Yuri Kunde Schlesner
9bf8462b96
Thread: Reduce use of Handles and move some funcs to inside the class.
2015-01-09 04:02:15 -02:00
Yuri Kunde Schlesner
ba72208cd4
Kernel: Move Thread's definition to the header file
2015-01-09 03:51:55 -02:00
Yuri Kunde Schlesner
7b3452c730
Move ThreadContext to core/core.h and deal with the fallout
2015-01-09 03:51:55 -02:00
bunnei
d46f650036
Merge pull request #255 from Subv/cbranch_3
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Implemented timers
2015-01-08 22:38:33 -05:00
Subv
07044651ef
SVC: Implemented the Timer service calls.
2015-01-08 21:22:14 -05:00
Subv
dfc440785a
SVC: Fixed SleepThread.
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It will now properly wait the specified number of nanoseconds and then wake up the thread.
2015-01-08 18:39:12 -05:00
Subv
60a373a786
Threads: Use a dummy idle thread when no other are ready.
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This thread will not actually execute instructions, it will only advance the timing/events and try to yield immediately to the next ready thread, if there aren't any ready threads then it will be rescheduled and start its job again.
2015-01-07 20:31:31 -05:00
bunnei
b659cac2dc
Merge pull request #404 from bunnei/more-frame-synch-fixes
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GPU: Toggle active framebuffer each frame
2015-01-07 18:13:48 -05:00
bunnei
f7a3f45f1e
GSP: Toggle active framebuffer each frame
2015-01-07 18:06:00 -05:00
bunnei
e6864a1f41
Merge pull request #431 from yuriks/thread-queue-cleanup
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Common: Clean up ThreadQueueList
2015-01-07 17:58:31 -05:00
Kevin Hartman
63be6aaadd
Warn if a new thread is intended to be run on the system CPU core until we implement correct scheduling for such a thread.
2015-01-07 14:14:48 -08:00
Yuri Kunde Schlesner
122c2bb324
Common: Clean up ThreadQueueList
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Replace all the C-style complicated buffer management with a std::deque.
In addition to making the code easier to understand it also adds support
for non-POD IdTypes.
Also clean the rest of the code to follow our code style.
2015-01-07 18:38:25 -02:00
Yuri Kunde Schlesner
a6ad68190f
Fix double-free in Service manager during shutdown
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Fixes #423 .
2015-01-07 17:32:31 -02:00
bunnei
088863c921
Merge pull request #376 from Subv/arc_reorder
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Archives: Change the folder layout of some archives.
2015-01-06 20:13:56 -05:00
Subv
32dbb76e00
Archives: Changed the unimplemented archives comment.
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It now refers to me as the PoC
2015-01-06 15:34:37 -05:00
Subv
5244ac0e9c
Archives: Addressed some comments
2015-01-06 15:02:30 -05:00
bunnei
9eaef4e04a
Merge pull request #413 from purpasmart96/serv_clean
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Services: Clean up a few things and add a few function names
2015-01-05 22:48:58 -05:00
bunnei
9b83f0e158
Merge pull request #272 from rohit-n/sign-compare
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Silence some -Wsign-compare warnings.
2015-01-05 22:10:56 -05:00
purpasmart96
379b39e583
Services: Clean up a few things and add a few function names
2015-01-05 16:07:15 -08:00
bunnei
e9650f1c61
DSP: Signal (faked) interrupt on every frame.
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- Hack to work around games checking that the DSP event has been signaled by a real DSP interrupt.
2015-01-05 00:25:37 -05:00
bunnei
cc23269ff4
Merge pull request #407 from Subv/arbiter
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AddressArbiter: Ported arbitration type 2 from 3dmoo.
2015-01-05 00:05:50 -05:00
bunnei
96e6b2aa50
Merge pull request #408 from Subv/mutex
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Mutex: Add the calling thread to the waiting list when needed
2015-01-04 22:55:53 -05:00
bunnei
26f31a2dfb
Merge pull request #386 from archshift/y2ru
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Stub the y2r:u service
2015-01-04 21:40:58 -05:00
Subv
ea80363cc2
Mutex: Add the calling thread to the waiting list when needed
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This will happen when the mutex is already owned by another thread. Should fix some issues with games being stuck due to waiting threads not being awoken.
