suyu/src/video_core/renderer_opengl
Lioncash 52746ed8dc gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary()
Temporal generally indicates a relation to time, but this is just
creating a temporary, so this isn't really an accurate name for what the
function is actually doing.
2019-04-04 19:35:04 -04:00
..
gl_buffer_cache.cpp video_core: Amend constructor initializer list order where applicable 2019-03-27 12:37:53 -04:00
gl_buffer_cache.h gpu: Move GPUVAddr definition to common_types. 2019-03-20 22:36:02 -04:00
gl_global_cache.cpp video_core: Amend constructor initializer list order where applicable 2019-03-27 12:37:53 -04:00
gl_global_cache.h gpu: Move GPUVAddr definition to common_types. 2019-03-20 22:36:02 -04:00
gl_primitive_assembler.cpp gpu: Move GPUVAddr definition to common_types. 2019-03-20 22:36:02 -04:00
gl_primitive_assembler.h gpu: Move GPUVAddr definition to common_types. 2019-03-20 22:36:02 -04:00
gl_rasterizer.cpp Merge pull request #2299 from lioncash/maxwell 2019-04-03 21:47:48 -04:00
gl_rasterizer.h gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL 2019-03-27 12:45:59 -04:00
gl_rasterizer_cache.cpp video_core: Amend constructor initializer list order where applicable 2019-03-27 12:37:53 -04:00
gl_rasterizer_cache.h video_core: Add missing override specifiers 2019-03-27 12:24:52 -04:00
gl_resource_manager.cpp gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_resource_manager.h gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_shader_cache.cpp Merge pull request #2299 from lioncash/maxwell 2019-04-03 21:47:48 -04:00
gl_shader_cache.h video_core: Refactor to use MemoryManager interface for all memory access. 2019-03-16 00:38:48 -04:00
gl_shader_decompiler.cpp gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary() 2019-04-04 19:35:04 -04:00
gl_shader_decompiler.h gl_shader_disk_cache: Address miscellaneous feedback 2019-02-06 22:23:40 -03:00
gl_shader_disk_cache.cpp gl_shader_disk_cache: Use LZ4HC with compression level 9 instead of compression level 12 for less compression time 2019-03-29 18:13:00 +01:00
gl_shader_disk_cache.h gl_shader_disk_cache: Use unordered containers 2019-02-06 22:23:41 -03:00
gl_shader_gen.cpp shader_decompiler: Improve Accuracy of Attribute Interpolation. 2019-02-14 03:25:07 -04:00
gl_shader_gen.h gl_shader_cache: Fixup GLSL unique identifiers 2019-02-06 22:23:40 -03:00
gl_shader_manager.cpp gl_shader_manager: Move using statement into the cpp file 2019-03-28 11:16:21 -04:00
gl_shader_manager.h gl_shader_manager: Move using statement into the cpp file 2019-03-28 11:16:21 -04:00
gl_shader_util.cpp video_core: fixed arithmetic overflow warnings & improved code style 2018-09-09 17:51:43 +02:00
gl_shader_util.h gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_state.cpp gl_state: Fixup multibind bug 2019-02-28 00:17:03 -03:00
gl_state.h gl_state: Remove texture target tracking 2019-01-30 19:10:35 -03:00
gl_stream_buffer.cpp gl_stream_buffer: Use DSA for buffer management 2019-01-06 16:49:24 -03:00
gl_stream_buffer.h gl_stream_buffer: Use DSA for buffer management 2019-01-06 16:49:24 -03:00
maxwell_to_gl.h maxwell_3d: Implement alternate blend equations. 2018-11-22 00:51:01 -05:00
renderer_opengl.cpp gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL 2019-03-27 12:45:59 -04:00
renderer_opengl.h video_core/renderer_opengl: Replace direct usage of global system object accessors 2019-03-04 10:24:09 -05:00
utils.cpp video_core: Move OpenGL specific utils to its renderer 2018-10-28 22:22:30 -03:00
utils.h video_core: Move OpenGL specific utils to its renderer 2018-10-28 22:22:30 -03:00