kernel's registered_objects member.
2022-01-20 17:08:00 -08:00
bunnei
91ff6d4cb3
hle: kernel: KThread: DummyThread can be waited, ensure wait_queue is not nullptr.
2022-01-20 17:08:00 -08:00
bunnei
46a620f9d7
hle: kernel: KThread: Decrease DummyThread priority to ensure it is never scheduled.
2022-01-20 17:08:00 -08:00
bunnei
0b37e7cb39
hle: kernel: service_thread: Ensure dummy thread is closed & destroyed on thread exit.
2022-01-20 17:08:00 -08:00
bunnei
384e24d3e9
hle: kernel: KServerSession: Remove hack for CompleteSyncRequest.
...
- This does not appear to be necessary anymore.
2022-01-20 17:08:00 -08:00
bunnei
ad53dc22fd
hle: kernel: KServerSession: Simplify CompleteSyncRequest EndWait.
...
- Considering is_thread_waiting is never set, so we can remove IsThreadWaiting.
- KThread::EndWait will take the scheduler lock, so we can remove the redundant lock.
2022-01-20 17:08:00 -08:00
bunnei
5ffec69dc7
hle: kernel: KThread: Ensure dummy threads never call EndWait.
...
- These are only used by host threads for locking and will never have a wait_queue.
2022-01-20 17:08:00 -08:00
bunnei
11a380c3da
hle: kernel: KScheduler: Ensure dummy threads are never scheduled.
...
- These are only used by host threads for locking.
2022-01-20 17:08:00 -08:00
bunnei
f6cbb14dce
hle: kernel: KThread: Rename thread_type_for_debugging -> thread_type.
...
- This will be used to ensure that we do not schedule dummy threads.
2022-01-20 17:08:00 -08:00
bunnei
e781f6e767
Merge pull request #7710 from german77/just-shake-it
...
core/hid: Increment shake force
2022-01-20 16:53:22 -08:00
Jan Beich
d24a4b79d4
video_core: constify AVCodec for ffmpeg >= 5.0
...
src/video_core/command_classes/codecs/codec.cpp:177:16: error: assigning to 'AVCodec *' from 'const AVCodec *' discards qualifiers
av_codec = avcodec_find_decoder(codec);
^~~~~~~~~~~~~~~~~~~~~~~~~~~
2022-01-20 11:09:21 +00:00
Morph
dc471700ca
Merge pull request #7726 from german77/clamp
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service/hid: Initialize applet_resource on SetNpadAnalogStickUseCenterClamp
2022-01-19 14:31:15 -08:00
german77
8fa0416fee
service/hid: Initialize applet_resource on SetNpadAnalogStickUseCenterClamp
2022-01-19 14:20:31 -06:00
Georg Lehmann
d15814d39f
vulkan_device: Fix sType for VkPhysicalDeviceShaderAtomicInt64Features
2022-01-19 19:48:46 +01:00
bunnei
b5e83bcc7b
Merge pull request #7701 from bunnei/clear-mem-pages
...
Kernel Memory Updates (Part 3): Clear KMemoryManager pages & other fixes
2022-01-18 21:20:42 -08:00
bunnei
fc3eb72359
Merge pull request #7715 from gidoly/patch-4
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Xbox controller default name nit pick
2022-01-18 21:14:30 -08:00
bunnei
eceee8e5f4
Merge pull request #7725 from german77/mouse_in_motion
...
input_common: Reintroduce motion from mouse and use button names
2022-01-18 18:16:27 -08:00
bunnei
101d86897b
Merge pull request #7712 from bunnei/fix-thread-exit
...
Accurately implement thread exit
2022-01-17 18:08:24 -08:00
bunnei
1dbb9e353e
Merge pull request #7724 from ameerj/astc_new_nv
...
astc_decoder: Combine FastReplicate functions to work around new NV driver bug
2022-01-17 16:48:04 -08:00
bunnei
5eb0b65590
Merge pull request #7732 from v1993/patch-7
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kernel: remove no-op code
2022-01-17 15:37:16 -08:00
Narr the Reg
36144a5690
input_common: Report battery for UDP controllers
2022-01-17 13:30:15 -06:00
v1993
a943600019
shader_recompiler: fix potential OOB access
...
Found by static analysis with PVS-Studio. Original check wasn't actually checking for OOB and would segfault in case of it.
2022-01-17 21:50:51 +03:00
Mai M
45ac3f414e
Merge pull request #7730 from v1993/patch-6
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input_common: nitpick about SetHatButton usage
2022-01-17 13:43:34 -05:00
Mai M
b92198b7f8
Merge pull request #7729 from v1993/patch-5
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input_common: fix copy-paste error
2022-01-17 13:43:21 -05:00
Mai M
cf4893410b
Merge pull request #7728 from v1993/patch-4
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hid: fix std::transform call
2022-01-17 13:43:11 -05:00
Mai M
345bcd4cdf
Merge pull request #7727 from v1993/patch-3
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hid: Correct assignment source for rotations
2022-01-17 13:42:57 -05:00
Valeri
84786dde00
hle: remove no-op code
...
Found by static analysis with PVS-Studio. Nobody seems to really know what was it doing there.
2022-01-17 13:51:12 +03:00
Valeri
3431e0acf5
input_common: nitpick about SetHatButton usage
2022-01-17 12:04:38 +03:00
Valeri
a99f84f4b2
input_common: fix copy-paste error
...
Found by static analysis with PVS-Studio.
2022-01-17 11:31:38 +03:00
Valeri
8eddafd9d0
hid: fix std::transform call
...
Found by static analysis with PVS-Studio.
2022-01-17 10:47:38 +03:00
Morph
78e233c460
uisettings: Add enumeration type for themes
...
Eliminates the usage of a magic number to indicate the default index of the themes array,
2022-01-17 02:46:30 -05:00
gidoly
789af19c60
config: Change default theme to Dark Colorful
2022-01-17 02:41:53 -05:00
Valeri
c624edceba
Correct assignment source for rotations
...
Found by static analysis with PVS-Studio
2022-01-17 10:40:41 +03:00
german77
9eab07f863
input_common: Reintroduce motion from mouse and use button names
2022-01-16 20:37:34 -06:00
ameerj
a5bff8e9b3
astc_decoder: Combine FastReplicate functions to work around new NV driver bug
...
The new Nvidia drivers have a bug where the FastReplicateTo6 function produces a lookup into the REPLICATE_TO_8 table rather than the REPLICATE_TO_6 table.
This seems to be an optimization gone wrong. Combining the logic of the FastReplicate functions seems to address the bug.
2022-01-16 16:13:20 -05:00
german77
850896a52b
audio/stream: Adjust volume scale factor
2022-01-15 20:28:37 -06:00
german77
c8b3a12856
yuzu: Add volume up/down hotkeys
2022-01-15 20:28:37 -06:00
gidoly
92d676d788
Xbox controller default name nit pick
...
Discord User moon lacer pointed us that official name is 'Xbox' not 'XBox'
2022-01-16 05:59:31 +09:00
german77
419f427a01
yuzu: Remove speed limit hotkeys
2022-01-15 13:44:45 -06:00
bunnei
480b03b645
Merge pull request #7713 from gidoly/patch-3
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Change default name for playstation controllers
2022-01-15 02:39:58 -08:00
bunnei
5eda606952
Merge pull request #7711 from bunnei/fix-service-thread-race-v2
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hle: kernel: Fix service_threads access to be thread safe V2.
2022-01-14 22:22:39 -08:00
bunnei
b54cbc985e
hle: kernel: k_memory_manager: Clear pages on allocation & free.
...
- Heap pages should be zero'd.
- Also explicitly passed along heap allocation option.
2022-01-14 21:16:33 -08:00
gidoly
7978ea4e8c
Change default name for ps controllers
...
Minor nitpick
Code is from narr
2022-01-15 10:29:42 +09:00
bunnei
4064e03568
Merge pull request #7707 from german77/slow-update
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service/hid: Decrease motion update rate
2022-01-14 17:13:30 -08:00
bunnei
f499c8177e
core: hle: kernel: KThread: Integrate with KWorkerTask and implement DoWorkerTaskImpl.
...
- This is used to terminate a thread asynchronously after it has been exited.
- This fixes a crash that can occur in Pokemon Sword/Shield because a thread is incorrectly closed on svcExitThread, then, the thread is destroyed on svcCloseHandle while it is still scheduled.
- Instead, we now wait for the thread to no longer be scheduled on all cores before destroying it from KWorkerTaskManager, which is accurate to HOS behavior.
2022-01-14 16:44:14 -08:00
bunnei
d8b3f665db
core: hle: kernel: KProcess: Integrate with KWorkerTask and add unimplemented DoWorkerTaskImpl.
2022-01-14 16:44:14 -08:00
bunnei
03884b7ea6
core: hle: kernel: KThread: Replace Suspend with UpdateState & various updates.
...
- This makes our implementations of these more closely match HOS.
2022-01-14 16:44:14 -08:00
bunnei
c905044e1b
core: hle: kernel: Instantiate a kernel instance of KWorkerTaskManager.
2022-01-14 16:44:14 -08:00
bunnei
bf32fcc817
core: hle: kernel: Add KWorkerTask and KWorkerTaskManager.
...
- These primitives are used to dispatch asynchronous kernel tasks from KThread and KProcess.
2022-01-14 16:43:59 -08:00
bunnei
f6de57c1a5
common: fiber: YieldTo: Avoid hard crash on nullptr previous_fiber.
...
- When the emulator crashes to desktop below, we don't even get this captured in a log, making such issues harder to debug.
2022-01-14 16:17:19 -08:00
bunnei
cc112f971e
hle: kernel: Fix service_threads access to be thread safe V2.
...
- PR #7699 attempted to fix CreateServiceThread and ReleaseServiceThread to be thread safe, but inadvertently introduced a possible dead-lock.
- With this PR, we use a worker thread to manage the service thread list, allowing it only to be accessed by a single thread, and guaranteeing threads will not destroy themselves.
- Fixes a rare crash in Pokemon Sword/Shield, I've now run this game for ~12 hours non-stop and am quite confident this is a good solution for this issue.
2022-01-14 16:02:57 -08:00
Narr the Reg
5ce5432830
core/hid: Increment shake force
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With the current settings 2p mode in pokemon let's go wasn't showing up. By making the shake more violent we can make it appear without any effort using the keyboard
2022-01-14 11:11:20 -06:00
Mai M
b2d45a4072
Merge pull request #7699 from bunnei/fix-service-thread-race
...
hle: kernel: Fix service_threads access to be thread safe.
2022-01-14 00:46:16 -05:00
Mai M
07e477f891
Merge pull request #7698 from bunnei/mem-code-memory-updates
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Kernel Memory Updates (Part 2): SetProcessMemoryPermission, update permissions, and other minor changes.
2022-01-14 00:41:17 -05:00
bunnei
2147240e47
hle: kernel: Fix service_threads access to be thread safe.
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- CreateServiceThread and ReleaseServiceThread can be accessed by different threads, uses a lock to make this thread safe.
- Fixes a rare crash in Pokemon Sword/Shield that can occur when a new service thread is being created while an old one is being destroyed.
2022-01-13 21:26:10 -08:00
bunnei
f1aa7ff893
Merge pull request #7690 from Morph1984/increase-file-limit-win
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yuzu: main: Increase the open file limit on Windows to 8192
2022-01-13 21:25:06 -08:00
bunnei
b3bcf0fa88
Merge pull request #7700 from german77/no-gyro
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core/hid: Reduce gyro threshold even more
2022-01-13 21:24:41 -08:00
Narr the Reg
8185509683
service/hid: Decrease motion update rate
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Motion stops working in Mario Tennis in swing mode if the update rate is too fast even when HW it updates at the same speed. 10ms it's the minimum period that the game needs to start working again.
2022-01-12 22:55:33 -06:00
Narr the Reg
d348070226
core/hid: Reduce gyro threshold even more
2022-01-11 23:15:39 -06:00
bunnei
eb7197eb47
Merge pull request #7697 from abouvier/opt-tests
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cmake: make tests optional
2022-01-11 20:58:16 -08:00
bunnei
49a0e4330e
hle: kernel: k_page_table: Update SetProcessMemoryPermission.
2022-01-11 16:28:11 -08:00
bunnei
6ac44f3bdc
hle: service: ldr: UnmapCodeMemory BSS only when set.
2022-01-11 16:28:11 -08:00
bunnei
6123b6ea45
hle: kernel: k_page_table: ReadAndWrite -> UserReadWrite.
2022-01-11 16:28:11 -08:00
bunnei
081669c334
hle: kernel: k_page_table: Rename *ProcessCodeMemory -> *CodeMemory.
2022-01-11 16:28:11 -08:00
bunnei
599c0763e5
Merge pull request #7684 from bunnei/set-mem-perm-attr
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Kernel Memory Updates (Part 1): SetMemoryAttribute, and other minor changes.
2022-01-11 16:26:17 -08:00
Alexandre Bouvier
c8b358dba2
cmake: make tests optional
2022-01-12 00:36:20 +01:00
Morph
d92b5fc435
common: bit_util: Add IsPow2 helper function
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Makes use of std::has_single_bit() to check whether the value is a power of 2.
2022-01-11 16:01:12 -05:00
bunnei
c65c651b6f
Merge pull request #7633 from german77/hotkeys
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yuzu: Add controller hotkeys
2022-01-11 10:49:23 -08:00
Morph
36da4d1121
yuzu: main: Increase the open file limit on Windows to 8192
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This is a temporary solution for now to accommodate for mods containing more than 4096 files.
2022-01-09 21:33:58 -05:00
Morph
b3308830b2
Merge pull request #7683 from liushuyu/fmt-8.1
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logging: adapt to changes in fmt 8.1
2022-01-09 18:29:59 -08:00
Morph
18adea343e
Merge pull request #7687 from german77/tas_handle
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input_common: Handle errors on TAS scripts
2022-01-09 16:43:06 -08:00
liushuyu
09f4f3f23b
logging/log.h: move enum class formatter to a separate file ...
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... to common/logging/formatter.h
2022-01-09 17:35:33 -07:00
liushuyu
099dd0c0d2
logging/log: use underlying_type
instead of hardcoding types
2022-01-08 16:02:49 -07:00
bunnei
acbfb0083a
Merge pull request #7682 from german77/udp_fix
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input_common: Fix UDP controller mappings
2022-01-08 13:41:39 -08:00
bunnei
af4696657c
core: hle: kernel: svc: Updates to SetMemoryAttribute and SetMemoryPermission.
2022-01-08 12:18:14 -08:00
german77
ea089c012e
input_common: Handle errors on TAS scripts
2022-01-08 12:27:16 -06:00
bunnei
b9a313057e
core: hle: kernel: k_page_table: Update CheckMemoryState.
