bunnei
045b0b70b6
frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl.
2019-01-23 19:19:23 -05:00
zhupengfei
a94a828b6c
citra_qt: Log settings on launch
2019-01-22 23:35:38 +01:00
ReinUsesLisp
9a82dec74a
maxwell_3d: Set rt_separate_frag_data to 1 by default
...
Commercial games assume that this value is 1 but they never set it. On
the other hand nouveau manually sets this register. On
ConfigureFramebuffers we were asserting for what we are actually
implementing (according to envytools).
2019-01-22 04:14:29 -03:00
James Rowe
5f2d9f282a
QT: Hide GLWidget immediately after showing.
...
With the loading screen merged, we don't want to actually show at this
point, but it still needs to be shown to actually create the context.
Turns out you can just show and hide it immediately and it'll work.
2019-01-21 16:21:44 -07:00
James Rowe
f2a2f818b6
SDL Frontend: Add shared context support
2019-01-21 16:00:01 -07:00
James Rowe
c6a0ab9792
QT Frontend: Migrate to QOpenGLWindow
2019-01-21 16:00:01 -07:00
bunnei
839c4a8a1c
Merge pull request #2035 from lioncash/fwd-decl
...
yuzu/configuration: Remove unnecessary inclusions where applicable
2019-01-21 17:31:07 -05:00
James Rowe
3049ea45d3
Change const char* to const char[]
2019-01-21 10:28:32 -07:00
James Rowe
372245e0b5
Fix mingw compile error and warnings
2019-01-21 09:39:45 -07:00
James Rowe
3ca0af8bb3
Add fade out effect to the loading screen
2019-01-21 09:20:16 -07:00
James Rowe
3740adb6f5
Set Minimum Size to the same as renderwindow
2019-01-21 08:51:37 -07:00
James Rowe
aa427bb2a7
Remove blue box around loading screen
2019-01-21 08:50:23 -07:00
James Rowe
636cc2a496
Change the background color of Stage Complete to yuzu blue
2019-01-20 19:14:14 -07:00
James Rowe
ea73ffe202
Rename step 1 and step 2 to be a little more descriptive
2019-01-20 18:40:25 -07:00
James Rowe
56541b1ae5
Prevent estimated time from flashing after slow shader compilation starts
2019-01-20 18:31:35 -07:00
James Rowe
4bce57b149
Move progress bar style into constexpr strings
2019-01-20 18:20:21 -07:00
James Rowe
63783db1b3
Hide progress bar on Prepare step
2019-01-20 15:09:14 -07:00
James Rowe
e8bd6b1fcc
QT: Upgrade the Loading Bar to look much better
2019-01-20 14:47:35 -07:00
bunnei
1c733bf175
Merge pull request #2034 from jroweboy/loading-widget
...
QT Frontend: Add a Loading screen with progressbar
2019-01-20 15:45:07 -05:00
bunnei
197d0d9d24
Merge pull request #2008 from ReinUsesLisp/dirty-framebuffers
...
gl_rasterizer_cache: Use dirty flags for framebuffers
2019-01-20 14:06:26 -05:00
bunnei
cbf8bea9d5
Merge pull request #2002 from ReinUsesLisp/dsa-vao-buffer
...
gl_rasterizer: Use DSA for VAOs and buffers
2019-01-20 14:06:01 -05:00
bunnei
eff61c5c42
Merge pull request #2032 from lioncash/web
...
yuzu/configuration/configure_web: Amend verification string
2019-01-20 13:26:47 -05:00
bunnei
f9e69faf4a
Merge pull request #2025 from DarkLordZach/loader-banner-logo
...
loader: Add getters for application banner and logo
2019-01-20 13:26:27 -05:00
James Rowe
69da267540
Add a workaround if QMovie isn't available
2019-01-19 23:34:03 -07:00
James Rowe
08fcf41b0a
QT Frontend: Add a Loading screen with progressbar
...
With shader caches on the horizon, one requirement is to provide visible
feedback for the progress. The shader cache reportedly takes several
minutes to load for large caches that were invalidated, and as such we
should provide a loading screen with progress.
Adds a loading screen widget that will be shown until the first frame of
the game is swapped. This was chosen in case shader caches are not being
used, several games still take more than a few seconds to launch and
could benefit from a loading screen.
2019-01-19 23:34:03 -07:00
bunnei
83f8d1aa2e
Merge pull request #2031 from lioncash/priv
...
yuzu/web_browser: Minor cleanup
2019-01-19 12:57:09 -05:00
bunnei
966405d64b
Merge pull request #2033 from ReinUsesLisp/fixup-clip-warning
...
gl_rasterizer: Silent unsafe mix warning
2019-01-19 12:56:40 -05:00
Lioncash
96644385ca
file_sys/directory: Remove unused DirectoryBackend class
...
This isn't used at all, so we can just get rid of it.
2019-01-18 14:33:50 -05:00
ReinUsesLisp
a1b1ea47ed
gl_rasterizer: Silent unsafe mix warning
2019-01-18 03:25:28 -03:00
Lioncash
faf69a22d4
yuzu/configuration/configure_input_player: Forward declare types where applicable
...
Allows removing the inclusion of the main input common header from the
UI config header.
2019-01-17 12:08:15 -05:00
Lioncash
609e98bc63
yuzu/configuration/configure_touchscreen_advanced: Remove unnecessary header inclusions
2019-01-17 12:02:01 -05:00
Lioncash
a0f615f232
yuzu/configuration/configure_per_general: Remove unused header inclusions
2019-01-17 11:58:43 -05:00
Lioncash
ac754a57d2
yuzu/configuration/configure_debug: Remove unused header inclusions
2019-01-17 11:51:47 -05:00
Lioncash
3629fcf3e6
yuzu/configuration/configure_system: Remove unused header inclusions
2019-01-17 11:50:57 -05:00
Lioncash
549164d425
yuzu/configuration/configure_web: Remove an unused lambda capture
...
'this' isn't actually used within the lambda, since what we need
from the class is already assigned within the capture section of
the lambda.
2019-01-17 11:39:49 -05:00
Lioncash
b8b87ec01f
yuzu/configuration/configure_web: Use an ellipsis with 'Verifying' text
...
It's a common UI pattern to use an ellipsis to indicate an ongoing
action, rather than just specifying the word by itself.
2019-01-17 11:35:59 -05:00
Lioncash
5961928543
core/frontend/applets/web_browser: Include missing headers
...
Gets rid of a few indirect inclusions.
2019-01-17 11:25:37 -05:00
Lioncash
a661025637
core/frontend/applets/web_browser: Make OpenPage() non-const
...
This is a function that definitely doesn't always have a non-modifying
behavior across all implementations, so this should be made non-const.
This gets rid of the need to mark data members as mutable to work around
the fact mutating data members needs to occur.
2019-01-17 11:19:52 -05:00
Lioncash
66978a772d
yuzu/web_browser: std::move std::function instances in OpenPage()
...
Avoids the need to potentially reallocate the contained callbacks.
2019-01-17 11:10:35 -05:00
Lioncash
e4fa77ef6a
yuzu/web_browser: Make slot functions private
...
These currently aren't used by anything other than the QtWebBrowser
class itself, and can be made private.
2019-01-17 11:08:05 -05:00
ReinUsesLisp
a63d7c49fc
shader_ir: Fixup clang build
2019-01-15 21:06:05 -03:00
Zach Hilman
b273b19576
loader: Propagate NCA logo section to ReadBanner and ReadLogo
2019-01-15 16:01:04 -05:00
Zach Hilman
318bf7c8e3
content_archive: Add getter for logo section of NCA
2019-01-15 16:00:29 -05:00
ReinUsesLisp
1e40a4b343
gl_shader_decompiler: replace std::get<> with std::get_if<> for macOS compatibility
2019-01-15 17:54:53 -03:00
ReinUsesLisp
51de4e00a6
gl_shader_decompiler: Inline textureGather component
2019-01-15 17:54:53 -03:00
ReinUsesLisp
1c9c4eefeb
shader_decode: Fixup XMAD
2019-01-15 17:54:53 -03:00
ReinUsesLisp
170c8212bb
shader_ir: Pass to decoder functions basic block's code
2019-01-15 17:54:53 -03:00
ReinUsesLisp
2d6c064e66
shader_decode: Improve zero flag implementation
2019-01-15 17:54:53 -03:00
ReinUsesLisp
d911740e5d
shader_ir: Remove composite primitives and use temporals instead
2019-01-15 17:54:53 -03:00
ReinUsesLisp
bb12f99b20
gl_shader_decompiler: Fixup AssignCompositeHalf
2019-01-15 17:54:53 -03:00
ReinUsesLisp
50195b1704
shader_decode: Use proper primitive names
2019-01-15 17:54:53 -03:00
ReinUsesLisp
2faad9bf23
shader_decode: Use BitfieldExtract instead of shift + and
2019-01-15 17:54:53 -03:00
ReinUsesLisp
52223313b1
shader_ir: Remove Ipa primitive
2019-01-15 17:54:53 -03:00
ReinUsesLisp
d6b173d5fe
gl_shader_decompiler: Use rasterizer's UBO size limit
2019-01-15 17:54:53 -03:00
ReinUsesLisp
df74ff3c8b
gl_shader_gen: Fixup code formatting
2019-01-15 17:54:53 -03:00
ReinUsesLisp
af5d7e2c49
video_core: Rename glsl_decompiler to gl_shader_decompiler
2019-01-15 17:54:53 -03:00
ReinUsesLisp
d9118d324a
shader_ir: Remove RZ and use Register::ZeroIndex instead
2019-01-15 17:54:53 -03:00
ReinUsesLisp
5af82a8ed4
shader_decode: Implement TEXS.F16
2019-01-15 17:54:53 -03:00
ReinUsesLisp
c68c13e1aa
shader_decode: Fixup R2P
2019-01-15 17:54:53 -03:00
ReinUsesLisp
8b5588e776
glsl_decompiler: Fixup TLDS
2019-01-15 17:54:53 -03:00
ReinUsesLisp
dbed6c6485
glsl_decompiler: Fixup geometry shaders
2019-01-15 17:54:53 -03:00
ReinUsesLisp
ea78c78253
shader_decode: Fixup WriteLogicOperation zero comparison
2019-01-15 17:54:53 -03:00
ReinUsesLisp
ab7f52b279
glsl_decompiler: Fixup permissive member function declarations
2019-01-15 17:54:53 -03:00
ReinUsesLisp
55a10d02e5
shader_decode: Fixup PSET
2019-01-15 17:54:53 -03:00
ReinUsesLisp
a2e22b4359
shader_decode: Fixup clang-format
2019-01-15 17:54:53 -03:00
ReinUsesLisp
e1fea1e0c5
video_core: Implement IR based geometry shaders
2019-01-15 17:54:53 -03:00
ReinUsesLisp
a1b845b651
shader_decode: Implement VMAD and VSETP
2019-01-15 17:54:53 -03:00
ReinUsesLisp
b11e0b94c7
shader_decode: Implement HSET2
2019-01-15 17:54:53 -03:00
ReinUsesLisp
2df55985b6
shader_decode: Rework HSETP2
2019-01-15 17:54:53 -03:00
ReinUsesLisp
8332482c24
shader_decode: Implement R2P
2019-01-15 17:54:53 -03:00
ReinUsesLisp
3f1136ac6f
shader_decode: Implement CSETP
2019-01-15 17:54:52 -03:00
ReinUsesLisp
7e13e8bfcb
shader_decode: Implement PSET
2019-01-15 17:54:52 -03:00
ReinUsesLisp
dd91650aaf
shader_decode: Implement HFMA2
2019-01-15 17:54:52 -03:00
ReinUsesLisp
d6f76307fe
glsl_decompiler: Remove HNegate inlining
2019-01-15 17:54:52 -03:00
ReinUsesLisp
027f443e69
shader_decode: Implement POPC
2019-01-15 17:54:52 -03:00
ReinUsesLisp
55e6786254
shader_decode: Implement TLDS (untested)
2019-01-15 17:54:52 -03:00
ReinUsesLisp
ec98e4d842
shader_decode: Update TLD4 reflecting #1862 changes
2019-01-15 17:54:52 -03:00
ReinUsesLisp
03e088a4f4
shader_ir: Fixup TEX and TEXS and partially fix TLD4 decompiling
2019-01-15 17:54:52 -03:00
ReinUsesLisp
2d9136cec6
shader_decode: Fixup FSET
2019-01-15 17:54:52 -03:00
ReinUsesLisp
af5c6e4ccb
shader_decode: Implement IADD32I
2019-01-15 17:54:52 -03:00
ReinUsesLisp
4316eaf75c
shader_decode: Fixup clang-format
2019-01-15 17:54:52 -03:00
ReinUsesLisp
fc46ecddb3
video_core: Return safe values after an assert hits
2019-01-15 17:54:52 -03:00
ReinUsesLisp
148a6418ed
shader_decode: Implement FFMA
2019-01-15 17:54:52 -03:00
ReinUsesLisp
21aff36459
video_core: Address feedback
2019-01-15 17:54:52 -03:00
ReinUsesLisp
59b34b1d76
shader_ir: Fixup file inclusions and clang-format
2019-01-15 17:54:52 -03:00
Mat M
57a900cc45
shader_ir: Move comment node string
...
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
2019-01-15 17:54:52 -03:00
ReinUsesLisp
d4fae3a699
shader_ir: Address feedback to avoid UB in bit casting
2019-01-15 17:54:52 -03:00
ReinUsesLisp
946c86f0bb
shader_decode: Fixup clang-format
2019-01-15 17:54:52 -03:00
ReinUsesLisp
c9cf899d18
shader_decode: Implement LEA
2019-01-15 17:54:52 -03:00
ReinUsesLisp
4fd06efeb9
shader_decode: Implement IADD3
2019-01-15 17:54:52 -03:00
ReinUsesLisp
a40fd07516
shader_decode: Implement LOP3
2019-01-15 17:54:52 -03:00
ReinUsesLisp
b184ca9089
shader_decode: Implement ST_L
2019-01-15 17:54:52 -03:00
ReinUsesLisp
8d42feb09b
shader_decode: Implement LD_L
2019-01-15 17:54:52 -03:00
ReinUsesLisp
21f9e9da09
shader_decode: Implement HSETP2
2019-01-15 17:54:52 -03:00
ReinUsesLisp
68c99d2597
shader_decode: Implement HADD2 and HMUL2
2019-01-15 17:54:52 -03:00
ReinUsesLisp
cf4a08d950
shader_decode: Implement HADD2_IMM and HMUL2_IMM
2019-01-15 17:54:52 -03:00
ReinUsesLisp
376a837511
shader_decode: Implement MOV_SYS
2019-01-15 17:54:52 -03:00
ReinUsesLisp
518a2bd206
shader_decode: Implement IMNMX
2019-01-15 17:54:52 -03:00
ReinUsesLisp
07944a2345
shader_decode: Implement F2F_C
2019-01-15 17:54:52 -03:00
ReinUsesLisp
e8235c0215
shader_decode: Implement I2I
2019-01-15 17:54:52 -03:00
ReinUsesLisp
6ca31f544a
shader_decode: Implement BRA internal flag
2019-01-15 17:54:52 -03:00
ReinUsesLisp
210620ff31
shader_decode: Implement ISCADD
2019-01-15 17:54:52 -03:00
ReinUsesLisp
b0e7920838
shader_decode: Implement XMAD
2019-01-15 17:54:51 -03:00
ReinUsesLisp
becfdb8638
shader_decode: Implement PBK and BRK
2019-01-15 17:54:51 -03:00
ReinUsesLisp
8f37531f8e
shader_decode: Implement LOP
2019-01-15 17:54:51 -03:00
ReinUsesLisp
8486e7f8c8
shader_decode: Implement SEL
2019-01-15 17:54:51 -03:00
ReinUsesLisp
ccb71bece9
shader_decode: Implement IADD
2019-01-15 17:54:51 -03:00
ReinUsesLisp
faadae5814
shader_decode: Implement ISETP
2019-01-15 17:54:51 -03:00
ReinUsesLisp
80183de884
shader_decode: Implement BFI
2019-01-15 17:54:51 -03:00
ReinUsesLisp
078ba28e13
shader_decode: Implement ISET
2019-01-15 17:54:51 -03:00
ReinUsesLisp
acdbbb8885
shader_decode: Implement LD_C
2019-01-15 17:54:51 -03:00
ReinUsesLisp
d79c462af0
shader_decode: Implement SHL
2019-01-15 17:54:51 -03:00
ReinUsesLisp
a2819c204f
shader_decode: Implement SHR
2019-01-15 17:54:51 -03:00
ReinUsesLisp
39f1c6246a
shader_decode: Implement LOP32I
2019-01-15 17:54:51 -03:00
ReinUsesLisp
501284a81a
shader_decode: Implement BFE
2019-01-15 17:54:51 -03:00
ReinUsesLisp
e444a6553f
shader_decode: Implement FSET
2019-01-15 17:54:51 -03:00
ReinUsesLisp
3052eae25e
shader_decode: Implement F2I
2019-01-15 17:54:51 -03:00
ReinUsesLisp
8abe5ba2c8
shader_decode: Implement I2F
2019-01-15 17:54:51 -03:00
ReinUsesLisp
c849b5b320
shader_decode: Implement F2F
2019-01-15 17:54:50 -03:00
ReinUsesLisp
9118deb990
shader_decode: Stub DEPBAR
2019-01-15 17:54:50 -03:00
ReinUsesLisp
97f33f00cf
shader_decode: Implement SSY and SYNC
2019-01-15 17:54:50 -03:00
ReinUsesLisp
abdbafbc20
shader_decode: Implement PSETP
2019-01-15 17:54:50 -03:00
ReinUsesLisp
802c23b8a8
shader_decode: Implement TMML
2019-01-15 17:54:50 -03:00
ReinUsesLisp
2b90637f4b
shader_decode: Implement TEX and TXQ
2019-01-15 17:54:50 -03:00
ReinUsesLisp
878672f371
shader_decode: Implement TEXS (F32)
2019-01-15 17:54:50 -03:00
ReinUsesLisp
c703f0aee4
shader_decode: Implement FSETP
2019-01-15 17:54:50 -03:00
ReinUsesLisp
8215ae942c
shader_decode: Partially implement BRA
2019-01-15 17:54:50 -03:00
ReinUsesLisp
4f95dc950e
shader_decode: Implement IPA
2019-01-15 17:54:50 -03:00
ReinUsesLisp
cacb934f21
shader_decode: Implement EXIT
2019-01-15 17:54:50 -03:00
ReinUsesLisp
0c049e0a21
shader_decode: Implement ST_A
2019-01-15 17:54:50 -03:00
ReinUsesLisp
e3f1233ce1
shader_decode: Implement LD_A
2019-01-15 17:54:50 -03:00
ReinUsesLisp
ea358bd4bf
shader_decode: Implement FADD32I
2019-01-15 17:54:50 -03:00
ReinUsesLisp
c9b2a1b051
shader_decode: Implement FMUL32_IMM
2019-01-15 17:54:50 -03:00
ReinUsesLisp
2edee801ce
shader_decode: Implement MOV32_IMM
2019-01-15 17:54:50 -03:00
ReinUsesLisp
06cb910c6d
shader_decode: Stub RRO_C, RRO_R and RRO_IMM
2019-01-15 17:54:50 -03:00
ReinUsesLisp
5e6a0a08c1
shader_decode: Implement FMNMX_C, FMNMX_R and FMNMX_IMM
2019-01-15 17:54:50 -03:00
ReinUsesLisp
964ddeeb90
shader_decode: Implement MUFU
2019-01-15 17:54:50 -03:00
ReinUsesLisp
4ccaa1402d
shader_decode: Implement FADD_C, FADD_R and FADD_IMM
2019-01-15 17:54:50 -03:00
ReinUsesLisp
7c192ec43f
shader_decode: Implement FMUL_C, FMUL_R and FMUL_IMM
2019-01-15 17:54:50 -03:00
ReinUsesLisp
4c70d5b8eb
shader_decode: Implement MOV_C and MOV_R
2019-01-15 17:54:50 -03:00
ReinUsesLisp
a4f052f6b3
video_core: Replace gl_shader_decompiler
2019-01-15 17:54:50 -03:00
ReinUsesLisp
0c6fb456e0
glsl_decompiler: Implementation
2019-01-15 17:54:50 -03:00
ReinUsesLisp
fbc67a0563
shader_ir: Add condition code helper
2019-01-15 17:54:50 -03:00
ReinUsesLisp
a58abbcfc4
shader_ir: Add predicate combiner helper
2019-01-15 17:54:49 -03:00
ReinUsesLisp
bf07272695
shader_ir: Add comparison helpers
2019-01-15 17:54:49 -03:00
ReinUsesLisp
60f044df56
shader_ir: Add half float helpers
2019-01-15 17:54:49 -03:00
ReinUsesLisp
e3c55e31d7
shader_ir: Add integer helpers
2019-01-15 17:54:49 -03:00
ReinUsesLisp
833d0806f9
shader_ir: Add float helpers
2019-01-15 17:54:49 -03:00
ReinUsesLisp
6b9eea3fe5
shader_ir: Add setters
2019-01-15 17:54:49 -03:00
ReinUsesLisp
12a95ff453
shader_ir: Add local memory getters
2019-01-15 17:54:49 -03:00
ReinUsesLisp
2f87fd060d
shader_ir: Add internal flag getters
2019-01-15 17:54:49 -03:00
ReinUsesLisp
15f431f0cb
shader_ir: Add attribute getters
2019-01-15 17:54:49 -03:00
ReinUsesLisp
864e8f55cf
shader_ir: Add constant buffer getters
2019-01-15 17:54:49 -03:00
ReinUsesLisp
5e639bfcf6
shader_ir: Add register getter
2019-01-15 17:54:49 -03:00
ReinUsesLisp
4aaa2192b9
shader_ir: Add immediate node constructors
2019-01-15 17:54:49 -03:00
ReinUsesLisp
15a0e1481d
shader_ir: Initial implementation
2019-01-15 17:54:49 -03:00
ReinUsesLisp
294df41b86
shader_bytecode: Fixup encoding
2019-01-15 17:54:49 -03:00
ReinUsesLisp
a0c8c16d07
shader_header: Make local memory size getter constant
2019-01-15 17:54:49 -03:00
Otávio Pace
215ca770df
audio_core: remove unnecessary spaces on comments
2019-01-14 00:22:05 -02:00
bunnei
bc879ae880
Merge pull request #1848 from FreddyFunk/QJsonArray
...
game_list: Remove a reference of a reference
2019-01-12 02:01:13 -05:00
bunnei
c9ef8b0af1
Merge pull request #1959 from DarkLordZach/custom-rtc
...
settings: Add support for setting the RTC manually
2019-01-10 17:05:21 -05:00
bunnei
83e8ad2331
Merge pull request #1939 from DarkLordZach/web-applet
...
applets: Implement HLE web browser applet (LibAppletOff)
2019-01-10 17:04:38 -05:00
ReinUsesLisp
877a978a22
gl_rasterizer: Workaround Intel VAO DSA bug
...
There is a bug on Intel's blob driver where it fails to properly build a
vertex array object if it's not bound even after creating it with
glCreateVertexArrays. This workaround binds it after creating it to
bypass the issue.
2019-01-09 02:40:19 -03:00
ReinUsesLisp
3121408a90
gl_global_cache: Add dummy global cache manager
2019-01-08 17:47:45 -03:00
Zach Hilman
ac7d8983eb
settings: Fix comment structure
2019-01-07 19:40:28 -05:00
Zach Hilman
05dbb47af5
settings: Use std::chrono::seconds instead of s64 for RTC
2019-01-07 19:19:40 -05:00
Zach Hilman
dbb1eb9c29
time: Use custom RTC settings if applicable for game
2019-01-07 19:19:40 -05:00
Zach Hilman
21f1b2889d
core: Set custom RTC differential on game boot
2019-01-07 19:19:40 -05:00
Zach Hilman
26c9f12271
qt: Provide UI to edit custom RTC settings
2019-01-07 19:19:40 -05:00
Zach Hilman
c6016856d8
settings: Add custom RTC settings
...
Stored as signed seconds since epoch.
2019-01-07 19:18:45 -05:00
ReinUsesLisp
19cf995225
gl_rasterizer: Skip framebuffer configuration if rendertargets have not been changed
2019-01-07 16:23:23 -03:00
bunnei
23ebd4920e
Merge pull request #1999 from ReinUsesLisp/dirty-shader
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gl_shader_cache: Use dirty flags for shaders
2019-01-07 14:22:30 -05:00
ReinUsesLisp
b683e41fca
gl_rasterizer_cache: Use dirty flags for the depth buffer
2019-01-07 16:22:28 -03:00
ReinUsesLisp
179ee963db
gl_rasterizer_cache: Use dirty flags for color buffers
2019-01-07 16:20:39 -03:00
ReinUsesLisp
0ab17ab406
gl_shader_cache: Use dirty flags for shaders
2019-01-07 16:13:12 -03:00
bunnei
17a68e5ebe
Merge pull request #1989 from lioncash/set
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service/vi: Unstub IApplicationDisplayService's SetLayerScalingMode
2019-01-07 12:59:33 -05:00
bunnei
e04d75f44c
Merge pull request #1992 from DarkLordZach/move-profile-manager-ui
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qt: Move profile manager to own UI tab
2019-01-07 11:41:37 -05:00
bunnei
37ac1bb576
Merge pull request #1990 from ReinUsesLisp/copy-surface-stream-copy
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gl_rasterizer_cache: Use GL_STREAM_COPY for PBOs
2019-01-07 11:34:05 -05:00
ReinUsesLisp
5933b3ea96
gl_stream_buffer: Use DSA for buffer management
2019-01-06 16:49:24 -03:00
ReinUsesLisp
35c095898b
gl_rasterizer: Use DSA for vertex array objects
2019-01-06 16:49:24 -03:00
ReinUsesLisp
ea4928393f
gl_state: Drop uniform buffer state tracking
2019-01-06 00:28:01 -03:00
ReinUsesLisp
fc8a8789da
gl_rasterizer_cache: Use GL_STREAM_COPY for PBOs
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Since the data is doing the path CPU -> GPU -> GPU copy is the most
approximate hint. Using GL_STREAM_DRAW generated a performance warning
on Nvidia's stack. Changing this hint removed the warning.
2019-01-05 02:27:55 -03:00
bunnei
59c665b28e
Merge pull request #1988 from lioncash/res
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service/vi: Correct reported dimensions from IApplicationDisplayService's GetDisplayResolution()
2019-01-05 00:26:29 -05:00
Lioncash
9e8737b535
service/vi: Correct scaling mode conversions
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These values are not equivalent, based off RE. The internal value is put
into a lookup table with the following values:
[3, 0, 1, 2, 4]
So the values absolutely do not map 1:1 like the comment was indicating.
2019-01-04 21:45:18 -05:00
Lioncash
56e51da1d9
service/vi: Factor out scaling mode conversions from the IPC function itself
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Avoids entangling the IPC buffer appending with the actual operation of
converting the scaling values over. This also inserts the proper error
handling for invalid scaling values.
2019-01-04 21:45:18 -05:00
Lioncash
40aa1ea9f9
service/vi: Unstub IApplicationDisplayService' SetLayerScalingMode()
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This appears to only check if the scaling mode can actually be
handled, rather than actually setting the scaling mode for the layer.
This implements the same error handling performed on the passed in
values.
2019-01-04 21:45:14 -05:00
bunnei
a01832b2e0
Merge pull request #1981 from ogniK5377/open-app-area-create
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Return no application area when games try to open an application area
2019-01-04 21:42:23 -05:00
bunnei
1c7696e0d9
Merge pull request #1980 from ogniK5377/applet-msg-update
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Proper no message handling for AM::PopMessage
2019-01-04 21:42:12 -05:00
Lioncash
bf036b46fc
service/vi: Correct reported dimensions from IApplicationDisplayService's GetDisplayResolution()
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Within the actual service, it makes no distinguishing between docked and
undocked modes. This will always return the constants values reporting
1280x720 as the dimensions.
2019-01-04 19:13:32 -05:00
Zach Hilman
54d7b664da
qt: Move profile manager to own UI tab
2019-01-04 17:32:13 -05:00
David Marcec
4f41fd84ff
Removed pulse event type
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Pulse is considered a hack and nothing should be using it. We should completely remove it
2019-01-04 20:47:20 +11:00
bunnei
de4f931d13
Merge pull request #1975 from lioncash/vi
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service/vi: Minor updates and corrections to the DisplayInfo struct
2019-01-03 22:45:27 -05:00
David Marcec
48a526dba1
Return no application area when games try to open an application area
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This will prompt CreateApplicationArea
2019-01-04 13:22:25 +11:00
David Marcec
f2536cafe5
Proper no message handling for AM::PopMessage
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When we have no messages, we should be returning an error code.
2019-01-04 13:11:17 +11:00
David Marcec
5af0340066
Fixed botw deadlock(and possibly 30 fps games rendering too fast? needs testing to confirm)
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Upon investigating the issue with #1878 , I found that games are the ones who handle the vsync event resetting and not us.
2019-01-03 20:32:47 +11:00
bunnei
2c0f831468
Merge pull request #1976 from lioncash/display
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service/vi: Implement OpenDefaultDisplay in terms of OpenDisplay
2019-01-02 21:51:20 -05:00
bunnei
56a97647a3
Merge pull request #1978 from lioncash/enabled
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service/vi: Implement SetDisplayEnabled()
2019-01-02 21:34:12 -05:00
bunnei
a6aa710b84
Merge pull request #1942 from DarkLordZach/profile-select-game-boot
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qt: Add setting to prompt for user on game boot
2019-01-02 21:05:27 -05:00
bunnei
11f990975c
Merge pull request #1941 from DarkLordZach/profile-select-save-data
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qt: Use ProfileSelectionDialog when selecting user for save data
2019-01-02 21:05:02 -05:00
Lioncash
ceeff8ebfd
service/vi: Implement SetDisplayEnabled()
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This IPC command is simply a stub inside the actual service itself, and
just returns a successful error code regardless of input. This is likely
only retained in the service interface to not break older code that relied
upon it succeeding in some way.
2019-01-02 20:48:04 -05:00
bunnei
7538fa4a67
Merge pull request #1977 from lioncash/vi-log
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service/vi: Log more information where applicable
2019-01-02 20:36:40 -05:00
Lioncash
5bfd810ab5
service/vi: Log more information where applicable
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In many cases, we didn't bother to log out any of the popped data
members. This logs them out to the console within the logging call to
provide more contextual information.
2019-01-02 19:42:10 -05:00
Lioncash
dea1db0414
service/vi: Implement OpenDefaultDisplay in terms of OpenDisplay
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Internally within the vi services, this is essentially all that
OpenDefaultDisplay does, so it's trivial to just do the same, and
forward the default display string into the function.
2019-01-02 18:16:36 -05:00
bunnei
c91d2bac45
Merge pull request #1961 from ReinUsesLisp/tex-view-2d
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gl_rasterizer_cache: Texture view if shader samples array but OGL is not
2019-01-02 17:51:32 -05:00
Lioncash
351f010cfc
service/vi: Correct initial width and height values
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Based off RE, it appears that almost all display types seem to use
1920x1080 except for a few (null display, edid display).
2019-01-02 17:36:03 -05:00
Lioncash
fe3bf4f075
service/vi: Document unknown DisplayInfo struct members
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It appears that the two members indicate whether a display has a bounded
number of layers (and if set, the second member indicates the total
number of layers).
2019-01-02 17:35:58 -05:00
bunnei
6a0e258dde
Merge pull request #1944 from FearlessTobi/port-4187
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Port citra-emu/citra#4187 : "Qt/Configure: Use sidebar to divide tabs into smaller groups"
2019-01-02 17:24:38 -05:00
bunnei
dd0b17a5f0
Merge pull request #1969 from lioncash/cast
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yuzu: Fix truncation warnings within UI code
2019-01-02 17:20:52 -05:00
Lioncash
cd8924520c
yuzu/configure_general: Silence truncation warnings in loadConfiguration()
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The QPixmap API expects an unsigned int.
2018-12-31 19:14:48 -05:00
Lioncash
f5f35caf20
yuzu/config: Silence truncation warnings
2018-12-31 19:11:29 -05:00
Lioncash
1f0c8bfeda
core/kernel: Remove unnecessary inclusions
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Gets rid of a few unnecessary header dependencies in some source files.
2018-12-31 19:04:16 -05:00
bunnei
f96bb2520b
Merge pull request #1966 from lioncash/backtrace
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arm_interface: Minor cleanup
2018-12-31 11:11:00 -05:00
Lioncash
b4242633ad
kernel/svc: Correct misleading error message within CreateThread()
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This is a bounds check to ensure that the thread priority is within the
valid range of 0-64. If it exceeds 64, that doesn't necessarily mean
that an actual priority of 64 was expected (it actually means whoever
called the function screwed up their math).
Instead clarify the message to indicate the allowed range of thread
priorities.
2018-12-30 21:29:38 -05:00
Lioncash
3a8d38be7e
kernel/svc: Sanitize core number and thread priorities in CreateThread()
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Now that we handle the kernel capability descriptors we can correct
CreateThread to properly check against the core and priority masks
like the actual kernel does.
2018-12-30 21:23:56 -05:00
Lioncash
8769604144
kernel/process: Rename GetAllowedProcessorMask() and GetAllowedThreadPriorityMask()
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Makes them consistent with their kernel capability counterparts.
2018-12-30 21:09:46 -05:00
Lioncash
205e6d3b97
kernel/svc: Simplify thread core ID sanitizing in CreateThread
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Rather than use a switch here, this can be collapsed into a simple range
check, which is a little easier on the eyes.
2018-12-30 20:59:54 -05:00
Lioncash
039e58a984
arm_interface: Make include path relative for arm_interface.h
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Makes it consistent with the rest of the includes.
2018-12-30 20:46:29 -05:00
Lioncash
a17dd30057
arm_interface: Make LogBacktrace() a const member function
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This function doesn't modify instance state, so it can be made const.
2018-12-30 20:44:48 -05:00
Lioncash
776ce5d74c
arm_interface: Mark variables as const where applicable in LogBacktrace()
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Two of these variables have fixed values, so we can make that
immediately obvious from the get-go.
2018-12-30 20:43:17 -05:00
Lioncash
387bffda5e
arm_interface: Remove unnecessary semicolon
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Namespaces don't require the use of a semicolon. Silences a -Wextra-semi
warning.
2018-12-30 20:41:33 -05:00
Sebastian Valle
e5dfbe22ee
Merge pull request #1956 from lioncash/process-thread
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kernel/process: Start the main thread using the specified ideal core
2018-12-30 20:32:41 -05:00
bunnei
331c252509
Merge pull request #1847 from ogniK5377/backtrace-break
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Print backtrace on svcBreak
2018-12-29 22:58:13 -05:00
bunnei
f80229b676
Merge pull request #1964 from lioncash/time
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service/time: Minor cleanup
2018-12-29 22:57:38 -05:00
ReinUsesLisp
97fb6179b9
gl_rasterizer_cache: Texture view if shader samples array but OGL is not
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When a shader samples a texture array but that texture in OpenGL is
created without layers, use a texture view to increase the texture
hierarchy. For example, instead of binding a GL_TEXTURE_2D bind a
GL_TEXTURE_2D_ARRAY view.
2018-12-29 23:49:12 -03:00
Lioncash
fa97f50bff
service/time: Minor cleanup to GetClockSnapshot()
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Moves some variables closer to their actual usage sites.
2018-12-29 21:42:13 -05:00
Lioncash
af51f123fa
service/time: Fill in some structures and remove padding where not necessary
2018-12-29 18:26:32 -05:00
David Marcec
22d4e10664
Moved log backtrace to arm_interface.cpp. Added printing of error code to fatal
2018-12-29 12:55:19 +11:00
Zach Hilman
0c5ede492f
travis: Use correct package for linux Qt5WebEngine
2018-12-28 19:29:49 -05:00
Zach Hilman
cb930c4b5a
web_browser: Add bounds checking to applet interface
2018-12-28 18:20:29 -05:00
bunnei
2020ba06e1
gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.
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- Fixes UI rendering issues in The Legend of Zelda: Breath of the Wild.
2018-12-28 15:36:45 -05:00
bunnei
af9336df57
Merge pull request #1958 from lioncash/audio
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audio_core: Convert LOG_CRITICAL + UNREACHABLE over to UNIMPLEMENTED/UNIMPLEMENTED_MSG
2018-12-28 15:32:41 -05:00
Zach Hilman
45da3be40e
main: Add main window integrations for QtWebBrowserApplet
2018-12-28 15:32:39 -05:00
Zach Hilman
e00e1fc755
qt: Implement Qt frontend to web browser
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Using a custom reimplementation of QWebEngineView and an injector script.
2018-12-28 15:32:39 -05:00
Zach Hilman
32bfa92c71
core: Add getter and setter for WebBrowserApplet frontend
2018-12-28 15:32:39 -05:00
Zach Hilman
85a3368e6d
frontend: Add frontend responder for web browser
2018-12-28 15:32:39 -05:00
Zach Hilman
69f622be36
applets: Implement LibAppletOff (Web) applet
2018-12-28 15:32:39 -05:00
Zach Hilman
4c20a39828
loader: Add accessor for Manual RomFS
2018-12-28 15:32:39 -05:00
Zach Hilman
621b25b6be
hid: Make Hid service accessible and add GetPressState
2018-12-28 15:32:03 -05:00
Zach Hilman
abbcc8e61e
romfs: Add SingleDiscard extraction type
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Needed for manual RomFS extraction, as Full generates an extra directory and Truncated generates variable results.
2018-12-28 15:30:36 -05:00
Zach Hilman
94db6e5f3f
am: Add size parameter to am:IStorage logging
2018-12-28 15:30:36 -05:00
Lioncash
a73c7c73eb
audio_core: Convert LOG_CRITICAL + UNREACHABLE over to UNIMPLEMENTED/UNIMPLEMENTED_MSG
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These two macros being used in tandem were used prior to the
introduction of UNIMPLEMENTED and UNIMPLEMENTED_MSG. This provides
equivalent behavior, just with less typing/reading involved.
2018-12-28 14:13:58 -05:00
Lioncash
a81ff6f54c
kernel/process: Start the main thread using the specified ideal core
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This matches kernel behavior in that processes are started using their
specified ideal core, rather than always starting on core 0.
2018-12-27 21:50:16 -05:00
Lioncash
f80bc712ea
kernel: Rename 'default' CPU core to 'ideal' core
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This makes the naming more closely match its meaning. It's just a
preferred core, not a required default core. This also makes the usages
of this term consistent across the thread and process implementations.
2018-12-27 21:48:49 -05:00
Lioncash
771431f625
kernel/thread: Move process thread initialization into process.cpp
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This function isn't a general purpose function that should be exposed to
everything, given it's specific to initializing the main thread for a
Process instance.
Given that, it's a tad bit more sensible to place this within
process.cpp, which keeps it visible only to the code that actually needs
it.
2018-12-27 20:32:30 -05:00
bunnei
19bfbb28ce
Merge pull request #1954 from lioncash/npdm
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file_sys/program_metadata: Print out more descriptive address space descriptions
2018-12-27 19:58:36 -05:00
Lioncash
9aa68212d9
file_sys/program_metadata: Print out more descriptive address space descriptions
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Provides extra information that makes it easier to tell if an executable
being run is using a 36-bit address space or a 39-bit address space.
While we don't support AArch32 executables yet, this also puts in
distinguishing information for the 32-bit address space types as well.
2018-12-27 19:16:45 -05:00
spycrab
c6da772b24
Qt/Configure: Use sidebar to divide tabs into smaller groups
2018-12-28 01:14:57 +01:00
Lioncash
fbeaa330a3
kernel/process: Remove most allocation functions from Process' interface
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In all cases that these functions are needed, the VMManager can just be
retrieved and used instead of providing the same functions in Process'
interface.
This also makes it a little nicer dependency-wise, since it gets rid of
cases where the VMManager interface was being used, and then switched
over to using the interface for a Process instance. Instead, it makes
all accesses uniform and uses the VMManager instance for all necessary
tasks.
All the basic memory mapping functions did was forward to the Process'
VMManager instance anyways.
2018-12-27 19:08:47 -05:00
Rodolfo Bogado
fbe900ba6d
Add missing uintBitsToFloat to SetRegisterToHalfFloat
2018-12-27 14:39:10 -03:00
bunnei
795335af0f
Merge pull request #1928 from lioncash/caps
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kernel: Handle kernel capability descriptors
2018-12-27 11:15:34 -05:00
bunnei
fa9acc26d9
Merge pull request #1892 from Tinob/master
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Improve Zero flag implementation
2018-12-27 11:06:59 -05:00
bunnei
8e23e40a72
Merge pull request #1929 from bunnei/fix-hid
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hid: Fix SetNpadJoyHoldType and improve logging.
2018-12-27 11:04:56 -05:00
bunnei
2991c747c9
Merge pull request #1945 from bunnei/fix-hid-horiz
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npad: Remove code to invert input in horizontal mode.
2018-12-27 11:04:40 -05:00
bunnei
7477c12fe2
Merge pull request #1949 from lioncash/unmap
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kernel/vm_manager: Reset region attributes when unmapping a VMA
2018-12-27 11:04:26 -05:00
Zach Hilman
c643f364b4
am: Implement GetSaveDataSize and ExtendSaveData
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These functions come in a pair and are needed by Smash Ultimate, Minecraft, and Skyrim, amongst others.
2018-12-27 00:18:00 -05:00
Zach Hilman
2e6b67a079
filesystem: Populate save data sizes from control data
2018-12-27 00:18:00 -05:00
Zach Hilman
4082c4eda6
savedata_factory: Partially implement IVFC save sizes using files
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This stores a file in the save directory called '.yuzu_save_size' which stores the two save sizes (normal area and journaled area) sequentially as u64s.
2018-12-27 00:18:00 -05:00
Zach Hilman
0756f29a2c
loader: Add accessor for game control data
2018-12-27 00:16:55 -05:00
Zach Hilman
417e1ef09c
control_metadata: Update NACP fields with latest Switchbrew data
2018-12-27 00:16:55 -05:00
Zach Hilman
5c4259ec1a
control_metadata: Use value member instead of unique_ptr to store struct
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Serves no actual purpose in this instance besides making NACP's copy assignment deleted, which is not intended behavior.
2018-12-27 00:16:55 -05:00
Zach Hilman
4a6ba58073
vfs: Add reinterpret_casts to WriteArray and Object
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Allows these functions to compile when T is not u8.
2018-12-27 00:16:55 -05:00
bunnei
73c9ffc422
Merge pull request #1946 from lioncash/decl
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renderer_opengl: Correct forward declaration of FramebufferLayout
2018-12-26 20:39:54 -05:00
bunnei
17fa0ffff9
Merge pull request #1948 from lioncash/translatable
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configure_per_general: Mark UI strings as translatable in the constructor
2018-12-26 20:39:30 -05:00
Lioncash
1392597ede
kernel/vm_manager: Reset region attributes when unmapping a VMA
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Like the other members related to memory regions, the attributes need to
be reset back to their defaults as well.
2018-12-26 20:15:29 -05:00
Lioncash
0c18d47348
configure_per_general: Mark UI strings as translatable in the constructor
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These are user-facing strings, so they should be translatable.
2018-12-26 17:45:15 -05:00
Lioncash
faa9110541
configure_input_simple: Make input profile array constexpr
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Calling tr() from a file-scope array isn't advisable, since it can be
executed before the Qt libraries are even fully initialized, which can
lead to crashes.
Instead, the translatable strings should be annotated, and the tr()
function should be called at the string's usage site.
2018-12-26 17:36:36 -05:00
Lioncash
67fa21e143
renderer_opengl: Correct forward declaration of FramebufferLayout
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This is actually a struct, not a class, which can lead to compilation
warnings.
2018-12-26 17:32:32 -05:00
Rodolfo Bogado
33056dd833
Apply CC test to the final value to be stored in the register
2018-12-26 18:16:31 -03:00
David
8047873a66
Fixed shader linking error due to TLDS ( #1934 )
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* Fixed shader linking error due to TLDS
coord should be coords
* Fix remaining coords
2018-12-26 15:55:39 -05:00
bunnei
ae582b6669
Merge pull request #1849 from encounter/svcSetThreadActivity
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svc: Implement SetThreadActivity (thread suspension)
2018-12-26 15:54:14 -05:00
bunnei
7e622c5575
npad: Remove code to invert input in horizontal mode.
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- This was incorrect, the game appears to handle this for us.
- Fixes horizontal mode with Puyo Puyo Tetris and Super Mario Odyssey.
2018-12-26 15:47:11 -05:00
ReinUsesLisp
aaa0e6c346
shader_bytecode: Fixup TEXS.F16 encoding
2018-12-26 01:35:44 -03:00
Zach Hilman
9c2d83cb9c
qt: Use ProfileSelectionDialog when selecting user for save data
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This allows us to present a much nicer UI to the user over a simple combo box and is made easy with the modular nature of the profile-selection applet frontend.
2018-12-25 10:52:50 -05:00
Zach Hilman
4d61ac08aa
qt: Add setting to prompt for user on game boot
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Using the QtProfileSelectorDialog, this implementation is trivial. This mimics the real switch behavior of asking which user on every game boot, but it is default disabled as that might get inconvenient.
2018-12-25 10:42:14 -05:00
bunnei
9a22a94a51
Merge pull request #1886 from FearlessTobi/port-4164
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Port citra-emu/citra#4164 : "citra_qt, video_core: Screenshot functionality"
2018-12-23 14:36:51 -05:00
bunnei
52726342bd
Merge pull request #1930 from lioncash/common
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common/quaternion: Ensure that w is always initialized
2018-12-23 14:35:29 -05:00
bunnei
f95f6c7d86
Merge pull request #1781 from DarkLordZach/applet-profile-select
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am: Implement HLE profile selector applet
2018-12-23 14:35:13 -05:00
bunnei
d08bdc861f
Merge pull request #1780 from DarkLordZach/controller-profiles
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configure_input: Add Controller Setup Profiles and simplify input UI
2018-12-23 14:34:29 -05:00
Rodolfo Bogado
bbf8d6bf01
Includde saturation in the evaluation of the control code
2018-12-22 19:19:18 -03:00
Rodolfo Bogado
946777601b
Handle RZ cases evaluating the expression instead of the register value.
2018-12-22 19:19:18 -03:00
Rodolfo Bogado
7e72b5e453
complete emulation of ZeroFlag
2018-12-22 19:19:18 -03:00
Lioncash
acddf16e57
common/quaternion: Ensure that w is always initialized
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Previously xyz was always being zero initialized due to its constructor,
but w wasn't. Ensures that we always have a deterministic initial state.
2018-12-21 15:25:31 -05:00
bunnei
e75e8b9580
Merge pull request #1921 from ogniK5377/no-unit
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Fixed uninitialized memory due to missing returns in canary
2018-12-21 14:12:54 -05:00
bunnei
42427b9c7a
Merge pull request #1920 from heapo/texture_format_selection
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Texture format fixes for RGBA16UI for copies and R16U when used as depth
2018-12-21 13:46:17 -05:00
bunnei
59ac3346eb
Merge pull request #1925 from lioncash/pid
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kernel/{process, thread}: Amend behavior related to IDs
2018-12-21 13:45:27 -05:00
bunnei
41cbd088c2
Merge pull request #1914 from lioncash/id
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service/am: Unstub GetAppletResourceUserId
2018-12-21 13:43:51 -05:00
bunnei
1120e0b4d2
hid: Fix SetNpadJoyHoldType and improve logging.
2018-12-21 13:37:39 -05:00
Lioncash
002ae08bbd
kernel/process: Hook up the process capability parser to the process itself
...
While we're at it, we can also toss out the leftover capability parsing
from Citra.
2018-12-21 07:05:34 -05:00
Lioncash
d09fb82113
kernel/process_capability: Handle debug capability flags
2018-12-21 07:05:34 -05:00
Lioncash
10824c5d63
kernel/process_capability: Handle handle table capability flags
...
This just specifies the handle table size. There's also a section of
reserved bits that are checked against.
2018-12-21 07:05:34 -05:00
Lioncash
e0e84aede0
kernel/process_capability: Handle kernel version capability flags
2018-12-21 07:05:34 -05:00
Lioncash
010bc677f3
kernel/process_capability: Handle program capability flags
2018-12-21 07:05:34 -05:00
Lioncash
0f216d20e3
kernel/process_capability: Handle interrupt capability flags
...
Similar to the service capability flags, however, we currently don't
emulate the GIC, so this currently handles all interrupts as being valid
for the time being.
2018-12-21 07:05:34 -05:00
Lioncash
3dc59b74ec
kernel/process_capability: Handle syscall capability flags
2018-12-21 07:05:34 -05:00
Lioncash
27caf71204
kernel/process_capability: Handle the priority mask and core mask flags
...
Handles the priority mask and core mask flags to allow building up the
masks to determine the usable thread priorities and cores for a kernel
process instance.
2018-12-21 07:05:34 -05:00
Lioncash
6ff5135521
kernel/process: Introduce process capability parsing skeleton
...
We've had the old kernel capability parser from Citra, however, this is
unused code and doesn't actually map to how the kernel on the Switch
does it. This introduces the basic functional skeleton for parsing
process capabilities.
2018-12-21 07:05:31 -05:00
Lioncash
fc8da2d5e3
common: Add basic bit manipulation utility function to Common
2018-12-21 07:04:18 -05:00
bunnei
4923df10cc
Merge pull request #1923 from ogniK5377/nfp-device-list
...
Device handle should not be a random id, instead it's the current npad id
2018-12-19 13:14:43 -05:00
bunnei
3050f3a7ba
Merge pull request #1909 from heapo/shadow_sampling_fixes
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Fix arrayed texture LOD selection and depth comparison ordering
2018-12-19 13:10:37 -05:00
bunnei
80d36634e1
Merge pull request #1915 from lioncash/sm
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service/sm: Improve debug log for RegisterService
2018-12-19 13:10:11 -05:00
Lioncash
b74eb88c68
kernel/svc: Handle thread handles within GetProcessId
...
If a thread handle is passed to svcGetProcessId, the kernel attempts to
access the process ID via the thread's instance's owning process.
Technically, this function should also be handling the kernel debug
objects as well, however we currently don't handle those kernel objects
yet, so I've left a note via a comment about it to remind myself when
implementing it in the future.
2018-12-19 12:16:15 -05:00
bunnei
e73dd39413
Merge pull request #1907 from lioncash/attribute
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kernel/svc: Implement svcSetMemoryAttribute
2018-12-19 11:50:50 -05:00
Lioncash
caab838bdb
svc: Implement svcSetMemoryAttribute
...
With all the basic backing functionality implemented, we can now unstub
svcSetMemoryAttribute.
2018-12-19 10:59:40 -05:00
Lioncash
622242e345
vm_manager: Add member function for setting memory attributes across an address range
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This puts the backing functionality for svcSetMemoryAttribute in place,
which will be utilized in a following change.
2018-12-19 10:59:40 -05:00
Lioncash
603cc72168
vm_manager: Add member function for checking a memory range adheres to certain attributes, permissions and states
2018-12-19 10:59:36 -05:00
Lioncash
62d4377053
kernel/kernel: Use correct initial PID for userland Process instances
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Starts the process ID counter off at 81, which is what the kernel itself
checks against internally when creating processes. It's actually
supposed to panic if the PID is less than 81 for a userland process.
2018-12-18 22:54:01 -05:00
Lioncash
0906302ca9
kernel/svc: Correct output parameter for svcGetThreadId
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The service call uses a 64-bit value, just like svcGetProcessId. This
amends the function signature accordingly.
2018-12-18 22:38:26 -05:00
Lioncash
8435451093
kernel/thread: Make thread_id a 64-bit value
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The kernel uses a 64-bit value for the thread ID, so we shouldn't be
using a 32-bit value.
2018-12-18 22:37:03 -05:00
Lioncash
43e1189688
kernel/svc: Correct output parameter for svcGetProcessId
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svcGetProcessId's out parameter is a pointer to a 64-bit value, not a
32-bit one.
2018-12-18 22:30:56 -05:00
Lioncash
9b3a38e3d3
kernel/process: Make process_id a 64-bit value
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In the actual kernel, this is a 64-bit value, so we shouldn't be using a
32-bit type to handle it.
2018-12-18 22:28:55 -05:00
David Marcec
807e7640aa
Device handle should not be a random id, instead it's the current npad id
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Found during hardware testing
2018-12-19 14:16:30 +11:00
David Marcec
08d5663cb8
Moved backtrace to ArmInterface
2018-12-19 14:10:51 +11:00
David Marcec
20859802f0
hopefully fix clang format issue
2018-12-19 13:22:09 +11:00
David Marcec
fdd649e2ef
Fixed uninitialized memory due to missing returns in canary
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Functions which are suppose to crash on non canary builds usually don't return anything which lead to uninitialized memory being used.
2018-12-19 12:52:32 +11:00
Lioncash
2a533f0067
service/sm: Improve debug log for RegisterService
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Now it also indicates the name and max session count. This also gives a
name to the unknown bool. This indicates if the created port is supposed
to be using light handles or regular handles internally. This is passed
to the respective svcCreatePort parameter internally.
2018-12-18 18:22:22 -05:00
zhupengfei
a2be49305d
yuzu, video_core: Screenshot functionality
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Allows capturing screenshot at the current internal resolution (native for software renderer), but a setting is available to capture it in other resolutions. The screenshot is saved to a single PNG in the current layout.
2018-12-18 22:54:41 +01:00
heapo
37280cf555
Texture format fixes: Flag RGBA16UI as GL_RGBA_INTEGER format, and interpret R16U as Z16 when depth_compare is enabled.
2018-12-18 11:34:51 -08:00
bunnei
39262921f2
Merge pull request #1913 from MerryMage/default-fpcr
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kernel/thread: Set default fpcr
2018-12-18 14:13:57 -05:00
bunnei
5bae002aaa
Merge pull request #1918 from MerryMage/cntfrq
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arm_dynarmic: Set CNTFRQ value
2018-12-18 14:13:35 -05:00
MerryMage
eef6ce79a9
kernel/thread: Set default fpcr
2018-12-18 17:37:03 +00:00
MerryMage
fd2c42bfcd
arm_dynarmic: Set CNTFRQ value
2018-12-18 17:28:12 +00:00
bunnei
325dcf2881
Merge pull request #1917 from ReinUsesLisp/fixup-half
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shader_bytecode: Fixup half float's operator B encoding
2018-12-18 10:45:58 -05:00
bunnei
116e6247ce
Merge pull request #1889 from DarkLordZach/swkbd-state-changed
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applets: Correct usage of SignalStateChanged event
2018-12-18 09:59:27 -05:00
ReinUsesLisp
ef061481c5
shader_bytecode: Fixup half float's operator B encoding
2018-12-18 04:28:50 -03:00
bunnei
95255899e7
Merge pull request #1903 from heapo/fmul_postfactor
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Implement postfactor multiplication/division for fmul instructions
2018-12-17 22:00:43 -05:00
Lioncash
dd272298aa
service/am: Unstub GetAppletResourceUserId
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This is supposed to return the current process' ID. (0 indicates an
invalid ID for both process IDs and ARU IDs).
2018-12-17 21:01:14 -05:00
heapo
72599cc667
Implement postfactor multiplication/division for fmul instructions
2018-12-17 07:56:25 -08:00
heapo
a6daed74f5
Fix arrayed shadow sampler array slice/depth comparison ordering, as well as invalid GLSL LOD selection.
2018-12-17 07:53:48 -08:00
Lioncash
4dc8a7da3f
vm_manager: Rename meminfo_state to state
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This is shorter and more concise. This also removes the now-innaccurate
comment, as it's not returned wholesale to svcQueryMemory anymore.
2018-12-15 19:43:36 -05:00
Lioncash
34b24a47e9
vm_manager: Add backing functionality for memory attributes
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Adds the barebones enumeration constants and functions in place to
handle memory attributes, while also essentially leaving the attribute
itself non-functional.
2018-12-15 19:43:32 -05:00
bunnei
84823a3036
Merge pull request #1905 from bunnei/ignore-empty-gpu-lists
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nvhost_gpu: Skip empty GPU command lists.
2018-12-15 00:35:33 -05:00
bunnei
040d84d816
nvhost_gpu: Skip empty GPU command lists.
2018-12-15 00:33:22 -05:00
bunnei
d1603a0abb
Merge pull request #1901 from jschmer/ServiceLeak
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Fix Service object leak on emulation stop
2018-12-15 00:30:10 -05:00
bunnei
2f2fc47af2
Merge pull request #1732 from DarkLordZach/yield-types
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svc: Implement yield types 0 and -1
2018-12-15 00:28:12 -05:00
bunnei
b88430c299
Merge pull request #1902 from lioncash/audio
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audio_core: Make g_sink_details internally linked
2018-12-14 21:48:17 -05:00
bunnei
1a23970d17
Merge pull request #1899 from lioncash/state
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vm_manager/svc: Modify MemoryState enum, and correct error handling for svcQueryMemory
2018-12-14 15:30:02 -05:00
bunnei
7d39b19edc
Merge pull request #1871 from lioncash/move
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yuzu/wait_tree: Pass QString by value and std::move in the initializer list for WaitTreeText
2018-12-14 13:13:32 -05:00
bunnei
1006df7fc1
Merge pull request #1900 from lioncash/wrapper
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svc_wrap: Correct register index for a wrapper specialization
2018-12-14 13:12:55 -05:00
Lioncash
6beb823f15
audio_core: Make g_sink_details internally linked
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We can hide the direct array from external view and instead provide
functions to retrieve the necessary info. This has the benefit of
completely hiding the makeup of the SinkDetails structure from the rest
of the code.
Given that this makes the array hidden, we can also make the array
constexpr by altering the members slightly. This gets rid of several
static constructor calls related to std::vector and std::function.
Now we don't have heap allocations here that need to occur before the
program can even enter main(). It also has the benefit of saving a
little bit of heap space, but this doesn't matter too much, since the
savings in that regard are pretty tiny.
2018-12-13 16:44:32 -05:00
Jens Schmer
27a9cc2e63
Fix Service object leak on emulation stop
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Services created with the ServiceFramework base class install themselves as HleHandlers with an owning shared_ptr in the ServerPort ServiceFrameworkBase::port member variable, creating a cyclic ownership between ServiceFrameworkBase and the ServerPort, preventing deletion of the service objects.
Fix that by removing the ServiceFrameworkBase::port member because that was only used to detect multiple attempts at installing a port. Instead store a flag if the port was already installed to achieve the same functionality.
2018-12-13 20:08:23 +01:00
Lioncash
b79f086613
svc: Enable svcQueryProcessMemory
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svcQueryProcessMemory is trivial to implement, given all the behavior
necessary for it is present, it just needs a handler for it.
2018-12-12 15:45:05 -05:00
Lioncash
09a219d5b4
svc: Write out the complete MemoryInfo structure in QueryProcessMemory
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In the previous change, the memory writing was moved into the service
function itself, however it still had a problem, in that the entire
MemoryInfo structure wasn't being written out, only the first 32 bytes
of it were being written out. We still need to write out the trailing
two reference count members and zero out the padding bits.
Not doing this can result in wrong behavior in userland code in the following
scenario:
MemoryInfo info; // Put on the stack, not quaranteed to be zeroed out.
svcQueryMemory(&info, ...);
if (info.device_refcount == ...) // Whoops, uninitialized read.
This can also cause the wrong thing to happen if the user code uses
std::memcmp to compare the struct, with another one (questionable, but
allowed), as the padding bits are not guaranteed to be a deterministic
value. Note that the kernel itself also fully zeroes out the structure
before writing it out including the padding bits.
2018-12-12 15:44:58 -05:00
Lioncash
d8deb39b83
svc: Handle memory writing explicitly within QueryProcessMemory
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Moves the memory writes directly into QueryProcessMemory instead of
letting the wrapper function do it. It would be inaccurate to allow the
handler to do it because there's cases where memory shouldn't even be
written to. For example, if the given process handle is invalid.
HOWEVER, if the memory writing is within the wrapper, then we have no
control over if these memory writes occur, meaning in an error case, 68
bytes of memory randomly get trashed with zeroes, 64 of those being
written to wherever the memory info address points to, and the remaining
4 being written wherever the page info address points to.
One solution in this case would be to just conditionally check within
the handler itself, but this is kind of smelly, given the handler
shouldn't be performing conditional behavior itself, it's a behavior of
the managed function. In other words, if you remove the handler from the
equation entirely, does the function still retain its proper behavior?
In this case, no.
Now, we don't potentially trash memory from this function if an invalid
query is performed.
2018-12-12 15:43:31 -05:00
Lioncash
b1b855c5d9
vm_manager: Correct ordering of last two struct members of MemoryInfo
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These should be swapped.
2018-12-12 15:43:31 -05:00
Lioncash
22230a2eca
svc_wrap: Correct register index for a wrapper specialization
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This would result in svcSetMemoryAttribute getting the wrong value for
its third parameter. This is currently fine, given the service function
is stubbed, however this will be unstubbed in a future change, so this
needs to change.
2018-12-12 15:14:28 -05:00
Lioncash
eb5f3f67f6
vm_manager: Amend the returned values for invalid memory queries in QueryMemory()
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The kernel returns a memory info instance with the base address set to
the end of the address space, and the size of said block as
0 - address_space_end, it doesn't set both of said members to zero.
2018-12-12 15:08:06 -05:00
Lioncash
a8cc03502b
vm_manager: Migrate memory querying to the VMManager interface
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Gets rid of the need to directly access the managed VMAs outside of the
memory manager itself just for querying memory.
2018-12-12 15:07:30 -05:00
Lioncash
c02b8c895b
vm_manager: Migrate MemoryInfo and PageInfo to vm_manager.h
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Gets the two structures out of an unrelated header and places them with
the rest of the memory management code.
This also corrects the structures. PageInfo appears to only contain a
32-bit flags member, and the extra padding word in MemoryInfo isn't
necessary.
2018-12-12 14:03:53 -05:00
Lioncash
366985ca92
vm_manager: Amend MemoryState enum members
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Amends the MemoryState enum to use the same values like the actual
kernel does. Also provides the necessary operators to operate on them.
This will be necessary in the future for implementing
svcSetMemoryAttribute, as memory block state is checked before applying
the attribute.
2018-12-12 14:03:50 -05:00
Jens Schmer
ae390ad5a2
Fix Process object leak on emulation stop
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The Process object kept itself alive indefinitely because its handle_table
contains a SharedMemory object which owns a reference to the same Process object,
creating a circular ownership scenario.
Break that up by storing only a non-owning pointer in the SharedMemory object.
2018-12-12 17:25:56 +01:00
Mat M
9bae3ac33a
Merge pull request #1891 from DarkLordZach/istorage-getsize
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fsp_srv: Implement IStorage::GetSize
2018-12-12 07:31:33 -05:00
bunnei
e1f28afb98
Merge pull request #1893 from lioncash/warn
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gl_shader_cache: Resolve truncation compiler warning
2018-12-11 20:47:10 -05:00
bunnei
785d6f9ce0
Merge pull request #1895 from lioncash/uninit
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patch_manager: Prevent use of a dangling pointer within PatchRomFS
2018-12-11 20:27:37 -05:00
bunnei
2c6679bb01
Merge pull request #1877 from heapo/audio_interp
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Perf: Avoid (expensive) audio interpolation when sample rates already match
2018-12-11 11:45:53 -05:00
bunnei
d63c883e66
Merge pull request #1888 from marcosvitali/glFrontFacing
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gl_shader_decompiler: IPA fix FrontFacing.
2018-12-11 11:43:38 -05:00
Lioncash
5c72aa7c4c
patch_manager: Prevent use of a dangling pointer within PatchRomFS
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fmt::format() returns a std::string instance by value, so calling
.c_str() on it here is equivalent to doing:
auto* ptr = std::string{}.c_str();
The data being pointed to isn't guaranteed to actually be valid anymore
after that expression ends. Instead, we can just take the string as is,
and provide the necessary formatting parameters.
2018-12-11 10:08:13 -05:00
Lioncash
4c2b94559b
gl_shader_cache: Dehardcode constant in CalculateProgramSize()
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This constant is related to the size of the instruction.
2018-12-10 23:47:20 -05:00
Lioncash
861bfdbf5d
gl_shader_cache: Resolve truncation compiler warning
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The previous code would cause a warning, as it was truncating size_t
(64-bit) to a u32 (32-bit) implicitly.
2018-12-10 23:44:18 -05:00
bunnei
3b1043c58a
Merge pull request #1846 from lioncash/dir
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file_sys/directory: Amend path buffer size for directory entries
2018-12-10 21:54:03 -05:00
bunnei
2c45c6d234
Merge pull request #1819 from DarkLordZach/disable-addons
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patch_manager: Add support for disabling patches
2018-12-10 21:52:19 -05:00
bunnei
9eb9b344c7
Merge pull request #1887 from FearlessTobi/port-4476
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Port citra-emu/citra#4476 : "web_service: move telemetry condition from TelemetrySession constructor to destructor"
2018-12-10 21:47:22 -05:00
bunnei
1aa9106244
Merge pull request #1883 from lioncash/log-fsp
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service/fsp_srv: Correct returned value in GetGlobalAccessLogMode()
2018-12-10 21:45:29 -05:00
bunnei
01ab4aab91
Merge pull request #1885 from lioncash/data_id
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file_sys/save_data_factory: Update SaveDataSpaceId enum
2018-12-10 21:44:50 -05:00
Zach Hilman
5e632caca5
fsp_srv: Implement IStorage::GetSize
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Takes no input and returns the size as a u64. Needed by Katamari Damacy Reroll to boot.
2018-12-10 14:14:36 -05:00
bunnei
5b5d0199fe
Merge pull request #1740 from FernandoS27/shader_props
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Implemented Shader Unique Identifiers
2018-12-10 12:43:43 -05:00
Hexagon12
315f3342f7
Merge pull request #1872 from lioncash/proc-info
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kernel/process: Set ideal core from metadata
2018-12-10 18:44:14 +02:00
Hexagon12
ee9e433517
Merge pull request #1880 from DarkLordZach/cache-storage
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savedata_factory: Add CacheStorage and delete TemporaryStorage on boot
2018-12-10 18:41:46 +02:00
bunnei
74242a8fb4
Merge pull request #1876 from lioncash/vma
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vm_manager: Make vma_map private
2018-12-10 10:09:50 -05:00
bunnei
be657036be
Merge pull request #1862 from marcosvitali/tlds
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gl_shader_decompiler: TLDS/TLD4/TLD4S Reworked reflecting the source registers, bugs fixed and modularize.
2018-12-10 10:08:20 -05:00
Marcos Vitali
430e1f864b
gl_shader_decompiler: IPA FrontFacing: the right value when is the front face is 0xFFFFFFFF.
2018-12-09 23:36:21 -03:00
Lioncash
f3a555a484
service/fsp_srv: Correct returned value in GetGlobalAccessLogMode()
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Based off RE, the backing code only ever seems to use 0-2 as the range
of values 1 being a generic log enable, with 2 indicating logging should
go to the SD card. These are used as a set of flags internally.
Given we only care about receiving the log in general, we can just
always signify that we want logging in general.
2018-12-09 20:42:35 -05:00
Zach Hilman
0d2ba2ca4c
applets: Correct usage of SignalStateChanged event
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This was causing some games (most notably Pokemon Quest) to softlock due to an event being fired when not supposed to. This also removes a hack wherein we were firing the state changed event when the game retrieves it, which is incorrect.
2018-12-09 19:46:15 -05:00
Fernando Sahmkow
d5d77848e6
Implemented a shader unique identifier.
2018-12-09 17:33:33 -04:00
FernandoS27
7b9c982d29
Add more info into textures' object labels
2018-12-09 17:22:29 -04:00
fearlessTobi
ca4e20b4e0
web_service: move telemetry condition from TelemetrySession constructor to destructor
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Fixes an issue where Testcases couldn't be sent when Telemetry was disabled, because both things are tied closely together in the backend.
2018-12-08 14:34:37 +01:00
bunnei
3bddd5351e
Merge pull request #1864 from lioncash/nrr
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service/ldr: Amend layouts of NRO and NRR headers
2018-12-07 22:26:31 -05:00
Lioncash
a4eaa6782f
file_sys/save_data_factory: Update SaveDataSpaceId enum
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Amends it with missing values deduced from RE (ProperSystem being from
SwitchBrew for naming)
(SdCardUser wasn't that difficult to discern given it's used alongside
SdCardSystem when creating the save data indexer, based off the usage of
the string "saveDataIxrDbSd" nearby).
2018-12-07 18:52:18 -05:00
bunnei
b9e80e97b7
Merge pull request #1874 from lioncash/bindings
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hle/service, hle/sm: Minor cleanup
2018-12-07 18:31:04 -05:00
bunnei
713fc67b51
Merge pull request #1882 from FearlessTobi/backport-4418-fix
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Backport review comment from citra-emu/citra#4418
2018-12-07 18:16:10 -05:00
bunnei
f85134021f
Merge pull request #1873 from lioncash/const
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loaders: Make GetFileType() a const qualified member function
2018-12-07 18:15:30 -05:00
Marcos Vitali
f4fa7ecb0e
gl_shader_decompiler: TLDS/TLD4/TLD4S Reworked reflecting the source registers, bugs fixed and modularize.
2018-12-07 19:09:36 -03:00
Tobias
eb15711ee6
Backport review comment from citra-emu/citra#4418
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Original reason:
As Windows multi-byte character codec is unspecified while we always assume std::string uses UTF-8 in our code base, this can output gibberish when the string contains non-ASCII characters. ::OutputDebugStringW combined with Common::UTF8ToUTF16W is preferred here.
2018-12-07 16:21:18 +01:00
Zach Hilman
fcfbae88e9
savedata_factory: Add support for CacheStorage
2018-12-07 08:47:32 -05:00
Zach Hilman
5721b8b5ad
savedata_factory: Delete TemporaryStorage on startup
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Mimics hardware behavior.
2018-12-06 22:07:34 -05:00
bunnei
f761e3ef86
Merge pull request #1868 from lioncash/config
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configuration/config: Use an intermediary variable for accessing players
2018-12-06 15:24:28 -05:00
bunnei
30b5d8b0ae
Merge pull request #1875 from DarkLordZach/oss-ngword2
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system_archive: Implement open source NgWord2
2018-12-06 15:23:58 -05:00
Lioncash
15e3d4f357
memory: Convert ASSERT into a DEBUG_ASSERT within GetPointerFromVMA()
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Given memory should always be expected to be valid during normal
execution, this should be a debug assertion, rather than a check in
regular builds.
2018-12-06 15:02:34 -05:00
Lioncash
d4c1b9d311
vm_manager: Make vma_map private
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This was only ever public so that code could check whether or not a
handle was valid or not. Instead of exposing the object directly and
allowing external code to potentially mess with the map contents, we
just provide a member function that allows checking whether or not a
handle is valid.
This makes all member variables of the VMManager class private except
for the page table.
2018-12-06 15:02:17 -05:00
bunnei
8de6403a08
Merge pull request #1861 from lioncash/reset
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kernel/svc: Correct behavior of svcResetSignal()
2018-12-06 13:42:46 -05:00
heapo
117b1f3ec1
Avoid (expensive) audio interpolation when sample rates already match
2018-12-06 09:46:08 -08:00
bunnei
9390452195
Merge pull request #1824 from ReinUsesLisp/fbcache
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gl_rasterizer: Implement a framebuffer cache
2018-12-06 11:56:59 -05:00
bunnei
7fbd484f0e
Merge pull request #1863 from ReinUsesLisp/texs-f16
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gl_shader_decompiler: Implement TEXS.F16
2018-12-06 11:56:05 -05:00
Zach Hilman
8be475d4dc
system_archive: Implement open source NgWord2
2018-12-06 10:17:50 -05:00
Lioncash
24f051d723
hle/service: Replace log + UNIMPLEMENTED with UNIMPLEMENTED_MSG
...
Combines the two into one, shortening the amount of code here.
2018-12-06 01:40:23 -05:00
Lioncash
9f56477539
hle/service: Remove unnecessary using declarations
...
Only one usage of the specified objects made use of the lack of
namespacing. Given the low usage, we can just remove these.
2018-12-06 01:37:41 -05:00
Lioncash
d8625f5544
hle/service, hle/sm: Compress usages of MakeResult()
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These auto-deduce the result based off its arguments, so there's no need
to do that work for the compiler, plus, the function return value itself
already indicates what we're returning.
2018-12-06 01:33:22 -05:00
Lioncash
a8269fdae3
hle/service, hle/sm: Use structured bindings where applicable
...
Gets rid of the need to keep the variables separate from their actual
initialization spots.
2018-12-06 01:31:26 -05:00
bunnei
4c106b43a9
Merge pull request #1867 from lioncash/alloc
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system_archive: Use a regular function pointer instead of std::function for the file-scope system archive array
2018-12-05 22:37:14 -05:00
bunnei
cca4665a69
Merge pull request #1866 from lioncash/cache
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service/ldr: Deduplicate instruction cache clearing code in LoadNro()
2018-12-05 22:36:44 -05:00
Lioncash
17b4355391
yuzu/wait_tree: Pass QString by value and std::move in the initializer list for WaitTreeText
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Just a trivial modernization that potentially avoids copying strings in certain scenarios.
2018-12-05 18:34:03 -05:00
Lioncash
01bf329f63
yuzu/game_list_worker: Don't retrieve the file type twice in AddFstEntriesToGameList()
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Similarly, here we can avoid doing unnecessary work twice by retrieving
the file type only once and comparing it against relevant operands,
avoiding potential unnecessary object construction/destruction.
2018-12-05 17:58:15 -05:00
Lioncash
de095ded5c
yuzu/game_list_worker: Don't retrieve file type and file type strings twice in MakeGameListEntry()
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While GetFileType() is indeed a getter function, that doesn't mean it's
a trivial function, given some case require reading from the data or
constructing other objects in the background. Instead, only do necessary
work once.
2018-12-05 17:49:37 -05:00
Lioncash
de323851b4
loaders: Make GetFileType() a const qualified member function
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No implementations actually modify instance state (and it would be
questionable to do that in the first place given the name), so we can
make this a const member function.
2018-12-05 17:49:34 -05:00
heapo
ca8ab1bc3b
Call shrink_to_fit after page-table vector resizing to cause crt to actually lower vector capacity. For 36-bit titles saves 800MB of commit.
2018-12-05 14:40:56 -08:00
Lioncash
547eecf119
kernel/process: Set ideal core from metadata
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A very trivial change. If metadata is available, the process should use
it to retrieve the desired core for the process to run on.
2018-12-05 16:59:37 -05:00
Zach Hilman
c07059e7fd
configure_input_simple: Properly signal docked mode change
2018-12-05 14:05:57 -05:00
Zach Hilman
233a804196
configure_input: Add ConfigureInputSimple as default input UI config
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Greatly simplifies the current input UI, while still allowing power users to tweak advanced settings. Adds 'input profiles', which are easy autoconfigurations to make getting started easy and fast. Also has a custom option which brings up the current, full UI.
2018-12-05 14:02:02 -05:00
Zach Hilman
59ca8d458d
configure_input: Convert into QDialog
2018-12-05 14:02:02 -05:00
Zach Hilman
20dffc22a2
configure: Use ConfigureInputSimple for Input tab
2018-12-05 14:02:02 -05:00
Zach Hilman
281b64daf4
ui_settings: Add UI setting for input profile index
2018-12-05 14:02:02 -05:00
Lioncash
e90fa1ac54
configuration/config: Use an intermediary variable for accessing players
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Avoids typing the same long accessor just to retrieve player attributes.
2018-12-05 03:41:33 -05:00
Lioncash
2207baaa04
ng_word: Deduplicate use of a constant value
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We've already given the constant to the vector itself, so we don't need
to re-hardcode it in the array.
2018-12-05 02:36:45 -05:00
Lioncash
edd9bfd54a
system_archive: Use a regular function pointer instead of std::function for file-scope system archive array
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This allows the array to be constexpr. std::function is also allowed to
allocate memory, which makes its constructor non-trivial, we definitely
don't want to have all of these execute at runtime, taking up time
before the application can actually load.
2018-12-05 02:33:17 -05:00
Lioncash
7c9b194d63
service/ldr: Deduplicate instruction cache clearing code in LoadNro()
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We don't need to specify all of the ARM interfaces explicitly.