2015-01-04 12:52:34 -05:00
Subv
90dffe3fc1
Archives: Make SYSTEM_ID and SDCARD_ID strings
2015-01-04 09:10:27 -05:00
Subv
71a063f45c
Archives: Changed the way paths are built for the archives.
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Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
2015-01-03 20:46:05 -05:00
archshift
48130b1eaa
Stub the y2r:u service
2015-01-03 16:42:39 -03:00
Subv
0276a75f24
AddressArbiter: Ported arbitration type 2 from 3dmoo.
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(Thanks 3dmoo!)
2015-01-03 12:09:11 -05:00
Subv
3bc9f5509b
Archives: Change the folder layout of some archives.
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This is to better represent the hardware layout, they are still aren't quite accurate, but this better and will help a bit when implementing the other archives like NAND-RO and NAND-RW
2015-01-02 21:55:13 -05:00
Subv
aade417b14
Archives: Reduced duplicate code in RomFS and SaveCheck.
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Fixed a few warnings and cleaned up the code
2015-01-02 21:13:54 -05:00
Subv
13efbdc201
SaveDataCheck: Preliminary work in this archive.
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This allows Steel Diver to boot further, some files are needed.
This is still not ready and needs a big cleanup, this will possibly be delayed until the way we handle archives is fixed (with factory classes instead of ahead-of-time creation of archives)
2015-01-02 21:13:53 -05:00
bunnei
3d9bf13439
Merge pull request #391 from lioncash/pedantic
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archive/elf: Minor misc changes.
2015-01-02 21:04:49 -05:00
Lioncash
0d81b1e75b
archive: Fix initializer list order
2015-01-02 20:30:57 -05:00
Lioncash
bdbd111c7e
soc_u: Fix a missing formatting argument
2015-01-02 19:54:21 -05:00
Rohit Nirmal
c589d82052
Silence some -Wsign-compare warnings.
2015-01-01 16:38:36 -06:00
Subv
97a7381d29
SOC_U: Preliminary implementation of sockets.
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Stubbed CreateMemoryBlock
Using Berkeley sockets, and Winsock2.2 on Windows.
So far ftpony creates the socket and accepts incoming connections
SOC_U: Renamed functions to maintain consistency
Also prevents possible scope errors / conflicts with the actual Berkeley socket functions
SOCU: Close all the opened sockets when cleaning up SOCU
2014-12-31 10:51:44 -05:00
Subv
545ded954d
APT:A: Some style changes
2014-12-29 22:59:28 -05:00
Subv
2c89d4d5cd
Archives: Implemented ExtSaveData and SharedExtSaveData
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They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively.
Also redirect some APT_A functions to their APT_U equivalents.
Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module.
Implemented formatting the savegame.
Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
2014-12-29 22:29:55 -05:00
Yuri Kunde Schlesner
7e2903cb74
Kernel: New handle manager
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This handle manager more closely mirrors the behaviour of the CTR-OS
one. In addition object ref-counts and support for DuplicateHandle have
been added.
Note that support for DuplicateHandle is still experimental, since parts
of the kernel still use Handles internally, which will likely cause
troubles if two different handles to the same object are used to e.g.
wait on a synchronization primitive.
2014-12-28 11:52:55 -02:00
Yuri Kunde Schlesner
23f2142009
Kernel: Replace GetStaticHandleType by HANDLE_TYPE constants
2014-12-28 11:52:53 -02:00
Yuri Kunde Schlesner
73fba22c01
Rename ObjectPool to HandleTable
2014-12-28 11:52:52 -02:00
bunnei
e5ddbfee02
Merge pull request #339 from bunnei/fixup-gsp-synch
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Fixup gsp synch
2014-12-25 22:52:40 -05:00
bunnei
5d2ee78d8f
Merge pull request #330 from purpasmart96/new_srv
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More services & small clean ups
2014-12-25 22:51:38 -05:00
bunnei
4783133bbd
ARM: Add a mechanism for faking CPU time elapsed during HLE.
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- Also a few cleanups.
2014-12-25 22:46:44 -05:00
purpasmart96
9796bc1fa2
More services & small clean ups
2014-12-25 19:08:33 -08:00
archshift
81a538ccc2
Stubbed IsSdmcWriteable to always return writeable.