2022-01-08 03:20:57 -08:00
liushuyu
42f653ab6f
logging: adapt to changes in fmt 8.1
2022-01-08 01:49:26 -07:00
bunnei
26f4e92c1f
Merge pull request #7680 from german77/accel_mapping
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input_common: Allow to only have acceleration motion data
2022-01-08 00:06:15 -08:00
german77
873d26b335
yuzu: Use pad parameter to choose the correct controller
2022-01-07 16:56:36 -06:00
german77
d05675242a
input_common: Fix udp motion not automapping to both sides
2022-01-07 16:56:36 -06:00
german77
72c8a94a6c
yuzu: Add controller hotkeys
2022-01-06 21:26:05 -06:00
german77
b94e947793
core/hid: Add home and screenshot button support
2022-01-06 21:11:27 -06:00
german77
50a7152941
core/hid: Set minimum gyro threshold
2022-01-06 20:05:59 -06:00
german77
4b4af29f86
input_common: Use accelerometer data for mapping
2022-01-06 20:05:49 -06:00
Fernando S
a95c49e7d0
Merge pull request #7658 from ameerj/sparse-fixes
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video_core/memory_manager: Fixes for sparse memory management
2022-01-06 13:50:14 +01:00
bunnei
f46e1b8ca2
Merge pull request #7674 from lat9nq/fix-custom-highlight
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configure_per_game: Initialize tabs after loading custom configuration
2022-01-05 16:14:15 -08:00
Mai M
7116a7d28b
Merge pull request #7673 from german77/no_return
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glsl: Remove unreachable return
2022-01-05 06:41:16 -05:00
lat9nq
62c13e8318
configure_per_game: Initialize tabs after loading custom configuration
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Changes tab initialization to happen after the configuration is loaded,
which means that it no longer happens as member initializers in the
ConfigurePerGame constructor. Removes the cluster of
??_tab->SetConfiguration's that I added earlier to get around this issue
initially.
Fixes a regression in #6774
2022-01-04 23:43:19 -05:00
Narr the Reg
41bbb31af4
video_core: Remove unnecesary maybe_unused flag
2022-01-04 21:25:47 -06:00
Narr the Reg
524674aafc
glsl: Remove unreachable return
2022-01-04 20:23:39 -06:00
bunnei
afb06b1495
Merge pull request #7636 from vonchenplus/buffer_queue_query
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core:hle:service:nvflinger Implement few type in bufferqueue query method
2022-01-04 11:28:49 -08:00
Fernando S
118d5fa3b0
Merge pull request #7670 from ameerj/vsync-block
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gpu: Add shut down method to synchronize threads before destruction
2022-01-04 14:16:24 +01:00
bunnei
c68a0d17fc
Merge pull request #7251 from FernandoS27/shader-dump
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ShaderDecompiler: Add a debug option to dump the game's shaders.
2022-01-03 17:56:30 -08:00
ameerj
c17938f96b
gpu: Add shut down method to synchronize threads before destruction
2022-01-03 20:47:26 -05:00
Fernando Sahmkow
f58ee3f15f
ShaderDecompiler: Add a debug option to dump the game's shaders.
2022-01-04 02:39:00 +01:00
ameerj
7652543231
Revert "Merge pull request #7668 from ameerj/fence-stop-token"
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This reverts commit e773354477
, reversing
changes made to abbbdc2bc0
.
2022-01-03 20:28:54 -05:00
bunnei
e773354477
Merge pull request #7668 from ameerj/fence-stop-token
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gpu: Use std::stop_token in WaitFence for VSync thread
2022-01-03 16:40:36 -08:00
bunnei
abbbdc2bc0
Merge pull request #7664 from german77/fallback
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core/hid: Add fallback to fullkey controllers
2022-01-03 15:04:37 -08:00
bunnei
05b7b177f6
Merge pull request #7662 from german77/uistatus
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yuzu: Fix UI elements not updating correctly
2022-01-03 13:24:15 -08:00
bunnei
b89d096652
Merge pull request #7663 from german77/applet
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controller_applet: Only populate supported controllers
2022-01-03 10:51:51 -08:00
ameerj
d866916f42
gpu: Use std::stop_token in WaitFence for VSync thread
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Fixes a hang that may occur when stopping emulation and the VSync thread is blocked on the syncpoint condition variable.
2022-01-03 12:31:33 -05:00
Fernando S
da8e0f6571
Merge pull request #7648 from bunnei/thread-pinning
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core: hle: kernel: Implement thread pinning.
2022-01-03 02:01:26 +01:00
Fernando S
3fa9702952
Merge pull request #7624 from ameerj/intel-msaa-scale
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vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
2022-01-03 00:40:14 +01:00
Fernando S
ae7da0b12d
Merge pull request #7629 from ameerj/nv-driver-fixes
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shaders: Add fixes for NVIDIA drivers 495+
2022-01-03 00:39:59 +01:00
german77
7a13a515d9
core/hid: Add fallback to fullkey controllers
2022-01-01 22:01:13 -06:00
german77
133f497f84
controller_applet: Only populate supported controllers
2022-01-01 21:42:17 -06:00
german77
a9ad983c13
yuzu: Fix UI elements not updating correctly
2022-01-01 17:57:43 -06:00
ameerj
951c61aeaa
texture_cache/util: Fix s32 overflow when resolving overlaps
2021-12-31 20:03:22 -05:00
ameerj
285b6dbc39
video_core/memory_manager: Fixes for sparse memory management
2021-12-31 17:04:02 -05:00
ameerj
2428214c4b
video_core/memory_manager: Deduplicate Read/WriteBlock
2021-12-31 02:08:22 -05:00
bunnei
667a8ae163
Merge pull request #7647 from german77/toad
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core/hid: Fix controller type validation
2021-12-30 16:54:35 -08:00
bunnei
3a89723d97
core: hle: kernel: Implement thread pinning.
...
- We largely had the mechanics in place for thread pinning, this change hooks these up.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp .
2021-12-30 15:50:45 -08:00
german77
9ee5c4ec56
core/hid: Fix controller type validation
2021-12-29 22:51:53 -06:00
bunnei
5e58271903
Merge pull request #7635 from bunnei/set-heap-size
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core: hle: kernel: Updated implementation of svcSetHeapSize.
2021-12-29 20:30:12 -08:00
ameerj
8c907c620d
glsl: Add boolean reference workaround
2021-12-29 19:03:50 -05:00
ameerj
b84d429c2e
glsl_context_get_set: Add alternative cbuf type for broken drivers
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some drivers have a bug bitwise converting floating point cbuf values to uint variables. This adds a workaround for these drivers to make all cbufs uint and convert to floating point as needed.
2021-12-29 19:03:50 -05:00
ameerj
9f34be5a61
emit_glsl_integer: Use negation work around
2021-12-29 19:03:50 -05:00
ameerj
14ac0c2923
shader: Add integer attribute get optimization pass
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Works around an nvidia driver bug, where casting the integer attributes to float and back to an integer always returned 0.
2021-12-29 19:03:49 -05:00
bunnei
279c7bcc1a
Merge pull request #7618 from goldenx86/patch-4
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Increase boost requirement to 1.78.0
2021-12-28 16:25:37 -08:00
Matías Locatti
c7235e67ef
Empty spaces
2021-12-28 18:50:51 -03:00
Matías Locatti
840d5520d2
Changes to avoid warnings in SSE4.2 optimized SPIR-V
2021-12-28 17:35:55 -03:00
Feng Chen
1eec9590c3
Remove invalid assertion statement
2021-12-28 18:51:11 +08:00
Feng Chen
e18bf4b062
Remove invalid header include
2021-12-28 18:51:11 +08:00
Feng Chen
88e1e7f14b
Implement few type in bufferqueue query method
2021-12-28 18:51:03 +08:00
bunnei
091463a429
core: hle: kernel: Updated implementation of svcSetHeapSize.
...
- Updates our svcSetHeapSize with latest HOS, furthermore allowing heap size to properly be extended/shrunk.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_set_heap_size.cpp .
2021-12-28 01:25:20 -08:00
bunnei
f67605e6aa
Merge pull request #7622 from ameerj/vk-rescale-invalid-ptr
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vk_texture_cache: Fix invalidated pointer access
2021-12-28 00:46:37 -08:00
bunnei
9a0648ff0a
Merge pull request #7621 from bunnei/set-mem-perm
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core: hle: kernel: Implement SetMemoryPermission.
2021-12-27 23:33:11 -08:00
bunnei
c9e4acc4e2
Merge pull request #7630 from ameerj/glasm-get-int
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emit_glasm_context_get_set: Fix GetAttribute return value type.
2021-12-27 16:35:11 -08:00
bunnei
292dfac25e
Merge pull request #7620 from bunnei/kernel-thread-x18
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core: hle: kernel: KThread: X18 should be a cryptographically random number.
2021-12-25 00:42:54 -08:00
ameerj
37addf7a94
emit_glasm_context_get_set: Fix GetAttribute return value type.
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GetAttribute expects an F32 result type at the IR level, this fixes the return value of attributes which were not returning an F32
2021-12-24 20:45:07 -05:00
ameerj
640fc1418b
emit_glsl_floating_point: Fix FPNeg on newer Nvidia drivers
2021-12-24 20:03:54 -05:00
ameerj
f9e0681d59
vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
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Fixes a crash when scaling MSAA textures in titles such as Sonic Colors Ultimate.
2021-12-23 22:35:19 -05:00
ameerj
cbc0f0a66e
blit_image: Remove unused function
2021-12-23 21:06:32 -05:00
ameerj
481b210c0d
vk_texture_cache: Fix invalidated pointer access
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The vulkan ImageView held a reference to its source image for rescale status checking. This pointer is sometimes invalidated when the texture cache slot_images container is resized.
To avoid an invalid pointer dereference, the ImageView now holds a reference to the container itself.
2021-12-23 20:55:48 -05:00
bunnei
4e7a6639d2
core: hle: kernel: Implement SetMemoryPermission.
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- Not seen in any games yet, but validated with kernel tests.
2021-12-23 01:10:36 -08:00
bunnei
a0c7d93b84
core: hle: kernel: KThread: X18 should be a cryptographically random number.
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- This was added with firmware 11.0.0 (https://switchbrew.org/wiki/11.0.0 ).
- X18 is OR'd by kernel with 1, to make sure it is odd.
2021-12-23 00:03:39 -08:00
bunnei
516325eba8
Merge pull request #7614 from liushuyu/fix-linux-inhibit
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main: Fix wake lock (prevent sleep) in Flatpak
2021-12-22 16:53:54 -08:00
Fernando S
b85f5b1332
Merge pull request #7616 from bunnei/fix-get-idle-ticks
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hle: kernel: svc: GetInfo: Fix error checking with IdleTickCount.
2021-12-22 17:39:17 +01:00
Fernando S
648c7b4ed6
Merge pull request #7375 from vonchenplus/convert_legacy
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Convert all legacy attributes to generic attributes
2021-12-22 17:36:05 +01:00
liushuyu
14fc1bec17
main: reword inhibit reason
2021-12-22 02:33:01 -07:00
liushuyu
fa7abafa5f
main: fix wake lock in Flatpak ...
...
... by using the XDP system
2021-12-22 02:27:09 -07:00
bunnei
36df305b13
Merge pull request #7599 from FernandoS27/primrestart-vulkan
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Vulkan: Fix Primitive Restart and implement Logical Operations
2021-12-22 00:19:23 -08:00
bunnei
f1eff447bb
Merge pull request #7602 from jbeich/freebsd-vaapi
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build: enable VA-API on FreeBSD
2021-12-21 22:46:49 -08:00
bunnei
49e3c073a5
hle: kernel: svc: GetInfo: Fix error checking with IdleTickCount.
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- Enforce tha the supplied handle is invalid, not valid.
- This gets Witcher 3 booting.
2021-12-21 22:41:23 -08:00
bunnei
6991d447d4
Merge pull request #7604 from ameerj/fullscreen-render-window
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main: Make separate render window fullscreen toggle on the monitor it resides in
2021-12-21 18:05:11 -08:00
bunnei
b30a1d49ff
Merge pull request #7608 from Tatsh/scm-ver-override
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Allow overriding SCM version info
2021-12-21 16:07:27 -08:00
bunnei
5e24f7ed31
Merge pull request #7481 from german77/gyro-bias
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service/hid: Improve console motion accuracy
2021-12-21 00:13:54 -08:00
Andrew Udvare
caf38725ae
Allow overriding SCM version info
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If the build is from a non-repository, these functions will return empty. This
patch allows using defines to CMake to set version info such as
-DGIT_BRANCH=master.
2021-12-20 19:13:07 -05:00
bunnei
ee6d40d414
Merge pull request #7597 from bunnei/remove-global-lock
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core: hle: Remove global HLE lock.
2021-12-20 14:24:50 -08:00
ameerj
3074b2eb93
main: Refactor to reduce code duplication in ShowFullscreen()
2021-12-19 02:09:37 -05:00
ameerj
39bb6851e4
main: Make render window borderless fullscreen toggle on the monitor it resides in
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Toggling borderless fullscreen on the separate render window made it fullscreen on the monitor which the main yuzu window resided in.
This change allows the render window to go fullscreen on the monitor it resides in, independent of the main window location.
2021-12-19 02:08:48 -05:00
ameerj
55650c5b75
kernel: Manually destroy the current process during shut down
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Avoids a memory leak.
2021-12-19 01:38:25 -05:00
Jan Beich
e57b13ad94
video_core/codecs: re-enable VAAPI/VDPAU on BSDs after 72aa418b0b
2021-12-18 20:57:30 +00:00
Morph
8e33cf1c2b
Merge pull request #7593 from german77/brrr_test
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core/hid: Cancel any vibration after the test
2021-12-18 15:53:15 -05:00
Morph
6fb212784e
Merge pull request #7600 from bunnei/fix-kip-loading
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core: loader: kip: Minimal changes to fix KIP loading.
2021-12-18 15:50:25 -05:00
bunnei
2030522d86
Merge pull request #7587 from liushuyu/fix-linux-decoding
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[Patch v2] externals/ffmpeg: refactor ffmpeg searching and handling in cmake
2021-12-18 02:33:07 -08:00
bunnei
212b497d5c
Merge pull request #7302 from VPeruS/check-deadlock
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[input_common] Fixed thread hang
2021-12-17 23:43:19 -08:00
bunnei
7feac8ba46
core: loader: kip: Minimal changes to fix KIP loading.
...
- Allows us to boot KIP (kernal apps), useful for testing the kernel.
2021-12-17 23:08:51 -08:00
vonchenplus
4908a07c20
Address format clang
2021-12-18 14:27:07 +08:00
Fernando Sahmkow
6c00151d17
Vulkan: Fix the checks for primitive restart extension.
2021-12-18 07:17:08 +01:00
Fernando S
04b4f3b051
Merge pull request #7399 from ameerj/art-refactor
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video_core: Refactoring post A.R.T. merge
2021-12-18 07:09:58 +01:00
vonchenplus
6ebc972c2b
Remove spirv handle legacy related code
2021-12-18 14:08:50 +08:00
vonchenplus
94652e122d
Remove glsl handle legacy related code
2021-12-18 14:03:40 +08:00
Feng Chen
e49184e606
Merge branch 'yuzu-emu:master' into convert_legacy
2021-12-18 13:57:14 +08:00
Fernando Sahmkow
14d2c77f91
Vulkan: implement Logical Operations.
2021-12-18 06:52:28 +01:00
Fernando Sahmkow
6430fc29a9
Vulkan: Implement VK_EXT_primitive_topology_list_restart
2021-12-18 05:47:48 +01:00
bunnei
77d06d5df0
Merge pull request #7570 from ameerj/favorites-expanded
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game_list: Add persistent setting for the favorites row expanded state
2021-12-17 16:09:05 -08:00
bunnei
c73841500a
core: hle: Remove global HLE lock.
...
- This was added early on as a hack to protect against some concurrency issues.
- It's not clear that this serves any purpose anymore, and if it does, individual components should be fixed rather than using a global recursive mutex.
2021-12-17 16:05:51 -08:00
vperus
11f4bf8a9a
[input_common] Move variable declaration closer to usage
...