2018-12-05 00:33:47 -05:00
Lioncash
05a6f1f676
service/ldr: Amend layout of the NRO header
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The first word is just a padding byte, it's not an actual entry
instruction. Also renames the rest of the entries according to
SwitchBrew.
2018-12-05 00:16:49 -05:00
ReinUsesLisp
59a8df1b14
gl_shader_decompiler: Implement TEXS.F16
2018-12-05 02:06:34 -03:00
Lioncash
817fb18e30
service/ldr: Corrent padding within the NRR header layout
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The padding after the magic signature value should be 12 bytes rather
than 28 bytes. The other 16 should be placed after the title ID pattern.
2018-12-05 00:05:04 -05:00
ReinUsesLisp
370980fdc3
gl_shader_decompiler: Fixup inverted if
2018-12-05 01:23:04 -03:00
Zach Hilman
e6f7825a24
svc: Avoid incorrect fast yield condition
2018-12-04 22:11:32 -05:00
bunnei
db3200b515
Merge pull request #1859 from heapo/lut_array_codegen
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Convert high-frequency LUT arrays from constexpr to static constexpr
2018-12-04 22:07:12 -05:00
Lioncash
2f253986df
kernel/svc: Correct behavior of svcResetSignal()
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While partially correct, this service call allows the retrieved event to
be null, as it also uses the same handle to check if it was referring to
a Process instance. The previous two changes put the necessary machinery
in place to allow for this, so we can simply call those member functions
here and be done with it.
2018-12-04 20:14:59 -05:00
Lioncash
c7462ce712
kernel/process: Make Process a WaitObject
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Process instances can be waited upon for state changes. This is also
utilized by svcResetSignal, which will be modified in an upcoming
change. This simply puts all of the WaitObject related machinery in
place.
2018-12-04 20:14:59 -05:00
Lioncash
a3aa7aaf0b
kernel/readable_event: Add member function for enforcing a strict reset contract
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svcResetSignal relies on the event instance to have already been
signaled before attempting to reset it. If this isn't the case, then an
error code has to be returned.
2018-12-04 20:14:55 -05:00
heapo
7853e6b5d4
Improve msvc codegen for hot-path array LUTs
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In some constexpr functions, msvc is building the LUT at runtime
(pushing each element onto the stack) out of an abundance of caution. Moving the
arrays into be file-scoped constexpr's avoids this and turns the functions into
simple look-ups as intended.
2018-12-04 17:13:07 -08:00
bunnei
d08d4a366b
Merge pull request #1704 from DarkLordZach/oss-sysarchive
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file_sys: Implement open source system archives
2018-12-04 19:59:52 -05:00
bunnei
af286294f9
Merge pull request #1837 from lioncash/map
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yuzu/game_list_worker: Minor cleanup and code deduplication
2018-12-04 19:57:41 -05:00
Lioncash
a49fd7fd57
yuzu/game_list_worker: Move std::string construction after the termination check in callbacks
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Avoids potentially allocating a std::string instance when it isn't
needed.
2018-12-04 18:39:35 -05:00
bunnei
e5dd4cb392
Merge pull request #1838 from lioncash/dedup
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file_sys/registered_cache: Eliminate variable shadowing
2018-12-04 18:34:49 -05:00
bunnei
173073c722
Merge pull request #1836 from lioncash/unused
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crypto/key_manager: Remove unused variable in GetTicketblob()
2018-12-04 18:28:15 -05:00
Lioncash
8ea1f28614
kernel/svc: Remove unused header inclusion
2018-12-04 15:48:20 -05:00
Lioncash
a543c35962
kernel/svc: Implement svcSignalEvent()
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This function simply does a handle table lookup for a writable event
instance identified by the given handle value. If a writable event
cannot be found for the given handle, then an invalid handle error is
returned. If a writable event is found, then it simply signals the
event, as one would expect.
2018-12-04 15:47:59 -05:00
Lioncash
2a1f59b301
kernel/svc: Implement svcCreateEvent()
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svcCreateEvent operates by creating both a readable and writable event
and then attempts to add both to the current process' handle table.
If adding either of the events to the handle table fails, then the
relevant error from the handle table is returned.
If adding the readable event after the writable event to the table
fails, then the writable event is removed from the handle table and the
relevant error from the handle table is returned.
Note that since we do not currently test resource limits, we don't check
the resource limit table yet.
2018-12-04 15:47:55 -05:00
Zach Hilman
f6f6503578
qt: Add Properties menu to game list right-click
2018-12-04 13:34:50 -05:00
bunnei
465f486160
Merge pull request #1845 from lioncash/nro
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loader/{nro, nso}: Remove dependency on the System class
2018-12-04 12:26:12 -05:00
bunnei
d533767623
Merge pull request #1853 from lioncash/event
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kernel/object: Amend handle types to distinguish between readable and writable events
2018-12-04 12:25:40 -05:00
Marcos
ab2108fb2a
Rewrited TEX/TEXS (TEX Scalar). ( #1826 )
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* Rewrited TEX/TEXS (TEX Scalar).
* Style fixes.
* Styles issues.
2018-12-04 12:24:35 -05:00
bunnei
da5659fb87
Merge pull request #1857 from lioncash/res-info
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kernel/svc: Implement the resource limit svcGetInfo option
2018-12-04 12:23:19 -05:00
bunnei
7f6bc284e9
Merge pull request #1854 from Subv/old_command_processor
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Don't try to route PFIFO methods (0-0x40) to the other engines.
2018-12-04 08:49:22 -05:00
Luke Street
a3d78b77f8
debugger: Set paused thread color
2018-12-04 02:25:34 -05:00
Lioncash
5eb057f422
kernel/object: Amend handle types to distinguish between readable and writable events
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Two kernel object should absolutely never have the same handle ID type.
This can cause incorrect behavior when it comes to retrieving object
types from the handle table. In this case it allows converting a
WritableEvent into a ReadableEvent and vice-versa, which is undefined
behavior, since the object types are not the same.
This also corrects ClearEvent() to check both kernel types like the
kernel itself does.
2018-12-04 02:20:47 -05:00
Lioncash
ac966e4213
kernel/handle_table: Amend reference to CTR-OS in Create()
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Another hold-over from Citra.
2018-12-04 01:50:44 -05:00
Lioncash
312690b450
kernel/svc: Implement the resource limit svcGetInfo option
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Allows a process to register the resource limit as part of its handle
table.
2018-12-04 01:50:30 -05:00
Luke Street
3e75175d02
svc: Implement SetThreadActivity (thread suspension)
2018-12-04 01:23:50 -05:00
Subv
c4c19fa6c1
Removed unused file.
...
This is a leftover from #1792
2018-12-03 23:52:38 -05:00
Subv
b873253da1
GPU: Don't try to route PFIFO methods (0-0x40) to the other engines.
2018-12-03 23:52:18 -05:00
V.Kalyuzhny
b330b495dc
[Kernel::CreateThread] Match format specifiers to LOG_TRACE's arguments
2018-12-04 05:13:50 +02:00
Zach Hilman
ddf5903cd9
scheduler: Avoid manual Reschedule call
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This will automatically occur anyway when PrepareReschedule is called
2018-12-03 21:22:09 -05:00
bunnei
9f1ac96afa
Merge pull request #1840 from lioncash/info
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svc: Reorganize svcGetInfo, handle more error cases for existing implemented info categories
2018-12-03 18:46:22 -05:00
Zach Hilman
b5af41a07b
scheduler: Only work steal higher priority threads from other cores
2018-12-03 17:29:30 -05:00
Zach Hilman
e11e65b3d6
applets: Correct event ResetTypes from OneShot to Sticky
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Fixes bugs relating to signalling in software keyboard.
2018-12-03 17:27:40 -05:00
Zach Hilman
bf90f2402d
qt: Implement GUI dialog frontend for ProfileSelector
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Presents profiles in a list, similar to switch.
2018-12-03 17:26:27 -05:00
Zach Hilman
60b59d554d
am: Use ProfileSelect applet
2018-12-03 17:26:27 -05:00
Zach Hilman
4fb59fdfe1
applets: Implement ProfileSelect applet
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Allows the player to select an emulated profile.
2018-12-03 17:26:27 -05:00
Zach Hilman
6deccc7e6b
qt: Register to use Qt ProfileSelector instead of default
2018-12-03 17:26:27 -05:00
Zach Hilman
58fd0a1c50
core: Add getter/setter for ProfileSelector in System
2018-12-03 17:26:26 -05:00
Zach Hilman
d17f38494b
frontend: Add frontend applet for ProfileSelect
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Responsible for selecting a profile and firing callback upon completion.
2018-12-03 17:26:26 -05:00
Zach Hilman
877b31b33e
software_keyboard: Signal state changed event upon construction
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Previously, ILibraryAppletAccessor would signal upon creation of any applet, but this is incorrect. A flag inside of the applet code determines whether or not creation should signal state change and swkbd happens to be one of these applets.
2018-12-03 17:26:26 -05:00
Zach Hilman
60e27252a5
qt: Add UI to display game properties and disable add-ons
2018-12-03 17:21:25 -05:00
Zach Hilman
5f0217592b
loader: Add support for reading the name of game's developer
2018-12-03 17:21:25 -05:00
Zach Hilman
51483d83bb
aoc_u: Obey disabled add-ons list when listing DLC
2018-12-03 17:21:25 -05:00
Zach Hilman
0cea05cdf7
patch_manager: Obey disabled add-ons list when patching game
2018-12-03 17:21:25 -05:00
Zach Hilman
c7b41ade74
core: Make GetGameFileFromPath function externally accessible
2018-12-03 17:20:34 -05:00
Zach Hilman
c381f46428
config: Store and load disabled add-ons list
2018-12-03 17:20:34 -05:00
Zach Hilman
282b7e902c
settings: Store list of disabled add-ons per title ID
2018-12-03 17:20:34 -05:00
bunnei
76525013c0
Merge pull request #1842 from lioncash/slot
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yuzu/configuration: Minor clean-up related changes
2018-12-03 17:12:01 -05:00
bunnei
f6b22d9251
Merge pull request #1835 from lioncash/cache-global
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filesystem: De-globalize registered_cache_union
2018-12-03 17:11:26 -05:00
bunnei
8a12daac8c
Merge pull request #1822 from ReinUsesLisp/glsl-scope
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gl_shader_decompiler: Introduce a scoped object and style changes
2018-12-03 17:10:02 -05:00
bunnei
ef69b4b830
Merge pull request #1803 from DarkLordZach/k-able-event
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kernel: Divide Event into ReadableEvent and WritableEvent
2018-12-03 17:05:57 -05:00
bunnei
f7d5f72944
Merge pull request #1833 from lioncash/clean
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service/fsp_srv: Implement CleanDirectoryRecursively
2018-12-03 17:04:05 -05:00
bunnei
118f402382
Merge pull request #1839 from lioncash/init
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service/audio/audout_u: Amend constructor initialization list order
2018-12-03 17:03:00 -05:00
bunnei
a238cdb5ca
Merge pull request #1841 from ogniK5377/npad-mode-fix
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Fixed crash with SetNpadMode
2018-12-03 17:02:40 -05:00
Frederic Laing
6d7514ccec
game_list: Remove a reference of a reference
2018-12-03 19:26:36 +01:00
David Marcec
5102c91256
Moved backtrace to ArmInterface
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Added to both dynarmic and unicorn
2018-12-03 20:13:48 +11:00
David Marcec
7149332712
Print backtrace on svcBreak
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When we get an svcBreak we get a backtrace now
2018-12-03 19:12:09 +11:00
Lioncash
7695febfa1
loader/nso: Remove dependency on the System class
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Similar to the NRO changes, we can also pass the process explicitly as a
parameter from Load instead of indirecting through the System class.
2018-12-02 23:39:03 -05:00
Lioncash
fc32d6256a
loader/nro: Make the static LoadNro function internally linked
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This simply acts as a forwarding function for the Load() function, so
this doesn't need to be directly exposed.
2018-12-02 23:38:58 -05:00
Lioncash
7e2467e695
file_sys/directory: Amend path buffer size for directory entries
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The path buffer is actually 0x301 (769) characters in length, with the
extra character being intended for the null-terminator.
2018-12-02 23:15:58 -05:00
Lioncash
b110d2176c
loader/nro: Remove dependency on the System class
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Load() is already given the process instance as a parameter, so instead
of coupling the class to the System class, we can just forward that
parameter to LoadNro()
2018-12-02 22:18:52 -05:00
Lioncash
6306e54f45
service/usb: Update function table
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Updates the function table for IClientEpSession based off information
provided by SwitchBrew.
2018-12-02 15:49:40 -05:00
Lioncash
f933b3370e
service/erpt: Update function table
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Updates the function table according to information provided by
SwitchBrew.
2018-12-02 15:46:44 -05:00
Lioncash
195cad9635
yuzu/configuration: Make slots private where applicable
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These slots are only ever attached to event handling mechanisms within
the class itself, they're never used externally. Because of this, we can
make the functions private.
This also removes redundant usages of the private access specifier.
2018-12-02 14:18:36 -05:00
Lioncash
eabfb7730d
yuzu/configuration: Add missing override specifiers to configuration-related classes
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Resolves trivial compiler warnings.
2018-12-02 14:18:36 -05:00
Lioncash
f3253d0f14
yuzu/configuration/configure_input: Default destructor in the cpp file
...
The previous code could potentially be a compilation issue waiting to
occur, given we forward declare the type for a std::unique_ptr. If the
complete definition of the forward declared type isn't visible in a
translation unit that the class is used in, then it would fail to
compile.
Defaulting the destructor in a cpp file ensures the std::unique_ptr's
destructor is only invoked where its complete type is known.
2018-12-02 14:18:26 -05:00
David Marcec
a9223c8182
Fixed crash with SetNpadMode
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fixed crash due to handheld
2018-12-03 02:45:08 +11:00
Lioncash
7fe27de26e
svc: Use the current process' handle table for retrieving the process instance to act upon
...
The kernel uses the handle table of the current process to retrieve the
process that should be used to retrieve certain information. To someone
not familiar with the kernel, this might raise the question of "Ok,
sounds nice, but doesn't this make it impossible to retrieve information
about the current process?".
No, it doesn't, because HandleTable instances in the kernel have the
notion of a "pseudo-handle", where certain values allow the kernel to
lookup objects outside of a given handle table. Currently, there's only
a pseudo-handle for the current process (0xFFFF8001) and a pseudo-handle
for the current thread (0xFFFF8000), so to retrieve the current process,
one would just pass 0xFFFF8001 into svcGetInfo.
The lookup itself in the handle table would be something like:
template <typename T>
T* Lookup(Handle handle) {
if (handle == PSEUDO_HANDLE_CURRENT_PROCESS) {
return CurrentProcess();
}
if (handle == PSUEDO_HANDLE_CURRENT_THREAD) {
return CurrentThread();
}
return static_cast<T*>(&objects[handle]);
}
which, as is shown, allows accessing the current process or current
thread, even if those two objects aren't actually within the HandleTable
instance.
2018-12-02 03:41:49 -05:00
Lioncash
6712e7402c
svc: Reorganize svcGetInfo, handle more error cases for existing implemented info categories
...
Our implementation of svcGetInfo was slightly incorrect in that we
weren't doing proper error checking everywhere. Instead, reorganize it
to be similar to how the kernel seems to do it.
2018-12-02 03:40:10 -05:00
Zach Hilman
3476830b26
svc: Avoid performance-degrading unnecessary reschedule
2018-12-02 00:44:40 -05:00
Lioncash
57ac068a23
service/audio/audout_u: Amend constructor initialization list order
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Orders the constructor initializer list the same way the members of the
class are declared. Prevents -Wreorder warnings
2018-12-01 23:56:20 -05:00
bunnei
7ce17b2cf6
Merge pull request #1827 from ReinUsesLisp/clip-and-shader
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gl_rasterizer: Enable clip distances when set in register and in shader
2018-12-01 23:51:47 -05:00
Lioncash
efbcff0af0
file_sys/registered_cache: Eliminate variable shadowing
...
Also inverts if statements where applicable to allow unindenting code a
little bit.
2018-12-01 23:50:13 -05:00
bunnei
80aa124b1d
Merge pull request #1825 from ReinUsesLisp/shader-pipeline-cache
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gl_shader_manager: Update pipeline when programs have changed
2018-12-01 23:48:55 -05:00
bunnei
a6805e58ce
Merge pull request #1795 from ReinUsesLisp/vc-cleanup
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video_core: Minor style changes
2018-12-01 23:46:18 -05:00
bunnei
0e9be7be37
Merge pull request #1823 from bunnei/fix-surface-copy
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gl_rasterizer_cache: Fix several surface copy issues.
2018-12-01 23:44:32 -05:00
Lioncash
db4523f1ec
filesystem: De-globalize registered_cache_union
...
We can just return a new instance of this when it's requested. This only
ever holds pointers to the existing registed caches, so it's not a large
object. Plus, this also gets rid of the need to keep around a separate
member function just to properly clear out the union.
Gets rid of one of five globals in the filesystem code.
2018-12-01 23:43:23 -05:00
Lioncash
8c108eaca7
yuzu/game_list_worker: Deduplicate game list entry creation
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Avoids duplicating the same code twice verbatim.
2018-12-01 23:23:39 -05:00
Lioncash
f1ecfcb8bc
yuzu/game_list_worker: Tidy up string handling in FillControlMap()
...
We don't need to call out to our own file handling functions when we're
going to construct a QFileInfo instance right after it. We also don't
need to convert to a std::string again just to compare the file
extension.
2018-12-01 22:49:00 -05:00
Lioncash
a8aca4306d
crypto/key_manager: Remove unused variable in GetTicketblob()
2018-12-01 22:37:51 -05:00
bunnei
c5e781e72a
Merge pull request #1832 from Simek/remove-game-list-border
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UI: Remove border from Game List
2018-12-01 22:26:34 -05:00
bunnei
97e73591e3
Merge pull request #1830 from Subv/vi_ub
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Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
2018-12-01 22:25:10 -05:00
Lioncash
e88cdcc912
Fix debug build
...
A non-existent parameter was left in some formatting calls (the logging
macro for which only does anything meaningful on debug builds)
2018-12-01 02:11:42 -05:00
Lioncash
0ccaaafca3
file_sys: Override missing mutating functions to be stubbed out for ReadOnlyVfsDirectory by default
...
Ensures that read only indeed means read only.
2018-11-30 23:52:56 -05:00
Lioncash
a7d9fe993a
service/fsp_srv: Implement CleanDirectoryRecursively
...
This is the same behavior-wise as DeleteDirectoryRecursively, with the
only difference being that it doesn't delete the top level directory in
the hierarchy, so given:
root_dir/
- some_dir/
- File.txt
- OtherFile.txt
The end result is just:
root_dir/
2018-11-30 20:17:28 -05:00
Bartosz Kaszubowski
5f07ca3dce
remove border from GameList
2018-11-30 23:35:08 +01:00
Subv
583bd20f02
Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
...
Assert that it is not empty before using it in the DequeueBuffer wait callback.
2018-11-30 16:06:49 -05:00
Lioncash
308bbba8b9
service/set: Convert GetLanguageCode over to using PushEnum()
...
This code was around prior to the introduction of PushEnum, so convert
it over so we don't need to cast here.
2018-11-30 09:08:07 -05:00
Lioncash
7c04fe22b4
service/set: Implement MakeLanguageCode
...
This function simply converts a given index into a language code.
2018-11-30 09:08:03 -05:00
Lioncash
4b950728fd
configure_input: Amend clang-format discrepancies
2018-11-30 03:31:56 -05:00
bunnei
0f43564d09
gl_rasterizer_cache: Update AccurateCopySurface to flush complete source surface.
...
- Fixes issues with Breath of the Wild with use_accurate_gpu_emulation setting.
2018-11-29 20:10:11 -05:00
ReinUsesLisp
2908d30274
gl_rasterizer: Enable clip distances when set in register and in shader
2018-11-29 16:58:20 -03:00
ReinUsesLisp
1a2bb596db
gl_rasterizer: Implement a framebuffer cache
2018-11-29 16:34:46 -03:00
ReinUsesLisp
e8620eaa9a
gl_shader_manager: Update pipeline when programs have changed
2018-11-29 16:26:42 -03:00
Zach Hilman
170d707850
hle_ipc: Refactor SleepClientThread to avoid ReadableEvent
2018-11-29 09:14:20 -05:00
Zach Hilman
a342bcc9b1
kernel/event: Reference ReadableEvent from WritableEvent
2018-11-29 08:48:40 -05:00
Zach Hilman
ff610103b5
core: Port all current usages of Event to Readable/WritableEvent
2018-11-29 08:45:41 -05:00
Zach Hilman
a56fc84e7a
hle_ipc: Use event pair for SleepClientThread
2018-11-29 08:42:26 -05:00
Zach Hilman
c61d2a2841
kernel: Add named event table
...
Used to store ReadableEvents of all events on the system.
2018-11-29 08:42:26 -05:00
Zach Hilman
c713383816
kernel: Divide Event into ReadableEvent and WritableEvent
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More hardware accurate. On the actual system, there is a differentiation between the signaler and signalee, they form a client/server relationship much like ServerPort and ClientPort.
2018-11-29 08:42:26 -05:00
Zach Hilman
d92989e787
kernel/object: Add descriptions to ResetTypes
2018-11-29 08:42:26 -05:00
bunnei
7befe0134d
Merge pull request #1768 from greggameplayer/patch-2
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Uncheck automatically joycons docked when docked mode is enable
2018-11-29 01:00:09 -05:00
bunnei
1e49a85106
Merge pull request #1801 from ogniK5377/log-before-execute
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Changed logging to be "Log before execution", Added more error logging, all services/svc should now log on some level
2018-11-29 00:58:46 -05:00
bunnei
3d3cc35ee7
gl_rasterizer_cache: Remove BlitSurface and replace with more accurate copy.
...
- BlitSurface with different texture targets is inherently broken.
- When target is the same, we can just use FastCopySurface.
- Fixes rendering issues with Breath of the Wild.
2018-11-28 21:56:21 -05:00
ReinUsesLisp
eb700afcf0
gl_shader_decompiler: Remove texture temporal in TLD4
2018-11-28 23:46:16 -03:00
ReinUsesLisp
8d58e5da71
gl_shader_decompiler: Flip negated if else statement
2018-11-28 23:46:16 -03:00
ReinUsesLisp
f4abebd731
gl_shader_decompiler: Use GLSL scope on instructions unrelated to textures
2018-11-28 23:46:14 -03:00
ReinUsesLisp
78fc8f6b66
gl_shader_decompiler: Move texture code generation into lambdas
2018-11-28 23:45:53 -03:00
ReinUsesLisp
ab13b628d0
gl_shader_decompiler: Clean up texture instructions
2018-11-28 23:45:53 -03:00
ReinUsesLisp
6a642022dd
gl_shader_decompiler: Scope GLSL variables with a scoped object
2018-11-28 23:45:51 -03:00
ReinUsesLisp
037449668e
gl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zero
2018-11-28 21:26:22 -03:00
ReinUsesLisp
653d7a3f0d
gl_rasterizer_cache: Use brackets for two-line single-expresion blocks
2018-11-28 21:18:14 -03:00
ReinUsesLisp
432a9872ed
gl_rasterizer: Remove unused struct declarations
2018-11-28 21:18:13 -03:00
ReinUsesLisp
22c7c710b4
gl_rasterizer: Remove extension booleans
2018-11-28 21:18:13 -03:00
bunnei
5a9a84994a
Merge pull request #1808 from Tinob/master
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Fix clip distance and viewport
2018-11-28 17:47:28 -05:00
bunnei
3fe8ab0d99
Merge pull request #1786 from Tinob/DepthClamp
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Add Depth Clamp Support
2018-11-28 17:46:55 -05:00
bunnei
c5ab648554
Merge pull request #1817 from DarkLordZach/npad-idx-fix
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npad: Use NPadIdToIndex to prevent invalid array access
2018-11-28 17:46:17 -05:00
bunnei
6f849887c9
Merge pull request #1792 from bunnei/dma-pusher
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gpu: Rewrite GPU command list processing with DmaPusher class.
2018-11-28 10:12:37 -05:00
Zach Hilman
299224790c
npad: Use NPadIdToIndex to prevent invalid array access
2018-11-28 09:01:58 -05:00
bunnei
881f5ad70f
Merge pull request #1735 from FernandoS27/tex-spacing
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Texture decoder: Implemented Tile Width Spacing
2018-11-27 19:21:17 -05:00
bunnei
adb882bf90
Merge pull request #1814 from lioncash/ptr
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file_sys/registered_cache: Use regular const references instead of std::shared_ptr for InstallEntry()
2018-11-27 19:20:12 -05:00
bunnei
ac74b71d75
dma_pushbuffer: Optimize to avoid loop and copy on Push.
2018-11-27 19:17:33 -05:00
bunnei
c568f5cea7
gpu: Move command list profiling to DmaPusher::DispatchCalls.
2018-11-27 18:42:21 -05:00
bunnei
e89a3b9e59
Merge pull request #1811 from lioncash/input
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yuzu/input: Minor changes
2018-11-27 18:38:12 -05:00
Zach Hilman
6df74ff579
npad: Fix copy/paste error with LED position assignments
2018-11-27 17:23:44 -05:00
Lioncash
2a22c1b27e
yuzu/configure_input_player: Use std::size_t to represent the player index instead of u8
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Prevents compiler warnings related to truncation when invoking the
dialog. It's also extremely suspect to use a u8 value here instead of a
more general type to begin with.
2018-11-27 16:37:21 -05:00
Lioncash
0782d3971b
yuzu/configure_input: Make CallConfigureDialog a non-member template function
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This doesn't depend on any part of the private interface, so it can be
made a non-member internal function.
2018-11-27 16:37:18 -05:00
bunnei
3cc204aff8
Merge pull request #1802 from DarkLordZach/user-data-storage
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profile_manager: Save and load ProfileData from disk
2018-11-27 16:36:23 -05:00
Lioncash
7b1aaaa069
file_sys/registered_cache: Remove unused <map> include
2018-11-27 16:33:18 -05:00
Lioncash
d72c809030
file_sys/registered_cache: Use regular const references instead of std::shared_ptr for InstallEntry()
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These parameters don't need to utilize a shared lifecycle directly in
the interface. Instead, the caller should provide a regular reference
for the function to use. This also allows the type system to flag
attempts to pass nullptr and makes it more generic, since it can now be
used in contexts where a shared_ptr isn't being used (in other words, we
don't constrain the usage of the interface to a particular mode of
memory management).
2018-11-27 16:33:14 -05:00
bunnei
bf055e14ab
Merge pull request #1812 from lioncash/nacp
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control_metadata: Correct typo in language name (Portugese -> Portuguese)
2018-11-27 16:29:53 -05:00
ReinUsesLisp
2e9b90abad
gl_shader_decompiler: Fixup clip distance index
2018-11-27 15:35:26 -03:00
Lioncash
d4e3d567ce
control_metadata: Correct typo in language name (Portugese -> Portuguese)
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While we're at it, organize the array linearly, since clang formats the
array elements quite wide length-wise with the addition of the missing
'u'.
Technically also fixes patch lookup and icon lookup with Portuguese,
though I doubt anyone has actually run into this issue.
2018-11-27 13:21:46 -05:00
Lioncash
11cf13a6e1
yuzu/configure_input_player: Use a lambda expression instead of std::bind
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std::bind is the pre-C++11 way of doing this.
2018-11-27 05:08:13 -05:00
Lioncash
73a48d6523
yuzu/configure_input_player: Amend constructor initializer list order
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Orders the elements the way they would actually be initialized in.
Resolves compiler warnings with gcc and clang
2018-11-27 05:04:51 -05:00
Lioncash
53bff53791
yuzu/configure_input: Remove unused function MoveGridElement
2018-11-27 05:03:26 -05:00
Lioncash
d67e88e59c
yuzu/configure_input*: Move data members after function declarations
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The common pattern is to put the data members after the function
interface where applicable.
2018-11-27 05:02:15 -05:00
Lioncash
ec7ea4ae96
yuzu/configure_input: Remove unnecessary includes
2018-11-27 05:00:56 -05:00
Markus Wick
8747f5fc0d
gl_rasterizer: Fixup for #1723 .
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On invalidating the streaming buffer, we need to reupload all vertex buffers.
But we don't need to reconfigure the vertex format.
This was a (silly) misstake in #1723 .
Thanks at Rodrigo for discovering the issue.
Fun fact, as configuring the vertex format also invalidate the vertex buffer,
this misstake had no affect on the behavior.
2018-11-27 10:32:41 +01:00
bunnei
1cd40f107f
Merge pull request #1806 from ReinUsesLisp/morton-fixup
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morton: Fixup compiler warning
2018-11-26 23:22:59 -05:00
bunnei
11c17465d8
Merge pull request #1804 from lioncash/cast
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gdbstub: Silence value truncation warning within FpuWrite()
2018-11-26 23:19:40 -05:00
bunnei
abea6fa90c
gpu: Rewrite GPU command list processing with DmaPusher class.
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- More accurate impl., fixes Undertale (among other games).
2018-11-26 23:14:01 -05:00
bunnei
852a462df3
Merge pull request #1805 from lioncash/resource
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svc: Implement svcCreateResourceLimit, svcGetResourceLimitCurrentValue(), svcGetResourceLimitLimitValue(), and svcSetResourceLimitLimitValue()
2018-11-26 22:59:51 -05:00
Rodolfo Bogado
6710eb4892
remove viewport_transform_enabled as it seems to be inactive when valid transforms are used.
2018-11-27 00:04:33 -03:00
Lioncash
5905162e36
svc: Implement svcSetResourceLimitLimitValue()
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The opposite of the getter functions, this function sets the limit value
for a particular ResourceLimit resource category, with the restriction
that the new limit value must be equal to or greater than the current
resource value. If this is violated, then ERR_INVALID_STATE is returned.
e.g.
Assume:
current[Events] = 10;
limit[Events] = 20;
a call to this service function lowering the limit value to 10 would be
fine, however, attempting to lower it to 9 in this case would cause an
invalid state error.
2018-11-26 21:23:15 -05:00
Lioncash
eb5596044d
svc: Implement svcGetResourceLimitCurrentValue()
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This kernel service function is essentially the exact same as
svcGetResourceLimitLimitValue(), with the only difference being that it
retrieves the current value for a given resource category using the
provided resource limit handle, rather than retrieving the limiting
value of that resource limit instance.
Given these are exactly the same and only differ on returned values, we
can extract the existing code for svcGetResourceLimitLimitValue() to
handle both values.
2018-11-26 21:23:11 -05:00
ReinUsesLisp
237c2026e9
morton: Fixup compiler warning
2018-11-26 23:22:57 -03:00
Lioncash
1d6399c222
svc: Implement svcGetResourceLimitLimitValue()
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This kernel service function retrieves the maximum allowable value for
a provided resource category for a given resource limit instance. Given
we already have the functionality added to the resource limit instance
itself, it's sufficient to just hook it up.
The error scenarios for this are:
1. If an invalid resource category type is provided, then ERR_INVALID_ENUM is returned.
2. If an invalid handle is provided, then ERR_INVALID_HANDLE is returned (bad thing goes in, bad thing goes out, as one would expect).
If neither of the above error cases occur, then the out parameter is
provided with the maximum limit value for the given category and success
is returned.
2018-11-26 21:12:13 -05:00
Lioncash
4ef2af8c98
svc: Implement svcCreateResourceLimit()
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This function simply creates a ResourceLimit instance and attempts to
create a handle for it within the current process' handle table. If the
kernal fails to either create the ResourceLimit instance or create a
handle for the ResourceLimit instance, it returns a failure code
(OUT_OF_RESOURCE, and HANDLE_TABLE_FULL respectively). Finally, it exits
by providing the output parameter with the handle value for the
ResourceLimit instance and returning that it was successful.
Note: We do not return OUT_OF_RESOURCE because, if yuzu runs out of
available memory, then new will currently throw. We *could* allocate the
kernel instance with std::nothrow, however this would be inconsistent
with how all other kernel objects are currently allocated.
2018-11-26 21:10:31 -05:00
David Marcec
cc4521fc70
Added comment on Main memory size for more clarity
2018-11-27 12:56:50 +11:00
David Marcec
f058de337e
Made svcSetHeapSize and svcCreateSharedMemory more readable
2018-11-27 12:53:18 +11:00
David Marcec
f271316822
Reworked svcs slightly, improved error messages in AM and fsp_srv
2018-11-27 12:29:06 +11:00
Lioncash
474c745502
gdbstub: Silence value truncation warning within FpuWrite()
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Previously this would cause an implicit truncation warning about
assigning a u64 value to a u32 value without an explicit cast.
2018-11-26 19:58:23 -05:00
Rodolfo Bogado
dfdbfa69e5
Implement depth clamp
2018-11-26 20:56:32 -03:00
Rodolfo Bogado
8e971f5062
Add support for Clip Distance enabled register
2018-11-26 20:45:21 -03:00
bunnei
1856d0ee8a
Merge pull request #1794 from Tinob/master
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Add support for viewport_transfom_enable register
2018-11-26 18:34:09 -05:00
bunnei
67a154e23d
Merge pull request #1723 from degasus/dirty_flags
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gl_rasterizer: Skip VB upload if the state is clean.
2018-11-26 18:33:22 -05:00
Marcos
cb8d51e37e
GPU States: Implement Polygon Offset. This is used in SMO all the time. ( #1784 )
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* GPU States: Implement Polygon Offset. This is used in SMO all the time.
* Clang Format fixes.
* Initialize polygon_offset in the constructor.
2018-11-26 18:31:44 -05:00
bunnei
7684f4d0cf
Merge pull request #1713 from FernandoS27/bra-cc
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Implemented BRA CC conditional and FSET CC Setting
2018-11-26 18:28:03 -05:00
bunnei
a41943dc55
Merge pull request #1798 from ReinUsesLisp/y-direction
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gl_shader_decompiler: Implement S2R's Y_DIRECTION
2018-11-26 18:25:42 -05:00
Zach Hilman
dac0c33fd2
profile_manager: Save and load ProfileData from disk
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The ProfileData is a 0x80-sized structure that stores various pieces of miscellaneous data for the account.
2018-11-26 17:11:12 -05:00
FernandoS27
ddfbe0b58d
Implemented Tile Width Spacing
2018-11-26 09:05:12 -04:00
David Marcec
dace6087d6
Fixed hwopus compile error
2018-11-26 21:52:10 +11:00
David Marcec
3d627df4d8
Improved error messages in AM, HwOpus and NvMap
2018-11-26 20:05:09 +11:00
David Marcec
9662ca918d
Improved error messages for SVCs
2018-11-26 19:47:39 +11:00
David Marcec
a2cc3b10bb
Changed logging to be "Log before execution", Added more error logging, all services should now log on some level
2018-11-26 17:06:13 +11:00
bunnei
f9a211220c
Merge pull request #1763 from ReinUsesLisp/bfi
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gl_shader_decompiler: Implement BFI_IMM_R
2018-11-25 23:04:57 -05:00
bunnei
ee764c3b4b
Merge pull request #1793 from lioncash/ref
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service/sm: Take std::string by const reference in UnregisterService
2018-11-25 23:04:21 -05:00
bunnei
d7d1ab15b6
Merge pull request #1760 from ReinUsesLisp/r2p
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gl_shader_decompiler: Implement R2P_IMM
2018-11-25 22:38:42 -05:00
bunnei
0394813401
Merge pull request #1782 from FernandoS27/dc
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Fixed Coordinate Encodings in TEX and TEXS instructions
2018-11-25 22:36:25 -05:00
bunnei
8ce90a4f0b
Merge pull request #1783 from ReinUsesLisp/clip-distances
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gl_shader_decompiler: Implement clip distances
2018-11-25 22:35:30 -05:00
bunnei
ceb4bc22a4
Merge pull request #1796 from ReinUsesLisp/morton-move
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video_core: Move morton functions out of gl_rasterizer_cache
2018-11-25 22:35:12 -05:00
Luke Street
94e8dfc0c7
svc: Return ERR_INVALID_ENUM_VALUE from svcGetInfo
2018-11-25 16:48:44 -05:00
Rodolfo Bogado
415e8383ba
Limit the amount of viewports tested for state changes only to the usable ones
2018-11-25 12:18:29 -03:00
ReinUsesLisp
924e834b8f
gl_shader_decompiler: Implement S2R's Y_DIRECTION
2018-11-25 04:37:29 -03:00
bunnei
932fbd5a25
Merge pull request #1791 from bunnei/nvdrv-stub
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nvdrv: Implement/stub DumpGraphicsMemoryInfo and GetStatus.
2018-11-24 23:45:24 -05:00
bunnei
7d544c1b9d
Merge pull request #1787 from bunnei/fix-gpu-mm
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memory_manager: Do not allow 0 to be a valid GPUVAddr.
2018-11-24 23:45:00 -05:00
ReinUsesLisp
7ff2131cf9
morton: Style changes
2018-11-25 00:38:53 -03:00
ReinUsesLisp
dad3a6718e
video_core: Move morton functions to their own file
2018-11-25 00:37:18 -03:00
FernandoS27
8c797464a2
Fix Texture Overlapping
2018-11-24 17:26:42 -04:00
FernandoS27
33afff1870
Implemented BRA CC conditional and FSET CC Setting
2018-11-24 13:25:54 -04:00
Rodolfo Bogado
13f6a603c2
Add support for viewport_transfom_enable register
2018-11-24 13:17:48 -03:00
Lioncash
b0df09335c
service/sm: Take std::string by const reference in UnregisterService
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Avoids the need to create a copy of the std::string instance
(potentially allocating).
The only reason RegisterService takes its argument by value is because
it's std::moved internally.
2018-11-24 00:08:13 -05:00
bunnei
f7a1827aaa
Merge pull request #1641 from DarkLordZach/sm-register-unregister
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sm: Implement RegisterService and UnregisterService
2018-11-23 23:59:01 -05:00
bunnei
7c4fb09a7c
Merge pull request #1731 from DarkLordZach/change-dir-crash
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filesystem: Clear registered union paths on factory creation
2018-11-23 23:58:31 -05:00
bunnei
d01bf170c4
Merge pull request #1725 from FernandoS27/gl43
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Update OpenGL's backend version from 3.3 to 4.3
2018-11-23 23:56:57 -05:00
bunnei
e23543918b
Merge pull request #1785 from Tinob/master
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Add support for clear_flags register
2018-11-23 23:55:56 -05:00
bunnei
69a9bd8187
Merge pull request #1692 from Hedges/GDBClean
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GDBStub Improvements
2018-11-23 23:36:36 -05:00
bunnei
e65966bcfc
Merge pull request #1708 from ogniK5377/res-scale
...
Report resolution scaling support for vi and am
2018-11-23 23:32:19 -05:00
bunnei
67ff974387
Merge pull request #1747 from DarkLordZach/exefs-lfs
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patch_manager: Add support for applying LayeredFS patches to ExeFS
2018-11-23 23:31:48 -05:00
bunnei
b6b78203cc
Merge pull request #1769 from ReinUsesLisp/cc
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gl_shader_decompiler: Rename cc to condition code and name internal flags
2018-11-23 23:31:04 -05:00
bunnei
0d673a84b6
nvdrv: Implement/stub DumpGraphicsMemoryInfo and GetStatus.
...
- Used by Undertale.
2018-11-23 23:22:04 -05:00
Rodolfo Bogado
54c2a4cafc
Add support for clear_flags register
2018-11-24 00:16:33 -03:00
FernandoS27
7668ef51d6
Fix TEXS Instruction encodings
2018-11-23 22:46:50 -04:00
FernandoS27
9c2127d5eb
Fix one encoding in TEX Instruction
2018-11-23 22:46:49 -04:00
FernandoS27
487d805899
Corrected inputs indexing in TEX instruction
2018-11-23 22:46:48 -04:00
bunnei
69b3f98d3a
Merge pull request #1744 from degasus/shader_cache
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shader_cache: Only lock covered instructions.
2018-11-23 21:09:36 -05:00
bunnei
d57e00801d
Merge pull request #1741 from lioncash/kbd
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software_keyboard: Minor changes
2018-11-23 21:09:18 -05:00
bunnei
0b1842294f
memory_manager: Do not allow 0 to be a valid GPUVAddr.
...
- Fixes a bug with Undertale using 0 for a render target.
2018-11-23 12:58:55 -05:00
bunnei
c267aea29b
Merge pull request #1770 from DarkLordZach/applet-stub
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applets: Add StubApplet and use it as fallback when AppletId is not implemented
2018-11-23 09:02:25 -08:00
bunnei
f1969ee1f3
Merge pull request #1777 from lioncash/core-mgr
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core: Relocate CPU core management to its own class
2018-11-23 09:00:41 -08:00
bunnei
24dfb43ac6
Merge pull request #1773 from lioncash/thread
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common/thread: Minor cleanup
2018-11-23 08:52:05 -08:00
Hexagon12
3135dbc29c
Added predicate comparison LessEqualWithNan ( #1736 )
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* Added predicate comparison LessEqualWithNan
* oops
* Clang fix
2018-11-23 08:51:32 -08:00
bunnei
c4b5319446
Merge pull request #1756 from ReinUsesLisp/fix-textures
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gl_shader_decompiler: Fix register overwriting on texture calls
2018-11-23 08:49:37 -08:00
bunnei
d77af9f8fd
Merge pull request #1766 from FernandoS27/fix-txq
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Properly Implemented TXQ Instruction
2018-11-23 08:48:57 -08:00
bunnei
cb5b68cb0a
Merge pull request #1762 from bunnei/getgputime
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nvhost_ctrl_gpu: Implement IoctlGetGpuTime.
2018-11-23 08:35:26 -08:00
ReinUsesLisp
b3853403b7
gl_shader_decompiler: Implement clip distances
2018-11-23 02:14:43 -03:00
Zach Hilman
86ad1f8db6
file_sys: Implement system archive synthesizer for NgWord (806)
2018-11-22 21:39:10 -05:00
Zach Hilman
f820e58be4
am: Return StubApplet instead of nullptr when AppletId not found
2018-11-22 15:58:11 -05:00
ReinUsesLisp
c9ac23683b
gl_shader_decompiler: Add a message for unimplemented cc generation
2018-11-22 16:12:27 -03:00
greggameplayer
c14af2f71d
correct clang-format
2018-11-22 18:26:43 +01:00
Zach Hilman
b358e88512
debug_pad: Avoid loading input for nonexistent buttons (Home and Screenshot)
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Prevents memory exceptions when the debug pad is enabled.
2018-11-22 12:23:43 -05:00
bunnei
50d2abaaa9
Merge pull request #1775 from bunnei/blend-eq
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maxwell_3d: Implement alternate blend equations.
2018-11-22 08:44:05 -08:00
bunnei
af159a4d08
Merge pull request #1765 from bunnei/multi-audout
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audout_u: Add support for multiple IAudioOut streams.
2018-11-22 08:43:53 -08:00
bunnei
e633021532
Merge pull request #1764 from bunnei/macrointerpreter
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macro_interpreter: Implement AddWithCarry and SubtractWithBorrow.
2018-11-22 08:43:29 -08:00
Lioncash
232d95b56e
core: Relocate CPU core management to its own class
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Keeps the CPU-specific behavior from being spread throughout the main
System class. This will also act as the home to contain member functions
that perform operations on all cores. The reason for this being that the
following pattern is sort of prevalent throughout sections of the
codebase:
If clearing the instruction cache for all 4 cores is necessary:
Core::System::GetInstance().ArmInterface(0).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(1).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(2).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(3).ClearInstructionCache();
This is kind of... well, silly to copy around whenever it's needed.
especially when it can be reduced down to a single line.
This change also puts the basics in place to begin "ungrafting" all of the
forwarding member functions from the System class that are used to
access CPU state or invoke CPU-specific behavior. As such, this change
itself makes no changes to the direct external interface of System. This
will be covered by another changeset.
2018-11-22 04:28:19 -05:00
bunnei
033b46253e
macro_interpreter: Implement AddWithCarry and SubtractWithBorrow.
...
- Used by Undertale.
2018-11-22 00:58:00 -05:00
bunnei
5a6dc4d041
audout_u: Add support for multiple IAudioOut streams.
...
- Used by Undertale.
2018-11-22 00:53:39 -05:00
bunnei
0e6a608245
maxwell_3d: Implement alternate blend equations.
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- Used by Undertale.
2018-11-22 00:51:01 -05:00
Lioncash
1bf5a337a5
common/thread: Drop Hungarian notation on SetCurrentThreadName's parameter
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This is inconsistent with our coding style.
2018-11-22 00:40:26 -05:00
bunnei
b84f4cfb62
Merge pull request #1737 from FernandoS27/layer-copy
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Implemented Fast Layered Copy
2018-11-21 21:39:16 -08:00
bunnei
f0d3f1b376
Merge pull request #1771 from lioncash/bit-set
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common: Remove bit_set.h
2018-11-21 21:36:15 -08:00
Zach Hilman
820d81b9a5
scheduler: Add explanations for YieldWith and WithoutLoadBalancing
2018-11-22 00:33:53 -05:00
bunnei
f926559ef4
Merge pull request #1767 from lioncash/handle
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kernel/handle_table: Minor changes
2018-11-21 21:26:48 -08:00
Lioncash
93f7677402
common/thread: Make Barrier's 'count' member non-const
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While admirable as a means to ensure immutability, this has the
unfortunate downside of making the class non-movable. std::move cannot
actually perform a move operation if the provided operand has const data
members (std::move acts as an operation to "slide" resources out of an
object instance). Given Barrier contains move-only types such as
std::mutex, this can lead to confusing error messages if an object ever
contained a Barrier instance and said object was attempted to be moved.
2018-11-21 21:47:08 -05:00
Lioncash
756e773096
common/thread: Initialize class member variables where applicable
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Simplifies the constructor interfaces for Barrier and Event classes.
2018-11-21 21:45:01 -05:00
Lioncash
02602afd10
common/thread: Group non-member functions together
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Keeps the non-member interface in one spot instead of split into two
places, making it nicer to locate functions.
2018-11-21 21:42:33 -05:00
Lioncash
d6583d68f6
common/thread: Remove SleepCurrentThread()
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This is also unused and superceded by standard functionality. The
standard library provides std::this_thread::sleep_for(), which provides
a much more flexible interface, as different time units can be used with
it.
2018-11-21 21:40:11 -05:00
Lioncash
1d555fdd25
common/thread: Remove unused CurrentThreadId()
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This is an old function that's no longer necessary. C++11 introduced
proper threading support to the language and a thread ID can be
retrieved via std::this_thread::get_id() if it's ever needed.
2018-11-21 21:37:11 -05:00
Lioncash
8b27e73bd7
common: Remove bit_set.h
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This is an analog of BitSet from Dolphin that was introduced to allow
iterating over a set of bits. Given it's currently unused, and given
that std::bitset exists, we can remove this. If it's ever needed in the
future it can be brought back.
2018-11-21 21:30:10 -05:00
Zach Hilman
699900eed0
applets: Add StubApplet
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This will log all data it receives, log all calls to its methods and push dummy data into both channels on execution.
2018-11-21 21:20:02 -05:00
ReinUsesLisp
74eb16521f
gl_shader_decompiler: Rename internal flag strings
2018-11-21 22:31:42 -03:00
ReinUsesLisp
8a5e6fce07
gl_shader_decompiler: Rename control codes to condition codes
2018-11-21 22:31:16 -03:00
greggameplayer
6d2adb0bc0
Automatically disable joycons docked
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when docked mode is enable
2018-11-22 01:24:39 +01:00
ReinUsesLisp
864cbbaf4c
gl_shader_decompiler: Fix register overwriting on texture calls
2018-11-21 21:21:19 -03:00
Lioncash
0e35f1bb18
kernel/handle_table: Move private static functions into the cpp file
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These don't depend on class state, and are effectively implementation
details, so they can go into the cpp file .
2018-11-21 18:31:01 -05:00
Lioncash
568bcbc29d
kernel/handle_table: Restrict handle table size to 1024 entries
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The previous handle table size is a holdover from Citra. The actual
handle table construct on Horizon only allows for a maximum of 1024
entries.
2018-11-21 18:28:03 -05:00
Lioncash
f5ce71793e
kernel/handle_table: Default destructor in the cpp file
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We don't need to potentially inline the teardown logic of all of the
handle instances.
2018-11-21 18:23:09 -05:00
bunnei
ec38b4e883
Merge pull request #1753 from FernandoS27/ufbtype
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Use default values for unknown framebuffer pixel format
2018-11-21 14:15:27 -08:00
bunnei
61586e8794
Merge pull request #1752 from ReinUsesLisp/unimpl-decompiler
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gl_shader_decompiler: Use UNIMPLEMENTED when applicable
2018-11-21 14:13:28 -08:00
FernandoS27
4a6a9b6622
Properly Implemented TXQ Instruction
2018-11-21 18:12:36 -04:00
bunnei
d4012a4540
Merge pull request #1742 from lioncash/hle-swkbd
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am/applets: Minor cleanup
2018-11-21 11:43:43 -08:00
ReinUsesLisp
642dfeda2a
gl_shader_decompiler: Implement BFI_IMM_R
2018-11-21 16:12:30 -03:00
bunnei
7f10db1c20
nvhost_ctrl_gpu: Implement IoctlGetGpuTime.
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- Used by Undertale.
2018-11-21 11:43:25 -05:00
bunnei
bb175ab430
Merge pull request #1754 from ReinUsesLisp/zero-register
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gl_shader_decompiler: Remove UNREACHABLE when setting RZ
2018-11-21 08:06:29 -08:00
bunnei
8cdb48224d
Merge pull request #1758 from lioncash/rect
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common/math_util: Minor cleanup
2018-11-21 08:05:39 -08:00
FernandoS27
0368260c99
Removed pre 4.3 ARB extensions
2018-11-21 11:43:17 -04:00
FernandoS27
377c60645c
Update OpenGL's backend version from 3.3 to 4.3
2018-11-21 11:43:17 -04:00
FernandoS27
0a9fedfac9
Use default values for unknown framebuffer pixel format
2018-11-21 07:33:34 -04:00
Lioncash
3533d33ff5
common: Remove dependency on xbyak
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Xbyak is currently entirely unused. Rather than carting it along, remove
it and get rid of a dependency. If it's ever needed in the future, then
it can be re-added (and likely be more up to date at that point in
time).
2018-11-21 03:43:41 -05:00
ReinUsesLisp
d92afc7493
gl_shader_decompiler: Implement R2P_IMM
2018-11-21 04:56:00 -03:00
Lioncash
45211a7a91
common/math_util: Simplify std::make_signed usages to std::make_signed_t
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Gets rid of the need to use typename to access the ::type alias.
2018-11-21 02:08:18 -05:00
Lioncash
f11173f88c
common/math_util: Make Rectangle's constructors constexpr
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Allows objects that contain rectangle instances to be constexpr
constructible as well.
2018-11-21 02:08:18 -05:00
Lioncash
cc0801745a
common/math_util: Remove unnecessary static from PI
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const/constexpr variables have internal linkage by default.
2018-11-21 02:08:18 -05:00
Lioncash
74fd0aa2e8
common/math_util: Remove unused IntervalsIntersect() function
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This hasn't been used since the project started, so we may as well get
rid of it to keep it from bit rotting.
2018-11-21 02:08:15 -05:00
bunnei
5af4160bf2
Merge pull request #1751 from bunnei/color-mask-fix
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maxwell_3d: Initialize rasterizer color mask registers as enabled.
2018-11-20 19:20:13 -08:00
ReinUsesLisp
423a3ed2c8
gl_shader_decompiler: Remove UNREACHABLE when setting RZ
2018-11-20 22:23:10 -03:00
ReinUsesLisp
bb893188eb
gl_shader_decompiler: Use UNIMPLEMENTED instead of LOG+UNREACHABLE when applicable
2018-11-20 22:00:13 -03:00
bunnei
1a543723ab
maxwell_3d: Initialize rasterizer color mask registers as enabled.
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- Fixes rendering regression with Sonic Mania.
2018-11-20 19:58:06 -05:00
Lioncash
f17e122025
am: Correct build failure
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The interface for shared memory was changed, but another commit was
merged that relied on the (previously public) internals of SharedMemory.
This amends that discrepancy.
2018-11-20 19:49:07 -05:00
Zach Hilman
54e74b3572
patch_manager: Show LayeredExeFS patch in add-ons column
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The decision was made to name them LayeredExeFS instead of just LayeredFS to differentiate from normal RomFS-based mods. The name may be long/unweildy, but conveys the meaning well.
2018-11-20 19:22:34 -05:00
bunnei
aa7e53ab5c
Merge pull request #1734 from lioncash/shared
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kernel/shared_memory: Make data members private, plus minor interface changes
2018-11-20 16:13:30 -08:00
bunnei
ab292c501c
Merge pull request #1733 from lioncash/ldr
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ldr: Clean up error codes
2018-11-20 16:13:09 -08:00
bunnei
67486c0568
Merge pull request #1746 from lioncash/random
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kernel/process: Move <random> include to the cpp file
2018-11-20 16:12:29 -08:00
bunnei
1d0604e33c
Merge pull request #1748 from lioncash/assert
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common/assert: Make the UNIMPLEMENTED macro properly assert
2018-11-20 16:11:30 -08:00
Lioncash
820bcee6a4
file_sys/card_image: Provide named members for the GamecardInfo struct
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Fills out the struct according to information provided by SwitchBrew
2018-11-20 18:40:53 -05:00
Lioncash
9dcc229dfe
common/assert: Add UNIMPLEMENTED_IF and UNIMPLEMENTED_IF_MSG for conditional assertions
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Currently, there's no way to specify if an assertion should
conditionally occur due to unimplemented behavior. This is useful when
something is only partially implemented (e.g. due to ongoing RE work).
In particular, this would be useful within the graphics code.
The rationale behind this is it allows a dev to disable unimplemented
feature assertions (which can occur in an unrelated work area), while
still enabling regular assertions, which act as behavior guards for
conditions or states which must not occur. Previously, the only way a
dev could temporarily disable asserts, was to disable the regular
assertion macros, which has the downside of also disabling, well, the
regular assertions which hold more sanitizing value, as opposed to
unimplemented feature assertions.
2018-11-20 18:15:37 -05:00
Lioncash
aaec85df9e
common/assert: Make the UNIMPLEMENTED macro properly assert
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Currently, this was only performing a logging call, which doesn't
actually invoke any assertion behavior. This is unlike
UNIMPLEMENTED_MSG, which *does* assert.
This makes the expected behavior uniform across both macros.
2018-11-20 17:59:00 -05:00
Zach Hilman
da6d4cde56
patch_manager: Apply LayeredExeFS patches
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This will scan the <mod>/exefs dir for all files and then layer those on top of the game's exefs and use this as the new exefs. This allows for overriding of the compressed NSOs or adding new files. This does use the same dir as IPS/IPSwitch patch, but since the loader will not look for those they are ignored.
2018-11-20 17:51:00 -05:00
Zach Hilman
17d8e25cbf
settings: Add option to dump ExeFS of games upon launch
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When enabled, all exefs(es) will be copied to yuzu/dump/<title_id>/exefs.
2018-11-20 17:49:09 -05:00
Lioncash
31d1e06eb1
kernel/process: Move <random> include to the cpp file
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<random> isn't necesary directly within the header and can be placed in
the cpp file where its needed. Avoids propagating random generation
utilities via a header file.
2018-11-20 17:46:20 -05:00
Markus Wick
cfbae58b2b
shader_cache: Only lock covered instructions.
2018-11-20 21:58:31 +01:00
Lioncash
73b7748984
am/applets: Make the applet data broker part of the applet itself.
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The accessor should be doing just that, accessing, rather than retaining
the lifetime of the data broker as well.
2018-11-20 12:36:33 -05:00
Lioncash
8b4b560df5
am/applets: Replace includes with forward declarations where applicable
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Also resolve places where includes should have been provided, but
weren't.
2018-11-20 11:53:55 -05:00
Lioncash
dd254c603d
am/applets: Relocate comments above the relevant data member in AppletDataBroker
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Avoids wonky wrapping and makes it nicer to read.
2018-11-20 11:49:49 -05:00
Lioncash
4dcdd3a837
yuzu/applets/software_keyboard: Override accept() and reject() instead of providing own differently named member functions
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Uses Qt's built-in interface instead of rolling our own separate one on
top of it. This also fixes a bug in reject() where we were calling
accept() instead of reject().
2018-11-20 11:36:50 -05:00
Lioncash
3fa2b218ac
yuzu/applets/software_keyboard: std::move std::function instances where applicable
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std::function instances can potentially allocate. std::moveing them
prevents an avoidable allocation in that case.
2018-11-20 11:34:19 -05:00
Lioncash
fe2609cb77
yuzu/applets/software_keyboard: Make slots private functions
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These aren't required to be public.
2018-11-20 11:29:22 -05:00
bunnei
b6d2c64f4d
Merge pull request #1667 from DarkLordZach/swkbd
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am: Implement HLE software keyboard applet
2018-11-20 08:24:11 -08:00
bunnei
e9265ac598
Merge pull request #1739 from lioncash/lm
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lm: Implement SetDestination by doing nothing
2018-11-19 18:40:17 -08:00
FernandoS27
eb36463e03
Implemented Fast Layered Copy
2018-11-19 19:51:13 -04:00
Lioncash
5d46038c5c
kernel/resource_limit: Clean up interface
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Cleans out the citra/3DS-specific implementation details that don't
apply to the Switch. Sets the stage for implementing ResourceLimit
instances properly.
While we're at it, remove the erroneous checks within CreateThread() and
SetThreadPriority(). While these are indeed checked in some capacity,
they are not checked via a ResourceLimit instance.
In the process of moving out Citra-specifics, this also replaces the
system ResourceLimit instance's values with ones from the Switch.
2018-11-19 18:16:39 -05:00
Lioncash
34e4aaddd9
lm: Implement SetDestination by doing nothing
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This service function was likely intended to be a way to redirect where
the output of a log went. e.g. Firing a log over a network, dumping over
a tunneling session, etc.
Given we always want to see the log and not change its output. It's one
of the lucky service functions where the easiest implementation is to
just do nothing at all and return success.
2018-11-19 18:09:40 -05:00
Zach Hilman
a9fa890f14
software_keyboard: Fix erroneous extra PushNormalData
2018-11-19 16:30:17 -05:00
Zach Hilman
d68795c665
software_keyboard: Return correct result code on user cancel operation
2018-11-19 15:10:01 -05:00
Zach Hilman
32775125b7
applet: Add AppletDataBroker to manage HLE to AM service interaction
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This cleans up most of the callbacks and such in the Applets::Applet interface, while also properly implementing all four data channels.
2018-11-19 14:24:36 -05:00
Zach Hilman
96535c13a5
software_keyboard: Use correct offset for inital text string
2018-11-19 11:22:04 -05:00
Lioncash
233e495c14
kernel/shared_memory: Make Map() and Unmap() take the target process by reference rather than as a pointer
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Both member functions assume the passed in target process will not be
null. Instead of making this assumption implicit, we can change the
functions to be references and enforce this at the type-system level.
2018-11-19 09:20:29 -05:00
Lioncash
fb5d4b17de
kernel/shared_memory: Add a const qualified member function overload for GetPointer()
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Given this doesn't mutate instance state, we can provide a
const-qualified variant as well.
2018-11-19 09:20:29 -05:00
Lioncash
2d37ca3726
kernel/shared_memory: Use 64-bit types for offset and size in CreateForApplet
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Keeps the interface consistent with the regular Create() function.
2018-11-19 09:20:29 -05:00
Lioncash
76ac234bf6
kernel/shared_memory: Make GetPointer() take a std::size_t instead of a u32
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Makes the interface nicer to use in terms of 64-bit code, as it makes it
less likely for one to get truncation warnings (and also makes sense in
the context of the rest of the interface where 64-bit types are used for
sizes and offsets
2018-11-19 09:20:29 -05:00
Lioncash
f472232705
kernel/shared_memory: Make data members private
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Rather than allow unfettered access to the class internals, we hide all
members by default and create and API that other code can operate
against.
2018-11-19 09:20:25 -05:00
Lioncash
43e7c6cf49
ldr: Clean up error codes
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The separate enum isn't particularly necessary here, and the values can
just be directly put into the ResultCode instances, given the names are
also self-documenting here.
2018-11-19 08:12:25 -05:00
Zach Hilman
409dcf0e0a
svc: Implement yield types 0 and -1
2018-11-18 23:44:19 -05:00
Zach Hilman
c3becdbca7
filesystem: Clear registered union paths on factory creation
2018-11-18 23:31:30 -05:00
Zach Hilman
aef0d88165
configure_input: Use Joycons Docked instead of Connected as label
2018-11-18 23:22:36 -05:00
Zach Hilman
312ef596a5
configure_input_player: Set minimum width on controls
2018-11-18 23:22:36 -05:00
Zach Hilman
dd92db3fb0
configure_input: Properly update UI components on removal of player
2018-11-18 23:22:36 -05:00
Zach Hilman
e58c951a59
configure_input: Make None a controller option instead of checkbox
2018-11-18 23:22:36 -05:00
Zach Hilman
3a6cd5b3c8
hid: Use player-defined controller type as PREFERRED_CONTROLLER
2018-11-18 23:22:36 -05:00
Zach Hilman
3d1a221893
qt: Move controller button config to separate dialog
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Handles button configuration for all controller layouts and debug pads. Configurable at construction.
2018-11-18 23:22:36 -05:00
Zach Hilman
afe8df5020
qt: Add UI to configure touchscreen parameters
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This allows adjusting the finger, diameter, and angle of the emulated touchscreen. It also provides a warning to the user about what changing these parameters can do.
2018-11-18 23:22:36 -05:00
Zach Hilman
2e1dd9c649
qt: Add UI to configure mouse buttons
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Supports setting the five mouse buttons to any valid controller button/keyboard key (Left, Right, Middle, Foward, Back)
2018-11-18 23:22:36 -05:00
Zach Hilman
f1aec256d7
configure_input: Add support for multiplayer and controller types
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This moves the actual button configuration to a separate dialog and only has the enabled and type controls in the tab.
2018-11-18 23:22:36 -05:00
Zach Hilman
55ded706d6
hid/npad: Update NPad to use player controller bindings and type
2018-11-18 23:22:36 -05:00
Zach Hilman
e9145c3e16
hid/touchscreen: Update Touchscreen to use advanced parameters
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Including finger ID, diamater x/y, and angle. Additionally, checks if the touchscreen is enabled.
2018-11-18 23:22:36 -05:00
Zach Hilman
3b25426bd9
hid: Add controller bindings for Mouse controller
2018-11-18 23:22:36 -05:00
Zach Hilman
0fd45e78f4
hid: Add keyboard bindings for Keyboard controller
2018-11-18 23:22:36 -05:00
Zach Hilman
06cf050c0a
hid: Add controller bindings for DebugPad controller
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Used by developers to test games, not present on retail systems. Some games are known to respond to DebugPad input though, for example Kirby Star Allies.
2018-11-18 23:22:36 -05:00
Zach Hilman
d1b7c65b9e
yuzu/config: Add (de-)serialization for multiplayer
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Defaults to full keyboard for keyboard -- It did not seem to be necessary to make the keyboard configurable (besides enabled/disabled).
2018-11-18 23:22:36 -05:00
Zach Hilman
b8f7f9651e
yuzu_cmd/config: Add config deserialization for multiplayer
2018-11-18 23:22:36 -05:00
Zach Hilman
c77454b9d0
settings: Add settings for multiple players and controllers
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Uses the PlayerInput struct to represent all of the data that constitutes a player.
2018-11-18 23:21:33 -05:00
Zach Hilman
fd5fa48674
settings: Add Native type for keyboard
2018-11-18 23:21:33 -05:00
Zach Hilman
152422bab1
settings: Add Native type for mouse buttons
2018-11-18 23:21:33 -05:00
David Marcec
0c3e7b7086
Added missing start/end touch attributes to touchscreen
2018-11-18 23:21:33 -05:00
David Marcec
f66c6fe554
Added debugpad skeleton
2018-11-18 23:21:33 -05:00
David Marcec
362b28d052
Added controller helper funcs
2018-11-18 23:21:33 -05:00
David Marcec
a69b9d73f5
Changed polling rate of hid and Right joycon rotation
2018-11-18 23:21:33 -05:00
David Marcec
7fbe2c83a7
Left joycon rotation button remapping
2018-11-18 23:21:33 -05:00
David Marcec
b9c1e4b0e7
Added automatic npad switch based on supported stylesets
2018-11-18 23:21:33 -05:00
David Marcec
beab38601b
Added multi-input support and controller assignment at any port
2018-11-18 23:21:33 -05:00
David Marcec
60fecee1ec
Removed hard coded values for width and height
2018-11-19 15:20:47 +11:00
Zach Hilman
ea680bea60
software_keyboard: Check for UTF-8 config flag
2018-11-18 23:14:48 -05:00
bunnei
f02b125ac8
Merge pull request #1717 from FreddyFunk/swizzle-gob
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textures/decoders: Replace magic numbers
2018-11-18 20:13:00 -08:00
bunnei
6dc33fb812
Merge pull request #1693 from Tinob/master
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Missing ogl states
2018-11-18 19:59:10 -08:00
Frederic L
11a1442229
Eliminated unnessessary memory allocation and copy ( #1702 )
2018-11-18 19:53:03 -08:00
bunnei
3e93c30630
Merge pull request #1640 from DarkLordZach/game-list-reload
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game_list: Only reload game list after relevant settings changed
2018-11-18 19:24:53 -08:00
bunnei
e34d47e6e3
Merge pull request #1620 from DarkLordZach/ldr-ro
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ldr_ro: Complete LDR:RO implementation
2018-11-18 19:23:38 -08:00
bunnei
f08b4cbbc8
Merge pull request #1718 from ogniK5377/lets-go-softlock
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Implemented CalculateStandardUserSystemClockDifferenceByUser
2018-11-18 19:22:47 -08:00
Schplee
9a47e40dd6
Correctly sets default system language for yuzu-CLI ( #1727 )
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* Correctly sets default system language for yuzu-CLI
A user reported that yuzu_cmd runs games in Japanese rather than the correct default of English (like yuzu-qt does correctly), this change fixes that.
* fix clang issue
deleted whitespace
2018-11-18 19:21:17 -08:00
bunnei
da238db6df
Merge pull request #1730 from ReinUsesLisp/fix-intel
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gl_rasterizer: Remove default clip distance
2018-11-18 19:19:43 -08:00
bunnei
611141e09f
Merge pull request #1671 from DarkLordZach/vi-disconnect
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vi: Implement TransactParcel for Disconnect and DetachBuffer
2018-11-18 19:18:46 -08:00
ReinUsesLisp
29e7c76d66
gl_rasterizer: Remove default clip distance
2018-11-18 23:57:52 -03:00
Mat M
9a1bac840e
Merge pull request #1728 from FearlessTobi/reset-signal
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svc: ResetSignal is not stubbed
2018-11-18 15:51:32 -05:00
Tobias
13f79cc5bd
svc: ResetSignal is not stubbed
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https://user-images.githubusercontent.com/20753089/48677874-b8e01c80-eb7b-11e8-8043-b99faa29022c.PNG
2018-11-18 21:49:17 +01:00
Zach Hilman
56cf5b7b17
software_keyboard: Add max and current length display to dialog
2018-11-18 10:53:47 -05:00
Zach Hilman
02e6602baa
software_keyboard: Push all data over all channels on dialog completion
2018-11-18 10:53:47 -05:00
Zach Hilman
4ee087fb3c
applet: Use std::queue instead of std::vector for storage stack
2018-11-18 10:53:47 -05:00
Zach Hilman
19b2571aec
applet: Add operation completed callback
2018-11-18 10:53:47 -05:00
Zach Hilman
6209fe0c27
software_keyboard: Push buffer size to offset 0x4 in output data
2018-11-18 10:53:47 -05:00
Zach Hilman
8b433beff3
software_keyboard: Make GetText asynchronous
...
a
2018-11-18 10:53:47 -05:00
Zach Hilman
7cfb29de23
am: Allow applets to push multiple and different channels of data
2018-11-18 10:53:47 -05:00
Zach Hilman
3cf7246e37
am: Implement ILibraryAppletAccessor IsCompleted and GetResult
2018-11-18 10:53:47 -05:00
Zach Hilman
fed6ab14c3
am: Implement text check software keyboard mode
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Allows the game to verify and send a message to the frontend.
2018-11-18 10:53:47 -05:00
Zach Hilman
e696ed1f4d
am: Deglobalize software keyboard applet
2018-11-18 10:53:47 -05:00
Zach Hilman
a81645400f
qt/main: Register Qt Software Keyboard frontend with AM
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Allows using Qt provider over default.
2018-11-18 10:53:47 -05:00
Zach Hilman
48fcb43585
am: Construct and use proper applets with ILibraryAppletAccessor
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Allows use of software keyboard applet and future applets to be easily added by adding enum ID and a switch case.
2018-11-18 10:53:47 -05:00
Zach Hilman
5454494adb
qt/applets: Provide Qt frontend implementation of software keyboard
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Implements all of the features of the keyboard, including length, default text, character validation, and UTF-16 character support.
2018-11-18 10:53:47 -05:00
Zach Hilman
de16c1e453
am/applets: Add connector between frontend and AM applet classes
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Provides a middleman between the Frontend provider class and the expected AM::Applets::Applet class needed by ILibraryAppletAccessor
2018-11-18 10:53:47 -05:00
Zach Hilman
ae53b84efd
frontend/applets: Add frontend software keyboard provider and default
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Default implementation will return "yuzu" for any string. GUI clients (or CLI) can implement the Frontend::SoftwareKeyboardApplet class and register an instance to provide functionality.
2018-11-18 10:53:47 -05:00
Zach Hilman
5b95de0c9c
am/applets: Add Applet superclass to describe a generic applet
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Adds an Initialize and Execute methods which are used by the ILibraryAppletAccessor to start and control the applet.
2018-11-18 10:53:47 -05:00
Zach Hilman
731b4bd691
am: Unstub ILibraryAppletAccessor::Start
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Now starts the applet provided in constructor.
2018-11-18 10:53:47 -05:00
Zach Hilman
ba03bfa430
am: Implement PopInteractiveOutData and PushInteractiveInData
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Used by software keyboard applet for data transfer.
2018-11-18 10:53:47 -05:00
Zach Hilman
5ce6b8fea7
am: Convert storage stack to vector
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std::stack was no longer suitable for non-trivial operations
2018-11-18 10:53:47 -05:00
Zach Hilman
0682a908c0
am: Move AM::IStorage to header
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Needs to be accessible by applet files.
2018-11-18 10:53:47 -05:00
Zach Hilman
c7b6c9de9c
am: Move IStorageAccessor to header and update backing buffer
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Writes to an AM::IStorage object through an IStorageAccessor will now be preserved once the accessor is destroyed.
2018-11-18 10:53:47 -05:00
Zach Hilman
76d515327b
am: Implement CreateTransferMemoryStorage
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Creates an AM::IStorage object with the contents of the transfer memory located at the handle provided.
2018-11-18 10:53:47 -05:00
Zach Hilman
c70529c1ec
string_util: Implement buffer to UTF-16 string helper function
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Needed as most all software keyboard functions use fixed-length UTF16 string buffers.
2018-11-18 10:53:47 -05:00
Zach Hilman
7901de2b75
svc: Implement svcCreateTransferMemory
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Seems to be used and created identically to SharedMemory, so just reuse that.
2018-11-18 10:53:47 -05:00
Rodolfo Bogado
4d1a0a24cc
drop support for non separate alpha as it seems to cause issues in some games
2018-11-18 03:44:48 -03:00
Zach Hilman
51af996854
ldr_ro: Add error check for memory allocation failure
2018-11-17 21:40:26 -05:00
Rodolfo Bogado
81a9c5fe6f
fix sampler configuration, thanks to Marcos for his investigation
2018-11-17 19:59:34 -03:00
Rodolfo Bogado
b312cca756
small type fix
2018-11-17 19:59:34 -03:00
Rodolfo Bogado
5297495c87
small fix for alphaToOne bit location
2018-11-17 19:59:34 -03:00
Rodolfo Bogado
e69eb3c760
fix for gcc compilation
2018-11-17 19:59:34 -03:00
Rodolfo Bogado
53b4a1af0f
add AlphaToCoverage and AlphaToOne
2018-11-17 19:59:34 -03:00
Rodolfo Bogado
8ed7e1af2c
add support for fragment_color_clamp
2018-11-17 19:59:33 -03:00
Rodolfo Bogado
02c22a3440
add missing MirrorOnceBorder support where supported
2018-11-17 19:59:33 -03:00
Rodolfo Bogado
1d60bb6544
set border color not depending on the wrap mode
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only enable color mask for the first framebuffer id independent blending is disabled
2018-11-17 19:59:33 -03:00
Rodolfo Bogado
6a2aa6dbdb
set default value for point size register
2018-11-17 19:59:33 -03:00
Rodolfo Bogado
1881e86c43
fix viewport and scissor behavior
2018-11-17 19:59:32 -03:00
Zach Hilman
c91dc417d5
vi: Implement TransactParcel for Disconnect and DetachBuffer
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Used by homebrew on exit. According to switchbrew, returns an empty response parcel with one zero in it.
2018-11-17 17:10:19 -05:00
MysticExile
03f274d8c1
Stubbed am:EnableApplicationCrashReport
2018-11-17 15:05:55 +01:00
Markus Wick
97f5c4ffd3
gl_rasterizer: Skip VB upload if the state is clean.
2018-11-17 14:28:54 +01:00
bunnei
0072275d25
Merge pull request #1678 from FearlessTobi/amiibo-hotkeys
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Port citra-emu/citra#4387 : "yuzu: Add hotkey for Amiibo loading"
2018-11-16 20:20:41 -08:00
bunnei
0149b4245c
Merge pull request #1711 from ogniK5377/bluetooth-lets-go
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Added various bluetooth based cmds for palma
2018-11-16 20:08:36 -08:00
bunnei
6552d75be1
Merge pull request #1719 from bunnei/hwopus-fix
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hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
2018-11-16 20:08:17 -08:00
bunnei
224fcabe46
Merge pull request #1714 from lioncash/kern-err
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kernel/errors: Clean up error codes
2018-11-16 20:07:55 -08:00
bunnei
585e6fd426
hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
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- Fixes audio issues with Pokemon: Let's Go Pikachu & Eevee.
2018-11-16 22:54:38 -05:00
David Marcec
c440e8b8e1
Implemented CalculateStandardUserSystemClockDifferenceByUser
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Seems pokemon calls this sometimes and it caused "random crashes"
2018-11-17 14:01:16 +11:00
Frederic Laing
7a400e2191
textures/decoders: Replace magic numbers
2018-11-17 01:55:28 +01:00
bunnei
3c7ba00d73
Merge pull request #1712 from FearlessTobi/port-4426
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Port citra-emu/citra#4426 : "Common/Bitfield: store value as unsigned type"
2018-11-16 14:42:59 -08:00
Lioncash
d21b2164e9
kernel/errors: Clean up error codes
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Similar to PR 1706, which cleans up the error codes for the filesystem
code, but done for the kernel error codes. This removes the ErrCodes
namespace and specifies the errors directly. This also fixes up any
straggling lines of code that weren't using the named error codes where
applicable.
2018-11-16 14:32:30 -05:00
Mat M
14cede1a0c
Merge pull request #1638 from FreddyFunk/SetMemoryPermission-Stubbed
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Implement SetMemoryPermission
2018-11-16 10:35:56 -05:00
bunnei
405dd03dae
Merge pull request #1700 from FreddyFunk/cleanup
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gl_rasterizer_chache: Minor cleanup
2018-11-16 07:07:30 -08:00
bunnei
241646f423
Merge pull request #1701 from FreddyFunk/decoders
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textures/decoders: Minor cleanup
2018-11-16 07:07:11 -08:00
bunnei
5b8f70ea2e
Merge pull request #1632 from DarkLordZach/keys-manager-optimizations
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game_list: Optimize game list refresh
2018-11-16 07:02:37 -08:00
bunnei
0b701751da
Merge pull request #1676 from lioncash/warn
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gl_state: Amend compilation warnings
2018-11-16 07:00:03 -08:00
bunnei
238bc4a077
Merge pull request #1706 from lioncash/file-err
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file_sys/errors: Clean up error code values
2018-11-16 06:59:07 -08:00
Weiyi Wang
786995a81e
Common/Bitfield: store value as unsigned type
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Storing signed type causes the following behaviour: extractValue can do overflow/negative left shift. Now it only relies on two implementation-defined behaviours (which are almost always defined as we want): unsigned->signed conversion and signed right shift
2018-11-16 15:49:57 +01:00
David Marcec
e8899e7027
Added various bluetooth based cmds for palma
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It seems palma is done through bluetooth, we need this for pokemon go however more research needs to be done when we actually get palma working. This is presumably used for transfering data between the controller and the console, it does not seem for actual input as far as I know.