2014-12-23 22:22:48 -03:00
bunnei
2188af4a65
Merge pull request #322 from chinhodado/master
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More warning cleanups
2014-12-22 00:12:43 -05:00
Subv
2030f9d946
CFG: Fixed some warnings and errors in Clang
2014-12-21 18:25:49 -05:00
Subv
304735fb52
CFG: More style changes
2014-12-21 18:02:27 -05:00
Subv
f080e3ccfa
CFGU: Indentation
2014-12-21 17:54:14 -05:00
Subv
6f304d3b00
CFG: Some indentation
2014-12-21 17:41:35 -05:00
Subv
b3cee19289
CFG: Changed the CreateConfigInfoBlk search loop
2014-12-21 17:26:51 -05:00
Subv
3e94b9054c
CFG: Corrected the licenses in cfg_i.cpp and cfg_u.cpp
2014-12-21 16:45:13 -05:00
Subv
6115f013a9
CFG: Create a new subfolder cfg inside service to handle cfg
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Moved most of the shared CFG code there, implemented a few CFG:I functions
2014-12-21 16:41:06 -05:00
Subv
9e45240e23
CFGU: Some changes
2014-12-21 16:39:29 -05:00
Subv
cdd78fa01d
CFGU: Addressed some issues.
2014-12-21 16:39:26 -05:00
Subv
718a120754
CFGU: Addressed some comments.
2014-12-21 16:39:23 -05:00
Subv
a1b9b80a55
Style: Addressed some comments
2014-12-21 16:39:20 -05:00
Subv
a7cc7972de
CFG_U: Use Common::make_unique instead of the std version
2014-12-21 16:39:17 -05:00
Subv
9029efd873
CFG:U: Implemented some more blocks
2014-12-21 16:39:14 -05:00
Subv
8b0ee93526
CFG: Implemented block 0x00070001 in the config savefile
2014-12-21 16:39:11 -05:00
Subv
b3d1c8ba6a
CFGU: Use an absolute offset in the config savefile blocks
2014-12-21 16:39:08 -05:00
Subv
95ca6ae1e1
CFG: Load the Config savedata file if it already exists.
2014-12-21 16:39:05 -05:00
Subv
b49bdb6ba7
CFGU: Added block 0x000A0002 to the default savegame file
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That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further
2014-12-21 16:39:02 -05:00
Subv
4cd21b43c1
CFG: Refactored how the config file works.
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It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame.
2014-12-21 16:38:59 -05:00
Subv
462740278d
CFG:U: Add some data to the 0x00050005 config block.
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Seems to allow some games to boot further, thanks @Normmatt for sharing this information
2014-12-21 16:38:57 -05:00
Subv
fa3d72ab3e
CFG: Implemented the GetConfigInfoBlk2 function.
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Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it.
Implemented GetSystemModel and GetModelNintendo2DS
2014-12-21 16:38:54 -05:00
bunnei
0de6a08d75
Merge pull request #291 from purpasmart96/license
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License change
2014-12-21 16:05:44 -05:00
Chin
0199a7d9ef
More warning cleanups
2014-12-21 10:58:55 -05:00
bunnei
572ce043c2
Merge pull request #271 from archshift/createf
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Added CreateFile to the FS_USER service
2014-12-21 01:45:00 -05:00
archshift
0625dd09ea
Added CreateFile to the FS_USER service
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Tested with hwtests.
2014-12-21 02:21:49 -03:00
purpasmart96
ebfd831ccb
License change
2014-12-20 21:20:24 -08:00
bunnei
4fcdbed9f6
Thread: Wait current thread on svc_SleepThread
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- Removed unused VBLANK sleep mode
- Added error log for bad context switch
- Renamed VerifyWait to CheckWaitType to be more clear
2014-12-20 23:20:19 -05:00
bunnei
2e5869c939
Merge pull request #316 from yuriks/thread-handle
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Kernel: Implement support for current thread pseudo-handle
2014-12-20 16:36:01 -05:00
bunnei
2b0d7a1d29
Merge pull request #315 from chinhodado/master
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Clean up some warnings
2014-12-20 11:59:18 -05:00
Chin
e795692614
Clean up some warnings
2014-12-20 10:03:36 -05:00
Yuri Kunde Schlesner
82528ba7df
Common: Add a clone of std::make_unique
2014-12-20 03:45:02 -02:00
Yuri Kunde Schlesner
adee775f44
Kernel: Implement support for current thread pseudo-handle
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This boots a few (mostly Nintendo 1st party) games further.