MSVC supplied with VS2022 generates "warning C4189: 'CALIBRATION_THRESHOLD':
local variable is initialized but not referenced" which is treated as an
error.
Circumvent it by moving constexpr variable directly into body of lambda function.
2021-12-17 20:51:47 +02:00
Narr the Reg
c82e6dc810
core/hid: Cancel any vibration after the test
2021-12-16 13:35:15 -06:00
bunnei
e242f16986
Merge pull request #7532 from goldenx86/patch-3
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Update video core popup
2021-12-15 22:32:27 -08:00
Matías Locatti
333ccf23f8
Suggestions from CrusadingNinja
2021-12-16 02:57:45 -03:00
Matías Locatti
1cdddd17d2
Changed link
2021-12-16 02:40:30 -03:00
bunnei
7cf74abbf5
Merge pull request #7551 from vonchenplus/fix_blit_image_view_mismatching
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Fix blit image/view not compatible
2021-12-15 21:39:53 -08:00
liushuyu
3f765ea9a4
video_core/codecs: (re-spin) refactor ffmpeg searching and handling
2021-12-15 20:57:01 -07:00
bunnei
b3fc36d989
Merge pull request #7588 from Wunkolo/gibibibi-bytes
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yuzu/main: Fix host memory byte units. GB to GiB
2021-12-15 12:04:37 -08:00
bunnei
2f32133ad5
Revert "video_core/codecs: refactor ffmpeg searching and handling in cmake"
2021-12-15 00:02:53 -08:00
Wunkolo
44b3abdfc0
yuzu/main: Fix host memory byte units. GB to GiB
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I have `134850146304` bytes of ram and Yuzu was saying that I had `125.59 GB`
of ram. But `125.59` is actually the amount of gi**bi**bytes I have. In
gi**ga**bytes I would have `134.9`.
Additionally, I changed the `1024 / 1024 / 1024` here into the `_GiB`
user-literals that I added a while ago(#6519 ).
https://www.wolframalpha.com/input/?i=134850146304+bytes
2021-12-14 23:57:33 -08:00
bunnei
156215d1fa
Merge pull request #7565 from liushuyu/fix-linux-decoding
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video_core/codecs: refactor ffmpeg searching and handling in cmake
2021-12-14 22:27:13 -08:00
Mai M
019ae82c94
Merge pull request #7558 from Morph1984/unused-cpu-family-model
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common/cpu_detect: Remove CPU family and model
2021-12-14 23:43:16 -05:00
Mai M
822259a3f2
Merge pull request #7549 from Morph1984/astc-8x5
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maxwell_to_vk: Add ASTC_2D_8X5_UNORM
2021-12-14 23:42:44 -05:00
Mai M
f0ed11e318
Merge pull request #7579 from Morph1984/swkbd-oob-array-access
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qt_software_keyboard: Fix out of bounds array access
2021-12-14 23:42:07 -05:00
Narr the Reg
6aac5d4c27
core/hid: Fix faulty analog triggers
2021-12-14 19:49:44 -06:00
Narr the Reg
5e732e7aec
Merge pull request #7581 from lioncash/input-iface
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common/input: Avoid numerous large copies of CallbackStatus
2021-12-14 19:10:39 -06:00
Narr the Reg
ac0c5be7c0
Merge pull request #7577 from v1993/patch-2
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input/SDL: Update SDL hints
2021-12-14 10:12:17 -06:00
Valeri
7f965172c5
input/SDL: Update SDL hints
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SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED is no longer needed thanks to new default in SDL 2.0.18.
SDL_HINT_JOYSTICK_HIDAPI_XBOX is reported to cause conflicts with native driver Xbox driver on Linux, and Xbox controllers don't benefit from hidapi anyways.
2021-12-14 15:02:03 +03:00
liushuyu
dd72e4dce4
CI: fix CI on Linux
2021-12-13 22:31:19 -07:00
liushuyu
a2d73eaa10
video_core/codecs: skip decoders that use hw frames ...
...
... this would resolve some edge-cases where multiple devices are
present and ffmpeg is unable to auto-supply the hw surfaces
2021-12-13 22:29:19 -07:00
Lioncash
e05d2a70b2
common/input: Avoid numerous large copies of CallbackStatus
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CallbackStatus instances aren't the cheapest things to copy around
(relative to everything else), given that they're currently 520 bytes in
size and are currently copied numerous times when callbacks are invoked.
Instead, we can pass the status by const reference to avoid all the
copying.
2021-12-13 21:22:02 -05:00
Morph
4af413623b
common/cpu_detect: Remove CPU family and model
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We currently do not make use of these fields, remove them for now.
2021-12-13 20:45:18 -05:00
Lioncash
54eafbaf17
common/input: Remove unnecessary returns
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Given these return void, these can be omitted.
2021-12-13 20:43:12 -05:00
Lioncash
5e7e38ac72
input_poller: Add missing override specifiers
2021-12-13 20:41:17 -05:00
Lioncash
6497fbfa96
input_mapping: Amend specification of parameters
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param tags are supposed to specify the parameter name without any
quoting.
Silences several -Wdocumentation warnings.
2021-12-13 20:31:59 -05:00
Lioncash
7783c0aaef
input_poller: Remove several unnecessary @param tags
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Silences quite a bit of -Wdocumentation warnings, given the @param tag
is only intended to be used to identify function parameters, not what it
contains.
2021-12-13 20:28:30 -05:00
bunnei
ad45963b45
Merge pull request #7575 from lioncash/input
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input_engine: Minor object churn cleanup
2021-12-13 16:50:54 -08:00
Morph
96579e515a
qt_software_keyboard: Fix out of bounds array access
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We were unconditionally accessing the keyboard_buttons array, even if the bottom_osk_index was for the numberpad, leading to an out of bounds array access. Fix this by accessing the proper array for the current button when the index is for the numberpad.
2021-12-13 19:04:07 -05:00
Lioncash
54ca48e8b7
tas_input: Avoid minor copies in Read/WriteCommandButtons()
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We don't need to copy the whole pair
2021-12-13 11:45:19 -05:00
Lioncash
734fb180bb
tas_input: Remove unnecessary semicolon
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Resolves a -Wextra-semi warning
2021-12-13 11:45:19 -05:00
Lioncash
ddda6ae776
tas_input: Execute clear() even if empty
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clear() when empty is simply a no-op, so we can get rid of the check
here and let the stdlib do it for us.
2021-12-13 11:45:18 -05:00
Lioncash
db9320e754
tas_input: Remove unnecessary includes
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Gets rid of indirect includes and includes only what the interface
needs.
2021-12-13 11:45:18 -05:00
Lioncash
26ef76213c
tas_input: std::move strings into vector
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While we're in the same area, we can also avoid performing std::stoi in
a loop when it only needs to be performed once.
2021-12-13 11:45:15 -05:00
Lioncash
a515ede2af
tas_input: Use istringstream over stringstream
...
This is only using the input facilities, so we don't need to use the
fully-fleged stringstream.
2021-12-13 10:57:53 -05:00
Lioncash
6be730bdcd
tas_input: Use u8string_view instead of u8string
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Same behavior, but without the potential for extra allocations.
2021-12-13 10:54:43 -05:00
Lioncash
37a8e2a67e
tas_input: Remove unused std::smatch variable
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This also means we can get rid of the dependency on <regex>
2021-12-13 10:50:24 -05:00
Lioncash
d52ad96ce3
tas_input: Amend -Wdocumentation warnings
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Parameters shouldn't have the colon by their name.
2021-12-13 10:49:11 -05:00
Lioncash
c126b0718c
tas_input: Make TasAxes enum an enum class
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Prevents these values from potentially clashing with anything in other
headers.
2021-12-13 10:41:32 -05:00
Lioncash
e4de1783e1
input_engine: Fix typo in TriggerOnAxisChange() parameter name
2021-12-13 10:21:37 -05:00
Lioncash
a9d39b6895
input_engine: Simplify PreSet* family of functions
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We can make use of try_emplace() to insert values only if they don't
already exist.
2021-12-13 10:18:04 -05:00
Lioncash
4d4a234476
input_engine: Avoid redundant map lookups
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We can use iterators to avoid looking up into maps twice in the getter
functions.
At the same time we can also avoid copying the ControllerData structs,
since they're 264 bytes in size.
2021-12-13 09:57:51 -05:00
Lioncash
e51b852aee
input_engine: Remove left-over namespace qualifiers
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These types are part of the InputCommon namespace.
2021-12-13 09:57:51 -05:00
Lioncash
e826e6715a
input_engine: Iterate by reference rather than by value where applicable
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Avoids creating copies of several object instances (some of which being
over 100 bytes in size).
2021-12-13 09:57:51 -05:00
Lioncash
755822ceec
input_engine: Take BasicMotion by const reference with SetMotion() and TriggerOnMotionChange()
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Copies the BasicMotion instance once instead of twice.
2021-12-13 09:57:39 -05:00
Lioncash
a92dbec962
input_engine: std::move InputIdentifier in SetCallback()
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Allows avoiding std::function allocations.
2021-12-13 09:23:23 -05:00
Lioncash
985599e485
input_engine: Pass LedStatus by const reference
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Avoids copies where reasonably applicable
2021-12-13 09:20:58 -05:00
Lioncash
38f3442ea5
input_engine: Pass VibrationStatus by const reference in SetRumble()
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Avoids creating copies of the struct where not necessary.
2021-12-13 09:16:10 -05:00
Lioncash
2b92d22bda
input_engine: std::move engine name where applicable
...
We can allow the name to be moved into, allowing allocations to be
avoided.
2021-12-13 09:05:50 -05:00
Lioncash
9a104e2b60
input_engine: Remove callback clearing in constructor
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The callback map is a member variable, so this will always be empty on
initial construction.
2021-12-13 08:54:23 -05:00
Lioncash
479369db43
input_engine: Remove unnecessary semi-colons
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Silences -Wextra-semi warnings
2021-12-13 08:53:01 -05:00
Lioncash
3c618a3306
input_engine: Remove unnecessary return
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This is a void function, so it doesn't need this.
2021-12-13 08:52:09 -05:00
Valeri
04301e1a8a
Remove erroneous #pragma once
2021-12-13 16:49:01 +03:00
bunnei
280c779898
Merge pull request #7462 from bunnei/kernel-improve-scheduling
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Kernel: Improve threading & scheduling V3
2021-12-12 22:43:25 -08:00
Narr the Reg
316f80af87
service/hid: Improve console motion accuracy
2021-12-12 23:26:04 -06:00
ameerj
b64d28492a
game_list: Add persistent setting for the favorites row expanded state
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Previously, the favorites row was always expanded on launch. This change introduces a persistent setting that allows the favorites row's expanded state to be remembered between launches.
2021-12-12 15:46:42 -05:00
Morph
14110230c7
maxwell_to_vk: Add ASTC_2D_5X4_UNORM
2021-12-10 22:44:24 -05:00
Feng Chen
1598426493
Fix blit image/view not compatible
2021-12-10 12:41:09 +08:00
Morph
ae4869650a
maxwell_to_vk: Add ASTC_2D_8X5_UNORM
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- Used by Lego City Undercover
2021-12-09 13:53:53 -05:00
Morph
429320aee8
Merge pull request #7495 from FernandoS27/text-blit-fix-again
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Texture Cache: Fix mismatching image/views on blits
2021-12-09 05:26:21 -05:00
bunnei
46366c6dca
Merge pull request #7519 from itsmeft24/master
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kernel: svc: Implement ProcessMemory and CodeMemory SVCs
2021-12-09 00:29:09 -08:00
Morph
9ba812485a
profiler: Use QWheelEvent position().toPoint()
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QWheelEvent::pos() is deprecated. Make use of position().toPoint() instead.
2021-12-08 15:25:46 -05:00
Morph
47a724780f
renderer_vulkan: Add R16G16_UINT
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- Used by Immortals Fenyx Rising
2021-12-08 10:55:11 -05:00
bunnei
5f7e73c74a
Merge pull request #7525 from german77/notifa
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service/notif: Add notif:a and stub ListAlarmSettings, Initialize
2021-12-07 23:31:44 -08:00
bunnei
f6e8e61e3e
Merge pull request #7521 from german77/dual_single_joycons
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service/hid: Implement SetNpadJoyAssignmentMode
2021-12-07 21:03:42 -08:00
bunnei
815189eaf3
Merge pull request #7488 from vonchenplus/support_multiple_videos_playing
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Support multiple videos playing
2021-12-07 18:38:14 -08:00
Mai M
5b2cb22a04
Merge pull request #7506 from heinermann/focus_crash
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Fixed #7502
2021-12-07 18:28:16 -05:00
Mai M
edbde7a220
Merge pull request #7522 from ameerj/shader-recompiler-filenames
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shader_recompiler/backend: Minor organization and refactoring to reduce compile time overhead
2021-12-07 18:27:50 -05:00
itsmeft24
e05c86aa3c
Update k_code_memory.h
2021-12-07 16:58:23 -05:00
itsmeft24
d197246880
make KCodeMemory::GetSourceAddress const
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Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-12-07 07:58:33 -05:00
Matías Locatti
60bdedc7dd
main: Update video core popup
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Old version had formatting issues, and I want to provide an answer to the most common reason this pops up in the first place, outdated drivers.
2021-12-06 20:35:07 -05:00
bunnei
257d3c9ecf
hle: kernel k_scheduler: EnableScheduling: Remove redundant GetCurrentThreadPointer calls.
2021-12-06 16:39:18 -08:00
bunnei
9a9e7dd78b
hle: kernel k_process: Remove unnecessary .at usage with thread pinning methods.
2021-12-06 16:39:18 -08:00
bunnei
834c25f4d9
hle: kernel: Remove unnecessary virtual specifier on NotifyAvailable.
2021-12-06 16:39:18 -08:00
bunnei
a63af9860b
hle: kernel: Remove unnecessary virtual specifier on EndWait.
2021-12-06 16:39:18 -08:00
bunnei
3f8eb44e7d
hle: kernel: k_light_condition_variable: Revert unnecessary license comment changes.
2021-12-06 16:39:18 -08:00
bunnei
2e8d737a96
hle: kernel: k_condition_variable: Revert unnecessary style changes.
2021-12-06 16:39:18 -08:00
bunnei
0d1bdfc1d4
hle: kernel: Remove unnecessary virtual specifier on CancelWait.
2021-12-06 16:39:18 -08:00
bunnei
d7f6d516ce
hle: kernel: service_thread: Force stop threads on destruction.
2021-12-06 16:39:18 -08:00
bunnei
e596fac6ee
hle: kernel: k_light_lock: Implement CancelWait.
...
- Fixes a crash in Megadimension Neptunia VII.
2021-12-06 16:39:18 -08:00
bunnei
efb5de1c5f
hle: kernel: service_thread: Use std::jthread.
...
- Fixes a potential deadlock on service thread shutdown.
2021-12-06 16:39:18 -08:00
bunnei
a2384a18fa
hle: kernel: k_thread: Skip reschedule on DisableDispatch with SC.
2021-12-06 16:39:18 -08:00
bunnei
42697527ba
hle: kernel: k_thread: Rename sleeping_queue -> wait_queue.
2021-12-06 16:39:18 -08:00
bunnei
e3d156ab0e
hle: kernel: svc: Fix deadlock that can occur with single core.
2021-12-06 16:39:18 -08:00
bunnei
0d9afdedc4
hle: kernel: k_thread: Treat dummy threads as a special type.