2018-11-17 01:42:17 +11:00
David Marcec
e658118aa9
Added SetIsPalmaAllConnectable, SetPalmaBoostMode
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Currently unclear what these do yet, will be researched at a later time when we want to implement palma.
2018-11-17 01:40:18 +11:00
David Marcec
4476fd29d6
Fixed switching operation modes when not running a game
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The service manager seems to be a nullptr before a game boots
2018-11-16 20:08:02 +11:00
David Marcec
9359655712
Report resolution scaling support for vi and am
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Specifying an internal resolution in yuzu now will report the scaled changes to vi and am.
2018-11-16 18:07:42 +11:00
Lioncash
5c9c33e8ad
file_sys/errors: Remove currently unused filesystem error codes
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Rather than keeping around unused values, we can just introduce them as
needed.
2018-11-16 00:18:22 -05:00
Lioncash
edd5b6f12f
file_sys/errors: Get rid of the ErrCodes namespace
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There's no real point to keeping the separate enum around, especially
given the name of the error code itself is supposed to document what the
value actually represents.
2018-11-16 00:13:50 -05:00
Lioncash
b725d1fdf7
file_sys/errors: Extract FS-related error codes to file_sys/errors.h
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Keeps filesystem-related error codes in one spot.
2018-11-16 00:13:50 -05:00
David
87eca5b209
Fixed priority switching edge case for handheld ( #1675 )
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* Fixed priority switching edge case for handheld
We accidently used controller index instead of npad id
* Moved NPadIdToIndex
2018-11-15 20:31:27 -08:00
bunnei
75640c9c71
Merge pull request #1699 from DarkLordZach/deterministic-rng-3
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csrng: Use random integer distribution instead of raw engine
2018-11-15 20:18:47 -08:00
Zach Hilman
4838bc8ddc
fsp_srv: Add support for using open source archive if not found in NAND
2018-11-15 22:35:16 -05:00
Zach Hilman
6aa69880ea
file_sys: Add framework for synthesizing open source archives
2018-11-15 22:34:35 -05:00
Zach Hilman
34cd56980f
vfs_vector: Add VFS backend for std::array
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Allows using constexpr/static const data with VFS.
2018-11-15 22:33:52 -05:00
Zach Hilman
8cb2e7d881
csrng: Use random integer distribution instead of raw engine
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Prevents returning the same value every single call.
2018-11-15 18:44:26 -05:00
bunnei
f7319b0d3c
Merge pull request #1687 from lioncash/deduplication
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kernel/thread: Deduplicate scheduler switching code
2018-11-15 14:47:42 -08:00
bunnei
97605e36f7
Merge pull request #1618 from DarkLordZach/dump-nso
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patch_manager: Add support for dumping uncompressed NSOs
2018-11-15 14:46:10 -08:00
bunnei
98060c6f7b
Merge pull request #1691 from lioncash/audren
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service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
2018-11-15 14:44:36 -08:00
Frederic Laing
95d3965f31
textures/decoders: Minor cleanup
2018-11-15 21:04:17 +01:00
Frederic Laing
3844b5c0c5
gl_rasterizer_chache: Minor cleanup
2018-11-15 20:10:05 +01:00
Zach Hilman
c0a9abc3e1
ldr_ro: Implement UnloadNro (command 1)
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Includes actual unmapping and address error checking.
2018-11-15 12:48:09 -05:00
Zach Hilman
056fa43dcd
ldr_ro: Fully Implement LoadNro (command 0)
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Includes NRO and BSS error checking, maximum loaded NRO check, NRR hash check, and proper remapping of BSS data.
2018-11-15 12:48:09 -05:00
Zach Hilman
5e8e7b6019
ldr_ro: Implement UnloadNrr (command 3)
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Includes initialization check, proper address check, alignment check, and actual unloading of a loaded NRR.
2018-11-15 12:48:09 -05:00
Zach Hilman
6cd504feb9
ldr_ro: Fully implement LoadNrr (command 2)
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Includes parameter error checking, hash enforcement, initialization check, and max NRR load check.
2018-11-15 12:48:09 -05:00
Zach Hilman
0276761a1e
process: Make MirrorMemory take state to map new memory as
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Credits to Subv
2018-11-15 12:48:09 -05:00
Zach Hilman
8aa17f0480
pl_u: Resize buffers in shared font data getter to what game requests
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Fixes unmapped spam in SMP and buffer size errors in some other games
2018-11-15 12:47:36 -05:00
bunnei
8a537a2021
Merge pull request #1637 from FernandoS27/cache
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Improved GPU Caches lookup Speed
2018-11-14 19:07:52 -08:00
bunnei
c6c74248fe
Merge pull request #1697 from lioncash/acc
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acc/profile_manager: Minor cleanup-related changes
2018-11-14 19:02:25 -08:00
bunnei
0478308094
Merge pull request #1696 from lioncash/acc-cond
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service/acc: Correct error case within TrySelectUserWithoutInteraction()
2018-11-14 19:02:16 -08:00
bunnei
53b3c3ab7f
Merge pull request #1695 from lioncash/tr
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yuzu/configure_system: Mark the entropy mask string as nontranslatable
2018-11-14 15:32:04 -08:00
Lioncash
cd47af8af0
service/acc: Correct error case within TrySelectUserWithoutInteraction()
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empty() in this case will always return false, since the returned
container is a std::array. Instead, check if all given users are invalid
before returning the error code.
2018-11-14 17:43:23 -05:00
Lioncash
9761936e02
profile_manager: Replace iterative loop with a ranged-for loop in ParseUserSaveFile()
2018-11-14 17:13:17 -05:00
Lioncash
1af13e0802
profile_manager: Move UUID Format function definitions into the cpp file
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Avoids relying on fmt always being indirectly included.
2018-11-14 17:08:59 -05:00
bunnei
c681690358
Merge pull request #1690 from lioncash/nfp
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nfp: Correct erroneous sizeof expression within GetTagInfo()
2018-11-14 11:55:09 -08:00
bunnei
7384b33c4f
Merge pull request #1689 from lioncash/break
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hid/npad: Add missing break in switch statement within Controller_NPad::OnUpdate
2018-11-14 11:54:45 -08:00
bunnei
c95ded3a4a
Merge pull request #1688 from lioncash/unused
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service: Mark MakeFunctionString with the [[maybe_unused]] attribute.
2018-11-14 11:54:29 -08:00
Lioncash
e6676afa18
yuzu/configure_system: Mark the entropy mask string as nontranslatable
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There's no need for translators to concern themselves with the
validation mask used by the entry field.
2018-11-14 14:53:43 -05:00
bunnei
ebf1b58a22
Merge pull request #1684 from lioncash/common
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common/string_util: Minor cleanup
2018-11-14 11:53:10 -08:00
bunnei
e1ea8cc721
Merge pull request #1679 from DarkLordZach/deterministic-rng-2
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svc: Use proper random entropy generation algorithm
2018-11-14 11:52:27 -08:00
Lioncash
b4f63db04e
nfp: Correct erroneous sizeof expression within GetTagInfo()
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The previous expression would copy sizeof(size_t) amount of bytes (8 on
a 64-bit platform) rather than the full 10 bytes comprising the uuid
member.
Given the source and destination types are the same, we can just use an
assignment here instead.
2018-11-14 12:53:39 -05:00
Lioncash
3619b31fc0
service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
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Based off RE, they both currently go through the same codepath with no
difference in behavior.
2018-11-14 02:36:21 -05:00
Lioncash
fcde356f15
hid/npad: Add missing break in switch statement within Controller_NPad::OnUpdate()
2018-11-14 00:59:17 -05:00
Lioncash
958fa15a4c
service: Mark MakeFunctionString with the [[maybe_unused]] attribute.
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When yuzu is compiled in release mode this function is unused, however,
when compiled in debug mode, it's used within a LOG_TRACE statement.
This prevents erroneous compilation warnings about an unused function
(that isn't actually totally unused).
2018-11-14 00:49:04 -05:00
Lioncash
f9db75fe40
kernel/thread: Deduplicate scheduler switching code
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The code in both places was the same verbatim, so we can extract it to a
function to deduplicate the logic.
2018-11-14 00:02:42 -05:00
bunnei
3bd503d59c
Merge pull request #1662 from FreddyFunk/CopySurface-Optimization
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gl_rasterizer_cache: CopySurface optimization
2018-11-13 18:58:12 -08:00
bunnei
09f4150241
Merge pull request #1686 from DarkLordZach/move-open-yuzu-folder
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qt: Move Open yuzu Folder action from Help to File
2018-11-13 18:56:44 -08:00
bunnei
d2b2b05b6a
Merge pull request #1685 from lioncash/base
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video_core/renderer_base: Remove GL include from the renderer base class files
2018-11-13 18:53:59 -08:00
bunnei
723bd89883
Merge pull request #1677 from FreddyFunk/skip-vao-binding-cleanup
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engines/maxwell_3d: Minor cleanup
2018-11-13 18:53:38 -08:00
bunnei
70f189d7af
Merge pull request #1680 from lioncash/mem
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kernel/process: Migrate heap-related memory management out of the process class and into the vm manager
2018-11-13 18:52:18 -08:00
bunnei
a80467db57
Merge pull request #1682 from lioncash/audio
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hle/audren_u: Implement Get/SetRenderingTimeLimit
2018-11-13 18:51:44 -08:00
bunnei
d2a630c41f
Merge pull request #1683 from lioncash/typo
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audio_core/audio_renderer: Fix typo in AuxInfo member name
2018-11-13 18:51:35 -08:00
bunnei
9b12623743
Merge pull request #1608 from DarkLordZach/save-data-reader
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[ns|fsp_srv]: Implement various functions to boot Checkpoint
2018-11-13 18:51:08 -08:00
Lioncash
c7387e6504
string_util: Remove ArrayToString()
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An old function from Dolphin. This is also unused, and pretty inflexible
when it comes to printing out different data types (for example, one
might not want to print out an array of u8s but a different type
instead. Given we use fmt, there's no need to keep this implementation
of the function around.
2018-11-13 18:14:11 -05:00
Lioncash
f1219e3a87
string_util: Remove TryParse()
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This is an unused hold-over from Dolphin that was primarily used to
parse values out of the .ini files. Given we already have libraries that
do this for us, we don't need to keep this around.
2018-11-13 18:13:45 -05:00
Zach Hilman
6001af2b89
qt: Move Open yuzu Folder action from Help to File
2018-11-13 17:17:47 -05:00
Lioncash
4ed9ef15c4
video_core/renderer_base: Remove GL include from the renderer base class files
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Keeps the base class source files implementation-agnostic.
2018-11-13 14:38:13 -05:00
Lioncash
9bc18eada8
string_util: Remove ThousandSeparate()
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This is currently unused and doesn't really provide much value to keep
around either.
2018-11-13 14:04:26 -05:00
Lioncash
454cf1dc09
hle/audren_u: Implement Get/SetRenderingTimeLimit
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These appear to be a basic getter and setter pair, so these are fairly
trivial to implement and get out of the way.
2018-11-13 13:49:09 -05:00
Lioncash
81a39181b0
audio_core/audio_renderer: Fix typo in AuxInfo member name
2018-11-13 13:32:13 -05:00
Lioncash
004277477a
vm_manager: Unstub GetTotalHeapUsage()
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Now that we've moved all of the heap-related stuff to the VMManager
class, we can unstub this function, as the necessary members are visible
now.
2018-11-13 13:08:26 -05:00
Lioncash
b8e885c6e5
kernel/process: Migrate heap-related memory management out of the process class and into the vm manager
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Avoids a breach of responsibilities in the interface and keeps the
direct code for memory management within the VMManager class.
2018-11-13 13:08:19 -05:00
Zach Hilman
ab552e4a25
svc: Use proper random entropy generation algorithm
2018-11-13 12:26:03 -05:00
Hedges
af42320021
GDBStub improvements:
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- Add FPU support
- Fix access to TLS
Fix clang-format.
2018-11-13 15:44:20 +00:00
fearlessTobi
9ea8eb6b2e
yuzu: Add hotkey for Amiibo loading
2018-11-13 15:10:39 +01:00
Frederic L
ab362aa7e5
gl_rasterizer: Minor cleanup
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Minor code cleanup from unaddressed feedback in #1654
2018-11-13 14:07:23 +01:00
Lioncash
9a0fb7d9fb
gl_state: Amend compilation warnings
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Makes float -> integral conversions explicit via casts and also silences
a sign conversion warning.
2018-11-13 07:10:40 -05:00
bunnei
65bd03d74c
Merge pull request #1628 from greggameplayer/Texture2DArray
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Implement SurfaceTarget Texture2DArray
2018-11-12 21:13:47 -08:00
bunnei
7f3c2525e6
Merge pull request #1670 from DarkLordZach/deterministic-rng
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csrng: Add config option to set RNG seed
2018-11-12 21:10:08 -08:00
bunnei
fd72d889bf
Merge pull request #1665 from ogniK5377/GetClockSnapshot
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Implement GetClockSnapshot, ToPosixTime & ToPosixTimeWithMyRule
2018-11-12 20:13:47 -08:00
Zach Hilman
cb1e63ef09
svc: Return random seed for svcGetInfo RandomEntropy
2018-11-12 21:46:21 -05:00
greggameplayer
c8b3f09876
Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB ( #1666 )
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* Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB
( needed by Mario+Rabbids Kingdom Battle )
* Small placement correction
2018-11-12 18:34:54 -08:00
bunnei
d08b876c9d
Merge pull request #1650 from FreddyFunk/cast
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yuzu/main: Fix compiler warning
2018-11-12 18:32:54 -08:00
James Rowe
b4a6ce02ce
Merge pull request #1674 from FearlessTobi/fullscreen-fix
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yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug
2018-11-12 13:00:25 -07:00
Tobias
9333ee29ca
yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug
2018-11-12 20:57:15 +01:00
Zach Hilman
2a16fd7ffc
settings: Add config option to set RNG seed
2018-11-11 23:09:46 -05:00
Zach Hilman
4b4f883aef
csrng: Use std::mt19937 engine for random number generation
2018-11-11 23:08:39 -05:00
bunnei
2c6efda235
Merge pull request #1660 from Tinob/master
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Map more missing opengl states
2018-11-11 19:58:16 -08:00
bunnei
7474382266
Merge pull request #1652 from FreddyFunk/static-cast
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configure_system: Fix compiler warning
2018-11-11 12:19:03 -08:00
bunnei
a264fac943
Merge pull request #1664 from FreddyFunk/cast2
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gl_rasterizer: Fix compiler warnings
2018-11-11 12:18:29 -08:00
Rodolfo Bogado
72b1fae984
Use core extensions when available to set max anisotropic filtering level
2018-11-11 16:36:53 -03:00
Rodolfo Bogado
4e6c64bf8d
Improve state management by splitting some of the states id separated function to avoid a full apply overhead
2018-11-11 16:36:53 -03:00
Rodolfo Bogado
4a6eff3b7b
Try to fix problems with stencil test in some games, relax translation to opengl enums to avoid crashing and only generate logs of the errors.
2018-11-11 16:31:00 -03:00
Rodolfo Bogado
e9610ec0dd
set sampler max lod, min lod, lod bias and max anisotropy
2018-11-11 16:31:00 -03:00
FernandoS27
3088e36237
Improved GPU Caches lookup Speed
2018-11-11 12:53:25 -04:00
bunnei
eaee73f95d
Merge pull request #1669 from ReinUsesLisp/fixup-gs
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gl_shader_decompiler: Guard out of bound geometry shader input reads
2018-11-11 08:28:20 -08:00
bunnei
c82bccab56
Merge pull request #1663 from lioncash/raster
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rasterizer_cache: Remove reliance on the System singleton
2018-11-11 08:20:27 -08:00
bunnei
1916213311
Merge pull request #1648 from FernandoS27/texs-3-array
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Implement 3 coordinate array in TEXS instruction
2018-11-11 08:18:27 -08:00
bunnei
8ea6261547
Merge pull request #1654 from degasus/dirty_flags
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gl_rasterizer: Skip VAO binding if the state is clean.
2018-11-11 08:17:57 -08:00
James Rowe
93fca5d9cf
Merge pull request #1656 from ogniK5377/message-queue
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Ability to switch between docked and undocked mode in-game
2018-11-10 11:27:17 -07:00
David Marcec
48cd61d9c8
Added maybe_unused
2018-11-10 18:07:34 +11:00
David Marcec
ddc242dd51
Added ToPosixTime & ToPosixTimeWithMyRule
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Added instead of using a seperate PR to prevent conflicts
2018-11-10 17:41:57 +11:00
ReinUsesLisp
8d4bb10d44
gl_shader_decompiler: Guard out of bound geometry shader input reads
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Geometry shaders follow a pattern that results in out of bound reads.
This pattern is:
- VSETP to predicate
- Use that predicate to conditionally set a register a big number
- Use the register to access geometry shaders
At the time of writing this commit I don't know what's the intent of
this number. Some drivers argue about these out of bound reads. To avoid
this issue, input reads are guarded limiting reads to the highest
posible vertex input of the current topology (e.g. points to 1 and
triangles to 3).
2018-11-10 03:10:50 -03:00
David Marcec
84c6134264
Added consts and static
2018-11-10 12:31:48 +11:00
David Marcec
4f78f5c0df
Implement GetClockSnapshot
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Needed by megaman 11
2018-11-10 01:25:56 +11:00
Frederic Laing
e2bf581e3a
gl_rasterizer_cache: Remove unnecessary memory allocation and copy in CopySurface
2018-11-08 16:50:09 +01:00
Frederic Laing
1d36aec267
gl_rasterizer: Fix compiler warnings
2018-11-08 13:33:30 +01:00
Lioncash
9046f764bf
rasterizer_cache: Remove reliance on the System singleton
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Rather than have a transparent dependency, we can make it explicit in
the interface. This also gets rid of the need to put the core include in
a header.
2018-11-08 06:16:38 -05:00
Lioncash
9de523fd90
rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject
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Ensures that destruction will always do the right thing in any context.
2018-11-08 00:31:39 -05:00
Lioncash
29f082775b
gl_resource_manager: Amend clang-format discrepancies
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Fixes the buildbot.
2018-11-08 00:23:45 -05:00
bunnei
0e05a9d58f
Merge pull request #1658 from ogniK5377/holdtype-style
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Updated npad styles on holdtype switches
2018-11-07 20:59:01 -08:00
David
581406af18
svcBreak now dumps information from the debug buffer passed ( #1646 )
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* svcBreak now dumps information from the debug buffer passed
info1 and info2 seem to somtimes hold an address to a buffer, this is usually 4 bytes or the size of the int and contains an error code. There's other circumstances where it can be something different so we hexdump these to examine them at a later date.
* Addressed comments
2018-11-07 20:43:54 -08:00
bunnei
481d8716e0
Merge pull request #1655 from ogniK5377/shantae
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Implement acc:TrySelectUserWithoutInteraction
2018-11-07 20:41:06 -08:00
FernandoS27
d347623d6f
Correct issue where texturelod could not be applied to 2darrayshadow
2018-11-07 21:48:45 -04:00
David Marcec
40db288a2a
Renamed CheckIfOperationChanged to OnDockedModeChanged
2018-11-08 12:12:00 +11:00
FernandoS27
ad2f47b579
Implement 3 coordinate array in TEXS instruction
2018-11-07 17:04:30 -04:00
David Marcec
a9c25ab9e4
Updated npad styles on holdtype switches
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Fixes input for megaman
2018-11-08 01:07:14 +11:00
David Marcec
fd1ef25257
Fixups
2018-11-07 20:12:27 +11:00
bunnei
81ff9e2473
Merge pull request #1630 from bunnei/fix-mapbufferex
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memory_manager: Do not MapBufferEx over already in use memory.
2018-11-07 00:14:36 -08:00
bunnei
74bce4d68f
Merge pull request #1635 from Tinob/master
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Implement multi-target viewports and blending
2018-11-07 00:11:49 -08:00
David Marcec
41e99d8880
Ability to switch between docked and undocked mode in-game
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Started implementation of the AM message queue mainly used in state getters. Added the ability to switch docked mode whilst in game without stopping emulation. Also removed some things which shouldn't be labelled as stubs as they're implemented correctly
2018-11-07 18:01:33 +11:00
David Marcec
ad45d68871
fixed spelling error
2018-11-07 12:04:43 +11:00
David Marcec
49cb4fa37b
Added missing log
2018-11-07 11:46:04 +11:00
David Marcec
92fcc6d15a
Implement acc:TrySelectUserWithoutInteraction
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Needed for Shantae - Half-Genie Hero - Ultimate Edition!
2018-11-07 11:45:01 +11:00
Markus Wick
359db6a673
gl_rasterizer: Skip VAO binding if the state is clean.
2018-11-06 22:31:33 +01:00
Markus Wick
0590dd2971
gl_rasterizer: Split VAO and VB setup functions.
2018-11-06 22:31:33 +01:00
greggameplayer
d3b9599b2d
Merge branch 'master' into Texture2DArray
2018-11-06 19:05:57 +01:00
Markus Wick
2c87f10267
gl_rasterizer_cache: Add profiles for Copy and Blit.
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They were missed, and Copy is very high in profile here. It doesn't block the GPU,
but it stalls the driver thread. So with our bad GL instructions, this might block quite a while.
2018-11-06 17:45:32 +01:00
Markus Wick
7e59e907ef
gl_resource_manager: Profile creation and deletion.
2018-11-06 17:45:32 +01:00
Markus Wick
80e4dbdce7
gl_stream_buffer: Profile orphaning of stream buffer.
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This serialize to the driver thread and so it may block for a while.
So if it is in the benchmark, we get noticed if it happens too often.
2018-11-06 17:45:32 +01:00
Markus Wick
2ba4d878e5
microprofile: Drop ReleaseActiveBuffer scope.
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This was created with the unfinished resampling PR in mind.
As the resampling is now on the audio thread, we don't need to care about this here any more.
2018-11-06 17:45:32 +01:00
Frederic Laing
d34d0bfc87
configure_system: Fix compiler warning
2018-11-06 16:38:10 +01:00
Frederic Laing
6c8b788d32
yuzu/main: Fix compiler warning
2018-11-06 15:22:24 +01:00
Markus Wick
54df9fe29e
gl_resource_manager: Split implementations in .cpp file.
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Those implementations are quite costly, so there is no need to inline them to the caller.
Ressource deletion is often a performance bug, so in this way, we support to add breakpoints to them.
2018-11-06 14:40:39 +01:00
Frederic Laing
ba2cdcdc5a
Implement SetMemoryPermission
2018-11-06 10:21:01 +01:00
bunnei
cdb19e71fe
Merge pull request #1616 from FernandoS27/cube-array
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Implement Cube Arrays
2018-11-05 15:28:48 -05:00
bunnei
722e7c05de
Merge pull request #1633 from ogniK5377/reload-input
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Fixed HID crash when launching more than 1 game & signaled styleset change event
2018-11-05 00:21:27 -05:00
bunnei
e10483a878
Merge pull request #1441 from CarlKenner/DebuggerLog
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logging: Add DebuggerBackend for logging to Visual Studio
2018-11-05 00:19:59 -05:00
bunnei
acdc770cfb
Merge pull request #1639 from DarkLordZach/open-yuzu-folder
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qt: Add help option to open yuzu folder
2018-11-05 00:19:15 -05:00
Rodolfo Bogado
19038db489
Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets.
2018-11-05 00:24:19 -03:00
Rodolfo Bogado
145ae36963
Implement multi-target viewports and blending
2018-11-04 20:49:48 -03:00
bunnei
38c1c500ab
Merge pull request #1625 from FernandoS27/astc
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Implement ASTC Textures 5x5 and fix a bunch of ASTC texture problems
2018-11-04 18:47:26 -05:00
Mat M
d46e0acb3c
Merge pull request #1645 from dharmin/master
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Fix quickstart link
2018-11-04 18:05:33 -05:00
Dharmin K Shah
b2647dba33
Fix quickstart link
2018-11-05 00:36:49 +05:30
Frederic Laing
1c4365d928
Fix typo in BufferTransformFlags
2018-11-04 16:56:10 +01:00
Zach Hilman
52e7e8eed3
game_list: Only reload game list after relevant settings changed
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Prevents unnecessary reloads on every configuration operation.
2018-11-03 20:38:39 -04:00
Zach Hilman
0080a8da58
sm: Implement RegisterService and UnregisterService
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These are needed by Edizon to boot. They are used to see if a user is using SX OS, as SX OS registers a custom service called 'tx' and attempting to register a service of the same name lets the application know if it is present.
2018-11-03 20:02:18 -04:00
Zach Hilman
97187b7ef6
qt: Add help option to open yuzu folder
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Opens a new file manager window at the UserDir.
2018-11-03 12:48:34 -04:00
Frederic Laing
ab7472345b
Stubbed SetMemoryPermission
2018-11-03 16:01:34 +01:00
greggameplayer
9249fadb9e
correct syntax
2018-11-02 14:28:28 +01:00
greggameplayer
cb8e4a4633
Merge branch 'master' into Texture2DArray
2018-11-02 14:26:32 +01:00
David Marcec
03c26d3406
Fixed incorrect hwopus assert
2018-11-02 15:23:38 +11:00
David Marcec
0bc323bafb
Fixed HID crash when launching more than 1 game & signaled syleset change event
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This should fix crashes when launching multiple games in yuzu
2018-11-02 12:35:49 +11:00
Zach Hilman
2d2ef05d8c
game_list: Make add-ons column optional
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As the add-ons column takes the most processing time out of any (as it needs to search registration for updates/dlc, patch control NCAs, search for mods, etc.), an option was added to disable it. This does not affect the application of add-ons. In large game collections, this decreases game list refresh time by as much as 70%.
2018-11-01 20:27:12 -04:00
Zach Hilman
8f183a47dd
filesystem: Cache RegisteredCacheUnion instead of constructing on demand
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Prevents unnecessary re-reads of the metadata and unnecessary temporary objects.
2018-11-01 20:24:32 -04:00
Zach Hilman
97d425c304
file_sys: Use common KeyManager in NCA container types
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Creates a single KeyManager for the entire container and then passes it into the NCA constructor, eliminating several unnecessary KeyManager reads.
2018-11-01 20:23:38 -04:00
Zach Hilman
e20db909ee
content_archive: Add optional KeyManager parameter to constructor
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Allows resuing a common KeyManager when a large amount of NCAs are handled by the same class. Should the parameter not be provided, a new KeyManager will be constructed, as was the default behavior prior to this.
2018-11-01 20:22:29 -04:00
FernandoS27
60a184455c
Fix ASTC Decompressor to support depth parameter
2018-11-01 19:22:12 -04:00
bunnei
1069eced84
Merge pull request #1615 from lioncash/input
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configure_system: Contrain profile usernames to 32 characters
2018-11-01 19:10:26 -04:00
bunnei
4aa9779ae1
memory_manager: Do not MapBufferEx over already in use memory.
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- This fixes rendering when changing areas in Super Mario Odyssey.
2018-11-01 18:57:59 -04:00
bunnei
cc1fe93297
Merge pull request #1623 from Tinob/master
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Improve OpenGL state handling
2018-11-01 15:53:33 -04:00
FernandoS27
aee93f98f9
Fix ASTC formats
2018-11-01 13:08:19 -04:00
FernandoS27
31930a3334
Implemented ASTC 5x5
2018-11-01 13:06:24 -04:00
FernandoS27
678c18aa5c
Implement Cube Arrays
2018-11-01 11:56:19 -04:00
bunnei
9afcbba8e4
Merge pull request #1527 from FernandoS27/assert-flow
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Assert Control Flow Instructions using Control Codes
2018-11-01 00:34:56 -04:00
bunnei
de0ab806df
maxwell_3d: Restructure macro upload to use a single macro code memory.
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- Fixes an issue where macros could be skipped.
- Fixes rendering of distant objects in Super Mario Odyssey.
2018-10-31 23:29:21 -04:00
bunnei
d08457f879
Merge pull request #1604 from FearlessTobi/port-4369
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Port citra-emu/citra#4369 : "compatdb: Use a seperate endpoint for testcase submission"
2018-10-31 22:37:07 -04:00
bunnei
86e70cf302
Merge pull request #1528 from FernandoS27/assert-control-codes
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Assert Control Codes Generation on Shader Instructions
2018-10-31 22:34:18 -04:00
bunnei
0b33d38e9b
Merge pull request #1614 from ReinUsesLisp/surface-params
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video_core: Move surface declarations out of gl_rasterizer_cache
2018-10-31 22:31:02 -04:00
Lioncash
a6830e61b8
configure_system: Contrain profile usernames to 32 characters
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Previously, we would let a user enter an unbounded name and then
silently truncate away characters that went over the 32-character limit.
This is kind of bad from the UX point of view, because we're essentially
not doing what the user intended in certain scenarios.
Instead, we clamp it to 32 characters and make that visually apparent in
the dialog box to provide a name for a user.
2018-10-31 02:05:00 -04:00
greggameplayer
9ae972ab4e
Implement SurfaceTarget Texture2DArray
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( needed by Mario+Rabbids Kingdom Battle )
2018-10-31 04:29:15 +01:00
Rodolfo Bogado
aca218aea0
Improve OpenGL state handling
2018-10-30 21:19:04 -03:00
Lioncash
9b9c586dff
service/usb: Update IPdSession's function table
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Updated based off information on SwitchBrew.
2018-10-30 15:23:49 -04:00
ReinUsesLisp
76754f5705
video_core: Move surface declarations out of gl_rasterizer_cache
2018-10-30 16:07:20 -03:00
FernandoS27
5bb80ab009
Assert Control Codes Generation
2018-10-30 13:37:55 -04:00
bunnei
da5fcbf501
Merge pull request #1624 from lioncash/boost
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general: Remove unused boost inclusions where applicable
2018-10-30 13:13:39 -04:00
bunnei
c31412c433
Merge pull request #1595 from FreddyFunk/cast
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configure_system: Fix compiler warning
2018-10-30 00:27:41 -04:00
Lioncash
352b56367c
general: Remove unused boost inclusions where applicable
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Cleans up unused includes and trims off some dependencies on externals.
2018-10-30 00:09:46 -04:00
Frederic L
7a5eda5914
global: Use std::optional instead of boost::optional ( #1578 )
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* get rid of boost::optional
* Remove optional references
* Use std::reference_wrapper for optional references
* Fix clang format
* Fix clang format part 2
* Adressed feedback
* Fix clang format and MacOS build
2018-10-30 00:03:25 -04:00
bunnei
adf26ae668
Merge pull request #1621 from lioncash/ipc
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hle_ipc: Make GetDomainMessageHeader return a regular pointer
2018-10-29 23:55:59 -04:00
Lioncash
6383653a8d
hle_ipc: Add member function for querying the existence of a domain header
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Gets rid of the need to call the getter and then check for null.
2018-10-29 23:28:04 -04:00
Lioncash
0cc347462d
hle_ipc: Make GetDomainMessageHeader return a regular pointer
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Nothing requires the shared owner ship here, so we can just return a
plain pointer.
2018-10-29 23:18:25 -04:00
bunnei
938e45eb83
Merge pull request #1611 from lioncash/const
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core: Add missing const variants of getters for the System class
2018-10-29 22:48:59 -04:00
bunnei
c5a849212f
Merge pull request #1580 from FernandoS27/mm-impl
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Implemented Mipmaps
2018-10-29 22:34:00 -04:00
bunnei
f1cb425d92
Merge pull request #1617 from FearlessTobi/fix-stretch-delay
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time_stretch: Switch to values of Citra
2018-10-29 19:09:30 -04:00
Zach Hilman
bdaa76c0db
ns: Implement command 400: GetApplicationControlData
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Returns the raw NACP bytes and the raw icon bytes into a title-provided buffer. Pulls from Registration Cache for control data, returning all zeros should it not exist.
2018-10-29 16:20:16 -04:00
Zach Hilman
1c0226815d
patch_manager: Add support for dumping decompressed NSOs
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When enabled in settings, PatchNSO will dump the unmodified NSO that it was passed to a file named <build id>.nso in the dump root for the current title ID.
2018-10-29 16:10:16 -04:00
Zach Hilman
48eb3742b9
settings: Add setting to control NSO dumping
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Also adds UI option in Debug > Dump section, with the idea later things to be dumped (i.e. other game data or textures, etc) will use the same group box.
2018-10-29 16:09:08 -04:00
Zach Hilman
9078bb9854
bis_factory: Add getter for mod dump root for a title ID
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Equates to yuzu_dir/dump/<title id>/
2018-10-29 16:08:03 -04:00
Zach Hilman
5ee19add1b
fsp_srv: Implement ISaveDataInfoReader
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An object to read SaveDataInfo objects, which describe a unique save on the system. This implementation iterates through all the directories in the save data space and uses the paths to reconstruct the metadata.
2018-10-29 13:54:39 -04:00
Zach Hilman
2e8177f0c9
fsp_srv: Implement command 61: OpenSaveDataInfoReaderBySaveDataSpaceId
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Needed by Checkpoint. Returns an object that can iterate through all savedata on the system.
2018-10-29 13:54:39 -04:00
Zach Hilman
df264d2ccb
savedata_factory: Expose accessors for SaveDataSpace
2018-10-29 13:54:38 -04:00
Zach Hilman
f2f679bf3f
loader/nro: Call RegisterRomFS from Load
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Allows NRO homebrew to use the RomFS in the ASET section.
2018-10-29 13:54:38 -04:00
Zach Hilman
b04e39107f
control_metadata: Add GetRawBytes function to NACP
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Returns the raw bytes of the NACP file. Needed for GetApplicationControlData which returns the raw, unprocessed NACP to the game.
2018-10-29 13:54:38 -04:00
bunnei
0270906dbf
Merge pull request #1613 from ReinUsesLisp/gl-utils
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video_core: Move OpenGL specific utils to its renderer
2018-10-29 13:22:14 -04:00
fearlessTobi
655694253a
time_stretch: Switch to values of Citra
2018-10-29 14:49:36 +01:00
bunnei
5d7167dfca
Merge pull request #1610 from slashiee/dxt1-alpha
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renderer_opengl: Enable alpha channel for DXT1 texture format
2018-10-28 21:29:43 -04:00
ReinUsesLisp
80cbd81276
video_core: Move OpenGL specific utils to its renderer
2018-10-28 22:22:30 -03:00
Rodolfo Bogado
e8b565b239
renderer_opengl: Correct bpp value for ASTC_2D_8X5_SRGB
2018-10-28 20:52:57 -03:00
FernandoS27
3aa8b644a9
Assert Control Flow Instructions using Control Codes
2018-10-28 19:16:41 -04:00
FernandoS27
dde3094058
Fixed black textures, pixelation and we no longer require to auto-generate mipmaps
2018-10-28 19:00:49 -04:00
FernandoS27
f0e902a7d6
Fixed mipmap block autosizing algorithm
2018-10-28 19:00:05 -04:00
FernandoS27
87f8181405
Fixed Invalid Image size and Mipmap calculation
2018-10-28 19:00:04 -04:00
FernandoS27
f4432b5d0c
Fixed Block Resizing algorithm and Clang Format
2018-10-28 19:00:03 -04:00
FernandoS27
258f0f5c31
Implement Mip Filter
2018-10-28 19:00:01 -04:00
FernandoS27
dc85e3bff1
Zero out memory region of recreated surface before flushing
2018-10-28 19:00:00 -04:00
FernandoS27
bbf3b2da0c
Implement Mipmaps
2018-10-28 18:59:59 -04:00
Lioncash
a973a049b7
core: Make System references const where applicable
2018-10-28 17:45:29 -04:00
Lioncash
b77f571d20
core: Add missing const variants of getters for the System class
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Many of the Current<Thing> getters (as well as a few others) were
missing const qualified variants, which makes it a pain to retrieve
certain things from const qualified references to System.
2018-10-28 17:44:58 -04:00
Michael
635d1e5651
Enable alpha channel for DXT1 texture format
2018-10-28 14:11:04 -07:00
Frederic Laing
f50f065c31
configure_system: Fix compiler warning
2018-10-28 21:13:09 +01:00
Tobias
351d5a2227
Correct bpp value for ASTC_2D_8X5
2018-10-28 19:49:10 +01:00
bunnei
aa1cf608ed
Merge pull request #1601 from FernandoS27/shader-precision
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Improved Shader accuracy on Vertex and Geometry Shaders.
2018-10-28 13:06:21 -04:00
FernandoS27
e5ca097e32
Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332
2018-10-28 11:38:40 -04:00
fearlessTobi
585b6a6a50
compatdb: Use a seperate endpoint for testcase submission
2018-10-28 13:23:02 +01:00
bunnei
2239d47112
Merge pull request #1593 from lioncash/svc
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svc: Implement svcGetInfo command 0xF0000002
2018-10-28 04:38:48 -04:00
Frederic L
72d10ce66c
file_sys/patch_manager: Remove unnecessary if-statements ( #1586 )
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* remove unnecessary if-statements
* Addressed feedback
2018-10-28 02:30:29 -04:00
bunnei
0d449b77e2
Merge pull request #1598 from DeeJayBro/delete-directory
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service/filesystem: Implemented DeleteDirectory & DeleteDirectoryRecursive
2018-10-28 02:29:52 -04:00
bunnei
6f620b2441
Merge pull request #1600 from DarkLordZach/nsp-secondary-loader-fix
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loader/nsp: Move secondary loader initialization to constructor
2018-10-28 02:29:14 -04:00
Rodolfo Bogado
0287b2be6d
Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support
2018-10-28 01:13:55 -03:00
bunnei
a9d60c6103
Merge pull request #1602 from DarkLordZach/key-derivation-isxdigit
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key_manager: Use isxdigit instead of isdigit when reading key file
2018-10-27 23:54:48 -04:00
Zach Hilman
1fa31cf74d
key_manager: Use isxdigit instead of isdigit when reading key file
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Crypto revisions are hex numbers and this function only checks if the string is valid for stoul in base 16, so it should be isxdigit.
2018-10-27 21:56:10 -04:00
bunnei
8d89e88d2c
Merge pull request #1597 from lioncash/error
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configure_system: Indicate when filesystem operations fail
2018-10-27 21:09:31 -04:00
bunnei
d63f5acb15
Merge pull request #1594 from FreddyFunk/static-cast
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gl_rasterizer_cache: Fix compiler warning
2018-10-27 21:09:06 -04:00
FernandoS27
d8d557df86
Improved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADD
2018-10-27 20:09:26 -04:00
bunnei
a9dc34ea5c
Merge pull request #1596 from FearlessTobi/port-4367
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Port citra-emu/citra#4367 : "cubeb_sink: ignore null-name device when selecting"
2018-10-27 13:26:24 -04:00
bunnei
ed95ce6bb7
Merge pull request #1592 from bunnei/prim-restart
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gl_rasterizer: Implement primitive restart.
2018-10-27 13:25:00 -04:00
FernandoS27
705300992e
Implement Default Block Height for each format
2018-10-27 10:17:39 -04:00
Zach Hilman
7c70746ec4
loader/nsp: Move secondary loader initialization to constructor
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Prevents nullptr bug when trying to dump the RomFS of an NSP resulting from secondary_loader not being initialized.
2018-10-27 10:16:29 -04:00
Frederic Laing
0bf24d310e
gl_rasterizer_cache: Fix compiler warning
2018-10-27 13:06:26 +02:00
DeeJayBro
3b1e4c0995
service/filesystem: Add DirectoryDelete & DirectoryDeleteRecursively
2018-10-27 11:56:39 +02:00
Lioncash
9024cbb5b8
configure_system: Make GetIcon() return the scaled 64x64 icon
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Avoids the need to put the scaling parameters all over the place for the
common case. The only other time scaling is done is to generate the
smaller 48x48 image, so this is fine.
2018-10-27 01:05:56 -04:00
Lioncash
85ed0af84e
configure_system: Move entry formatting for the user account list entries to its own function
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Avoids the need to duplicate this all over the place, and makes it
translator-friendly across the board.
2018-10-27 01:05:56 -04:00
Lioncash
8eaf857d06
configure_system: Display errors to the user if file operations fail when setting user images
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We should display an error to the user if setting a user image for an
account fails, rather than continuing onwards.
2018-10-27 01:05:50 -04:00
Weiyi Wang
12c365b549
cubeb_sink: ignore null-name device when selecting
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We already ignore them on listing devices. We should do the same when selecting devices. This fix a crash when opening a specific device while there is a null device in the list
2018-10-27 00:43:04 +02:00
Lioncash
7de8e36343
svc: Localize the GetInfo enum class to the function itself
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Nothing from this enum is intended to be used outside of this function.
2018-10-26 12:49:14 -04:00
Lioncash
6594853eb1
svc: Implement svcGetInfo command 0xF0000002
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This retrieves:
if (curr_thread == handle_thread) {
result = total_thread_ticks + (hardware_tick_count - last_context_switch_ticks);
} else if (curr_thread == handle_thread && sub_id == current_core_index) {
result = hardware_tick_count - last_context_switch_ticks;
}
2018-10-26 12:49:11 -04:00
bunnei
58444a0376
gl_rasterizer: Implement primitive restart.
2018-10-26 00:42:57 -04:00
bunnei
d278f25bda
Merge pull request #1533 from FernandoS27/lmem
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Implemented Shader Local Memory
2018-10-26 00:16:25 -04:00
bunnei
72e6b31a07
Merge pull request #1430 from DarkLordZach/remove-promote-dir
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vfs: Remove InterpretAsDirectory and related functions
2018-10-26 00:15:34 -04:00
bunnei
1f98dc30ea
Merge pull request #1591 from bunnei/depth-range
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gl_rasterizer: Implement depth range.
2018-10-26 00:12:20 -04:00
bunnei
949d9a7136
maxwell_3d: Add code for initializing register defaults.
2018-10-25 23:42:39 -04:00
bunnei
debabf1fa6
Merge pull request #1569 from lioncash/amiibo
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yuzu/main: Notify user of loading errors with Amiibo data
2018-10-25 22:10:08 -04:00
bunnei
476b9f8fc5
Merge pull request #1587 from lioncash/private
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configure_system: Minor cleanup-related changes
2018-10-25 22:08:06 -04:00
bunnei
8cea598158
gl_rasterizer: Implement depth range.
2018-10-25 21:53:24 -04:00
bunnei
cebce2a93a
ldr: Partially implement LoadNro.
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- This is an incomplete implementation. It was tested with Super Mario Party.
2018-10-25 18:03:54 -04:00
bunnei
c2049aa4e5
process: LoadModule should clear JIT instruction cache.
2018-10-25 18:03:54 -04:00
bunnei
a609b6907a
Kernel/Memory: Added a function to first a suitable guest address at which to allocate a region of a given size.
2018-10-25 18:03:54 -04:00
bunnei
ef7b2237d9
nro: Make LoadNro method accessible outside of apploader code.
2018-10-25 18:03:54 -04:00
Lioncash
85285b09b0
configure_system: Make the file selector text translatable
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This should be localizable, since it's user-facing text.
2018-10-25 17:27:30 -04:00
Lioncash
5172354e29
configure_system: Make GetAccountUsername() an internal function
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We can just make the function accept an arbitrary ProfileManager
reference and operate on that instead of tying the function to the class
itself. This allows us to keep the function internal to the cpp file and
removes the need to forward declare the UUID struct.
2018-10-25 17:27:25 -04:00
Lioncash
bf7da804c5
configure_system: Default initialize member variables
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These should be initialized to deterministic values so it's easier to
catch improper behavior, as it'll always be reproducable, instead of
performing uninitialized reads.
2018-10-25 16:52:23 -04:00
Lioncash
8806e69f59
configure_system: Simplify UUID generation call in AddUser()
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This is a static function so we can just perform an assignment directly.
2018-10-25 16:50:07 -04:00
Lioncash
a6addb5332
configure_system: Amend function casing
2018-10-25 16:47:09 -04:00
Lioncash
2347e1b8c5
configure_system: Add missing override specifier on the destructor
2018-10-25 16:45:13 -04:00
Lioncash
3c63cecb96
configure_system: Make public slots private
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These are only used within this class, so we can make them private to
keep their use contained. This also gets rid of the pre-Qt5 'slot'
identifier, since Qt 5's connection syntax doesn't require a function to
be declared a slot anymore.
2018-10-25 16:43:44 -04:00
Zach Hilman
9a87ece837
ips_layer: Use rle_size instead of data_size in RLE patch application
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Prevents a potential bug when using RLE records in an IPS patch.
2018-10-25 14:23:56 -04:00
bunnei
2bc2b32662
Merge pull request #1579 from lioncash/usb
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service/usb: Update service function tables
2018-10-25 12:22:57 -04:00
bunnei
0634aee267
Merge pull request #1576 from lioncash/acc-warn
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service/acc: Silence compiler truncation warnings
2018-10-25 12:22:10 -04:00
bunnei
c94db0e071
Merge pull request #1577 from lioncash/err
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kernel/error: Amend error return code values
2018-10-25 01:10:26 -04:00
bunnei
f7a173de6c
Merge pull request #1524 from FernandoS27/layers-fix
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rasterizer: Fix Layered Textures Loading and Cubemaps
2018-10-25 00:29:18 -04:00
bunnei
b43cfe6c02
Merge pull request #1575 from lioncash/qstring
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game_list_worker: Use QString's formatting instead of fmt in FormatPatchNameVersions()
2018-10-24 19:39:43 -04:00
Lioncash
fbbb58b226
service/usb: Update service function tables
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Updated based off the information provided by Hexkyz on Switchbrew.
2018-10-24 19:07:55 -04:00
Lioncash
1e3b139cd7
service/acc: Move fallback image to file scope
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This is just flat data, so it doesn't really need to be in the function
itself. This also allows deduplicating the constant for the backup size
in GetImageSize().
2018-10-24 18:22:24 -04:00
Lioncash
6f00628564
service/acc: Silence compiler warnings
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Silences compiler warnings related to truncation. This also introduces a
small helper function to perform the clamping of the image size.
2018-10-24 18:22:24 -04:00
Lioncash
3ec90dc6ef
service/acc: Early return in failure case in LoadImage()
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Allows unindenting the other branch's code.
2018-10-24 18:22:20 -04:00
bunnei
9aa5c1894e
Merge pull request #1570 from lioncash/optional
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profile_manager: Use std::optional instead of boost::optional
2018-10-24 18:11:03 -04:00
bunnei
3a6e76e9b5
Merge pull request #1558 from lioncash/ptr
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yuzu/configuration/config: Use a std::unique_ptr for qt_config instead of a raw pointer
2018-10-24 18:07:14 -04:00
FernandoS27
ca142f35c0
Implemented LD_L and ST_L
2018-10-24 17:51:53 -04:00
FernandoS27
abefe29398
Implement Shader Local Memory
2018-10-24 17:50:43 -04:00
bunnei
29f748a658
Merge pull request #1565 from lioncash/audio
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time_stretch: Remove unused m_channel_count member variable
2018-10-24 17:39:53 -04:00
bunnei
69b35d7615
Merge pull request #1554 from FernandoS27/pointsize
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Implement PointSize Output Attribute.
2018-10-24 17:38:38 -04:00
bunnei
b723390ab1
Merge pull request #1571 from lioncash/debug-translate
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graphic_breakpoints: Correct translation of strings in BreakpointModel's data() function
2018-10-24 17:37:18 -04:00
bunnei
ce2403d975
Merge pull request #1564 from lioncash/npad
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npad: Remove unused controller variable from OnInit()
2018-10-24 17:36:55 -04:00
bunnei
d9590d7dfa
Merge pull request #1568 from lioncash/dir
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game_list: Use QFileInfo instead of common's file functions
2018-10-24 17:13:51 -04:00
bunnei
2694b43d3a
Merge pull request #1567 from lioncash/translate
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game_list: Make game list column headers translatable
2018-10-24 17:13:08 -04:00
bunnei
e6e17a3fc6
Merge pull request #1566 from lioncash/str
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bootmanager: Use QStringLiteral instead of std::string to represent the window title.
2018-10-24 17:12:53 -04:00
bunnei
ddff188c65
Merge pull request #1563 from lioncash/frame
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perf_stats: Remove unused variable within DoFrameLimiting()
2018-10-24 16:29:16 -04:00
bunnei
d14ba122e2
Merge pull request #1562 from lioncash/aoc
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aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
2018-10-24 16:28:56 -04:00
bunnei
2eff8336f4
Merge pull request #1560 from lioncash/unused
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maxwell_3d/decoders: Remove unused variables
2018-10-24 16:28:38 -04:00
bunnei
cdd499c261
Merge pull request #1561 from lioncash/fs
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file_sys: Remove unused variables
2018-10-24 16:28:17 -04:00
bunnei
e65f5e4d66
Merge pull request #1559 from lioncash/log
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logging/backend: Add missing services to the log filters
2018-10-24 16:28:01 -04:00
Lioncash
1fb4bebb63
kernel/errors: Remove now-unused, unnecessary, error codes
...
Now that we've gotten the innaccurate error codes out of the way, we can
finally toss away a bunch of these, trimming down the error codes to
ones that are actually used and knocking out two TODO comments.
2018-10-24 14:58:37 -04:00
Lioncash
239dfea34a
kernel/shared_memory: Return ERR_INVALID_MEMORY_PERMISSIONS instead of ERR_INVALID_COMBINATION
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This is more consistent with what the kernel does.
2018-10-24 14:54:36 -04:00
Lioncash
474bc29208
kernel/server_port: Simplify emptiness check within ShouldWait()
2018-10-24 14:24:36 -04:00
Lioncash
b703aba622
kernel/server_port: Change error case return value in Accept() to ERR_NOT_FOUND
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This is what the kernel does in this instance.
2018-10-24 14:23:38 -04:00
Lioncash
afb7e5cc05
kernel/error: Remove leftover 3DS error codes
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These are now entirely unused and can be removed.
2018-10-24 14:21:37 -04:00
Lioncash
fcf8f53a63
kernel/svc: Amend returned error code for invalid priorities in CreateThread
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Like with the previous change, the kernel doesn't return NOT_AUTHORIZED
here. It returns INVALID_THREAD_PRIORITY.
2018-10-24 14:11:11 -04:00
Lioncash
77328b0f19
kernel/svc: Move and correct returned error code for invalid thread priorities in SetThreadPriority()
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All priority checks are supposed to occur before checking the validity
of the thread handle, we're also not supposed to return
ERR_NOT_AUTHORIZED here.
2018-10-24 14:10:48 -04:00
Lioncash
c7c346a15d
kernel/error: Add error code for invalid pointers
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The kernel appears to return 0xE601 for this situation. Particularly in
svcWaitSynchronization, svcReplyAndReceive, and svcGetThreadContext
2018-10-24 13:41:32 -04:00
Lioncash
6df09f5b76
kernel/error: Add error code for closed sessions
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The kernel appears to return 0xF601 for this case.
2018-10-24 13:38:39 -04:00
Lioncash
1edf8660bc
game_list_worker: Use QString's formatting instead of fmt in FormatPatchNameVersions()
...
Using fmt here requires unnecessary string conversions back into
QString. Instead, we can just use QString's formatting and get the end
result of the formatting operation in the proper type.
2018-10-24 11:27:35 -04:00
Lioncash
4a31f99a02
profile_manager: Use std::optional instead of boost::optional
...
Now that we can actually use std::optional on macOS, we don't need to
continue using boost::optional here.
2018-10-24 11:06:52 -04:00
Lioncash
030847d5fa
graphic_breakpoints: Correct translation of strings in BreakpointModel's data() function
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tr() will not function properly on static/global data like this, as the
object is only ever constructed once, so the strings won't translate if
the language is changed without restarting the program, which is
undesirable. Instead we can just turn the map into a plain old function
that maps the values to their equivalent strings. This is also lessens
the memory allocated, since it's only allocating memory for the strings
themselves, and not an encompassing map as well.
2018-10-24 11:01:23 -04:00
Lioncash
bed2d6c425
yuzu/main: Notify user of loading errors with Amiibo data
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We shouldn't silently continue if loading failed, since the general
assumption is that no messages showing up implicitly indicates success.
2018-10-24 10:39:31 -04:00
Mat M
77e705a8fa
Merge pull request #1468 from DarkLordZach/profile-manager-ui
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qt: Add UI to manage emulated user profiles
2018-10-24 10:10:29 -04:00
Zach Hilman
e7ac42677b
configure_system: Clear current username before overwriting
...
Prevents bug where old username would remain if the new username was shorter in length.
2018-10-24 09:25:20 -04:00
Lioncash
a1c85b8c55
game_list: Use QFileInfo instead of common's file functions
...
We can just use the facilities that Qt provides instead of pulling in
stuff from common. While we're at it, we can also simplify the nearby
logging statement's argument by just calling .toStdString()
2018-10-24 08:40:22 -04:00
Lioncash
47f081d513
game_list: Make game list column headers translatable
...
These are user-facing strings, so they should be marked as translatable
2018-10-24 08:20:35 -04:00
Lioncash
2cbc284c2b
bootmanager: Use QStringLiteral instead of std::string to represent the window title
...
This gets rid of an unnecessary type conversion. We can just use the
regular QStringLiteral to already format the string as the type
setWindowTitle accepts instead of converting from a std::string
instance.
2018-10-24 08:14:26 -04:00
Lioncash
6d27614994
time_stretch: Remove unused m_channel_count member variable
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This is only stored to, but never read from.
2018-10-24 00:46:17 -04:00
Lioncash
93596d03ec
npad: Remove unused controller variable from OnInit()
...
This also gets rid of variable shadowing related to the lambda parameter
a little bit below this code as well.
2018-10-24 00:38:03 -04:00
Lioncash
7c9f7aeacc
perf_stats: Remove unused variable within DoFrameLimiting()
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This hasn't been used since ba8ff096fd
2018-10-24 00:33:26 -04:00
Lioncash
6949f73149
yuzu/configuration/config: Use a std::unique_ptr for qt_config instead of a raw pointer
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Same behavior, less code.
2018-10-24 00:24:02 -04:00
Lioncash
a3d1ede25f
aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
...
We can just call the function instead of duplicating the code here. This
also prevents an unused function warning.
We also don't need to take the lambda capture by reference. It's just a
u64 value, so by value is fine here.
2018-10-24 00:13:08 -04:00
Lioncash
c7c594a6b8
vfs: Handle failure of file reading within VfsRawCopy()
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Also gets rid of an unused variable.
2018-10-24 00:01:32 -04:00
Lioncash
c6529688fc
key_manager: Remove unused variable in DeriveBase()
2018-10-24 00:00:12 -04:00
Lioncash
257b7bbfee
decoders: Remove unused variable within SwizzledData()
2018-10-23 23:51:13 -04:00
Lioncash
a97cdb5eb4
maxwell_3d: Remove unused variable within ProcessQueryGet()
2018-10-23 23:50:16 -04:00
Lioncash
f80b80b922
logging/backend: Add missing services to the log filters
...
Just a few overlooked services.
2018-10-23 22:35:59 -04:00
Lioncash
6f5bede402
yuzu/configuration/config: Reorganize member variable and function layout
...
Makes the class layout consistent with the others.
2018-10-23 21:46:49 -04:00
bunnei
a94e5d9e68
Merge pull request #1551 from ogniK5377/improved-svcbreak
...
Added break types to svcBreak
2018-10-23 19:56:42 -04:00
Zach Hilman
bfad41b0c1
profile_manager: Create save data if it doesn't exist on use
2018-10-23 19:31:28 -04:00
Zach Hilman
45f2a2fe29
acc: Fix account UUID duplication error
2018-10-23 19:31:28 -04:00
Zach Hilman
e408bbceed
configure_system: Clear selection after user delete
2018-10-23 19:31:28 -04:00
Zach Hilman
702622b8f1
profile_manager: Load user icons, names, and UUIDs from system save
2018-10-23 19:31:28 -04:00
Zach Hilman
19c5cf9c63
acc: Load user images from config dir
2018-10-23 19:31:28 -04:00
Zach Hilman
466960c8ab
qt: Allow user to select emu user on open save data
2018-10-23 19:31:28 -04:00
Zach Hilman
b2a8209c5b
qt: Add Profile Manager UI to system settings
2018-10-23 19:31:28 -04:00
Zach Hilman
d3fbf45705
am: Pass current user UUID to launch parameters
2018-10-23 19:31:28 -04:00
Zach Hilman
aeffd4b436
profile_manager: Load users from emulator settings
2018-10-23 19:31:28 -04:00
Zach Hilman
e7e3d5898e
settings: Add users and current_user settings and remove username
2018-10-23 19:31:28 -04:00
David
50e4e81fd3
Added Amiibo support ( #1390 )
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* Fixed conflict with nfp
* Few fixups for nfc
* Conflict 2
* Fixed AttachAvailabilityChangeEvent
* Conflict 3
* Fixed byte padding
* Refactored amiibo to not reside in "System"
* Removed remaining references of nfc from system
* used enum for Nfc GetStateOld
* Added missing newline
* Moved file operations to front end
* Conflict 4
* Amiibos now use structs and added mutexes
* Removed amiibo_path
2018-10-23 19:28:17 -04:00
bunnei
5edb2403c2
Merge pull request #1515 from DarkLordZach/dlc-lfs
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patch_manager: Add support for LayeredFS on DLC RomFS
2018-10-23 19:26:57 -04:00
bunnei
fc9d8afead
Merge pull request #1542 from lioncash/project
...
CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
2018-10-23 18:44:08 -04:00
bunnei
a5106fb9f5
Merge pull request #1553 from lioncash/mem
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common: Remove memory_util.h/.cpp
2018-10-23 18:43:45 -04:00
bunnei
e61a62066a
Merge pull request #1540 from lioncash/handle
...
kernel/process: Make the handle table per-process
2018-10-23 18:43:11 -04:00
FernandoS27
ed8ca608a0
Implement PointSize
2018-10-23 15:08:00 -04:00
FernandoS27
e0ea2f5f6e
Fixed Layered Textures Loading and Cubemaps
2018-10-23 14:27:36 -04:00
Lioncash
1291f3f820
common: Remove memory_util.cpp/.h
...
Everything from here is completely unused and also written with the
notion of supporting 32-bit architecture variants in mind. Given the
Switch itself is on a 64-bit architecture, we won't be supporting 32-bit
architectures. If we need specific allocation functions in the future,
it's likely more worthwhile to new functions for that purpose.
2018-10-23 12:21:34 -04:00
bunnei
e7e209d900
Merge pull request #1552 from FearlessTobi/port-4336
...
Port citra-emu/citra#4336 : "Only redefine some 64-bit file operation for MSVC"
2018-10-23 10:23:41 -04:00
bunnei
5716496239
Merge pull request #1519 from ReinUsesLisp/vsetp
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gl_shader_decompiler: Implement VSETP
2018-10-23 10:22:37 -04:00
bunnei
0f3d8c2574
Merge pull request #1539 from lioncash/dma
...
maxwell_dma: Silence compilation warnings
2018-10-23 10:22:12 -04:00
bunnei
75d807788c
Merge pull request #1470 from FernandoS27/alpha_testing
...
Implemented Alpha Test using Shader Emulation
2018-10-23 10:21:30 -04:00
Weiyi Wang
2ff2732a78
only redefine 64 bit file operation for MSVC
...
MinGW provides POSIX functions
2018-10-23 15:11:18 +02:00
David Marcec
38cdb6744d
Added assertion failed, reworked logging levels
2018-10-23 15:17:13 +11:00
ReinUsesLisp
7d6dca0d0a
gl_shader_decompiler: Implement VSETP
2018-10-23 01:07:20 -03:00
ReinUsesLisp
5dfb43531c
gl_shader_decompiler: Abstract VMAD into a video subset
2018-10-23 01:07:20 -03:00
David Marcec
8042731da9
Added break types to svcBreak
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There seems to be more such as type 1, and 2. Unsure what these currently are but when a game hits them we can investigate and add the rest
2018-10-23 15:03:59 +11:00
bunnei
848a49112a
Merge pull request #1512 from ReinUsesLisp/brk
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gl_shader_decompiler: Implement PBK and BRK
2018-10-23 00:01:38 -04:00
bunnei
496d155d7b
Merge pull request #1550 from FernandoS27/fmul32
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Added Saturation to FMUL32I
2018-10-22 23:58:09 -04:00
bunnei
40c63073a9
Merge pull request #1543 from lioncash/target
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CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
2018-10-22 22:50:10 -04:00
bunnei
4cccfb4190
Merge pull request #1537 from lioncash/shader
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gl_shader_decompiler: Minor changes
2018-10-22 22:49:49 -04:00
FernandoS27
259da93567
Added Saturation to FMUL32I
2018-10-22 20:22:15 -04:00
FernandoS27
8e1239fbc5
Assert that multiple render targets are not set while alpha testing
2018-10-22 15:35:45 -04:00
bunnei
ff6b2d4574
Merge pull request #1545 from DarkLordZach/psm
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psm: Add psm service and stub commands 0 and 1
2018-10-22 15:27:05 -04:00
FernandoS27
59a004f915
Use standard UBO and fix/stylize the code
2018-10-22 15:07:33 -04:00
FernandoS27
17315cee16
Cache uniform locations and restructure the implementation
2018-10-22 15:07:32 -04:00
FernandoS27
bcb5b924fd
Remove SyncAlphaTest and clang format
2018-10-22 15:07:31 -04:00
FernandoS27
7b39107e3a
Added Alpha Func
2018-10-22 15:07:30 -04:00
FernandoS27
aa620c14af
Implemented Alpha Testing
2018-10-22 15:07:30 -04:00
bunnei
65df593951
Merge pull request #1541 from lioncash/define
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web_service/CMakeLists: Make the CPPHTTPLIB_OPENSSL_SUPPORT constrained to the web_service library only
2018-10-22 13:02:16 -04:00
bunnei
d9923b0dbc
Merge pull request #1538 from lioncash/query
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svc: Fix vma boundary check in svcQueryMemory
2018-10-22 12:55:36 -04:00
bunnei
1226a5706e
Merge pull request #1547 from FernandoS27/fix-fset
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Fixed FSETP and FSET
2018-10-22 12:53:47 -04:00
FernandoS27
5c5b4e8e7d
Fixed FSETP and FSET
2018-10-22 11:31:17 -04:00
bunnei
fcad3a734d
Merge pull request #1546 from lioncash/svc-again
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service: Update service function tables
2018-10-22 11:06:55 -04:00
bunnei
38fa3aae73
Merge pull request #1548 from FernandoS27/fix-vao
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Fixed VAOs Float types only returning GL_FLOAT
2018-10-22 10:58:47 -04:00
FernandoS27
e2416bbd1f
Fixed VAOs Float types only returning GL_FLOAT in cases that they had to return GL_HALF_FLOAT
2018-10-22 09:27:00 -04:00
Zach Hilman
314a948373
psm: Stub GetChargerType
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Used by LovePotion Lua Homebrew. Stubbed as connected to official Nintendo Switch dock.
2018-10-21 22:03:25 -04:00
bunnei
12fa570d49
Merge pull request #1544 from DarkLordZach/reinitialize-keys-tools
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qt: Move Reinitialize Keys to Tools menu
2018-10-21 21:49:11 -04:00
Lioncash
ca5a93167e
service: Add the basic skeleton for the NPNS services
2018-10-21 17:11:05 -04:00
Lioncash
981faea4d6
hid: Update service function table for hidbus
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Updated based off information provided by Switchbrew.
2018-10-21 16:51:46 -04:00
Lioncash
5ea4cfd499
am: Add the basic skeleton for the tcap service
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Added based off information provided by Switchbrew.
2018-10-21 16:50:17 -04:00
Lioncash
edb1c36a87
am: Update service function tables
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Updated based off information from Switchbrew
2018-10-21 16:40:20 -04:00
Lioncash
ae7f55947e
prepo: Update service function table.
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Also introduces the new prepo:a2 service.
Updated based off information provided by Switchbrew.
2018-10-21 16:22:10 -04:00
Lioncash
a806c78a1a
lbl: Update service function table names
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Updated based off information provided by Switchbrew.
2018-10-21 16:15:32 -04:00
bunnei
f034121620
Merge pull request #1531 from ogniK5377/hid-fixes
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Added auto controller switching to supported controllers and single joycon button rotation
2018-10-20 21:47:15 -04:00
Zach Hilman
a279d80a19
qt: Move Reinitialize Keys to Tools menu
2018-10-20 18:04:28 -04:00
Zach Hilman
10a2d20e26
psm: Stub GetBatteryChargePercentage
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Used by LovePotion Lua Homebrew. Stubbed to return 100% charge.
2018-10-20 18:01:11 -04:00
Zach Hilman
3b8c0f8885
service: Add skeleton for psm service
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Seems to be the power controller. Listed in switchbrew under the category PTM services.
2018-10-20 18:01:07 -04:00
Lioncash
c8beb665dc
CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
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This is more localized to what we want to enforce directory-wise with
the project. CMAKE_SOURCE_DIR indicates the root of the source tree, but
this would cause the wrong behavior if someone included yuzu as part of
a larger buildsystem (for whatever reason). Instead, we want to use the
directory where the "project(yuzu)" command was declared as the root
path reference.
2018-10-20 17:36:31 -04:00
Lioncash
98a27b1ec7
CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
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Keeps the definition constrained to the yuzu target and prevents
polluting anything else in the same directory (should that ever happen).
It also keeps it consistent with how the USE_DISCORD_PRESENCE definition
is introduced below it.
2018-10-20 17:28:29 -04:00
Lioncash
adb9eda105
web_service/CMakeLists: Make the CPPHTTPLIB_OPENSSL_SUPPORT constrained to the web_service library only
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Given we link in httplib privately, we can also make the definition
enabling OpenSSL support private as well. Prevents leaking a definition
into other libraries that link with this one, like the core library.
2018-10-20 16:59:10 -04:00
Lioncash
90a981a03a
kernel/process: Make the handle table per-process
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In the kernel, there isn't a singular handle table that everything gets
tossed into or used, rather, each process gets its own handle table that
it uses. This currently isn't an issue for us, since we only execute one
process at the moment, but we may as well get this out of the way so
it's not a headache later on.
2018-10-20 16:38:32 -04:00
Lioncash
c1e5525fc6
engines/maxwell_*: Use nested namespace specifiers where applicable
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These three source files are the only ones within the engines directory
that don't use nested namespaces. We may as well change these over to
keep things consistent.
2018-10-20 15:58:09 -04:00
Lioncash
d53c73adaa
maxwell_dma: Make variables const where applicable within HandleCopy()
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These are never modified, so we can make that assumption explicit.
2018-10-20 15:56:01 -04:00
Lioncash
dd1ee39426
maxwell_dma: Make FlushAndInvalidate's size parameter a u64
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This prevents truncation warnings at the lambda's usage sites.
2018-10-20 15:54:45 -04:00
Lioncash
08e574eec4
maxwell_dma: Remove unused variables in HandleCopy()
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These pointer variables are never used, so we can get rid of them.
2018-10-20 15:53:24 -04:00
Lioncash
896c0f61a0
svc: Fix vma boundary check in svcQueryMemory
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This should be comparing against the queried process' vma_map, not the
current process'. The only reason this hasn't become an issue yet is we
currently only handle one process being active at any time.
2018-10-20 14:56:51 -04:00
Lioncash
8a86c8d48b
gl_shader_decompiler: Allow std::move to function in SetPredicate
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If the variable being moved is const, then std::move will always perform
a copy (since it can't actually move the data).
2018-10-20 14:25:15 -04:00
Lioncash
381baf783d
gl_shader_decompiler: Get rid of variable shadowing warnings
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A variable with the same name was previously declared in an outer scope.
2018-10-20 14:22:37 -04:00
Lioncash
61ef8af1e2
gl_shader_decompiler: Fix a few comment typos
2018-10-20 14:19:28 -04:00
ReinUsesLisp
3ec795d95e
gl_shader_decompiler: Move position varying declaration back to gl_shader_gen
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The intention of declaring them in gl_shader_decompiler was to be able
to use blocks to implement geometry shaders. But that wasn't needed in
the end and it caused issues when both vertex stages were being used,
resulting in a redeclaration of "position".
2018-10-20 02:19:30 -03:00
David Marcec
a03600ba28
Added auto controller switching to supported controllers and single joycon button rotation
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This is a subset of the better-hid-2 changes, this fixes input in various games which don't support dual joycons. This pr will search for the next best controller which is supported by the current game
2018-10-20 15:07:18 +11:00
bunnei
b1f8bff7db
Merge pull request #1501 from ReinUsesLisp/half-float
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gl_shader_decompiler: Implement H* instructions
2018-10-19 23:47:19 -04:00
bunnei
60317e6306
Merge pull request #1520 from lioncash/san
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svc: Add missing sanitizing checks for MapSharedMemory/UnmapSharedMemory
2018-10-19 22:58:57 -04:00
bunnei
4849569565
Merge pull request #1517 from bunnei/dma
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GPU/DMA: Flush the source region and invalidate the destination region when doing a DMA transfer.
2018-10-19 22:58:30 -04:00
bunnei
bf66930fb9
Merge pull request #1526 from lioncash/svc-id
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service: Update function tables
2018-10-19 22:53:26 -04:00
bunnei
52b25e0fb9
Merge pull request #1530 from DarkLordZach/aoc-8
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aoc_u: Stub GetAddOnContentListChangedEvent
2018-10-19 22:53:00 -04:00
bunnei
298ebf444f
Merge pull request #1516 from lioncash/hid
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hid: Minor cleanup-related changes
2018-10-19 22:52:31 -04:00
Zach Hilman
7e0d2fc994
aoc_u: Stub GetAddOnContentListChangedEvent
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This event signals the game when new DLC is purchased from the eShop while the game is running. Since, for the forseeable future, yuzu will not have this ability, it seems safe to stub with a dummy event that will never fire. This is needed to boot Sonic Mania Plus (update v1.04).
2018-10-19 21:21:37 -04:00
Zach Hilman
0aef2b9c26
crypto: Use compressed sizes in offset calculation for KIP decompression
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Fixes a fatal crash on start when deriving keys.
2018-10-19 18:37:58 -04:00
Zach Hilman
a25d79cfaa
vfs: Remove InterpretAsDirectory and related functions
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When writing VFS, it initally seemed useful to include a function to in-place convert container files into directories in one homogenous directory structure, but re-evaluating it now there have been plenty of chances to use it and there has always been a better way. Removing as it is unused and likely will not be used.
2018-10-19 14:02:07 -04:00
David Marcec
7a7dad05c0
Stubbed home blocking
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Needed by arms due to new hid rework
2018-10-20 00:01:10 +11:00
Lioncash
1833498617
es: Update service function tables
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Updated based off information provided by Switchbrew.
2018-10-19 04:12:28 -04:00
Lioncash
a653be3510
audio: Update service function tables
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Updated based off information provided by Switchbrew.
2018-10-19 04:09:12 -04:00
Lioncash
2b9fd23058
omm: Update service function tables
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Updated based off information provided by Switchbrew.
2018-10-19 04:04:59 -04:00
Lioncash
4f52800822
nifm: Update service function tables
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Updated based off information provided by switchbrew.
2018-10-19 04:00:41 -04:00
Lioncash
f6c5a48dd1
hid: Update service function tables
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Updated based off information provided by Switchbrew.
2018-10-19 03:59:15 -04:00
Lioncash
d0cda7fe40
nim: Add the basic skeleton of the nim:eca service
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Added based off information provided by Switchbrew
2018-10-19 03:46:18 -04:00
Lioncash
d16bafc99d
ns: Update service function table
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Updated based off information provided by Switchbrew.
2018-10-19 03:41:38 -04:00
Lioncash
a056b284cf
set_cal: Update service function table
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Updated based on information from Switchbrew.
2018-10-19 03:26:56 -04:00
bunnei
7e665c2721
GPU: Improved implementation of maxwell DMA (Subv).
2018-10-18 22:41:53 -04:00
bunnei
bcde71d4d9
decoders: Introduce functions for un/swizzling subrects.
2018-10-18 22:41:43 -04:00
bunnei
a5d853a9f8
GPU: Invalidate destination address of kepler_memory writes.
2018-10-18 22:41:13 -04:00
bunnei
6b333d862b
fermi_2d: Add support for more accurate surface copies.
2018-10-18 22:41:12 -04:00
bunnei
fdd82b754a
Merge pull request #1523 from lioncash/lock
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svc: Add missing error checks in svcArbitrateLock/svcArbitrateUnlock
2018-10-18 21:50:45 -04:00
bunnei
7f152f2273
Merge pull request #1511 from lioncash/content
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content_archive: Minor reorganization changes
2018-10-18 21:48:09 -04:00
bunnei
e5d428cf1e
Merge pull request #1521 from ogniK5377/imp-mmu
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Used better names for mm:u and fixed a bad stub
2018-10-18 21:46:59 -04:00
Lioncash
4b5ae8dbaa
svc: Check for word alignment of addresses within svcArbitrateLock/svcArbitrateUnlock
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The kernel itself checks whether or not the provided addresses are word
aligned before continuing, so we should be doing the same.
2018-10-18 13:01:29 -04:00
Lioncash
541e9624eb
common: Add function for checking word alignment to alignment.h
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This will be used in a following change to svcArbitrateLock() and
svcArbitrateUnlock()
2018-10-18 12:58:27 -04:00
Lioncash
d27f4a4928
common: Move Is4KBAligned() to alignment.h
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Aligning on 4KB pages isn't a Switch-specific thing, so this can be
moved to common so it can be used with other things as well.
2018-10-18 12:57:02 -04:00
Lioncash
f109615be0
core: Remove unnecessary assert in ArmInterface()
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CpuCore already does this sort of checking, so we can just call that
instead of duplicating the assertions.
2018-10-18 12:07:25 -04:00
bunnei
d4ff4152ad
Merge pull request #1510 from lioncash/xci
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XCI: Add function for checking the existence of the program NCA
2018-10-18 11:51:47 -04:00
bunnei
6acd8d166a
Merge pull request #1505 from FernandoS27/tex-3d
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Implemented 3D Textures
2018-10-18 11:50:42 -04:00
David Marcec
98c7a6d622
Used better names for mm:u and fixed bad stub
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InitializeWithId needs to return an id which is a u32 which should be a non zero value
2018-10-19 01:09:34 +11:00
Lioncash
33830aa65a
svc: Add missing sanitizing checks for MapSharedMemory/UnmapSharedMemory
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Now that the changes clarifying the address spaces has been merged, we
can wrap the checks that the kernel performs when mapping shared memory
(and other forms of memory) into its own helper function and then use
those within MapSharedMemory and UnmapSharedMemory to complete the
sanitizing checks that are supposed to be done.
2018-10-18 02:01:21 -04:00
Lioncash
452aa30cb7
hid/controller: Remove unused header inclusions
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swap.h only needs to be present in the header for the type aliases and
definitions, it's not actually needed in the cpp files though. input.h
is just unused entirely in xpad.h
2018-10-17 20:52:45 -04:00
Lioncash
7f52dc1790
hid/controller/npad: Remove unused dump_idx member variable
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Given it's unused, we may as well toss it.
2018-10-17 20:52:45 -04:00
Lioncash
7eb2328d8e
hid/controller/npad: Remove unnecessary semicolon from the closing brace of LedPattern's constructor
2018-10-17 20:52:45 -04:00
Lioncash
929ed59f1f
hid/controller/npad: Remove #pragma once from the cpp file
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This is only useful in headers.
2018-10-17 20:52:45 -04:00
Lioncash
aeda743446
hid/controller/npad: Move npad_id_list into the cpp file
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This is just a lookup table, and since it's private, there's nothing
really stateful about it, so we can just move it into the cpp file.
2018-10-17 20:52:45 -04:00
Lioncash
aeca224890
hid/controller/npad: Remove unnecessary const from void return type
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This literally does nothing.
2018-10-17 20:52:45 -04:00
Lioncash
46202e984e
hid/controller: Default the destructors of all controller types in the cpp file
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These classes are non-trivial and are definitely going to be changed in
the future, so we default these to prevent issues with forward
declarations, and to keep the compiler from inlining tear-down code.