2014-12-20 03:27:47 -02:00
bunnei
f1309e6bf0
Merge pull request #306 from Subv/even_more_savedata
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SaveData: Added some documentation to FormatSaveData
2014-12-19 23:20:31 -05:00
Subv
fc73bef692
FS_U: Added the command to the docs of SaveData functions
2014-12-19 22:45:39 -05:00
bunnei
017e6a488e
Merge pull request #302 from purpasmart96/flushshutup
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GSP_GPU: Shut up FlushDataCache
2014-12-18 23:40:10 -05:00
purpasmart96
b2c64eb5ff
GSP_GPU: Shut up FlushDataCache
2014-12-18 16:39:55 -08:00
bunnei
765dbabdb6
Merge pull request #308 from Subv/more_savedata
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SystemSaveData: Fixed a typo that was segfaulting
2014-12-18 18:05:03 -05:00
Subv
78e0f36857
SystemSaveData: Fixed a typo that was segfaulting
2014-12-18 18:01:47 -05:00
bunnei
c71f8840e5
Merge pull request #301 from Subv/more_savedata
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SaveData: Implemented the SystemSaveData archive.
2014-12-18 17:29:34 -05:00
Subv
77f0cdfaf4
SaveData: Added some documentation to FormatSaveData
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We still don't know what the other parameters do, but they appear to be very similar to those of FormatThisUserSaveData.
Most likely FormatThisUserSaveData is just an alias for FormatSaveData with LowPathType Empty
2014-12-18 15:30:28 -05:00
Subv
bec527fa24
SaveData: Implemented the SystemSaveData archive.
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It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
2014-12-17 23:44:32 -05:00
bunnei
7bae450379
Merge pull request #185 from purpasmart96/mem_perm
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Kernel: Add missing permissions
2014-12-17 20:56:04 -05:00
Subv
ea9ce0fba7
Filesystem/Archives: Implemented the SaveData archive
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The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information
Got rid of the code duplication in File and Directory
Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.
FS_U: Use the correct error code when a file wasn't found
2014-12-17 19:21:38 -05:00
Yuri Kunde Schlesner
082bf803ab
Comment out empty arrays causing compile errors in MSVC
2014-12-16 01:37:13 -02:00
bunnei
cd2a31eaf4
Merge pull request #283 from yuriks/archive-refactor
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Archive refactor
2014-12-15 22:15:08 -05:00
Yuri Kunde Schlesner
666f6deb47
Work around libstdc++'s lack of support for std::hash on enums
2014-12-16 01:09:21 -02:00
Yuri Kunde Schlesner
83e6e4ffec
FS.Archive: Clean up treatment of archives and their handles
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- Refactor FS::Archive internals to make Archive creation and lifetime
management clearer.
- Remove the "Archive as a File" hack.
- Implement 64-bit Archive handles.
2014-12-16 01:08:44 -02:00
Yuri Kunde Schlesner
0931a42af0
Service.FS: Rename FileSys::File to FileBackend
2014-12-16 01:08:43 -02:00
Yuri Kunde Schlesner
d51afab0bc
Service.FS: Rename FileSys::Directory to DirectoryBackend
2014-12-16 01:08:43 -02:00
Yuri Kunde Schlesner
82fe821e87
Service.FS: Rename FileSys::Archive to ArchiveBackend
2014-12-16 01:08:42 -02:00
Yuri Kunde Schlesner
f6153679b0
Service.FS: Do archive registration using IdCode instead of name
2014-12-16 01:08:42 -02:00
Yuri Kunde Schlesner
ca67bb7945
HLE: Rename namespaces to match move & fix initialization order
2014-12-16 01:08:38 -02:00
Yuri Kunde Schlesner
c72ccfa6db
HLE: Move kernel/archive.* to service/fs/
2014-12-16 01:08:14 -02:00
bunnei
5df176425b
Merge pull request #282 from archshift/services
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Added stubs for ldr:ro, cecd:u, nim:aoc, and am:app services
2014-12-15 19:28:13 -05:00
archshift
89eef9eb6d
Added stub for nim:aoc service...