2021-12-06 16:39:18 -08:00
FernandoS27
894ed14ebc
hle: kernel: fix timing on thread preemption
2021-12-06 16:39:18 -08:00
FernandoS27
3c2a451f47
hle: kernel: fix scheduling ops from HLE host thread.
2021-12-06 16:39:17 -08:00
bunnei
abbea575cf
hle: kernel: Add a flag for indicating that the kernel is currently shutting down.
2021-12-06 16:39:17 -08:00
bunnei
2c49a65d2b
hle: kernel: KSynchronizationObject: Fix variable shadowing.
2021-12-06 16:39:17 -08:00
bunnei
8f4ff06c4c
hle: kernel: Cleanup to match coding style.
2021-12-06 16:39:17 -08:00
bunnei
316a2dd22a
hle: kernel: KProcess: Improvements for thread pinning.
2021-12-06 16:39:17 -08:00
bunnei
4c74761155
hle: kernel: KThreadQueue: Remove deprecated code.
2021-12-06 16:39:17 -08:00
bunnei
f3d6e31e78
hle: kernel: KConditionVariable: Various updates & simplifications.
2021-12-06 16:39:17 -08:00
bunnei
f62c7091a2
hle: kernel: KThread: Migrate to updated KThreadQueue (part 2).
2021-12-06 16:39:17 -08:00
bunnei
b0671c7cfa
hle: kernel: KThread: Migrate to updated KThreadQueue (part 1).
2021-12-06 16:39:17 -08:00
bunnei
beb55cb90e
hle: kernel: KConditionVariable: Migrate to updated KThreadQueue.
2021-12-06 16:39:17 -08:00
bunnei
e942d97540
hle: kernel: KServerSession: Migrate to updated KThreadQueue.
2021-12-06 16:39:17 -08:00
bunnei
5dff28290f
hle: kernel: KLightConditionVariable: Migrate to updated KThreadQueue.
2021-12-06 16:39:17 -08:00
bunnei
423acf53b7
hle: kernel: KLightLock: Migrate to updated KThreadQueue.
2021-12-06 16:39:17 -08:00
bunnei
15c721b909
hle: kernel: KAddressArbiter: Migrate to updated KThreadQueue.
2021-12-06 16:39:17 -08:00
bunnei
2f89456041
hle: kernel: KThread: Remove tracking of sync object from threads.
2021-12-06 16:39:17 -08:00
bunnei
bc1399204b
hle: kernel: Update KThreadQueue and migrate KSynchronizationObject.
2021-12-06 16:39:17 -08:00
bunnei
3dc803a430
core: hle: kernel: Disable dispatch count tracking on single core.
...
- This would have limited value, and would be a mess to handle properly.
2021-12-06 16:39:17 -08:00
bunnei
d14b8fc747
core: hle: kernel: k_thread: Mark KScopedDisableDispatch as nodiscard.
2021-12-06 16:39:17 -08:00
bunnei
08c63d5c75
core: cpu_manager: Use invalid core_id on init and simplify shutdown.
2021-12-06 16:39:17 -08:00
bunnei
07690572f7
core: hle: kernel: k_auto_object: Add GetName method.
...
- Useful purely for debugging.
2021-12-06 16:39:16 -08:00
bunnei
3239442de6
core: hle: kernel: DisableDispatch on suspend threads.
2021-12-06 16:39:16 -08:00
bunnei
284015dfd7
core: hle: kernel: k_scheduler: Improve DisableScheduling and EnableScheduling.
2021-12-06 16:39:16 -08:00
bunnei
d604edfedf
core: cpu_manager: Use KScopedDisableDispatch.
2021-12-06 16:39:16 -08:00
bunnei
178584e56f
core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate.
2021-12-06 16:39:16 -08:00
bunnei
629f9274ac
core: hle: kernel: k_scheduler: Remove unnecessary MakeCurrentProcess.
2021-12-06 16:39:16 -08:00
bunnei
13c82d042f
core: hle: kernel: k_scheduler: Improve ScheduleImpl.
2021-12-06 16:39:16 -08:00
bunnei
f412d2027a
core: hle: kernel: k_scheduler: Improve Unload.
2021-12-06 16:39:16 -08:00
bunnei
f13fce3953
core: hle: kernel: k_process: DisableDispatch on main thread.
2021-12-06 16:39:16 -08:00
bunnei
4c18a207a4
core: hle: kernel: k_handle_table: Use KScopedDisableDispatch as necessary.
2021-12-06 16:39:16 -08:00
bunnei
04daefa488
core: hle: kernel: k_thread: Add KScopedDisableDispatch.
2021-12-06 16:39:16 -08:00
bunnei
3bd5d4b6f8
core: hle: kernel: Ensure idle threads are closed before destroying scheduler.
2021-12-06 16:39:16 -08:00
bunnei
669a2d2c67
core: hle: kernel: Reflect non-emulated threads as core 3.
2021-12-06 16:39:16 -08:00
Morph
c61857286d
CMakeLists: Specify /Zm200 when compiling in MSVC
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This increases the memory heap size for constructing precompiled headers to 2x the default.
2021-12-06 19:31:26 -05:00
bunnei
bafee97589
Merge pull request #7524 from german77/hid_stub
...
service/hid: Stub SetNpadCaptureButtonAssignment and ClearNpadCaptureButtonAssignment
2021-12-06 13:06:18 -08:00
german77
ac1bfe228f
service/notif: Add notif:a and stub ListAlarmSettings,Initialize
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Used by ring fit adventure 1.2.0
2021-12-06 10:36:37 -06:00
itsmeft24
8ed2748820
fix formatting
2021-12-06 11:02:33 -05:00
itsmeft24
e10903cab9
move private members below public members
2021-12-06 10:37:13 -05:00
itsmeft24
4bdacdedc1
fix formatting
2021-12-06 10:37:09 -05:00
itsmeft24
32854a2992
fix formatting
...
Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-12-06 07:58:28 -05:00
german77
189741b521
service/hid: Stub SetNpadCaptureButtonAssignment and ClearNpadCaptureButtonAssignment
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Used by ring fit adventure 1.2.0
2021-12-05 22:44:31 -06:00
jam1garner
29559930e9
loader: Support loading subsdk{8,9}
2021-12-05 23:07:50 -05:00
itsmeft24
14c03b9748
fix formatting
2021-12-05 19:00:29 -05:00
itsmeft24
8254f238b9
Remove unnecessary includes
2021-12-05 18:49:40 -05:00
ameerj
7105204a7e
emit_spirv: Reduce emit_spirv.h include overhead
...
emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on.
2021-12-05 18:11:19 -05:00
ameerj
1e1f7b3234
glasm: Move implemented instructions from not_implemented.cpp
2021-12-05 18:11:19 -05:00
ameerj
f32b2bcd20
shader_recompiler: Adjust emit_context includes
2021-12-05 18:11:19 -05:00
german77
d6ae9c68f8
service/hid: Implement SetNpadJoyAssignmentMode
2021-12-05 16:18:23 -06:00
itsmeft24
b7d80c127f
Add copyright notice
2021-12-05 16:49:52 -05:00
ameerj
5286a7bc4c
shader_recompiler: Rename backend emit_context files
2021-12-05 16:33:44 -05:00
ameerj
41aec2773f
general: Add missing copyright notices
2021-12-05 16:18:53 -05:00
itsmeft24
36350d3f78
Add KCodeMemory to CMakeLists.txt
2021-12-05 15:56:44 -05:00
ameerj
228a381aed
vk_texture_cache: Add ABGR src format check for D24S8 conversions
2021-12-05 15:54:58 -05:00
ameerj
c22c4f5d59
renderer_opengl: Minor refactoring of filter selection
2021-12-05 15:42:45 -05:00
ameerj
218d790bd6
texture_cache: Fix image convert dimensions assertion
2021-12-05 15:42:45 -05:00
ameerj
b8f3e5157b
blit_image: Refactor upscale factors usage
...
The image view itself can be queried to see if it is being rescaled or not, removing the need to pass the upscale/down shift factors from the texture cache.
2021-12-05 15:42:44 -05:00
ameerj
35d94dcb2b
vk_texture_cache: Add a function to ImageView to check if src image is rescaled
2021-12-05 15:39:00 -05:00
ameerj
4a13f9eecd
blit_image: Refactor ConvertPipeline functions
2021-12-05 15:39:00 -05:00
ameerj
ad99bbf5fe
blit_image: Refactor ConvertPipelineEx functions
...
reduces much of the duplication between the color/depth variants
2021-12-05 15:38:59 -05:00
ameerj
b387a26f30
vk_blit_screen: Minor refactor of filter pipeline selection
2021-12-05 15:35:35 -05:00
ameerj
75c4aec8ab
Revert "Merge pull request #7395 from Morph1984/resolve-comments"
...
This reverts commit d20f91da11
, reversing
changes made to 5082712b4e
.
2021-12-05 15:35:35 -05:00
itsmeft24
8aef8f39d8
kernel: svc: Implement Map/UnmapProcessMemory and Create/ControlCodeMemory
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Used by Skyline modding framework
2021-12-05 15:04:08 -05:00
german77
7347cdb651
core/hid: Add missing controller type
2021-12-05 13:57:59 -06:00
Fernando S
f1f91ad468
Merge pull request #7494 from Morph1984/no-time-to-wait
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native_clock: Wait for less time in EstimateRDTSCFrequency
2021-12-05 18:56:38 +01:00
Adam Heinermann
7220056974
Fixed #7502
2021-12-04 23:22:39 -08:00
german77
7fe455e42e
core/hid: Ensure only valid npad are connected
2021-12-04 23:20:18 -06:00
Feng Chen
5462485cc3
Address feedback
2021-12-05 00:06:14 +08:00
Fernando Sahmkow
a5c212516c
Texture Cache: Fix crashes on NVIDIA.
2021-12-04 11:26:58 +01:00
bunnei
e482dd82b9
Merge pull request #7467 from liushuyu/fix-linux-decoding
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video_core/codecs: more robust ffmpeg hwdecoder selection logic
2021-12-03 17:11:12 -08:00
Morph
f919498f8f
native_clock: Wait for less time in EstimateRDTSCFrequency
...
In my testing, waiting for 200ms provided the same level of precision as the previous implementation when estimating the RDTSC frequency.
This significantly improves the yuzu executable launch times since we reduced the wait time from 3 seconds to 200 milliseconds.
2021-12-03 19:55:59 -05:00
bunnei
a2fb5a13b2
Merge pull request #7489 from Morph1984/steady-clock
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general: Replace high_resolution_clock with steady_clock
2021-12-03 16:08:20 -08:00
liushuyu
e7f10de11a
video_core/cmake: link against libva explicitly ...
...
... to fix build on Flatpak (and self-builds)
2021-12-02 22:35:30 -07:00
liushuyu
a578df4c6b
video_core/codecs: more fixes for VAAPI detection ...
...
* skip impersonated VAAPI implementaions ("imposter detection")
* place VAAPI priority below CUDA/NVDEC/CUVID
2021-12-02 21:31:51 -07:00
liushuyu
20a46790d7
video_core/codec: address comments
2021-12-02 21:01:34 -07:00
liushuyu
cd27f211c8
video_core/codecs: more robust ffmpeg hwdecoder selection logic
2021-12-02 21:01:34 -07:00
bunnei
fdcc161323
Merge pull request #7490 from Morph1984/stub-album-save-screenshot
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service: am: ISelfController: Stub SaveCurrentScreenshot
2021-12-02 18:02:26 -08:00
Morph
f138731e2f
service: am: ISelfController: Stub SaveCurrentScreenshot
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- Used by Disney Magical World 2: Enchanted Edition
2021-12-02 20:12:24 -05:00
Morph
55d6b095e5
Merge pull request #7452 from german77/controller_navigation
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yuzu: Implement basic controller UI navigation
2021-12-02 19:55:08 -05:00
german77
5ba7b11ba4
yuzu: Implement basic controller navigation
2021-12-02 15:17:44 -06:00
Morph
762b8ad448
general: Replace high_resolution_clock with steady_clock
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On some OSes, high_resolution_clock is an alias to system_clock and is not monotonic in nature. Replace this with steady_clock.
2021-12-02 14:20:43 -05:00
Feng Chen
2c47f8aa18
Support multiple videos playing
2021-12-02 12:48:42 +08:00
Morph
505ae5ea1b
service: friend: Implement GetCompletionEvent
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- Used by Super Bomberman R Online
2021-11-30 12:19:21 -05:00
Narr the Reg
46e3ed5a48
Merge pull request #7472 from Morph1984/post-kraken-cleanup
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core: hid: Post kraken cleanup
2021-11-29 21:10:02 -06:00
Narr the Reg
e4492a9a82
input_common: Fix error with thread name
2021-11-29 22:03:47 -05:00
Morph
5deecd714b
input_interpreter: Make use of NpadButton instead of a u64
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Allows us to be more explicit with the representation of button states and use the provided bit manipulation operators
2021-11-29 19:21:51 -05:00
Morph
322339a5fd
npad: Return NpadButton in GetAndResetPressState
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We were previously truncating this to a u32 as there were no known buttons that used the full 64 bits of this type. Fix this now that we know they are used.
2021-11-29 19:21:51 -05:00
Morph
bfac21fca1
core: hid: hid_types: Add "All" to NpadButton
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This represents a bitmask for all pressed buttons
2021-11-29 19:21:51 -05:00
Morph
b86fcf7c31
qt_controller: Make use of (Enable/Disable)AllControllerConfiguration
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This also moves the use of DisableConfiguration to the destructor.
2021-11-29 19:21:50 -05:00
bunnei
051e63c9a1
Merge pull request #7466 from vonchenplus/add_miss_pixel_format_mapping
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Add missing pixel format mapping
2021-11-29 15:19:15 -08:00
Morph
940375dfbb
core: hid: hid_core: Add (Enable/DIsable)AllControllerConfiguration
2021-11-29 17:59:58 -05:00
Morph
410df5446e
general: Fix handheld typo
2021-11-29 17:22:59 -05:00
Morph
04f48f0120
core: hid: Mark constructors as explicit
2021-11-29 17:20:15 -05:00
Morph
b9b28c0457
core: hid: Cleanup and amend documentation
2021-11-29 17:20:14 -05:00
vperus
660c6bec22
Revert of b01aa72
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Caused worker_thread to be stuck in Stage1Completed state until job's destruction.
2021-11-29 16:37:11 +02:00
vperus
04fa990b0c
[input_common] Add completion test for CalibrationConfigurationJob
2021-11-29 16:33:12 +02:00
Feng Chen
524a9baa7e
Add missing pixel format mapping
2021-11-29 12:39:37 +08:00
german77
dcc4685557
qt_controller: Fix input when the controller applet is ignored
2021-11-28 21:03:42 -06:00
Fernando S
3031223153
Merge pull request #7396 from FernandoS27/blit-this-mf
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TextureCache: Eliminate format deduction as full depth conversion has been supported.
2021-11-28 12:16:31 +01:00
Fernando Sahmkow
5a3463bc2b
Texture Cache: Secure insertions against deletions.