2018-10-17 20:52:43 -04:00
Lioncash
119b47f366
controller_base: Default the base class constructor and destructor in the cpp file
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The destructor doesn't need to be a pure-virtual function.
2018-10-17 20:51:54 -04:00
ReinUsesLisp
41fb25349a
gl_shader_decompiler: Implement PBK and BRK
2018-10-17 21:30:45 -03:00
bunnei
7dee60d7d2
Merge pull request #1444 from ogniK5377/better-hid
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"Better Hid" Rework Part 1
2018-10-17 20:25:17 -04:00
bunnei
77e2d68df7
Merge pull request #1489 from FernandoS27/fix-tlds
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shader_decompiler: Fix TLDS
2018-10-17 18:58:38 -04:00
FernandoS27
caaa9914fd
Clang format and other fixes
2018-10-17 18:52:11 -04:00
FernandoS27
cb9fdc7a26
Implement Reinterpret Surface, to accurately blit 3D textures
2018-10-17 18:52:10 -04:00
FernandoS27
dbc34db6ce
Implement GetInRange in the Rasterizer Cache
2018-10-17 18:52:10 -04:00
FernandoS27
fd9e2d0073
Implement 3D Textures
2018-10-17 18:52:08 -04:00
bunnei
f912a82a8e
Merge pull request #1497 from bunnei/flush-framebuffers
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Implement flushing in the rasterizer cache
2018-10-17 18:40:34 -04:00
bunnei
6e8752881c
Merge pull request #1498 from lioncash/aslr
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svc: Clarify enum values for AddressSpaceBaseAddr and AddressSpaceSize in svcGetInfo()
2018-10-17 18:31:51 -04:00
bunnei
86dcf2942b
Merge pull request #1496 from FernandoS27/tex-array
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Implement Arrays on Tex Instruction
2018-10-17 18:30:44 -04:00
Zach Hilman
9d0fb0f815
qt: Add support for dumping a DLC Data RomFS
2018-10-17 18:27:29 -04:00
bunnei
afe22d8405
Merge pull request #1509 from DarkLordZach/device-save-data
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savedata_factory: Add DeviceSaveData and fix TemporaryStorage
2018-10-17 18:22:05 -04:00
bunnei
648b55c6b9
gl_rasterizer_cache: Remove unnecessary block_depth=1 on Flush.
2018-10-17 18:20:15 -04:00
bunnei
2a035a1f6f
gl_rasterizer_cache: Remove unnecessary temporary buffer with unswizzle.
2018-10-17 18:19:35 -04:00
Zach Hilman
59044862a9
registered_cache: Deduplicate results of ListEntry and ListEntryFilter
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Prevents a Entry from appearing in the list twice if the user has it installed in two places (e.g. User NAND and SDMC)
2018-10-17 14:04:18 -04:00
David Marcec
8144fa42bd
Using dual joycons as the default controller
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Reason for the change is to allow both docked and undocked mode to work
2018-10-18 00:11:47 +11:00
Zach Hilman
780c21ab2d
fsp_srv: Apply patches to Data storage in OpenDataStorageByDataId
2018-10-17 09:04:20 -04:00
Zach Hilman
d8273c3857
patch_manager: Add support for using LayeredFS with Data
2018-10-17 09:03:56 -04:00
bunnei
43b9494a0f
gl_rasterizer_cache: Use AccurateCopySurface for use_accurate_gpu_emulation.
2018-10-16 17:20:49 -04:00
bunnei
ee7c2dbf5a
config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.
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- This will be used as a catch-all for slow-but-accurate GPU emulation paths.
2018-10-16 17:02:29 -04:00
bunnei
91602de7f2
rasterizer_cache: Refactor to support in-order flushing.
2018-10-16 16:51:53 -04:00
Lioncash
871350ae35
content_archive: Simpify assignment of bktr_base_romfs in the constructor
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std::move doesn't actually dereference the data, so it doesn't matter
whether or not the type is null.
2018-10-16 13:22:31 -04:00
Lioncash
441b5b97bd
content_archive: Make IsValidNCA() an internally linked function
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This is only ever used within the cpp file, so it can just be an
internal function.
2018-10-16 13:22:31 -04:00
Lioncash
53e77ffbfe
content_archive: Simplify rights ID check
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This is the same as using std::any_of with an inverted predicate.
2018-10-16 13:22:31 -04:00
Lioncash
d6604fa765
content_archive: Split loading into separate functions
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The constructor alone is pretty large, the reading code should be split
into its consistuent parts to make it easier to understand it without
having to build a mental model of a 300+ line function.
2018-10-16 13:22:28 -04:00
Lioncash
4783ad54de
content_archive: Pass and take NCASectionHeader instance by reference
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Each header is 512 bytes in size, which is kind of an excessive amount
to copy all the time when it's possible to avoid doing so.
2018-10-16 12:08:17 -04:00
Lioncash
73e1e929a2
XCI: Add function for checking the existence of the program NCA
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The only reason the getter existed was to check whether or not the
program NCA was null. Instead, we can just provide a function to query
for the existence of it, instead of exposing it entirely.
2018-10-16 11:36:58 -04:00
bunnei
0e59291310
gl_rasterizer_cache: Refactor to only call GetRegionEnd on surface creation.
2018-10-16 11:31:02 -04:00
bunnei
949d7832fa
gl_rasterizer_cache: Only flush when use_accurate_framebuffers is enabled.
2018-10-16 11:31:02 -04:00
bunnei
5f79ba04bd
gl_rasterizer_cache: Separate guest and host surface size managment.
2018-10-16 11:31:01 -04:00
bunnei
58be4dff79
gl_rasterizer_cache: Rename GetGLBytesPerPixel to GetBytesPerPixel.
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- This does not really have anything to do with OpenGL.
2018-10-16 11:31:01 -04:00
bunnei
cf7b46c101
gl_rasterizer_cache: Remove unused FlushSurface method.
2018-10-16 11:31:01 -04:00
bunnei
3afdfd7bfa
gl_rasterizer: Implement flushing.
2018-10-16 11:31:01 -04:00
bunnei
b4e29ccb81
gl_rasterizer_cache: Remove usage of Memory::Read/Write functions.
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- These cannot be used within the cache, as they change cache state.
2018-10-16 11:31:00 -04:00
bunnei
4e9683e9d5
gl_rasterizer_cache: Clamp cached surface size to mapped GPU region size.
2018-10-16 11:31:00 -04:00
bunnei
37575eae65
memory_manager: Add a method for querying the end of a mapped GPU region.
2018-10-16 11:31:00 -04:00
bunnei
0be7e82289
rasterizer_cache: Reintroduce method for flushing.
2018-10-16 11:31:00 -04:00
bunnei
9b929e934b
gl_rasterizer_cache: Reintroduce code for handling swizzle and flush to guest RAM.
2018-10-16 11:30:59 -04:00
bunnei
78f2a6a9e1
Merge pull request #1443 from DarkLordZach/lower-loader-logs-1
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content_archive/patch_manager: Lower log levels to eliminate some unnecessary logs
2018-10-16 11:26:54 -04:00
David
92d8ad3770
Implement VI ConvertScalingMode ( #1475 )
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* Implement VI ConvertScalingMode
* Fixed push enum
* Scale mode now uses Nintendo scale mode as an enum as well
2018-10-16 11:25:42 -04:00
bunnei
88b8383da2
Merge pull request #1502 from lioncash/unique
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core: Convert shared_ptr instances into unique_ptr instances where applicable for System and Cpu
2018-10-16 11:21:42 -04:00
Zach Hilman
9d4e6176eb
savedata_factory: Add TemporaryStorage SaveDataSpaceId
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Required for TemporaryStorage saves (in addition to SaveDataType)
2018-10-16 10:20:04 -04:00
Zach Hilman
74890cf2da
savedata_factory: Add support for DeviceSaveData
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Uses the same path as SaveData except with UID 0. Adds a warning if UID is not 0.
2018-10-16 10:19:21 -04:00
Lioncash
39ae73b356
file_sys/registered_cache: Use unique_ptr and regular pointers instead of shared_ptrs where applicable
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The data retrieved in these cases are ultimately chiefly owned by either
the RegisteredCache instance itself, or the filesystem factories. Both
these should live throughout the use of their contained data. If they
don't, it should be considered an interface/design issue, and using
shared_ptr instances here would mask that, as the data would always be
prolonged after the main owner's lifetime ended.
This makes the lifetime of the data explicit and makes it harder to
accidentally create cyclic references. It also makes the interface
slightly more flexible than the previous API, as a shared_ptr can be
created from a unique_ptr, but not the other way around, so this allows
for that use-case if it ever becomes necessary in some form.
2018-10-16 09:38:52 -04:00
bunnei
548958bcaf
Merge pull request #1473 from lioncash/cmake
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web_service: Make linkage of web_service-related externals and the library private
2018-10-15 21:33:32 -04:00
bunnei
870c18b078
Merge pull request #1487 from lioncash/maybe-unused
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yuzu/main: Apply the [[maybe_unused]] attribute to the parameter of SetDiscordEnabled
2018-10-15 21:33:14 -04:00
Lioncash
76fc8b59b2
file_sys/control_metadata: Get rid of magic constants
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These are just the size of the data being passed in, so we can specify
that via the size() member function.
2018-10-15 20:11:44 -04:00
bunnei
9b21fbd1eb
Merge pull request #1494 from DarkLordZach/aoc-signature-fixes
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aoc: Fix various bugs in current AOC implementation
2018-10-15 18:34:02 -04:00
bunnei
50e6205c21
Merge pull request #1499 from lioncash/nro
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nro/nso: Minor error handling changes
2018-10-15 17:48:36 -04:00
bunnei
7665411317
Merge pull request #1500 from DarkLordZach/key-derivation-6.0.0
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crypto: Various crypto fixes for quickstart guide
2018-10-15 17:48:13 -04:00
Lioncash
bed872ed38
nso: Return an optional address from LoadModule
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If a malformed NSO is attempted to be loaded, we shouldn't continue
onwards. We should be reporting an error and bailing out.
2018-10-15 17:02:11 -04:00
ReinUsesLisp
936c36a514
shader_bytecode: Add Control Code enum 0xf
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Control Code 0xf means to unconditionally execute the instruction. This
value is passed to most BRA, EXIT and SYNC instructions (among others)
but this may not always be the case.
2018-10-15 15:36:47 -03:00
ReinUsesLisp
b461342a84
gl_shader_decompiler: Fixup style inconsistencies
2018-10-15 15:35:26 -03:00
ReinUsesLisp
27916764b1
gl_rasterizer: Silence implicit cast warning in glBindBufferRange
2018-10-15 15:26:50 -03:00
Lioncash
5484742fda
core_cpu: Make Cpu scheduler instances unique_ptrs instead of shared_ptrs
2018-10-15 14:15:56 -04:00
Lioncash
59f872a8e0
core: Make the live Cpu instances unique_ptrs instead of shared_ptrs
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There's no need for shared ownership here, as the only owning class
instance of those Cpu instances is the System class itself. We can also
make the thread_to_cpu map use regular pointers instead of shared_ptrs,
given that the Cpu instances will always outlive the cases where they're
used with that map.
2018-10-15 14:15:56 -04:00
Lioncash
aeadbfa790
core: Make the exclusive monitor a unique_ptr instead of a shared_ptr
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Like the barrier, this is owned entirely by the System and will always
outlive the encompassing state, so shared ownership semantics aren't
necessary here.
2018-10-15 14:15:50 -04:00
Lioncash
c34efbbd60
core: Make CPUBarrier a unique_ptr instead of a shared_ptr
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This will always outlive the Cpu instances, since it's destroyed after
we destroy the Cpu instances on shutdown, so there's no need for shared
ownership semantics here.
2018-10-15 09:11:47 -04:00
ReinUsesLisp
6312eec5ef
gl_shader_decompiler: Implement HSET2_R
2018-10-15 02:55:51 -03:00
ReinUsesLisp
4fc8ad67bf
gl_shader_decompiler: Implement HSETP2_R
2018-10-15 02:55:51 -03:00
ReinUsesLisp
3d65aa4caf
gl_shader_decompiler: Implement HFMA2 instructions
2018-10-15 02:55:51 -03:00
ReinUsesLisp
d93cdc2750
gl_shader_decompiler: Implement HADD2_IMM and HMUL2_IMM
2018-10-15 02:07:16 -03:00
ReinUsesLisp
d46e2a6e7a
gl_shader_decompiler: Implement non-immediate HADD2 and HMUL2 instructions
2018-10-15 02:04:31 -03:00
ReinUsesLisp
08d751d882
gl_shader_decompiler: Setup base for half float unpacking and setting
2018-10-15 01:58:30 -03:00
Zach Hilman
720d36ca71
crypto: Various crypto fixes for quickstart guide
2018-10-14 21:57:52 -04:00
Lioncash
bb9cf8a127
nso: Make LoadModule take a VfsFile by const reference
2018-10-14 20:38:19 -04:00
Lioncash
0732786ddc
nro: Make LoadNro take a VfsFile by const reference
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This function doesn't need to care about ownership semantics, so we can
just pass it a reference to the file itself, rather than a
std::shared_ptr alias.
2018-10-14 20:24:18 -04:00
Lioncash
90f8474fc1
svc: Clarify enum values for AddressSpaceBaseAddr and AddressSpaceSize in svcGetInfo()
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So, one thing that's puzzled me is why the kernel seemed to *not* use
the direct code address ranges in some cases for some service functions.
For example, in svcMapMemory, the full address space width is compared
against for validity, but for svcMapSharedMemory, it compares against
0xFFE00000, 0xFF8000000, and 0x7FF8000000 as upper bounds, and uses
either 0x200000 or 0x8000000 as the lower-bounds as the beginning of the
compared range. Coincidentally, these exact same values are also used in
svcGetInfo, and also when initializing the user address space, so this
is actually retrieving the ASLR extents, not the extents of the address
space in general.
2018-10-14 20:11:16 -04:00
Zach Hilman
5737441374
aoc: Read DLC base title ID from RegisteredCache
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Falls back to title ID + 0x1000, which is what HOS does.
2018-10-14 18:58:14 -04:00
bunnei
b3cca34f50
Merge pull request #1486 from lioncash/file
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key_manager/partition_data_manager: Minor changes
2018-10-14 14:46:47 -04:00
bunnei
3203193a67
Merge pull request #1490 from lioncash/boot
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yuzu/main: Simplify OnMenuLoadFile()
2018-10-14 14:44:49 -04:00
bunnei
14286f70f0
Merge pull request #1488 from Hexagon12/astc-types
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video_core: Added ASTC 5x4; 8x5 types
2018-10-14 14:44:24 -04:00
bunnei
0d2ba0a320
Merge pull request #1491 from lioncash/reference
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filesystem: Make CreateFactories() and InstallInterface() take a VfsFilesystem by reference
2018-10-14 14:42:57 -04:00
bunnei
b82bbfba77
Merge pull request #1480 from FernandoS27/neue-swizzle
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Introduce 3D Swizzle seamlessly
2018-10-14 14:42:38 -04:00
bunnei
2f8ca32020
Merge pull request #1492 from lioncash/proc
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svc: Implement svcGetProcessInfo
2018-10-14 14:37:58 -04:00
FernandoS27
1d6559fbd3
Implement Arrays on Tex Instruction
2018-10-14 13:31:02 -04:00
David Marcec
92fae7e1ab
Stop all threads on svcBreak
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This should help diagnose crashes easier and prevent many users thinking that a game is still running when in fact it's just an audio thread still running(this is typically not killed when svcBreak is hit since the game expects us to do this)
2018-10-14 18:14:51 +11:00
Zach Hilman
7e2096db8a
aoc: Return size in ListAddOnContent
2018-10-13 22:52:54 -04:00
FernandoS27
d880b77698
Fix TLDS
2018-10-13 22:14:25 -04:00
FernandoS27
331ce2942c
Shorten the implementation of 3D swizzle to only 3 functions
2018-10-13 20:58:00 -04:00
Lioncash
1c7a7ed79b
svc: Implement svcGetProcessInfo
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A fairly basic service function, which only appears to currently support
retrieving the process state. This also alters the ProcessStatus enum to
contain all of the values that a kernel process seems to be able of
reporting with regards to state.
2018-10-13 17:00:43 -04:00
FernandoS27
1ff20d8538
Fix a Crash on Zelda BotW and Splatoon 2, and simplified LoadGLBuffer
2018-10-13 16:11:11 -04:00
FernandoS27
e0ca938b22
Propagate depth and depth_block on modules using decoders
2018-10-13 15:25:18 -04:00
FernandoS27
d4ae43f9c1
Remove old Swizzle algorithms and use 3d Swizzle
2018-10-13 15:25:17 -04:00
FernandoS27
4d959c6bdc
Implement Precise 3D Swizzle
2018-10-13 15:25:16 -04:00
FernandoS27
736db284d2
Implement Fast 3D Swizzle
2018-10-13 15:25:15 -04:00
Lioncash
0149162dba
filesystem: Make CreateFactories() and InstallInterface() take a VfsFilesystem instance by reference
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Neither of these functions alter the ownership of the provided pointer,
so we can simply make the parameters a reference rather than a direct
shared pointer alias. This way we also disallow passing incorrect memory values like
nullptr.
2018-10-13 11:36:35 -04:00
Lioncash
a4c57436fc
yuzu/main: Simplify OnMenuLoadFile()
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We can utilize QStringList's join() function to perform all of the
appending in a single function call.
While we're at it, make the extension list a single translatable string
and add a disambiguation comment to explain to translators what %1
actually is.
2018-10-13 10:35:18 -04:00
Lioncash
53a0221484
yuzu/main: Apply the [[maybe_unused]] attribute to the parameter of SetDiscordEnabled()
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Depending on whether or not USE_DISCORD_PRESENCE is defined, the "state"
parameter can be used or unused. If USE_DISCORD_PRESENCE is not defined,
the parameter will be considered unused, which can lead to compiler
warnings. So, we can explicitly mark it with [[maybe_unused]] to inform
the compiler that this is intentional.
2018-10-13 10:10:29 -04:00
Hexagon12
cbf723896f
Added ASTC 5x4; 8x5
2018-10-13 17:10:26 +03:00
Lioncash
6467b01de2
partition_data_manager: Reserve and insert data within output vector in DecryptPackage2()
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We can just reserve the memory then perform successive insertions
instead of needing to use memcpy. This also avoids the need to zero out
the output vector's memory before performing the insertions.
We can also std::move the output std::vector into the destination so
that we don't need to make a completely new copy of the vector, getting
rid of an unnecessary allocation.
Additionally, we can use iterators to determine the beginning and end
ranges of the std::vector instances that comprise the output vector, as
the end of one range just becomes the beginning for the next successive
range, and since std::vector's iterator constructor copies data within
the range [begin, end), this is more straightforward and gets rid of the
need to have an offset variable that keeps getting incremented to
determine where to do the next std::memcpy.
2018-10-13 09:50:08 -04:00
Lioncash
781fd7983c
partition_data_manager: Remove unused std::map instance within DecryptPackage2()
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Aside from emplacing elements into the map, the map itself is never
actually queried for contained data.
2018-10-13 09:27:12 -04:00
Lioncash
e0c76226ad
partition_data_manager: Take package2_keys by const reference
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These are only ever read from, so we don't need to make a copy of all
the keys here.
2018-10-13 09:24:41 -04:00
Lioncash
3d9df49619
partition_data_manager: Move IV data to where it's needed in DecryptPackage2()
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Given it's only used in one spot and has a fairly generic name, we can
just specify it directly in the function call. This also the benefit of
automatically moving it.
2018-10-13 09:20:21 -04:00
Lioncash
bc2196bb09
partition_data_manager: Remove commented out code
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Commented out code shouldn't be left in without a reason indicating why
in a comment.
2018-10-13 09:17:02 -04:00
Lioncash
6da2ed4232
key_manager/partition_data_manager: Silence truncation compiler warnings
2018-10-13 09:13:19 -04:00
Lioncash
f56a8da46a
partition_data_manager: Dehardcode array bounds
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Instead, we can make it part of the type and make named variables for
them, so they only require one definition (and if they ever change for
whatever reason, they only need to be changed in one spot).
2018-10-13 08:52:37 -04:00
Lioncash
d257a3b56c
partition_data_manager: Take VirtualFile by const reference in constructor
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Given the VirtualFile instance isn't stored into the class as a data
member, or written to, this can just be turned into a const reference,
as the constructor doesn't need to make a copy of it.
2018-10-13 08:39:05 -04:00
Lioncash
e96d69c328
partition_data_manager: Amend constructor initializer list order
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Orders the members in the exact order they would be initialized. This
also prevents compiler warnings about this sort of thing.
2018-10-13 08:36:26 -04:00
Lioncash
aaca7543f0
partition_data_manager: Remove unused includes
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Gets unused includes out of the headers and moves them into the cpp file
if they're used there instead.
2018-10-13 08:33:49 -04:00
Lioncash
06898263f6
key_manager: Use std::vector's insert() instead of std::copy with a back_inserter
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If the data is unconditionally being appended to the back of a
std::vector, we can just directly insert it there without the need to
insert all of the elements one-by-one with a std::back_inserter.
2018-10-13 08:29:35 -04:00
Lioncash
e70c08b543
key_manager: Brace long conditional body
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If a conditional (or it's body) travels more than one line, it should be
braced.
2018-10-13 08:24:21 -04:00
Lioncash
ef5639bfbb
key_manager: Don't assume file seeks and reads will always succeed
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Given the filesystem should always be assumed to be volatile, we should
check and bail out if a seek operation isn't successful. This'll prevent
potentially writing/returning garbage data from the function in rare
cases.
This also allows removing a check to see if an offset is within the
bounds of a file before perfoming a seek operation. If a seek is
attempted beyond the end of a file, it will fail, so this essentially
combines two checks into one in one place.
2018-10-13 08:24:18 -04:00
Lioncash
82ea1cf35a
key_manager: Remove unnecessary seek in DeriveSDSeed()
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Given the file is opened a few lines above and no operations are done,
other than check if the file is in a valid state, the read/write pointer
will always be at the beginning of the file.
2018-10-13 08:08:44 -04:00
Zach Hilman
f61379f8d2
patch_manager: Move non-Program RomFS patch log to Debug
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Normal Program-type patches will still be logged to aid in debugging, but for others (mainly Control), it was moved to Debug.
2018-10-12 23:27:19 -04:00
Zach Hilman
90c07e0d33
content_archive: Move get key log to Trace level
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Avoids printing live keys in the general log.
2018-10-12 23:25:59 -04:00
bunnei
1584fb6b38
Merge pull request #1409 from DarkLordZach/key-derivation
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crypto: Add support for full key derivation
2018-10-12 22:55:49 -04:00
bunnei
c2aa4293ec
Merge pull request #1483 from lioncash/codeset
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kernel/process: Make CodeSet a regular non-inherited object
2018-10-12 22:52:12 -04:00
bunnei
38b027aa81
Merge pull request #1484 from FernandoS27/calculate-size
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Implemented helper function to correctly calculate a texture's size
2018-10-12 21:12:53 -04:00
bunnei
ffcda6c08e
Merge pull request #1481 from lioncash/typo
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svc: Fix typos in sanitizing checks for MapMemory/UnmapMemory
2018-10-12 20:46:55 -04:00
FernandoS27
97b6405a17
Implemented helper function to correctly calculate a texture's size
2018-10-12 14:21:53 -04:00
bunnei
2946d4bdbe
Merge pull request #1467 from ogniK5377/svcbreak-type-fix
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Fixed incorrect types for svcBreak
2018-10-12 12:08:08 -04:00
Lioncash
1abed2f4c4
kernel/process: Make CodeSet a regular non-inherited object
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These only exist to ferry data into a Process instance and end up going
out of scope quite early. Because of this, we can just make it a plain
struct for holding things and just std::move it into the relevant
function. There's no need to make this inherit from the kernel's Object
type.
2018-10-12 12:07:32 -04:00
bunnei
0f7ab3e21a
Merge pull request #1478 from ogniK5377/remap-invalidhandle-remap
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Passing an invalid nmap handle to Remap should throw an error
2018-10-12 12:07:14 -04:00
bunnei
f9d03b1d41
Merge pull request #1482 from lioncash/init
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thread: Remove unnecessary memset from ResetThreadContext()
2018-10-12 12:06:51 -04:00
bunnei
dc328440c8
Merge pull request #1479 from ogniK5377/nmap-revamped
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Added error codes for nvmap
2018-10-12 12:06:22 -04:00
Lioncash
b492d43e63
thread: Remove unnecessary memset from ResetThreadContext()
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Regular value initialization is adequate here for zeroing out data. It
also has the benefit of not invoking undefined behavior if a non-trivial
type is ever added to the struct for whatever reason.
2018-10-12 10:57:31 -04:00
David Marcec
4d2de6564f
Returned an error before processing other remaps
2018-10-12 17:10:41 +11:00
David Marcec
c55b5de0fb
Made the minimum alignment more clear
2018-10-12 17:06:46 +11:00
Lioncash
4ccf30dfaa
svc: Fix typos in sanitizing checks for MapMemory/UnmapMemory
2018-10-12 01:48:26 -04:00
David Marcec
98b760c645
Wip
2018-10-12 16:28:00 +11:00
bunnei
9bf409f275
Merge pull request #1474 from ogniK5377/hwopus-decodeinterleavedwithperformance
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HwOpus, Implemented DecodeInterleavedWithPerformance
2018-10-11 16:52:13 -04:00
bunnei
3fd26b7147
Merge pull request #1472 from lioncash/san
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svc: Add missing address range sanitizing checks to MapMemory/UnmapMemory
2018-10-11 16:51:41 -04:00
bunnei
bc293e1751
Merge pull request #1476 from bunnei/fix-unmap-flush
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nvhost_as_gpu: Flush/invalidate CPU VAddr on UnmapBuffer.
2018-10-11 16:51:28 -04:00
David Marcec
85b0d9a7be
Dynamically decide handheld variant based on supported npad id priority
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Kirby input still doesn't work, should fix a lot of other games
2018-10-12 02:56:49 +11:00
David Marcec
c7763603ef
Added error codes for nvmap
2018-10-11 23:06:34 +11:00
David Marcec
5dd538cace
Passing an invalid nmap handle to Remap should throw an error
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Added error for invalid nmap handles
2018-10-11 20:32:21 +11:00
ReinUsesLisp
17290a4416
gl_shader_decompiler: Implement VMAD
2018-10-11 04:15:10 -03:00
bunnei
bf795edac4
nvhost_as_gpu: Flush CPU VAddr on UnmapBuffer.
2018-10-11 00:19:36 -04:00
Lioncash
28ec921d0d
core/CMakeLists: Make all web_service-related libraries private
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Now that all external dependencies are hidden, we can remove
json-headers from the publically linked libraries, as the use of this
library is now completely hidden from external users of the web_service
library. We can also make the web_services library private as well,
considering it's not a requirement. If a library needs to link in
web_service, it should be done explicitly -- not via indirect linking.
2018-10-10 22:29:39 -04:00
Lioncash
183a664405
web_backend: Make Client use the PImpl idiom
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Like with TelemetryJson, we can make the implementation details private
and avoid the need to expose httplib to external libraries that need to
use the Client class.
2018-10-10 22:29:35 -04:00
David Marcec
fa10905e1e
HwOpus, Implemented DecodeInterleavedWithPerformance
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Used by sonic ages
2018-10-11 13:06:56 +11:00
bunnei
6d82c4adf9
Merge pull request #1458 from FernandoS27/fix-render-target-block-settings
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Fixed block height settings for RenderTargets and Depth Buffers
2018-10-10 21:24:07 -04:00
Lioncash
a7725d354c
telemetry_json: Use the PImpl idiom to avoid unnecessary dependency exposure
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Users of the web_service library shouldn't need to care about an
external library like json.h. However, given it's exposed in our
interface, this requires that other libraries publicly link in the JSON
library. We can do better.
By using the PImpl idiom, we can hide this dependency in the cpp file
and remove the need to link that library in altogether.
2018-10-10 21:10:36 -04:00
Lioncash
c422f146ee
telemetry_json: Add missing override specifier to the destructor of TelemetryJson
2018-10-10 21:00:39 -04:00
Lioncash
881bb2295d
telemetry_json: Take std::string parameters by value
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Taking them by const reference isn't advisable here, because it means
the std::move calls were doing nothing and we were always copying the
std::string instances.
2018-10-10 20:59:28 -04:00
Lioncash
a34e5e51d8
telemetry_json: Remove unnecessary includes
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Removes unused includes. Also rectifies a missing <chrono> include.
2018-10-10 20:57:31 -04:00
Lioncash
6e6ce2ce39
core/CMakeLists: Use target_compile_definitions instead of add_definitions for specifying ENABLE_WEB_SERVICE
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Avoids introducing the definition to the whole directory space and
localizes it to being added to the library that needs it.
2018-10-10 20:54:02 -04:00
Lioncash
72e9cb523e
svc: Add missing address range sanitizing checks to MapMemory/UnmapMemory
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This adds the missing address range checking that the service functions
do before attempting to map or unmap memory. Given that both service
functions perform the same set of checks in the same order, we can wrap
these into a function and just call it from both functions, which
deduplicates a little bit of code.
2018-10-10 20:30:49 -04:00
bunnei
03ec936ca0
Merge pull request #1460 from FernandoS27/scissor_test
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Implemented Scissor Testing
2018-10-10 12:04:10 -04:00
bunnei
ee1b204749
Merge pull request #1425 from ReinUsesLisp/geometry-shaders
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gl_shader_decompiler: Implement geometry shaders
2018-10-10 11:51:29 -04:00
David Marcec
9e924f2ef2
Added BeginPermitVibrationSession and EndPermitVibrationSession
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Used by Mario Party
2018-10-11 00:58:47 +11:00
David Marcec
3d75c9cd7a
Added GetLedPattern and HandheldVariant
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HandheldVariant is for specific games which expect handheld controllers to be at position 8(kirby), however this doesn't fix all games as some games require handhelds to be at position 0(snipperclips)
2018-10-10 21:38:43 +11:00
Lioncash
5c0408596f
kernel/thread: Use a regular pointer for the owner/current process
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There's no real need to use a shared pointer in these cases, and only
makes object management more fragile in terms of how easy it would be to
introduce cycles. Instead, just do the simple thing of using a regular
pointer. Much of this is just a hold-over from citra anyways.
It also doesn't make sense from a behavioral point of view for a
process' thread to prolong the lifetime of the process itself (the
process is supposed to own the thread, not the other way around).
2018-10-10 02:04:55 -04:00
David Marcec
46cdeb4549
Kirby expects handheld controllers to be at position 8
2018-10-10 14:21:56 +11:00
bunnei
5461b21c7a
Merge pull request #1461 from lioncash/warn
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ips_layer: Silence truncation and conversion warnings
2018-10-09 22:30:01 -04:00
bunnei
3ac874c32e
Merge pull request #1464 from lioncash/unique
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patch_manager: Return a std::unique_ptr from ParseControlNCA() and GetControlMetadata() instead of a std::shared_ptr
2018-10-09 22:29:39 -04:00
FernandoS27
5f4ee6f0c8
Add memory Layout to Render Targets and Depth Buffers
2018-10-09 22:28:19 -04:00
David Marcec
f43815af5d
Added the ability to "disconnect" individual npads
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Fixes arms
2018-10-10 13:15:39 +11:00
David Marcec
b79c294c02
Removed unneeded forward declarations
2018-10-10 13:15:37 +11:00
David Marcec
5857aea94e
Addressed changes for better hid
2018-10-10 13:15:37 +11:00
David Marcec
56f35ab262
"Better Hid" rework part 1
2018-10-10 13:15:35 +11:00
David Marcec
2db37ddea9
Changed all casts in svc_wrap.h to be static_cast instead
2018-10-10 12:49:08 +11:00
David Marcec
09b6dda8f0
Use a better name than "dont_kill_application"
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signal_debugger seems like a more fitting name
2018-10-10 12:27:44 +11:00
David Marcec
a4412c8e22
Fixed incorrect types for svcBreak
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svcBreak reason should be a u32, not a u64.
2018-10-10 12:23:50 +11:00
FernandoS27
af653906d0
Fixed block height settings for RenderTargets and Depth Buffers, and added block width and block depth
2018-10-09 21:14:32 -04:00
bunnei
bc6939beaa
Merge pull request #1466 from lioncash/unused
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gl_shader_decompiler: Remove unused variables in TMML's implementation
2018-10-09 19:03:06 -04:00
bunnei
0b3d4db98b
Merge pull request #1463 from FearlessTobi/port-4310
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Port citra-emu/citra#4310 : "Handle touch input"
2018-10-09 19:02:41 -04:00
bunnei
fe16905de1
Merge pull request #1459 from ogniK5377/break
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svcBreak, Signalling to the debugger should not kill execution
2018-10-09 16:57:37 -04:00
bunnei
89939be9e6
Merge pull request #1465 from lioncash/telemetry
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telemetry_session: Minor miscellaneous changes
2018-10-09 16:56:56 -04:00
bunnei
141a0d9386
Merge pull request #1462 from lioncash/move
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ips_layer: Minor miscellaneous changes
2018-10-09 16:56:32 -04:00
bunnei
6aab309e41
Merge pull request #1455 from ogniK5377/smo-softlockfix
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Fixed smo softlock due to incorrect effect state updating
2018-10-09 16:56:11 -04:00
Lioncash
6e27c5d4d1
gl_shader_decompiler: Remove unused variables in TMML's implementation
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Given "y" isn't always used, but "x" is, we can rearrange this to avoid
unused variable warnings by changing the names of op_a and op_b
2018-10-09 15:44:37 -04:00
Lioncash
e3b4d31f4e
telemetry_session: Remove doxygen comment for a non-existent parameter
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There's no "func" parameter, so this can just be removed.
2018-10-09 14:52:10 -04:00
Lioncash
8aa4889e76
telemetry_session: Add missing includes
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Prevents potential compilation issues in the future by including missing
headers for certain functions and types.
2018-10-09 14:51:39 -04:00
Lioncash
1964f4bbb3
telemetry_session: Remove unimplemented FinalizeAsyncJob prototype
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This isn't implemented anywhere, so it can just be removed.
2018-10-09 14:46:31 -04:00
Lioncash
8723cc8798
telemetry_session: Use a std::array in GenerateTelemetryId()
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We don't need to potentially heap-allocate a std::string instance here,
given the data is known ahead of time. We can just place it within an
array and pass this to the mbedtls functions.
2018-10-09 14:46:26 -04:00
Lioncash
6636f3ff47
patch_manager: Return a std::unique_ptr from ParseControlNCA() and GetControlMetadata() instead of a std::shared_ptr
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Neither of these functions require the use of shared ownership of the
returned pointer. This makes it more difficult to create reference
cycles with, and makes the interface more generic, as std::shared_ptr
instances can be created from a std::unique_ptr, but the vice-versa
isn't possible. This also alters relevant functions to take NCA
arguments by const reference rather than a const reference to a
std::shared_ptr. These functions don't alter the ownership of the memory
used by the NCA instance, so we can make the interface more generic by
not assuming anything about the type of smart pointer the NCA is
contained within and make it the caller's responsibility to ensure the
supplied NCA is valid.
2018-10-09 14:38:03 -04:00
NeatNit
4f24343f32
implemented touch in Qt and SDL
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change TouchToPixelPos to return std::pair<int, int>
static_cast (SDL)
various minor style and code improvements
style - PascalCase for function names
made touch events private
const pointer arg in touch events
make TouchToPixelPos a const member function
did I do this right?
braces on barely-multiline if
remove question comment (confirmed in Discord)
fixed consts
remove unused parameter from TouchEndEvent
DRY - High-DPI scaled touch put in separate function
also fixes a bug where if you start touching (with either mouse or touchscreen) and drag the mouse to the LEFT of the emulator window, the touch point jumps to the RIGHT side of the touchscreen; draggin to above the window would make it jump to the bottom.
implicit conversion from QPoint to QPointF, apparently
I have no idea what const even means but I'll put it here anyway
remove unused or used-once variables
make touch scaling functions const, and put their implementations together
removed unused FingerID parameters
QTouchEvent forward declaration; add comment to TouchBegin that was lost in an edit
better DRY in SDL
To do -> TODO(NeatNit)
remove unused include
2018-10-09 20:26:57 +02:00
Lioncash
465175cdf5
ips_layer: Avoid constructing std::vector instances where not necessary
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We can just compare the existing std::vector instance with a constexpr
std::array containing the desired match. This is lighter resource-wise,
as we don't need to allocate on the heap.
2018-10-09 14:10:22 -04:00
Lioncash
9ff743bc0a
ips_layer: Remove unnecessary explicit std::pair constructor in std::array
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Makes the layout of the array consistent, by making all elements match,
instead of special-casing the first one.
2018-10-09 14:10:22 -04:00
Lioncash
f7d2889fb4
ips_layer: Add missing includes
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Adds missing includes to prevent potential compilation issues in the
future. Also moves the definition of a struct into the cpp file, so that
some includes don't need to be introduced within the header.
2018-10-09 14:10:13 -04:00
Lioncash
93ac8d0fea
ips_layer: std::move data within PatchIPS() and Apply()
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We don't need to make a copy of the read data, so we can std::move it
into the make_shared call here.
2018-10-09 14:06:44 -04:00
Lioncash
567e818440
ips_layer: Silence truncation and conversion warnings
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Makes type conversions explicit to avoid compiler warnings.
2018-10-09 13:18:23 -04:00
FernandoS27
be97fc884d
Implement Scissor Test
2018-10-08 21:36:23 -04:00
David Marcec
f5631e78d1
Added bitfield instead of manually checking if the bit is set
2018-10-09 12:11:14 +11:00
FernandoS27
30ff42b8cc
Assert Scissor tests
2018-10-08 20:49:36 -04:00
David Marcec
a47c1c77e6
EffectOutStatus padding is now in hex
2018-10-09 11:20:54 +11:00
David Marcec
af3ba94b2a
Actual kill execution when the bit isn't set, not the other way around
2018-10-09 11:14:48 +11:00
David Marcec
c50f66a8eb
svcBreak, Signalling to the debugger should not kill execution
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When loading NROs, svcBreak is called to signal to the debugger that a new "module" is loaded. As no debugger is technically attached we shouldn't be killing the programs execution.
2018-10-09 11:10:30 +11:00
bunnei
561d79e034
Merge pull request #1423 from DarkLordZach/romfs-file-exts
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fsmitm_romfsbuild: Add support for stubbing and IPS patches in LFS
2018-10-08 12:31:27 -04:00
bunnei
6b48ba5271
Merge pull request #1424 from DarkLordZach/ips-witch
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ips_layer: Add support for IPSwitch executable patches
2018-10-08 12:30:33 -04:00
bunnei
fd891ee9c0
Merge pull request #1456 from ogniK5377/aoc-u-fixups
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Fixed assertion due to CountAddOnContent & Casting warnings
2018-10-08 01:21:05 -04:00
bunnei
3f1f82a8c4
Merge pull request #1457 from ogniK5377/unmap-buffer
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Unmapping an unmapped buffer should succeed
2018-10-08 01:20:18 -04:00
David Marcec
c5c184246d
Unmapping an unmapped buffer should succeed
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Hardware tests show that trying to unmap an unmapped buffer already should always succeed. Hardware test was tested up to 32 iterations of attempting to unmap
2018-10-08 13:26:48 +11:00
ReinUsesLisp
7c2d6ef210
gl_shader_decompiler: Move position varying location from 15 to 0 and apply an offset
2018-10-07 17:36:00 -03:00
ReinUsesLisp
ee4d538850
gl_shader_decompiler: Implement geometry shaders
2018-10-07 17:36:00 -03:00
ReinUsesLisp
4d0c682468
video_core: Allow LabelGLObject to use extra info on any object
2018-10-07 17:27:49 -03:00
Zach Hilman
f945e9767c
nso/nro: Use default allocation size for arg_data
2018-10-07 14:32:33 -04:00
Zach Hilman
081f5c1dbf
cmd: Support passing game arguments from command line
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Uses -p (--program) and following string as args.
2018-10-07 14:32:32 -04:00
Zach Hilman
8bbc12b9c2
qt: Add UI option to configure arguments
2018-10-07 14:32:06 -04:00
Zach Hilman
95dff555a4
settings: Add program_args string setting
2018-10-07 14:32:05 -04:00
Zach Hilman
e09505ff61
nso/nro: Add NSO arguments structure to data section
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Only added if arguments string is non-empty and a pass is requested by loader.
2018-10-07 14:30:15 -04:00
Zach Hilman
3ec054643e
partition_data_manager: Rename system files for hekate
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x
2018-10-07 13:16:23 -04:00
Zach Hilman
8f958b89e7
qt: Add rederive keyset menu option
2018-10-07 13:16:04 -04:00
Zach Hilman
3edafc6802
qt: Add key derivation progress bar on initial setup
2018-10-07 13:15:11 -04:00
Zach Hilman
29dc6f4519
crypto: Add PartitionDataManager
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Keeps track of system files for key derivation
2018-10-07 13:15:11 -04:00
Zach Hilman
4aad010f7a
key_manager: Add support for loading keys from partition data
2018-10-07 13:15:11 -04:00
Zach Hilman
d041d6231c
key_manager: Add ETicket key derivation
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Derives titlekeys
2018-10-07 13:15:11 -04:00
Zach Hilman
a57aac5772
key_manager: Add base key derivation
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Derives master keys, game encryption keys, and package1/2 keys
2018-10-07 13:15:11 -04:00
Zach Hilman
d7398283e3
key_manager: Add BIS key getter
2018-10-07 13:15:11 -04:00
Zach Hilman
d6a0d5d432
key_manager: Add support for more keys
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TSEC, SBK, BIS, and other Sources for proper derivation
2018-10-07 13:15:11 -04:00
Zach Hilman
c79d2ca6cf
key_manager: Add keyblob support
2018-10-07 13:15:11 -04:00
Zach Hilman
e4602748d6
key_manager: Add support for crypto revisions past 04
2018-10-07 13:15:11 -04:00
Zach Hilman
9e34303fb9
key_manager: Add support for comments in keyfiles
2018-10-07 13:15:11 -04:00
Zach Hilman
1fa6ee4723
vfs: Move forward declarations to separate file
2018-10-07 13:15:11 -04:00
Zach Hilman
ce05df0a6d
key_manager: Add support for console-specific keyfile
2018-10-07 13:15:11 -04:00
Zach Hilman
721632fe66
key_manager: Rename KEK to Kek
2018-10-07 13:15:11 -04:00
David Marcec
fa3f3cd07f
Fixed assertion due to CountAddOnContent
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Word count should be 3 since we're pushing a result code and a u32.
Also fixed up compiler warnings due to casting
2018-10-08 00:25:46 +11:00
bunnei
6e4d2e672d
Merge pull request #1396 from DarkLordZach/packed-updates
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loader: Add support for packed updates
2018-10-06 23:58:24 -04:00
David Marcec
ceef334c1c
Fixups for softlock
2018-10-07 14:25:39 +11:00
David Marcec
2534af040e
Fixed missing return
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Softlock explanation:
after effects are initialized in smo, nothing actually changes the state. It expects the state to always be initialized. With the previous testing, updating the states much like how we handle the memory pools continue to have the softlock(which is why I said it probably wasn't effects) after further examination it seems like effects need to be initialized but the state remains unchanged until further notice. For now, assertions are added for the aux buffers to see if they update, unable to check as I haven't gotten smo to actually update them yet.
2018-10-07 14:19:55 +11:00
bunnei
2c0b0ad50d
Merge pull request #1446 from bunnei/fast_fermi_copy
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gl_rasterizer: Implement accelerated Fermi2D copies.
2018-10-06 23:18:52 -04:00
bunnei
1cc5e6e9bc
Merge pull request #1437 from FernandoS27/tex-mode2
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Implemented Depth Compare, Shadow Samplers and Texture Processing Modes for TEXS and TLDS
2018-10-06 23:14:27 -04:00
David Marcec
2de52e3af6
Fixed smo softlock
2018-10-07 14:14:09 +11:00
bunnei
6f420a40cf
Merge pull request #1453 from FearlessTobi/port-4311
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Port citra-emu/citra#4311 : "Remove "#" in the version number"
2018-10-06 23:12:58 -04:00
bunnei
44a3baf410
Merge pull request #1451 from FearlessTobi/port-4140
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Port citra-emu/citra#4140 : "misc input tab improvements"
2018-10-06 23:11:32 -04:00
Carl Kenner
f5f6292810
logging: Add DebuggerBackend for logging to Visual Studio
2018-10-07 13:24:04 +10:30
bunnei
450c0a5adf
Merge pull request #1448 from ogniK5377/frontend-access
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Ported #4296 from citra
2018-10-06 22:25:29 -04:00
Mat M
72a804b149
Merge pull request #1454 from ReinUsesLisp/fixup-draw
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gl_rasterizer: Fixup undefined behaviour in SetupDraw
2018-10-06 22:24:08 -04:00
ReinUsesLisp
0ecd181cca
gl_rasterizer: Fixup undefined behaviour in SetupDraw
2018-10-06 23:22:48 -03:00
bunnei
2fbb20b2b5
yuzu/yuzu_cmd: Add checks for required extension ARB_copy_image.
2018-10-06 12:06:40 -04:00
FernandoS27
752faff2bc
Implemented Depth Compare and Shadow Samplers
2018-10-06 11:27:54 -04:00
fearlessTobi
8e6311bfd2
Remove "#" in the version number
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So that people can stop using it in issue/pr comments and randomly link some other issue/pr unintentionally.
2018-10-06 15:51:37 +02:00
zhupengfei
690f326613
citra_qt/configuration: misc input tab improvements
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* Added a context menu on the buttons including Clear & Restore Default
* Allow clearing (unsetting) inputs. Added a Clear All button
* Allow restoring a single input to default (instead of all)
2018-10-06 15:43:49 +02:00
David Marcec
612ce89eca
Added forward define for ServerPort
2018-10-06 17:47:33 +10:00
bunnei
9aec85d39c
fermi_2d: Implement simple copies with AccelerateSurfaceCopy.
2018-10-06 03:20:04 -04:00
bunnei
011cf77796
gl_rasterizer: Add rasterizer cache code to handle accerated fermi copies.
2018-10-06 03:20:04 -04:00
bunnei
749aef3dd0
gl_rasterizer_cache: Implement a simpler surface copy using glCopyImageSubData.
2018-10-06 03:20:04 -04:00
Lioncash
efd956e6ff
qt: Update telemetry links
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These were pointing to a non-existent webpage.
2018-10-06 03:16:39 -04:00
David Marcec
f84b9ed4e8
Ported #4296 from citra
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This will allow us to easily remove the use of "NFC" in "System"
2018-10-06 16:49:01 +10:00
bunnei
b8b90ce6e6
Merge pull request #1332 from FearlessTobi/port-web-backend
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Port web_service from Citra
2018-10-06 02:43:09 -04:00
Lioncash
6ddf8f34db
kernel/mutex: Amend behavior of TransferMutexOwnership()
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This was the result of a typo accidentally introduced in
e51d715700
. This restores the previous
correct behavior.
The behavior with the reference was incorrect and would cause some games
to fail to boot.
2018-10-06 01:13:02 -04:00
bunnei
e6ee31a8e9
Merge pull request #1440 from lioncash/array
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ui_settings: Place definition of the theme array within the cpp file
2018-10-05 22:54:01 -04:00
bunnei
d3bfb102d8
Merge pull request #1438 from ReinUsesLisp/quads
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gl_rasterizer: Implement quads topology
2018-10-05 22:53:22 -04:00
balika011
1a5d6de0d4
thread: Make the scheduler pointer a regular pointer
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Conceptually, it doesn't make sense for a thread to be able to persist
the lifetime of a scheduler. A scheduler should be taking care of the
threads; the threads should not be taking care of the scheduler.
If the threads outlive the scheduler (or we simply don't actually
terminate/shutdown the threads), then it should be considered a bug
that we need to fix.
Attributing this to balika011, as they opened #1317 to attempt to fix
this in a similar way, but my refactoring of the kernel code caused
quite a few conflicts.
2018-10-05 14:53:01 -04:00
bunnei
e51d715700
Merge pull request #1439 from lioncash/thread
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kernel/thread: Make all instance variables private
2018-10-05 13:41:54 -04:00
bunnei
fe292573de
Merge pull request #1442 from lioncash/format
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text_formatter: Avoid unnecessary string temporary creation in PrintMessage()
2018-10-05 10:48:58 -04:00
Zach Hilman
38c2ac95af
romfs_factory: Extract packed update setter to new function
2018-10-05 08:53:51 -04:00
Zach Hilman
5acaeb04c4
patch_manager: Add support for NSP packed updates
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Reads as Update (NSP) in add-ons
2018-10-05 08:48:44 -04:00
Zach Hilman
cf7aba4817
game_list: Add XCI update versioning to game list
2018-10-05 08:47:55 -04:00
Zach Hilman
d79d4fd764
patch_manager: Add support for packed updates
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Will prefer any installed update over the packed version.
2018-10-05 08:47:24 -04:00
Zach Hilman
5045748829
loader: Add getter for packed update
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Reads the update included with the game if it has one and adds the new ErrorNoPackedUpdate status.
2018-10-05 08:46:31 -04:00
Zach Hilman
e948fbf5d0
loader: Add ReadRomFSIVFCOffset to NSP, XCI, and NAX loaders
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Fixes errors with certain updates
2018-10-05 08:46:31 -04:00
Lioncash
6f16826260
text_formatter: Avoid unnecessary string temporary creation in PrintMessage()
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operator+ for std::string creates an entirely new string, which is kind
of unnecessary here if we just want to append a null terminator to the
existing one.
Reduces the total amount of potential allocations that need to be done
in the logging path.
2018-10-04 23:55:53 -04:00
Zach Hilman
d0e6b93695
patch_manager: Avoid romfs_ext requirement for patching
2018-10-04 14:09:11 -04:00
Zach Hilman
c1e069c066
fsmitm_romfsbuild: Extract stubs and IPS to romfs_ext dir
2018-10-04 12:29:20 -04:00
Zach Hilman
bc4bec8a60
fsmitm_romfsbuild: Add support for stubbing and IPS patches in LFS
2018-10-04 12:29:14 -04:00
Zach Hilman
110d578470
ips_layer: Fix inaccuracies with comments and flags
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Specifically bugs/crashes that arise when putting them in positions that are legal but not typical, such as midline, between patch data, or between patch records.
2018-10-04 12:23:27 -04:00
Zach Hilman
70bd2bb1d3
ips_layer: Deduplicate resource usage
2018-10-04 11:34:36 -04:00
Zach Hilman
9669cdb710
ips_layer: Add support for escape sequences and midline comments
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More accurately follows IPSwitch specification.
2018-10-04 11:34:30 -04:00
Zach Hilman
8886f2e55e
patch_manager: Add support for IPSwitch format patches
2018-10-04 11:34:06 -04:00
Zach Hilman
306739c2c4
ips_layer: Add IPSwitchCompiler to process IPSwitch format
2018-10-04 11:32:10 -04:00
Zach Hilman
f62227aa95
hex_util: Add HexVectorToString and HexStringToVector
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Converts between bytes and strings when the size is not known at compile time.
2018-10-04 11:32:04 -04:00
Lioncash
30dfd89126
ui_settings: Place definition of the theme array within the cpp file
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Placing the array wholesale into the header places a copy of the whole
array into every translation unit that uses the data, which is wasteful.
Particularly given that this array is referenced from three different
translation units.
This also changes the array to contain pairs of const char*, rather than
QString instances. This way, the string data is able to be fixed into
the read-only segment of the program, as well as eliminate static
constructors/heap allocation immediately on program start.
2018-10-04 09:43:51 -04:00
bunnei
f85f2b3728
Merge pull request #1415 from DarkLordZach/ips
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file_sys: Add support for loading IPS patches
2018-10-04 09:42:37 -04:00
Lioncash
baed7e1fba
kernel/thread: Make all instance variables private
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Many of the member variables of the thread class aren't even used
outside of the class itself, so there's no need to make those variables
public. This change follows in the steps of the previous changes that
made other kernel types' members private.
The main motivation behind this is that the Thread class will likely
change in the future as emulation becomes more accurate, and letting
random bits of the emulator access data members of the Thread class
directly makes it a pain to shuffle around and/or modify internals.
Having all data members public like this also makes it difficult to
reason about certain bits of behavior without first verifying what parts
of the core actually use them.
Everything being public also generally follows the tendency for changes
to be introduced in completely different translation units that would
otherwise be better introduced as an addition to the Thread class'
public interface.
2018-10-04 00:14:15 -04:00
ReinUsesLisp
3e2380327a
gl_rasterizer: Implement quads topology
2018-10-04 00:03:44 -03:00
bunnei
cf3a6dd4a1
Merge pull request #1434 from DarkLordZach/dlc-edge-case
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aoc_u: Fix edge case with DLC that causes breaks
2018-10-03 21:39:23 -04:00
bunnei
af672d8abf
Merge pull request #1428 from lioncash/qt
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configure_graphics: Make functions internally linked where applicable
2018-10-03 21:38:29 -04:00
bunnei
839dbd9710
Merge pull request #1431 from lioncash/audio
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configure_audio: Minor cleanup-related changes
2018-10-03 19:14:22 -04:00
bunnei
39f08e551d
Merge pull request #1433 from lioncash/fs
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services/fsp_srv: Amend service function table
2018-10-03 19:13:57 -04:00
bunnei
5ae5610c13
Merge pull request #1429 from lioncash/translate
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configure_input: Make analog mapping strings translatable
2018-10-03 19:13:20 -04:00
bunnei
15b2e2ec13
Merge pull request #1436 from lioncash/view
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submission_package: Cleanup and bug fixes
2018-10-03 19:05:19 -04:00
bunnei
e7e347a828
Merge pull request #1432 from lioncash/lbl
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service/lbl: Update service function table
2018-10-03 18:45:15 -04:00
bunnei
137d43fa2f
Merge pull request #1426 from FearlessTobi/port-4253
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Port citra-emu/citra#4253 : "common/string_util cleanup"
2018-10-03 18:44:51 -04:00
bunnei
8679934693
Merge pull request #1435 from lioncash/xci
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card_image: Ensure program_nca_status is always initialized
2018-10-03 18:44:28 -04:00
FernandoS27
f664437ae8
Implemented Texture Processing Modes in TEXS and TLDS
2018-10-03 08:41:12 -04:00
Lioncash
024eec02a5
submission_package: Avoid dangling std::string_view within SetTicketKeys()
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GetName() returns a std::string by value, not by reference, so after the
std::string_view is constructed, it's not well defined to actually
execute any member functions of std::string_view that attempt to access
the data, as the std::string has already been destroyed. Instead, we can
just use a std::string and erase the last four characters.
2018-10-03 02:13:51 -04:00
Lioncash
dade709f63
submission_package: Correct location of null check within SetTicketKeys()
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If a ticket file was ever a null pointer, we'd cause a null pointer
dereference, as we were calling GetExtension() on the pointer instance.
2018-10-03 02:06:30 -04:00
Lioncash
02841052aa
submission_package: Use std::string's rfind() when looking for the extension in InitializeExeFSAndRomFS()
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When searching for a file extension, it's generally preferable to begin
the search at the end of the string rather than the beginning, as the
whole string isn't going to be walked just to check for something at the
end of it.
2018-10-03 01:51:01 -04:00
Lioncash
37ee05f7c0
submission_package: Ensure the 'extracted' member variable is always initialized
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If an error occurs when constructing the PartitionFilesystem instance,
the constructor would be exited early, which wouldn't initialize the
extracted data member, making it possible for other code to perform an
uninitialized read by calling the public IsExtractedType() member
function. This prevents that.
2018-10-03 01:47:34 -04:00
Lioncash
ccf0a9cb38
submission_package: Move ExeFS and RomFS initialization to its own function
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Like the other two bits of factored out code, this can also be put
within its own function. We can also modify the code so that it accepts
a const reference to a std::vector of files, this way, we can
deduplicate the file retrieval.
Now the constructor for NSP isn't a combination of multiple behaviors in
one spot. It's nice and separate.
2018-10-03 01:46:07 -04:00
Lioncash
fd312abedd
submission_package: Move NCA reading code to its own function
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This too, is completely separate behavior from what is in the
constructor, so we can move this to its own isolated function to keep
everything self-contained.
2018-10-03 01:35:41 -04:00
Lioncash
4f18d35888
submission_package: Move ticket key setting to its own function
...
This behavior is entirely independent of the surrounding code, so it can
be put in its own function to keep the behavior separate.
2018-10-03 01:20:57 -04:00
Lioncash
0d83f8f255
submission_package: Invert conditionals within NSP's constructor to reduce nesting
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We can use early continues here to reduce the amount of nesting.
2018-10-03 01:11:16 -04:00
Lioncash
cf463a9b67
card_image: Ensure program_nca_status is always initialized
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If any of the error paths before the NCA retrieval are taken, it'll
result in program_nca_status being left in an inconsistent state. So we
initialize it by default with a value indicating an error.
2018-10-02 23:16:05 -04:00
Zach Hilman
9aaf1c0df8
aoc_u: Fix edge case with DLC that causes breaks
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In some games (Splatoon 2 and Splatoon 2 Splatfest World Premiere, notably), pass offset=0 and count=2047 into the ListAddOnContent method which should return all DLCs for the current title. The (presumably) intended behavior is to successfully return a empty array but because of a < v. <= in an if statement, a failure error code was returned causing these games to svcBreak. This fixes that if statement.
2018-10-02 21:56:32 -04:00
Lioncash
cba78dc70a
services/fsp_srv: Amend service function table
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Adds new functions that have been given names to the table. Information
is based off what is provided on Switchbrew.
2018-10-02 21:34:33 -04:00
Lioncash
d80dd2b812
service/lbl: Update service function table
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Amends the lbl service table to include new names of functions that were
added to Switchbrew.
2018-10-02 21:15:59 -04:00
Lioncash
61b144bbf3
configure_input: Make analog mapping strings translatable
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These strings are user-facing, so they should be specified as
translatable with tr().
2018-10-02 20:28:45 -04:00
Lioncash
1c7c798e9e
configure_audio: Move combo box index setting to their own functions
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Keeps the individual behaviors in their own functions, and cleanly
separate. We can also do a little better by converting the relevant IDs
within the core to a QString only once, instead of converting every
string into a std::string.
2018-10-02 20:24:30 -04:00
Lioncash
57e47bae32
configure_audio: Use QString::fromStdString() for converting audio device names
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This ensures that the proper codec will always be used no matter what.
It also avoids relying on ASCII conversions.
2018-10-02 19:50:51 -04:00
Lioncash
226dc914b3
configure_audio: Add disambiguation comment for the volume percentage string
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Disambiguates what the string represents to help translators more easily
understand what it is that they're translating. While we're at it, we
can move the code to its own function, so that we don't need to specify
the same string twice.
2018-10-02 19:45:12 -04:00
Lioncash
8f5e2a2b83
configure_graphics: Make functions internally linked where applicable
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These aren't used outside of this translation unit, so they can be
internally linked.
2018-10-02 19:24:43 -04:00
Zach Hilman
215b65fe75
nso: Optimize loading of IPS patches
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Avoid resource-heavy classes and remove quasi-duplicated code.
2018-10-02 17:03:38 -04:00
Weiyi Wang
fdb35760a7
string_util: unify UTF8<->UTF16 conversion to codecvt
2018-10-02 16:10:34 +02:00
Weiyi Wang
bfe84f06f2
string_util: remove TString conversion for windows
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First of all they are foundamentally broken. As our convention is that std::string is always UTF-8, these functions assume that the multi-byte character version of TString (std::string) from windows is also in UTF-8, which is almost always wrong. We are not going to build multi-byte character build, and even if we do, this dirty work should be handled by frontend framework early.
2018-10-02 16:10:20 +02:00
Weiyi Wang
a4595bb939
string_util: remove ShiftJIS/CP1252 conversion function
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We always use unicode internally. Any dirty work of conversion with other codec should be handled by frontend framework (Qt). Further more, ShiftJIS/CP1252 are not special (they are not code set used by 3ds, or any guest/host dependencies we have), so there is no reason to specifically include them
2018-10-02 16:10:01 +02:00
fearlessTobi
e4daf4bee5
Review comments - part 5
2018-10-02 16:04:10 +02:00
fearlessTobi
ac06105dfe
Review comments -part 4
2018-10-02 15:30:49 +02:00
fearlessTobi
aa48468862
Review comments - part 3
2018-10-02 15:30:48 +02:00
Weiyi Wang
62f9409ba3
web_backend: protect jwt cache with a mutex
2018-10-02 15:30:48 +02:00
fearlessTobi
120d8f3bf7
Address more review comments
2018-10-02 15:30:48 +02:00
fearlessTobi
b4ace6ec6f
Address a bunch of review comments
2018-10-02 15:30:48 +02:00
fearlessTobi
4d139943f2
Port web_service from Citra
2018-10-02 15:30:48 +02:00
Zach Hilman
6d441828e6
deconstructed_rom_directory: Force NSO loader to patch NSOs
2018-10-01 16:02:50 -04:00
Zach Hilman
003b44822a
nso: Add framework to support patching of uncompressed NSOs
2018-10-01 16:02:50 -04:00
Zach Hilman
42fb4e82d3
patch_manager: Add PatchNSO function
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While PatchExeFS operated on the entire directory, this function operates on the uncompressed NSO. Avoids copying decompression code to PatchManager.
2018-10-01 16:02:50 -04:00
Zach Hilman
4c2a94fa94
patch_manager: Use strings for patch type instead of enum
2018-10-01 16:02:50 -04:00
Zach Hilman
21b2411c44
file_sys: Implement function to apply IPS patches
2018-10-01 16:01:46 -04:00
Zach Hilman
3c9e70fefa
nso: Replace NSOHeader padding bytes with build ID
2018-10-01 16:01:46 -04:00
bunnei
bd14f397ce
Merge pull request #1407 from DarkLordZach/dlc
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aoc_u: Implement functions and add support for DLC loading
2018-10-01 15:56:39 -04:00
ReinUsesLisp
1835911425
gl_rasterizer: Fixup unassigned point sizes
2018-10-01 01:18:24 -03:00
bunnei
bc679c9b8c
Merge pull request #1330 from raven02/tlds
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TLDS: Add 1D sampler
2018-09-30 21:53:38 -04:00
bunnei
8391048a83
Merge pull request #1322 from bunnei/tex-cubemap
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gl_rasterizer_cache: Implement cubemap textures.
2018-09-30 21:19:00 -04:00
bunnei
decc319634
Merge pull request #1403 from DarkLordZach/install-sysnand
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qt: Install System TitleTypes to System NAND
2018-09-30 21:08:44 -04:00
Zach Hilman
f72046099a
aoc_u: Extract AccumulateAOCTitleIDs to separate function
2018-09-30 21:07:22 -04:00
Zach Hilman
7d86a008e2
aoc_u: Implement GetAddOnContentBaseId
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Command #5
2018-09-30 21:01:35 -04:00
Zach Hilman
62225ae050
aoc_u: Implement Count, List and Prepare AddOnContent
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Commands #2 , #3 , and #7
2018-09-30 21:01:35 -04:00
Zach Hilman
aa0c82e405
romfs_factory: Read from all locations with StorageId None
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Previous behavior was to assert. Seems to mirror expected game behavior.
2018-09-30 21:01:35 -04:00
Zach Hilman
32fc31fb13
patch_manager: Add DLC recognition to PatchManager
2018-09-30 21:01:35 -04:00
bunnei
8f2ad3a66d
Merge pull request #1338 from raven02/service_vi
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Implement ISystemDisplayService::GetDisplayMode
2018-09-30 15:39:54 -04:00
bunnei
df3799a008
gl_rasterizer_cache: Fixes to how we do render to cubemap.
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- Fixes issues with Splatoon 2.
2018-09-30 15:10:14 -04:00
bunnei
29782273ec
gl_rasterizer_cache: Add check for array rendering to cubemap texture.
2018-09-30 14:31:58 -04:00
bunnei
f543b43fd0
gl_rasterizer_cache: Implement render to cubemap.
2018-09-30 14:31:58 -04:00
bunnei
15cc729ebd
gl_shader_decompiler: TEXS: Implement TextureType::TextureCube.
2018-09-30 14:31:58 -04:00
bunnei
ed2e0e85c9
gl_rasterizer_cache: Add support for SurfaceTarget::TextureCubemap.
2018-09-30 14:31:58 -04:00
bunnei
871580dcd8
gl_rasterizer_cache: Implement LoadGLBuffer for Texture2DArray.
2018-09-30 14:31:57 -04:00
bunnei
a9aa1db552
gl_rasterizer_cache: Update BlitTextures to support non-Texture2D ColorTexture surfaces.
2018-09-30 14:31:57 -04:00
bunnei
2e1cdde994
gl_rasterizer_cache: Track texture target and depth in the cache.
2018-09-30 14:31:57 -04:00
bunnei
fefb003b23
gl_rasterizer_cache: Workaround for Texture2D -> Texture2DArray scenario.
2018-09-30 14:31:56 -04:00
bunnei
ce452049d3
gl_rasterizer_cache: Keep track of surface 2D size separately from total size.
2018-09-30 14:31:56 -04:00
raven02
b92b4bbeaf
Fix trailing whitespace
2018-09-30 23:51:10 +08:00
Lioncash
541c550753
kernel/svc: Implement svcGetThreadContext()
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Now that we have all of the rearranging and proper structure sizes in
place, it's fairly trivial to implement svcGetThreadContext(). In the
64-bit case we can more or less just write out the context as is, minus
some minor value sanitizing. In the 32-bit case we'll need to clear out
the registers that wouldn't normally be accessible from a 32-bit
AArch32 exectuable (or process).
2018-09-30 05:29:40 -04:00
Lioncash
dccfe193a9
kernel/process: Add a data member to determine if a process is 64-bit or not.
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This will be necessary for the implementation of svcGetThreadContext(),
as the kernel checks whether or not the process that owns the thread
that has it context being retrieved is a 64-bit or 32-bit process.
If the process is 32-bit, then the upper 15 general-purpose registers
and upper 16 vector registers are cleared to zero (as AArch32 only has
15 GPRs and 16 128-bit vector registers. not 31 general-purpose
registers and 32 128-bit vector registers like AArch64).
2018-09-30 05:29:40 -04:00
Lioncash
cf9d6c6f52
kernel/process: Make data member variables private
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Makes the public interface consistent in terms of how accesses are done
on a process object. It also makes it slightly nicer to reason about the
logic of the process class, as we don't want to expose everything to
external code.
2018-09-30 02:30:01 -04:00
Lioncash
16145e2f21
arm_interface: Add missing fpsr/tpidr members to the ThreadContext struct
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Internally within the kernel, it also includes a member variable for the
floating-point status register, and TPIDR, so we should do the same here to match
it.
While we're at it, also fix up the size of the struct and add a static
assertion to ensure it always stays the correct size.
2018-09-30 02:29:57 -04:00
raven02
4092907687
Implement ISystemDisplayService::GetDisplayMode
2018-09-30 10:04:03 +08:00
Lioncash
a63e6f9dfd
loader: Make the Load() function take a process as a regular reference, not a SharedPtr
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A process should never require being reference counted in this
situation. If the handle to a process is freed before this function is
called, it's definitely a bug with our lifetime management, so we can
put the requirement in place for the API that the process must be a
valid instance.
2018-09-29 16:00:03 -04:00
bunnei
97c0ac3545
Merge pull request #1412 from lioncash/move
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kernel/object: Remove unnecessary std::move from DynamicObjectCast()
2018-09-29 11:58:58 -04:00
bunnei
fe5962e073
Merge pull request #1411 from ReinUsesLisp/point-size
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video_core: Implement point_size and add point state sync
2018-09-29 11:58:39 -04:00
bunnei
8d8366b602
Merge pull request #1406 from ReinUsesLisp/multibind-samplers
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gl_state: Pack sampler bindings into a single ARB_multi_bind
2018-09-29 10:55:45 -04:00
bunnei
f7b69d61f2
Merge pull request #1395 from lioncash/vm
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process/vm_manager: Initial modifications to load NPDM metadata
2018-09-29 10:54:39 -04:00
Lioncash
f4c24d0832
kernel/object: Remove unnecessary std::move from DynamicObjectCast()
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boost::static_pointer_cast for boost::intrusive_ptr (what SharedPtr is),
takes its parameter by const reference. Given that, it means that this
std::move doesn't actually do anything other than obscure what the
function's actual behavior is, so we can remove this. To clarify, this
would only do something if the parameter was either taking its argument
by value, by non-const ref, or by rvalue-reference.
2018-09-28 02:17:57 -04:00
ReinUsesLisp
e3e51d3ddb
video_core: Implement point_size and add point state sync
2018-09-28 02:13:29 -03:00
ReinUsesLisp
b8f1506aa5
gl_state: Pack sampler bindings into a single ARB_multi_bind
2018-09-28 02:04:22 -03:00
bunnei
f7da74d18e
Merge pull request #1360 from FearlessTobi/port-3979
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Port citra-emu/citra#3979 game_list: move SearchField to game_list_p.h and fix untranslated text
2018-09-27 17:09:11 -04:00
bunnei
fc2419e441
Merge pull request #1394 from lioncash/stream
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stream: Preserve enum class type in GetState()
2018-09-27 17:05:03 -04:00
Mat M
29ff84ea99
Merge pull request #1389 from PhiBabin/valgrind
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FPCR register was uninitialized at start up
2018-09-27 15:23:03 -04:00
bunnei
62048edc15
Merge pull request #1377 from FernandoS27/faster-swizzle
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Improved Fast Swizzle and Legacy Swizzle
2018-09-27 10:00:04 -04:00
Zach Hilman
70e86248fd
qt: Install System TitleTypes to System NAND
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Fixes an issue where installed system archive NCAs would be installed to user NAND and not recognized by games.
2018-09-27 09:20:06 -04:00
Lioncash
861580f6d2
fsmitm_romfsbuild: std::move std::vector instances in Build()
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Avoids making copies of large std::vector instances where it's trivially
avoidable to do so.
2018-09-26 17:35:44 -04:00
Lioncash
7ecdaaf189
fsmitm_romfsbuild: Replace manual value aligning with Common::AlignUp()
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Theres no need to do explicit bitwise arithmetic here, when we have a
function that does this with a more descriptive name.
2018-09-26 17:35:21 -04:00
bunnei
c0445006af
Merge pull request #1399 from lioncash/sched
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kernel/scheduler: Take ARM_Interface instances by reference
2018-09-26 16:17:18 -04:00
bunnei
efcb83fb41
Merge pull request #1400 from lioncash/header
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service: Add missing headers inclusions where applicable
2018-09-26 16:11:19 -04:00
bunnei
cc866d1384
Merge pull request #1402 from ReinUsesLisp/asserts
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video_core: Add asserts for CS, TFB and alpha testing
2018-09-26 16:10:55 -04:00
Lioncash
11104b4883
patch_manager: Invert conditionals within ApplyLayeredFS()
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Avoids the need to nest code quite a bit by early-exiting in error
cases.
2018-09-25 20:09:23 -04:00
ReinUsesLisp
ab65fde9f4
video_core: Add asserts for CS, TFB and alpha testing
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Add asserts for compute shader dispatching, transform feedback being
enabled and alpha testing. These have in common that they'll probably break
rendering without logging.
2018-09-25 21:07:00 -03:00
Lioncash
e3b2ef9170
vfs_vector: Amend initializer list order in VectorVfsFile's constructor initializer list
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Orders the initializer list members to be in the same order that they
would be initialized in. Avoids compiler warnings.
2018-09-25 20:06:21 -04:00
Lioncash
4654f89618
fsmitm_romfsbuild: Avoid type truncation warnings
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Cast where explicitly necessary and in other cases we can simply modify
the algorithm to accomodate larger data.
2018-09-25 20:06:21 -04:00
Lioncash
91b56c4928
fsmitm_romfsbuild: Remove unnecessary constructors and initializers for RomFSBuildFileContext and RomFSBuildDirectoryContext
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There's no need to duplicate in-class initializers with a constructor
initializer list. std::strings also initialize to empty by default.
2018-09-25 20:06:21 -04:00
Lioncash
1f92cbc059
fsmitm_romfsbuild: Remove unnecessary loops in Build()
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The std::vector instances are already initially allocated with all
entries having these values, there's no need to loop through and fill
them with it again when they aren't modified.
2018-09-25 20:06:21 -04:00
Lioncash
fa9e0f9c8b
fsmitm_romfsbuild: Make auto variable into a std::size_t variable within Build()
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auto x = 0;
auto-deduces x to be an int. This is undesirable when working with
unsigned values. It also causes sign conversion warnings. Instead, we
can make it a proper unsigned value with the correct width that the
following expressions operate on.
2018-09-25 20:06:21 -04:00
Lioncash
f646ca874d
yuzu/main: Resolve precedence bug within CalculateRomFSEntrySize()
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Ternary operators have a lower precedence than arithmetic operators, so
what was actually occurring here is "return (out + full) ? x : y" which most
definitely isn't intended, given we calculate out recursively above. We
were essentially doing a lot of work for nothing.
2018-09-25 20:06:21 -04:00
Lioncash
cbb146069a
yuzu/main: Move functions stored into static std::function instances out of OnGameListDumpRomFS()
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This can cause warnings about static constructors, and is also not ideal
performance-wise due to the indirection through std::function. This also
keeps the behavior itself separate from the surrounding code, which can
make it nicer to read, due to the size of the code.
2018-09-25 20:06:21 -04:00
Lioncash
57616f9758
vfs/etc: Append std:: to size_t usages
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Given we just recently had a patch backport this from citra, let's try
and keep the convention uniform.
2018-09-25 20:06:21 -04:00
Lioncash
28bef31ea8
vfs_concat/vfs_layered: Remove friend declarations from ConcatenatedVfsFile
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Given these are only added to the class to allow those functions to
access the private constructor, it's a better approach to just make them
static functions in the interface, to make the dependency explicit.
2018-09-25 20:06:01 -04:00
Lioncash
14e2df5610
vfs_static: Remove template byte parameter from StaticVfsFile
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This converts it into a regular constructor parameter. There's no need
to make this a template parameter on the class when it functions
perfectly well as a constructor argument.
This also reduces the amount of code bloat produced by the compiler, as
it doesn't need to generate the same code for multiple different
instantiations of the same class type, but with a different fill value.
2018-09-25 17:40:53 -04:00
Lioncash
e42bb5e003
service: Add missing headers inclusions where applicable
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Gets rid of a few indirect inclusions.
2018-09-25 17:14:38 -04:00
bunnei
7b81e1e525
Merge pull request #1365 from DarkLordZach/lfs
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file_sys: Add support for LayeredFS mods
2018-09-25 16:59:44 -04:00
Lioncash
598e4d2f6c
core_cpu: Make arm_interface instances a std::unique_ptr
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This is only exposed by reference, so we can just make it a unique
pointer to get rid of the need to also use reference counting for the
pointer.
2018-09-25 16:04:56 -04:00
Lioncash
a58eefa7e4
kernel/scheduler: Take ARM_Interface instance by reference in the constructor
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It doesn't make sense to allow a scheduler to be constructed around a
null pointer.
2018-09-25 16:00:17 -04:00
bunnei
b67c1fdf38
Merge pull request #1393 from tech4me/svc
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svc: Updated svc names
2018-09-25 10:47:12 -04:00
Lioncash
83377113bf
memory: Dehardcode the use of fixed memory range constants
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The locations of these can actually vary depending on the address space
layout, so we shouldn't be using these when determining where to map
memory or be using them as offsets for calculations. This keeps all the
memory ranges flexible and malleable based off of the virtual memory
manager instance state.
2018-09-24 22:16:03 -04:00
Lioncash
6c6f95d071
svc: Report correct memory-related values within some of the cases in svcGetInfo()
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Previously, these were reporting hardcoded values, but given the regions
can change depending on the requested address spaces, these need to
report the values that the memory manager contains.
2018-09-24 22:16:03 -04:00
Lioncash
7fd598636e
memory: Dehardcode the use of a 36-bit address space
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Given games can also request a 32-bit or 39-bit address space, we
shouldn't be hardcoding the address space range as 36-bit.
2018-09-24 22:15:53 -04:00
Lioncash
75603b005b
process/vm_manager: Amend API to allow reading parameters from NPDM metadata
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Rather than hard-code the address range to be 36-bit, we can derive the
parameters from supplied NPDM metadata if the supplied exectuable
supports it. This is the bare minimum necessary for this to be possible.