2014-12-15 15:32:42 -08:00
archshift
1356a6b313
Added stub for cecd:u service...
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I couldn't find any information about this service...
2014-12-15 15:32:42 -08:00
archshift
6117fad036
Added stub for ldr:ro service...
2014-12-15 15:32:42 -08:00
archshift
6b51683bb1
Added am:app service stub.
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Apparently nothing at all is known about this service...
2014-12-15 15:32:41 -08:00
Yuri Kunde Schlesner
e321decf98
Remove SyncRequest from K::Object and create a new K::Session type
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This is a first step at fixing the conceptual insanity that is our
handling of service and IPC calls. For now, interfaces still directly
derived from Session because we don't have the infrastructure to do it
properly. (That is, Processes and scheduling them.)
2014-12-15 18:26:17 -02:00
Subv
1051795c32
Kernel/Semaphores: Fixed build
2014-12-13 13:43:01 -05:00
Subv
ea95876431
Kernel/Semaphore: Small style change
2014-12-13 13:40:19 -05:00
Subv
effb181888
Kernel/Semaphores: Invert the available count checking.
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Same semantics, idea by @yuriks
2014-12-13 13:40:18 -05:00
Subv
5e25986235
Kernel/Semaphores: Addressed some issues.
2014-12-13 13:40:16 -05:00
Subv
cc81a510e3
Semaphore: Removed an unneeded function
2014-12-13 13:40:15 -05:00
Subv
61434651d8
Semaphores: Addressed some style issues
2014-12-13 13:40:13 -05:00
Subv
abff4a7ee2
Semaphore: Implemented the initial_count parameter.
2014-12-13 13:40:12 -05:00
Subv
49b31badba
SVC: Implemented ReleaseSemaphore.
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This behavior was tested on hardware, however i'm still not sure what use the "initial_count" parameter has
2014-12-13 13:40:10 -05:00
Subv
82c84883a5
SVC: Implemented svcCreateSemaphore
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ToDo: Implement svcReleaseSemaphore
* Some testing against hardware needed
2014-12-13 13:40:09 -05:00
Lioncash
cfc0ee9c60
kernel: Remove unused log arguments
2014-12-13 10:15:58 -05:00
Yuri Kunde Schlesner
0600e2d8b5
Convert old logging calls to new logging macros
2014-12-13 02:08:02 -02:00
Yuri Kunde Schlesner
616d874443
New logging system
2014-12-13 01:59:52 -02:00
bunnei
a6791e4fc7
Merge pull request #267 from bunnei/apt-shared-font
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APT shared font loading
2014-12-12 22:12:12 -05:00
bunnei
6fe61d3deb
APT_U: Added GetSharedFont service function.
2014-12-12 22:06:10 -05:00
bunnei
988998cca5
DSP: Added stub for ReadPipeIfPossible.
2014-12-12 00:53:51 -05:00
bunnei
4cb7a44d4e
MemMap: Renamed "GSP" heap to "linear", as this is not specific to GSP.
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- Linear simply indicates that the mapped physical address is always MappedVAddr+0x0C000000, thus this memory can be used for hardware devices' DMA (such as the GPU).
2014-12-12 00:15:47 -05:00
bunnei
3a75c8069e
Merge pull request #256 from Subv/mutex
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Kernel/Mutex: Properly lock the mutex when a thread enters it
2014-12-10 22:52:55 -05:00
Emmanuel Gil Peyrot
5a3b1b5f44
CFG:U: Store country codes as u16 instead of char pointers, and return the correct error in GetCountryCodeID.
2014-12-10 22:33:23 +00:00
bunnei
f94d8f9603
GSP: Trigger GPU interrupts at more accurate locations.
2014-12-09 19:07:14 -05:00
bunnei
e90b37b935
GSP: Updated TriggerCmdReqQueue to return success code.
2014-12-09 19:07:14 -05:00
bunnei
3e1654eaa8
GSP: Updated RegisterInterruptRelayQueue to return expected magic number.