2021-11-28 10:53:27 +01:00
bunnei
11a9bff36d
Merge pull request #7438 from german77/homebrew2
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Core: Stub services and functions needed for checkpoint
2021-11-28 00:54:48 -08:00
Narr the Reg
54f007efc6
core/ns: Implement GetReadOnlyApplicationControlDataInterface
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Used in checkpoint homebrew
2021-11-27 20:30:16 -06:00
Narr the Reg
50d8e753c5
core/pdm: Stub QueryPlayStatisticsByApplicationIdAndUserAccountId
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Used in checkpoint homebrew
2021-11-27 20:30:16 -06:00
german77
51df96b7c0
settings: Add debug setting to enable all controllers
2021-11-27 20:24:37 -06:00
Narr the Reg
f966c05a74
core/hid: Stub GetUniquePadsFromNpad
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Used in checkpoint homebrew
2021-11-27 09:03:10 -06:00
Fernando S
564f105277
Merge pull request #7255 from german77/kraken
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Project Kraken: Input rewrite
2021-11-27 11:52:08 +01:00
Fernando Sahmkow
ecefc932e6
Texture Cache: Redesigning the blitting system (again).
2021-11-27 11:22:16 +01:00
german77
182cd9004f
config: Remove vibration configuration
2021-11-26 19:31:04 -06:00
german77
a4a0638bc8
applet/controller: Enable configuring mode while the applet is open
2021-11-26 18:55:28 -06:00
bunnei
157985f556
Merge pull request #7431 from liushuyu/fix-linux-decoding
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video_core/codecs: fix multiple decoding issues on Linux
2021-11-26 15:38:40 -08:00
Narr the Reg
639402850a
input_common: Fully implement UDP controllers
2021-11-26 15:46:36 -06:00
Fernando Sahmkow
1624f307d0
Texture Cache: Further fix regressions.
2021-11-26 17:03:48 +01:00
bunnei
06ad463ec8
Merge pull request #7330 from MightyCreak/simplify-theme-selection
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Replace "Light" theme by "Default"
2021-11-25 01:52:48 -08:00
Narr the Reg
23bf2e3bb6
service/hid: Finish converting LIFO objects and address some nits
2021-11-24 20:30:29 -06:00
german77
e64ee99f00
yuzu: Fix TAS from rebase
2021-11-24 20:30:29 -06:00
german77
746c85b560
input_common: Move button names to the frontend
2021-11-24 20:30:28 -06:00
german77
c4760489a0
input_common: Fix SDL controller with inverted axis
2021-11-24 20:30:28 -06:00
german77
922aa9410a
bootmanager: Use cross-platform keyboard input
2021-11-24 20:30:28 -06:00
german77
42949738f2
kraken: Address comments from review
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Fix compiler bug
2021-11-24 20:30:28 -06:00
german77
f4e5f89e6f
core/hid: Improve accuary of mouse implementation
2021-11-24 20:30:28 -06:00
german77
654d76e79e
core/hid: Fully implement native mouse
2021-11-24 20:30:28 -06:00
german77
bca299e8e0
input_common: Allow keyboard to be backwards compatible
2021-11-24 20:30:28 -06:00
german77
b673857d7d
core/hid: Improve accuracy of the keyboard implementation
2021-11-24 20:30:28 -06:00
german77
7fcfe24a3e
core/hid: Fix keyboard alignment
2021-11-24 20:30:28 -06:00
german77
71f9b90dd9
core/hid: Remove usage of native types, fix a couple of errors with motion
2021-11-24 20:30:28 -06:00
german77
a17550be98
settings: Remove includes of core.h
2021-11-24 20:30:27 -06:00
german77
e7eee36d52
service/hid: Remove includes of core.h and settings.h
2021-11-24 20:30:27 -06:00
Levi Behunin
690013b342
UI nits
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Set top margin to 6 on Right Stick, LeftStick, Face Buttons, D-Pad.
Change property on Input Device QComboBox from minimumSize to minimumContentsLength.
2021-11-24 20:30:27 -06:00
german77
b21fcd9527
service/hid: Add support for new controllers
2021-11-24 20:30:27 -06:00
german77
d14e74132c
settings: Fix controller preview not displaying the correct controller
2021-11-24 20:30:27 -06:00
german77
5d0f3540c4
core/hid: Rename NpadType to NpadStyleIndex
2021-11-24 20:30:27 -06:00
german77
84c58666a4
config: Cleanup and documentation
2021-11-24 20:30:27 -06:00
german77
c35af8d1c0
input_common: Fix motion from 3 axis
2021-11-24 20:30:27 -06:00
german77
157e0b85fd
core/hid: Prevent Emulated controller from flapping with multiple inputs devices
2021-11-24 20:30:27 -06:00
german77
136eb9c4c2
core/hid: Fully emulate motion from button
2021-11-24 20:30:27 -06:00
german77
77fa4d4bf6
second commit lion review
2021-11-24 20:30:26 -06:00
german77
730f078302
settings: Fix Debug controller type options
2021-11-24 20:30:26 -06:00
german77
2b1b0c2a30
kraken: Address comments from review
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start lion review
2021-11-24 20:30:26 -06:00
german77
61d9eb9f69
input_common: Revert deleted TAS functions
2021-11-24 20:30:26 -06:00
german77
5f69fdbfcc
core/hid: Explain better what a temporary value does
2021-11-24 20:30:26 -06:00
german77
d8e3f2b10b
input_common: Fix GC adapter initialization
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Fix GC controller
2021-11-24 20:30:26 -06:00
german77
2d3a63b289
core/hid: Update structs to 13.1.0
2021-11-24 20:30:26 -06:00
german77
c085e54316
core/hid: Add TAS input
2021-11-24 20:30:26 -06:00
german77
1d71d4b874
input_common: Fix UDP uuid
2021-11-24 20:30:26 -06:00
german77
7348e205d9
input_common: Add multiple vibration curves
2021-11-24 20:30:26 -06:00
german77
064ddacf49
core/hid: Rework battery mappings
2021-11-24 20:30:26 -06:00
german77
c6c32daf40
input_common: Add manual update options to input devices
2021-11-24 20:30:26 -06:00
german77
f01dac3bf9
service/hid: Fix memory allocated incorrectly
2021-11-24 20:30:25 -06:00
german77
464c4d26ac
settings: Fix mouse and keyboard mappings
2021-11-24 20:30:25 -06:00
german77
cc651c7c99
web_applet: Replace HIDButton with NpadButton
2021-11-24 20:30:25 -06:00
german77
b564f024f0
Morph review first wave
2021-11-24 20:30:25 -06:00
german77
e2e5f1beaf
service/hid: Match shared memory closer to HW
2021-11-24 20:30:25 -06:00
german77
21819da8cd
yuzu: Fix loading input profiles
2021-11-24 20:30:25 -06:00
german77
b5e72de753
kraken: Address comments from review
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review fixes
2021-11-24 20:30:25 -06:00
german77
95cf66b655
service/hid: Use ring buffer for gestures
2021-11-24 20:30:25 -06:00
german77
85052b8662
service/hid: Fix gesture input
2021-11-24 20:30:25 -06:00
german77
af55dd1935
configuration: Migrate controller settings to emulated controller
2021-11-24 20:30:25 -06:00
german77
c3ff0a8ac0
core/hid: Fix rumble too strong at 1%
2021-11-24 20:30:24 -06:00
german77
601ac43495
core/hid: Only signal when needed
2021-11-24 20:30:24 -06:00
german77
4d308fd0b4
hid: Fix controller connection/disconnection
2021-11-24 20:30:24 -06:00
german77
72e5920240
core/hid: Documment some files
2021-11-24 20:30:24 -06:00
german77
e0da5c1bbc
kraken: Fix errors from rebase and format files
2021-11-24 20:30:24 -06:00
german77
06a5ef5874
core/hid: Add output devices
2021-11-24 20:30:24 -06:00
german77
e14ae06391
core: Update input interpreter
2021-11-24 20:30:24 -06:00
german77
1b82d5bb4f
yuzu: Update overlay applet
2021-11-24 20:30:24 -06:00
german77
510c7d2953
core/frontend: Update applets
2021-11-24 20:30:24 -06:00
german77
dd62a0187d
core: Remove frontend/input
2021-11-24 20:30:24 -06:00
german77
c87ad2d0d6
service/hid: Rewrite npad to use ring lifo and the emulated controller
2021-11-24 20:30:24 -06:00
german77
a2ad5762e6
service/hid: Update console sixaxis to the emulated console
2021-11-24 20:30:24 -06:00
german77
800a66d25a
service/hid: Update mouse and keyboard to use ring lifo and the emulated device
2021-11-24 20:30:24 -06:00
german77
afe2d667d9
service/hid: Update touch and gestures to use ring lifo and the emulated console
2021-11-24 20:30:24 -06:00
german77
072559dede
service/hid: Update debug pad, xpad, stubbed and controller base to use ring lifo and the emulated controller
2021-11-24 20:30:23 -06:00
german77
dbe0301102
service/hid: Use remove duplicated code, update names
2021-11-24 20:30:23 -06:00
german77
db08721dcc
service/hid: Create ring LIFO
2021-11-24 20:30:23 -06:00
german77
8fff6d6c67
Qt_applets: Use new input
2021-11-24 20:30:23 -06:00
german77
6e2c84042d
settings: Cleanup settings
2021-11-24 20:30:23 -06:00
german77
456397ed39
debugger/controller: Remove TAS
2021-11-24 20:30:23 -06:00
german77
173a6b1e57
core/emu_window: Remove touch input
2021-11-24 20:30:23 -06:00
german77
c405a19b73
yuzu: Update frontend
2021-11-24 20:30:23 -06:00
german77
967cca10ff
core: Register HID
2021-11-24 20:30:23 -06:00
german77
c3f54ff232
core/hid: Add emulated controllers
2021-11-24 20:30:23 -06:00
german77
14b949a0da
yuzu_cmd: Use new input
2021-11-24 20:30:23 -06:00
german77
737d305f63
yuzu: Use new input on main and bootmanager
2021-11-24 20:30:23 -06:00
german77
29ae42f3e2
input_common: Rewrite main and add the new drivers
2021-11-24 20:30:23 -06:00
german77
6d108f0dcb
input_common: Remove obsolete files
2021-11-24 20:30:23 -06:00
german77
59b995a9e5
input_common: Rewrite SDL
2021-11-24 20:30:23 -06:00
german77
10241886dd
input_common: Rewrite udp client
2021-11-24 20:30:22 -06:00
german77
dc3ab9e110
input_common: Rewrite tas input
2021-11-24 20:30:22 -06:00
german77
395e9a449d
input_common: Rewrite gc_adapter
2021-11-24 20:30:22 -06:00
german77
fa8e23b842
input_common: Rewrite touch
2021-11-24 20:30:22 -06:00
german77
00834b84dd
input_common: Rewrite mouse
2021-11-24 20:30:22 -06:00
german77
5a785ed794
input_common: Rewrite keyboard
2021-11-24 20:30:22 -06:00
german77
4c6f2c2547
input_common: Move touch and analog from button. Move udp protocol
2021-11-24 20:30:22 -06:00
german77
854c933716
input_common: Create input poller and mapping
2021-11-24 20:30:22 -06:00
german77
ea7b1fbc67
input_common: Create input_engine
2021-11-24 20:30:22 -06:00
german77
449576df93
core/hid: Move motion_input, create input converter and hid_types
2021-11-24 20:30:22 -06:00
german77
bf71d18af9
core/hid: Move input_interpreter to hid
2021-11-24 20:30:22 -06:00
german77
ad5142ac2c
common: Rewrite and move core/frontend/input.h to common
2021-11-24 20:30:21 -06:00
Adam Heinermann
f078d3d212
Refactor menu states and shortcuts in GMainWindow. ( #7419 )
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Refactor menu states and shortcuts in GMainWindow.
- Removed "Start", since it was always disabled unless it was "Continue"
which has now been moved to "Pause".
- Allow hotkeys to be used while in fullscreen.
- Removed the load amiibo hotkey.
2021-11-24 21:27:25 -05:00
liushuyu
60928cf8cd
video_core/codec: address comments
2021-11-24 18:06:38 -07:00
liushuyu
72aa418b0b
video_core/codecs: fix multiple decoding issues on Linux ...
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* when someone installed Intel video drivers on an AMD system, the
decoder will select the Intel VA-API decoding driver and yuzu will
crash due to incorrect driver selection; the fix will check if the
currently about-to-use driver is loaded in the kernel
* when using NVIDIA driver on Linux with a ffmpeg that does not have
CUDA capability enabled, the decoder will crash; the fix simply
making the decoder prefers the VDPAU driver over CUDA on Linux
2021-11-24 17:23:57 -07:00
bunnei
cd6cf0422d
Merge pull request #7404 from Kewlan/per-game-framerate-cap
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configure_general: Allow framerate cap to be used in custom game configs
2021-11-24 02:36:30 -08:00
bunnei
daecbd3a7f
Merge pull request #7394 from Morph1984/svc-SetMemoryPermission
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kernel: svc: Implement SetProcessMemoryPermission
2021-11-22 14:06:09 -08:00
Fernando Sahmkow
08674aee87
Texture Cache: Fix issue with blitting 3D textures.
2021-11-22 06:07:21 +01:00
Mai M
ee76b546d4
Merge pull request #7406 from heinermann/tas_menu
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Added TAS controls to the menu under Tools
2021-11-21 23:17:07 -05:00
jam1garner
4d9c9e567e
arm: dynarmic: Cleanup icache op handling
2021-11-21 22:44:13 -05:00
jam1garner
c8a67a725d
arm: dynarmic: Implement icache op handling for 'ic iallu' instruction
2021-11-21 21:18:56 -05:00
jam1garner
84eb3e7d02
arm: dynarmic: Implement icache op handling for 'ic ivau' instruction
2021-11-21 21:10:14 -05:00
Adam Heinermann
097de2febc
const fixes
2021-11-21 18:07:37 -08:00
Adam Heinermann
b7a938e817
Apply clang format
2021-11-21 18:02:08 -08:00
Adam Heinermann
f90d980837
Added TAS controls to the menu under Tools
2021-11-21 17:28:47 -08:00
Fernando Sahmkow
1e474fb9d1
Texture Cache: Correct conversion shaders.
2021-11-22 00:21:42 +01:00
Fernando Sahmkow
0902119302
Texture Cache: Always copy on NVIDIA.
2021-11-22 00:06:56 +01:00
Fernando Sahmkow
8532849439
TextureCache: Simplify blitting of D24S8 formats and fix bugs.
2021-11-22 00:00:01 +01:00
Fernando Sahmkow
d7f4434bd5
VulkanTexturECache: Use reinterpret on D32_S8 formats.
2021-11-21 21:09:49 +01:00
Fernando Sahmkow
b96caf200d
HostShaders: Fix D24S8 convertion shaders.
2021-11-21 21:04:04 +01:00
Kewlan
8e3371a5c5
configure_general: Allow framerate cap to be used in custom game configs
2021-11-21 16:57:00 +01:00
bunnei
d20f91da11
Merge pull request #7395 from Morph1984/resolve-comments
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general: Resolve comments in PR #7368
2021-11-21 02:42:24 -08:00
bunnei
5082712b4e
Merge pull request #7389 from ameerj/screenshot-1x
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Fix screenshot dimensions when at 1x scale
2021-11-21 02:31:32 -08:00
bunnei
ba5210675a
Merge pull request #7359 from heinermann/kthread_crash
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Fix crash on exit due to static scoped dummy threads
2021-11-20 23:59:58 -08:00
bunnei
fc34749778
Merge pull request #7393 from Morph1984/pm-ams-get-pid
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service: pm: Implement AtmosphereGetProcessId
2021-11-20 22:08:25 -08:00
Fernando Sahmkow
779f4ac72d
TextureCache: Eliminate format deduction as full depth conversion has been supported.