The following commits will rework the memory code further to adjust to
this.
2018-09-24 17:24:50 -04:00
David
367c52ff0d
Implemented fatal:u properly ( #1347 )
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* Implemented fatal:u properly
fatal:u now is properly implemented with all the ipc cmds. Error reports/Crash reports are also now implemented for fatal:u. Crash reports save to yuzu/logs/crash_reports/
The register dump is currently known as sysmodules send all zeros. If there are any non zero values for the "registers" or the unknown values, let me know!
* Fatal:U fixups
* Made fatal:u execution break more clear
* Fatal fixups
2018-09-23 22:34:11 -04:00
David
2513e086ab
Stubbed IRS ( #1349 )
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* Stubbed IRS
Currently we have no ideal way of implementing IRS. For the time being we should have the functions stubbed until we come up with a way to emulate IRS properly.
* Added IRS to logging backend
* Forward declared shared memory for irs
2018-09-23 22:33:29 -04:00
bunnei
f2c1fd08f9
Merge pull request #1354 from ogniK5377/ssl-version
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Corrected SSL::SetInterfaceVersion
2018-09-23 22:32:14 -04:00
Zach Hilman
b3c2ec362b
fsmitm: Cleanup and modernize fsmitm port
2018-09-23 21:50:20 -04:00
Lioncash
2f6a611311
stream: Preserve enum class type in GetState()
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Preserves the meaning/type-safetiness of the stream state instead of
making it an opaque u32. This makes it usable for other things outside
of the service HLE context.
2018-09-23 20:03:38 -04:00
tech4me
d42424ace0
svc: Updated svc names
2018-09-23 17:03:38 -07:00
David
9f3fc067bf
Added glObjectLabels for renderdoc for textures and shader programs ( #1384 )
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* Added glObjectLabels for renderdoc for textures and shader programs
* Changed hardcoded "Texture" name to reflect the texture type instead
* Removed string initialize
2018-09-23 17:55:41 -04:00
bunnei
6b05f71b67
Merge pull request #1387 from FearlessTobi/port-4245
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Port citra-emu/citra#4245 : "common/thread: remove YieldCPU()"
2018-09-23 17:51:53 -04:00
bunnei
d373a65d26
Merge pull request #1391 from ogniK5377/GetAudioRendererState
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Added audren:u#GetAudioRendererState
2018-09-23 16:25:12 -04:00
greggameplayer
b91e2d55f3
correct BC6H
2018-09-23 19:17:22 +02:00
David Marcec
c461188f51
Added audren:u#GetAudioRendererState
2018-09-23 22:32:01 +10:00
Philippe Babin
fb6bc2c495
FPCR register was uninitialized at start up
2018-09-22 21:17:43 -04:00
bunnei
93fea4e179
Merge pull request #1378 from lioncash/thread
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process: Make a few member variables private where applicable
2018-09-22 19:46:53 -04:00
Weiyi Wang
e0ce07aa7d
common/thread: remove YieldCPU()
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simply use the standard library yield()
2018-09-22 23:27:42 +02:00
bunnei
fb9f273e90
Merge pull request #1380 from lioncash/const
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shader_bytecode: Make operator== and operator!= of IpaMode const qualified
2018-09-22 01:37:36 -04:00
bunnei
73eea61614
Merge pull request #1382 from lioncash/inc
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gl_state: Remove unused type alias
2018-09-22 01:36:21 -04:00
bunnei
0246db9ea2
Merge pull request #1376 from Subv/timestretch_trace
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Logging: Change the TimeStretch::Process log from debug to trace level.
2018-09-22 01:30:28 -04:00
bunnei
2d5f51bb9b
Merge pull request #1381 from valentinvanelslande/patch-1
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yuzu_cmd: fix sd card directory set to nand directory
2018-09-22 01:29:28 -04:00
Zach Hilman
4f183123f5
game_list: Add Qt SmoothTransformation to picture scaling
2018-09-21 21:34:46 -04:00
Zach Hilman
ba0873d33c
qt: Add UI elements for LayeredFS and related tools
2018-09-21 19:53:33 -04:00
Zach Hilman
050547b801
romfs: Implement CreateRomFS
2018-09-21 19:53:33 -04:00
Zach Hilman
6eada3c57d
file_sys: Port Atmosphere-NX fs_mitm implementation
2018-09-21 19:53:33 -04:00
Zach Hilman
940a711caf
filesystem: Add LayeredFS VFS directory getter
2018-09-21 19:53:33 -04:00
Zach Hilman
50a470eab8
bis_factory: Add mod directory VFS getter
2018-09-21 19:53:33 -04:00
Zach Hilman
16188acb50
patch_manager: Add LayeredFS mods support
2018-09-21 19:53:33 -04:00
Zach Hilman
44fdac334c
vfs_concat: Rewrite and fix ConcatenatedVfsFile
2018-09-21 19:53:33 -04:00
Zach Hilman
3e5c3d0f16
vfs_layered: Add LayeredVfsDirectory
...
Reads multiple dirs through as if a waterfall.
2018-09-21 19:53:05 -04:00
Zach Hilman
b52343a428
vfs_vector: Add VectorVfsFile
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Maps a vector into the VFS interface.
2018-09-21 19:53:05 -04:00
Zach Hilman
c65d4d119f
vfs_static: Add StaticVfsFile
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Always returns the template argument byte for all reads. Doesn't support writes.
2018-09-21 19:53:05 -04:00
Zach Hilman
f68e324672
vfs: Add and rewite VfsRawCopy functions
2018-09-21 19:53:05 -04:00
Zach Hilman
d6cbb3a3e0
vfs: Add GetEntries method
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Maps name string to directory or file.
2018-09-21 19:53:05 -04:00
Zach Hilman
bd8db3f7f8
common_paths: Add Load and Dump dirs
2018-09-21 19:53:05 -04:00
Lioncash
90746c33c7
gl_state: Remove unused type alias
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This isn't used anywhere within the header, so we can remove it, along
with the include that was previously necessary. This also uncovers an
indirect include in the cpp file for the assertion macros.
2018-09-21 18:22:43 -04:00
Valentin Vanelslande
19d9b0778a
Update config.cpp
2018-09-21 16:16:51 -05:00
Lioncash
a8f5fd787f
shader_bytecode: Lay out the Ipa-related enums better
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This is more consistent with the surrounding enums.
2018-09-21 16:17:31 -04:00
Lioncash
272517cf7e
shader_bytecode: Make operator== and operator!= of IpaMode const qualified
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These don't affect the state of the struct and can be const member
functions.
2018-09-21 16:17:27 -04:00
bunnei
4f186de069
Merge pull request #1379 from lioncash/bitwise
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gl_stream_buffer: Fix use of bitwise OR instead of logical OR in Map()
2018-09-21 14:02:00 -04:00
zhupengfei
44228ee3ed
game_list: move SearchField to game_list_p.h and fix untranslated text
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I have tested and made sure the text is translatable, but this would require a translation update to take effect.
2018-09-21 18:47:41 +02:00
FernandoS27
57b44200a2
Reverse stride align restriction on FastSwizzle due to lost performance
2018-09-21 12:09:59 -04:00
FernandoS27
d2dd1289bd
Join both Swizzle methods within one interface function
2018-09-21 11:42:34 -04:00
FernandoS27
41c6c4593a
Standarized Legacy Swizzle to look alike FastSwizzle and use a Swizzling Table instead
2018-09-21 11:34:54 -04:00
FernandoS27
f020319a45
Remove same output bpp restriction on FastSwizzle
2018-09-21 11:10:44 -04:00
FernandoS27
68aaa83836
Improved Legacy Swizzler to be better documented and work better
2018-09-21 10:57:12 -04:00
Lioncash
ba02dd9ebc
gl_stream_buffer: Fix use of bitwise OR instead of logical OR in Map()
...
This was very likely intended to be a logical OR based off the
conditioning and testing of inversion in one case.
Even if this was intentional, this is the kind of non-obvious thing one
should be clarifying with a comment.
2018-09-21 07:59:03 -04:00
Lioncash
48b2eda492
svc: Move most process termination code to its own function within Process
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Reduces the use of Process class members externally and keeps most code
related to tearing down a process with the rest of the process code.
2018-09-21 06:07:41 -04:00
Lioncash
acfc801d14
thread/process: Move TLS slot marking/freeing to the process class
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Allows making several members of the process class private, it also
avoids going through Core::CurrentProcess() just to retrieve the owning
process.
2018-09-21 03:50:12 -04:00
David
1db1e013e0
Added support for uncompressed NSOs ( #1374 )
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* Added support for uncompressed NSOs
* Moved compressed section check to NsoHeader
2018-09-21 00:39:30 -04:00
bunnei
000da01c1d
Merge pull request #1337 from DarkLordZach/create-fs-cmd
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yuzu-cmd: Add filesystem service initializer call
2018-09-20 23:36:11 -04:00
bunnei
0285ddfbd4
Merge pull request #1372 from lioncash/thread
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kernel/thread: Use owner_process when setting the page table in SetupMainThread()
2018-09-20 23:35:29 -04:00
bunnei
072053ab95
Merge pull request #1371 from lioncash/fwd-arm
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arm_interface: Replace kernel vm_manager include with a forward declaration
2018-09-20 23:35:06 -04:00
bunnei
a373dddbd9
Merge pull request #1375 from Subv/gl_clear
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RasterizerGL: Use the correct framebuffer when clearing via the CLEAR_BUFFERS register.
2018-09-20 23:34:39 -04:00
Subv
8ba21e28cf
Logging: Change the TimeStretch::Process log from debug to trace level.
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This function is called too many times and makes the debug logging basically unusable due to the spam.
2018-09-20 22:33:54 -05:00
Subv
9cd5c61fcf
RasterizerGL: Use the correct framebuffer when clearing via the CLEAR_BUFFERS register.
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Previously we were clearing the default backbuffer framebuffer.
Found thanks to a Piglit test :)
2018-09-20 22:31:53 -05:00
bunnei
c1c59617ad
Merge pull request #1364 from lioncash/content
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file-sys: Default heavy-weight class destructors in the cpp file
2018-09-20 23:31:31 -04:00
bunnei
cf97d00eb6
Merge pull request #1367 from lioncash/plural
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game_list: Handle plurals within setFilterResult() better
2018-09-20 23:30:32 -04:00
bunnei
b0b57c21e6
Merge pull request #1368 from ogniK5377/nifm-fix
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Added IRequest::Submit
2018-09-20 23:30:11 -04:00
bunnei
a0db7e2cf9
Merge pull request #1352 from lioncash/sharing
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ring_buffer: Use std::hardware_destructive_interference_size to determine alignment size for avoiding false sharing
2018-09-20 23:29:10 -04:00
FernandoS27
bf2f2a715f
Improved fast swizzle and removed restrictions to it
2018-09-20 23:06:53 -04:00
David Marcec
b918925bd5
Revert GetRequestState
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Even though setting this value to 3 is more correct. We break more games than we fix due to missing implementations. We should keep this as 0 for the time being
2018-09-21 12:15:49 +10:00
Lioncash
05aa4aa01a
kernel/thread: Use owner_process when setting the page table in SetupMainThread()
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The owning process of a thread is required to exist before the thread,
so we can enforce this API-wise by using a reference. We can also avoid
the reliance on the system instance by using that parameter to access
the page table that needs to be set.
2018-09-20 21:10:00 -04:00
Lioncash
9b8fc2b689
arm_interface: Replace kernel vm_manager include with a forward declaration
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Avoids an unnecessary inclusion and also uncovers three places where
indirect inclusions were relied upon, which allows us to also resolve
those.
2018-09-20 19:35:36 -04:00
Mat M
f237265187
Merge pull request #1370 from Hedges/GDBClean
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Correct endianness of BRK
2018-09-20 17:25:56 -04:00
Mat M
1e35d8fa8f
Merge pull request #1362 from MerryMage/dynarmic
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externals: Update dynarmic to 171d116
2018-09-20 17:22:42 -04:00
Jarek Syrylak
74f966404d
Correct endianness of BKPT
2018-09-20 22:03:57 +01:00
MerryMage
ef31487624
arm_dynarmic: Halt when BRK encountered
2018-09-20 19:12:42 +01:00
David Marcec
3f49725a51
Fixed submit
2018-09-21 00:51:13 +10:00
David Marcec
cfc9fe4460
Added IRequest::Submit
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This fixes updated versions of SMO. Currently unable to test as I don't have an updated version
2018-09-21 00:47:30 +10:00
bunnei
8fe9572271
Merge pull request #1358 from DarkLordZach/temp-storage
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savedata_factory: Add TemporaryStorage SaveDataType
2018-09-20 10:13:38 -04:00
bunnei
0931a711de
Merge pull request #1363 from lioncash/control
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control_metadata: Move language name array definition to the cpp file
2018-09-20 10:13:23 -04:00
bunnei
b02a1e38fa
Merge pull request #1361 from lioncash/nax
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xts_archive/nax: Minor interface changes
2018-09-20 10:13:10 -04:00
Lioncash
e980e90d6e
game_list: Handle plurals within setFilterResult() better
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Qt provides an overload of tr() that operates on quantities in relation
to pluralization. This also allows the translation to adapt based on the
target language rules better.
For example, the previous code would result in an incorrect translation
for the French language (which doesn't use the pluralized version of
"result" in the case of a total of zero. While in English it's
correct to use the pluralized version of "result", that is, "results"
---
For example:
English: "0 results"
French: "0 résultat" (uses the singular form)
In French, the noun being counted is singular if the quantity is 0 or 1.
In English, on the other hand, if the noun being counted has a quantity
of 0 or N > 1, then the noun is pluralized.
---
For another example in a language that has different counting methods
than the above, consider English and Irish. Irish has a special form of
of a grammatical number called a dual. Which alters how a word is
written when N of something is 2. This won't appear in this case with a
direct number "2", but it would change if we ever used "Two" to refer to
two of something. For example:
English: "Zero results"
Irish: "Toradh ar bith"
English: "One result"
Irish: "Toradh amháin"
English: "Two results"
Irish: "Dhá thorthaí" <- Dual case
Which is an important distinction to make between singular and plural,
because in other situations, "two" on its own would be written as "dó"
in Irish. There's also a few other cases where the order the words are
placed *and* whether or not the plural or singular variant of the word
is used *and* whether or not the word is placed after or between a set
of numbers can vary. Counting in Irish also differs depending on whether or not
you're counting things (like above) or counting people, in which case an
entirely different set of numbers are used.
It's not important for this case, but it's provided as an example as to why one
should never assume the placement of values in text will be like that of
English or other languages. Some languages have very different ways to
represent counting, and breaking up the translated string like this
isn't advisable because it makes it extremely difficult to get right
depending on what language a translator is translating text into due to
the ambiguity of the strings being presented for translation.
In this case a translator would see three fragmented strings on
Transifex (and not necessarily grouped beside one another, but even
then, it would still be annoying to decipher):
- "of"
- "result"
- "results"
There is no way a translator is going to know what those sets of words
are actually used for unless they look at the code to see what is being
done with them (which they shouldn't have to do).
2018-09-20 01:35:50 -04:00
David Marcec
583137709f
Removed unneeded event clear
2018-09-20 15:16:08 +10:00
David Marcec
335e9d18ae
Implemented NTC & IEnsureNetworkClockAvailabilityService
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Needed because of the recent nim fixes
2018-09-20 15:14:07 +10:00
Lioncash
05ef9dfc10
file-sys: Default heavy-weight class destructors in the cpp file
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Several classes have a lot of non-trivial members within them, or don't
but likely should have the destructor defaulted in the cpp file for
future-proofing/being more friendly to forward declarations.
Leaving the destructor unspecified allows the compiler to inline the
destruction code all over the place, which is generally undesirable from
a code bloat perspective.
2018-09-19 19:34:08 -04:00
Lioncash
3146502a12
control_metadata: Remove unnecessary else within GetLanguageEntry()
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There's no need to indent the code here, given the if case contains a
return statement at the end of it.
2018-09-19 19:02:06 -04:00
Lioncash
05d49962b6
control_metadata: Move language name array definition to the cpp file
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This was used in two different translation units
(deconstructed_rom_directory and patch_manager). This means we'd be
pointlessly duplicating the whole array twice due to it being defined
within the header.
2018-09-19 18:57:26 -04:00
MerryMage
3b4a158230
arm_dynarmic: Support BKPT instruction
2018-09-19 21:00:38 +01:00
Lioncash
2e5f0e5024
xts_archive: Remove unused variables from CalculateHMAC256()
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These variables aren't used, which still has an impact, as std::vector
cannot be optimized away by the compiler (it's constructor and
destructor are both non-trivial), so this was just wasting memory.
2018-09-19 14:23:13 -04:00
Lioncash
2752183883
xts_archive: Make AsNCA() return a std::unique_ptr instead of a std::shared_ptr
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std::shared_ptr isn't strictly necessary here and is only ever used in
contexts where the object doesn't depend on being shared. This also
makes the interface more flexible, as it's possible to create a
std::shared_ptr from a std::unique_ptr (std::shared_ptr has a
constructor that accepts a std::unique_ptr), but not the other way
around.
2018-09-19 14:22:37 -04:00
Lioncash
45195a51a7
nax: Avoid re-parsing NAX data with GetFileType()
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An instance of the NAX apploader already has an existing NAX instance in
memory. Calling directly into IdentifyType() directly would re-parse the
whole file again into yet another NAX instance, only to toss it away
again.
This gets rid of unnecessary/redundant file parsing and allocations.
2018-09-19 14:22:37 -04:00
Lioncash
c8c4105659
nax: Avoid unnecessary calls to AsNCA() in IdentifyType()
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AsNCA() allocates an NCA instance every time it's called. In the current
manner it's used, it's quite inefficient as it's making a redundant
allocation.
We can just amend the order of the conditionals to make it easier to
just call it once.
2018-09-19 14:22:37 -04:00
Lioncash
f272261c21
xts_archive: Ensure NAX's type member is always initialized
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Ensures that the member always has a deterministic value.
2018-09-19 14:22:37 -04:00
Lioncash
92a98a8b19
xts_archive: Amend initializer order of NAX's constructor
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Orders the initializer list in the same order the members would be
initialized. Avoids compiler warnings.
2018-09-19 14:22:30 -04:00
David
0432af5ad1
Reworked incorrect nifm stubs ( #1355 )
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* Reworked incorrect nifm stubs
Need confirmation on `CreateTemporaryNetworkProfile`, unsure which game uses it but according to reversing. It should return a uuid which we currently don't do.
Any 0 client id is considered an invalid client id.
GetRequestState 0 is considered invalid.
* Fixups for nifm
2018-09-19 11:59:01 -04:00
bunnei
52fb86c65c
Merge pull request #1356 from degasus/hotfix
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gl_rasterizer: Fix StartAddress handling with indexed draw calls.
2018-09-19 11:58:22 -04:00
bunnei
8dff92c5f6
Merge pull request #1359 from ogniK5377/nes
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Fixed GetAccountId stub, Added error code for OpenDirectory and added ActivateNpadWithRevision
2018-09-19 10:01:36 -04:00
David Marcec
cbc7ad8f6d
Fixed GetAccountId stub, Added error code for OpenDirectory and added ActivateNpadWithRevision
...
With these, `Nintendo Entertainment System - Nintendo Switch Online` loads
2018-09-19 23:25:00 +10:00
Zach Hilman
9bba103791
yuzu-cmd: Add call to CreateFactories
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Ensures all relevant filesystem objects are initialized and eliminates a crash related to the RegisteredCache.
2018-09-19 09:09:11 -04:00
Zach Hilman
dfaea55be5
savedata_factory: Add TemporaryStorage SaveDataType
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Seems to be used by NSO NES Emulator
2018-09-19 09:06:22 -04:00
raven02
c8f9bbbf85
Merge branch 'master' into tlds
2018-09-19 19:53:11 +08:00
Markus Wick
f465e4aaf2
gl_rasterizer: Fix StartAddress handling with indexed draw calls.
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We uploaded the wrong data before. So the offset on the host GPU pointer may work for the first vertices, the last ones run out bounds.
Let's just offset the upload instead.
2018-09-19 09:22:30 +02:00
David Marcec
d06f4cfc63
Corrected SSL::SetInterfaceVersion
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Should be a single u32
2018-09-19 16:46:11 +10:00
David Marcec
08819ec70a
Removed MakeBuilder as it's not needed anymore
2018-09-19 15:13:56 +10:00
David Marcec
6a0612f2bf
Removed the use of rp.MakeBuilder
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Due to keeping the code style consistent in the yuzu codebase. `rb = rp.MakeBuilder(...)` was replaced with `rb{ctx, ...}`
2018-09-19 15:09:59 +10:00
Lioncash
ab6dfa4fa5
ring_buffer: Use std::atomic_size_t in a static assert
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Avoids the need to repeat "std::" twice
2018-09-18 23:36:04 -04:00
Lioncash
c51f8563a6
ring_buffer: Use std::hardware_destructive_interference_size to determine alignment size for avoiding false sharing
...
MSVC 19.11 (A.K.A. VS 15.3)'s C++ standard library implements P0154R1
(http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2016/p0154r1.html )
which defines two new constants within the <new> header, std::hardware_destructive_interference_size
and std::hardware_constructive_interference_size.
std::hardware_destructive_interference_size defines the minimum
recommended offset between two concurrently-accessed objects to avoid
performance degradation due to contention introduced by the
implementation (with the lower-bound being at least alignof(max_align_t)).
In other words, the minimum offset between objects necessary to avoid
false-sharing.
std::hardware_constructive_interference_size on the other hand defines
the maximum recommended size of contiguous memory occupied by two
objects accessed wth temporal locality by concurrent threads (also
defined to be at least alignof(max_align_t)). In other words the maximum
size to promote true-sharing.
So we can simply use this facility to determine the ideal alignment
size. Unfortunately, only MSVC supports this right now, so we need to
enclose it within an ifdef for the time being.
2018-09-18 23:35:57 -04:00
bunnei
b33ce787b7
Merge pull request #1348 from ogniK5377/GetImageSize
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Implemented IProfile::GetImageSize
2018-09-18 22:15:18 -04:00
bunnei
d85130d7be
Merge pull request #1319 from lioncash/audio
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audio_core: Replace includes with forward declarations where applicable.
2018-09-18 22:14:26 -04:00
bunnei
c9942fe46e
Merge pull request #1351 from ogniK5377/GetDefaultDisplayResolution
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Implemented GetDefaultDisplayResolution
2018-09-18 22:13:28 -04:00
bunnei
bf957d5345
Merge pull request #1341 from lioncash/dependency
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core/core_cpu: Replace exclusive monitor include with forward declaration
2018-09-18 22:13:05 -04:00
bunnei
c768535463
Merge pull request #1346 from lioncash/svc
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svc_wrap: Convert the PARAM macro into a function
2018-09-18 22:12:47 -04:00
bunnei
e9abbcae85
Merge pull request #1350 from ogniK5377/Six-Axis-Stub
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Stubbed ActivateConsoleSixAxisSensor & StartConsoleSixAxisSensor
2018-09-18 22:12:12 -04:00
bunnei
bd88d4108f
Merge pull request #1342 from lioncash/trunc
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gl_shader_decompiler: Avoid truncation warnings within LD_A and ST_A code
2018-09-18 22:11:48 -04:00
bunnei
0284cbe7ec
Merge pull request #1279 from FernandoS27/csetp
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shader_decompiler: Implemented (Partialy) Control Codes and CSETP
2018-09-18 22:10:48 -04:00
bunnei
6415f81bb8
Merge pull request #1299 from FernandoS27/texture-sanatize
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shader_decompiler: Asserts for Texture Instructions
2018-09-18 22:10:09 -04:00
Philippe Babin
9155c8daeb
Invalid default value of username in yuzu_cmd ( #1334 )
...
* Fix bug where default username value for yuzu_cmd create an userprofile with uninitialize data as username
* Fix format
* Apply code review changes
* Remove nullptr check
2018-09-18 19:58:28 -04:00
bunnei
733c47623b
Merge pull request #1343 from lioncash/mutex
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kernel/svc: Handle invalid address cases within svcArbitrateLock() and svcArbitrateUnlock()
2018-09-18 14:25:00 -04:00
bunnei
c2cf784376
Merge pull request #1344 from lioncash/arm
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arm_interface: Remove ARM11-isms from the CPU interface
2018-09-18 14:24:20 -04:00
bunnei
c7a4bf5074
Merge pull request #1345 from lioncash/write
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arm_dynarmic: Correct ExclusiveWrite128()'s operation
2018-09-18 14:23:57 -04:00
David Marcec
de9604d63e
Added ActivateGesture
2018-09-19 01:13:58 +10:00
David Marcec
1a2d33eeb4
Implemented GetDefaultDisplayResolution
2018-09-19 01:10:16 +10:00
David Marcec
a8b1c7763b
Added StopSixAxisSensor
2018-09-19 00:56:02 +10:00
David Marcec
717889e93c
Stubbed ActivateConsoleSixAxisSensor & StartConsoleSixAxisSensor
2018-09-19 00:52:20 +10:00
David Marcec
528e5cee67
Implemented GetImageSize
2018-09-19 00:16:52 +10:00
Lioncash
f85ab0a123
svc_wrap: Convert the PARAM macro into a function
...
This can just be a regular function, getting rid of the need to also
explicitly undef the define at the end of the file. Given FuncReturn()
was already converted into a function, it's #undef can also be removed.
2018-09-18 04:27:38 -04:00
Lioncash
ead2a4eeb4
arm_dynarmic: Correct ExclusiveWrite128()'s operation
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Previously the second half of the value being written would overwrite
the first half. Thankfully this wasn't a bug that was being encountered,
as the function is currently unused.
2018-09-18 03:56:32 -04:00
Lioncash
b51e7e0288
arm_interface: Remove ARM11-isms from the CPU interface
...
This modifies the CPU interface to more accurately match an
AArch64-supporting CPU as opposed to an ARM11 one. Two of the methods
don't even make sense to keep around for this interface, as Adv Simd is
used, rather than the VFP in the primary execution state. This is
essentially a modernization change that should have occurred from the
get-go.
2018-09-18 03:20:04 -04:00
Lioncash
71b48cb00f
kernel/mutex: Replace ResultCode construction for invalid addresses with the named variant
...
We already have a ResultCode constant for the case of an invalid
address, so we can just use it instead of re-rolling that ResultCode
type.
2018-09-17 23:27:53 -04:00
Lioncash
b6867602ca
kernel/svc: Handle error cases for svcArbitrateLock() and svcArbitrateUnlock()
...
The kernel does the equivalent of the following check before proceeding:
if (address + 0x8000000000 < 0x7FFFE00000) {
return ERR_INVALID_MEMORY_STATE;
}
which is essentially what our IsKernelVirtualAddress() function does. So
we should also be checking for this.
The kernel also checks if the given input addresses are 4-byte aligned,
however our Mutex::TryAcquire() and Mutex::Release() functions already
handle this, so we don't need to add code for this case.
2018-09-17 23:27:53 -04:00
FernandoS27
567a5524b9
Implemented Internal Flags
2018-09-17 20:50:54 -04:00
Lioncash
9a8dbba1e5
gl_shader_decompiler: Avoid truncation warnings within LD_A and ST_A code
...
These are internally stored as u64 values, so using u32 here causes
truncation warnings. Instead, we can just use u64 and preserve the bit
width.
2018-09-17 19:25:55 -04:00
bunnei
fafc80d72e
Merge pull request #1290 from FernandoS27/shader-header
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Implemented (Partialy) Shader Header
2018-09-17 18:53:14 -04:00
Lioncash
4a84986bc3
core/core_cpu: Replace exclusive monitor include with forward declaration
...
We don't need to include this as a dependency within the header. A
regular forward declaration will suffice here.
2018-09-17 18:16:55 -04:00
FernandoS27
e4bb759c4b
Implemented I2I.CC on the NEU control code, used by SMO
2018-09-17 17:42:46 -04:00
FernandoS27
e2ac8fb36d
Implemented CSETP
2018-09-17 17:42:44 -04:00
FernandoS27
aac77bbd18
Implemented Control Codes
2018-09-17 17:42:43 -04:00
Lioncash
f7308a6c25
time_stretch: Remove unused <array> include
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This isn't used within this header and isn't necessary.
2018-09-17 15:08:34 -04:00
Lioncash
2fd124bc93
stream: Replace includes with forward declarations where applicable
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Avoids propagating includes in headers where it's not necessary to do
so.
2018-09-17 15:08:34 -04:00
Lioncash
1adbcd54fe
audio_renderer: Replace includes with forward declarations where applicable
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Avoids including unnecessary headers within the audio_renderer.h header,
lessening the likelihood of needing to rebuild source files including
this header if they ever change.
Given std::vector allows forward declaring contained types, we can move
VoiceState to the cpp file and hide the implementation entirely.
2018-09-17 15:08:30 -04:00
FernandoS27
31e52113b3
Added asserts for texture misc modes to texture instructions
2018-09-17 12:56:36 -04:00
FernandoS27
55a4756766
Added texture misc modes to texture instructions
2018-09-17 12:51:05 -04:00
bunnei
a94b623dfb
Merge pull request #1311 from FernandoS27/fast-swizzle
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Optimized Texture Swizzling
2018-09-17 12:39:34 -04:00
bunnei
2c9c0d70a3
Merge pull request #1312 from lioncash/fwd
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service/vi: Replace includes with forward declarations where applicable
2018-09-17 12:32:28 -04:00
bunnei
2bfb9fd0e6
Merge pull request #1313 from lioncash/error
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kernel/errors: Amend error code for ERR_NOT_FOUND
2018-09-17 12:28:40 -04:00
bunnei
692e7cee4f
Merge pull request #1314 from lioncash/cast
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audio_core/time_stretch: Silence truncation warnings in Process()
2018-09-17 12:28:19 -04:00
bunnei
27fe8159c5
Merge pull request #1316 from lioncash/shadow
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gl_shader_decompiler: Get rid of variable shadowing within LEA instructions
2018-09-17 12:27:35 -04:00
bunnei
fc46183e03
Merge pull request #1318 from lioncash/errors-sm
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services/sm: Amend error code constants
2018-09-17 12:27:01 -04:00
bunnei
59beb540ae
Merge pull request #1321 from lioncash/audio-shadow
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cubeb_sink: Get rid of variable shadowing within CubebSink's constructor
2018-09-17 12:26:29 -04:00
raven02
b91f7d5d67
Add 1D sampler for TLDS - TexelFetch (Mario Rabbids)
2018-09-17 23:25:18 +08:00
bunnei
e6367ab955
Merge pull request #1315 from lioncash/size
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kernel/svc: Handle a few error cases within memory-related functions
2018-09-17 10:11:26 -04:00
bunnei
3476ba2aee
Merge pull request #1320 from lioncash/name
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cubeb_sink: Correct context name in ListCubebSinkDevices()
2018-09-17 10:10:33 -04:00
bunnei
e561afdcd5
Merge pull request #1328 from FearlessTobi/port-4192
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Port #4192 from Citra: "svc: change unknown to thread in CreateThread"
2018-09-17 09:56:48 -04:00
bunnei
e7af0f69da
Merge pull request #1327 from FearlessTobi/port-4171
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Port #4171 from Citra: "Tests: Remove glad test OS X work-around"
2018-09-17 09:54:31 -04:00
bunnei
076add4ccd
Merge pull request #1326 from FearlessTobi/port-4182
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Port #4182 from Citra: "Prefix all size_t with std::"
2018-09-17 09:51:47 -04:00
bunnei
3be048e50a
Merge pull request #1329 from raven02/bgr5a1u
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Implement RenderTargetFormat::BGR5A1_UNORM
2018-09-17 09:49:00 -04:00
bunnei
e833301e4c
Merge pull request #1335 from lioncash/copy
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game_list_p: Take map iterator contents by const reference
2018-09-17 09:47:54 -04:00
bunnei
08af788a57
Merge pull request #1336 from lioncash/antialias
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yuzu/util: Antialias game list compatibility pixmaps
2018-09-17 09:47:34 -04:00
Lioncash
9dbe9d4291
yuzu/util: Antialias game list compatibility pixmaps
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We pass a hint to the QPainter instance that we want anti-aliasing on
the compatibility icons, which prevents the circles from looking fairly
jagged, and actually makes them look circular.
2018-09-17 06:01:14 -04:00
Lioncash
13930f0c33
game_list_p: Amend typo in GameListItemCompat's constructor parameter
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Adds a missing 'i' character that was missing in compatibility.
2018-09-17 05:31:30 -04:00
Lioncash
51b5619079
game_list_p: Take map iterator contents by const reference
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We don't need to copy the whole struct in this instance, we can just
utilize a reference instead.
2018-09-17 05:30:11 -04:00
raven02
2845348608
Implement ASTC_2D_8X8 (Bayonetta 2)
2018-09-17 01:04:27 +08:00
bunnei
ba480ea2fb
Merge pull request #1273 from Subv/ld_sizes
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Shaders: Implemented multiple-word loads and stores to and from attribute memory.
2018-09-15 15:27:12 -04:00
bunnei
daee15b058
Merge pull request #1271 from Subv/kepler_engine
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GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).
2018-09-15 13:27:07 -04:00
raven02
0019a36b41
Implement RenderTargetFormat::BGR5A1_UNORM (Pokken Tournament DX)
2018-09-16 00:21:42 +08:00
Subv
c878a819d7
Shaders: Implemented multiple-word loads and stores to and from attribute memory.
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This seems to be an optimization performed by nouveau.
2018-09-15 11:21:21 -05:00
Valentin Vanelslande
54ddb37b3c
Port # #4192 from Citra: "svc: change unknown to thread in CreateThread"
2018-09-15 15:28:35 +02:00
Yuri Kunde Schlesner
3bd8563f2d
Tests: Remove glad test OS X work-around
2018-09-15 15:24:11 +02:00
fearlessTobi
63c2e32e20
Port #4182 from Citra: "Prefix all size_t with std::"
2018-09-15 15:21:06 +02:00
FernandoS27
f8e994354f
Optimized Texture Swizzling
2018-09-14 12:45:49 -04:00
Lioncash
fc669a97d4
cubeb_sink: Get rid of variable shadowing within CubebSink's constructor
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The parameter of the lambda was shadowing the variable that was being
assigned to.
2018-09-14 12:20:51 -04:00
Lioncash
b5218d9986
cubeb_sink: Correct context name in ListCubebSinkDevices()
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This ain't Citra.
2018-09-14 12:18:09 -04:00
Lioncash
da64da367b
services/sm: Amend error code constants
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Courtesy of @ogniK5377.
This also moves them into the cpp file and limits the visibility to
where they're directly used. It also gets rid of unused or duplicate
error codes.
2018-09-14 01:44:02 -04:00
Lioncash
4f8756edd0
kernel/svc: Sanitize creation of shared memory via svcCreateSharedMemory()
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The kernel caps the size limit of shared memory to 8589930496 bytes (or
(1GB - 512 bytes) * 8), so approximately 8GB, where every GB has a 512
byte sector taken off of it.
It also ensures the shared memory is created with either read or
read/write permissions for both permission types passed in, allowing the
remote permissions to also be set as "don't care".
2018-09-13 23:07:27 -04:00
Lioncash
accd1f17e4
kernel/svc: Sanitize addresses, permissions, and sizes within svcMapSharedMemory() and svcUnmapSharedMemory()
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Part of the checking done by the kernel is to check if the given
address and size are 4KB aligned, as well as checking if the size isn't
zero. It also only allows mapping shared memory as readable or
read/write, but nothing else, and so we shouldn't allow mapping as
anything else either.
2018-09-13 23:07:23 -04:00
Lioncash
ae128f0375
gl_shader_decompiler: Get rid of variable shadowing within LEA instructions
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These variables are already defined within an outer scope.
2018-09-13 21:53:23 -04:00
Lioncash
496c67fd73
kernel/svc: Sanitize addresses and sizes within svcMapMemory() and svcUnmapMemory()
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The kernel checks if the addresses and given size is 4KB aligned before
continuing onwards to map the memory.
2018-09-13 21:34:54 -04:00
Lioncash
7bd2faad9a
kernel/svc: Sanitize heap sizes within svcSetHeapSize()
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The kernel checks if the given size is a multiple of 2MB and <= to 4GB
before going ahead and attempting to allocate that much memory.
2018-09-13 21:34:48 -04:00
bunnei
df5a44a40b
Merge pull request #1310 from lioncash/kernel-ns
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kernel/thread: Include thread-related enums within the kernel namespace
2018-09-13 19:50:47 -04:00
bunnei
fb65076b0f
Merge pull request #1309 from lioncash/nested
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service: Use nested namespace specifiers where applicable
2018-09-13 19:50:11 -04:00
Lioncash
9969a5db1e
audio_core/time_stretch: Silence truncation warnings in Process()
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The SoundTouch API only accepts uint amount of samples.
2018-09-13 19:50:01 -04:00
bunnei
3ef134a092
Merge pull request #1307 from lioncash/pl
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services/pl_u: Add missing Korean font to the fallback case for shared fonts
2018-09-13 19:49:39 -04:00
Lioncash
50a5d09d32
kernel/errors: Amend error code for ERR_NOT_FOUND
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This is the value returned by the kernel for svcConnectToNamedPort() if
the named port cannot be found.
2018-09-13 17:12:01 -04:00
Lioncash
0258b444ef
service/vi: Replace includes with forward declarations where applicable
2018-09-13 16:55:47 -04:00
Lioncash
2ea45fe75b
kernel/thread: Include thread-related enums within the kernel namespace
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Previously, these were sitting outside of the Kernel namespace, which
doesn't really make sense, given they're related to the Thread class
which is within the Kernel namespace.
2018-09-13 16:05:57 -04:00
Lioncash
a0e51d8b98
service: Use nested namespace specifiers where applicable
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There were a few places where nested namespace specifiers weren't being
used where they could be within the service code. This amends that to
make the namespacing a tiny bit more compact.
2018-09-13 15:52:55 -04:00
Valentin Vanelslande
2ec9fbc2d4
ipc: minor fix
2018-09-13 11:59:23 -05:00
ReinUsesLisp
a42376dfad
Use ARB_multi_bind for uniform buffers ( #1287 )
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* gl_rasterizer: use ARB_multi_bind for uniform buffers
* address feedback
2018-09-12 20:27:43 -04:00
Lioncash
ce97d8ef6c
services/pl_u: Add missing Korean font to the fallback case for shared fonts
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Previously this wasn't using the Korean font at all.
2018-09-12 19:23:51 -04:00
bunnei
60899b80f0
Merge pull request #1298 from lioncash/view
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audio_core/sink_details: Change std::string parameter into std::string_view
2018-09-12 18:24:57 -04:00
bunnei
938aa5779c
Merge pull request #1302 from lioncash/config
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yuzu/configure_gamelist: Mark combo-box strings as translatable
2018-09-12 18:24:11 -04:00
bunnei
926dd41587
Merge pull request #1163 from FearlessTobi/add-audio-stretching
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audio_core: Add audio stretching support
2018-09-12 18:23:54 -04:00
bunnei
4a43fb7e1d
gl_rasterizer_cache: B5G6R5U should use GL_RGB8 as an internal format.
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- Fixes a regression with Sonic Mania with ARB_texture_storage.
2018-09-12 18:09:31 -04:00
bunnei
d9e21eebe8
Merge pull request #1297 from lioncash/pl
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pl_u: Eliminate mutable file-scope state
2018-09-12 16:03:53 -04:00
bunnei
cc50857460
Merge pull request #1263 from FernandoS27/tex-mode
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shader_decompiler: Implemented (Partially) Texture Processing Modes
2018-09-12 16:03:34 -04:00
Subv
bb5eb4f20a
GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).
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This engine writes data from a FIFO register into the configured address.
2018-09-12 13:57:08 -05:00
MerryMage
957ddab679
audio_core: Flush stream when not playing anything
2018-09-12 18:09:14 +01:00
FernandoS27
a99d9db32f
Implemented Texture Processing Modes
2018-09-12 12:28:22 -04:00
bunnei
79217f9870
Merge pull request #1303 from lioncash/error
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kernel/errors: Amend invalid thread priority and invalid processor ID error codes
2018-09-12 12:14:51 -04:00
Lioncash
fbe462099b
svc: Return ERR_INVALID_PROCESSOR_ID in CreateThread() if an invalid processor ID is given
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This is what the kernel does for an out-of-range processor ID.
2018-09-12 05:20:02 -04:00
Lioncash
3c5c292592
kernel/errors: Correct error codes for invalid thread priority and invalid processor ID
2018-09-12 05:19:57 -04:00
Lioncash
9b3bc0b282
svc: Do nothing if svcOutputDebugString() is given a length of zero
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While unlikely, it does avoid constructing a std::string and
unnecessarily calling into the memory code if a game or executable
decides to be really silly about their logging.
2018-09-12 04:51:44 -04:00
Lioncash
04d723baf9
svc: Correct parameter type for OutputDebugString()
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This should be a u64 to represent size.
2018-09-12 04:49:11 -04:00
Lioncash
e89c22c147
yuzu/configure_gamelist: Make combo box strings translatable
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Given these are shown to the user, they should be translatable.
While we're at it, also set up the dialog to automatically retranslate
the dialog along with the combo boxes if it receives a LanguageChange
event.
2018-09-12 02:34:53 -04:00
Lioncash
a9b953e6d4
yuzu/configure_gamelist: Use std::array instead of std::vector for translatable strings
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We don't need to use an allocating container for these, given we know
the fixed amount of strings being used. This is just a waste of memory.
2018-09-12 01:20:04 -04:00
Lioncash
3a2567c97c
yuzu/configure_gamelist: Move combo box initializtion to their own functions
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Keeps the individual initialization of the combo boxes logically separate.
We also shouldn't be dumping this sort of thing in the constructor
directly.
2018-09-12 01:07:34 -04:00
bunnei
475222a496
Merge pull request #1296 from lioncash/prepo
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service/prepo: Move class into the cpp file
2018-09-11 23:15:07 -04:00
bunnei
3ee4fa557f
Merge pull request #1301 from lioncash/qt
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game_list: Resolve variable shadowing within LoadCompatibilityList()
2018-09-11 23:13:54 -04:00
bunnei
c245150439
Merge pull request #1300 from lioncash/audio
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service/audio: Replace includes with forward declarations where applicable
2018-09-11 23:13:29 -04:00
bunnei
89825766ee
Merge pull request #1278 from tech4me/bg-color-fix
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Port Citra #4047 & #4052 : add change background color support
2018-09-11 23:13:11 -04:00
bunnei
522a11a11f
Merge pull request #1295 from bunnei/accurate-copies
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gl_rasterizer_cache: Improve accuracy of caching and copies.
2018-09-11 23:12:15 -04:00
bunnei
4a9acc87f9
Merge pull request #1294 from degasus/optimizations
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gl_rasterizer: Use ARB_texture_storage.
2018-09-11 23:11:36 -04:00
bunnei
7bb226f22d
gl_rasterizer_cache: Always blit on recreate, regardless of format.
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- Fixes several rendering issues with Super Mario Odyssey.
2018-09-11 22:54:46 -04:00
Lioncash
0e61e8362f
game_list: Resolve variable shadowing within LoadCompatibilityList()
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"value" is already a used variable name within the outermost ranged-for
loop, so this variable was shadowing the outer one. This isn't a bug,
but it will get rid of a -Wshadow warning.
2018-09-11 22:34:09 -04:00
Lioncash
7fe10dea3e
game_list: Use QJsonValueRef() within LoadCompatibilityList()
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This way, we aren't constructing unnecessary QJsonValue instances.
2018-09-11 22:28:35 -04:00
Lioncash
c243bc09d4
service/audio: Replace includes with forward declarations where applicable
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A few headers were including other headers when a forward declaration
can be used instead, allowing the include to be moved to the cpp file.
2018-09-11 21:54:33 -04:00
Lioncash
bad035e9a3
audio_core/sink_details: Change std::string parameter into std::string_view
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The given string is only ever used for lookup and comparison, so we can
just utilize a non-owning view to string data here
2018-09-11 21:36:12 -04:00
Lioncash
c061e27155
pl_u: Eliminate mutable file-scope state
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Converts the PL_U internals to use the PImpl idiom and makes the state
part of the Impl struct, eliminating mutable global/file state.
2018-09-11 21:24:19 -04:00
Lioncash
325c259fc5
service/prepo: Move class into the cpp file
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This doesn't need to be exposed within the header and be kept in the
translation unit, eliminating the need to include anything within the
header.
2018-09-11 20:49:01 -04:00
bunnei
cdddd71d08
gl_shader_cache: Remove cache_width/cache_height.
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- This was once an optimization, but we no longer need it with the cache reserve.
- This is also inaccurate.
2018-09-11 20:12:29 -04:00
Markus Wick
3e973bc4c6
gl_rasterizer: Use ARB_texture_storage.
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It allows us to use texture views and it reduces the overhead within the GPU driver.
But it disallows us to reallocate the texture, but we don't do so anyways.
In the end, it is the new way to allocate textures, so there is no need to use the old way.
2018-09-11 22:18:46 +02:00
FernandoS27
5c676dc884
Implemented LEA and PSET
2018-09-11 12:50:52 -04:00
FernandoS27
3f0922715a
Implemented encodings for LEA and PSET
2018-09-11 12:50:25 -04:00
FernandoS27
2b48cfd44b
Replace old FragmentHeader for the new Header
2018-09-11 12:48:19 -04:00
FernandoS27
e926757c8f
Implemented (Partialy) Shader Header
2018-09-11 12:34:27 -04:00
bunnei
1470b85af9
Merge pull request #1291 from lioncash/default
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hle/service: Default constructors and destructors in the cpp file where applicable
2018-09-11 11:42:05 -04:00
bunnei
2f0ff4d25b
Merge pull request #1292 from ogniK5377/renderdoc-fix
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Fixed renderdoc input/output textures not working due to multiple render targets
2018-09-11 11:38:13 -04:00
Lioncash
46ba1bc40f
externals: Place font data within cpp files
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This places the font data within cpp files, which mitigates the
possibility of the font data being duplicated within the binary if it's
referred to in more than one translation unit in the future. It also
stores the data within a std::array, which is more flexible when it
comes to operating with the standard library.
Furthermore, it makes the data arrays const. This is what we want, as it
allows the compiler to store the data within the read-only segment. As
it is, having several large sections of mutable data like this just
leaves spots in memory that we can accidentally write to (via accidental
overruns, what have you) and actually have it work. This ensures the
font data remains the same no matter what.
2018-09-11 04:25:33 -04:00
Lioncash
6ac955a0b4
hle/service: Default constructors and destructors in the cpp file where applicable
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When a destructor isn't defaulted into a cpp file, it can cause the use
of forward declarations to seemingly fail to compile for non-obvious
reasons. It also allows inlining of the construction/destruction logic
all over the place where a constructor or destructor is invoked, which
can lead to code bloat. This isn't so much a worry here, given the
services won't be created and destroyed frequently.
The cause of the above mentioned non-obvious errors can be demonstrated
as follows:
------- Demonstrative example, if you know how the described error happens, skip forwards -------
Assume we have the following in the header, which we'll call "thing.h":
\#include <memory>
// Forward declaration. For example purposes, assume the definition
// of Object is in some header named "object.h"
class Object;
class Thing {
public:
// assume no constructors or destructors are specified here,
// or the constructors/destructors are defined as:
//
// Thing() = default;
// ~Thing() = default;
//
// ... Some interface member functions would be defined here
private:
std::shared_ptr<Object> obj;
};
If this header is included in a cpp file, (which we'll call "main.cpp"),
this will result in a compilation error, because even though no
destructor is specified, the destructor will still need to be generated by
the compiler because std::shared_ptr's destructor is *not* trivial (in
other words, it does something other than nothing), as std::shared_ptr's
destructor needs to do two things:
1. Decrement the shared reference count of the object being pointed to,
and if the reference count decrements to zero,
2. Free the Object instance's memory (aka deallocate the memory it's
pointing to).
And so the compiler generates the code for the destructor doing this inside main.cpp.
Now, keep in mind, the Object forward declaration is not a complete type. All it
does is tell the compiler "a type named Object exists" and allows us to
use the name in certain situations to avoid a header dependency. So the
compiler needs to generate destruction code for Object, but the compiler
doesn't know *how* to destruct it. A forward declaration doesn't tell
the compiler anything about Object's constructor or destructor. So, the
compiler will issue an error in this case because it's undefined
behavior to try and deallocate (or construct) an incomplete type and
std::shared_ptr and std::unique_ptr make sure this isn't the case
internally.
Now, if we had defaulted the destructor in "thing.cpp", where we also
include "object.h", this would never be an issue, as the destructor
would only have its code generated in one place, and it would be in a
place where the full class definition of Object would be visible to the
compiler.
---------------------- End example ----------------------------
Given these service classes are more than certainly going to change in
the future, this defaults the constructors and destructors into the
relevant cpp files to make the construction and destruction of all of
the services consistent and unlikely to run into cases where forward
declarations are indirectly causing compilation errors. It also has the
plus of avoiding the need to rebuild several services if destruction
logic changes, since it would only be necessary to recompile the single
cpp file.
2018-09-10 23:55:31 -04:00
David Marcec
4c3bd33be2
Fixed renderdoc input/output textures not working due to render targets
2018-09-11 13:31:20 +10:00
Tobias
3bac3051fc
Use open-source shared fonts if no dumped file is available ( #1269 )
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* Add open-source shared fonts
* Address review comments
2018-09-10 21:31:01 -04:00
Tobias
804115b2a4
Port #4141 from citra: Joystick hotplug support ( #1275 )
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* Joystick hotplug support (#4141 )
* use SDL_PollEvent instead of SDL_JoystickUpdate
Register hot plugged controller by GUID if they were configured in a previous session
* Move SDL_PollEvent into its own thread
* Don't store SDLJoystick pointer in Input Device; Get pointer on each GetStatus call
* Fix that joystick_list gets cleared after SDL_Quit
* Add VirtualJoystick for InputDevices thats never nullptr
* fixup! Add VirtualJoystick for InputDevices thats never nullptr
* fixup! fixup! Add VirtualJoystick for InputDevices thats never nullptr
* Remove SDL_GameController, make SDL_Joystick* unique_ptr
* fixup! Remove SDL_GameController, make SDL_Joystick* unique_ptr
* Adressed feedback; fixed handling of same guid reconnects
* fixup! Adressed feedback; fixed handling of same guid reconnects
* merge the two joystick_lists into one
* make SDLJoystick a member of VirtualJoystick
* fixup! make SDLJoystick a member of VirtualJoystick
* fixup! make SDLJoystick a member of VirtualJoystick
* fixup! fixup! make SDLJoystick a member of VirtualJoystick
* SDLJoystick: Addressed review comments
* Address one missed review comment
2018-09-10 21:29:59 -04:00
bunnei
d6e8e16a66
Merge pull request #1286 from bunnei/multi-clear
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gl_rasterizer: Implement clear for non-zero render targets.
2018-09-10 20:30:14 -04:00
bunnei
12445b476d
Merge pull request #1285 from bunnei/depth-fix
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gl_rasterizer_cache: Only use depth for applicable texture formats.
2018-09-10 20:28:40 -04:00
bunnei
d884e805c5
Merge pull request #1284 from bunnei/bgra8_srgb
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gl_rasterizer_cache: Implement RenderTargetFormat::BGRA8_SRGB.
2018-09-10 20:28:00 -04:00
James Rowe
4bea6657ef
Merge pull request #1288 from MysticExile/remove-multicore
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Remove the multi-core option from the UI
2018-09-10 16:30:45 -06:00
Markus Wick
c1b8cd9058
video_core: Refactor command_processor.
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Inline the WriteReg helper as it is called ~20k times per frame.
2018-09-10 22:06:16 +02:00
Markus Wick
0cfb0bacb2
video_core: Move command buffer loop.
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This moves the hot loop into video_core. This refactoring shall reduce the CPU overhead of calling ProcessCommandList.
2018-09-10 22:06:13 +02:00
MysticExile
d2f788762a
Remove multicore configure_general.ui
2018-09-10 22:04:21 +02:00
MysticExile
17f8059fea
remove multicore in configure_general.cpp
2018-09-10 22:03:23 +02:00
Markus Wick
c560043581
rasterizer: Drop unused handler.
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This virtual function is called in a very hot spot, and it does nothing.
If this kind of feature is required, please be more specific and add callbacks
in the switch statement within Maxwell3D::WriteReg. There is no point in having
another switch statement within the rasterizer.
2018-09-10 22:03:10 +02:00
bunnei
4c0b1cc1ae
gl_rasterizer_cache: Only use depth for applicable texture formats.
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- Fixes an issue with Octopath Traveler leaving stale data here.
2018-09-10 00:50:38 -04:00
bunnei
035e6bd407
gl_rasterizer: Implement clear for non-zero render targets.
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- Several misc. changes to ConfigureFramebuffers in support of this.
2018-09-10 00:41:20 -04:00
bunnei
1c34498368
gl_rasterizer_cache: Implement RenderTargetFormat::BGRA8_SRGB.
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- Used by Octopath Traveler (with multiple render targets).
2018-09-10 00:37:52 -04:00
bunnei
49b15af054
gl_rasterizer: Implement multiple color attachments.
2018-09-09 22:48:28 -04:00
bunnei
f9e468d891
Merge pull request #1258 from tgsm/fix-sdl-logging
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yuzu-cmd: fix SDL logging
2018-09-09 22:34:23 -04:00
bunnei
7ddd5b765d
Merge pull request #1282 from lioncash/compat
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yuzu: Move compatibility list specifics to their own source files
2018-09-09 22:32:53 -04:00
bunnei
50c191439d
Merge pull request #1276 from FearlessTobi/fix-stupid-stub
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hid: Implement ReloadInputDevices
2018-09-09 22:31:04 -04:00
bunnei
3b8a0bc146
Merge pull request #1283 from lioncash/unused
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service: Remove unused g_kernel_named_ports variable
2018-09-09 22:30:39 -04:00
Lioncash
136040ee15
service: Remove unused g_kernel_named_ports variable
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With the named port functionality all migrated over to the kernel,
there's no need to keep this around anymore.
2018-09-09 22:10:54 -04:00
bunnei
e58855c7a4
Merge pull request #1268 from FernandoS27/tmml
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shader_decompiler: Implemented TMML
2018-09-09 21:39:39 -04:00
FernandoS27
00131e752d
Implemented TMML
2018-09-09 20:46:31 -04:00
bunnei
223ddb2008
Merge pull request #1272 from Subv/dma_2d
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GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine.
2018-09-09 19:53:17 -04:00
bunnei
fcf81147e7
Merge pull request #1280 from zero334/improvements
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video_core: fixed arithmetic overflow warnings & improved code style
2018-09-09 19:51:46 -04:00
Lioncash
73a2d71f44
game_list: Make CompatibilityList parameter of NavigateToGamedbEntryRequested() a const reference
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The compatibility list isn't modified within any of the slots connected
to this signal, so we can make it const to enforce immutability.
2018-09-09 19:46:07 -04:00
Lioncash
bd8065295c
yuzu: Move compatibility list specifics to their own source files
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Lets us keep the generic portions of the compatibility list code
together, and allows us to introduce a type alias that makes it so we
don't need to type out a very long type declaration anymore, making the
immediate readability of some code better.
2018-09-09 19:45:25 -04:00
FernandoS27
073a21ac0b
Implemented TXQ dimension query type, used by SMO.
2018-09-09 11:59:01 -04:00
Patrick Elsässer
64e45b04e0
video_core: fixed arithmetic overflow warnings & improved code style
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- Fixed all warnings, for renderer_opengl items, which were indicating a
possible incorrect behavior from integral promotion rules and types
larger than those in which arithmetic is typically performed.
- Added const for variables where possible and meaningful.
- Added constexpr where possible.
2018-09-09 17:51:43 +02:00
MerryMage
55af5bda55
cubeb_sink: Downsample arbitrary number of channels
2018-09-09 09:51:46 +01:00
tech4me
3dcedb36b4
Port Citra #4047 & #4052 : add change background color support
2018-09-08 17:00:21 -07:00
fearlessTobi
500e81429a
hid: Implement ReloadInputDevices
2018-09-09 00:57:41 +02:00
FernandoS27
82a313a14c
Change name of TEXQ to TXQ, in order to match NVIDIA's naming
2018-09-08 18:08:57 -04:00
Subv
fdb199290b
GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine.
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When not set, this tells the GPU to only use the X size when performing a DMA copy.
This is only implemented for linear->linear and tiled->tiled copies. Conversion copies still retain the assert.
This bit is unset by some games for various purposes, and by nouveau when copying the vertex buffers.
2018-09-08 16:02:16 -05:00
bunnei
af074ee422
Merge pull request #1256 from bunnei/tex-target-support
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Initial support for non-2D textures
2018-09-08 16:14:46 -04:00
bunnei
deff28d3c0
Merge pull request #1265 from zhaowenlan1779/patch-1
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yuzu: fix title bar display
2018-09-08 16:03:25 -04:00
MerryMage
1aa195a9c0
cubeb_sink: Perform audio stretching
2018-09-08 18:56:38 +01:00
MerryMage
e51bd49f87
audio_core: Add audio stretcher
2018-09-08 18:56:38 +01:00
MerryMage
7e697ab7ff
cubeb_sink: Hold last available value instead of writing zeros
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This reduces clicking in output audio should we underrun.
2018-09-08 18:56:38 +01:00
MerryMage
6d9dd1dc6d
cubeb_sink: Use RingBuffer
2018-09-08 18:56:38 +01:00
MerryMage
112351d557
common: Implement a ring buffer
2018-09-08 18:56:38 +01:00
fearlessTobi
a6efff8b02
Add audio stretching support
2018-09-08 18:26:23 +01:00
MerryMage
a76f0d5d06
audio_renderer: Rename AudioOut instance to audio_out
2018-09-08 16:50:12 +01:00
Pengfei Zhu
4048b54ef7
yuzu: fix title bar display
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Previously the version number got hidden after starting a game.
2018-09-08 19:10:50 +08:00
bunnei
9cd79c25ed
Merge pull request #1246 from degasus/instanced_rendering
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gl_rasterizer: Use baseInstance instead of moving the buffer points.
2018-09-08 04:49:24 -04:00
bunnei
2515d2433b
Merge pull request #1259 from lioncash/relocate
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yuzu: Move GameListWorker to its own source files
2018-09-08 04:10:11 -04:00
bunnei
8b08cb925b
gl_rasterizer: Use baseInstance instead of moving the buffer points.
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This hopefully helps our cache not to redundant upload the vertex buffer.
# Conflicts:
# src/video_core/renderer_opengl/gl_rasterizer.cpp
2018-09-08 04:05:56 -04:00
tgsm
975226e7ff
yuzu-cmd: fix SDL logging
2018-09-08 03:12:47 -04:00
Patrick Elsässer
a8974f0556
video_core: Arithmetic overflow warning fix for gl_rasterizer ( #1262 )
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* video_core: Arithmetic overflow fix for gl_rasterizer
- Fixed warnings, which were indicating incorrect behavior from integral
promotion rules and types larger than those in which arithmetic is
typically performed.
- Added const for variables where possible and meaningful.
* Changed the casts from C to C++ style
Changed the C-style casts to C++ casts as proposed.
Took also care about signed / unsigned behaviour.
2018-09-08 02:59:59 -04:00
bunnei
23ae7cf9db
gl_rasterizer_cache: Improve accuracy of RecreateSurface for non-2D textures.
2018-09-08 02:53:39 -04:00
bunnei
fdd5c97a14
maxwell_3d: Remove assert that no longer applies.
2018-09-08 02:53:39 -04:00
bunnei
f165a85398
gl_rasterizer_cache: Partially implement several non-2D texture types.
2018-09-08 02:53:38 -04:00
bunnei
0731383124
gl_shader_decompiler: Partially implement several non-2D texture types (Subv).
2018-09-08 02:53:38 -04:00
bunnei
05f6f59ffb
gl_rasterizer: Implement texture wrap mode p.
2018-09-08 02:53:38 -04:00
bunnei
ce8291f6c5
gl_rasterizer_cache: Track texture depth.
2018-09-08 02:53:38 -04:00
bunnei
9dccf7e1fa
gl_rasterizer_cache: Remove impl. of FlushGLBuffer.
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- Will not work for non-2d textures, and was not used anyways.
2018-09-08 02:53:37 -04:00
bunnei
030676b95d
gl_rasterizer_cache: Keep track of texture type per surface.
2018-09-08 02:53:37 -04:00
bunnei
a439f7b6e1
gl_rasterizer_cache: Remove unused DownloadGLTexture.
2018-09-08 02:53:37 -04:00
bunnei
b56e5edafc
gl_state: Keep track of texture target.
2018-09-08 02:53:37 -04:00
bunnei
460ebc8187
Merge pull request #1257 from lioncash/process
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core: Migrate current_process pointer to the kernel
2018-09-07 22:34:05 -04:00
Lioncash
564b7fdc9c
yuzu: Move GameListWorker to its own source files
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This has gotten sufficiently large enough to warrant moving it to its
own source files. Especially given it dumps the file_sys headers around
code that doesn't use it for the most part.
This'll also make it easier to introduce a type alias for the
compatibility list, so a large unordered_map type declaration doesn't
need to be specified all the time (we don't want to propagate the
game_list_p.h include via the main game_list.h header).
2018-09-07 16:25:28 -04:00
CaptV0rt3x
9382414b20
For SDL Frontend
2018-09-07 11:57:05 +05:30
CaptV0rt3x
e3af341d5b
Better Title Bar Display
2018-09-07 11:54:51 +05:30
Lioncash
3f17fe7133
core: Migrate current_process pointer to the kernel
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Given we now have the kernel as a class, it doesn't make sense to keep
the current process pointer within the System class, as processes are
related to the kernel.
This also gets rid of a subtle case where memory wouldn't be freed on
core shutdown, as the current_process pointer would never be reset,
causing the pointed to contents to continue to live.
2018-09-06 20:52:58 -04:00
bunnei
a164b413fa
Merge pull request #1250 from lioncash/file-sys
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file_sys/{nca_patch, patch_manager}: Amend unnecessary/missing includes.
2018-09-06 19:20:09 -04:00
bunnei
9273c02427
Merge pull request #1249 from FearlessTobi/disable-vsync
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frontend: Set swap interval to 0
2018-09-06 19:20:01 -04:00
bunnei
b89dda2b98
Merge pull request #1251 from lioncash/core-inc
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core/core: Remove unnecessary sm/controller include
2018-09-06 19:19:51 -04:00
bunnei
9947c6ad59
Merge pull request #1252 from lioncash/header
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video_core/CMakeLists: Add missing gl_buffer_cache.h
2018-09-06 19:19:43 -04:00
bunnei
9b50dca2bb
Merge pull request #1253 from lioncash/explicit
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video_core/gl_buffer_cache: Minor tidying changes
2018-09-06 19:19:35 -04:00
bunnei
009a2cc9cc
Merge pull request #1255 from bunnei/minor-opt
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gl_rasterizer: Call state.Apply only once on SetupShaders.
2018-09-06 19:19:16 -04:00
bunnei
820f646458
gl_rasterizer: Call state.Apply only once on SetupShaders.
2018-09-06 17:41:53 -04:00
bunnei
948f6c0738
gl_shader_decompiler: Implement saturate mode for IPA.
2018-09-06 17:40:03 -04:00
Lioncash
ddcdbce067
gl_buffer_cache: Default initialize member variables
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Ensures that the cache always has a deterministic initial state.
2018-09-06 15:07:15 -04:00
Lioncash
8d685a29bc
gl_buffer_cache: Make GetHandle() a const member function
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GetHandle() internally calls GetHandle() on the stream_buffer instance,
which is a const member function, so this can be made const as well.
2018-09-06 15:07:15 -04:00
Lioncash
14230fe2af
gl_buffer_cache: Remove unnecessary includes
2018-09-06 15:05:52 -04:00
Lioncash
68296d9474
gl_buffer_cache: Make constructor explicit
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Implicit conversions during construction isn't desirable here.
2018-09-06 14:54:49 -04:00
Lioncash
8f4e09ba07
video_core/CMakeLists: Add missing gl_buffer_cache.h
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Without this, the header file won't show up by default within IDEs such
as Visual Studio.
2018-09-06 14:49:51 -04:00
Lioncash
56ab608044
core/core: Remove unnecessary sm/controller include
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The only reason this include was necessary, was because the constructor
wasn't defaulted in the cpp file and the compiler would inline it
wherever it was used. However, given Controller is forward declared, all
those inlined constructors would see an incomplete type, causing a
compilation failure. So, we just place the constructor in the cpp file,
where it can see the complete type definition, allowing us to remove
this include.
2018-09-06 14:38:39 -04:00
Lioncash
54724fe918
file_sys/nca_patch: Amend constructor initializer list order
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Orders the elements in the initializer list in the order they're
specified in the class. This prevents compiler warnings about
initialization order.
2018-09-06 14:00:11 -04:00
Lioncash
b155b3ef81
file_sys/nca_patch: Remove unnecessary includes
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romfs.h doesn't need to be included in the header, the only real
dependency here is common's swap.h that needs to be included.
2018-09-06 13:58:53 -04:00
Lioncash
a859a35ec8
file_sys/patch_manager: Add missing includes
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These includes were previously being satisfied indirectly.
2018-09-06 13:53:23 -04:00
fearlessTobi
742f895f8b
frontend: Set swap interval to 0
2018-09-06 18:57:51 +02:00
Markus Wick
a781042700
gl_shader_gen: Initialize position.
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IMO the old code is fine, but nvidia raises shader compiler warnings.
Trivial fix through...
2018-09-06 13:37:50 +02:00
bunnei
77554ac773
Merge pull request #1243 from degasus/VAO_cache
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gl_rasterizer: Implement a VAO cache.
2018-09-05 22:50:52 -04:00
bunnei
6f09c5b128
Merge pull request #1244 from FernandoS27/ipa
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shader_decompiler: Implemented IPA Properly (Stage 1)
2018-09-05 21:20:40 -04:00
FernandoS27
e63b229f4a
Implemented IPA Properly
2018-09-05 20:15:47 -04:00
bunnei
94f193af65
Merge pull request #1242 from lioncash/file-sys
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file_sys/submission_package: Replace includes with forward declarations where applicable
2018-09-05 18:53:32 -04:00
bunnei
a6ae765410
Merge pull request #1179 from DarkLordZach/bktr
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file_sys: Add support for BKTR format (Game Updates)
2018-09-05 18:06:11 -04:00
Markus Wick
7f15306f78
gl_rasterizer: Skip TODO log.
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This is called ~3k times per frame in SMO ingame.
My laptop spends ~3ms per frame on allocating and freeing this string.
Let's just stop printing this kind of redundant information.
2018-09-05 20:20:20 +02:00
Lioncash
6bd6beee20
file_sys/submission_package: Correct constructor initialization list order
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Orders the elements in the sequence to match the order in which they'll
actually be initialized in.
2018-09-05 13:44:42 -04:00
Markus Wick
d3ad9469a1
gl_rasterizer: Implement a VAO cache.
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This patch caches VAO objects instead of re-emiting all pointers per draw call.
Configuring this pointers is known as a fast task, but it yields too many GL
calls. So for better performance, just bind the VAO instead of 16 pointers.
2018-09-05 18:46:35 +02:00
Lioncash
c0b7ed8b58
file_sys/submission_package: Replace includes with forward declarations where applicable
2018-09-05 12:08:04 -04:00
Markus Wick
50a806ea67
renderer_opengl: Implement a buffer cache.
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The idea of this cache is to avoid redundant uploads. So we are going
to cache the uploaded buffers within the stream_buffer and just reuse
the old pointers.
The next step is to implement a VBO cache on GPU memory, but for now,
I want to check the overhead of the cache management. Fetching the
buffer over PCI-E should be quite fast.
2018-09-05 08:03:50 +02:00
bunnei
a1ef02c3e6
Merge pull request #1240 from degasus/optimizations
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gl_shader_cache: Use an u32 for the binding point cache.
2018-09-04 18:20:14 -04:00
Zach Hilman
c913136eb2
bktr: Fix bucket overlap error
2018-09-04 17:01:54 -04:00
Zach Hilman
7d5d781b20
drd: Parse title ID from program metadata
2018-09-04 16:25:30 -04:00
Zach Hilman
23a16c1720
patch_manager: Centralize Control-type NCA parsing
2018-09-04 16:25:10 -04:00
Zach Hilman
92e26df00f
nsp: Fix error masking issue with XCI files
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Now display correct error instead of catch-all MissingProgramNCA
2018-09-04 16:24:24 -04:00
Zach Hilman
c91b60a421
game_list: Fix version display on non-NAND titles
2018-09-04 16:24:02 -04:00
Zach Hilman
cbd517d8cc
bktr: Add logging on successful patch
2018-09-04 16:24:02 -04:00
Zach Hilman
2814ca3624
game_list: Use friendly game versions
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Mainly, from control.nacp metadata instead of cnmt metadata
2018-09-04 16:24:02 -04:00
Zach Hilman
a6e75cd45b
bktr: Implement IVFC offset shifting
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Fixes base game read errors
2018-09-04 16:24:02 -04:00
Zach Hilman
9664ce255d
bktr: Fix missing includes and optimize style
2018-09-04 16:24:02 -04:00
Zach Hilman
f92b3512e0
main: Make game updates installable
2018-09-04 16:24:02 -04:00
Zach Hilman
8e150c46b9
game_list: Display patch names and versions on list
2018-09-04 16:24:02 -04:00
Zach Hilman
f5e03b9173
loader: Add BKTR-specific error messages and codes
2018-09-04 16:23:44 -04:00
Zach Hilman
08fcb4694f
loader: Ignore patches on NRO and DRD
2018-09-04 16:23:15 -04:00
Zach Hilman
97bf83bc56
patch_manager: Add usages of patches to ExeFS
2018-09-04 16:23:15 -04:00
Zach Hilman
8e900a301a
file_sys: Add class to manage game patches
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Right now only includes Updates, but should eventually contain all of the other patches we need.
2018-09-04 16:22:25 -04:00
Zach Hilman
54e7ddb93a
file_sys: Add BKTR patching mechanism
2018-09-04 16:22:25 -04:00
Zach Hilman
1efe5a76b1
content_archive: Add BKTR header parsing to NCA
2018-09-04 16:22:25 -04:00
Zach Hilman
9951f6d054
registration: Add RegisteredCacheUnion
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Aggregates multiple caches into one interface
2018-09-04 16:21:40 -04:00
Zach Hilman
d2caf4af7d
game_list: Use RegisteredCacheUnion for installed
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Reduces code
2018-09-04 16:21:40 -04:00
Zach Hilman
99fbcb3bf2
aes_util: Fix error involving reads of less than 0x10
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Issues with block size are fixed by making all reads minimum length of 0x10
2018-09-04 16:21:40 -04:00
Markus Wick
99a71580c4
gl_shader_cache: Use an u32 for the binding point cache.
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The std::string generation with its malloc and free requirement
was a noticeable overhead. Also switch to an ordered_map to
avoid the std::hash call. As those maps usually have a size of
two elements, the lookup time shall not matter.
2018-09-04 21:04:41 +02:00
Zach Hilman
87be4bc283
main: Only show DRD deprecation warning once
2018-09-04 14:44:48 -04:00
Zach Hilman
e973cceadd
control_metadata: Use alternate language names if AmericanEnglish isn't available
2018-09-04 14:30:03 -04:00
Zach Hilman
23d2c50479
card_image: Add program title ID getter
2018-09-04 14:29:19 -04:00
Zach Hilman
1280061725
qt: Add deprecation warnings for DRD format
2018-09-04 14:29:19 -04:00
Zach Hilman
8974771334
registration: Fix NSP installation errors
2018-09-04 14:29:19 -04:00
Zach Hilman
e4e55d064e
nsp: Comply with style and performance guidelines
2018-09-04 14:29:19 -04:00
Zach Hilman
58473309a0
qt: Add UI support for NSP files
2018-09-04 14:28:41 -04:00
Zach Hilman
f7eaea424d
registration: Add support for installing NSP files
2018-09-04 14:28:41 -04:00
Zach Hilman
d7518cf6e0
loader: Add AppLoader for NSP files
2018-09-04 14:27:33 -04:00
Zach Hilman
5c8aff984e
card_image: Parse XCI secure partition with NSP
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Eliminated duplicate code and adds support for Rev1+ carts
2018-09-04 14:27:33 -04:00
Zach Hilman
93703431e2
file_sys: Add Nintendo Submission Package (NSP)
2018-09-04 14:25:54 -04:00
Zach Hilman
a040929c90
drd: Load title ID from program metadata
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Previously only loaded from control metadata
2018-09-04 14:25:54 -04:00
Zach Hilman
b555311438
loader: Add NSP file type and NSP-specific errors
2018-09-04 14:25:54 -04:00
Zach Hilman
d770c60205
key_manager: Avoid autogeneration if key exists
2018-09-04 14:25:54 -04:00
bunnei
dda4b5e89e
Merge pull request #1238 from lioncash/explicit
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common/logging: Minor changes
2018-09-04 12:18:00 -04:00
bunnei
9a07e9f805
Merge pull request #1237 from degasus/optimizations
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Optimizations
2018-09-04 12:16:06 -04:00
bunnei
ed37b68fb5
Merge pull request #1223 from DarkLordZach/custom-nand-sd-dirs
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file_sys: Allow for custom NAND/SD directories
2018-09-04 11:54:22 -04:00
bunnei
26e96d16d0
Merge pull request #1232 from lioncash/copy
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gl_shader_decompiler: Use used_shaders member variable directly within GenerateDeclarations()
2018-09-04 11:52:25 -04:00
bunnei
8ec1e16867
Merge pull request #1235 from lioncash/forward-decl
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file_sys: Replace includes with forward declarations where applicable
2018-09-04 11:51:54 -04:00
bunnei
5a29b358aa
Merge pull request #1236 from degasus/microprofile
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Update microprofile scopes.
2018-09-04 11:50:58 -04:00
bunnei
c156ee8eb8
Merge pull request #1230 from lioncash/ssl
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ssl: Move SSL class to cpp file
2018-09-04 11:49:22 -04:00
Lioncash
6ef84f1c4c
common/logging: Amend documentation comments
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Multi-line doc comments still need the '<' after the ///, otherwise it's
treated as a regular comment and makes the original doc comment broken
in viewers, IDEs, etc. While we're at it, also fix some typos in the
comments.
2018-09-04 10:49:08 -04:00
Lioncash
2949d9552c
common/logging/filter: Replace C-style case with C++ static_cast
2018-09-04 10:44:36 -04:00
Lioncash
978f3a3282
common/logging/filter: Make constructor explicit
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Implicit conversions aren't desirable here.
2018-09-04 10:43:31 -04:00
Markus Wick
dce624e3f1
core: Use a raw pointer in GetGPUDebugContext.
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This helper is called very often. The memory ownership shall not be transfered, so just return the raw pointer.
2018-09-04 14:10:05 +02:00
Markus Wick
2081ed7db2
command_processor: Use std::array for bound_engines.
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subchannel is a 3 bit field. So there must not be more than 8 bound engines.
And using a hashmap for up to 8 values is a bit overpowered.
2018-09-04 14:10:05 +02:00
Markus Wick
10bc725944
Update microprofile scopes.
...
Blame the subsystems which deserve the blame :)
The updated list is not complete, just the ones I've spotted on random sampling the stack trace.
2018-09-04 11:04:26 +02:00
Lioncash
a813c10e1c
file_sys: Replace includes with forward declarations where applicable
...
Cuts down on include dependencies, resulting in less files that need to
be rebuilt when certain things are changed.
2018-09-03 22:52:24 -04:00
bunnei
1c5636e690
Merge pull request #1231 from lioncash/global
...
service: Migrate global named port map to the KernelCore class
2018-09-03 21:21:12 -04:00
Zach Hilman
04397cd185
qt: Add message about not moving contents on dir change
2018-09-03 19:23:33 -04:00
Zach Hilman
1ff3318458
qt: Add UI options to change NAND/SD dirs
2018-09-03 19:23:33 -04:00
Zach Hilman
b2268f1f8d
settings: Save and load NAND/SD dirs from config
2018-09-03 19:23:33 -04:00
Lioncash
18a89931a9
gl_shader_decompiler: Use used_shaders member variable directly within GenerateDeclarations()
...
Using the getter function intended for external code here makes an
unnecessary copy of the already-accessible used_shaders vector.