2014-12-09 19:07:14 -05:00
bunnei
170123982d
GPU: Fixed bug in command list size decoding.
2014-12-09 19:07:13 -05:00
bunnei
b7327f807c
Merge pull request #217 from archshift/cmd_buff
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Log the cmd_buff arguments when citra comes across an unimplemented function
2014-12-08 23:13:07 -05:00
bunnei
dd203f7068
Thread: Fixed to wait on address when in arbitration.
2014-12-08 19:44:10 -05:00
archshift
20d2ed0950
Make OpenDirectory fail if the directory doesn't exist
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This is in line with what the hardware itself does.
It does this by splitting the initial directory opening into Directory.Open(), which will return false if a stat fails.
Then, Archive::OpenDirectory will return nullptr, and archive.cpp will return an error code .
2014-12-07 14:47:14 -08:00
Subv
bc318c464b
Mutex: Remove some forward declarations
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Moved Mutex::WaitSynchronization to the end of the file.
2014-12-07 15:57:28 -05:00
Subv
64128aa61a
Mutex: Release all held mutexes when a thread exits.
2014-12-07 15:44:21 -05:00
Subv
e3c8e4901c
Mutex: Properly lock the mutex when a thread enters it
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Also resume only the next immediate thread waiting for the mutex when it is released, instead of resuming them all.
2014-12-05 23:40:43 -05:00
bunnei
17fae11fc7
Merge pull request #250 from Subv/cbranch_2
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SVC: Implemented GetThreadId.
2014-12-04 22:15:03 -05:00
bunnei
5056329a80
Merge pull request #222 from archshift/renamexyz
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Implemented RenameFile and RenameDirectory in FS:USER
2014-12-04 22:07:47 -05:00
bunnei
21d183e1e6
Merge pull request #248 from lioncash/kernel
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Misc minor kernel-related changes.
2014-12-04 22:05:20 -05:00
Subv
6fac2bf0ab
Threads: Remove a redundant function.
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Use the next_thread_id variable directly.
2014-12-04 14:59:56 -05:00
Subv
ef1d5cda06
Threads: Implemented a sequential thread id
2014-12-04 08:13:53 -05:00
archshift
139a4d91d9
Updated archive.cpp functions for proper error handling
2014-12-03 22:50:44 -08:00
Subv
029ff9f1fd
SVC: Implemented GetThreadId.
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For now threads are using their Handle value as their Id, it should not really cause any problems because Handle values are unique in Citra, but it should be changed. I left a ToDo there because this is not correct behavior as per hardware.
2014-12-04 00:25:35 -05:00
bunnei
306b5392ca
Merge pull request #247 from lioncash/const
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hid_user: Pass by reference with PadButtonPress/PadButtonRelease
2014-12-03 23:56:35 -05:00
bunnei
abbc340957
Merge pull request #238 from archshift/dsp
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Add stub for ConvertProcessFromDspDram
2014-12-03 23:35:06 -05:00
archshift
a404ad5272
Add stub for ConvertProcessFromDspDram
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Should theoretically push retail stuff further along
2014-12-03 20:03:57 -08:00
Lioncash
208598dbe2
kernel: Shorten GetCount
2014-12-03 22:52:02 -05:00
Lioncash
9b68d5e074
kernel: Make some functions const
2014-12-03 19:48:34 -05:00
Lioncash
7ff8f0d916
hid_user: Pass by reference with PadButtonPress/PadButtonRelease
2014-12-03 19:33:54 -05:00
purpasmart96
16fc98af64
PTM_U: Added a stub for GetBatteryLevel & GetBatteryChargeState & GetAdapterState
2014-12-03 15:09:59 -08:00
bunnei
e5b2733801
Merge pull request #231 from purpasmart96/serv_ac_wifi_status
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AC_U: Added a stub for GetWifiStatus
2014-12-03 10:00:13 -05:00
bunnei
e2e56c7bac
Merge pull request #219 from Subv/ptm
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PTM_U: Implemented the GetShellState function.
2014-12-03 09:58:52 -05:00
purpasmart96
32d420330d
AC_U: Added a stub for GetWifiStatus
2014-12-02 15:30:42 -08:00