2021-11-21 05:37:01 +01:00
Morph
5cf93c1346
kernel: svc: Move all IsValid functions to an anonymous namespace
2021-11-20 22:49:13 -05:00
Morph
2726d705f8
kernel: svc: Implement SetProcessMemoryPermission
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- Used by Skyline modding framework
2021-11-20 22:18:56 -05:00
Morph
281437c811
kernel: KPageTable: Rename SetCodeMemoryPermission to SetProcessMemoryPermission
2021-11-20 22:18:56 -05:00
Morph
a41c6dafea
vk_texture_cache: Mark VkBufferUsageFlags as static constexpr
2021-11-20 21:49:37 -05:00
Morph
095bc88428
vk_blit_image: Consolidate CreatePipelineTargetEx functions
2021-11-20 21:18:37 -05:00
Morph
9173f07a51
service: pm: Implement AtmosphereGetProcessId
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- Used by Skyline modding framework
2021-11-20 20:56:29 -05:00
Morph
3dc38d185b
service: pm: Add all relevant result codes
2021-11-20 20:56:28 -05:00
bunnei
ea6fa044f3
Merge pull request #7368 from FernandoS27/vulkan-conv
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Fix ART Blit detection regression and add D24S8 <-> RGBA8 conv to Vulkan
2021-11-20 16:51:13 -08:00
Morph
40cd0bb97b
service: pm: Rename title id to program id
2021-11-20 19:39:26 -05:00
ameerj
fe1f06c856
Fix screenshot dimensions when at 1x scale
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This was regressed by ART.
Prior to ART, the screenshots were saved at the title's framebuffer resolution. A misunderstanding of the existing logic led to screenshot dimensions becoming dependent on the host render window size.
This changes the behavior to match how it was prior to ART at 1x, with screenshots now always being the title's framebuffer dimensions scaled by the resolution scaling factor.
2021-11-20 17:50:24 -05:00
Fernando Sahmkow
da2fe81905
TextureCache: Refactor and fix linux compiling.
2021-11-20 14:46:19 +01:00
Fernando Sahmkow
4ca6e9a9e2
TextureCache: Assure full conversions on depth/stencil write shaders.
2021-11-20 06:17:01 +01:00
Fernando Sahmkow
0857f82913
TextureCache: Implement buffer copies on Vulkan.
2021-11-20 06:15:29 +01:00
bunnei
c3e1ffc44b
Merge pull request #7294 from vonchenplus/fix_image_update_error_when_width_too_small
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Fix image update/download error when width too small
2021-11-19 15:56:27 -08:00
Fernando Sahmkow
e02cff2f69
TextureCache: Add R16G16 to D24S8 converter.
2021-11-20 00:02:12 +01:00
Fernando Sahmkow
1d5e6a51d7
TextureCache: Add B10G11R11 to D24S8 converter.
2021-11-19 23:22:44 +01:00
Fernando Sahmkow
6f896d1fae
TextureCache: Further fixes on resolve algorithm.
2021-11-19 23:02:04 +01:00
Feng Chen
4dd85f86a8
Implement convert legacy to generic
2021-11-19 22:53:58 +08:00
bunnei
b44fbf6cdd
Merge pull request #7369 from Morph1984/amd-fsr-statusbar
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main: Shorten AMD FSR status bar text
2021-11-19 01:20:27 -08:00
bunnei
a69813948f
Merge pull request #7342 from goldenx86/patch-3
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Replace keys error pop up
2021-11-19 01:17:18 -08:00
bunnei
c45af76ea0
Merge pull request #7357 from Morph1984/s8_uint
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video_core: Implement S8_UINT format
2021-11-19 01:16:49 -08:00
Fernando Sahmkow
b805c7bf05
TextureCache: Implement additional D24S8 convertions.
2021-11-19 06:27:44 +01:00
Fernando Sahmkow
0ff228405f
TextureCache: force same image format when resolving an image.
2021-11-19 05:46:57 +01:00
Morph
bc5ed1aa1b
main: Fix default AA name
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By default, no AA is applied, not FXAA
2021-11-18 23:22:32 -05:00
Morph
a237fb5f75
configure_graphics_ui: AMD's -> AMD
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AMD officially markets FSR as AMD FidelityFX™️ Super Resolution
2021-11-18 23:17:16 -05:00
Morph
c76163b611
main: Shorten AMD FSR status bar text
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AMD'S FIDELITYFX SR -> FSR
2021-11-18 23:17:16 -05:00
Fernando Sahmkow
b130f648d7
TextureCache: Fix regression caused by ART and improve blit detection algorithm to be smarter.
2021-11-19 03:17:54 +01:00
Fernando Sahmkow
2ec7fcecb7
Vulkan: implement D24S8 <-> RGBA8 convertions.
2021-11-19 03:17:02 +01:00
bunnei
0bc46fedd6
Merge pull request #7349 from ameerj/ogl-convert-image
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gl_texture_cache: Implement pixel format conversions for copies
2021-11-18 11:30:47 -08:00
bunnei
a100f5d5d4
Merge pull request #7353 from v1993/no-more-epilepsy
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Prevent window flickering when holding Esc
2021-11-18 11:26:28 -08:00
Morph
dc61b7045b
renderer_vulkan: Implement S8_UINT stencil format
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It should be noted that on Windows, only nvidia gpus support this format natively as of this commit.
2021-11-18 00:05:51 -05:00
ameerj
f7e155d8b9
gl_texture_cache: Round format conversion PBO to next power of 2
2021-11-17 23:49:44 -05:00
bunnei
2054013edb
Merge pull request #7355 from german77/hotkey_spam
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hotkeys: Don't allow hotkeys to spam
2021-11-17 18:16:17 -08:00
Adam Heinermann
d8a783a368
Fix crash on exit due to static scoped dummy threads
2021-11-17 15:29:25 -08:00
Morph
6dd6dc046c
renderer_opengl: Implement S8_UINT stencil format
2021-11-17 15:05:07 -05:00
Morph
2348eb41f3
video_core: Add S8_UINT stencil format
2021-11-17 15:04:38 -05:00
german77
311324e231
hotkeys: Don't allow hotkeys to spam
2021-11-17 10:42:20 -06:00
Valeri
f7e0a37753
Prevent window flickering when holding Esc
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Reported on discord by Levlight. Don't try to exit fullscreen if it's already off.
2021-11-17 18:07:47 +03:00
Feng Chen
894cc9d876
Fix image update/download error when width too small
2021-11-17 12:21:17 +08:00
ameerj
20ed7ba441
texture_cache: Use pixel format conversion when supported by the runtime
2021-11-16 22:32:46 -05:00
ameerj
50c3d53076
gl_texture_cache: Make FormatConversionPass more generic
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This allows the usage of the FormatConversionPass to be applied to more than the previously used BGR conversion scenarios.
2021-11-16 22:32:11 -05:00
ameerj
35ca6274f4
gl_texture_cache: Rename BGRCopyPass to FormatConversionPass
2021-11-16 22:31:58 -05:00
Fernando Sahmkow
1c8a3d8d29
TextureCache: Fix Automatic Anisotropic.
2021-11-17 03:15:08 +01:00
FernandoS27
1128cc35b9
TextureCache: OGL query device memory if possible.
2021-11-17 01:45:50 +01:00
Fernando Sahmkow
978f598ff6
TextureCache: Fix OGL cleaning
2021-11-17 00:59:46 +01:00
Fernando Sahmkow
282e04bffb
TextureCache: Add automatic anisotropic filtering and refactor code.
2021-11-16 23:14:51 +01:00
Fernando Sahmkow
5230378709
TextureCache: Make a better Anisotropic setter.
2021-11-16 22:11:33 +01:00
Fernando Sahmkow
6c97ab571a
Texture Cache: revert Image changes.
2021-11-16 22:11:33 +01:00
Fernando Sahmkow
6f98690963
ShaderCache: Better fix for Shuffling gl_FragCoord
2021-11-16 22:11:33 +01:00
FernandoS27
d46a71e786
HostShader: fix Gaussian filter.
2021-11-16 22:11:33 +01:00
FernandoS27
de1c8c5c2c
Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and make reaper more agressive on 4Gb GPUs.
2021-11-16 22:11:33 +01:00
ameerj
917b2466ad
texture_cache: Refactor Render Target scaling function
2021-11-16 22:11:33 +01:00
ameerj
9fc1fa1b0d
gl_resource_manager: Ensure non EXT_framebuffer objects are created
2021-11-16 22:11:33 +01:00
FernandoS27
099b0b3167
Texture Cache: Fix memory usage on ScaleDown.
2021-11-16 22:11:33 +01:00
FernandoS27
9189aacfe2
OpenGL: Fix viewport/Scissor scaling on downscaling.
2021-11-16 22:11:33 +01:00
FernandoS27
c97c46747d
Vulkan: fix regression.
2021-11-16 22:11:33 +01:00
ameerj
87abab71ff
host_shaders: Misc copyright/style changes
2021-11-16 22:11:33 +01:00
ameerj
864f2e0b81
configure_graphics.ui: Cleanup scaling options and fix duplicate name warning
2021-11-16 22:11:33 +01:00
ameerj
99124b7261
FSR: Fix GCC build errors
2021-11-16 22:11:33 +01:00
Marshall Mohror
bb03675485
Vulkan: Reimplement FSR constant generation functions to avoid GCC warnings
2021-11-16 22:11:33 +01:00
ameerj
47369faaab
vk_blit_screen: Fix AA destruction order
2021-11-16 22:11:32 +01:00
Marshall Mohror
dcc5b4f6b0
Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
2021-11-16 22:11:32 +01:00
ameerj
a39e867c73
renderer_vulkan/blit_image: Use generic color state on Depth to Color blits
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Fixes Bayonetta 2 on AMD
2021-11-16 22:11:32 +01:00
ameerj
282a4501d9
vk_texture_cache: Refactor 3D scaling helpers
2021-11-16 22:11:32 +01:00
ameerj
93c9eb196f
gl_rasterizer: Fix ScissorTest and Clear when scaling
2021-11-16 22:11:32 +01:00
ameerj
172d4f1e3b
gl_texture_cache: Simplify scaling procedures
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
5c6fa88935
OpenGlTextureCache: Fix state invalidation on rescaling.
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
c5dbd93adb
VulkanBufferCache: Avoid adding barriers between multiple copies.
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
99547d2656
HostShader: Fix gaussian and add attribution.
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
a96c9c803b
Yuzu UI: Add button for Anti Alias
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
21a8ba0437
Vulkan: Fix FXAA in AMD.
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
6cdfaee7b4
Texture Cache: Fix blitting.
2021-11-16 22:11:32 +01:00
FernandoS27
e6f1ed08fb
Vulkan: Implement FXAA
2021-11-16 22:11:32 +01:00
Marshall Mohror
056894f07a
OpenGL: fix FXAA with scaling
2021-11-16 22:11:32 +01:00
Marshall Mohror
48cf376462
OpenGL: Implement FXAA
2021-11-16 22:11:32 +01:00
Marshall Mohror
74e39ed6ee
Frontend: Add anti-aliasing method setting
2021-11-16 22:11:32 +01:00
Marshall Mohror
510caeefb3
Settings: Add anti-aliasing method setting
2021-11-16 22:11:32 +01:00
FernandoS27
2eff80b47f
QtGUI: Add buttton to toggle the filter.
2021-11-16 22:11:32 +01:00
FernandoS27
9e065b9c7d
VideoCore: Add gaussian filtering.
2021-11-16 22:11:32 +01:00
FernandoS27
bf01b7993d
TextureCache: Improve Reaper.
2021-11-16 22:11:32 +01:00
FernandoS27
bb3e95133d
Vulkan: fix waiting on semaphore.
2021-11-16 22:11:32 +01:00
Marshall Mohror
916b882ea8
Update scaleforce to use FP16
2021-11-16 22:11:32 +01:00
FernandoS27
e7fc60406e
VideoCore: Add more rescaling option.
2021-11-16 22:11:31 +01:00
FernandoS27
d37d10e7a7
TextureCache: fix rescaling in aliases and overlap joins.
2021-11-16 22:11:31 +01:00
Marshall Mohror
7506ac4118
Presentation: Fix turning FSR on and off in settings
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
4ad22c7d2b
Video Core: fix building for GCC.
2021-11-16 22:11:31 +01:00
FernandoS27
826a350e2b
Vulkan Rasterizer: Fix clears on integer textures.
2021-11-16 22:11:31 +01:00
FernandoS27
150bc45401
Texture cache: fix Intel with rescaler.
2021-11-16 22:11:31 +01:00
FernandoS27
f3ff8bdc0e
TextureCache: Fix blitting filter in Vulkan and correct viewport/scissor calculation when downscaling.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
3b61de74e6
Texture Cache: fix memory managment and optimize scaled downloads, uploads.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
c2ca55c9d5
Texture Cache: ease the requirements of textures being blacklisted.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
50b4c774cb
Vulkan: Fix Blit Depth Stencil
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
425ab9ef4b
Texture Cache: Fix downscaling and correct memory comsumption.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
b60966041c
Presentation: add Nearest Neighbor filter.
2021-11-16 22:11:31 +01:00
Marshall Mohror
37cb0377ae
vulkan: Implement FidelityFX Super Resolution
2021-11-16 22:11:31 +01:00
FernandoS27
d4f5193bd3
Texture Cache: Rescale conversions between depth and color
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
ef1dc42635
Texture cache: Fix memory consumption and ignore rating when a depth texture is rendered.
2021-11-16 22:11:31 +01:00
ameerj
618de4e787
vulkan: Fix rescaling push constant usage
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
b7ccc58f23
Texture Cahe: Fix downscaling on SMO.
2021-11-16 22:11:31 +01:00
ameerj
0f14c9379e
texture_cache_base: Remove unused function declarations
2021-11-16 22:11:31 +01:00
ameerj
ca1db63116
yuzu: Fix build errors
2021-11-16 22:11:31 +01:00
ameerj
ebf36f23dd
vk_texture_cache: Use 3D to scale images when blit is unsupported
2021-11-16 22:11:31 +01:00
ameerj
4de584005f
texture_cache: Fix infinitely recursive ImageCanRescale check
2021-11-16 22:11:31 +01:00
ameerj
b1ae935f11
vk_texture_cache: Fix BlitScale of non-2D images
2021-11-16 22:11:31 +01:00
ameerj
abd07e4158
video_core: Refactor resolution scale function
2021-11-16 22:11:31 +01:00
ameerj
b14f2c7c82
texture_cache: Fix image resolves when src/dst are not both scaled
2021-11-16 22:11:30 +01:00
lat9nq
49c0c7efd2
yuzu_cmd: Read resolution_setup and scaling_filter from config
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Also adds descriptions and the settings to the default config.
2021-11-16 22:11:30 +01:00
lat9nq
1c93476a80
video_core,yuzu: Move UpdateRescalingInfo call to video_core
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This only needs to happen once per game boot, so we can just call it
during CreateGPU and be done with it, avoiding the need to call it in
the frontends.
2021-11-16 22:11:30 +01:00
ameerj
3233fa5dc8
gl_texture_cache: Disable scissor test when scaling textures
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Fixes a bug on BOTW where some objects were no longer being rendered after blitting
2021-11-16 22:11:30 +01:00
ameerj
89a7e566c7
vk_texture_cache: Fix unsupported blit format error checking
2021-11-16 22:11:30 +01:00
ameerj
f8339cd703
vk_texture_cache: Fix early returns on unsupported scales
2021-11-16 22:11:30 +01:00
ameerj
31478c6c1b
video_core: Misc resolution scaling related refactoring
2021-11-16 22:11:30 +01:00
ameerj
88ef04dbaf
texture_cache: Refactor scaled image size calculation
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
237a43004f
Texture Cache: Fix calculations when scaling.