2018-09-02 13:10:11 -04:00
Lioncash
a405373144
vfs_real: Forward declare IOFile
...
Eliminates the need to rebuild some source files if the file_util header
ever changes. This also uncovered some indirect inclusions, which have
also been fixed.
2018-09-02 12:38:14 -04:00
Lioncash
1242c1ec0a
service: Migrate global named port map to the KernelCore class
...
Now that we have a class representing the kernel in some capacity, we
now have a place to put the named port map, so we move it over and get
rid of another piece of global state within the core.
2018-09-02 12:35:30 -04:00
Lioncash
41cd766438
ssl: Move SSL class to cpp file
...
This isn't required to be visible to anything outside of the main source
file, and will eliminate needing to rebuild anything else including the
header if the SSL class needs to be changed in the future.
2018-09-02 11:45:26 -04:00
bunnei
325f3e0693
Merge pull request #1213 from DarkLordZach/octopath-fs
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filesystem/maxwell_3d: Various changes to boot Project Octopath Traveller
2018-09-02 10:49:18 -04:00
bunnei
89be49d2f3
Merge pull request #1215 from ogniK5377/texs-nodep-assert
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Added assert for TEXS nodep
2018-09-02 10:48:27 -04:00
bunnei
d2ade27c3f
Merge pull request #1220 from FearlessTobi/extensions-qol
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yuzu: Display the unsupported GL extensions in the popup
2018-09-02 10:47:25 -04:00
bunnei
177c45e97d
Merge pull request #1214 from ogniK5377/ipa-assert
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Added better asserts to IPA, Renamed IPA modes to match mesa
2018-09-02 10:44:43 -04:00
bunnei
9c206fe94d
Merge pull request #1216 from ogniK5377/ffma-assert
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Added FFMA asserts and missing fields
2018-09-02 10:44:13 -04:00
bunnei
1ccc0457d5
Merge pull request #1218 from ogniK5377/fmul-assert
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Added FMUL asserts
2018-09-02 10:43:48 -04:00
Lioncash
fda8f1da20
filesystem: Move dir retrieval after path checking in DeleteFile()
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We don't need to do the lookup if the path is considered empty
currently.
2018-09-02 09:20:17 -04:00
fearlessTobi
0f453488e2
citra_qt: Display the unsupported GL extensions in the popup
2018-09-01 19:01:53 +02:00
David Marcec
60754b4728
Removed saturate assert
...
Unneeded as we already implement it
2018-09-01 19:33:32 +10:00
David Marcec
2edab4e840
Removed saturate assert
...
Saturate already implemented
2018-09-01 19:29:20 +10:00
David Marcec
2bc6abb9a1
Changed tab5980_0 default from 0 -> 1
2018-09-01 19:15:03 +10:00
David Marcec
6f8ed9508d
Added FMUL asserts
2018-09-01 19:05:10 +10:00
David Marcec
b89fc407d7
Added FFMA asserts
2018-09-01 18:45:14 +10:00
David Marcec
948bc87a59
Added assert for TEXS nodep
2018-09-01 17:00:01 +10:00
David Marcec
ad3dca7e62
Added better asserts to IPA, Renamed IPA modes to match mesa
...
IpaMode is changed to IpaInterpMode
IpaMode is suppose to be 2 bits not 3
Added IpaSampleMode
Added Saturate
Renamed modes based on
d27c791891/src/gallium/drivers/nouveau/codegen/nv50_ir_emit_gm107.cpp (L2530)
2018-09-01 16:34:27 +10:00
Zach Hilman
f32e28c7b8
maxwell_3d: Use CoreTiming for query timestamp
2018-08-31 23:25:18 -04:00
Zach Hilman
19d0951ae6
filesystem: Implement OpenReadOnlySaveDataFilesystem
2018-08-31 23:19:49 -04:00
Zach Hilman
7939ea18e8
filesystem: Add OpenFileSystemWithPatch
2018-08-31 23:19:23 -04:00
Lioncash
4a587b81b2
core/core: Replace includes with forward declarations where applicable
...
The follow-up to e2457418da
, which
replaces most of the includes in the core header with forward declarations.
This makes it so that if any of the headers the core header was
previously including change, then no one will need to rebuild the bulk
of the core, due to core.h being quite a prevalent inclusion.
This should make turnaround for changes much faster for developers.
2018-08-31 16:30:14 -04:00
bunnei
7f7eb29323
gl_rasterizer_cache: Use accurate framebuffer setting for accurate copies.
2018-08-31 13:07:28 -04:00
bunnei
123c065086
gl_rasterizer_cache: Also use reserve cache for RecreateSurface.
2018-08-31 13:07:28 -04:00
bunnei
9bc71fcc5f
rasterizer_cache: Use boost::interval_map for a more accurate cache.
2018-08-31 13:07:28 -04:00
bunnei
d647d9550c
gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.
2018-08-31 13:07:27 -04:00
bunnei
16d65182f9
gl_rasterizer: Fix issues with the rasterizer cache.
...
- Use a single cached page map.
- Fix calculation of ending page.
2018-08-31 13:07:27 -04:00
greggameplayer
06578e89b2
Implement BC6H_UF16 & BC6H_SF16 ( #1092 )
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* Implement BC6H_UF16 & BC6H_SF16
Require by ARMS
* correct coding style
* correct coding style part 2
2018-08-31 12:11:19 -04:00
bunnei
f08d24e9c0
Merge pull request #1204 from lioncash/pimpl
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core: Make the main System class use the PImpl idiom
2018-08-31 11:31:20 -04:00
bunnei
6683bf50b5
Merge pull request #1207 from degasus/hotfix
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Report correct shader size.
2018-08-31 11:21:15 -04:00
Lioncash
e2457418da
core: Make the main System class use the PImpl idiom
...
core.h is kind of a massive header in terms what it includes within
itself. It includes VFS utilities, kernel headers, file_sys header,
ARM-related headers, etc. This means that changing anything in the
headers included by core.h essentially requires you to rebuild almost
all of core.
Instead, we can modify the System class to use the PImpl idiom, which
allows us to move all of those headers to the cpp file and forward
declare the bulk of the types that would otherwise be included, reducing
compile times. This change specifically only performs the PImpl portion.
2018-08-31 07:16:57 -04:00
Markus Wick
5be8b7a362
Report correct shader size.
...
Seems like this was an oversee in regards to 1fd979f50a
It changed GLShader::ProgramCode to a std::vector, so sizeof is wrong.
2018-08-31 09:56:37 +02:00
Hexagon12
d626bc8c62
Added predicate comparison GreaterEqualWithNan
2018-08-31 10:40:18 +03:00
bunnei
26aaa86ece
Merge pull request #1195 from FearlessTobi/port-gamelist-compat
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yuzu: Show game compatibility in the game list (PR ported from Citra)
2018-08-30 21:34:43 -04:00
Laku
915ab81ec2
gl_shader_decompiler: Implement POPC ( #1203 )
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* Implement POPC
* implement invert
2018-08-30 21:32:58 -04:00
bunnei
d6accf96ff
Merge pull request #1200 from bunnei/improve-ipa
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gl_shader_decompiler: Improve IPA for Pass mode with Position attribute.
2018-08-30 10:31:26 -04:00
bunnei
5094dfa081
Merge pull request #1198 from lioncash/kernel
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kernel: Eliminate kernel global state
2018-08-30 10:02:50 -04:00
tech4me
a6dd577d02
Shaders: Implemented IADD3
2018-08-29 13:44:41 -04:00
fearlessTobi
78653f7339
Show game compatibility within yuzu
2018-08-29 15:42:53 +02:00
bunnei
b1ccd88434
gl_shader_decompiler: Improve IPA for Pass mode with Position attribute.
2018-08-29 00:37:29 -04:00
Lioncash
0cbcd6ec9a
kernel: Eliminate kernel global state
...
As means to pave the way for getting rid of global state within core,
This eliminates kernel global state by removing all globals. Instead
this introduces a KernelCore class which acts as a kernel instance. This
instance lives in the System class, which keeps its lifetime contained
to the lifetime of the System class.
This also forces the kernel types to actually interact with the main
kernel instance itself instead of having transient kernel state placed
all over several translation units, keeping everything together. It also
has a nice consequence of making dependencies much more explicit.
This also makes our initialization a tad bit more correct. Previously we
were creating a kernel process before the actual kernel was initialized,
which doesn't really make much sense.
The KernelCore class itself follows the PImpl idiom, which allows
keeping all the implementation details sealed away from everything else,
which forces the use of the exposed API and allows us to avoid any
unnecessary inclusions within the main kernel header.
2018-08-28 22:31:51 -04:00
bunnei
4d7e1662c8
Merge pull request #1193 from lioncash/priv
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gpu: Make memory_manager private
2018-08-28 12:28:57 -04:00
bunnei
eb4f2d5596
Merge pull request #1192 from lioncash/unused
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gl_rasterizer: Remove unused variables
2018-08-28 12:28:13 -04:00
bunnei
d8ba202070
Merge pull request #1191 from lioncash/noexcept
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hle/result: Make ResultVal's move constructor as noexcept
2018-08-28 12:27:48 -04:00
bunnei
72e4499a9e
Merge pull request #1194 from lioncash/alloc
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gl_shader_cache: Remove unused program_code vector in GetShaderAddress()
2018-08-28 11:27:44 -04:00
Lioncash
2e7dc4cac9
gl_shader_cache: Remove unused program_code vector in GetShaderAddress()
...
Given std::vector is a type with a non-trivial destructor, this
variable cannot be optimized away by the compiler, even if unused.
Because of that, something that was intended to be fairly lightweight,
was actually allocating 32KB and deallocating it at the end of the
function.
2018-08-28 11:20:41 -04:00
Lioncash
45fb74d262
gpu: Make memory_manager private
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Makes the class interface consistent and provides accessors for
obtaining a reference to the memory manager instance.
Given we also return references, this makes our more flimsy uses of
const apparent, given const doesn't propagate through pointers in the
way one would typically expect. This makes our mutable state more
apparent in some places.
2018-08-28 11:11:50 -04:00
Lioncash
6771a18c6c
gl_rasterizer: Remove unused variables
2018-08-28 10:46:29 -04:00
Lioncash
f1bc62bb4c
hle/result: Make ResultVal's move constructor as noexcept
...
Many containers within the standard library provide different behaviors
based on whether or not a move constructor/assignment operator can be
guaranteed not to throw or not.
Notably, implementations will generally use std::move_if_noexcept (or an
internal implementation of it) to provide strong exception guarantees.
If a move constructor potentially throws (in other words, is not
noexcept), then certain behaviors will create copies, rather than moving
the values.
For example, consider std::vector. When a std::vector calls resize(),
there are two ways the elements can be relocated to the new block of
memory (if a reallocation happens), by copy, or by moving the existing
elements into the new block of memory. If a type does not have a
guarantee that it will not throw in the move constructor, a copy will
happen. However, if it can be guaranteed that the move constructor won't
throw, then the elements will be moved.
This just allows ResultVal to be moved instead of copied all the time if
ever used in conjunction with containers for whatever reason.
2018-08-28 09:39:50 -04:00
fearlessTobi
4a56931703
Fix two stupid errors made in #1141
2018-08-28 15:16:03 +02:00
bunnei
ffe2336136
Merge pull request #1165 from bunnei/shader-cache
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renderer_opengl: Implement a new shader cache.
2018-08-27 20:35:58 -04:00
fearlessTobi
9a6bfc55f3
yuzu: Fix stick UI direction order
2018-08-28 00:59:21 +02:00
bunnei
a409d49bbd
Merge pull request #1177 from lioncash/err
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kernel/error: Amend several error codes
2018-08-27 18:37:48 -04:00
bunnei
b55d8111e6
renderer_opengl: Implement a new shader cache.
2018-08-27 18:26:46 -04:00
bunnei
a0e1566dc5
gl_rasterizer_cache: Update to use RasterizerCache base class.
2018-08-27 18:26:46 -04:00
bunnei
382852418b
video_core: Add RasterizerCache class for common cache management code.
2018-08-27 18:26:45 -04:00
bunnei
2f5ed3877c
Merge pull request #1169 from Lakumakkara/sel
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shader_bytecode: fix SEL_IMM bitstring
2018-08-27 18:24:57 -04:00
bunnei
90fd03015a
Merge pull request #1188 from lioncash/unused
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vfs_real: Remove unused variable in CreateDirectoryRelative()
2018-08-27 18:24:23 -04:00
bunnei
2562fe4a16
Merge pull request #1170 from lioncash/ret
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file_util: Correct return value in early exit of ReadFileToString()
2018-08-27 18:18:31 -04:00
bunnei
62edc01525
Merge pull request #1175 from lioncash/ns
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core: Namespace all code in the arm subdirectory under the Core namespace
2018-08-27 18:17:12 -04:00
bunnei
5d2043598e
Merge pull request #1187 from lioncash/shadow
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registered_cache: Get rid of variable shadowing in ProcessFiles()
2018-08-27 18:15:49 -04:00
Lioncash
c6024379a4
vfs_real: Remove unused variable in CreateDirectoryRelative()
2018-08-27 15:58:23 -04:00
Lioncash
d3934d7da7
registered_cache: Get rid of variable shadowing in ProcessFiles()
...
Prevents compiler warnings.
2018-08-27 15:55:56 -04:00
bunnei
887a9c5c29
Merge pull request #1128 from DarkLordZach/malformed-hex-crash
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hex_util: Replace logic_errors with LOG_CRITICAL
2018-08-27 15:45:22 -04:00
bunnei
af59d4bff0
Merge pull request #1176 from lioncash/info
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svc: Return process title ID if queried in GetInfo()
2018-08-27 15:44:52 -04:00
bunnei
f96ded9815
Merge pull request #1174 from lioncash/debug
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debug_utils: Minor individual interface changes
2018-08-27 15:44:29 -04:00
bunnei
8c66a5a9a5
Merge pull request #1162 from ogniK5377/ttf-plu
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PL:U Added SharedFonts loading via TTF
2018-08-27 15:43:10 -04:00
bunnei
34a447d24e
Merge pull request #1168 from lioncash/header
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hid: Move core include to cpp file
2018-08-27 15:42:52 -04:00
bunnei
8d86747514
Merge pull request #1171 from lioncash/true
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core: Remove always true conditionals in Load()
2018-08-27 15:41:58 -04:00
tech4me
d26a46feed
set: Fixed GetAvailableLanguageCodes() to follow the max_entries
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Rightnow, in games use GetAvailableLanguageCodes(), there is a WriteBuffer() with size larger than the buffer_size. (Core Critical core\hle\kernel\hle_ipc.cpp:WriteBuffer:296: size (0000000000000088) is greater than buffer_size (0000000000000078))
0x88 = 17(languages) * 8
0x78 = 15(languages) * 8
GetAvailableLanguageCodes() can only support 15 languages.
After firmware 4.0.0 there are 17 supported language instead of 15, to enable this GetAvailableLanguageCodes2() need to be used.
So GetAvailableLanguageCodes() will be caped at 15 languages.
Reference:
http://switchbrew.org/index.php/Settings_services
2018-08-26 00:11:13 -07:00
bunnei
be2f1eabd7
Merge pull request #1173 from lioncash/batch
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maxwell3d: Move FinishedPrimitiveBatch event after AcceleratedDrawBatch()
2018-08-25 10:59:54 -04:00
bunnei
23b86fd3ea
Merge pull request #1167 from lioncash/assert
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gl_rasterizer: Correct assertion condition in SyncLogicOpState()
2018-08-25 10:50:59 -04:00
Lioncash
f708207ae6
kernel/error: Amend error code for ERR_MAX_CONNECTIONS_REACHED
...
We can make this error code an alias of the resource limit exceeded
error code, allowing us to get rid of the lingering 3DS error code of
the same type.
2018-08-25 09:40:42 -04:00
Lioncash
bfb0c87b7b
kernel/error: Amend error code for ERR_PORT_NAME_TOO_LONG
...
We can treat this as an alias of TooLarge for documentation purposes.
This also lets us get rid of another lingering 3DS-related error code.
2018-08-25 09:40:29 -04:00
Lioncash
81ca46dd17
kernel/error: Add error code for the handle table being full
...
This replaces the lingering 3DS constant with the proper one, and
utilizes it within HandleTable's Create() member function.
2018-08-25 09:40:21 -04:00
Lioncash
b8be5524bc
kernel/error: Add error code for invalid memory permissions
2018-08-25 09:40:12 -04:00
Lioncash
2fd45093f2
kernel/error: Correct kernel error code for invalid combination
2018-08-25 09:40:00 -04:00
Sebastian Valle
f170159fde
Merge pull request #1166 from lioncash/typo
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filesystem: Fix typo in log message
2018-08-25 07:19:46 -05:00
Lioncash
e81354ae38
svc: Return process title ID if queried in GetInfo()
...
We already have the variable itself set up to perform this task, so we
can just return its value from the currently executing process instead
of always stubbing it to zero.
2018-08-25 05:02:28 -04:00
Mat M
6426b0f551
Merge pull request #1094 from DarkLordZach/nax0
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file_sys: Add support for NAX archives
2018-08-24 23:47:46 -04:00
Zach Hilman
6314a799aa
file_sys/crypto: Fix missing/unnecessary includes
2018-08-24 22:15:32 -04:00
Lioncash
43e0d865fa
core: Namespace all code in the arm subdirectory under the Core namespace
...
Gets all of these types and interfaces out of the global namespace.
2018-08-24 21:50:39 -04:00
Lioncash
c65713832c
debug_utils: Remove unused includes
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Quite a bit of these aren't necessary directly within the debug_utils
header and can be removed or included where actually necessary.
2018-08-24 20:49:14 -04:00
Lioncash
1e6a209649
debug_utils: Make BreakpointObserver class' constructor explicit
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Avoids implicit conversions.
2018-08-24 20:49:14 -04:00
Lioncash
b6425c0511
debug_utils: Initialize active_breakpoint member of DebugContext
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Ensures that all class members are initialized.
2018-08-24 20:15:50 -04:00
Lioncash
20800f2df7
maxwell3d: Move FinishedPrimitiveBatch event after AcceleratedDrawBatch()
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The start and finish events should likely not be right after one another
like this, otherwise the batch will appear to complete immediately
2018-08-24 19:58:05 -04:00
Zach Hilman
f09da5d1c9
Merge pull request #1065 from DarkLordZach/window-title
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qt: Add filename and title id to window title while running
2018-08-24 14:34:03 -04:00
Lioncash
8492ec1669
core: Remove always true conditionals in Load()
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These conditions are always true, since the outer conditional already
checks for these conditions.
2018-08-24 02:48:30 -04:00
Lioncash
c74b7ee204
file_util: Correct return value in early exit of ReadFileToString()
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While still essentially being zero, we should be returning a numeric
value here, not a boolean typed value.
2018-08-24 02:20:02 -04:00
Laku
36093a3e4d
fix SEL_IMM bitstring
2018-08-24 07:18:12 +03:00
Lioncash
ec59e4a6c5
hid: Move core include to cpp file
...
This isn't required to be in the header. Instead, directly include what
this header needs and move it to the cpp file where it belongs.
2018-08-23 23:20:35 -04:00
Lioncash
8fd9eb71b4
gl_rasterizer: Correct assertion condition in SyncLogicOpState()
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Previously the assert would always be hit, since it was the equivalent
of: array == nullptr, which is never true.
2018-08-23 23:00:54 -04:00
bunnei
018c25e123
Merge pull request #1164 from tech4me/decode_iadd3
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Shaders: Added decodings for IADD3 instructions
2018-08-23 22:59:34 -04:00
Lioncash
f6f5c2e4d8
filesystem: Fix typo in log message
2018-08-23 22:12:31 -04:00
Tobias
165c23c848
Port #4013 from Citra: "Init logging sooner so we dont miss some logs on startup" ( #1142 )
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* Port #4013 from Citra: "Init logging sooner so we dont miss some logs on startup"
* Fix compilation
2018-08-23 19:52:06 -04:00
Zach Hilman
d1a6dd61d1
xci: Ignore NCA files with updates in secure
2018-08-23 18:53:37 -04:00
Zach Hilman
4f18c17df7
content_archive: Add update title detection
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This is needed because the title IDs of update NCAs will not use the update title ID. The only sure way to tell is to look for a partition with BKTR crypto.
2018-08-23 18:53:13 -04:00
David
5049ca5d8c
Added GetBootMode ( #1107 )
...
* Added GetBootMode
Used by homebrew
* Added enum for GetBootMode
2018-08-23 18:31:45 -04:00
tech4me
ba2972bc64
Shaders: Added decodings for IADD3 instructions
2018-08-23 15:46:59 -04:00
Zach Hilman
06487c2c8d
hex_util: Replace logic_errors with LOG_CRITICAL
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Makes it so malformed hex strings do not crash the entire program.
2018-08-23 14:44:51 -04:00
Zach Hilman
67fa51ea2f
qt: Add filename and title id to window title while running
2018-08-23 14:12:56 -04:00
David Marcec
78b109d195
Addressed plu TTF changes
2018-08-24 02:18:04 +10:00
bunnei
0dce6d7008
Merge pull request #1160 from bunnei/surface-reserve
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gl_rasterizer_cache: Several improvements
2018-08-23 12:04:37 -04:00
Zach Hilman
ccfd176382
key_manager: Eliminate indexed for loop
2018-08-23 11:53:30 -04:00
Zach Hilman
119ab308b5
key_manager: Create keys dir if it dosen't exist
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On call to WriteKeyToFile, so that the autogenerated file can be written.
2018-08-23 11:53:30 -04:00
Zach Hilman
a7e8d10969
file_sys: Cut down on includes and copies
2018-08-23 11:53:30 -04:00
Zach Hilman
42dc856ce1
crypto: Eliminate magic constants
2018-08-23 11:53:30 -04:00
Zach Hilman
61a5b56abd
key_manager: Add support for autogenerated keys
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Stored in a separate file than manual keys.
2018-08-23 11:53:30 -04:00
Zach Hilman
f26fc64cb4
key_manager: Add support for KEK and SD seed derivation
2018-08-23 11:53:30 -04:00
Zach Hilman
cde665c565
key_manager: Switch to boost flat_map for keys
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Should make key gets marginally faster.
2018-08-23 11:53:30 -04:00
Zach Hilman
60b7a3b904
game_list: Add SD registration loading to game list
2018-08-23 11:53:30 -04:00
Zach Hilman
ab44192ab0
file_sys: Implement NAX containers
2018-08-23 11:53:30 -04:00
Zach Hilman
8b52d6682a
registration: Add GetEntryUnparsed methods
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Returns the file before calling parser on it.
2018-08-23 11:53:30 -04:00
Zach Hilman
13524578b6
sdmc_factory: Add SDMC RegisteredCache getter
2018-08-23 11:53:30 -04:00
Zach Hilman
4112dd6b4e
qt: Make default row data title name and title id
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Helps with installed games by making the title not a hexadecimal id string, instead the name.
2018-08-23 11:53:30 -04:00
Zach Hilman
bf33f80fae
vfs: Add GetOrCreateDirectoryRelative method
2018-08-23 11:52:44 -04:00
Zach Hilman
ef3768f323
filesystem: Add CreateFactories methods to fs
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Allows frontend to create registration caches for use before a game has booted.
2018-08-23 11:52:44 -04:00
Zach Hilman
410062031b
filesystem: Add logging to registration getters
2018-08-23 11:52:44 -04:00
Zach Hilman
b247e0cab0
loader: Add new NAX-specific errors and messages
2018-08-23 11:52:44 -04:00
Zach Hilman
2164702cf7
nax: Add AppLoader_NAX and update loader to support it
2018-08-23 11:52:44 -04:00
Zach Hilman
c4845df3d4
xts_encryption_layer: Implement XTSEncryptionLayer
2018-08-23 11:52:44 -04:00
Zach Hilman
10e5356e9a
aes_util: Make XTSTranscode stricter about sizes
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XTS with Nintendo Tweak will fail mysteriously if the sector size is not 0x4000. Upgrade the critical log to an assert to prevent undefined behavior.
2018-08-23 11:52:44 -04:00
Zach Hilman
6dd369ab88
ctr_encryption_layer: Fix bug when transcoding small data
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Fixes a bug where data lengths of less than size 0x10 will fail or have misleading return values.
2018-08-23 11:52:44 -04:00
Zach Hilman
a9dc5a3c10
xci: Fix error masking issue
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Prevents NCA-related errors from being masked into MissingProgramNCA or MissingKeyFile
2018-08-23 11:52:44 -04:00
bunnei
d65f079cc1
gl_rasterizer_cache: Blit when possible on RecreateSurface.
2018-08-23 11:27:01 -04:00
bunnei
fee8bdd90c
gl_rasterizer_cache: Reserve surfaces that have already been created for later use.
2018-08-23 11:27:01 -04:00
bunnei
fde2017a3f
gl_rasterizer_cache: Remove assert for RecreateSurface type.
2018-08-23 11:27:00 -04:00
bunnei
ebf5768340
gl_rasterizer_cache: Implement compressed texture copies.
2018-08-23 11:27:00 -04:00
bunnei
a4ac3bed6c
gl_rasterizer: Implement stencil test.
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- Used by Splatoon 2.
2018-08-23 11:08:49 -04:00
bunnei
da3da6be90
gl_rasterizer: Implement partial color clear and stencil clear.
2018-08-23 11:08:48 -04:00
bunnei
2a472ff54d
maxwell_3d: Update to include additional stencil registers.
2018-08-23 11:08:47 -04:00
bunnei
c4ed0b16b1
gl_state: Update to handle stencil front/back face separately.
2018-08-23 11:08:46 -04:00
bunnei
c7f2fb2151
Merge pull request #1157 from lioncash/vec
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gl_shader_gen: Use a std::vector to represent program code instead of std::array
2018-08-23 02:19:00 -04:00
bunnei
232b0d9d2a
Merge pull request #1156 from Lakumakkara/lop3
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gl_shader_decompiler: Implement LOP3
2018-08-23 02:16:49 -04:00
David Marcec
eccc77a8c8
Added SharedFonts loading via TTF
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By having the following TTF files in your yuzu sysdata directory. You can load sharedfonts via TTF files.
FontStandard.ttf
FontChineseSimplified.ttf
FontExtendedChineseSimplified.ttf
FontChineseTraditional.ttf
FontKorean.ttf
FontNintendoExtended.ttf
FontNintendoExtended2.ttf
2018-08-23 14:42:06 +10:00
literalmente-game
74e08b4800
Swap "Plus" with "Minus" on the controller GUI ( #1150 )
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* Swap "Plus" with "Minus" on the controller GUI
Major fix /s
2018-08-22 18:47:07 -06:00
bunnei
c5ea6db02d
Merge pull request #1137 from lioncash/namespace
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renderer_opengl: Namespace OpenGL code
2018-08-22 18:14:48 -04:00
Lioncash
12ba80a86c
gl_shader_gen: Make ShaderSetup's constructor explicit
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Prevents implicit conversions.
2018-08-22 17:04:44 -04:00
Lioncash
1fd979f50a
gl_shader_gen: Use a std::vector to represent program code instead of std::array
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While convenient as a std::array, it's also quite a large set of data as
well (32KB). It being an array also means data cannot be std::moved. Any
situation where the code is being set or relocated means that a full
copy of that 32KB data must be done.
If we use a std::vector we do need to allocate on the heap, however, it
does allow us to std::move the data we have within the std::vector into
another std::vector instance, eliminating the need to always copy the
program data (as std::move in this case would just transfer the pointers
and bare necessities over to the new vector instance).
2018-08-22 17:04:44 -04:00
Laku
b2ca8089ce
more fixes
2018-08-23 00:01:40 +03:00
Laku
e70a3c5a5d
fixes
2018-08-22 21:33:32 +03:00
Lioncash
dd35b4b18a
renderer_opengl: Namespace OpenGL code
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Namespaces all OpenGL code under the OpenGL namespace.
Prevents polluting the global namespace and allows clear distinction
between other renderers' code in the future.
2018-08-22 06:14:47 -04:00
Laku
4877e6c2f6
remove debug logging
2018-08-22 11:45:28 +03:00
Laku
8e8326595f
implement lop3
2018-08-22 10:09:44 +03:00
tech4me
8ce02d85e9
config: Fixed icon size get set to 0
2018-08-21 22:36:29 -07:00
bunnei
b38d67d940
Merge pull request #1136 from tech4me/master
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qt/main: Port part of citra(#3411 ), open savedata works
2018-08-22 01:30:08 -04:00
bunnei
cea627b0fc
Merge pull request #840 from FearlessTobi/port-3353
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Port #3353 from Citra: "citra-qt: Add customizable speed limit target "
2018-08-22 01:19:50 -04:00
bunnei
5abf71fe65
Merge pull request #1154 from OatmealDome/topology-lines
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maxwell_to_gl: Implement PrimitiveTopology::Lines
2018-08-22 01:08:34 -04:00
bunnei
eef0c93643
Merge pull request #1141 from FearlessTobi/port-3902
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Port #3902 from Citra: "Add restart hotkey & menu option"
2018-08-22 01:07:59 -04:00
bunnei
125d7122ac
Merge pull request #1124 from Subv/logic_ops
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GPU: Implemented logic ops.
2018-08-22 01:05:25 -04:00
OatmealDome
ad1220e1b3
maxwell_to_gl: Implement PrimitiveTopology::Lines
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Used by Splatoon 2's debug menu.
2018-08-22 01:01:06 -04:00
bunnei
92b85fad70
Merge pull request #1147 from lioncash/warn
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logging/text_formatter: Use empty braces for initializing CONSOLE_SCREEN_BUFFER_INFO instance
2018-08-22 00:37:59 -04:00
bunnei
cb8b371570
Merge pull request #1151 from bunnei/revert-4a2ee191
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Revert "Shader: Use the right sampler type in the TEX, TEXS and TLDS …"
2018-08-22 00:37:30 -04:00
David Marcec
15cc34b93e
Added missing include for pl:u
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Should fix any compile errors
2018-08-22 12:39:52 +10:00
David
99fc32428a
PL:U Added BFTTF loading(Loading from System NAND dumps) ( #1088 )
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* Added bfttf loading
We can now load system bfttf fonts from system archives AND shared memory dumps. This allows people who have installed their system nand dumps to yuzu to automatically get shared font support. We also now don't hard code the offsets or the sizes of the shared fonts and it's all calculated for us now.
* Addressed plu fixups
* Style changes for plu
* Fixed logic error for plu and added more error checks.
2018-08-21 21:31:49 -04:00
bunnei
d63b1d21f1
Revert "Shader: Use the right sampler type in the TEX, TEXS and TLDS instructions."
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- This reverts commit 3ef4b3d4b4
.
- This commit had broken a lot of games. We really should do a full implementation of this in one change.
2018-08-21 20:07:40 -04:00
bunnei
ac68c8a605
Merge pull request #1145 from lioncash/fwd-decl
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vfs: Replace mode.h include with forward declarations where applicable
2018-08-21 18:00:28 -04:00
bunnei
c2695aa2eb
Merge pull request #1146 from lioncash/am
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am: Utilize std::array within PopLaunchParameter()
2018-08-21 18:00:06 -04:00
bunnei
16b83fac9b
Merge pull request #1148 from lioncash/audio-warn
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audio_core/filter: Add explicit cast to assignment in Process()
2018-08-21 17:04:53 -04:00
Lioncash
a0e2bd85a5
shader_bytecode: Parenthesize conditional expression within GetTextureType()
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Resolves a -Wlogical-op-parentheses warning.
2018-08-21 15:08:35 -04:00
Lioncash
29ac15d1b8
vfs: Replace mode.h include with forward declarations where applicable
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Avoids the need to rebuild these source files if the mode header
changes.
2018-08-21 15:06:42 -04:00
Lioncash
0057a47e41
audio_core/filter: Add explicit cast to assignment in Process()
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Previously this would cause warnings about implicit conversions to s16
from a double
2018-08-21 12:32:37 -04:00
Lioncash
5a53d75313
logging/text_formatter: Use empty braces for initializing CONSOLE_SCREEN_BUFFER_INFO instance
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The previous form of initializing done here is a C-ism, an empty set of
braces is sufficient for initializing (and doesn't potentially cause
missing brace warnings, given the first member of the struct is a COORD
struct).
2018-08-21 11:31:05 -04:00
Lioncash
8dd9cb98ce
am: Utilize std::array within PopLaunchParameter()
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Gets rid of the potential for C array-to-pointer decay, and also makes
pointer arithmetic to get the end of the copy range unnecessary. We can
just use std::array's begin() and end() member functions.
2018-08-21 11:03:14 -04:00
bunnei
c95c4442e9
Merge pull request #1143 from lioncash/inc
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sdmc_factory: Remove unnecessary core include
2018-08-21 10:22:29 -04:00
bunnei
37f2ec6fc2
Merge pull request #1139 from lioncash/bitfield
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bit_field: Convert ToBool() into explicit operator bool
2018-08-21 10:21:19 -04:00
bunnei
624239ed6b
Merge pull request #1140 from FearlessTobi/port-4056
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Port #4056 from Citra: "Add Clear Recent Files menu action"
2018-08-21 10:20:56 -04:00
MerryMage
3f4fb4b037
perf_stats: Change MAX_LAG_TIME_US to an appropriate value
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25us is far too small, and would result in std::this_thread::sleep_for
being called with this as a maximum value. This means that a guest
application that produces frames instantly would only be limited to
40 kHz.
25ms is a more appropriate value, as it allows for a 60 Hz refresh
rate while providing enough slack in the negative region.
2018-08-21 14:50:50 +01:00
Lioncash
bfb28c5b3f
sdmc_factory: Remove unnecessary core include
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This doesn't require the central core header to be included, it just
needs the vfs headers.
2018-08-21 07:54:29 -04:00
fearlessTobi
f2d5b100c2
Port #3902 from Citra: "Add restart hotkey & menu option"
2018-08-21 13:24:55 +02:00
fearlessTobi
6923ecee3a
Port #4056 from Citra: "Add Clear Recent Files menu action"
2018-08-21 13:12:45 +02:00
Lioncash
36090521ce
bit_field: Convert ToBool() into explicit operator bool
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Gets rid of a TODO that is long overdue.
2018-08-21 06:39:45 -04:00
tech4me
cc71832b19
qt/main: Port part of citra( #3411 ), open savedata works
2018-08-21 02:04:33 -07:00
bunnei
bf89a99839
Merge pull request #1123 from lioncash/screen
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rasterizer_interface: Remove renderer-specific ScreenInfo type from AccelerateDraw() in RasterizerInterface
2018-08-21 01:18:34 -04:00
bunnei
79243b6fa0
Merge pull request #1129 from lioncash/header
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romfs_factory, service/filesystem: Use forward declarations where applicable
2018-08-21 01:18:04 -04:00
bunnei
b0f7713fce
Merge pull request #1132 from Subv/gl_FragDepth
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Shaders: Implement depth writing in fragment shaders.
2018-08-21 01:17:53 -04:00
bunnei
8c9abe1d41
Merge pull request #1134 from lioncash/log
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renderer_opengl: Use LOG_DEBUG for GL_DEBUG_SEVERITY_NOTIFICATION and GL_DEBUG_SEVERITY_LOW logs
2018-08-21 01:17:31 -04:00
bunnei
ca58929eb0
Merge pull request #1121 from Subv/tex_reinterpret
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Rasterizer: Use PBOs to reinterpret texture formats when games re-use the same memory.
2018-08-21 01:06:40 -04:00
Lioncash
523e4be02c
renderer_opengl: Use LOG_DEBUG for GL_DEBUG_SEVERITY_NOTIFICATION and GL_DEBUG_SEVERITY_LOW logs
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LOG_TRACE is only enabled on debug builds which can be quite slow when
trying to debug graphics issues. Instead we can log the messages to the
debug log, which is available on both release and debug builds.
2018-08-21 00:23:09 -04:00
bunnei
fde3b1b6f2
Merge pull request #1133 from lioncash/guard
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gl_stream_buffer: Add missing header guard
2018-08-20 23:37:55 -04:00
Lioncash
477eee3993
service/filesystem: Use forward declarations where applicable
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Avoids the need to rebuild multiple source files if the filesystem code
headers change.
This also gets rid of a few instances of indirect inclusions being
relied upon
2018-08-20 23:28:46 -04:00
Lioncash
93a4097e9d
gl_stream_buffer: Add missing header guard
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Prevents potential compilation errors from occuring due to multiple
inclusions
2018-08-20 23:25:08 -04:00
Subv
e3bddf8137
Shaders: Implement depth writing in fragment shaders.
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We'll write <last color output reg + 2> to gl_FragDepth.
2018-08-20 21:57:56 -05:00
bunnei
c4ce7e456a
Merge pull request #1126 from lioncash/telem
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telemetry_session: Don't allocate std::string instances for program lifetime in GetTelemetryId() and RegenerateTelemetryId()
2018-08-20 22:15:56 -04:00
bunnei
e33452f7e8
Merge pull request #1131 from bunnei/impl-tex3d-texcube
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gl_shader_decompiler: Implement TextureCube/Texture3D for TEX/TEXS.
2018-08-20 22:15:18 -04:00
bunnei
5aaee2ff8d
Merge pull request #1106 from Subv/multiple_rendertargets
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Shaders: Write all the enabled color outputs when a fragment shader exits.
2018-08-20 21:56:06 -04:00
bunnei
2ae88feea7
shader_bytecode: Replace some UNIMPLEMENTED logs.
2018-08-20 21:53:49 -04:00
bunnei
16db8b9d9f
gl_shader_decompiler: Implement Texture3D for TEXS.
2018-08-20 21:53:18 -04:00
bunnei
948002635f
gl_shader_decompiler: Implement TextureCube for TEX.
2018-08-20 21:53:00 -04:00
bunnei
ea99819f37
Merge pull request #1130 from Subv/tex_2d
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Shaders: Fixed texture coordinates in TEX with Texture2D
2018-08-20 21:49:47 -04:00
Subv
eac3cf301c
Shaders: Fixed the coords in TEX with Texture2D.
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The X and Y coordinates should be in gpr8 and gpr8+1, respectively.
This fixes the cutscene rendering in Sonic Mania.
2018-08-20 20:45:46 -05:00
Subv
fc5b489b0f
Shaders: Log and crash when using an unimplemented texture type in a texture sampling instruction.
2018-08-20 20:44:56 -05:00
bunnei
19b05c3f55
Merge pull request #1122 from lioncash/acc
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acc/profile_manager: General cleanup
2018-08-20 20:54:34 -04:00
Lioncash
96463d0a55
romfs_factory: Remove unnecessary includes and use forward declarations where applicable
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Avoids the need to rebuild whatever includes the romfs factory header if
the loader header ever changes. We also don't need to include the main
core header. We can instead include the headers we specifically need.
2018-08-20 20:27:00 -04:00
bunnei
dd70ddad7e
Merge pull request #1095 from DarkLordZach/sysarchives
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filesystem: Add support for loading of system archives
2018-08-20 20:17:57 -04:00
Lioncash
b5fb246a99
telemetry_session: Don't allocate std::string instances for program lifetime in GetTelemetryId() and RegenerateTelemetryId()
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Given these functions aren't intended to be used frequently, there's no
need to keep the std::string instances allocated for the whole lifetime
of the program. It's just a waste of memory.
2018-08-20 20:06:25 -04:00
Lioncash
609cb04f3f
acc: Replace profile_manager include with a forward declaration
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This is only used in a shared_ptr, so we can forward declare it.
2018-08-20 19:48:57 -04:00
Lioncash
eb88fedc5d
acc: Simplify WriteBuffer call within LoadImage()
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We have an overload of WriteBuffer that accepts containers that satisfy
the ContiguousContainer concept, which std::array does, so we only need
to pass in the array itself.
2018-08-20 19:48:57 -04:00
Lioncash
f5b132676f
acc: Correct IProfile's constructor initializer list order
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Arranges them in the order the members would be initialized
2018-08-20 19:48:57 -04:00
Lioncash
0fcdf37917
acc: Remove unused DEFAULT_USER_ID
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This is no longer used, so it can be removed.
2018-08-20 19:48:57 -04:00
Lioncash
350f6e0aa4
profile_manager: Use INVALID_UUID in the initializer of last_opened_user
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Makes it a little bit more self-documenting.
2018-08-20 19:48:57 -04:00
Lioncash
9d8f19d7bf
profile_manager: Remove unnecessary memcpy in GetProfileBaseAndData()
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Given the source and destination types are the same std::array type, we
can simply use regular assignment to perform the same behavior.
2018-08-20 19:48:57 -04:00
Lioncash
38cd4e9c61
profile_manager: Use type aliases for username data, profile data, and user arrays
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Avoids the need to repeatedly specify the whole array type in multiple
places.
2018-08-20 19:48:57 -04:00
Lioncash
f9a26d468c
profile_manager: Take ProfileInfo by const reference where applicable
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ProfileInfo is quite a large struct in terms of data, and we don't need
to perform a copy in these instances, so we can just pass constant
references instead.
2018-08-20 19:48:57 -04:00
Lioncash
1277556c69
profile_manager: Make array parameter to CreateNewUser a const reference
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This doesn't modify the passed in array, so this can be a const
reference.
2018-08-20 19:48:57 -04:00
Lioncash
dfdf4a46fe
profile_manager: Remove unnecessary static
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This can just be constexpr like the others
2018-08-20 19:48:57 -04:00
Lioncash
69dd37d874
profile_manager: Simplify UUID's two param constructor, operator==, and operator bool
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We can use the constructor initializer list and just compare the
contained u128's together instead of comparing each element
individually. Ditto for comparing against an invalid UUID.
2018-08-20 19:48:57 -04:00
Lioncash
f13a66b963
profile_manager: Move UUID generation function to the cpp file
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This avoids needing to dump the contents of <random> into other files
that include the profile manager header.
2018-08-20 19:48:53 -04:00
Subv
2b9eee4d1e
GPU: Implemented the logic op functionality of the GPU.
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This will ASSERT if blending is enabled at the same time as logic ops.
2018-08-20 18:44:47 -05:00
bunnei
b1d238bbb8
Merge pull request #1064 from lioncash/telemetry
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common/telemetry: Migrate core-independent info gathering to common
2018-08-20 19:43:17 -04:00
Subv
f24ab6d9e6
GLState: Allow enabling/disabling GL_COLOR_LOGIC_OP independently from blending.
2018-08-20 18:43:11 -05:00
Lioncash
46ef072cf9
rasterizer_interface: Remove ScreenInfo from AccelerateDraw()'s signature
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This is an OpenGL renderer-specific data type. Given that, this type
shouldn't be used within the base interface for the rasterizer. Instead,
we can pass this information to the rasterizer via reference.
2018-08-20 19:43:05 -04:00
Subv
6bcdf37d4f
GPU: Added registers for the logicop functionality.
2018-08-20 18:42:36 -05:00
Lioncash
bc16f7f3cc
renderer_base: Make creation of the rasterizer, the responsibility of the renderers themselves
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Given we use a base-class type within the renderer for the rasterizer
(RasterizerInterface), we want to allow renderers to perform more
complex initialization if they need to do such a thing. This makes it
important to reserve type information.
Given the OpenGL renderer is quite simple settings-wise, this is just a
simple shuffling of the initialization code. For something like Vulkan
however this might involve doing something like:
// Initialize and call rasterizer-specific function that requires
// the full type of the instance created.
auto raster = std::make_unique<VulkanRasterizer>(some, params);
raster->CallSomeVulkanRasterizerSpecificFunction();
// Assign to base class variable
rasterizer = std::move(raster)
2018-08-20 19:28:00 -04:00
fearlessTobi
ba8ff096fd
Port #3353 from Citra
2018-08-21 01:14:06 +02:00
Subv
7784ce1854
Shaders: Write all the enabled color outputs when a fragment shader exits.
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We were only writing to the first render target before.
Note that this is only the GLSL side of the implementation, supporting multiple render targets requires more changes in the OpenGL renderer.
Dual Source blending is not implemented and stuff that uses it might not work at all.
2018-08-20 17:31:25 -05:00
Zach Hilman
e8cb6f5c9b
registration: Add Data_Unknown5 NCAContentType
2018-08-20 17:34:18 -04:00
Lioncash
9e9a4bb3a7
profile_manager: Remove unnecessary std::move in AddToProfiles() and CreateNewUser()
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Moving a const reference isn't possible, so this just results in a copy
(and given ProfileInfo is composed of trivial types and aggregates, a
move wouldn't really do anything).
2018-08-20 17:18:31 -04:00
Subv
d7c68fbb12
Rasterizer: Reinterpret the raw texture bytes instead of blitting (and thus doing format conversion) to a new texture when a game requests an old texture address with a different format.
2018-08-20 15:20:35 -05:00
Subv
3fe77be392
Rasterizer: Don't attempt to copy over the old texture's data when doing a format reinterpretation if we're only going to clear the framebuffer.
2018-08-20 15:20:35 -05:00
bunnei
028d90eb79
Merge pull request #1104 from Subv/instanced_arrays
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GLRasterizer: Implemented instanced vertex arrays.
2018-08-20 14:32:50 -04:00
bunnei
296e57fa0e
Merge pull request #1115 from Subv/texs_mask
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Shaders/TEXS: Write to the correct output register when swizzling.
2018-08-20 14:31:33 -04:00
bunnei
b20ed93884
Merge pull request #1112 from Subv/sampler_types
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Shaders: Use the correct shader type when sampling textures.
2018-08-20 14:30:45 -04:00
bunnei
185b35bfcd
Merge pull request #1117 from ogniK5377/CheckFreeCommunicationPermission
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Added CheckFreeCommunicationPermission
2018-08-20 11:00:26 -04:00
bunnei
943771e703
Merge pull request #1017 from ogniK5377/better-account
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New account backend to allow for future extended support
2018-08-20 10:59:15 -04:00
bunnei
ce4b77bd7d
Merge pull request #1120 from ogniK5377/rgba8-uint
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Implemented RGBA8_UINT
2018-08-20 10:54:51 -04:00
David Marcec
23d45715dc
Implemented RGBA8_UINT
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Needed by kirby
2018-08-20 22:26:54 +10:00
Lioncash
ffd60ee476
game_list: Avoid uninitialized variables when retrieving program ID
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Avoids potentially leaving this variable uninitialized based off the
loader failing to retrieve the ID value.
2018-08-20 04:23:05 -04:00
David Marcec
8a88110060
Added CheckFreeCommunicationPermission
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This fixes save files not loading in splatoon 2
2018-08-20 18:14:49 +10:00
Subv
6cf719a4ab
Shaders/TEXS: Fixed the component mask in the TEXS instruction.
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Previously we could end up with a TEXS that didn't write any outputs, this was wrong.
2018-08-19 17:09:40 -05:00
bunnei
51ddb130c5
Merge pull request #1089 from Subv/neg_bits
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Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions.
2018-08-19 17:01:48 -04:00
bunnei
9b17486be6
Merge pull request #1105 from Subv/convert_neg
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Shader: Remove an unneeded assert, the negate bit is implemented for conversion instructions.
2018-08-19 17:01:20 -04:00
bunnei
0a1d4fbc5c
Merge pull request #1113 from Subv/texs_mask
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Shaders/TEXS: Fixed the component mask in the TEXS instruction.
2018-08-19 17:00:59 -04:00
Subv
f7edbcd7a3
Shaders/TEXS: Fixed the component mask in the TEXS instruction.
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Previously we could end up with a TEXS that didn't write any outputs, this was wrong.
2018-08-19 14:00:12 -05:00
bunnei
b0eb580931
Merge pull request #1102 from ogniK5377/mirror-clamp-edge
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Added WrapMode MirrorOnceClampToEdge
2018-08-19 13:59:41 -04:00
bunnei
85da529f15
Merge pull request #1101 from Subv/ssy_stack
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Shaders: Implemented a stack for the SSY/SYNC instructions.
2018-08-19 13:58:45 -04:00
Subv
7fb406c3fc
Shader: Implemented the TLD4 and TLD4S opcodes using GLSL's textureGather.
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It is unknown how TLD4S determines the sampler type, more research is needed.
2018-08-19 12:57:58 -05:00
Subv
3ef4b3d4b4
Shader: Use the right sampler type in the TEX, TEXS and TLDS instructions.
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Different sampler types have their parameters in different registers.
2018-08-19 12:57:54 -05:00
Subv
73b937b190
Shader: Added bitfields for the texture type of the various sampling instructions.
2018-08-19 12:57:51 -05:00
Subv
656758fd81
Shaders: Added decodings for TLD4 and TLD4S
2018-08-19 12:57:08 -05:00
bunnei
29d4f8c2dd
Merge pull request #1109 from Subv/ldg_decode
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Shaders: Added decodings for the LDG and STG instructions.
2018-08-19 13:31:19 -04:00
bunnei
9baf5de90c
Merge pull request #1108 from Subv/front_facing
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Shaders: Implemented the gl_FrontFacing input attribute (attr 63).
2018-08-19 13:21:14 -04:00
Subv
1b92ae136f
Shaders: Added decodings for the LDG and STG instructions.
2018-08-19 00:46:34 -05:00
Subv
731701a2d2
Shaders: Implemented the gl_FrontFacing input attribute (attr 63).
2018-08-19 00:14:34 -05:00
David Marcec
706fc5d2d6
Added check to see if ARB_texture_mirror_clamp_to_edge is supported
2018-08-19 12:00:33 +10:00
Zach Hilman
27da7bc9da
filesystem: Add support for loading of system archives
2018-08-18 21:28:23 -04:00
Subv
9b1c49a9cf
Shader: Remove an unneeded assert, the negate bit is implemented for conversion instructions.
2018-08-18 14:48:05 -05:00
Subv
e0f66c1fbf
GLRasterizer: Implemented instanced vertex arrays.
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Before each draw call, for every enabled vertex array configured as instanced, we take the current instance id and divide it by its configured divisor, then we multiply that by the corresponding stride and increment the start address by the resulting amount. This way we can simulate the vertex array being incremented once per instance without actually using OpenGL's instancing functions.
2018-08-18 14:42:26 -05:00
Subv
8335b2f115
Shader: Implemented the predicate and mode arguments of LOP.
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The mode can be used to set the predicate to true depending on the result of the logic operation. In some cases, this means discarding the result (writing it to register 0xFF (Zero)).
This is used by Super Mario Odyssey.
2018-08-18 14:36:37 -05:00
David Marcec
71cc482bbd
Added WrapMode MirrorOnceClampToEdge
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Used by splatoon 2
2018-08-19 02:26:50 +10:00
Subv
ff358d97e8
Shaders: Implemented a stack for the SSY/SYNC instructions.
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The SSY instruction pushes an address into the stack, and the SYNC instruction pops it. The current stack depth is 20, we should figure out if this is enough or not.
2018-08-18 10:48:12 -05:00
Subv
2e95ba2e9c
Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions.
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We should definitely audit our shader generator for more errors like this.
2018-08-18 10:22:42 -05:00
David Marcec
63dff47e22
Added predcondition GreaterThanWithNan
2018-08-18 17:49:59 +10:00
bunnei
504cff2b7a
Merge pull request #1096 from bunnei/supported-blits
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gl_rasterizer_cache: Remove asserts for supported blits.
2018-08-17 22:41:53 -04:00
bunnei
804aebf7c7
Merge pull request #1097 from bunnei/gl-critical
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renderer_opengl: Treat OpenGL errors as critical.
2018-08-17 10:39:13 -04:00
greggameplayer
2003771789
Implement SetIdleTimeDetectionExtension & GetIdleTimeDetectionExtension ( #1059 )
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* Used by Mario Tennis Aces
2018-08-17 00:23:08 -04:00
bunnei
f246fd778d
Merge pull request #1090 from lioncash/ctor-assign
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core: Delete System copy/move constructors and assignment operators
2018-08-17 00:19:55 -04:00
bunnei
1db7839f11
Merge pull request #1091 from lioncash/warning
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qt/main: Get rid of compilation warnings
2018-08-17 00:19:05 -04:00
bunnei
224be09d66
Merge pull request #1093 from greggameplayer/GetDefaultDisplayResolutionChangeEvent
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Implement GetDefaultDisplayResolutionChangeEvent
2018-08-17 00:18:35 -04:00
bunnei
e341d868ee
gl_rasterizer_cache: Remove asserts for supported blits.
2018-08-17 00:10:08 -04:00
bunnei
da7226442f
renderer_opengl: Treat OpenGL errors as critical.
2018-08-17 00:09:27 -04:00
bunnei
727136a9c9
Merge pull request #1019 from Subv/vertex_divisor
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Rasterizer: Manually implemented instanced rendering.
2018-08-17 00:07:06 -04:00
bunnei
0d9b3e425e
Merge pull request #1087 from MerryMage/dynarmic
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dynarmic: Update to 550d662
2018-08-16 18:07:11 -04:00
bunnei
ce56b8e1fa
Merge pull request #1084 from bunnei/depth
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gl_rasterizer_cache: Treat Depth formats differently from DepthStencil.
2018-08-16 18:06:51 -04:00
greggameplayer
cef35e7c9c
correct coding style
2018-08-16 23:46:06 +02:00
greggameplayer
928e78dced
Implement GetDefaultDisplayResolutionChangeEvent
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Require by Toki Tori and Toki Tori 2+
2018-08-16 23:25:54 +02:00
bunnei
3fd78f4d24
Merge pull request #1085 from lioncash/namespace
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common: Namespace hex_util.h/.cpp
2018-08-16 11:54:42 -04:00
Lioncash
9791f0d590
qt/main: Unindent code in OnMenuInstallToNAND()
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We can change this into an early-return if the filename is empty.
There's no need to include all of the code within the if statement.
2018-08-16 10:37:58 -04:00
Lioncash
2a3d7128d1
qt/main: Make installation dialog text within OnMenuInstallToNAND() translatable
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This is user-facing text, so it should be marked as translatable by Qt.
2018-08-16 10:36:42 -04:00
Lioncash
aac807fd3a
qt/main: Get rid of compilation warnings
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Gets rid of truncation warnings about conversion to int. While we're at
it, we can also de-hardcode the buffer size being used.
2018-08-16 10:28:06 -04:00
Lioncash
a0ce6de913
core: Delete System copy/move constructors and assignment operators
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Prevents potentially making copies or doing silly things by accident
with the System instance, particularly given our current core is
designed (unfortunately) around one instantiable instance.
This will prevent the accidental case of:
auto instance = System::Instance();
being compiled without warning when it's supposed to be:
auto& instance = System::Instance();
2018-08-16 10:21:14 -04:00
MerryMage
94329038b6
dynarmic: Update to 550d662
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550d662 load_store_exclusive: Define s == t state to be Constraint_NONE
0b69381 A64/translate: Allow for unpredictable behaviour to be defined
6d236d4 system: Implement MRS CNTFRQ_EL0
6cbb6fb A32/testenv: Add missing headers
6729328 externals: Update xbyak to v5.67
1812bd2 Squashed 'externals/xbyak/' changes from 2794cde7..671fc805
9a95802 externals: Document subtrees
714a840 A64: Implement SQ{ADD, SUB}, and UQ{ADD, SUB}'s vector variants
8cab459 A64: Implement UQADD/UQSUB's scalar variants
18a8151 ir: Add opcodes for unsigned saturating add and subtract
a5660ee x64/reg_alloc: Use type alias for array returned by GetArgumentInfo()
29489b5 ir/value: Use type alias CoprocessorInfo for std::array<u8, 8>
e23ba26 status_register_access: Add support for bits 0 and 1 of mask to MSR
55190bd fuzz_with_unicorn: Split utility functions into fuzz_util
23b049d A32/translate/load_store: Correct detection of writeback
7ec9f15 A32/translate: Add TranslateSingleInstruction
efeecb4 A32/ir_emitter: Bug fix: IREmitter::ExceptionRaised using incorrect opcode
08d1d19 A32/decoders: Split instruction list into include file
2d929cc tests: Refactor unicorn_emu to allow for A32 unicorn
f672368 microinstruction: Improve assert messages
7ebff50 emit_x64_vector: EmitVectorNarrow16: AVX512 implementation
edce230 emit_x64_vector: EmitVectorNarrow32: prefer pblendw to loading constant
2018-08-16 10:12:20 +01:00
bunnei
24a759de4a
Merge pull request #1075 from lioncash/include
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loader/{nca, xci}: Remove unnecessary includes and unused member variables
2018-08-16 00:04:25 -04:00
Lioncash
b39cd70cd4
common: Namespace hex_util.h/.cpp
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It's in the common code, so it should be under the Common namespace like
everything else.
2018-08-15 23:24:00 -04:00
bunnei
c594ec3417
Merge pull request #1005 from DarkLordZach/registered-fmt
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file_sys: Add support for registration format
2018-08-15 23:11:58 -04:00
bunnei
89c3d6a2a3
gl_rasterizer_cache: Treat Depth formats differently from DepthStencil.
2018-08-15 21:24:04 -04:00
bunnei
c00b374e78
Merge pull request #1078 from lioncash/message
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lm: Handle threads and modules within the logger
2018-08-15 18:53:47 -04:00
bunnei
69236e5aff
Merge pull request #1079 from lioncash/fmt
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loader: Make ResultStatus directly compatible with fmt
2018-08-15 18:25:57 -04:00
bunnei
1dd27aff47
Merge pull request #1051 from B3n30/UnscheduleEventThreadsafe
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Core::CoreTiming: add UnscheduleEventThreadsafe
2018-08-15 18:25:30 -04:00
bunnei
cee6a7ab55
Merge pull request #1080 from lioncash/ret
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sm/controller: Correct return value of QueryPointerBufferSize
2018-08-15 18:25:05 -04:00
bunnei
a2fa37b499
Merge pull request #1083 from Subv/conv_neg
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Shaders: Implemented I2F_C and F2I_C, along with the negation bits of the conversion instructions.
2018-08-15 18:24:47 -04:00
bunnei
f96de510ee
Merge pull request #1081 from lioncash/convert
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kernel/server_session: Add IsSession() member function
2018-08-15 13:02:25 -04:00
Subv
91140f6c0a
Shader/Conversion: Implemented the negate bit in F2F and I2I instructions.
2018-08-15 09:27:43 -05:00
Subv
38592a3b5e
Shader/I2F: Implemented the negate I2F_C instruction variant.
2018-08-15 09:25:02 -05:00
Subv
40ecdda19e
Shader/F2I: Implemented the negate bit in the I2F instruction
2018-08-15 09:18:55 -05:00
Subv
5ef447cc0e
Shader/F2I: Implemented the F2I_C instruction variant.
2018-08-15 09:16:35 -05:00
Subv
11c221cc62
Shader/F2I: Implemented the negate bit in the F2I instruction.
2018-08-15 09:15:55 -05:00
bunnei
40f83fee6a
Merge pull request #1077 from bunnei/rgba16u
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gl_rasterizer_cache: Add RGBA16U to PixelFormatFromTextureFormat.
2018-08-15 09:25:15 -04:00
Lioncash
aac5792a2b
kernel/server_session: Add IsSession() member function
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Allows querying the inverse of IsDomain() to make things more readable.
This will likely also be usable in the event of implementing
ConvertDomainToSession().
2018-08-15 06:50:50 -04:00
Lioncash
5752454629
sm/controller: Correct return value of QueryPointerBufferSize
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This should be returning a u16 according to Switch Brew.
2018-08-15 06:16:10 -04:00
Lioncash
87d8a9c986
loader: Make ResultStatus directly compatible with fmt
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We can make the enum class type compatible with fmt by providing an
overload of operator<<.
While we're at it, perform proper bounds checking. If something exceeds
the array, it should be a hard fail, because it's, without a doubt, a
programmer error in this case.
2018-08-15 05:52:37 -04:00
Lioncash
0769aa594e
loader/nca: Remove unnecessary includes and member variables
2018-08-15 01:41:40 -04:00
Lioncash
c8e3f98c27
loader/xci: Remove unnecessary includes and member variables
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Many of these aren't necessary and will cause this file to be required
to be recompiled whenever any changes to those files are made, which
lengthens compile times for no reason.
This also removes an unused metadata variable from AppLoader_XCI
2018-08-15 01:41:35 -04:00
Lioncash
b74df62959
lm: Use LOG_DEBUG for printing out trace logs
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Using LOG_TRACE here isn't a good idea because LOG_TRACE is only enabled
when yuzu is compiled in debug mode. Debug mode is also quite slow, and
so we're potentially throwing away logging messages that can provide
value when trying to boot games.
2018-08-15 01:07:41 -04:00
Lioncash
e0b0f4eece
lm: Handle threads and modules within the logger
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The thread field serves to indicate which thread a log is related to and
provides the length of the thread's name, so we can print that out,
ditto for modules.
Now we can know what threads are potentially spawning off logging
messages (for example Lydie & Suelle bounces between MainThread and
LoadingThread when initializing the game).
2018-08-15 01:05:50 -04:00
bunnei
b1148d269d
gl_rasterizer_cache: Cleanup some PixelFormat names and logging.
2018-08-14 23:31:45 -04:00
Subv
c5284efd4f
Rasterizer: Implemented instanced rendering.
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We keep track of the current instance and update an uniform in the shaders to let them know which instance they are.
Instanced vertex arrays are not yet implemented.
2018-08-14 22:25:07 -05:00
bunnei
8599e1e4fc
gl_rasterizer_cache: Add RGBA16U to PixelFormatFromTextureFormat.
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- Used by Breath of the Wild.
2018-08-14 23:18:34 -04:00
bunnei
3aad82b1a3
Merge pull request #1069 from bunnei/vtx-sz
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maxwell_to_gl: Properly handle UnsignedInt/SignedInt sizes.
2018-08-14 23:14:44 -04:00
bunnei
2a42dea568
Merge pull request #1070 from bunnei/cbuf-sz
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gl_rasterizer: Fix upload size for constant buffers.
2018-08-14 23:14:24 -04:00
bunnei
c8cd1785e6
Merge pull request #1071 from bunnei/fix-ldc
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gl_shader_decompiler: Several fixes for indirect constant buffer loads.
2018-08-14 23:14:09 -04:00
bunnei
991eb4824c
Merge pull request #1068 from bunnei/g8r8s
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gl_rasterizer_cache: Implement G8R8S format.
2018-08-14 23:13:43 -04:00
bunnei
301baaa942
Merge pull request #1067 from lioncash/init
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emu_window: Ensure WindowConfig members are always initialized
2018-08-14 22:43:32 -04:00
bunnei
3db1b8e0cd
Merge pull request #1073 from lioncash/3ds
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loader: Remove address mapping remnants from citra
2018-08-14 22:43:04 -04:00
bunnei
8f9c49f7ee
Merge pull request #1072 from lioncash/svc
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kernel/svc: Log svcBreak parameters
2018-08-14 22:42:44 -04:00
bunnei
f009ed63f3
Merge pull request #1063 from lioncash/inline
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common/xbyak_abi: Mark defined functions in header as inline
2018-08-14 22:40:23 -04:00
greggameplayer
6eda9ebbdb
Implement Z16_UNORM in PixelFormatFromTextureFormat function
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Require by Zelda Breath Of The Wild
2018-08-15 04:14:15 +02:00
bunnei
ad7815a28d
Merge pull request #1054 from zhaowenlan1779/misc-fixup
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common/misc: use windows.h
2018-08-14 21:47:28 -04:00
bunnei
409d2e07c2
Merge pull request #1056 from lioncash/mm
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mm_u: Move interface class into the cpp file
2018-08-14 21:47:07 -04:00
Lioncash
96c0b81a51
loader: Remove address mapping remnants from citra
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These mappings are leftovers from citra and don't apply to the Switch.
2018-08-14 21:37:03 -04:00
Lioncash
25d71454d1
kernel/svc: Log svcBreak parameters
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Given if we hit here all is lost, we should probably be logging the
break reason code and associated information to distinguish between the
causes.
2018-08-14 20:54:05 -04:00
bunnei
5e66a24423
gl_shader_decompiler: Several fixes for indirect constant buffer loads.
2018-08-14 20:47:50 -04:00
bunnei
290439a6a5
gl_rasterizer: Fix upload size for constant buffers.
2018-08-14 20:44:19 -04:00
bunnei
dc876fd63a
maxwell_to_gl: Properly handle UnsignedInt/SignedInt sizes.
2018-08-14 20:43:02 -04:00
bunnei
d8fd3ef4fe
gl_rasterizer_cache: Implement G8R8S format.
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- Used by Super Mario Odyssey.
2018-08-14 20:41:49 -04:00
Lioncash
2e715ef70d
emu_window: Ensure WindowConfig members are always initialized
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Previously we weren't always initializing all members of the struct.
Prevents potentially wonky behavior from occurring.
2018-08-14 19:36:43 -04:00
Lioncash
60f476cd8f
common/telemetry: Migrate core-independent info gathering to common
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Previously core itself was the library containing the code to gather
common information (build info, CPU info, and OS info), however all of
this isn't core-dependent and can be moved to the common code and use
the common interfaces. We can then just call those functions from the
core instead.
This will allow replacing our CPU detection with Xbyak's which has
better detection facilities than ours. It also keeps more
architecture-dependent code in common instead of core.
2018-08-14 18:57:46 -04:00
Lioncash
6d549abb4e
common/xbyak_abi: Mark defined functions in header as inline
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Avoids potential One Definition Rule violations when these are used in
the future.
2018-08-14 18:29:56 -04:00
Lioncash
0ce0905380
common/xbyak: Use nested namespace specifiers where applicable
2018-08-14 18:27:27 -04:00
Lioncash
11895d54af
common: Remove unused old breakpoint source files
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These currently aren't used and contain commented out source code that
corresponds to Dolphin's JIT. Given our CPU code is organized quite
differently, we shouldn't be keeping this around (at the moment it just
adds to compile times marginally).
2018-08-14 18:14:01 -04:00
bunnei
d1520410a3
Merge pull request #1055 from lioncash/init
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audout_u: Correct IAudioOut initializer list order
2018-08-14 08:03:33 -04:00
bunnei
4dacb8a4b1
Merge pull request #1058 from greggameplayer/BC7U_Fix
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Fix BC7U
2018-08-14 08:03:07 -04:00
bunnei
5b32594fbe
Merge pull request #1050 from bunnei/rgba16-unorm
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renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.
2018-08-14 08:02:50 -04:00
Lioncash
bc7bfd96f0
logging/backend: Use const reference to refer to log filter
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The filter is returned via const reference, so this was making a
pointless copy of the entire filter every time a message was being
pushed into the logger instance.
2018-08-13 21:44:55 -04:00
greggameplayer
6bfcf13187
Fix BC7U
2018-08-14 02:36:00 +02:00
Mat M
309564abe3
Merge pull request #1046 from ogniK5377/missing-channels
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Added missing channel devices
2018-08-13 19:36:26 -04:00
Lioncash
b6c47b578f
mm_u: Forward all old variants of functions to the new ones
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Ensures both variants go through the same interface, and while we're at
it, add Finalize to provide the inverse of Initialize for consistency.
2018-08-13 18:59:10 -04:00
Lioncash
9d09d92c56
mm_u: Move implementation class into the cpp file
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Now if changes are ever made to the behavior of the class, it doesn't
involve rebuilding everything that includes the mm_u header.
2018-08-13 18:59:07 -04:00
Lioncash
57d007e545
audout_u: Correct IAudioOut initializer list order
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Orders elements in the precise order they'll be initialized.
2018-08-13 18:23:59 -04:00
bunnei
6e52f37d5b
renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.
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- Used by Breath of the Wild.
2018-08-13 18:20:07 -04:00
Zhu PengFei
59d18ef55b
common/misc: use windows.h
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linux-mingw does not really like this.
2018-08-14 04:28:24 +08:00
bunnei
46fbf6dd92
Merge pull request #1052 from ogniK5377/xeno
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Implement RG32UI and R32UI
2018-08-13 12:31:39 -04:00
bunnei
f19b4fab5f
Merge pull request #1033 from MerryMage/interp
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audio_core: Interpolate
2018-08-13 12:19:59 -04:00
bunnei
875d52a81f
Merge pull request #1053 from MerryMage/rm-IsExecuting
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arm_dynarmic: Remove IsExecuting check from PrepareReschedule
2018-08-13 12:18:51 -04:00
Mat M
9bf9c71c88
Merge pull request #1049 from bunnei/vtx-size-8
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maxwell_to_gl: Implement VertexAttribute::Size::Size_8.
2018-08-13 11:51:21 -04:00
MerryMage
fcc5155601
arm_dynarmic: Remove IsExecuting check from PrepareReschedule
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No longer required. HaltExecution is a no-op if it is not currently executing.
2018-08-13 13:59:01 +01:00
David Marcec
45cc022ea9
Implement RG32UI and R32UI
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Needed for xenoblade
2018-08-13 22:55:16 +10:00
B3n30
eab35c8235
Core::CoreTiming: add UnscheduleEventThreadsafe
2018-08-13 13:56:41 +02:00
MerryMage
01d199965a
audio_renderer: samples_remaining counts frames, not samples
2018-08-13 11:26:50 +01:00
MerryMage
4b44b8b4fb
audio_core: Interpolate
2018-08-13 11:26:50 +01:00
MerryMage
56300f2928
audio_core: Implement low-pass filter
2018-08-13 11:26:50 +01:00
bunnei
e67630b51e
Merge pull request #1032 from lioncash/sanitize
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vfs: Use sanitized paths within MoveFile() and MoveDirectory()
2018-08-13 01:43:35 -04:00
bunnei
bd14653417
Merge pull request #1031 from lioncash/verbosity
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card_image: Simplify return statement of GetSubdirectories()
2018-08-13 01:42:07 -04:00
bunnei
2e89719d3e
Merge pull request #1048 from lioncash/atomic
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kernel/object: Tighten object against data races
2018-08-13 01:41:23 -04:00
bunnei
41b77c4e0a
maxwell_to_gl: Implement VertexAttribute::Size::Size_8.
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- Used by Breath of the Wild.
2018-08-13 01:34:21 -04:00
Lioncash
3476f5b4d3
kernel/object: Tighten object against data races
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Despite being covered by a global mutex, we should still ensure that the
class handles its reference counts properly. This avoids potential
shenanigans when it comes to data races.
Given this is the root object that drives quite a bit of the kernel
object hierarchy, ensuring we always have the correct behavior (and no
races) is a good thing.
2018-08-13 00:16:40 -04:00
bunnei
bdf17fe0cc
renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT.
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- Used by Breath of the Wild.
2018-08-13 00:06:22 -04:00
bunnei
54ef9302a2
Merge pull request #1045 from bunnei/rg8-unorm
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renderer_opengl: Implement RenderTargetFormat::RG8_UNORM.
2018-08-13 00:05:25 -04:00
David Marcec
76fad8410d
Registered missing channel devices
2018-08-13 14:03:50 +10:00
David Marcec
92492ee23b
Added missing channel devices
2018-08-13 14:00:27 +10:00
bunnei
8fe118bcaa
maxwell_to_gl: Implement PrimitiveTopology::LineStrip.
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- Used by Breath of the Wild.
2018-08-12 23:09:32 -04:00
bunnei
c56a0e3c34
renderer_opengl: Implement RenderTargetFormat::RG8_UNORM.
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- Used by Breath of the Wild.
2018-08-12 23:08:50 -04:00
bunnei
fecffeb0dd
Merge pull request #1043 from Subv/timing
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Use an approximated amortized amount of ticks when advancing timing.
2018-08-12 22:31:55 -04:00
bunnei
9608f51cde
Merge pull request #1036 from lioncash/thread
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scheduler: Make HaveReadyThreads() a const member function
2018-08-12 22:13:14 -04:00
bunnei
e4ed5bc836
Merge pull request #1042 from Subv/races
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Fixed a bunch of race conditions when running in multicore mode.
2018-08-12 22:05:48 -04:00
bunnei
de5d431eec
Merge pull request #1041 from Subv/duplicated_mutex
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Kernel/Mutex: Don't duplicate threads in the mutex waiter list.
2018-08-12 22:02:03 -04:00
bunnei
8da753ab81
Merge pull request #1040 from bunnei/xmad
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gl_shader_decompiler: Implement XMAD instruction.
2018-08-12 21:56:40 -04:00
Subv
d923766042
CPU/Timing: Use an approximated amortized amount of ticks when advancing timing.
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We divide the number of ticks to add by the number of cores (4) to obtain a more or less rough estimate of the actual number of ticks added. This assumes that all 4 cores are doing similar work. Previously we were adding ~4 times the number of ticks, thus making the games think that time was going way too fast.
This lets us bypass certain hangs in some games like Breath of the Wild.
We should modify our CoreTiming to support multiple cores (both running in a single thread, and in multiple host threads).
2018-08-12 20:41:28 -05:00
Subv
a9877c8f65
Kernel/SVC: Don't reschedule the current core when creating a new thread.
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The current core may have nothing to do with the core where the new thread was scheduled to run. In case it's the same core, then the following PrepareReshedule call will take care of that.
2018-08-12 20:38:37 -05:00
Subv
2e7802ad7d
Core/HLE: Make the 'reschedule_pending' flag atomic.
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Another thread may write to this variable while the core in question is in the middle of checking for a reschedule request.
2018-08-12 18:41:12 -05:00
Subv
3a338d9286
CPU/HLE: Lock the HLE mutex before performing a reschedule.
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Another thread might be in the middle of an SVC, thus altering the state of the schedulers.
2018-08-12 18:41:11 -05:00
Subv
84b542c386
Kernel/Threads: Lock the HLE mutex when executing the wakeup callback.
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Another thread might be in the middle of a reschedule, thus altering the state of the schedulers.
2018-08-12 18:41:11 -05:00
Subv
0135b328ed
Kernel/Thread: Always use the threadsafe option when scheduling wakeups.
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WakeAfterDelay might be called from any host thread, so err on the side of caution and use the thread-safe CoreTiming::ScheduleEventThreadsafe.
Note that CoreTiming is still far from thread-safe, there may be more things we have to work on for it to be up to par with what we want.
2018-08-12 18:40:56 -05:00
bunnei
534abf9d97
gl_shader_decompiler: Implement XMAD instruction.
2018-08-12 18:30:24 -04:00
Subv
5224cc49c4
Kernel/Mutex: Don't duplicate threads in the mutex waiter list.
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Exit from AddMutexWaiter early if the thread is already waiting for a mutex owned by the owner thread.
This accounts for the possibility of a thread that is waiting on a condition variable being awakened twice in a row.
Also added more validation asserts.
This should fix one of the random crashes in Breath Of The Wild.
2018-08-12 16:35:27 -05:00
Lioncash
b82b093108
vfs: Make VfsFilesystem constructor explicit
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Makes it consistent with the other VFS interfaces and prevents implicit
construction.
2018-08-12 16:55:40 -04:00
Lioncash
cf0a7cd1c1
vfs: Make type hierarchy objects classes instead of structs
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struct should be used when the data type is very simple or otherwise has
no invariants associated with it. Given these are used to form a
hierarchy, class should be used instead.
2018-08-12 16:55:40 -04:00
bunnei
424e90f0f5
Merge pull request #1025 from ogniK5377/bad-cast
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Fixed invalid cast in loader
2018-08-12 16:22:35 -04:00
bunnei
e12a07079e
Merge pull request #1038 from MerryMage/lock-cubeb
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cubeb_sink: Protect queue with a mutex
2018-08-12 16:22:11 -04:00
Zach Hilman
35e4a47be0
registration: Various style and documentation improvements
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Fix logic in RealVfsFilesystem Create methods
Remove magic numbers
Fix regex errors
2018-08-12 15:55:44 -04:00
MerryMage
fcc5ffdfdd
cubeb_sink: Protect queue with a mutex
2018-08-12 20:41:46 +01:00
bunnei
4cafc24a4e
Merge pull request #1035 from ogniK5377/audio-dev-revision-info
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GetAudioDeviceServiceWithRevisionInfo (Used by Bloodstained: Curse of the Moon)
2018-08-12 14:56:11 -04:00
bunnei
68c44ca0ee
Merge pull request #1028 from ogniK5377/aoa
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Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
2018-08-12 13:33:08 -04:00
bunnei
e858a72a22
Merge pull request #1034 from lioncash/hid
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hid: Stub DisconnectNpad()
2018-08-12 13:15:56 -04:00
Lioncash
e850ff63bc
scheduler: Make HaveReadyThreads() a const member function
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This function doesn't modify instance state, so the const qualifier can
be added to it.
2018-08-12 12:55:58 -04:00
Lioncash
11470f331a
thread_queue_list: Make contains() and get_first() const member functions
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These don't directly modify the contained data.