2021-11-16 22:11:30 +01:00
ameerj
e0a3830855
gl_texture_cache: Fix BGR pbo size for scaled textures
2021-11-16 22:11:30 +01:00
ameerj
581ea90062
rescaling_pass: Fix IR errors when unscalable texture types are encountered
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
ea82bd4b7e
Texture Cache: Fix Rescaling on Multisample
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
19ca0c9ab5
TextureCache: Base fixes on rescaling.
2021-11-16 22:11:30 +01:00
ameerj
99eec162da
rescaling_pass: Logic simplification and minor style cleanup
2021-11-16 22:11:30 +01:00
ameerj
276565973f
rescaling_pass: Scale ImageFetch offset if it exists
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Plus some code deduplication
2021-11-16 22:11:30 +01:00
ameerj
dd66384451
rescaling_pass: Enable PatchImageQueryDimensions on fragment stages
2021-11-16 22:11:30 +01:00
ameerj
36f261edef
vk_texture_cache: Simplify scaled image management
2021-11-16 22:11:30 +01:00
ameerj
8183142cd4
gl_texture_cache: Fix scaling backup logic
2021-11-16 22:11:30 +01:00
ameerj
122ddeb7ff
vk_rasterizer: Fix scaling on Y_NEGATE
2021-11-16 22:11:30 +01:00
ameerj
16017ac450
vk_texture_cache: Use nearest neighbor scaling when available
2021-11-16 22:11:30 +01:00
ameerj
27af298e78
gl_texture_cache: Fix depth and integer format scaling blits
2021-11-16 22:11:30 +01:00
ameerj
b027fac794
gl_texture_cache/rescaling_pass: minor cleanup
2021-11-16 22:11:30 +01:00
ameerj
c8a971be91
vk_texture_cache: Minor cleanup
2021-11-16 22:11:30 +01:00
ameerj
edb5844240
rescaling_pass: Fix and simplify shuffle/fragcoord pass
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
b3a9c8f108
Shader: Don't rescale FragCoord if used by Shuffle
2021-11-16 22:11:30 +01:00
ameerj
6000fe69a4
image_info: Mark MSAA textures as non-rescalable
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Blitting or resolving multisampled images requires the dimensions of the src and dst to be equal for valid usage, making them difficult for resolution scaling using the current implementation.
2021-11-16 22:11:30 +01:00
ameerj
80f8d4989e
bootmanager: Fix screenshot resolution factor usage
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Fixes screenshots at non integer scaling
2021-11-16 22:11:30 +01:00
ameerj
fcf2b2c78a
gl_texture_cache: Simplify scaling
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We don't need to reconstruct new textures every time we ScaleUp/ScaleDown. We can scale up once, and revert to the original texture whenever scaling down.
Fixes memory leaks due to glDeleteTextures being deferred for later handling on some drivers
2021-11-16 22:11:29 +01:00
ameerj
ae8d19d17e
Renderers: Unify post processing filter shaders
2021-11-16 22:11:29 +01:00
ameerj
29710f3250
gl_texture_cache: fix scaling on upload
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
a6b88e85bf
Renderer: Implement Bicubic and ScaleForce filters.
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
c5bbbf3902
Texture Cache: fix scaling on upload and stop scaling on base resolution.
2021-11-16 22:11:29 +01:00
ameerj
68e038404c
shader, video_core: Fix GCC build errors
2021-11-16 22:11:29 +01:00
ameerj
65781f88f8
emit_spirv: Fix RescalingLayout alignment
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
d7c9792169
TextureCache: Fix Buffer Views Scaling.
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
dfa8291526
RescalingPass: Agregate pixels on texelFetch while on Fragment Shader
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
4b1393a691
Texture Cache: Correctly fix Blits Rescaling.
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
8f78444de3
shader: Fix TextureSize check on rescaling.
2021-11-16 22:11:29 +01:00
ameerj
ed675cfd8c
texture_cache: Disable dst_image scaling in BlitImage
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Fixes scaling in Super Mario Party
2021-11-16 22:11:29 +01:00
ameerj
dc28284437
emit_spirv: Fix RescalingLayout alignment
2021-11-16 22:11:29 +01:00
ReinUsesLisp
e66d5b88a6
shader: Properly scale image reads and add GL SPIR-V support
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Thanks for everything!
2021-11-16 22:11:29 +01:00
ReinUsesLisp
fc9bb3c3fe
shader: Properly blacklist and scale image loads
2021-11-16 22:11:29 +01:00
ReinUsesLisp
c7a1cbad44
texture_cache: Add getter to query if image view is rescaled
2021-11-16 22:11:29 +01:00
ReinUsesLisp
526e47f148
vk_rasterizer: Minor style change
2021-11-16 22:11:29 +01:00
ReinUsesLisp
c9238555f7
gl_texture_cache: Fix scaling blits
2021-11-16 22:11:29 +01:00
ReinUsesLisp
cfeb161c7e
glsl/glasm: Pass and use scaling parameters in shaders
2021-11-16 22:11:29 +01:00
ReinUsesLisp
4a512d6827
gl_rasterizer: Properly scale viewports and scissors
2021-11-16 22:11:29 +01:00
ameerj
05d98d9bbf
gl_texture_cache: Fix multi layered texture Scale
2021-11-16 22:11:29 +01:00
ameerj
b6060873ce
gl_compute_pipeline: Add downscale factor to shader uniforms
2021-11-16 22:11:29 +01:00
ameerj
9bc7b04ca5
gl_rasterizer: Fix rescale dirty state checking
2021-11-16 22:11:29 +01:00
ameerj
f086c82e1f
gl_graphics_pipeline: Add downscale factor to shader uniforms
2021-11-16 22:11:28 +01:00
ReinUsesLisp
2182d25750
texture_cache: Fix blacklists on compute
2021-11-16 22:11:28 +01:00
ReinUsesLisp
56ccda1d99
texture_cache: Simplify image view queries and blacklisting
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
48d81506a3
Vulkan: Fix downscaling Blit.
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
07c564f38b
Texture Cache: Implement Rating System.
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
cee7eba64e
OpenGL: set linear mag filter when blitting a downscaled image.
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
117f8ee7a4
Vulkan: Fix AA when rescaling.
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
0e8cf38f39
Texture Cache: Implement Blacklisting.
2021-11-16 22:11:28 +01:00
Morph
138d9d7eff
main: Add resolution scale label in the status bar
...
Shows the resolution scale as "Scale: {}x" in the status bar, where {} is a floating point value representing the current resolution scaling factor.
2021-11-16 22:11:28 +01:00
ReinUsesLisp
d2388dd0d0
vulkan: Implement rescaling shader patching
2021-11-16 22:11:28 +01:00
ReinUsesLisp
dc72d4d4f5
vk_texture_cache: Properly scale blit source images
2021-11-16 22:11:28 +01:00
ReinUsesLisp
baf0993d5c
vk_graphics_pipeline: Use Shader::NumDescriptors when possible
2021-11-16 22:11:28 +01:00
ReinUsesLisp
6f3a41abe2
opengl: Use Shader::NumDescriptors when possible
2021-11-16 22:11:28 +01:00
ReinUsesLisp
656adee630
spirv: Implement rescaling patching
2021-11-16 22:11:28 +01:00
ReinUsesLisp
01379c5e3c
shader/rescaling_pass: Patch more instructions
2021-11-16 22:11:28 +01:00
ReinUsesLisp
c15332c44f
shader: Add IsTextureScaled opcode
2021-11-16 22:11:28 +01:00
ReinUsesLisp
74efa57c1b
texture_cache: Add image getters
2021-11-16 22:11:28 +01:00
ReinUsesLisp
c892359d1b
shader: Add copy constructor to instructions
2021-11-16 22:11:28 +01:00
ReinUsesLisp
95761cc6a7
shader: Add integer division opcodes
2021-11-16 22:11:28 +01:00
ReinUsesLisp
43aa695a04
common/settings: Remove unused scaling options
2021-11-16 22:11:28 +01:00
ReinUsesLisp
e580299467
shader: Fix rescaling pass
2021-11-16 22:11:28 +01:00
ameerj
fad2c92a39
gl_texture_cache: Simplify rescaling
2021-11-16 22:11:28 +01:00
ameerj
d5143c83a9
texture_cache: Fix typo in aliased image rescaling
2021-11-16 22:11:28 +01:00
ReinUsesLisp
0fb4b84383
vk_texture_cache: Simplify and optimize scaling blits
2021-11-16 22:11:28 +01:00
ReinUsesLisp
520c4a44f6
vk_texture_cache: Fix scaling blit validation errors
2021-11-16 22:11:28 +01:00
ReinUsesLisp
1672e9ba09
shader: Fix resolution scaling pass
2021-11-16 22:11:27 +01:00
ReinUsesLisp
fb924ea85c
shader: Add resolution down factor opcode
2021-11-16 22:11:27 +01:00
ameerj
fddf372c68
gl_texture_cache: Implement ScaleDown
2021-11-16 22:11:27 +01:00
ameerj
0a6c895af7
gl_texture_cache: Rescale fixes for multi-layered textures
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
dfc65cd0a3
Texture Cache: Implement Rescaling on Aliases and Blits.
2021-11-16 22:11:27 +01:00
ReinUsesLisp
d464b122d5
Fix blits with mips
2021-11-16 22:11:27 +01:00
ReinUsesLisp
973f8f1d08
Fix blits
2021-11-16 22:11:27 +01:00
ameerj
de66a69ed4
renderer_gl: Resolution scaling fixes
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
8704c93913
TextureCache: Fix rescaling of ImageCopies
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
778700ff9d
TextureCache: Modify Viewports/Scissors according to Rescale.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
71ca84d829
Settings: eliminate rescaling_factor.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
84f2aea896
Texture Cache: More rescaling fixes.
2021-11-16 22:11:27 +01:00
ameerj
10e5065a5c
gl_texture_cache: WIP texture rescale
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
ba18047e8d
Texture Cache: Implement Vulkan UpScaling & DownScaling
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
360e897ccd
ShaderDecompiler: Add initial support for rescaling.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
37ef9c9130
Settings: Add resolution scaling to settings.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
22f4b290b6
VideoCore: Initial Setup for the Resolution Scaler.
2021-11-16 22:11:27 +01:00
Matías Locatti
ffb79afd29
Replace keys error pop up
...
Fight me.
2021-11-16 03:53:28 -03:00
Fernando S
720970c4c1
Merge pull request #7326 from ameerj/vp8
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codecs: Implement VP8 video decoding support
2021-11-14 23:03:56 +01:00
Romain Failliot
2e5866147e
Replace "Light" theme by "Default"
...
This reflects the current behavior: Light = System default. If your
system is set to dark theme, then Light = Dark, which is a bit confusing
for the end user.
In this PR, I propose to change "Light" with "Default". This way, the
user has "Default" and "Default Colorful", which will apply the system
theme. Now that the Flatpak respects the system theme, I think this
makes much more sense.
I also simplified the theme update. Before the code was branching
between the default theme and the others, but I think we can have
something simpler by forcing the default theme if no theme is defined in
the settings, or if the selected theme doesn't exist. And if there's an
error, tell the theme name in the error message.
2021-11-14 08:52:55 -05:00
bunnei
30442d8a89
Merge pull request #7260 from vonchenplus/spirv_support_legacy_attribute_v2
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shader: Spirv support legacy attribute v2
2021-11-14 02:07:45 -08:00
bunnei
0eacc362dd
Merge pull request #7272 from behunin/the-courteous-logger
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Logging: Impl refactor
2021-11-13 00:03:54 -08:00
ameerj
c50f170597
codes: Rename ComposeFrameHeader to ComposeFrame
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These functions were composing the entire frame, not just the headers. Rename to more accurately describe them.
2021-11-12 23:52:19 -05:00
ameerj
d35391b9f4
vp8: Implement header composition
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Enables frame decoding with FFmpeg
2021-11-12 23:52:18 -05:00
ameerj
b39b33b1fe
codecs: Add VP8 codec class
2021-11-12 19:49:45 -05:00
OatmealDome
50acc0da20
program_metadata: Add default ThreadInfo kernel capability
2021-11-10 22:01:05 -05:00
Morph
3af2117c88
applets/swkbd: Fix text check message encoding
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The text check message can be encoded in UTF-8.
2021-11-08 14:57:53 -05:00
Morph
1af499c15b
applets/swkbd: Skip text checking if the text has been confirmed
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Confirm means that the text has already been checked by the application to be correct, but is asking the user for confirmation.
The confirmation text itself seems to be corrupted though, this needs to be investigated.
Fixes the software keyboard in Famicom Detective Club: The Missing Heir
2021-11-08 13:05:50 -05:00
Narr the Reg
ced1302975
service/pctl: Stub EndFreeCommunication
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- Used by Just Dance 2022
2021-11-05 12:16:19 -04:00
Feng Chen
70d51f72ec
vulkan_device: Add missing vulkan image format R5G6B5 in GetFormatProperties
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- Used by Dragon Quest Builders
2021-11-05 10:31:40 -04:00
Morph
3a71ff44f8
Merge pull request #7279 from Morph1984/system-get-program-id
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general: Get the current process program id directly from the system
2021-11-04 20:34:20 -04:00
Morph
2ceb514a39
Merge pull request #7289 from ameerj/perf-stat-shutdown
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core: Reorder perf_stats destruction order on Shutdown
2021-11-04 20:34:09 -04:00
ameerj
0cf78a34ba
core: Reorder perf_stats destruction order on Shutdown
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Avoids the gpu_core using perf_stats after it's been freed.
2021-11-04 20:19:58 -04:00
Fernando S
3ceefc64f1
Merge pull request #7287 from Morph1984/stub-aoc
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service: aoc: Stub more 13.x functions used by Animal Crossing
2021-11-05 00:26:10 +01:00
Morph
a6e6a5ac38
general: Get the current process program id directly from the system
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This allows us to avoid including KProcess' header file in files that only need to get the current process' program id.
2021-11-04 16:59:39 -04:00
Morph
64275dfbf4
general: Rename GetTitleID to GetProgramID
2021-11-04 16:57:16 -04:00
bunnei
f178a8ef0c
Merge pull request #7282 from ameerj/core-includes
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core: Reduce unused header includes
2021-11-04 13:56:10 -07:00
Morph
21c1316503
service: aoc: Stub NotifyUnmountAddOnContent
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Used by Animal Crossing: New Horizons v2.0.0 DLC
2021-11-04 16:50:08 -04:00
Morph
ef427e4cb0
service: aoc: Stub NotifyMountAddOnContent and NotifyMountAddOnContent
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Used by Animal Crossing: New Horizons v2.0.0 DLC
2021-11-04 16:48:47 -04:00
german77
bee6b71553
service/acc: Rename Unknown160 to InitializeApplicationInfoV2
2021-11-04 10:10:58 -06:00
Morph
f2988ecabc
service: acc: Stub acc:u0 '160'
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- Used by Animal Crossing: New Horizons v2.0.0
Since the name is currently unknown, '160' is used as a placeholder.
2021-11-04 02:57:13 -04:00
ameerj
b275f2e475
core: Fix transitive include build errors
2021-11-03 21:42:58 -04:00
ameerj
7c4b6aab2e
core: Remove unused includes
2021-11-03 21:42:57 -04:00
Feng Chen
f2a4204245
Simply legacy attribute implement
2021-11-04 09:26:16 +08:00
Morph
b871388a31
svc: Correct WaitSynchronization num_handles param type
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num_handles is a s32
2021-11-02 22:31:04 -04:00
bunnei
7ce29ea74e
Merge pull request #7262 from FernandoS27/Buffalo-buffalo-Buffalo-buffalo-buffalo
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ShaderCache: Order Phi Arguments from farthest away to nearest.
2021-11-02 16:34:03 -07:00
Mai M
43ba9db890
Merge pull request #7265 from Morph1984/gl-rasterizer-unused-include
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gl_rasterizer: Remove unused includes
2021-11-02 18:43:31 -04:00
Morph
cb09ea0f01
general: Remove MakeResult helpers
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This is made obsolete by the presence of implicit constructors.
2021-11-02 17:23:19 -04:00
Morph
98b351758c
hle/result: Amend ResultVal documentation
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This amends the documentation slightly to reflect the updated interface.
2021-11-02 15:20:36 -04:00
Morph
52e52924bb
hle/result: Reimplement ResultVal using Common::Expected
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Common::Expected effectively provides the same functions as ResultVal, so we can implement it with this.
This can be replaced with std::expected with minimal effort should it be standardized in the C++ Standard Template Library.
2021-11-02 15:20:35 -04:00
Morph
a41e9e93dd
common: Implement a subset of P0323 (std::expected)
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This implementation is based on and is a subset of the proposed implementation of std::expected
https://github.com/TartanLlama/expected/blob/master/include/tl/expected.hpp
2021-11-02 15:20:35 -04:00
bunnei
b118fa8698
Merge pull request #7227 from vonchenplus/fix_memory_leak_v2
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Fix memory leak v2
2021-11-01 20:11:30 -07:00
Levi Behunin
d6b5f64484
Refactor Logging Impl
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Loop on stop_token and remove final_entry in Entry.
Move Backend thread out of Impl Constructor to its own function.
Add Start function for backend thread.
Use stop token in PopWait and check if entry filename is nullptr before logging.
2021-11-01 18:36:27 -06:00
Fernando Sahmkow
2d4bbd83e6
Shader Cahe: Fix Phi Nodes on GLASM.
2021-11-02 00:59:25 +01:00
Fernando Sahmkow
194579bc4f
ShaderCache: Fix Phi Nodes Type on OGL.
2021-11-01 22:26:17 +01:00
Morph
d607ceacf4
gl_rasterizer: Remove unused includes
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This removes unused includes, especially the core includes which were causing this file to be recompiled every time files included by those headers are modified.
2021-10-31 23:57:51 -04:00
Fernando Sahmkow
c50ad56bf5
ShaderCache: Order Phi Arguments from farthest away to nearest.
2021-10-31 19:34:15 +01:00
vonchenplus
49f9a44235
Support gl_FogFragCoord attribute
2021-10-31 23:34:17 +08:00
bunnei
99ba26460d
Merge pull request #7246 from german77/userimage
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profile_manager: Resize any image bigger than 256p
2021-10-31 04:07:34 -07:00
Fernando S
7aa0d97eed
Merge pull request #7201 from ameerj/spirv-depth-sampling
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emit_spirv_image: Fix depth image implicit lod sample in non-fragment stages
2021-10-30 16:45:58 +02:00
bunnei
a3a353edf2
Merge pull request #6702 from lat9nq/disable-screensaver
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yuzu_cmd, yuzu qt: Use SDL to disable the screen saver
2021-10-30 00:29:05 -07:00
bunnei
7c2c72a6d6
Merge pull request #7244 from Morph1984/application-lang-pt-br
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file_sys/ns: Add Brazilian Portuguese to the list of ApplicationLanguage
2021-10-29 22:32:38 -07:00
lat9nq
604b6d1210
yuzu qt: Disable the screensaver with SDL2
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Disables the screen saver when a game boots using SDL2 so that it works
on any supported platform.
2021-10-30 01:23:52 -04:00
bunnei
92159b210e
Merge pull request #7240 from Morph1984/resultval-remove-cv
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hle/result: Remove cv-qualifiers from Arg in MakeResult
2021-10-29 21:35:32 -07:00
german77
f503dbf071
profile_manager: Resize any image bigger than 256p
2021-10-29 17:56:51 -05:00
bunnei
c1b199bd21
Merge pull request #7241 from Morph1984/resultval-move-assignment
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hle/result: Add move assignment operator in ResultVal
2021-10-29 09:14:32 -07:00
bunnei
60e79d50f8
Merge pull request #7243 from lat9nq/nvdrv-warn
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gl_device: Force GLASM on NVIDIA drivers 495-496
2021-10-28 17:57:53 -07:00
Morph
3f8d74dec1
CMakeLists: Document the /GT compile option
2021-10-28 20:43:46 -04:00
Morph
cd49907248
Merge pull request #7007 from FernandoS27/intel-options
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Build System: Build with JCC Erratum Mitigation
2021-10-28 20:40:13 -04:00
Morph
baf599c1d3
file_sys: control_metadata: Add BrazilianPortuguese
2021-10-28 20:05:26 -04:00
Morph
e4052a1dab
ns: language: Add BrazilianPortuguese to ApplicationLanguage
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It seems that Nintendo finally filled that last empty spot in ApplicationLanguage for a total of 16 supported languages.
2021-10-28 20:05:05 -04:00
Ameer J
fac2e073a1
Merge pull request #7223 from Moonlacer/geometry_property_removal
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per_game_ui: Geometry Property Removal and Minor Rewording to the Per Game UI
2021-10-28 19:39:00 -04:00
lat9nq
61121d1b22
gl_device: Force GLASM on NVIDIA drivers 495-496
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GLSL shaders currently do not render correctly on the recent NVIDIA
drivers. This adds a check that forces assembly shaders for these
drivers since they seem unaffected and adds a warning informing of the
decision.
Developers can disable the check by enabling graphics debugging.
2021-10-28 19:38:49 -04:00
Morph
1b5c37fa29
hle/result: Declare copy/move constructor/assignment as noexcept
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While we're at it, we can also declare these copy/move constructor/assignment as noexcept.
2021-10-28 04:00:21 -04:00
Morph
189927c237
hle/result: Add move assignment operator in ResultVal
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ResultVal was missing a move assignment operator, add it.
2021-10-28 03:52:21 -04:00
Morph
1ff9ad4e7c
hle/result: Remove cv-qualifiers from Arg in MakeResult
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This removes the const qualification for types when MakeResult(arg) is used in a const member function, allowing for automatic deduction and removing the need to manually specify the non-const type as the template argument.
2021-10-28 03:07:18 -04:00
Ameer J
40c8a8c627
Merge pull request #7186 from MightyCreak/fix-crash-configure-window
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ui: fix crash when closing configure window
2021-10-26 22:15:45 -04:00
Feng Chen
dd29285e35
Fix dangling kernel objects when exiting
2021-10-27 09:06:30 +08:00
Feng Chen
052017e189
Revert PR7009
2021-10-27 09:06:30 +08:00
Feng Chen
a8b0104923
Fix memory leak
2021-10-27 09:06:22 +08:00
vonchenplus
36c21ff6cb
Support gl_BackSecondaryColor attribute
2021-10-26 23:14:40 +08:00
vonchenplus
92bebecf46
Support gl_FrontSecondaryColor attribute
2021-10-26 23:09:44 +08:00
vonchenplus
b04c7b6343
Support gl_BackColor attribute
2021-10-26 23:01:57 +08:00
Moonlacer
1665e2d2a6
Geometry property removal and rewording
2021-10-25 17:39:36 -05:00
Morph
63ed7d9af7
Merge pull request #7193 from FernandoS27/idle
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SVC: Implement svcInfo:IdleTickCount
2021-10-25 09:17:49 -04:00
Ameer J
3c8c17be4d
Merge pull request #7218 from bylaws/aswdqdsam
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Fixup channel submit IOCTL syncpoint parameters
2021-10-24 19:35:00 -04:00
Ameer J
aed5878dd3
Merge pull request #7222 from FernandoS27/fix-indixed-textures-again
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TexturePass: Fix clamping of images as this allowed negative indices.
2021-10-24 15:16:31 -04:00
Fernando Sahmkow
e5291e2031
TexturePass: Fix clamping of images as this allowed negative indices.
2021-10-24 20:46:36 +02:00
Andrew Strelsky
31b9797296
Fixed ARM_Dynamic_64 Step
2021-10-24 11:16:32 -04:00
Fernando S
5299554bb0
Merge pull request #7206 from vonchenplus/fix_vulkan_viewport_issue
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Vulkan Rasterizer: Fix viewport issue
2021-10-24 01:53:04 +02:00
Billy Laws
2dbef58eeb
Fixup channel submit IOCTL syncpoint parameters
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The current arguments worked by happenstance as games only ever submit
one syncpoint and request one fence back, if a game were to do something
other than this then the arguments would've been parsed entirely wrong.
2021-10-24 00:01:35 +01:00
Ameer J
494e34af6a
Merge pull request #7070 from FernandoS27/want-you-bad
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Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan.
2021-10-23 18:02:23 -04:00
Fernando Sahmkow
ad8afaf1ef
Vulran Rasterizer: address feedback.
2021-10-23 23:46:29 +02:00
Fernando S
33e92c15eb
Revert "input_common: Fix data race on GC implementation"
2021-10-23 23:32:16 +02:00
Fernando S
7461196839
Merge pull request #6515 from german77/gc_thread_safe
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input_common: Fix data race on GC implementation
2021-10-23 23:28:22 +02:00
Feng Chen
b769bea61b
Fix vulkan viewport issue
2021-10-22 22:56:31 +08:00
ameerj
1841f63a40
common/alignment: Fix VS2022 compilation
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VS2022 seems to introduce an optimization when moving vectors to check for equality of the element values. AlignmentAllocator needed to overload the equality operator to fix compilation of its usage in vector moving.
2021-10-20 01:22:00 -04:00
ameerj
b01aa721ff
input_common: Fix VS2022 compilation errors
2021-10-20 01:21:59 -04:00
bunnei
c82318c9cb
Merge pull request #7197 from Moonlacer/tas_help_link
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tas_ui: Add a Help Link to the TAS Page on the yuzu Website, Along with Minor Grammar Changes
2021-10-19 15:49:30 -07:00
bunnei
c871320760
Merge pull request #7198 from ameerj/settings-chrono
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settings: Remove std::chrono usage
2021-10-19 09:55:50 -07:00
ameerj
06894b0711
emit_spirv_image: Fix depth image implicit lod sample in compute
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Ensures all drivers behave the same way in this case.
2021-10-17 17:09:11 -04:00
bunnei
4e81b799f1
Merge pull request #7173 from Morph1984/invalidate-unmap
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KPageTable: Perform ranged invalidation when unmapping code memory
2021-10-17 03:25:26 -07:00
ameerj
ef811c6425
settings: Remove std::chrono usage
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Alleviates the dependency on chrono for all files that include settings.h
2021-10-17 00:37:49 -04:00
Moonlacer
abe6d39b1a
add_link
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remove_accident
fix_whoopsie
2021-10-16 21:48:49 -05:00
Ameer J
3791c7ca82
Merge pull request #7077 from FernandoS27/face-down
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A series of fixes to queries and indexed samplers.
2021-10-16 21:41:54 -04:00
Fernando Sahmkow
3f4444b552
Shader Compiler: avoid overflowed indices on indixed samplers.
2021-10-17 03:38:09 +02:00
Ameer J
5b735a4c9d
Merge pull request #7127 from FernandoS27/i-saw-a-wabbit
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A few fixes on Vulkan and Rasterizer Caching
2021-10-16 21:37:43 -04:00
Mai M
28d343d288
Merge pull request #7195 from MightyCreak/fix-warning-typo
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main: fix typo in warning message
2021-10-16 19:50:41 -04:00
Fernando Sahmkow
da6673e79a
SVC: Implement svcInfo:IdleTickCount
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Used by the Witcher 3
2021-10-16 20:33:44 +02:00
Romain Failliot
992f325662
main: fix typo in warning message
2021-10-16 12:53:06 -04:00
Morph
d4c79a0404
main: Add missing make_unique for ui
2021-10-15 19:36:52 -04:00
bunnei
aef3ae1cb9
Merge pull request #7187 from FernandoS27/boy-i-say-boy
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NVHost_Ctrl: Force wait if the gpu falls behind too long.
2021-10-15 16:14:32 -07:00
Morph
41b4047536
Merge pull request #7188 from Morph1984/web-applet-include
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qt_web_browser: Add missing QApplication include
2021-10-15 18:52:22 -04:00
Feng Chen
de81571289
service/vi: Stub IHOSBinderDriver::TransactParcel GetBufferHistory ( #7184 )
2021-10-15 18:50:45 -04:00
Morph
2b622411fd
qt_web_browser: Add missing QApplication include
2021-10-15 18:48:50 -04:00
Fernando Sahmkow
53cf91d151
NvHost/Core: Address Feedback.
2021-10-16 00:23:27 +02:00
FernandoS27
198c6ad0d7
Suspend temporally
2021-10-16 00:23:23 +02:00
FernandoS27
7dca0bc11d
NVHost_Ctrl: Force wait if the gpu falls behind too long.
2021-10-16 00:22:01 +02:00
Romain Failliot
427ce8dcef
ui: fix crash when closing configure window
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This crash happens 100% of the time (on Linux at least), you just need
to open the configure window and click OK.
It seems to happen when the tabs are destroyed and once all the tabs are
destroyed, a final signal is sent with `index == -1`. So `debug_tab_tab`
doesn't exist anymore when this happens, so the crash.
2021-10-15 17:43:30 -04:00
Morph
5c6ca597c5
bootmanager: Forward declare System and SystemResultStatus
2021-10-15 17:35:34 -04:00
Morph
f0dc07dbac
yuzu: Construct system in GMainWindow
2021-10-15 17:35:33 -04:00
Morph
17763a44d5
core: Move ResultStatus outside of System
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Allows it to be a forward declaration in other header files.
2021-10-15 17:34:49 -04:00
Morph
218ebc1fe8
yuzu_cmd: Remove remaining static system instances
2021-10-15 17:34:48 -04:00
Morph
b6719094e6
core: Remove static system instance
2021-10-15 17:34:48 -04:00
Mai M
764369f4c7
Merge pull request #7172 from Morph1984/out-of-bounds
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string_util: Prevent out of bounds access in u16string_view buffer
2021-10-15 17:04:44 -04:00
Mai M
d5c4af2d5b
Merge pull request #7174 from MightyCreak/hide-cursor-by-default
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Check "Hide mouse on inactivity" by default
2021-10-15 17:03:10 -04:00
Mai M
5b7b7276d5
Merge pull request #7185 from Morph1984/make_unique_ui
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yuzu: Use make_unique instead of operator new for constructing ui
2021-10-15 16:58:45 -04:00
Romain Failliot
ecef109162
Hide mouse cursor by default
2021-10-15 16:01:20 -04:00
Creak
bad122b195
main: Slightly refactor NCA entry installation in InstallNCA ( #7181 )
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* main: Slightly refactor NCA entry installation in InstallNCA
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-10-15 15:57:25 -04:00
Morph
86908d569e
main: Use std::unique_ptr for ui
2021-10-15 15:35:59 -04:00
Morph
ab441fb009
configuration: Use std::make_unique instead of operator new for ui
2021-10-15 15:26:32 -04:00
lat9nq
851fe91b69
config: Read network_interface
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Let's yuzu_cmd use a network interface. Also adds it to the default ini.
2021-10-15 12:14:09 -04:00