2018-08-12 12:54:14 -04:00
Lioncash
55c73e10a7
thread_queue_list: Convert typedef to a type alias
2018-08-12 12:47:11 -04:00
Markus Wick
0eb39922f6
gl_rasterizer: Use a shared helper to upload from CPU memory.
2018-08-12 16:10:26 +02:00
Markus Wick
0af7e93763
gl_state: Don't track constant buffer mappings.
2018-08-12 16:10:26 +02:00
Markus Wick
6ff7906ddc
gl_rasterizer: Use the stream buffer for constant buffers.
2018-08-12 16:10:26 +02:00
Markus Wick
ce722e317b
gl_rasterizer: Use the streaming buffer itself for the constant buffer.
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Don't emut copies, especially not for data, which is used once. They just end in a huge GPU overhead.
2018-08-12 15:48:59 +02:00
Markus Wick
6f6bba3ff1
gl_rasterizer: Use a helper for aligning the buffer.
2018-08-12 15:47:35 +02:00
Markus Wick
d7298ec262
Update the stream_buffer helper from Citra.
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Please see https://github.com/citra-emu/citra/pull/3666 for more details.
2018-08-12 15:47:35 +02:00
David Marcec
66f4f86a82
GetAudioDeviceServiceWithRevisionInfo
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As we're not handling any anything about the revision data for GetAudioDeviceServiceWithRevisionInfo, it's currently marked as stubbed. However for games this shouldn't affect the result. Proper revision info would be more for homebrew.
2018-08-12 22:47:39 +10:00
Lioncash
63a70c253e
hid: disable clang-format around tables
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Prevents clang-format from butchering them.
2018-08-12 05:57:33 -04:00
Lioncash
9e74d6238e
hid: Stub DisconnectNpad()
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This is required by ARMS.
2018-08-12 05:56:28 -04:00
Lioncash
75bba25009
vfs: Use sanitized paths within MoveFile() and MoveDirectory()
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Previously these were being unused (or partially unused). While we're at
it, use better naming to make it visibly obvious which variant of the
path is being used.
2018-08-12 04:05:01 -04:00
Lioncash
7b6519741b
card_image: Use type aliases to shorten definitions
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We have the aliases, so we may as well use 'em.
2018-08-12 03:57:16 -04:00
Lioncash
d6a1a43854
card_image: Simplify return statement of GetSubdirectories()
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We don't need to write out the construction long-form, we can just let
the language itself work it out off the return type.
2018-08-12 03:53:20 -04:00
bunnei
639ebb39f6
gl_shader_decompiler: Fix SetOutputAttributeToRegister empty check.
2018-08-12 02:22:42 -04:00
David Marcec
094f6003e0
Pushed the requested sample rate instead of our fixed sample rate
2018-08-12 14:58:36 +10:00
David Marcec
98b940052c
made ResultStatus a u16
2018-08-12 14:56:22 +10:00
David Marcec
e5ee0afe6f
Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
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GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time
2018-08-12 14:46:12 +10:00
bunnei
a70ad9b5bb
Merge pull request #1026 from ogniK5377/retro-city-rampage
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Stub UpdateUserPresence
2018-08-12 00:25:57 -04:00
bunnei
c68aa65226
gl_shader_decompiler: Fix GLSL compiler error with KIL instruction.
2018-08-12 00:06:48 -04:00
David Marcec
ecfbe7d9c8
Stub UpdateUserPresence
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Needed for Retro City Rampage to go in game
2018-08-12 14:00:44 +10:00
David Marcec
a1fb8a331f
Fixed invalid cast in loader
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GetMessageForResultStatus takes a u16, not a size_t.
2018-08-12 13:31:15 +10:00
Zach Hilman
6b76b77400
registration: Add support for force overwrite of installed
2018-08-11 23:01:42 -04:00
Zach Hilman
fdf27bf390
game_list: Split game list scans to multiple functions
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Avoids unnecessary rebuilds of control data on every layer of recursion in AddFstEntriesToGameList
2018-08-11 22:50:48 -04:00
Zach Hilman
8f06a0f898
vfs_real: Add CreateFullPath to Create* operations
2018-08-11 22:50:48 -04:00
Zach Hilman
dda8ef11c7
control_metadata: Remove unnecessary reference to base file
2018-08-11 22:50:48 -04:00
Zach Hilman
149bda980a
romfs: Remove cyclic shared_ptr leak in romfs code
2018-08-11 22:50:48 -04:00
Zach Hilman
893447b6b0
registration: Update documentation and style
2018-08-11 22:50:48 -04:00
Zach Hilman
22bdddd6f0
nca_metadata: Remove unnecessary reference to base file
2018-08-11 22:50:48 -04:00
Zach Hilman
62e859c6c7
bis_factory: Create NAND dirs if they don't exist
2018-08-11 22:50:48 -04:00
Zach Hilman
f78a6e752f
qt: Use custom RawCopy with progress bar for installs
2018-08-11 22:50:48 -04:00
Zach Hilman
3b3c919e20
registration: Take RawCopy function as parameter
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Instead of defaulting to VfsRawCopy
2018-08-11 22:50:48 -04:00
Zach Hilman
10812f8407
game_list: Populate control data from installed NAND
2018-08-11 22:50:48 -04:00
Zach Hilman
e5504a060d
registered_cache: Fix missing reading from yuzu_meta
2018-08-11 22:50:48 -04:00
Zach Hilman
167bfddafa
file_sys: Comply to style guidelines
2018-08-11 22:50:48 -04:00
Zach Hilman
bfb945c243
qt: Add 'Install to NAND' option to menu
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Prompts for title type on NCA files.
2018-08-11 22:50:48 -04:00
Zach Hilman
b67e751ccb
game_list: Modify game list to scan installed titles
2018-08-11 22:50:48 -04:00
Zach Hilman
a91983b11c
file_sys: Add RegisteredCache
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Manages NAND NCA get and install.
2018-08-11 22:50:48 -04:00
Zach Hilman
9aab787122
file_sys: Add support for parsing NCA metadata (CNMT)
2018-08-11 22:50:48 -04:00
Zach Hilman
ab8acce645
card_image: Add accessor for all NCAs in XCI
2018-08-11 22:50:48 -04:00
Zach Hilman
9b0e3556ed
vfs_real: Add CreateFullPath to CreateFile
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Fixes bugs with calling CreateFile when the immediate directory does not exist.
2018-08-11 22:50:48 -04:00
Zach Hilman
c0257cf52f
filesystem: Add Open and Register functions for BISFactory
2018-08-11 22:50:48 -04:00
Zach Hilman
70a510bd8f
bis_factory: Add partial implementation of BISFactory
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Creates and stores RegisteredCaches for user and system NAND, as creation of a RegisteredCache is expensive.
2018-08-11 22:50:48 -04:00
Zach Hilman
95bb1067c1
loader: Join 0* files in directory if filename is 00
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i.e. Load the concatenated 00+01 if 01 exists as well. Needed for split NAND NCAs.
2018-08-11 22:50:48 -04:00
Zach Hilman
5b4119fa7f
loader: Recognize filename '00' as NCA
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Needed to avoid mismatch filetype warnings on split NAND NCAs
2018-08-11 22:50:08 -04:00
Zach Hilman
42114e1df4
vfs: Add ConcatenatedVfsFile
2018-08-11 22:50:08 -04:00
Zach Hilman
a27ec24c0f
crypto: Remove hex utilities from key_manager
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Move to hex_util.h in common
2018-08-11 22:50:08 -04:00
Zach Hilman
b70a831608
file_util: Add getter for NAND registration directory
2018-08-11 22:50:08 -04:00
Zach Hilman
10aac376d1
common: Move hex string processing to separate file
2018-08-11 22:50:08 -04:00
bunnei
a921d22545
Merge pull request #1022 from bunnei/fix-splat
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Several Friend service fixes
2018-08-11 22:42:45 -04:00
bunnei
ee07041b3a
Merge pull request #1020 from lioncash/namespace
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core: Namespace EmuWindow
2018-08-11 22:40:08 -04:00
bunnei
9c977d2215
Merge pull request #1021 from lioncash/warn
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gl_rasterizer: Silence implicit truncation warning in SetupShaders()
2018-08-11 22:39:46 -04:00
bunnei
f2c7b5dcd6
Merge pull request #1024 from Subv/blend_gl
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GPU/Maxwell3D: Implemented an alternative set of blend factors.
2018-08-11 22:39:02 -04:00
bunnei
d37da52cb3
Merge pull request #1023 from Subv/invalid_attribs
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RasterizerGL: Ignore invalid/unset vertex attributes.
2018-08-11 22:18:40 -04:00
Subv
969326bd58
GPU/Maxwell3D: Implemented an alternative set of blend factors.
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These are used by nouveau and some games like SMO.
2018-08-11 20:57:16 -05:00
greggameplayer
224071a652
Implement R8_UINT RenderTargetFormat & PixelFormat ( #1014 )
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- Used by Go Vacation
2018-08-11 21:44:42 -04:00
Subv
2dad1204e8
RasterizerGL: Ignore invalid/unset vertex attributes.
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This should make the es2gears example not crash anymore.
2018-08-11 20:36:40 -05:00
bunnei
249341d08f
friend: Stub DeclareCloseOnlinePlaySession.
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- Used by Splatoon 2.
2018-08-11 21:34:14 -04:00
bunnei
261a4f0311
friend: Fix CreateFriendService to return an IFriendService interface.
2018-08-11 21:29:58 -04:00
bunnei
ca4bf671ce
server_session: Provide more useful information and don't crash on bad IPC request.
2018-08-11 21:15:24 -04:00
Lioncash
28e90fa0e0
gl_rasterizer: Silence implicit truncation warning in SetupShaders()
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Previously this would warn of truncating a std::size_t to a u32. This is
safe because we'll obviously never have more than UINT32_MAX amount of
uniform buffers.
2018-08-11 20:32:03 -04:00
Lioncash
0a93b45b6a
core: Namespace EmuWindow
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Gets the class out of the global namespace.
2018-08-11 20:20:21 -04:00
bunnei
403dfd68fc
Merge pull request #1010 from bunnei/unk-vert-attrib-shader
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gl_shader_decompiler: Improve handling of unknown input/output attributes.
2018-08-11 19:56:28 -04:00
bunnei
c519354506
Merge pull request #1009 from bunnei/rg8-rgba8-snorm
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Implement render target formats RGBA8_SNORM and RG8_SNORM.
2018-08-11 19:55:41 -04:00
bunnei
0b668d5ff3
gl_shader_decompiler: Improve handling of unknown input/output attributes.
2018-08-11 19:26:45 -04:00
bunnei
bc286c169f
Merge pull request #970 from DarkLordZach/loader-errors
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loader: Add more descriptive errors
2018-08-11 19:25:30 -04:00
bunnei
670a2c1f80
Merge pull request #1018 from Subv/ssy_sync
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GPU/Shader: Implemented SSY and SYNC as a set_target/jump pair.
2018-08-11 19:10:02 -04:00
bunnei
88ffa422d4
gl_rasterizer: Implement render target format RG8_SNORM.
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- Used by Super Mario Odyssey.
2018-08-11 19:06:42 -04:00
bunnei
0471976b48
gl_rasterizer: Implement render target format RGBA8_SNORM.
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- Used by Super Mario Odyssey.
2018-08-11 18:59:14 -04:00
Subv
c1ad973881
GPU/Shader: Don't predicate instructions that don't have a predicate field (SSY).
2018-08-11 16:00:14 -05:00
Subv
305a05f820
GPU/Shaders: Implemented SSY and SYNC as a way to modify control flow during shader execution.
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SSY sets the target label to jump to when the SYNC instruction is executed.
2018-08-11 15:55:11 -05:00
bunnei
d64303d185
Merge pull request #1016 from lioncash/video
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video_core: Get rid of global variable g_toggle_framelimit_enabled
2018-08-11 14:10:55 -04:00
bunnei
b8b9f41b6b
Merge pull request #1003 from lioncash/var
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video_core: Use variable template variants of type_traits interfaces where applicable
2018-08-11 14:08:12 -04:00
greggameplayer
dfcde52f39
Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R16_UNORM needed by Fate Extella) ( #848 )
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* Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats
Do a separate function in order to get Bytes Per Pixel of DepthFormat
Apply the new function in gpu.h
delete unneeded white space
* correct merging error
2018-08-11 14:01:50 -04:00
David Marcec
10f494eefe
Better UUID randomness
2018-08-12 02:31:43 +10:00
David Marcec
448290bee4
Removed un-needed count from ListOpenUsers and ListAllUsers
2018-08-12 02:11:04 +10:00
David Marcec
2592e41301
Added better explanations in the profile manager
2018-08-12 01:51:31 +10:00
David Marcec
0b6f8ba51e
Code cleanup for profile manager
2018-08-12 01:34:22 +10:00
David Marcec
d0b2950434
Removed const from ProfileBase Invalidate
2018-08-12 00:41:17 +10:00
David Marcec
42431d2aa6
fixed invalid uuid bool operator
2018-08-11 21:29:10 +10:00
David Marcec
b8e70faa2d
Added GetOpenUserCount
2018-08-11 20:45:06 +10:00
David Marcec
662218e997
Removed all for loops from the profile manager
2018-08-11 20:15:59 +10:00
David Marcec
c3013c7c9c
Added missing ListAllUsers count
2018-08-11 20:06:06 +10:00
David Marcec
acff922762
If statement style change
2018-08-11 18:46:42 +10:00
David Marcec
dfea525cbe
Second round of account changes
2018-08-11 18:26:13 +10:00
David Marcec
82fa0bcea7
First round of account changes
2018-08-11 16:47:33 +10:00
David Marcec
6aa8ee6943
Refactored profile manager sharing
2018-08-11 13:17:06 +10:00
David Marcec
b76ddb7647
Merge remote-tracking branch 'origin/master' into better-account
2018-08-11 10:35:47 +10:00
David Marcec
2a3b335b15
Added IsUserRegistrationRequestPermitted
2018-08-11 10:33:11 +10:00
Lioncash
20c2928c2b
video_core; Get rid of global g_toggle_framelimit_enabled variable
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Instead, we make a struct for renderer settings and allow the renderer
to update all of these settings, getting rid of the need for
global-scoped variables.
This also uncovered a few indirect inclusions for certain headers, which
this commit also fixes.
2018-08-10 19:00:09 -04:00
Lioncash
f380496728
renderer_base: Remove unused kFramebuffer enumeration
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This is entirely unused and can be removed.
2018-08-10 18:31:13 -04:00
Lioncash
2e80e7480d
video_core: Remove unused Renderer enumeration
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Currently we only have an OpenGL renderer, so this is unused in code
(and occupies the Renderer identifier in the VideoCore namespace).
2018-08-10 18:27:40 -04:00
Lioncash
8eb97706b8
qt/game_list: Resolve truncation warning within GameListItemPath's constructor
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Silences a warning about truncating from size_t to u32
2018-08-10 18:19:44 -04:00
Lioncash
aaf671a309
gt/game_list: Use std::array in GameListItemPath's data() function
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We don't need to use a heap-allocated std::vector here, given we
explicitly know the bounds.
2018-08-10 18:19:40 -04:00
Lioncash
be53097577
qt/game_list: Remove redundant base class constructor from initializer list
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This is called automatically anyways.
2018-08-10 18:17:39 -04:00
bunnei
6b0bc48a42
maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
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- Used by Super Mario Odyssey.
2018-08-10 12:47:00 -04:00
bunnei
a5b65df9cf
maxwell_to_gl: Implement VertexAttribute::Size::Size_32_32_32.
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- Used by Super Mario Odyssey.
2018-08-10 12:46:49 -04:00
bunnei
57626fda7b
Merge pull request #1004 from lioncash/unused
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gl_rasterizer_cache: Remove unused viewport parameter of GetFramebufferSurfaces()
2018-08-10 12:13:32 -04:00
bunnei
6313d54cef
Merge pull request #1008 from yuzu-emu/revert-697-disable-depth-cull
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Revert "gl_state: Temporarily disable culling and depth test."
2018-08-10 12:13:09 -04:00
bunnei
2156cb3cbe
Revert "gl_state: Temporarily disable culling and depth test."
2018-08-10 10:39:46 -04:00
Zach Hilman
8069fbd37f
game_list: Reorder error checks
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clang-format fix
2018-08-09 21:37:35 -04:00
Zach Hilman
ec3bef7b4c
loader: Add more descriptive errors
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Full list of new errors and descriptions in core/loader/loader.h
2018-08-09 21:06:59 -04:00
Lioncash
0e1510ac29
gl_rasterizer_cache: Remove unused viewport parameter of GetFramebufferSurfaces()
2018-08-09 20:55:41 -04:00
Lioncash
b8c43b6080
video_core: Use variable template variants of type_traits interfaces where applicable
2018-08-09 20:45:48 -04:00
bunnei
3a67876252
textures: Refactor out for Texture/Depth FormatFromPixelFormat.
2018-08-09 20:36:03 -04:00
bunnei
6828c25498
Merge pull request #995 from bunnei/gl-buff-bounds
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gl_rasterizer_cache: Add bounds checking for gl_buffer copies.
2018-08-09 20:23:30 -04:00
bunnei
5191c20b71
Merge pull request #997 from lioncash/const-func
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core: Make function reference parameters const where applicable
2018-08-09 19:30:51 -04:00
bunnei
a91bb7080d
Merge pull request #989 from lioncash/log
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common/logging: Add missing service log categories
2018-08-09 19:30:14 -04:00
bunnei
69cd213fac
Merge pull request #990 from lioncash/entry
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fsp_srv: Emplace entries first when building index instead of emplacing last
2018-08-09 19:29:36 -04:00
bunnei
05c33d89a1
Merge pull request #1001 from lioncash/reserve
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gl_shader_decompiler: Reserve element memory beforehand in BuildRegisterList()
2018-08-09 19:27:35 -04:00
bunnei
96ef22d3d0
Merge pull request #897 from DarkLordZach/vfs-accuracy-2
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vfs: Add VfsFilesystem and fix RealVfs* implementations
2018-08-09 19:22:06 -04:00
bunnei
e8c52d4c89
gl_rasterizer_cache: Add bounds checking for gl_buffer copies.
2018-08-09 19:20:17 -04:00
bunnei
37e1ed3744
Merge pull request #991 from bunnei/ignore-mac
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maxwell_3d: Ignore macros that have not been uploaded yet.
2018-08-09 19:16:28 -04:00
Khangaroo
75e12a33ae
Implement SNORM for BC5/DXN2 ( #998 )
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* Implement BC5/DXN2 (#996 )
- Used by Kirby Star Allies.
* Implement BC5/DXN2 SNORM
UNORM for Kirby Star Allies
SNORM for Super Mario Odyssey
2018-08-09 19:15:32 -04:00
Lioncash
6ef027b958
gl_shader_decompiler: Reserve element memory beforehand in BuildRegisterList()
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Avoids potentially perfoming multiple reallocations when we know the
total amount of memory we need beforehand.
2018-08-09 17:29:11 -04:00
Lioncash
59ea37daa7
gl_rasterizer_cache: Avoid iterator invalidation issues within InvalidateRegion()
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A range-based for loop can't be used when the container being iterated
is also being erased from.
2018-08-09 15:30:20 -04:00
bunnei
0bfe974281
Merge pull request #992 from bunnei/declr-pred
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gl_shader_decompiler: Declare predicates on use.
2018-08-09 14:36:52 -04:00
bunnei
88b18b9ba4
Merge pull request #994 from lioncash/const
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gl_rasterizer_cache: Use std::vector::assign vs resize() then copy for the non-tiled case
2018-08-09 14:36:06 -04:00
bunnei
b125137493
Merge pull request #993 from bunnei/smo-vtx-pts
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Implement VertexAttribute::Size::Size_16_16_16_16 and PrimitiveTopology::Points.
2018-08-09 13:28:14 -04:00
bunnei
f765a6b902
Merge pull request #984 from bunnei/rt-none
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gl_rasterizer: Do not render when no render target is configured.
2018-08-09 13:12:28 -04:00
Khangaroo
5cb6eceecf
Implement BC5/DXN2 ( #996 )
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- Used by Kirby Star Allies.
2018-08-09 12:57:13 -04:00
Lioncash
b46a5c42ff
buffer_queue: Make reference parameter of SetPreallocatedBuffer const
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This is simply copied by value, so there's no need to make it a
modifiable reference.
While we're at it, make the names of the parameters match its
definition.
2018-08-09 03:08:14 -04:00
Lioncash
ff5024ee2a
hle_ipc: Make WriteToOutgoingCommandBuffer()'s reference parameter const
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This function doesn't modify anything within the reference Thread
instance.
2018-08-09 02:51:38 -04:00
bunnei
5c908c0373
Merge pull request #988 from lioncash/color
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common/color: Minor cleanup
2018-08-09 00:37:32 -04:00
bunnei
c333bfc193
Merge pull request #977 from bunnei/bgr565
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gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM.
2018-08-08 23:43:04 -04:00
Lioncash
e831b80d69
gl_rasterizer_cache: Invert conditional in LoadGLBuffer()
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It's generally easier to follow code using conditionals that operate in
terms of the true case followed by the false case (no chance of
overlooking the exclamation mark).
2018-08-08 23:34:57 -04:00
Lioncash
434f352eb3
gl_rasterizer_cache: Use std::vector::assign in LoadGLBuffer() for the non-tiled case
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resize() causes the vector to expand and zero out the added members to
the vector, however we can avoid this zeroing by using assign().
Given we have the pointer to the data we want to copy, we can calculate
the end pointer and directly copy the range of data without the
need to perform the resize() beforehand.
2018-08-08 23:34:58 -04:00
David Marcec
4e1471ef21
Don't add user if the uuid already exists
2018-08-09 13:30:58 +10:00
bunnei
5b1b758326
Merge pull request #987 from lioncash/vec
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vector_math: Use variable template version of is_signed in Vec classes
2018-08-08 23:30:40 -04:00
bunnei
dfc3eed0cb
maxwell_to_gl: Implement VertexAttribute::Size::Size_16_16_16_16.
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- Used by Super Mario Odyssey (in game).
2018-08-08 23:28:17 -04:00
bunnei
06d0b96ca9
maxwell_to_gl: Implement PrimitiveTopology::Points.
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- Used by Super Mario Odyssey (in game).
2018-08-08 23:28:00 -04:00
bunnei
4283019aa0
gl_shader_decompiler: Declare predicates on use.
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- Used by Super Mario Odyssey (when going in game).
2018-08-08 23:26:31 -04:00
bunnei
efe6b473c5
maxwell_3d: Ignore macros that have not been uploaded yet.
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- Used by Super Mario Odyssey (in game).
2018-08-08 23:25:37 -04:00
Lioncash
557c466994
gl_rasterizer_cache: Make pointer const in LoadGLBuffer()
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This is only ever read from, so we can make the data it's pointing to
const.
2018-08-08 23:14:57 -04:00
bunnei
25ba4d1b68
Merge pull request #982 from bunnei/stub-unk-63
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gl_shader_decompiler: Stub input attribute Unknown_63.
2018-08-08 22:28:18 -04:00
Zach Hilman
668458525e
vfs: Fix documentation
2018-08-08 21:45:04 -04:00
bunnei
2f4f4f147f
Merge pull request #986 from mailwl/acc-loadimage
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Service/Account: stub LoadImage function
2018-08-08 21:21:06 -04:00
Zach Hilman
94cf327e77
vfs: Fix typo in VfsFilesystem docs
2018-08-08 21:18:45 -04:00
Zach Hilman
2b6128fe0b
file_util: Use enum instead of bool for specifing path behavior
2018-08-08 21:18:45 -04:00
Zach Hilman
dad2ae1ee0
loader: Remove unused IdentifyFile overload
2018-08-08 21:18:45 -04:00
Zach Hilman
656e97df16
vfs: Use RealVfsFilesystem for fs-operations in RealVfsDirectory
2018-08-08 21:18:45 -04:00
Zach Hilman
52a2e42cb9
file_sys: Add missing include in savedata_factory
2018-08-08 21:18:45 -04:00
Zach Hilman
4b471f0554
core: Port core to VfsFilesystem for file access
2018-08-08 21:18:45 -04:00
Zach Hilman
aaa8fdea52
vfs: Add unreachable assert to file permissions converter
2018-08-08 21:18:45 -04:00
Zach Hilman
2de2ec25d6
vfs: Add RealVfsFilesystem implementation
2018-08-08 21:18:45 -04:00
Zach Hilman
3f82dad1e4
file_util: Add platform-specific slash option to SanitizePath
2018-08-08 21:18:45 -04:00
Zach Hilman
3bf488ce52
vfs: Add VfsFilesystem interface and default implementation
2018-08-08 21:18:45 -04:00
Zach Hilman
b36dee364e
filesystem: Remove unnecessary if conditions
2018-08-08 21:18:45 -04:00
bunnei
ddec200290
gl_rasterizer: Do not render when no render target is configured.
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- Used by Super Mario Odyssey.
2018-08-08 19:29:45 -04:00
bunnei
cf917a5e93
Merge pull request #976 from bunnei/shader-imm
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gl_shader_decompiler: Let OpenGL interpret floats.
2018-08-08 19:17:01 -04:00
bunnei
9ceceb212f
Merge pull request #981 from bunnei/cbuf-corrupt
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maxwell_3d: Use correct const buffer size and check bounds.
2018-08-08 19:16:34 -04:00
bunnei
9f48454ea9
Merge pull request #978 from bunnei/fixioctl
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nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08 19:16:14 -04:00
Lioncash
7353cfc781
fsp_srv: Use std::string_view's copy() function instead of strncpy()
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Given elements inserted into a vector are zeroed out, we can just copy
MAX_LEN - 1 elements and the data will already be properly null
terminated.
2018-08-08 18:51:52 -04:00
Lioncash
4afb05d0cc
fsp_srv: Emplace entries first when building index instead of emplacing last
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The current way were doing it would require copying a 768 character
buffer (part of the Entry struct) to the new element in the vector.
Given it's a plain array, std::move won't eliminate that.
Instead, we can emplace an instance directly into the destination buffer
and then fill it out, avoiding the need to perform any unnecessary
copies.
Given this is done in a loop, we can request the destination to allocate
all of the necessary memory ahead of time, avoiding the need to
potentially keep reallocating over and over on every few insertions into
the vector.
2018-08-08 18:51:41 -04:00
bunnei
cc2526dd51
Merge pull request #985 from bunnei/rt-r11g11b10
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gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.
2018-08-08 18:21:34 -04:00
bunnei
096b04f1a4
Merge pull request #979 from bunnei/vtx88
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maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
2018-08-08 18:18:50 -04:00
bunnei
756e1e6f9b
Merge pull request #975 from bunnei/am-stub
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am: Stub SetScreenShotImageOrientation.
2018-08-08 16:46:45 -04:00
Lioncash
6e90f0bf6a
common/logging: Add missing service log categories
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These weren't added when the services were introduced.
2018-08-08 16:46:28 -04:00
bunnei
599c011f40
Merge pull request #980 from bunnei/fix-logs
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renderer_opengl: Use trace log in a few places.
2018-08-08 16:45:42 -04:00
Lioncash
5a9c00ea04
common/color: Remove unnecessary const qualifiers on return types
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These are just superfluous and not necessesary
2018-08-08 16:17:41 -04:00
Lioncash
76197a4be9
common/color: Get rid of undefined behavior
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Gets rid of type punning via reinterpret_cast within functions. Instead,
we use memcpy to transfer the contents across types.
2018-08-08 16:14:37 -04:00
Lioncash
cc9d7bbf01
vector_math: Use variable template version of is_signed in Vec classes
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Same behavior, less code
2018-08-08 15:53:42 -04:00
bunnei
d224eb7c39
Merge pull request #966 from lioncash/modernize
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common: Convert type traits templates over to variable template versions where applicable
2018-08-08 15:28:34 -04:00
bunnei
fd9da4232b
Merge pull request #850 from DarkLordZach/icon-meta
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Add Icons and Metadata Support
2018-08-08 12:27:19 -04:00
bunnei
507e6ae100
Merge pull request #968 from lioncash/vec
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vector_math: Minor cleanups
2018-08-08 12:00:13 -04:00
bunnei
448264e719
Merge pull request #958 from lioncash/nv-global
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nvdrv: Get rid of global std::weak_ptr
2018-08-08 11:58:45 -04:00
David Marcec
e9978fd4f5
Open first user added
2018-08-09 01:37:55 +10:00
David Marcec
75169c7570
Inital pass of account backend implementation
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This commit verified working on puyo
2018-08-09 01:09:12 +10:00
David Marcec
03d7faf583
GetProfileBase and GetProfileBaseAndData added
2018-08-08 23:41:12 +10:00
David Marcec
6f691e71bf
began initial implementation of "ProfileManager"
2018-08-08 22:26:42 +10:00
mailwl
c0d44d3b2a
Service/Account: stub LoadImage function
2018-08-08 14:42:54 +03:00
David Marcec
5f8d253ce0
Switched uuids from u128 to new UUID struct
2018-08-08 21:09:45 +10:00
bunnei
f156a45c01
Merge pull request #972 from lioncash/catch
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externals: Update catch to 2.3.0
2018-08-08 03:00:57 -04:00
bunnei
6a5d032809
Merge pull request #965 from lioncash/unused-files
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hle: Remove unused romfs.cpp/.h
2018-08-08 03:00:38 -04:00
bunnei
4941e3d412
Merge pull request #974 from lioncash/acc
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acc: Add missing function table entries for GetUserCount
2018-08-08 02:56:00 -04:00
bunnei
7bf422d58c
gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.
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- Used by Super Mario Odyssey.
2018-08-08 02:42:14 -04:00
mailwl
3c498189b6
hid: fix IsSixAxisSensorAtRest() response
2018-08-08 09:36:23 +03:00
bunnei
7f0d0a93f7
gl_shader_decompiler: Stub input attribute Unknown_63.
2018-08-08 02:35:59 -04:00
bunnei
57982df105
maxwell_3d: Use correct const buffer size and check bounds.
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- Fixes mem corruption with Super Mario Odyssey and Pokkén Tournament DX.
2018-08-08 02:10:25 -04:00
bunnei
8c6338b6f9
renderer_opengl: Use trace log in a few places.
2018-08-08 01:53:23 -04:00
bunnei
c120ed7d18
maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
2018-08-08 01:50:53 -04:00
bunnei
0f834e2284
nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08 01:49:47 -04:00
bunnei
aaf8d9ac2f
gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM.
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- Used by Super Mario Odyssey.
2018-08-08 01:48:27 -04:00
bunnei
e542356d0c
gl_shader_decompiler: Let OpenGL interpret floats.
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- Accuracy is lost in translation to string, e.g. with NaN.
- Needed for Super Mario Odyssey.
2018-08-08 01:45:23 -04:00
bunnei
b7fb9f2071
am: Stub SetScreenShotImageOrientation.
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- Used by Super Mario Odyssey.
2018-08-08 00:41:35 -04:00
Lioncash
934a2b9604
acc: Add missing function table entries for GetUserCount
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Given this is stubbed within the common module in
5ac7b84, it should be added to the other relevant tables as well.
2018-08-07 22:50:45 -04:00
bunnei
2bc296801a
acc: Stub GetUserCount. ( #973 )
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- Used by Pokken Tournament DX.
2018-08-07 22:39:12 -04:00
bunnei
80cfd88e4e
Merge pull request #967 from lioncash/sign
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file_util: Avoid sign-conversions in WriteArray() and ReadArray()
2018-08-07 22:37:00 -04:00
Lioncash
d378d98e26
nvdrv: Get rid of global std::weak_ptr
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Rather than use global state, we can simply pass the instance into the
NVFlinger instance directly.
2018-08-07 21:53:05 -04:00
Lioncash
766c1a2d50
vector_math: Remove unimplemented function prototypes
2018-08-07 21:33:48 -04:00
Lioncash
5c323d96e0
vector_math: Make functions constexpr where applicable
2018-08-07 21:32:05 -04:00
Lioncash
4e3bc37791
vector_math: Convert typedefs to type aliases
2018-08-07 21:15:10 -04:00
Lioncash
a7d6efc520
common: Convert type traits templates over to variable template versions where applicable
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Uses the C++17 inline variable variants
2018-08-07 19:34:47 -04:00
Lioncash
cd1a96f389
hle: Remove unused romfs.cpp/.h
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These files are no longer used, so we can get rid of them.
2018-08-07 19:34:12 -04:00
Lioncash
62b0b83fd8
externals: Update catch to 2.3.0
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Updates the library from 2.2.3 to 2.3.0
2018-08-07 19:26:13 -04:00
bunnei
4fa3511a63
Merge pull request #964 from Hexagon12/lower-logs
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Lowered down the logging for command processor methods
2018-08-07 19:00:19 -04:00
Hexagon12
7139f05fc5
Fixed the sRGB pixel format ( #963 )
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* Changed the sRGB pixel format return
* Add a message about SRGBA -> RGBA conversion
2018-08-07 18:59:50 -04:00
Zach Hilman
1abfd4166e
configure_gamelist: Use explicit QVariant constructor
2018-08-07 17:10:10 -04:00
bunnei
b9829a05be
Merge pull request #920 from DarkLordZach/titlekey
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content_archive: Add support for titlekey cryptography
2018-08-07 17:01:25 -04:00
bunnei
7ed8565978
Merge pull request #957 from lioncash/event
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nvflinger: Correct typo in name of composition event
2018-08-07 15:56:51 -04:00
bunnei
6576bc8927
Merge pull request #954 from lioncash/hid
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services/hid: Add ActivateNpadWithRevision() to the hid function info array
2018-08-07 15:56:34 -04:00
bunnei
2d57cbaec1
Merge pull request #960 from lioncash/apm
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service/apm: Add the apm:sys service
2018-08-07 14:57:12 -04:00
bunnei
3242e7c164
Merge pull request #950 from lioncash/hotkey
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qt/hotkey: Get rid of global hotkey map instance
2018-08-07 14:45:45 -04:00
bunnei
573a66c23d
Merge pull request #955 from lioncash/view
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nvflinger: Use std::string_view in OpenDisplay()
2018-08-07 14:26:51 -04:00
bunnei
97c6f984dc
Merge pull request #953 from lioncash/time
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service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()
2018-08-07 14:25:52 -04:00
bunnei
07595987ac
Merge pull request #959 from KAMiKAZOW/cubeb-compilation
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Make building cubeb optional
2018-08-07 14:25:17 -04:00
bunnei
b09c4f45c7
Merge pull request #956 from lioncash/nv
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nvdrv: Get rid of indirect inclusions
2018-08-07 14:23:32 -04:00
Lioncash
0735a0c8a1
file_util: Avoid sign-conversions in WriteArray() and ReadArray()
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Prevents compiler warnings.
2018-08-07 13:51:37 -04:00
Hexagon12
bc6d91a103
Lowered down the logging for methods
2018-08-07 19:51:40 +03:00
bunnei
c392650e21
Merge pull request #952 from lioncash/usb
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service: Add usb services
2018-08-07 11:27:49 -04:00
bunnei
8f73f41824
Merge pull request #949 from lioncash/priv
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client_port: Make all data members private
2018-08-07 11:20:26 -04:00
Zach Hilman
3e81c09094
loader: Fix scope error in DeconstructedRomDirectory
2018-08-07 10:37:38 -04:00
Lioncash
12ab5a0547
service/apm: Add the apm:sys service
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Adds the basic skeleton of the apm:sys service based off the information
on Switch Brew.
2018-08-07 10:05:26 -04:00
Lioncash
d3f64785d1
nvflinger: Correct typo in name of composition event
2018-08-07 09:03:52 -04:00
Lioncash
300ab211e8
nvdrv: Make Ioctl()'s definition match its prototype
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The only reason this wasn't a compilation error is because we use
little-endian systems.
2018-08-07 08:57:11 -04:00
Lioncash
fa8017295b
nvdrv: Get rid of indirect inclusions
2018-08-07 08:54:50 -04:00
Lioncash
e40b0cf437
nvflinger: Get rid of indirect inclusions
2018-08-07 08:32:05 -04:00
Lioncash
7e49881b7f
nvflinger: Use std::string_view in OpenDisplay()
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We don't need to use a std::string here, given all that's done is
comparing the character sequence against another. This allows passing
regular const char* without needing to heap allocate.
2018-08-07 08:32:06 -04:00
KAMiKAZOW
0f5c4615ae
Make building cubeb optional
2018-08-07 13:21:56 +02:00
Lioncash
890e543304
services/hid: Add ActivateNpadWithRevision() to the hid function info array
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Updated based off the information on Switch Brew.
2018-08-07 03:23:20 -04:00
Lioncash
20c976ff2a
service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()
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Updates the ID of these based off the information on Switch Brew.
2018-08-07 03:18:07 -04:00
Lioncash
45bc449ff9
service: Add usb services
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Adds basic skeleton for the usb services based off the information provided by Switch Brew.
2018-08-07 03:14:03 -04:00
Lioncash
c8f6754417
qt/hotkey: Get rid of global hotkey map instance
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Instead, we make a proper registry class and house it within the main
window, then pass it to whatever needs access to the loaded hotkeys.
This way, we avoid a global variable, and don't need to initialize a
std::map instance before the program can do anything.
2018-08-07 02:28:17 -04:00
Zach Hilman
91cfe70301
loader: Add icon and title support to XCI
2018-08-06 23:13:42 -04:00
Zach Hilman
5927cf0e17
Use const where applicable
2018-08-06 23:06:33 -04:00
Zach Hilman
9e88f03e75
Avoid parsing RomFS to directory in NCA
2018-08-06 23:06:33 -04:00
Lioncash
da2f00ab7d
client_port: Make all data members private
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These members don't need to be entirely exposed, we can instead expose
an API to operate on them without directly needing to mutate them
We can also guard against overflow/API misuse this way as well, given
active_sessions is an unsigned value.
2018-08-06 23:05:17 -04:00
bunnei
826b1394e8
Merge pull request #931 from DarkLordZach/nca-as-drd
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loader: Make AppLoader_NCA rely on directory loading code
2018-08-06 22:02:41 -04:00
bunnei
0c3c91e41c
Merge pull request #947 from lioncash/encoding
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game_list: Use QString::fromStdString() where applicable instead of c_str()
2018-08-06 22:02:01 -04:00
Hedges
e2b74f6354
GDBStub works with both Unicorn and Dynarmic now ( #941 )
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* GDBStub works with both Unicorn and Dynarmic now
* Tidy up
2018-08-06 22:01:24 -04:00
bunnei
e218d79cc2
Merge pull request #943 from lioncash/decl
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game_list: Join declarations and assignments in onTextChanged()
2018-08-06 22:00:49 -04:00
bunnei
75df8a3969
Merge pull request #946 from lioncash/compress
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qt/main: Collapse if statement in UpdateRecentFiles()
2018-08-06 21:34:20 -04:00
bunnei
645d35ac32
Merge pull request #944 from lioncash/menu
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qt: Don't show error dialog when canceling the Load Folder dialog
2018-08-06 21:33:23 -04:00
bunnei
168958f8e2
Merge pull request #942 from lioncash/default
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qt: Minor cleanup-related changes
2018-08-06 21:32:25 -04:00
bunnei
f179e87864
Merge pull request #940 from lioncash/private
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kernel/event: Make data members private
2018-08-06 21:31:25 -04:00
bunnei
cf82358ee6
Merge pull request #936 from bunnei/avoid-copies
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gl_rasterizer_cache: Avoid superfluous surface copies.
2018-08-06 21:29:29 -04:00
bunnei
83ef37ca37
Merge pull request #934 from lioncash/chrono
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core_timing: Make GetGlobalTimeUs() return std::chrono::microseconds
2018-08-06 18:03:05 -04:00
Lioncash
96b6ad11c1
qt/main: Avoid sign conversions in UpdateRecentFiles()
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This was intermixing signed and unsigned values when they could all just
be signed.
2018-08-06 15:42:44 -04:00
Lioncash
10d693b9c2
game_list: Remove unnecessary conversion to std::string in ValidateEntry()
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We can just use the file interfaces that Qt provides to prevent needing
to convert to std::string.
2018-08-06 15:06:29 -04:00
Lioncash
a5ac53dd4c
game_list: Use QString::fromStdString() where applicable instead of c_str()
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The codec used by Qt for const char* and std::string don't necessarily
have to be the same depending on locale. Therefore, we should be using
the correct functions to do the conversions.
2018-08-06 15:06:30 -04:00
Lioncash
251e92513a
game_list: Join declarations and assignments in onTextChanged()
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There's no need to keep these separate from one another.
2018-08-06 14:35:40 -04:00
Lioncash
cf983888cc
qt/main: Collapse if statement in UpdateRecentFiles()
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Given the function accepts a boolean, we don't need to use an if
statement here and repeat ourselves.
2018-08-06 14:32:28 -04:00
Lioncash
2b2dc00bfd
qt/main: Better file-existence checking within OnMenuRecentFile() and UpdateUITheme()
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In OnMenuRecentFile() we don't need to construct a QFileInfo instance
just to check if a file exists, we can just use the static member
function to do that (which Qt's documentation also notes as quicker than
constructing an instance).
In UpdateUITheme(), we just want to try and open the file and check the
success of that operation. Technically speaking, between the existence
check and the open call, the file can be deleted or moved, but still
appear to succeed in code. i.e.
1. Existence check -> Returns true
2. File is moved/deleted
3. Open is called, the return value of which isn't checked
4. Nonsense behavior
This way we combine the existence check and the open into one.
2018-08-06 14:17:13 -04:00
Lioncash
d33f641912
qt: Don't show error dialog when canceling the Load Folder dialog
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Previously, when canceling out of the Load Folder dialog, a user would
get an error dialog about the selected folder not containing a main
file, however, by canceling out of the dialog, no selection was actually
made.
2018-08-06 14:02:34 -04:00
Lioncash
9764b4ec0e
qt/game_list_p: Remove redundant base class constructor invocations
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These occur automatically without the need to call them. While we're at
it, also std::move the QString instance into its member variable.
2018-08-06 13:42:12 -04:00
Lioncash
7846295a8f
qt: Add missing override specifiers where applicable
2018-08-06 13:29:14 -04:00
Lioncash
00a68c5eea
qt: Default destructors where applicable
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Makes code consistent with our style of defaulting special member
functions where applicable.
2018-08-06 13:27:08 -04:00
Lioncash
2feb1a8ba6
kernel/event: Make data members private
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Instead we can simply provide accessors to the required data instead of
giving external read/write access to the variables directly.
2018-08-06 12:53:02 -04:00
bunnei
1ac45342dd
Merge pull request #933 from lioncash/memory
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memory: Correct prototype of ZeroBlock
2018-08-06 12:34:57 -04:00
mailwl
2ea0f0fd16
Service/Audio: audout_a.cpp: remove pragma once
2018-08-06 12:29:27 +03:00
bunnei
904d7eaa94
maxwell_3d: Remove outdated assert.
2018-08-05 23:57:19 -04:00
bunnei
57eb936200
gl_rasterizer_cache: Avoid superfluous surface copies.
2018-08-05 23:40:03 -04:00
bunnei
0b80bbeb95
Merge pull request #932 from lioncash/func
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core_timing: Use transparent functors where applicable
2018-08-05 23:37:53 -04:00
bunnei
f1b93d63d1
Merge pull request #929 from lioncash/addr
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gdbstub: Minor changes
2018-08-05 23:36:26 -04:00
bunnei
03b7ebbc08
Merge pull request #930 from lioncash/thread
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address_arbiter: Return by value from GetThreadsWaitingOnAddress()
2018-08-05 23:35:59 -04:00
bunnei
bb21c2198a
Merge pull request #925 from bunnei/audren
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Implement audren audio output
2018-08-05 23:35:22 -04:00
Lioncash
6c56754322
perf_stats: Correct literal used for MAX_LAG_TIME_US
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ms is shorthand for milliseconds, not microseconds, and given there's no
comment indicating that this was intentional, it probably wasn't.
2018-08-05 22:12:58 -04:00
Lioncash
a0c3a46aa9
core_timing: Make GetGlobalTimeUs() return std::chrono::microseconds
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Enforces the time unit being returned and also allows using the standard
time utilities to manipulate it.
2018-08-05 22:07:30 -04:00
Lioncash
2a7a2b739b
memory: Make prototype parameter names match their definitions
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Keeps the code consistent.
2018-08-05 21:39:09 -04:00
Lioncash
4aa31b0618
memory: Correct prototype of ZeroBlock
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Previously, the prototype wasn't matching the definition, which has a
Processor parameter before the destination address.
2018-08-05 21:39:06 -04:00
Lioncash
2fc5c783ed
memory: Remove unnecessary const qualifiers in prototypes
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These aren't necessary, as value-wise const only matters in the
definition.
2018-08-05 21:38:22 -04:00
Lioncash
6edd828101
core_timing: Convert typedef into a type alias
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Makes the alias a little more readable from left-to-right.
2018-08-05 21:27:14 -04:00
Lioncash
d9815b523b
core_timing: Use transparent functors where applicable
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Gets rid of the need to hardcode the type in multiple places. This will
now be deduced automatically, based off the elements in the container
being provided to the algorithm.
2018-08-05 21:19:24 -04:00
Zach Hilman
7f9430f7ae
loader: Make AppLoader_NCA rely on directory loading code
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Eliminates duplicate code shared between their Load methods, after all the only difference is how the romfs is handled.
2018-08-05 18:28:15 -04:00
bunnei
c8e5c74092
Merge pull request #927 from bunnei/fix-texs
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gl_shader_decompiler: Fix TEXS mask and dest.
2018-08-05 16:42:21 -04:00
Lioncash
00f7e584ce
gdbstub: Use type alias for breakpoint maps
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Rather than having to type out the full std::map type signature, we can
just use a straightforward alias. While we're at it, rename
GetBreakpointList to GetBreakpointMap, which makes the name more
accurate. We can also get rid of unnecessary u64 static_casts, since
VAddr is an alias for a u64.
2018-08-05 16:41:22 -04:00
Lioncash
89c076b4b1
gdbstub: Move all file-static variables into the GDBStub namespace
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Keeps everything under the same namespace. While we're at it, enclose
them all within an inner anonymous namespace.
2018-08-05 16:41:18 -04:00
bunnei
c0af42d6eb
Merge pull request #912 from lioncash/global-var
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video_core: Eliminate the g_renderer global variable
2018-08-05 16:37:39 -04:00
Lioncash
7a77d0a71e
address_arbiter: Return by value from GetThreadsWaitingOnAddress()
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In all cases the vector being supplied is empty, so we can just return
by value in these instances.
2018-08-05 16:29:17 -04:00
Lioncash
ca96f8db4e
gdbstub: Replace PAddr alias with VAddr
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In all cases, a virtual address is being passed in, not a physical one.
2018-08-05 15:56:01 -04:00
bunnei
fd715e54a1
gl_shader_decompiler: Fix TEXS mask and dest.
2018-08-05 01:47:09 -04:00
bunnei
ce46fb27ca
Merge pull request #926 from ogniK5377/vertex-attrib-format
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gl_rasterizer: Fix glVertexAttribFormat for integers
2018-08-05 01:38:54 -04:00
bunnei
b46df98e93
audio_core: Implement audren_u audio playback.
2018-08-04 21:54:30 -04:00
David Marcec
b96010bfa9
added braces for conditions
2018-08-05 11:36:55 +10:00
David Marcec
6d1e30e041
fix the attrib format for ints
2018-08-05 11:29:21 +10:00
bunnei
a0a605df06
Merge pull request #924 from lioncash/arp
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service: Add arp services
2018-08-04 21:20:26 -04:00
bunnei
cd96c04339
Merge pull request #921 from lioncash/view
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core/crypto: Minor changes
2018-08-04 21:17:10 -04:00
bunnei
1dee8ceda1
audio_core: Use s16 where possible for audio samples.
2018-08-04 18:22:58 -04:00
bunnei
f1cb3903ac
audio_core: Port codec code from Citra for ADPCM decoding.
2018-08-04 18:22:58 -04:00
Lioncash
de72956181
service: Add arp services
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Adds the basic skeleton of the arp services based off the information
provided by Switch Brew.
2018-08-04 18:01:12 -04:00
Lioncash
df51207ed2
service: Remove redundant #pragma once directives
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These don't do anything within .cpp files (we don't include cpp files,
so...)
2018-08-04 17:39:08 -04:00
Lioncash
0d04ee97dc
aes_util: Add static assertion to Transcode() and XTSTranscode() to ensure well-defined behavior
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These functions should only be given trivially-copyable types.
2018-08-04 17:30:52 -04:00
Lioncash
64c8212ae1
aes_util: Make CalculateNintendoTweak() an internally linked function
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This function doesn't directly depend on class state, so it can be
hidden entirely from the interface in the cpp file.
2018-08-04 17:30:48 -04:00
Lioncash
b25468b498
aes_util: Make Transcode() a const member function
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This doesn't modify member state, so it can be made const.
2018-08-04 16:49:42 -04:00
Lioncash
8da651ac4d
core/crypto: Remove unnecessary includes
2018-08-04 16:44:07 -04:00
Lioncash
c1f76abfaf
key_manager: Use regular std::string instead of std::string_view
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The benefit of std::string_view comes from the idea of avoiding copies
(essentially acting as a non-owning view), however if we're just going
to copy into a local variable immediately, there's not much benefit
gained here.
2018-08-04 16:37:30 -04:00
bunnei
02fccc0940
cubeb_sink: Support variable sample_rate and num_channels.
2018-08-04 15:30:10 -04:00
Zach Hilman
2cc962e171
content_archive: Add support for titlekey cryptography
2018-08-04 14:57:21 -04:00
bunnei
34b3f83498
audio_core: Sinks need unique names as well.
2018-08-04 14:34:12 -04:00
bunnei
9f846d3aa4
audio_core: Streams need unique names for CoreTiming.
2018-08-04 14:34:12 -04:00
bunnei
2b06301dbf
Merge pull request #849 from DarkLordZach/xci
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XCI and Encrypted NCA Support
2018-08-04 14:33:11 -04:00
bunnei
13d6593753
Merge pull request #919 from lioncash/sign
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gl_shader_manager: Amend sign differences in an assertion comparison in SetShaderUniformBlockBinding()
2018-08-04 14:29:59 -04:00
Lioncash
3b678b9e8e
gl_shader_manager: Invert conditional in SetShaderUniformBlockBinding()
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This lets us indent the majority of the code and places the error case
first.
2018-08-04 02:57:11 -04:00
Lioncash
dde5dce736
gl_shader_manager: Amend sign differences in an assertion comparison in SetShaderUniformBlockBinding()
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Ensures both operands have the same sign in the comparison.
While we're at it, we can get rid of the redundant casting of ub_size to
an int. This type will always be trivial and alias a built-in type (not
doing so would break backwards compatibility at a standard level).
2018-08-04 02:55:03 -04:00
Lioncash
2665457f4a
renderer_base: Make Rasterizer() return the rasterizer by reference
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All calling code assumes that the rasterizer will be in a valid state,
which is a totally fine assumption. The only way the rasterizer wouldn't
be is if initialization is done incorrectly or fails, which is checked
against in System::Init().
2018-08-04 02:36:58 -04:00
Lioncash
6030c5ce41
video_core: Eliminate the g_renderer global variable
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We move the initialization of the renderer to the core class, while
keeping the creation of it and any other specifics in video_core. This
way we can ensure that the renderer is initialized and doesn't give
unfettered access to the renderer. This also makes dependencies on types
more explicit.
For example, the GPU class doesn't need to depend on the
existence of a renderer, it only needs to care about whether or not it
has a rasterizer, but since it was accessing the global variable, it was
also making the renderer a part of its dependency chain. By adjusting
the interface, we can get rid of this dependency.
2018-08-04 02:36:57 -04:00
bunnei
762fcaf5de
Merge pull request #911 from lioncash/prototype
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video_core: Remove unimplemented Start() function prototype
2018-08-04 02:18:38 -04:00
bunnei
b0129489ea
Merge pull request #913 from lioncash/unused-func
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memory: Remove unused GetSpecialHandlers() function
2018-08-04 02:17:44 -04:00
bunnei
206f2e3436
Merge pull request #914 from lioncash/codeset
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kernel/process: Use accessors instead of class members for referencing segment array
2018-08-04 02:17:25 -04:00
bunnei
d43dad001e
Merge pull request #917 from lioncash/crash
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kernel/thread: Fix potential crashes introduced in 26de4bb5
2018-08-04 01:19:01 -04:00
Lioncash
e93fa7f2cc
kernel/thread: Fix potential crashes introduced in 26de4bb521
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This amends cases where crashes can occur that were missed due to the
odd way the previous code was set up (using 3DS memory regions that
don't exist).
2018-08-03 23:49:10 -04:00
bunnei
29f31356d8
Merge pull request #910 from lioncash/unused
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gl_shader_decompiler: Remove unused variable in GenerateDeclarations()
2018-08-03 15:54:11 -04:00
Lioncash
e649db8c6b
kernel/process: Use std::array where applicable
2018-08-03 14:46:30 -04:00
Lioncash
2beda7c2b3
kernel/process: Use accessors instead of class members for referencing segment array
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Using member variables for referencing the segments array increases the
size of the class in memory for little benefit. The same behavior can be
achieved through the use of accessors that just return the relevant
segment.
2018-08-03 14:45:45 -04:00
Lioncash
59b04c0df6
memory: Remove unused GetSpecialHandlers() function
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This is just unused code, so we may as well get rid of it.
2018-08-03 14:20:50 -04:00
bunnei
40e63ede6d
Merge pull request #908 from lioncash/memory
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core/memory: Get rid of 3DS leftovers
2018-08-03 14:07:49 -04:00
Lioncash
b4e050e6c4
video_core: Remove unimplemented Start() function prototype
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Given this has no definition, we can just remove it entirely.
2018-08-03 12:48:14 -04:00
Lioncash
b45e5c2399
gl_shader_decompiler: Remove unused variable in GenerateDeclarations()
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This variable was being incremented, but we were never actually using
it.
2018-08-03 12:18:31 -04:00
Lioncash
555d76d065
gl_shader_manager: Make ProgramManager's GetCurrentProgramStage() a const member function
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This function doesn't modify class state, so it can be made const.
2018-08-03 12:08:17 -04:00
Lioncash
26de4bb521
core/memory: Get rid of 3DS leftovers
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Removes leftover code from citra that isn't needed.
2018-08-03 11:22:47 -04:00
David
c1d54f4aea
Added ability to change username & language code in the settings ui. Added IProfile::Get and SET::GetLanguageCode for libnx tests ( #851 )
2018-08-03 11:02:55 -04:00
bunnei
b6d61abd78
Merge pull request #895 from lioncash/sink
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sink_details: std::move std::function instances
2018-08-03 11:00:56 -04:00
bunnei
40e78b9a89
Merge pull request #898 from lioncash/mig
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service: Add migration services
2018-08-03 11:00:27 -04:00
bunnei
ef9433411d
Merge pull request #900 from lioncash/init
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math_util: Always initialize members of Rectangle
2018-08-03 11:00:10 -04:00
bunnei
00ba704a7f
Merge pull request #892 from lioncash/global
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video_core: Make global EmuWindow instance part of the base renderer …
2018-08-03 00:31:32 -04:00
bunnei
4c3c608d59
Merge pull request #894 from lioncash/object
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kernel: Move object class to its own source files
2018-08-03 00:28:43 -04:00
bunnei
4b84d5bcec
Merge pull request #904 from lioncash/static
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kernel/thread: Minor changes
2018-08-03 00:19:29 -04:00
bunnei
9e48ca23b2
Merge pull request #906 from lioncash/override
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input_common: minor changes
2018-08-03 00:18:52 -04:00
bunnei
49d817134a
Merge pull request #907 from lioncash/slot
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yuzu: Use Qt 5 signal/slots where applicable
2018-08-03 00:17:55 -04:00
bunnei
61ed68f3d0
Merge pull request #905 from lioncash/vma
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kernel/vm_manager: Minor changes
2018-08-02 23:18:03 -04:00
bunnei
291ccf7257
Merge pull request #903 from lioncash/copy
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vfs_vector: Minor changes
2018-08-02 23:01:19 -04:00
bunnei
52da0ce399
Merge pull request #901 from lioncash/ref
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gl_shader_manager: Take ShaderSetup instances by const reference in UseProgrammableVertexShader() and UseProgrammableFragmentShader()
2018-08-02 23:00:56 -04:00
Lioncash
db340f6402
yuzu: Use Qt 5 signal/slots where applicable
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Makes the signal/slot connections type-safe instead of string-based.
2018-08-02 22:18:33 -04:00
Lioncash
684fc2c320
input_common: Use std::move where applicable
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Avoids unnecessary atomic reference count increments and decrements
2018-08-02 21:51:11 -04:00
Lioncash
29b6afb82f
input_common: Add missing override specifiers
2018-08-02 21:44:25 -04:00
bunnei
4de18e054b
Merge pull request #899 from lioncash/unused
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hw: Remove unused files
2018-08-02 14:58:01 -04:00
bunnei
bae1822aed
Merge pull request #902 from lioncash/array
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gl_state: Make texture_units a std::array
2018-08-02 14:57:42 -04:00
bunnei
e79e967151
Merge pull request #891 from lioncash/ns
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service/ns: Add missing ns services
2018-08-02 14:57:24 -04:00
greggameplayer
fe64e1d38e
Implement RGB32F PixelFormat ( #886 ) (used by Go Vacation)
2018-08-02 14:56:38 -04:00
bunnei
d0bd01146e
Merge pull request #893 from lioncash/psc
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service: Add the psc services
2018-08-02 14:53:55 -04:00
Lioncash
d94a173877
kernel/vm_manager: Convert loop into std::any_of()
2018-08-02 12:46:15 -04:00
Lioncash
c4e0c3d76c
kernel/vm_manager: Use const where applicable
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Makes our immutable state explicit.
2018-08-02 12:21:46 -04:00
Lioncash
ce5ad45278
kernel/vm_manager: Use the VAddr type alias in CarveVMA()
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These two variables correspond to address ranges.
2018-08-02 12:15:50 -04:00
Lioncash
6058c84b79
kernel/thread: Make GetFreeThreadLocalSlot()'s loop indices size_t
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Avoids using a u32 to compare against a range of size_t, which can be a
source of warnings. While we're at it, compress a std::tie into a
structured binding.
2018-08-02 12:01:25 -04:00
Lioncash
fac0e42b2f
kernel/thread: Make GetFreeThreadLocalSlot() reference parameter a const reference
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This function only reads the data being referenced, it doesn't modify
it, so we can turn the reference into a const reference.
2018-08-02 11:56:11 -04:00
Lioncash
9a50a4f2cc
kernel/thread: Make GetFreeThreadLocalSlot() internally linked
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This function isn't used outside of this translation unit, so we can
make it internally linked.
2018-08-02 11:54:23 -04:00
Lioncash
42a4c6b79e
vfs_vector: Remove unused variable in FindAndRemoveVectorElement()
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This wasn't being used for anything, so it can be removed.
2018-08-02 11:40:24 -04:00
Lioncash
cec9e9b811
vfs_vector: Avoid unnecessary copies where applicable
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The lambda elements should be taken by const reference here, and we can
move the virtual directory passed to ReplaceFileWithSubdirectory()
2018-08-02 11:37:39 -04:00
Lioncash
6b32e24161
gl_state: Make texture_units a std::array
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Gets rid of the use of a raw C array.
2018-08-02 11:19:58 -04:00
Lioncash
d92e8ab062
gl_shader_manager: Take ShaderSetup instances by const reference in UseProgrammableVertexShader() and UseProgrammableFragmentShader()
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Avoids performing unnecessary copies of 65560 byte sized ShaderSetup
instances, considering it's only used as part of lookup and not
modified.
Given the parameters were already const, it's likely taking these
parameters by reference was intended but the ampersand was forgotten.
2018-08-02 11:09:46 -04:00
Lioncash
f2a03468b1
math_util: Always initialize members of Rectangle
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Prevents potentially using the members uninitialized.
2018-08-02 10:47:34 -04:00
Lioncash
c6db1c390b
hw: Remove unused files
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None of these files are used in any meaningful way. They're just
leftovers from citra. Also has the benefit of getting rid of an unused
global variable.
2018-08-02 10:23:10 -04:00
Lioncash
7469e26e5e
service: Add migration services
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Adds the basic skeleton for the mig:usr service based off information
provided by Switch Brew.
2018-08-02 10:09:45 -04:00
Lioncash
c1c397d37c
audio_out: Use Buffer::Tag alias in GetTagsAndReleaseBuffers()'s prototype
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This makes the Buffer::Tag usage consistent with the Stream class's
prototype of GetTagsAndReleaseBuffers().
2018-08-02 05:18:32 -04:00
Lioncash
2bc4ab3958
sink_details: Deduplicate long std::function repetition
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We can just use type aliases to avoid needing to write the same long
type twice
2018-08-01 23:56:02 -04:00
Lioncash
89ebef6571
sink_details: std::move std::function instances
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Given std::function is allowed to potentially allocate, these should be
std::move'd to prevent potential reallocation (should that ever happen).
2018-08-01 23:50:48 -04:00
Lioncash
bf45092c61
kernel: Move object class to its own source files
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General moving to keep kernel object types separate from the direct
kernel code. Also essentially a preliminary cleanup before eliminating
global kernel state in the kernel code.
2018-08-01 23:34:42 -04:00
Lioncash
42c5171322
logging/log: Remove incorrect description in PCV doc comment
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PCV isn't the parental control service.
2018-08-01 23:31:31 -04:00
Lioncash
5233040ab4
service: Add psc services
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Adds the basic skeleton for the psc services based off the information
provided by Switch Brew.
2018-08-01 23:31:27 -04:00
Lioncash
0f2ac928f2
video_core: Make global EmuWindow instance part of the base renderer class
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Makes the global a member of the RendererBase class. We also change this
to be a reference. Passing any form of null pointer to these functions
is incorrect entirely, especially given the code itself assumes that the
pointer would always be in a valid state.
This also makes it easier to follow the lifecycle of instances being
used, as we explicitly interact the renderer with the rasterizer, rather
than it just operating on a global pointer.
2018-08-01 21:40:30 -04:00
bunnei
746d7d4d28
Merge pull request #888 from lioncash/caps
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service: Add capture services
2018-08-01 21:34:28 -04:00
bunnei
9bb8720289
Merge pull request #890 from lioncash/logger
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lm: Amend name of ILogger
2018-08-01 21:33:11 -04:00
bunnei
16b2fd9fc8
Merge pull request #889 from lioncash/fsp
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service/filesystem: Add fsp:ldr and fsp:pr services
2018-08-01 21:32:54 -04:00
Lioncash
48acb764a4
service/ns: Add missing ns services
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Implements the basic skeleton of ns:am2, ns:ec, ns:rid, ns:rt, ns:su,
ns:vm, and ns:web based off the information provided by Switch Brew and
SwIPC.
2018-08-01 18:02:18 -04:00
Lioncash
f77cfab516
lm: Amend name of ILogger
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Previously this was being registered with the name "Logger". While we're
at it, also change the name of the class to match it.
2018-08-01 17:08:44 -04:00
Lioncash
208a457909
service/filesystem: Add fsp:ldr and fsp:pr services
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Adds the basic skeleton for the remaining fsp services based off
information provided by Switch Brew.
2018-08-01 17:01:29 -04:00
Lioncash
e39294c267
service: Add capture services
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Adds the basic skeleton for the capture services based off information
provided by Switch Brew.
2018-08-01 16:45:51 -04:00
Lioncash
d109279543
service: Add bpc and pcv services
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Adds the basic skeleton for the remaining pcv-related services based off
information on Switch Brew.
2018-08-01 16:13:04 -04:00
Unknown
0d8fcab136
Implement R32_FLOAT RenderTargetFormat
2018-08-01 15:31:42 +02:00
bunnei
703663d761
Merge pull request #882 from lioncash/unused
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kernel/thread: Remove unimplemented function prototype
2018-07-31 22:25:49 -07:00
Zach Hilman
13cdf1f159
Add missing parameter to files.push_back()
2018-08-01 00:16:54 -04:00
Zach Hilman
0497bb5528
Fix merge conflicts with opus and update docs
2018-08-01 00:16:54 -04:00
Zach Hilman
187d8e215f
Use more descriptive error codes and messages
2018-08-01 00:16:54 -04:00
Zach Hilman
9d59b96ef9
Use static const instead of const static
2018-08-01 00:16:54 -04:00
Zach Hilman
a9c921a41d
Use ErrorEncrypted where applicable and fix no keys crash
2018-08-01 00:16:54 -04:00
Zach Hilman
03149d3e4a
Add missing includes and use const where applicable
2018-08-01 00:16:54 -04:00
Zach Hilman
150527ec19
Allow key loading from %YUZU_DIR%/keys in addition to ~/.switch
2018-08-01 00:16:54 -04:00
Zach Hilman
cc8234fa89
Use SHGetKnownFolderPath instead of SHGetFolderPathA
2018-08-01 00:16:54 -04:00
Zach Hilman
239a3113e4
Make XCI comply to review and style guidelines
2018-08-01 00:16:54 -04:00
Zach Hilman
22342487e8
Extract mbedtls to cpp file
2018-08-01 00:16:54 -04:00
Zach Hilman
83c3ae8be8
Add missing string.h include
2018-08-01 00:16:54 -04:00
Zach Hilman
c54a10cb4f
Update mbedtls and fix compile error
2018-08-01 00:16:54 -04:00
Zach Hilman
df5b75694f
Remove files that are not used
2018-08-01 00:16:54 -04:00
bunnei
d2ad279a32
Merge pull request #871 from bunnei/audio-config
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audio_core: Add configuration settings.
2018-07-31 21:04:26 -07:00
Lioncash
49e198b20d
kernel/thread: Remove unimplemented function prototype
...
Given there's no implementation, we may as well remove the code
entirely.
2018-07-31 23:21:38 -04:00
bunnei
ff2c1b0a94
Merge pull request #877 from lioncash/remove
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kernel: Remove unused object_address_table.cpp/.h
2018-07-31 20:11:39 -07:00
bunnei
98af269415
Merge pull request #880 from lioncash/audio
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service/audio: Add missing services
2018-07-31 20:11:04 -07:00
bunnei
ca84b530a3
audio_core: Add configuration settings.
2018-07-31 22:38:42 -04:00
bunnei
f5efac3442
Merge pull request #876 from lioncash/include
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kernel: Remove unnecessary includes
2018-07-31 19:16:05 -07:00
Lioncash
bba63b33a1
service/audio: Add missing services
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Adds the missing audctl service, as well as the :a and :d services for
audin, audout, audrec, and audren.
2018-07-31 21:58:30 -04:00
bunnei
da07faebfe
Merge pull request #879 from lioncash/audio
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audout_u: Remove std::move in OpenAudioOutImpl()
2018-07-31 16:49:56 -07:00
bunnei
0a2b219a31
Merge pull request #864 from FearlessTobi/port-3973
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Port #3973 from Citra: "Remove polymorphism issue"
2018-07-31 09:34:23 -07:00
bunnei
3575c076cb
Merge pull request #869 from Subv/ubsan
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Corrected a few error cases detected by asan/ubsan
2018-07-31 09:24:13 -07:00
bunnei
fd020ad52a
Merge pull request #875 from lioncash/fgm
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service: Add fgm services
2018-07-31 09:23:17 -07:00
bunnei
3a2581cc7d
Merge pull request #874 from lioncash/am
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service/am: Add missing am services
2018-07-31 09:22:56 -07:00
Lioncash
369f6e58aa
kernel: Remove unused object_address_table.cpp/.h
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These source files were entirely unused throughout the rest of the
codebase. This also has the benefit of getting rid of a global variable
as well.
2018-07-31 11:03:08 -04:00
Lioncash
1ced7bbea5
audout_u: Remove std::move in OpenAudioOutImpl()
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Previously the code was using the values from params further below after
it was std::moved. Thankfully, given AudoutParams is a trivially
copyable struct, the values would have simply been copied in this
instance and not invalidated to garbage values.
2018-07-31 10:24:38 -04:00
Lioncash
a2304fad16
kernel: Remove unnecessary includes
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Removes unnecessary direct dependencies in some headers and also gets
rid of indirect dependencies that were being relied on to be included.
2018-07-31 10:15:17 -04:00
bunnei
b79362b9da
Merge pull request #870 from lioncash/init
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arm_dynarmic: Correct initializer list order
2018-07-31 07:12:54 -07:00
Lioncash
7da8f15461
service/am: Add missing am services
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Adds the basic skeleton for missing am services idle:sys, omm, and spsm
based off the information provided by Switch Brew.
2018-07-31 08:02:20 -04:00
Lioncash
268eeeb406
service: Add fgm services
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Adds the basic skeleton for the fgm services based off the information
provided by Switch Brew.
2018-07-31 08:01:19 -04:00
Lioncash
f08c0520a4
arm_dynarmic: Make SetTlsAddress() prototype and definition consistent
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Makes the definition use the same type aliases as in its prototype.
2018-07-31 07:58:26 -04:00
Lioncash
9d6aa7bff7
arm_dynarmic: Remove unnecessary qualifying of ThreadContext
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Given the ARM_Dynarmic class inherits from ARM_Interface, we don't need
to qualify here.
2018-07-31 07:56:59 -04:00
Lioncash
444a01afa6
arm_dynarmic: Correct initializer list order
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Amends the initializer list to be in the same order that each variable
would be initialized in. We also do this to ensure we don't use a bogus
uninitialized instance of the exclusive monitor within MakeJit()
We can also remove the jit member from the initializer list as this is
initialized by PageTableChanged()
2018-07-31 07:54:58 -04:00
Lioncash
e373027a73
service: Add the pcie service
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Adds the basic skeleton of the pcie service based off information on
Switch Brew.
2018-07-31 06:40:21 -04:00
bunnei
bf9c62bc76
Merge pull request #855 from bunnei/cubeb
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Audio output backend based on cubeb
2018-07-30 20:29:17 -07:00
bunnei
f437c11caf
audio_core: Implement Sink and SinkStream interfaces with cubeb.
2018-07-30 21:45:24 -04:00
bunnei
9ef227e09d
audio_core: Add interfaces for Sink and SinkStream.
2018-07-30 21:45:24 -04:00
Subv
8191273a3d
MacroInterpreter: Avoid left shifting negative values.
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The branch target is signed, so multiply by 4 instead of left shifting by 2
2018-07-30 20:38:24 -05:00
Subv
e119e17d18
nvhost_gpu: Added checks to ensure we don't read past the end of the entries when handling a GPU command list.
2018-07-30 20:09:13 -05:00
Subv
2482aca7c3
nvhost_ctrl_gpu: Only read the input parameters if they are actually there.
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Passing nullptr to memcpy is undefined behavior.
2018-07-30 20:08:36 -05:00
Tobias
420f8fb29e
Port #3758 from Citra ( #852 ): Add missing std::string import in text_formatter
2018-07-30 16:03:47 -07:00
bunnei
0e8a2c7222
audio_core: Misc. improvements to stream/buffer/audio_out.
2018-07-30 18:58:40 -04:00
bunnei
eaf66b4c9f
audio_core: Move to audout_u impl.
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- This is necessary so streams are created on the same thread.
2018-07-30 18:44:16 -04:00
David
a483e5e28d
Implemented various hwopus functions ( #853 )
2018-07-30 15:42:20 -07:00
bunnei
05ee92a357
Merge pull request #861 from FearlessTobi/port-3972
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Port #3972 from Citra: "common/timer: use std::chrono, avoid platform-dependent code"
2018-07-30 14:13:56 -07:00
bunnei
e6b08b2209
Merge pull request #862 from FearlessTobi/port-3997
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Port #3997 from Citra: "common/string_utils: replace boost::transform with std counterpart"
2018-07-30 14:13:34 -07:00
bunnei
884a4e1e19
Merge pull request #859 from FearlessTobi/port-3837
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Port #3837 from Citra: "citra-qt: Add build date in about dialog"
2018-07-30 10:11:43 -07:00
Tobias
1e873eea36
Port #3769 from Citra: "Update Dark theme to latest version"
2018-07-30 10:11:17 -07:00
bunnei
45d1438530
Merge pull request #858 from lioncash/cast
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partition_filesystem: Remove dynamic_cast in PrintDebugInfo()
2018-07-30 10:09:36 -07:00
bunnei
8b8637978d
Merge pull request #860 from FearlessTobi/port-3911
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Port #3911 from Citra: "citra-qt: optimize settings application"
2018-07-30 10:08:55 -07:00
bunnei
a6f886418a
Merge pull request #863 from FearlessTobi/port-3913
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Port #3913 from Citra: "citra_qt: Remove obsolete application attribute"
2018-07-30 10:08:05 -07:00
bunnei
f8094c2617
Merge pull request #865 from FearlessTobi/port-3732
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Port #3732 from Citra: "common: Fix compilation on ARM"
2018-07-30 10:07:45 -07:00
bunnei
c5fa3560a6
Merge pull request #857 from lioncash/wlan
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service: Add wlan services
2018-07-30 10:06:52 -07:00
bunnei
2c4bb11015
Merge pull request #856 from lioncash/btm
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service: Add btm services
2018-07-30 10:06:34 -07:00
Hexagon12
fd797e2424
Add some HID commands ( #843 )
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* Added some HID commands
* Addressed comments
2018-07-30 10:06:21 -07:00
Cameron Cawley
1670c4421f
Port #3732 from Citra: "common: Fix compilation on ARM"
2018-07-29 15:51:31 +02:00
B3n30
6e5f83ee24
remove polymorphism issue
2018-07-29 15:24:41 +02:00
fearlessTobi
c87f198201
Port #3913 from Citra: "citra_qt: Remove obsolete application attribute"
2018-07-29 15:13:08 +02:00
zhupengfei
ff510157d8
common/string_utils: replace boost::transform with std counterpart
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Note: according to cppreference it is necessary to convert char to unsigned char when using std::tolower and std::toupper, otherwise the behaviour would be undefined.
2018-07-29 15:05:43 +02:00
zhupengfei
38a1113674
Port #3972 from Citra: "common/timer: use std::chrono, avoid platform-dependent code"
2018-07-29 14:58:30 +02:00
fearlessTobi
b97739029b
Port #3911 from Citra: "Optimize settings application"
2018-07-29 14:37:18 +02:00
fearlessTobi
e8674f1f09
Port #3837 from Citra: "Add build date in about dialog"
2018-07-29 14:27:19 +02:00
Lioncash
57c4d7aa00
partition_filesystem: Remove dynamic_cast in PrintDebugInfo()
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We shouldn't be upcasting our file instances. Given a
PartitionFilesystem is currently designed to accept any arbitrary
VfsFile instances, casting to a more specific type than that is just bad
design, and shows an interface design issue.
2018-07-29 06:16:59 -04:00
Lioncash
6ea416091e
service: Add wlan services
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Adds the basic skeleton for the wlan services based off the information
on Switch Brew.
2018-07-28 21:54:55 -04:00
Lioncash
7ce6858086
service/btm: Add basic implementation of GetCoreImpl()
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Based off information on SwIPC and Switch Brew.
2018-07-28 21:09:07 -04:00
Lioncash
ca7655be3a
service: Add btm services
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Adds the skeleton for the btm services based off the information on
Switch Brew.
2018-07-28 21:09:07 -04:00
bunnei
458fdda700
Merge pull request #847 from lioncash/ncm
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service: Add ncm services
2018-07-28 10:46:09 -07:00
bunnei
d00dcdb1be
Merge pull request #846 from lioncash/mii
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service: Add mii services
2018-07-28 10:45:31 -07:00
bunnei
e1d66ea794
Merge pull request #842 from bunnei/audio-core
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Initial implementation of Audio Core
2018-07-27 20:25:32 -07:00
bunnei
f1c519f2cb
audout: Implement IAudioOut interface with AudioCore.
2018-07-27 22:55:39 -04:00
bunnei
2a742229ee
core: Add AudioCore to global state.
2018-07-27 22:33:37 -04:00
bunnei
ab756fd068
audio_core: Add initial code for keeping track of audout state.
2018-07-27 22:33:31 -04:00
Zach Hilman
906d785c73
RomFS Extraction
2018-07-27 18:14:03 -04:00
Lioncash
7931cc0ceb
service: Add ncm services
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Adds the basic skeleton for the ncm services based off information on
Switch Brew.
2018-07-27 17:38:30 -04:00
bunnei
0191a1e526
Merge pull request #845 from lioncash/nfc
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service: Add nfc services
2018-07-27 14:29:27 -07:00
bunnei
2128ab2d21
Merge pull request #839 from FearlessTobi/actually-port-3594
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Port #3594 from Citra: "citra_qt: Add Continue/Pause & Toggle Speed Limit hotkeys"
2018-07-27 13:06:56 -07:00
bunnei
833ebbb626
Merge pull request #844 from lioncash/lbl
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service: Add the lbl service
2018-07-27 13:06:11 -07:00
bunnei
d2749ef0ed
Merge pull request #841 from lioncash/btdrv
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service: Add the btdrv service
2018-07-27 13:05:36 -07:00
Lioncash
f46bfdd77d
service: Add mii services
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Adds the skeleton for the mii services based off information provided by
Switch Brew
2018-07-27 16:01:29 -04:00
Lioncash
50dadc33e3
service/nfc: Implement Create[x]Interface functions
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These simply return the respective interface.
2018-07-27 15:12:08 -04:00
Lioncash
04d144aa40
service: Add nfc services
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Adds the skeleton of the nfc service based off the information provided
on Switch Brew.
2018-07-27 14:50:24 -04:00
Lioncash
ea8dd8b650
service/lbl: Implement EnableVrMode, DisableVrMode and GetVrMode
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Implements these functions according to the information available on
Switch Brew.
2018-07-27 14:20:42 -04:00
Lioncash
c2c543e8f7
service: Add the lbl service
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Adds the skeleton of the lbl service based off the information provided
by Switch Brew.
2018-07-27 14:20:07 -04:00
bunnei
dc4e5f9159
Merge pull request #837 from lioncash/priv
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kernel/timer: Make data members private where applicable
2018-07-27 07:18:50 -07:00
Lioncash
f49248437e
service: Add the btdrv service
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Adds the skeleton for the btdrv service based off the information provided by Switch Brew
2018-07-26 18:06:17 -04:00
Lioncash
1121622dc1
service/hid: Add the hidbus, hid:dbg, hid:sys, and hid:tmp services
2018-07-26 15:05:42 -04:00
Lioncash
7550c2c866
service/hid: Add the xcd:sys service
2018-07-26 15:05:42 -04:00
Lioncash
82cb5f030d
service/hid: Add irs services
2018-07-26 15:05:24 -04:00
bunnei
ec2b7cdb1d
Merge pull request #836 from FearlessTobi/port-3594
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Port #3665 from Citra: "frontend: Log Citra version"
2018-07-26 12:04:30 -07:00
bunnei
f1fbb476df
Merge pull request #835 from FearlessTobi/port-minor-prs
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Port #3641 and #3702 from Citra (Small changes to default_ini and gitignore)
2018-07-26 12:03:56 -07:00
bunnei
8440b814bc
Merge pull request #834 from lioncash/grc
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service: Add the grc:c service
2018-07-26 12:03:30 -07:00
bunnei
41d7b020a8
Merge pull request #832 from lioncash/nim
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service: Add the nim services
2018-07-26 12:02:29 -07:00
bunnei
e4191b624c
Merge pull request #831 from lioncash/ldn
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service: Add ldn services
2018-07-26 11:52:42 -07:00
bunnei
40eb243f86
Merge pull request #830 from lioncash/socket
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service/sockets: Add missing socket services
2018-07-26 11:51:11 -07:00
bunnei
e013fdc2b2
Merge pull request #808 from lioncash/mem-dedup
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video_core/memory_manager: Avoid repeated unnecessary page slot lookups
2018-07-26 11:50:27 -07:00
fearlessTobi
18c2c96927
Port #3594 from Citra
2018-07-26 16:09:52 +02:00
Lioncash
b28af1f6c9
service: Add the grc:c service
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Adds the basic skeleton for the grc:c service based off the information
provided by Switch Brew.
2018-07-26 09:53:58 -04:00
Subv
f85cff0f48
GPU: Allow using R16F as a render target format.
2018-07-26 08:52:21 -05:00
Lioncash
0cd843151f
kernel/timer: Make data members private where applicable
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Instead, we can just expose functions that return the queryable state
instead of letting anything modify it.
2018-07-26 09:51:44 -04:00
fearlessTobi
6f05a57712
Port #3665 from Citra
2018-07-26 15:51:14 +02:00
fearlessTobi
7a2acc86e6
Port #3641 from Citra
2018-07-26 15:35:10 +02:00
Lioncash
f916611e32
service: Add the nim services
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Adds the skeleton for the nim services based off information from Switch
Brew.
2018-07-26 02:47:06 -04:00
Lioncash
8781beaf0d
service: Add ldn services
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Adds ldn services based off information provided by Switch Brew.
2018-07-26 01:48:06 -04:00
bunnei
57cd80c410
Merge pull request #827 from lioncash/log
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service/lm: Minor changes
2018-07-25 22:30:43 -07:00
bunnei
31642ae2ee
Merge pull request #825 from greggameplayer/R16_G16
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Implement R16_G16
2018-07-25 22:30:25 -07:00
Lioncash
3f5dfc4d96
service/sockets: Add ethc:c and ethc:i services
2018-07-26 01:07:21 -04:00
Lioncash
165e7645e1
service/sockets: Add missing bsdcfg socket service
2018-07-26 01:00:15 -04:00
Sebastian Valle
1958d07d7d
Merge pull request #828 from lioncash/ldr
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service: Add ldr services
2018-07-25 23:44:13 -05:00
Sebastian Valle
8ac52c6b56
Merge pull request #826 from lioncash/erpt
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service: Add erpt and eupld services
2018-07-25 23:43:47 -05:00
Sebastian Valle
0e05f98be2
Merge pull request #823 from lioncash/nifm
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service/nifm: Deduplicate interface code
2018-07-25 23:43:03 -05:00
Lioncash
3fb124961e
service: Add ldr services
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Adds the skeleton for the ldr-related services based off the information
provided on Switch Brew.
2018-07-25 23:11:03 -04:00
Lioncash
91d86df920
lm: Move LM's class declaration into the cpp file
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This isn't used directly outside of this translation unit, so we can
hide it from external use.
2018-07-25 22:40:16 -04:00
Lioncash
6f4d3d8163
lm: Amend names of Initialize() in Logger and Initialize() in LM
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Amends these to match the information on Switch Brew.
2018-07-25 22:39:39 -04:00
Lioncash
8650be1020
lm: Add missing function entry to Logger's function table
2018-07-25 22:26:32 -04:00
Lioncash
7458e71f24
service: Add eupld services
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Adds the skeleton for the eupld services based off information on Switch
Brew.
2018-07-25 22:13:43 -04:00
Lioncash
821f2c03cb
service: Add the erpt services
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Adds the basic skeleton of the erpt service based off information on
Switch Brew.
2018-07-25 22:13:39 -04:00
bunnei
b0adb9a3d9
Merge pull request #824 from lioncash/nvdrv
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service/nvdrv: Minor changes
2018-07-25 19:02:08 -07:00
bunnei
851089b482
Merge pull request #822 from lioncash/pm
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service: Add pm services
2018-07-25 19:01:28 -07:00
Unknown
4672a01cbf
Implement R16_G16
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correct trailing white spaces
Delete tabs
correct placement
Add RG16F & RG16UI & RG16I & RG16S PixelFormats
Return correct data according to changes done previously
correct PixelFormat declaration
correct coding style error
correct coding style error part 2
correct RG16S Declaration error
correct alignment
2018-07-26 02:01:29 +02:00
Mat M
d245610939
Merge pull request #820 from lioncash/es
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service: Add the es service
2018-07-25 18:51:59 -04:00
Mat M
19b5ae5a25
Merge pull request #821 from lioncash/wait
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wait_tree: Add missing switch case for WaitTreeThread::GetText()
2018-07-25 18:45:01 -04:00
bunnei
c88382517c
Merge pull request #819 from Subv/srgb
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GPU: Use the right texture format for sRGBA framebuffers.
2018-07-25 14:47:26 -07:00
Lioncash
f9951352f6
service/nvdrv: Take std::string in Open() by const reference
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Avoids copies from being made, since the string is only ever used for
lookup, the data is never transfered anywhere.
Ideally, we'd use a std::string_view here, but devices is a
std::unordered_map, not a std::map, so we can't use heterogenous lookup
here.
2018-07-25 17:37:43 -04:00
Lioncash
a2cd07d094
service/nvdrv: Use std::move where applicable
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Avoids unnecessary reference count increments and decrements.
In one case, we don't need to make a shared_ptr copy at all,
just to call a member function.
2018-07-25 17:31:08 -04:00
Lioncash
85ed42a1d2
service/nifm: Deduplicate interface code
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Rather than having the same code for each nifm service variant, we can
centralize it on one class and get rid of a bit of extra code.
2018-07-25 17:18:41 -04:00
Lioncash
c664f8a257
service: Add pm services
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Adds the skeleton for the process management services based off
information on Switch Brew.
2018-07-25 16:57:16 -04:00
Lioncash
2474340684
wait_tree: Add missing switch case for WaitTreeThread::GetText()
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We were missing the enum entry for WaitIPC
2018-07-25 15:50:41 -04:00
Lioncash
4175712976
service: Add the es service
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Adds the skeleton for the ETicket service based off the information on
Switch Brew
2018-07-25 15:36:55 -04:00
Mat M
1e4935c3a0
Merge pull request #801 from lioncash/time
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time: Add the time:a service
2018-07-25 15:08:33 -04:00
Mat M
d3fd0351a7
Merge pull request #804 from lioncash/log
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svc: Log parameters in SetMemoryAttribute()
2018-07-25 14:43:24 -04:00
Lioncash
3c1cb3b11e
time: Add the time:a service
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Given we already have time:s and time:u, we should also have time:a
2018-07-25 14:42:04 -04:00
bunnei
657bd113e3
Merge pull request #803 from MerryMage/core_timing_util
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core_timing: Split off utility functions into core_timing_util
2018-07-25 11:09:31 -07:00
bunnei
52cb5dcf0f
Merge pull request #802 from lioncash/unreach
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wait_tree: Silence warning about all code paths not returning a value
2018-07-25 11:08:44 -07:00
bunnei
5c42cadbc9
Merge pull request #800 from lioncash/set
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set_sys: Implement SetColorSetId()
2018-07-25 10:25:29 -07:00
Subv
c5b838aeef
GPU: Use the right texture format for sRGBA framebuffers.
2018-07-25 09:52:39 -05:00
Subv
ee8123bf13
GPU: Allow the use of Z24S8 as a texture format.
2018-07-25 09:41:24 -05:00
bunnei
0686183c3e
Merge pull request #816 from Subv/z32_s8
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GPU: Implemented the Z32_S8_X24 depth buffer format.
2018-07-25 07:37:00 -07:00
bunnei
af787744ab
Merge pull request #815 from Subv/z32f_tex
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GPU: Allow using Z32 as a texture format.
2018-07-25 07:33:09 -07:00
bunnei
704824d50a
Merge pull request #814 from Subv/rt_r8
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GPU: Allow the usage of R8 as a render target format.
2018-07-25 07:32:18 -07:00
bunnei
a6ea6febc9
Merge pull request #809 from lioncash/rasterizer
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gl_rasterizer: Minor cleanup
2018-07-24 19:31:34 -07:00
bunnei
e0106a7d68
Merge pull request #811 from Subv/code_address_assert
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GPU: Remove the assert that required the CODE_ADDRESS to be 0.
2018-07-24 19:31:09 -07:00
Subv
daf2504d31
GPU: Implemented the Z32_S8_X24 depth buffer format.
2018-07-24 20:41:40 -05:00
Subv
f747a7e35d
GPU: Allow using Z32 as a texture format.
2018-07-24 19:54:23 -05:00
Subv
4f574201ea
GPU: Allow the usage of R8 as a render target format.
2018-07-24 19:49:36 -05:00
bunnei
340771ccd7
Merge pull request #806 from lioncash/friend
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friend: Deduplicate interfaces
2018-07-24 17:42:16 -07:00
bunnei
5d4ad999cf
Merge pull request #810 from Subv/r16
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GPU: Implemented the R16 and R16F texture formats.
2018-07-24 17:41:02 -07:00
bunnei
ea0bc8c002
Merge pull request #805 from lioncash/sign
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svc: Resolve sign comparison warnings in WaitSynchronization()
2018-07-24 12:50:03 -07:00
Subv
8f2c4191ab
GPU: Remove the assert that required the CODE_ADDRESS to be 0.
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Games usually just leave it at 0 but nouveau sets it to something else. This already works fine, the assert is useless.
2018-07-24 13:54:12 -05:00
Subv
4cc1e180ec
GPU: Implemented the R16 and R16F texture formats.
2018-07-24 13:39:16 -05:00
Lioncash
0162f8b3a7
gl_rasterizer: Replace magic number with GL_INVALID_INDEX in SetupConstBuffers()
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This is just the named constant that OpenGL provides, so we can use that
instead of using a literal -1
2018-07-24 12:24:49 -04:00
Lioncash
16139ed53b
gl_rasterizer: Use std::string_view instead of std::string when checking for extensions
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We can avoid heap allocations here by just using a std::string_view
instead of performing unnecessary copying of the string data.
2018-07-24 12:10:37 -04:00
Lioncash
b5eb3905cd
gl_rasterizer: Use in-class member initializers where applicable
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We can just assign to the members directly in these cases.
2018-07-24 12:08:12 -04:00
Lioncash
bf608f125e
video_core/memory_manager: Replace a loop with std::array's fill() function in PageSlot()
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We already have a function that does what this code was doing, so let's
use that instead.
2018-07-24 11:56:30 -04:00
Lioncash
d71e19fd75
video_core/memory_manager: Avoid repeated unnecessary page slot lookups
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We don't need to keep calling the same function over and over again in a
loop, especially when the behavior is slightly non-trivial. We can just
keep a reference to the looked up location and do all the checking and
assignments based off it instead.
2018-07-24 11:19:54 -04:00
Lioncash
4cf2185e81
deconstructed_rom_directory: Remove unused FindRomFS() function
2018-07-24 10:54:07 -04:00
Lioncash
07c2d057bd
friend: Add friend:m, friend:s, and friend:v services
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Given we already have friend:a and friend:u, we should add the remaining
services as well.
2018-07-24 10:26:01 -04:00
Lioncash
9539a1eadd
friend/interface: Add missing CreateDaemonSuspendSessionService() to the function handler table
2018-07-24 10:24:16 -04:00
Lioncash
77daef44b0
friend: Deduplicate interfaces
2018-07-24 10:21:51 -04:00
Lioncash
c73410bf2c
svc: Resolve sign comparison warnings in WaitSynchronization()
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The loop's induction variable was signed, but we were comparing against
an unsigned variable.
2018-07-24 09:55:17 -04:00
Lioncash
8e8e906432
svc: Log parameters in SetMemoryAttribute()
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Provides slightly more context than only logging out the address value.
2018-07-24 09:46:46 -04:00
bunnei
316c994f55
Merge pull request #798 from lioncash/const
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arm_dynarmic: Make MakeJit() a const member function
2018-07-24 04:48:06 -07:00
bunnei
23e85b6b9f
Merge pull request #797 from lioncash/explicit
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core: Make converting constructors explicit where applicable
2018-07-24 04:47:26 -07:00
bunnei
1cbf7ac6ea
Merge pull request #795 from lioncash/decl
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apm/interface: Remove redundant declaration of InstallInterfaces()
2018-07-24 04:46:41 -07:00
bunnei
0f830d08f1
Merge pull request #799 from Subv/tex_r32f
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GPU: Implement texture format R32F.
2018-07-24 04:46:07 -07:00
bunnei
d092ea0870
Merge pull request #794 from lioncash/ref
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mutex: Pass SharedPtr to GetHighestPriorityMutexWaitingThread() by reference
2018-07-24 04:45:34 -07:00
bunnei
b70f757913
Merge pull request #796 from bunnei/gl-uint
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maxwell_to_gl: Implement VertexAttribute::Type::UnsignedInt.
2018-07-24 04:44:56 -07:00
bunnei
54af9c206a
Merge pull request #789 from bunnei/tex-wrap-border
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maxwell_to_gl: Implement Texture::WrapMode::Border.
2018-07-24 04:44:37 -07:00
Lioncash
a61124a9e7
time: Simplify interface creation
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We can use one instance of the interface instead of duplicating code.
2018-07-24 06:21:27 -04:00
MerryMage
44646e2ea0
core_timing: Split off utility functions into core_timing_util
2018-07-24 11:03:24 +01:00
MerryMage
b8459d2778
CMakeLists: Sort filenames
2018-07-24 11:02:53 +01:00
Lioncash
9d2cacdc9e
wait_tree: Silence warning about all code paths not returning a value
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If code execution hits this spot, something has gone very wrong, so mark
the path as unreachable. This silences a warning on MSVC.
2018-07-24 04:06:55 -04:00
Lioncash
63c605c04a
set_sys: Implement SetColorSetId()
2018-07-24 00:48:16 -04:00
Lioncash
76f191ce36
ipc_helper: Add helper member function for popping enum values to RequestParser
2018-07-24 00:47:51 -04:00
bunnei
2f029577c7
Merge pull request #793 from lioncash/priv
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ipc_helpers: Make member variables of ResponseBuilder private
2018-07-23 21:23:27 -07:00
bunnei
bc5b65a1b0
Merge pull request #785 from lioncash/fs
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partition_filesystem: Use std::move where applicable
2018-07-23 20:36:59 -07:00
bunnei
69c45ce71c
gl_rasterizer: Implement texture border color.
2018-07-23 23:34:42 -04:00
bunnei
6b3e54621f
maxwell_to_gl: Implement Texture::WrapMode::Border.
2018-07-23 23:34:41 -04:00
Subv
ccc42702b5
GPU: Implement texture format R32F.
2018-07-23 22:21:31 -05:00
Lioncash
7d124ec82b
arm_dynarmic: Make MakeJit() a const member function
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This functions doesn't modify instance state, so it can be a made a
const member function.
2018-07-23 23:19:37 -04:00
Lioncash
1d755abce4
core: Make converting constructors explicit where applicable
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Avoids unwanted implicit conversions. Thankfully, given the large amount
of cleanup in past PRs, only this tiny amount is left over to cover.
2018-07-23 23:13:22 -04:00
bunnei
1ff3bea6c7
Merge pull request #791 from bunnei/rg32f-rgba32f-bgra8
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gl_rasterizer_cache: Implement formats BGRA8_UNORM/RGBA32_FLOAT/RG32_FLOAT
2018-07-23 20:13:19 -07:00
bunnei
2ff86f5765
maxwell_to_gl: Implement VertexAttribute::Type::UnsignedInt.
2018-07-23 23:12:14 -04:00
bunnei
92304181d5
Merge pull request #792 from lioncash/retval
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gl_shader_decompiler: Correct return value of WriteTexsInstruction()
2018-07-23 20:06:48 -07:00
Lioncash
8b83adfed6
apm/interface: Remove redundant declaration of InstallInterfaces()
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This is already declared in apm/apm.h
2018-07-23 23:01:04 -04:00
Lioncash
42b5158c96
mutex: Pass SharedPtr to GetHighestPriorityMutexWaitingThread() by reference
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The pointed to thread's members are simply observed in this case, so we
don't need to copy it here.
2018-07-23 22:54:35 -04:00
bunnei
47ac369180
Merge pull request #790 from bunnei/shader-print-instr
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gl_shader_decompiler: Print instruction value in shader comments.
2018-07-23 19:48:47 -07:00
bunnei
c2b4ff5d48
Merge pull request #788 from bunnei/shader-check-zero
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gl_shader_decompiler: Check if SetRegister result is ZeroIndex.
2018-07-23 19:44:05 -07:00
Zach Hilman
59cb258409
VFS Regression and Accuracy Fixes ( #776 )
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* Regression and Mode Fixes
* Review Fixes
* string_view correction
* Add operator& for FileSys::Mode
* Return std::string from SanitizePath
* Farming Simulator Fix
* Use != With mode operator&
2018-07-23 19:40:35 -07:00
Lioncash
22fd3f0026
hle_ipc: Make constructors explicit where applicable
2018-07-23 22:40:24 -04:00
Lioncash
33e2033af5
gl_shader_decompiler: Correct return value of WriteTexsInstruction()
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This should be returning void, not a std::string
2018-07-23 22:31:58 -04:00
Lioncash
2a1daf8f83
ipc_helpers: Make member variables of ResponseBuilder private
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These aren't used externally at all, so they can be made private.
2018-07-23 22:29:07 -04:00
bunnei
f6657bc8d7
Merge pull request #787 from bunnei/tlds
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gl_shader_decompiler: Implement shader instruction TLDS.
2018-07-23 19:14:01 -07:00
bunnei
25635907a2
Merge pull request #786 from lioncash/exclusive
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exclusive_monitor: Use consistent type alias for u64
2018-07-23 19:11:05 -07:00
bunnei
84cc5dd35d
Merge pull request #784 from lioncash/loader
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loader: Minor cleanup
2018-07-23 19:08:12 -07:00
bunnei
1ce5e04be8
Merge pull request #783 from lioncash/linker
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linker: Remove unused parameter from WriteRelocations()
2018-07-23 19:07:22 -07:00
bunnei
10dd03dec5
Merge pull request #782 from lioncash/file
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loader/nro: Minor changes
2018-07-23 19:06:30 -07:00
bunnei
9505283989
gl_shader_decompiler: Implement shader instruction TLDS.
2018-07-23 22:02:51 -04:00
bunnei
f6f6f3811e
Merge pull request #781 from lioncash/decl
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gl_shader_decompiler: Simplify GetCommonDeclarations()
2018-07-23 18:30:23 -07:00
bunnei
52ec1840f5
Merge pull request #780 from lioncash/move
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vi: Minor changes
2018-07-23 18:29:11 -07:00
bunnei
e0b6771e25
Merge pull request #779 from lioncash/shared
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hle: Remove unused config_mem and shared_page source files
2018-07-23 18:28:45 -07:00
bunnei
a27c0099ed
gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT.
2018-07-23 21:22:54 -04:00
bunnei
3a19c1098d
gl_rasterizer_cache: Implement RenderTargetFormat RGBA32_FLOAT.
2018-07-23 21:22:53 -04:00
bunnei
bcc184acfa
gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM.
2018-07-23 21:22:44 -04:00
bunnei
89db8c2171
gl_rasterizer_cache: Add missing log statements.
2018-07-23 21:20:09 -04:00
bunnei
c4322ce87e
gl_shader_decompiler: Print instruction value in shader comments.
2018-07-23 21:11:05 -04:00
bunnei
81aa02424b
gl_shader_decompiler: Check if SetRegister result is ZeroIndex.
2018-07-23 21:08:40 -04:00
Lioncash
e12c84d5c5
exclusive_monitor: Use consistent type alias for u64
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Uses the same type aliases we use for virtual addresses, and converts
one lingering usage of std::array<uint64_t, 2> to u128 for consistency.
2018-07-23 20:54:57 -04:00
Lioncash
db48ebb9c9
partition_filesystem: Use std::move where applicable
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Avoids copying a std::string instance and avoids unnecessary atomic
reference count incrementing and decrementing.
2018-07-23 20:27:11 -04:00
Lioncash
a147fa5825
loader: Remove unnecessary constructor call in IdentifyFile()
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RealVfsFile inherits from VfsFile, the instance from std::make_shared is
already compatible with the function argument type, making the copy
constructor call unnecessary.
2018-07-23 17:44:58 -04:00
Lioncash
184c516182
linker: Remove unused parameter from WriteRelocations()
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is_jump_relocation is never used within the function, so we can just
remove it.
2018-07-23 17:40:12 -04:00
Lioncash
1b4d0ac20e
nro: Replace inclusion with a forward declaration
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It's sufficient to use a forward declaration instead of a direct
inclusion here.
2018-07-23 17:29:02 -04:00
Lioncash
2b497e5830
nro: Make bracing consistent
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Makes the code more uniform, and also braces cases where the body of an
unbraced conditional travels more than one line.
2018-07-23 17:24:29 -04:00
Lioncash
ac8133b9ee
nro: Make constructor explicit
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Makes it consistent with the other Apploader constructors, and prevents
implicit conversions.
2018-07-23 17:20:33 -04:00
Lioncash
1c16700372
nro: Remove unused forward declaration
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This isn't used anywhere in the header.
2018-07-23 17:19:42 -04:00
bunnei
07e5319d55
Merge pull request #695 from DarkLordZach/nro-asset
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NRO Assets and NACP File Format
2018-07-23 14:14:11 -07:00
Lioncash
3b88ce3dcb
gl_shader_decompiler: Simplify GetCommonDeclarations()
2018-07-23 17:11:18 -04:00
Lioncash
1432912ae8
vi: Add std::is_trivially_copyable checks to Read and Write functions
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It's undefined behavior to memcpy an object that isn't considered
trivially copyable, so put a compile-time check in to make sure this
doesn't occur.
2018-07-23 14:53:54 -04:00
Lioncash
344a0c91f2
vi: std::move std::vector in constructors where applicable
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Allows avoiding unnecessary copies of the vector depending on the
calling code.
While we're at it, remove a redundant no-parameter base constructor call
2018-07-23 14:49:54 -04:00
Lioncash
cbe841c9c9
hle: Remove config_mem.h/.cpp
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This is just an unused hold-over from citra, so we can get rid of this
to trim off an exposed global, among other things.
2018-07-23 12:57:34 -04:00
Lioncash
1f3889a290
hle: Remove shared_page.h/.cpp
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This is a holdover from citra that's essentially unused.
2018-07-23 12:53:07 -04:00
Lioncash
e85308cd90
set: Add missing log call in GetAvailableLanguageCodeCount()
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Forgot to include this in 22f448b632
2018-07-23 12:37:42 -04:00
bunnei
7138b99f21
Merge pull request #775 from lioncash/str
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string_util: Minor changes
2018-07-23 09:34:41 -07:00
Zach Hilman
e8f641a52d
NRO Assets and NACP file format
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Cleanup
Review fixes
2018-07-23 12:34:26 -04:00
bunnei
a85366a40c
Merge pull request #777 from lioncash/lang
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set: Amend return value of GetAvailableLanguageCodes()
2018-07-23 09:34:08 -07:00
Lioncash
22f448b632
set: Implement GetAvailableLanguageCodeCount()
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This just returns the size of the language code buffer.
2018-07-23 00:29:40 -04:00
Lioncash
37aeecd29f
set: Correct return code size of value in GetAvailableLanguageCodes()
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The return code should be 32-bit in size.
2018-07-23 00:29:22 -04:00
bunnei
e85a528bb9
Merge pull request #769 from bunnei/shader-mask-fixes
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shader_bytecode: Implement other TEXS masks.
2018-07-22 18:03:31 -07:00
Lioncash
9d33122197
string_util: Get rid of separate resize() in CPToUTF16(), UTF16ToUTF8(), CodeToUTF8() and UTF8ToUTF16()
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There's no need to perform the resize separately here, since the
constructor allows presizing the buffer.
Also move the empty string check before the construction of the string
to make the early out more straightforward.
2018-07-22 16:39:21 -04:00
Lioncash
26a157cd31
string_util: Use emplace_back() in SplitString() instead of push_back()
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This is equivalent to doing:
push_back(std::string(""));
which is likely not to cause issues, assuming a decent std::string
implementation with small-string optimizations implemented in its
design, however it's still a little unnecessary to copy that buffer
regardless. Instead, we can use emplace_back() to directly construct the
empty string within the std::vector instance, eliminating any possible
overhead from the copy.
2018-07-22 15:36:32 -04:00
Lioncash
cd46b267f5
string_util: Remove unnecessary std::string instance in TabsToSpaces()
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We can just use the variant of std::string's replace() function that can
replace an occurrence with N copies of the same character, eliminating
the need to allocate a std::string containing a buffer of spaces.
2018-07-22 15:35:48 -04:00
bunnei
a4b2af7382
Merge pull request #774 from Subv/atomic_signal
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Kernel/SVC: Perform atomic accesses in SignalProcessWideKey as per the real kernel.
2018-07-22 12:26:03 -07:00
bunnei
c994cdc532
Merge pull request #773 from Subv/gl_ext_check
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Frontend: Check for more required OpenGL extensions during startup.
2018-07-22 11:47:07 -07:00
bunnei
5ee4c49c30
Merge pull request #768 from lioncash/string-view
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file_util, vfs: Use std::string_view where applicable
2018-07-22 11:32:28 -07:00
Subv
7841447cf0
Kernel/SVC: Perform atomic accesses in SignalProcessWideKey as per the real kernel.
2018-07-22 12:27:24 -05:00
bunnei
3618a68f93
Merge pull request #770 from lioncash/construct
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gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine()
2018-07-22 10:24:20 -07:00
Subv
ba2fb83d60
Frontend: Check for more required OpenGL extensions during startup.
2018-07-22 12:05:38 -05:00
MerryMage
0b1c2e5505
Implement exclusive monitor
2018-07-22 15:55:17 +01:00
Lioncash
0797657bc0
gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine()
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We don't need to toss away the Subroutine instance after the find() call
and reconstruct another instance with the same data right after it.
Particularly give Subroutine contains a std::set.
2018-07-22 03:30:35 -04:00
bunnei
148a5bef7e
shader_bytecode: Implement other TEXS masks.
2018-07-22 03:23:15 -04:00
Lioncash
0081252d31
vfs: Correct file_p variable usage within InterpretAsDirectory()
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ReplaceFileWithSubdirectory() takes a VirtualFile and a VirtualDir, but
it was being passed a string as one of its arguments. The only reason
this never caused issues is because this template isn't instantiated
anywhere yet.
This corrects an issue before it occurs.
2018-07-22 03:22:28 -04:00
Lioncash
398444e676
file_util, vfs: Use std::string_view where applicable
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Avoids unnecessary construction of std::string instances where
applicable.
2018-07-22 03:22:21 -04:00
bunnei
258a5cee84
Merge pull request #765 from lioncash/file
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file_util: Remove goto usages from Copy()
2018-07-22 00:03:35 -07:00
bunnei
af4bde8cd1
Merge pull request #767 from bunnei/shader-cleanup
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gl_shader_decompiler: Remove unused state tracking and minor cleanup.
2018-07-22 00:03:17 -07:00
bunnei
2d563ec8d5
Merge pull request #766 from bunnei/shader-sel
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gl_shader_decompiler: Implement SEL instruction.
2018-07-21 23:13:27 -07:00
bunnei
ef163c1a15
Merge pull request #764 from lioncash/move
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file_util: Minor changes to ScanDirectoryTree() and ForeachDirectoryEntry()
2018-07-21 22:05:30 -07:00
bunnei
f5a2944ab6
gl_shader_decompiler: Remove unused state tracking and minor cleanup.
2018-07-22 01:00:44 -04:00
bunnei
c43eaa94f3
gl_shader_decompiler: Implement SEL instruction.
2018-07-22 00:37:12 -04:00
Lioncash
c5de0a67a8
file_util: Remove goto usages from Copy()
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We can just leverage std::unique_ptr to automatically close these for us
in error cases instead of jumping to the end of the function to call
fclose on them.
2018-07-21 23:08:55 -04:00
Lioncash
0ba7fe4ab1
file_util: Use a u64 to represent number of entries
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This avoids a truncating cast on size. I doubt we'd ever traverse a
directory this large, however we also shouldn't truncate sizes away.
2018-07-21 22:42:08 -04:00
Lioncash
964154ce44
file_util: std::move FST entries in ScanDirectoryTree()
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Avoids unnecessary copies when building up the FST entries.
2018-07-21 22:31:44 -04:00
bunnei
63fbf9a7d3
gl_rasterizer_cache: Blit surfaces on recreation instead of flush and load.
2018-07-21 21:51:06 -04:00
bunnei
4301f0b539
gl_rasterizer_cache: Use GPUVAddr as cache key, not parameter set.
2018-07-21 21:51:06 -04:00
bunnei
cd47391c2d
gl_rasterizer_cache: Use zeta_width and zeta_height registers for depth buffer.
2018-07-21 21:51:06 -04:00
bunnei
d8c60029d6
gl_rasterizer: Use zeta_enable register to enable depth buffer.
2018-07-21 21:51:06 -04:00
bunnei
5287991a36
maxwell_3d: Add depth buffer enable, width, and height registers.
2018-07-21 21:51:05 -04:00
bunnei
53a219f163
Merge pull request #759 from lioncash/redundant
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file_util: Remove redundant duplicate return in GetPathWithoutTop()
2018-07-21 18:50:38 -07:00
bunnei
3ac736c003
Merge pull request #748 from lioncash/namespace
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video_core: Use nested namespaces where applicable
2018-07-21 18:50:14 -07:00
bunnei
f5e87f4ce1
Merge pull request #758 from lioncash/sync
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common: Remove synchronized_wrapper.h
2018-07-21 18:30:31 -07:00
bunnei
9533875eeb
Merge pull request #760 from lioncash/path
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file_util: Use an enum class for GetUserPath()
2018-07-21 18:30:04 -07:00
Subv
5c49e56d41
GPU: Implement the NVGPU_IOCTL_CHANNEL_KICKOFF_PB ioctl2 command.
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This behaves quite similarly to the SubmitGPFIFO command. Referenced from Ryujinx.
Many thanks to @gdkchan for investigating this!
2018-07-21 15:50:02 -05:00
Lioncash
d66b43dadf
file_util: Use an enum class for GetUserPath()
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Instead of using an unsigned int as a parameter and expecting a user to
always pass in the correct values, we can just convert the enum into an
enum class and use that type as the parameter type instead, which makes
the interface more type safe.
We also get rid of the bookkeeping "NUM_" element in the enum by just
using an unordered map. This function is generally low-frequency in
terms of calls (and I'd hope so, considering otherwise would mean we're
slamming the disk with IO all the time) so I'd consider this acceptable
in this case.
2018-07-21 16:21:19 -04:00
Lioncash
34d6a1349c
file_util: Remove explicit type from std::min() in GetPathWithoutTop()
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Given both operands are the same type, there won't be an issue with
overload selection that requires making this explicit.
2018-07-21 15:19:32 -04:00
Lioncash
41660c8923
file_util: Remove redundant duplicate return in GetPathWithoutTop()
2018-07-21 15:18:23 -04:00
Lioncash
973fdce79b
common: Remove synchronized_wrapper.h
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This is entirely unused in the codebase.
2018-07-21 14:51:44 -04:00
bunnei
0f20fa5a1e
Merge pull request #754 from lioncash/part
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partition_filesystem, vfs_real: Minor changes
2018-07-21 11:38:52 -07:00
bunnei
de7cb91995
Merge pull request #750 from lioncash/ctx
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arm_interface: Remove unused tls_address member of ThreadContext
2018-07-21 11:38:16 -07:00
bunnei
1c7c1347d8
Merge pull request #746 from lioncash/tests
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tests/arm_test_common: Minor changes
2018-07-21 10:55:29 -07:00
bunnei
ff8754f921
Merge pull request #747 from lioncash/unimplemented
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gl_shader_manager: Remove unimplemented function prototype
2018-07-21 10:54:58 -07:00
bunnei
89cc8c1617
Merge pull request #755 from lioncash/ctor
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file_sys/errors: Remove redundant object constructor calls
2018-07-21 10:53:53 -07:00
bunnei
552aac7e6c
Merge pull request #749 from lioncash/consistency
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gpu: Rename Get3DEngine() to Maxwell3D()
2018-07-21 10:51:00 -07:00
bunnei
fe2498a650
Merge pull request #751 from Subv/tpidr_el0
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CPU: Save and restore the TPIDR_EL0 system register on every context switch
2018-07-21 10:48:30 -07:00
bunnei
3d938b8c60
Merge pull request #753 from lioncash/const
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vfs: Minor changes
2018-07-21 10:44:08 -07:00
bunnei
d85cfc94e2
Merge pull request #752 from Subv/vfs_load
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Loader: Only print the module names and addresses if they actually exist.
2018-07-20 22:57:18 -07:00
Lioncash
459e158340
file_sys/errors: Remove redundant object constructor calls
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Given we're already constructing the error code, we don't need to call
the constructor inside of it.
2018-07-20 22:37:54 -04:00
Lioncash
b46c0ed1fa
vfs_real: Remove redundant copying of std::vector instances in GetFiles() and GetSubdirectories()
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We already return by value, so we don't explicitly need to make the
copy.
2018-07-20 22:30:22 -04:00
Lioncash
ec71915ede
partition_filesystem, vfs_real: Add missing standard includes
2018-07-20 22:28:35 -04:00
Lioncash
d36e327ba6
partition_filesystem, vfs_real: Use std::move in ReplaceFileWithSubdirectory() where applicable
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Avoids unnecessary atomic increment and decrement operations.
2018-07-20 22:23:58 -04:00
Lioncash
2b91386e15
partition_filesystem, vfs_real: Use std::distance() instead of subtraction
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This is a little bit more self-documenting on what is being done here.
2018-07-20 22:19:17 -04:00
Lioncash
3e0727df1b
vfs_offset: Simplify TrimToFit()
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We can simply use std::clamp() here, instead of using an equivalent
with std::max() and std::min().
2018-07-20 22:04:37 -04:00
Lioncash
894b0de0f2
vfs: Make WriteBytes() overload taking a std::vector pass the std::vector by const reference
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Given the data is intended to be directly written, there's no need to
take the std::vector by value and copy the data.
2018-07-20 21:51:30 -04:00
Lioncash
dd09439fee
vfs: Use variable template variants of std::is_trivially_copyable
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Provides the same behavior, but with less writing
2018-07-20 21:47:19 -04:00
Lioncash
05231d8b08
vfs: Amend constness on pointers in WriteBytes() and WriteArrays() member functions to be const qualified
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These functions don't modify the data being pointed to, so these can be
pointers to const data
2018-07-20 21:40:15 -04:00
Subv
966874e357
Loader: Only print the module names and addresses if they actually exist.
2018-07-20 19:59:15 -05:00
Subv
d84eb9dac6
CPU: Save and restore the TPIDR_EL0 system register on every context switch.
...
Note that there's currently a dynarmic bug preventing this register from being written.
2018-07-20 19:57:45 -05:00
bunnei
8afc21f175
Merge pull request #743 from lioncash/view
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logging: Use std::string_view where applicable
2018-07-20 17:17:04 -07:00
bunnei
d4104c72aa
Merge pull request #745 from lioncash/package
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param_package: Minor changes
2018-07-20 17:16:54 -07:00
Lioncash
ae09adfcb3
arm_interface: Remove unused tls_address member of ThreadContext
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Currently, the TLS address is set within the scheduler, making this
member unused.
2018-07-20 18:57:40 -04:00
Lioncash
d5bc9aef4e
gl_shader_manager: Replace unimplemented function prototype
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This was just a linker error waiting to happen.
2018-07-20 18:39:54 -04:00
Lioncash
863579736c
gpu: Rename Get3DEngine() to Maxwell3D()
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This makes it match its const qualified equivalent.
2018-07-20 18:34:49 -04:00
Lioncash
bb960c8cb4
video_core: Use nested namespaces where applicable
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Compresses a few namespace specifiers to be more compact.
2018-07-20 18:23:54 -04:00
bunnei
2b7d862366
Merge pull request #742 from bunnei/misc-apm
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apm: Improve stub for GetPerformanceConfiguration.
2018-07-20 15:01:19 -07:00
Lioncash
48733744bb
arm_test_common: Get rid of truncation warnings
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Explicitly cast the value to a u8 to show that this is intentional.
2018-07-20 17:53:53 -04:00
Lioncash
a8bb1eb39f
arm_test_common: Make file static variable a member variable of the testing environment
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Gets rid of file-static behavior.
2018-07-20 17:52:37 -04:00
Lioncash
a44475207c
arm_test_common: Add missing header guard
2018-07-20 17:48:43 -04:00
Lioncash
3268321f4b
param_package: Take std::string by value in string-based Set() function
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Allows avoiding string copies by letting the strings be moved into the
function calls.
2018-07-20 17:24:06 -04:00
Lioncash
6279c2dcf4
param_package: Use std::unordered_map's insert_or_assign instead of map indexing
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This avoids a redundant std::string construction if a key doesn't exist
in the map already.
e.g.
data[key] requires constructing a new default instance of the value in
the map (but this is wasteful, since we're already setting something
into the map over top of it).
2018-07-20 17:24:06 -04:00
Lioncash
474ec2ee5f
param_package: Get rid of file-static std::string construction
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Avoids potential dynamic allocation occuring during program launch
2018-07-20 17:24:02 -04:00
Lioncash
f63ccbd936
logging/filter: Use std::string_view in ParseFilterString()
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Allows avoiding constructing std::string instances, since this only
reads an arbitrary sequence of characters.
We can also make ParseFilterRule() internal, since it doesn't depend on
any private instance state of Filter
2018-07-20 15:58:46 -04:00
Lioncash
7a1a860abe
logging/backend: Add missing standard includes
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A few inclusions were being satisfied indirectly. To prevent breakages
in the future, include these directly.
2018-07-20 15:31:27 -04:00
Lioncash
457d1b4490
logging/backend: Use std::string_view in RemoveBackend() and GetBackend()
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These can just use a view to a string since its only comparing against
two names in both cases for matches. This avoids constructing
std::string instances where they aren't necessary.
2018-07-20 15:27:20 -04:00
bunnei
dffd154d6d
apm: Improve stub for GetPerformanceConfiguration.
2018-07-20 15:20:01 -04:00
Lioncash
0a0b3c4b9f
ipc_helpers: Add PushEnum() member function to ResponseBuilder
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Allows pushing strongly-typed enum members without the need to always
cast them at the call sites.
Note that we *only* allow strongly-typed enums in this case. The reason
for this is that strongly typed enums have a guaranteed defined size, so
the size of the data being pushed is always deterministic. With regular
enums this can be a little more error-prone, so we disallow them.
This function simply uses the underlying type of the enum to determine
the size of the data. For example, if an enum is defined as:
enum class SomeEnum : u16 {
SomeEntry
};
if PushEnum(SomeEnum::SomeEntry); is called, then it will push a
u16-size amount of data.
2018-07-20 15:00:58 -04:00
bunnei
c1c9ab31e8
Merge pull request #740 from Subv/acc_crash
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HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
2018-07-20 09:47:47 -07:00
bunnei
29f49bd3c1
Merge pull request #738 from lioncash/sign
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gl_state: Get rid of mismatched sign conversions in Apply()
2018-07-20 09:21:57 -07:00
bunnei
ffbd51e207
Merge pull request #737 from lioncash/move
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filesys/loader: std::move VirtualFile instances in constructors where applicable
2018-07-20 09:21:15 -07:00
bunnei
701c7cb85c
Merge pull request #736 from lioncash/null
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audout_u/audren_u: Ensure null terminators are written out in ListAudioOutsImpl(), ListAudioDeviceName(), and GetActiveAudioDeviceName()
2018-07-20 09:17:07 -07:00
bunnei
fbc2bcd4a9
Merge pull request #735 from lioncash/video-unused
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maxwell_3d: Remove unused variable within GetStageTextures()
2018-07-20 09:16:15 -07:00
bunnei
741cae1e1d
Merge pull request #734 from lioncash/thread
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thread: Convert ThreadStatus into an enum class
2018-07-20 09:15:52 -07:00
bunnei
a1805ceb0b
Merge pull request #733 from lioncash/dirs
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partition_filesystem: Return pfs_dirs member variable within GetSubdirectories()
2018-07-20 09:15:16 -07:00
bunnei
86d1649b32
Merge pull request #732 from lioncash/unused
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nso: Minor changes
2018-07-20 09:14:10 -07:00
bunnei
204d707ce7
Merge pull request #731 from lioncash/shadow
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gl_shader_decompiler: Eliminate variable and declaration shadowing
2018-07-20 09:13:36 -07:00
Subv
9c7321fe6d
HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
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And make IManagerForApplication::CheckAvailability always return false.
Returning a bogus id from GetAccountId causes games to crash on boot.
We should investigate this with a hwtest and either stub it properly or implement it.
2018-07-20 11:02:25 -05:00
Lioncash
0faa13baeb
gl_state: Make references const where applicable in Apply()
2018-07-20 01:12:29 -04:00
Lioncash
e6b3d3a9ea
gl_state: Get rid of mismatched sign conversions
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While we're at it, amend the loop variable type to be the same width as
that returned by the .size() call.
2018-07-20 01:11:20 -04:00
Lioncash
8874d0e657
loader/{nca, nro}: std::move VirtualFile in the constructors where applicable
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This avoids unnecessary atomic reference count increments and decrements
2018-07-20 00:10:24 -04:00
Lioncash
0e9d58e82a
vfs_offset: std::move file and name parameters of OffsetVfsFile
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Avoids potentially unnecessary atomic reference count incrementing and
decrementing, as well as string copying.
2018-07-20 00:04:54 -04:00
bunnei
f36affdbe3
Merge pull request #730 from lioncash/string
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gl_shader_decompiler: Remove unnecessary const from return values
2018-07-19 20:46:43 -07:00
Lioncash
40c9c5a55c
audren_u: Use a std::array instead of std::string for holding the audio interface/device name
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std::string doesn't include the null-terminator in its data() + size()
range. This ensures that the null-terminator will also be written to the buffer
2018-07-19 23:15:27 -04:00
Lioncash
c20cea118b
audout_u: Use a std::array instead of std::string for holding the audio interface name
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Uses a type that doesn't potentially dynamically allocate, and ensures
that the name of the interface is properly null-terminated when writing
it to the buffer.
2018-07-19 23:15:00 -04:00
Lioncash
8b08f82dc7
maxwell_3d: Remove unused variable within GetStageTextures()
2018-07-19 22:38:28 -04:00
Lioncash
dbfe82773d
thread: Convert ThreadStatus into an enum class
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Makes the thread status strongly typed, so implicit conversions can't
happen. It also makes it easier to catch mistakes at compile time.
2018-07-19 22:08:56 -04:00
Lioncash
bbd6429ecb
partition_filesystem: Return pfs_dirs member variable within GetSubdirectories()
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This should be returned here, otherwise pfs_dirs is effectively only
ever added to, but never read.
2018-07-19 21:08:50 -04:00
Lioncash
364b950515
nso: Silence implicit sign conversion warnings
2018-07-19 20:51:15 -04:00
Lioncash
a25c5b982a
nso: Remove unused function ReadSegment()
2018-07-19 20:49:27 -04:00
Lioncash
f26866ff6a
gl_shader_decompiler: Eliminate variable and declaration shadowing
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Ensures that no identifiers are being hidden, which also reduces
compiler warnings.
2018-07-19 20:32:49 -04:00
Lioncash
c2121cb059
gl_shader_decompiler: Remove unnecessary const from return values
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This adds nothing from a behavioral point of view, and can inhibit the
move constructor/RVO
2018-07-19 20:11:04 -04:00
Lioncash
1bdb67440b
pl_u: Simplify WriteBuffer() calls in GetSharedFontInOrderOfPriority()
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With the new overload, we can simply pass the container directly.
2018-07-19 19:50:30 -04:00
bunnei
d3cfaf95c8
Merge pull request #726 from lioncash/overload
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hle_ipc: Introduce generic WriteBuffer overload for multiple container types
2018-07-19 16:18:38 -07:00
bunnei
0b13ce1435
Merge pull request #725 from lioncash/bytes
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pl_u: Specify correct size for buffers in GetSharedFontInOrderOfPriority()
2018-07-19 16:16:30 -07:00
bunnei
af08034c71
Merge pull request #728 from Subv/acc_profile
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HLE/ACC: Change the default user id and small improvements to the way we handle profiles
2018-07-19 16:15:01 -07:00
bunnei
2aeb3355e4
Merge pull request #727 from Subv/acc_users
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HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
2018-07-19 16:13:45 -07:00
bunnei
c6352ffc58
Merge pull request #724 from lioncash/printf
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pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()
2018-07-19 16:13:07 -07:00
bunnei
ec468c990d
Merge pull request #723 from lioncash/gdb
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gdbstub: Get rid of a few signed/unsigned comparisons
2018-07-19 16:12:40 -07:00
bunnei
f43d8ea523
Merge pull request #722 from lioncash/signed
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hid: Resolve a signed/unsigned comparison warning
2018-07-19 16:12:15 -07:00
bunnei
2194308245
Merge pull request #721 from lioncash/svc
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svc: Correct always true assertion case in SetThreadCoreMask
2018-07-19 16:11:40 -07:00
bunnei
b5c77313de
Merge pull request #719 from lioncash/docs
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loader: Amend Doxygen comments
2018-07-19 16:11:09 -07:00
bunnei
dd0446ff43
Merge pull request #718 from lioncash/read
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loader/nso: Check if read succeeded in IdentifyFile() before checking magic value
2018-07-19 16:10:29 -07:00
bunnei
31413f0d2f
Merge pull request #717 from lioncash/explicit
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hle/service: Make constructors explicit where applicable
2018-07-19 16:08:07 -07:00
Subv
05549e45c5
HLE/ACC: Return an IProfile that is consistent with what was requested.
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The default username for now is "yuzu".
We should eventually allow the creation of users in the emulator and have the ability to modify their parameters.
2018-07-19 16:53:42 -05:00
Subv
50e2777724
HLE/ACC: Change the default user id to be consistent with what we tell games on startup.
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In IApplicationFunctions::PopLaunchParameter we tell the games that they were launched as user id 1.
2018-07-19 16:51:55 -05:00
Subv
b102815f1f
HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
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We only emulate a single user id for now.
2018-07-19 16:19:46 -05:00
bunnei
7244671137
Merge pull request #716 from lioncash/construct
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nvflinger: Emplace Display instances directly
2018-07-19 14:18:29 -07:00
Lioncash
ff500a7b68
hle_ipc: Introduce generic WriteBuffer overload for multiple container types
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This introduces a slightly more generic variant of WriteBuffer().
Notably, this variant doesn't constrain the arguments to only accepting
std::vector instances. It accepts whatever adheres to the
ContiguousContainer concept in the C++ standard library.
This essentially means, std::array, std::string, and std::vector can be
used directly with this interface. The interface no longer forces you to
solely use containers that dynamically allocate.
To ensure our overloads play nice with one another, we only enable the
container-based WriteBuffer if the argument is not a pointer, otherwise
we fall back to the pointer-based one.
2018-07-19 17:05:12 -04:00
bunnei
eb9b55eafe
Merge pull request #715 from lioncash/const-ref
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nvdrv: Take std::string by const reference in GetDevice()
2018-07-19 13:27:48 -07:00
Sebastian Valle
78dd1cd441
Merge pull request #720 from Subv/getentrytype_root
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Filesystem: Return EntryType::Directory for the root directory.
2018-07-19 15:23:32 -05:00
Lioncash
df001e83b1
pl_u: Specify correct size for buffers in GetSharedFontInOrderOfPriority()
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This WriteBuffer overload expects its size argument to be in bytes, not
elements.
2018-07-19 15:57:58 -04:00
Lioncash
b879fb84a2
svc: Correct always true assertion case in SetThreadCoreMask
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The reason this would never be true is that ideal_processor is a u8 and
THREADPROCESSORID_DEFAULT is an s32. In this case, it boils down to how
arithmetic conversions are performed before performing the comparison.
If an unsigned value has a lesser conversion rank (aka smaller size)
than the signed type being compared, then the unsigned value is promoted
to the signed value (i.e. u8 -> s32 happens before the comparison). No
sign-extension occurs here either.
An alternative phrasing:
Say we have a variable named core and it's given a value of -2.
u8 core = -2;
This becomes 254 due to the lack of sign. During integral promotion to
the signed type, this still remains as 254, and therefore the condition
will always be true, because no matter what value the u8 is given it
will never be -2 in terms of 32 bits.
Now, if one type was a s32 and one was a u32, this would be entirely
different, since they have the same bit width (and the signed type would
be converted to unsigned instead of the other way around) but would
still have its representation preserved in terms of bits, allowing the
comparison to be false in some cases, as opposed to being true all the
time.
---
We also get rid of two signed/unsigned comparison warnings while we're
at it.
2018-07-19 15:46:17 -04:00
Lioncash
68c1ffdd1c
pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()
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This can just use the fmt specifiers and be type-agnostic.
2018-07-19 15:44:04 -04:00
Sebastian Valle
7eace8f512
Merge pull request #714 from lioncash/index
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hle_ipc: Amend usage of buffer_index within one of HLERequestContext's WriteBuffer() overloads
2018-07-19 14:36:34 -05:00
bunnei
38b35e752b
Merge pull request #712 from lioncash/fsp
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fsp_srv: Misc individual changes
2018-07-19 12:31:33 -07:00
Lioncash
c945226973
gdbstub: Get rid of a few signed/unsigned comparisons
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Ensures both operands in comparisons are the same signedness.
2018-07-19 15:27:01 -04:00
Lioncash
a37a47448d
hid: Use a ranged-for loops in UpdatePadCallback
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Modernizes the loops themselves while also getting rid of a signed/unsigned
comparison in a loop condition.
2018-07-19 15:11:08 -04:00
Lioncash
95103a1b7b
hid: Use HID_NUM_LAYOUTS constant for indicating size of the layouts array
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Gets rid of the use of a magic constant
2018-07-19 15:07:36 -04:00
bunnei
427fc4ac6b
Merge pull request #713 from lioncash/filesys
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filesystem: Minor changes
2018-07-19 11:49:06 -07:00
bunnei
e91ba6c057
Merge pull request #711 from lioncash/swap
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common/swap: Minor changes
2018-07-19 11:48:16 -07:00
bunnei
d6c7a05239
Merge pull request #710 from lioncash/unused
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common/common_funcs: Remove unused rotation functions
2018-07-19 11:43:41 -07:00
bunnei
1034bcc742
Merge pull request #694 from lioncash/warn
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loader/{nro, nso}: Resolve compilation warnings
2018-07-19 11:43:14 -07:00
Subv
e5c916a27c
Filesystem: Return EntryType::Directory for the root directory.
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It is unknown if this is correct behavior, but it makes sense and fixes a regression with Stardew Valley.
2018-07-19 13:11:09 -05:00
Lioncash
50d08beed2
loader: Amend Doxygen comments
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These weren't adjusted when VFS was introduced
2018-07-19 14:04:33 -04:00
bunnei
bbc31ba6af
Merge pull request #709 from lioncash/thread-local
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common/misc: Deduplicate code in GetLastErrorMsg()
2018-07-19 10:00:48 -07:00
Lioncash
9b22f856c2
loader/nso: Check if read succeeded in IdentifyFile() before checking magic value
...
We should always assume the filesystem is volatile and check each IO
operation. While we're at it reorganize checks so that early-out errors
are near one another.
2018-07-19 12:43:21 -04:00
Lioncash
c061c2bf3c
hle/service: Make constructors explicit where applicable
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Prevents implicit construction and makes these lingering non-explicit
constructors consistent with the rest of the other classes in services.
2018-07-19 12:25:02 -04:00
Lioncash
f3daecafeb
nvflinger: Emplace Display instances directly
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We can use emplace_back to construct the Display instances directly,
instead of constructing them separately and copying them, avoiding the
need to copy std::string and std::vector instances that are part of the
Display struct.
2018-07-19 11:50:12 -04:00
bunnei
04f7a7036a
Merge pull request #705 from lioncash/string-ref
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file_util: return string by const reference for GetExeDirectory()
2018-07-19 08:47:06 -07:00
bunnei
cbf43225a9
Merge pull request #704 from lioncash/string
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string_util: Remove AsciiToHex()
2018-07-19 08:46:40 -07:00
bunnei
f1d7486eac
Merge pull request #703 from lioncash/const
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savedata_factory: Make SaveDataDescriptor's DebugInfo() function a const member function
2018-07-19 08:46:15 -07:00
bunnei
b0334af05b
Merge pull request #702 from lioncash/initialize
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partition_filesystem: Ensure all class members of PartitionFilesystem are initialized
2018-07-19 08:45:54 -07:00
bunnei
1bf7ae79c8
Merge pull request #701 from lioncash/moving
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content_archive: Minor changes
2018-07-19 08:41:42 -07:00
Lioncash
dc35c3f9d7
nvdrv: Take std::string by const reference in GetDevice()
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This is only ever used as a lookup into the device map, so we don't need to
take the std::string instance by value here.
2018-07-19 11:40:36 -04:00
Lioncash
af2698dcea
hle_ipc: Amend usage of buffer_index within one of HLERequestContext's WriteBuffer() overloads
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Previously, the buffer_index parameter was unused, causing all writes to
use the buffer index of zero, which is not necessarily what is wanted
all the time.
Thankfully, all current usages don't use a buffer index other than zero,
so this just prevents a bug before it has a chance to spring.
2018-07-19 11:10:16 -04:00
Lioncash
6c1ba02e0c
fsp_srv: Remove unnecessary vector construction in IFile's Write() function
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We can avoid constructing a std::vector here by simply passing a pointer
to the original data and the size of the copy we wish to perform to the
backend's Write() function instead, avoiding copying the data where it's
otherwise not needed.
2018-07-19 11:01:07 -04:00
Lioncash
3e9b79e088
fsp_srv: Remove unnecessary std::vector construction in IDirectory's Read() function
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We were using a second std::vector as a buffer to convert another
std::vector's data into a byte sequence, however we can just use
pointers to the original data and use them directly with WriteBuffer,
which avoids copying the data at all into a separate std::vector.
We simply cast the pointers to u8* (which is allowed by the standard,
given std::uint8_t is an alias for unsigned char on platforms that we
support).
2018-07-19 10:46:54 -04:00
bunnei
758c357868
Merge pull request #699 from lioncash/vfs
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vfs: Deduplicate accumulation code in VfsDirectory's GetSize()
2018-07-19 07:38:45 -07:00
bunnei
87053fb3b8
Merge pull request #697 from bunnei/disable-depth-cull
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gl_state: Temporarily disable culling and depth test.
2018-07-19 07:38:00 -07:00
Lioncash
5da4c78c6a
filesystem: std::move VirtualDir instance in VfsDirectoryServiceWrapper's constructor
...
Avoids unnecessary atomic reference count incrementing and decrementing
2018-07-19 10:34:11 -04:00
Lioncash
abbf038191
filesystem: Use std::string's empty() function instead of comparing against a literal
...
This is simply a basic value check as opposed to potentially doing
string based operations (unlikely, but still, avoiding it is free).
2018-07-19 10:32:23 -04:00
Lioncash
2cc0ef83cf
filesystem: Remove pragma disabling global optimizations
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This was just an artifact missed during PR review.
2018-07-19 10:30:53 -04:00
Lioncash
f317080f40
fsp_srv: Make IStorage constructor explicit
...
Prevents implicit conversions.
2018-07-19 10:04:16 -04:00
Lioncash
910ad2e110
fsp_srv: Add missing includes
...
Gets rid of relying on indirect inclusions.
2018-07-19 10:03:17 -04:00
Lioncash
6be342118a
fsp_srv: Resolve sign-mismatch warnings in assertion comparisons
2018-07-19 09:58:32 -04:00
Lioncash
d6e9b96e2f
fsp_srv: Respect write length in Write()
...
Previously we were just copying the data whole-sale, even if the length
was less than the total data size. This effectively makes the
actual_data vector useless, which is likely not intended.
Instead, amend this to only copy the given length amount of data.
At the same time, we can avoid zeroing out the data before using it by
passing iterators to the constructor instead of a size.
2018-07-19 09:57:48 -04:00
Lioncash
5c47ea1a4e
common/swap: Remove unnecessary const on return value of swap()
2018-07-19 09:35:54 -04:00
Lioncash
0a868641fa
common/swap: Use static_cast where applicable
2018-07-19 09:35:13 -04:00
Lioncash
1edf4dd7ef
common/swap: Use using aliases where applicable
2018-07-19 09:32:13 -04:00
Lioncash
9128271292
common/common_funcs: Remove unused rotation functions
...
These are unused and essentially don't provide much benefit either. If
we ever need rotation functions, these can be introduced in a way that
they don't sit in a common_* header and require a bunch of ifdefing to
simply be available
2018-07-19 09:21:23 -04:00
Lioncash
e0b8a35937
common/misc: Deduplicate code in GetLastErrorMsg()
...
Android and macOS have supported thread_local for quite a while, but
most importantly is that we don't even really need it. Instead of using
a thread-local buffer, we can just return a non-static buffer as a
std::string, avoiding the need for that quality entirely.
2018-07-19 09:15:38 -04:00
Lioncash
63e64f0131
file_util: return string by const reference for GetExeDirectory()
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This disallows modifying the internal string buffer (which shouldn't be
modified anyhow).
2018-07-19 01:27:29 -04:00
Lioncash
33fbcb45a7
string_util: Remove AsciiToHex()
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Easy TODO
2018-07-18 23:57:15 -04:00
bunnei
368e1d25be
Merge pull request #692 from lioncash/assign
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address_arbiter: Correct assignment within an assertion statement in WakeThreads()
2018-07-18 20:56:28 -07:00
bunnei
85421f3406
Merge pull request #690 from lioncash/move
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core/memory, core/hle/kernel: Use std::move where applicable
2018-07-18 20:55:55 -07:00
Lioncash
88ba94e8a2
savedata_factory: Make SaveDataDescriptor's DebugInfo() function a const member function
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This function doesn't alter class state.
2018-07-18 23:50:07 -04:00
Lioncash
9abc5763b6
partition_filesystem: Ensure all class members of PartitionFilesystem are initialized
...
Previously is_hfs and pfs_header members wouldn't be initialized in the
constructor, as they were stored in locals instead. This would result in
things like GetName() and PrintDebugInfo() behaving incorrectly.
While we're at it, initialize the members to deterministic values as
well, in case loading ever fails.
2018-07-18 23:45:22 -04:00
bunnei
cf30c4be22
gl_state: Temporarily disable culling and depth test.
2018-07-18 23:21:43 -04:00
Lioncash
4790bb907d
content_archive: Make IsDirectoryExeFS() take a shared_ptr as a const reference
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There's no need to take this by value when it's possible to avoid
unnecessary copies entirely like this.
2018-07-18 23:19:28 -04:00
Lioncash
87a9bb392b
content_archive: Add missing standard includes
2018-07-18 23:18:59 -04:00
Lioncash
0b566f43a1
content_archive: std::move VirtualFile in NCA's constructor
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Gets rid of unnecessary atomic reference count incrementing and
decrementing.
2018-07-18 23:13:25 -04:00
Lioncash
5e626c774f
vfs: Deduplicate accumulation code in VfsDirectory's GetSize()
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We can just use a generic lambda to avoid writing the same thing twice.
2018-07-18 23:03:27 -04:00
bunnei
1371e2fb6a
Merge pull request #691 from lioncash/guard
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service/prepo: Add missing header guard
2018-07-18 19:46:14 -07:00
bunnei
b10905c8ae
Merge pull request #686 from lioncash/fmt
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externals: update fmt to version 5.1.0
2018-07-18 19:44:44 -07:00
Lioncash
55ab369043
loader/nro: Resolve sign mismatch warnings
2018-07-18 22:27:22 -04:00
Lioncash
1831b5ef62
loader/nso: Remove unnecessary vector resizes
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We can just initialize these vectors directly via their constructor.
2018-07-18 22:26:41 -04:00
Lioncash
e3a30ccc7c
loader/nso: Resolve sign mismatch warnings
2018-07-18 22:26:37 -04:00
bunnei
90ce935f3d
Merge pull request #688 from lioncash/comma
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vm_manager: Add missing commas to string literal array elements in GetMemoryStateName()
2018-07-18 18:59:09 -07:00
bunnei
3f93279047
Merge pull request #693 from lioncash/unused
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core/memory: Remove unused function GetSpecialHandlers() and an unused variable in ZeroBlock()
2018-07-18 18:57:13 -07:00
bunnei
49b0966003
Merge pull request #687 from lioncash/instance
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core: Don't construct instance of Core::System, just to access its live instance
2018-07-18 18:55:58 -07:00
bunnei
89f0acfd36
Merge pull request #680 from bunnei/fix-swizz
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decoders: Fix calc of swizzle image_width_in_gobs.
2018-07-18 18:55:37 -07:00
bunnei
2975f7820e
Merge pull request #684 from lioncash/nonmember
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game_list: Make ContainsAllWords an internally linked non-member function
2018-07-18 18:55:00 -07:00
bunnei
b496a9eefe
decoders: Fix calc of swizzle image_width_in_gobs.
2018-07-18 21:42:52 -04:00
Zach Hilman
29aff8d5ab
Virtual Filesystem 2: Electric Boogaloo ( #676 )
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* Virtual Filesystem
* Fix delete bug and documentate
* Review fixes + other stuff
* Fix puyo regression
2018-07-18 18:07:11 -07:00
Lioncash
72207577b2
core/memory: Remove unused function GetSpecialHandlers() and an unused variable in ZeroBlock()
2018-07-18 19:55:46 -04:00
Lioncash
2cd3141c30
address_arbiter: Correct assignment within an assertion statement in WakeThreads()
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This was introduced within 4f81bc4e1b
, and
considering there's no comment indicating that this is intentional, this
is very likely a bug.
2018-07-18 19:46:46 -04:00
Lioncash
296e68fd43
service/prepo: Add missing header guard
2018-07-18 19:43:28 -04:00
Lioncash
93cba6f699
vm_manager: Add missing commas to string literal array elements in GetMemoryStateName()
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Without these, this would perform concatenation, which is definitely not
what we want here.
2018-07-18 19:37:19 -04:00
Lioncash
46458e7284
core/memory, core/hle/kernel: Use std::move where applicable
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Avoids pointless copies
2018-07-18 19:34:31 -04:00
Lioncash
10d2ab8098
core: Make System's default constructor private
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This makes it a compilation error to construct additional instances of
the System class directly, preventing accidental wasteful constructions
over and over.
2018-07-18 18:18:27 -04:00
Lioncash
3a4841e403
core: Don't construct instance of Core::System, just to access its live instance
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This would result in a lot of allocations and related object
construction, just to toss it all away immediately after the call.
These are definitely not intentional, and it was intended that all of
these should have been accessing the static function GetInstance()
through the name itself, not constructed instances.
2018-07-18 18:18:27 -04:00
Lioncash
f5d7706ca1
externals: update fmt to version 5.1.0
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Previously, we were on 4.1.0, which was a major version behind.
2018-07-18 17:46:17 -04:00
Lioncash
d17e172d92
game_list: Make ContainsAllWords an internally linked non-member function
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This function actually depends on no internal class state, so it doesn't
even need to be a part of the class interface.
2018-07-18 16:52:14 -04:00
Zach Hilman
c337272ca9
Fill in more fields in TouchScreenEntryTouch
2018-07-18 16:33:11 -04:00
Zach Hilman
f2f368014e
Single touch support
2018-07-18 14:06:33 -04:00
bunnei
3d1e8f750c
Merge pull request #681 from lioncash/const
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game_list: Make containsAllWords a const member function
2018-07-18 10:02:58 -07:00
bunnei
e3da9fc367
Merge pull request #682 from lioncash/telemetry
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Telemetry: Minor changes
2018-07-18 10:02:46 -07:00
bunnei
24a55bba42
Merge pull request #679 from lioncash/ctor
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game_list: Remove unnecessary QString initialization in KeyReleaseEater
2018-07-17 22:18:39 -07:00
bunnei
b87a71b3fe
Merge pull request #678 from lioncash/astc
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astc: Minor changes
2018-07-17 22:06:20 -07:00
Lioncash
c65a8fafa0
telemetry: Remove unnecessary Field constructor
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We can just take the value parameter by value which allows both moving
into it, and copies at the same time, depending on the calling code.
2018-07-18 00:32:35 -04:00
Lioncash
0aebe6b3d5
telemetry: Make operator== and operator!= const member functions of Field
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These operators don't modify internal class state, so they can be made
const member functions. While we're at it, drop the unnecessary inline
keywords. Member functions that are defined in the class declaration are
already inline by default.
2018-07-18 00:28:47 -04:00
Lioncash
3575d367a4
telemetry: Default copy/move constructors and assignment operators
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This provides the equivalent behavior, but without as much boilerplate.
While we're at it, explicitly default the move constructor, since we
have a move-assignment operator defined.
2018-07-18 00:25:12 -04:00
Lioncash
f4b98a857b
game_list: Upper-case containsAllWords to ContainsAllWords()
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This makes it consistent with most of the other private utility
functions.
2018-07-18 00:15:48 -04:00
Lioncash
c8f3fc9a4b
game_list: Make containsAllWords a const member function
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This doesn't actually modify the internal class state, so it can be a
const member function. While we're at it, amend the function to take
its arguments by const reference.
2018-07-18 00:13:04 -04:00
Lioncash
f4c69149f9
game_list: Remove unnecessary QString initialization in KeyReleaseEater
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QString initializes to an empty string by default, so this does nothing
meaningful. While we're at it, use a constructor initializer list for
initializing the gamelist member variable.
2018-07-18 00:07:47 -04:00
Lioncash
6a03badcbc
astc: Initialize vector size directly in Decompress
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There's no need to perform a separate resize.
2018-07-17 23:58:14 -04:00
Lioncash
0f148548f3
astc: Mark functions as internally linked where applicable
2018-07-17 23:58:14 -04:00
Lioncash
c5803e30d3
astc: const-correctness changes where applicable
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A few member functions didn't actually modify class state, so these can
be amended as necessary.
2018-07-17 23:58:14 -04:00
Lioncash
e3fadb9616
astc: Delete Bits' copy contstructor and assignment operator
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This also potentially avoids warnings, considering the copy assignment
operator is supposed to have a return value.
2018-07-17 23:58:14 -04:00
Lioncash
4cd52a34b9
astc: In-class initialize member variables where appropriate
2018-07-17 23:58:10 -04:00
bunnei
03c2d049d4
settings: Turn docked mode off by default.
2018-07-17 22:52:25 -04:00
bunnei
49e5de9f03
vi: Change TransactionId::CancelBuffer to LOG_CRITICAL.
2018-07-17 22:47:35 -04:00
bunnei
0d1a99edf6
vi: Fix size for ListDisplays default display.
2018-07-17 22:18:14 -04:00
bunnei
c3dd456d51
vi: Partially implement buffer crop parameters.
2018-07-17 20:13:17 -04:00
bunnei
8e28af6f89
Merge pull request #675 from Subv/stencil
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GPU: Added register definitions for the stencil parameters.
2018-07-17 15:53:00 -07:00
Subv
3d3b10adc7
GPU: Added register definitions for the stencil parameters.
2018-07-17 15:00:21 -05:00
Zach Hilman
69bfe075b5
General Filesystem and Save Data Fixes ( #670 )
2018-07-17 12:42:15 -07:00
bunnei
88a3140c9b
Merge pull request #671 from MerryMage/clear-exclusive-state
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scheduler: Clear exclusive state when switching contexts
2018-07-17 07:33:32 -07:00
bunnei
519035db3d
Merge pull request #672 from SciresM/to_address_fix
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svc:: Fix bug in svcWaitForAddress
2018-07-17 07:32:42 -07:00
bunnei
170e19d4ea
nvflinger: Fix for BufferQueue event handling.
2018-07-17 00:26:23 -04:00
Michael Scire
3b885691a1
Kernel/Arbiter: Fix bug in WaitIfLessThan
2018-07-16 20:55:53 -06:00
MerryMage
56cc1c11ec
scheduler: Clear exclusive state when switching contexts
2018-07-16 11:24:00 +01:00
bunnei
068668780c
Merge pull request #668 from jroweboy/controller-lag
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HID: Update controllers less often
2018-07-15 13:06:28 -07:00
bunnei
04b9cde4f5
Merge pull request #664 from jroweboy/logging-stuff
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Minor logging improvements
2018-07-15 12:58:52 -07:00
James Rowe
7d209b3c9f
HID: Update controllers less often
2018-07-15 13:47:41 -06:00
James Rowe
497b81558e
Logging: Dump all logs in the queue on close in debug mode
2018-07-15 13:02:09 -06:00
bunnei
3a96670f2d
gl_rasterizer_cache: Implement texture format G8R8.
2018-07-15 01:33:42 -04:00
bunnei
aaec0b7e70
Merge pull request #665 from bunnei/fix-z24-s8
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gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8.
2018-07-14 22:18:55 -07:00
bunnei
3145114190
gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8.
2018-07-15 00:02:05 -04:00
bunnei
e21190f47f
gl_rasterizer_cache: Implement depth format Z16_UNORM.
2018-07-14 23:43:28 -04:00
bunnei
2cb3fdca86
Merge pull request #598 from bunnei/makedonecurrent
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OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.
2018-07-14 20:18:11 -07:00
bunnei
c324a378ac
Merge pull request #663 from Subv/bsd
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Services/BSD: Corrected the return for StartMonitoring according to SwIPC
2018-07-14 19:40:34 -07:00
bunnei
fd1f5c5414
Merge pull request #662 from Subv/delete_file
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FileSys: Append the requested path to the filesystem base path in DeleteFile
2018-07-14 13:11:58 -07:00
James Rowe
6daebaaa57
Logging: Don't lock the queue for the duration of the write
2018-07-14 11:57:13 -06:00
Subv
b07f4d6afb
Services/BSD: Corrected the return for StartMonitoring according to SwIPC.
2018-07-14 12:34:07 -05:00
Subv
7e5e4f8d7a
FileSys: Append the requested path to the filesystem base path in DeleteFile.
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We were trying to delete things in the current directory instead of the actual filesystem directory. This may fix some savedata issues in some games.
2018-07-14 10:57:22 -05:00
David Marcec
a7d6c0d6ea
No need to use ASSERT_MSG with an empty message
2018-07-14 23:13:16 +10:00
bunnei
05cb10530f
OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.
2018-07-14 02:50:35 -04:00
Subv
b37354cca8
GPU: Always enable the depth write when clearing the depth buffer.
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The GPU ignores that register when clearing, but OpenGL obeys the glDepthMask parameter, so we set the depth mask to GL_TRUE when clearing the depth buffer. It will be restored to the correct value automatically on the next draw call.
2018-07-14 00:52:23 -05:00
bunnei
9fc0d1d701
Merge pull request #657 from bunnei/dual-vs
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gl_shader_gen: Implement dual vertex shader mode.
2018-07-13 07:08:54 -07:00
Hedges
e066bc75b9
More improvements to GDBStub ( #653 )
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* More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.
* Tidy up as requested in PR feedback
* Tidy up as requested in PR feedback
2018-07-12 20:22:59 -07:00
bunnei
8aeff9cf8e
gl_rasterizer: Fix check for if a shader stage is enabled.
2018-07-12 22:57:57 -04:00
bunnei
c4015cd93a
gl_shader_gen: Implement dual vertex shader mode.
...
- When VertexA shader stage is enabled, we combine with VertexB program to make a single Vertex Shader stage.
2018-07-12 22:25:36 -04:00
bunnei
ce23ae3ede
Merge pull request #656 from ogniK5377/audren-mem-init
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Initialized memory for RequestUpdateAudioRenderer and fixed MemoryPoolSection to be more accurate
2018-07-12 19:12:47 -07:00
bunnei
64b5e5d5d9
Merge pull request #655 from bunnei/pred-lt-nan
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gl_shader_decompiler: Implement PredCondition::LessThanWithNan.
2018-07-12 18:59:15 -07:00
David Marcec
8bd8d1e3da
We only need to alert for memory pool changes
2018-07-13 10:36:28 +10:00
David Marcec
6642011706
initialized voice status and unused sizes in the update data header
2018-07-13 10:35:44 +10:00
bunnei
49c0c081c4
gl_shader_decompiler: Implement PredCondition::LessThanWithNan.
2018-07-12 20:04:35 -04:00
bunnei
4757ffdcce
gl_shader_decompiler: Use FlowCondition field in EXIT instruction.
2018-07-12 20:00:37 -04:00
Sebastian Valle
274d1fb0fc
Merge pull request #652 from Subv/fadd32i
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GPU: Implement the FADD32I shader instruction.
2018-07-12 17:36:51 -05:00
bunnei
3ff21345b4
Merge pull request #651 from Subv/ffma_decode
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GPU: Corrected the decoding of FFMA for immediate operands.
2018-07-12 12:42:58 -07:00
Subv
c1ae841f47
GPU: Implement the FADD32I shader instruction.
2018-07-12 12:00:31 -05:00
Tobias
316b933a31
Port #3335 and #3373 from Citra: "Small SDL fixes" and "Print the actual error preventing SDL from working" ( #637 )
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* Port #3335 and #3373 from Citra
* Fixup: Use the new logging placeholders
2018-07-12 09:26:27 -07:00
Subv
0cad310e12
GPU: Corrected the decoding of FFMA for immediate operands.
2018-07-12 10:15:48 -05:00
bunnei
4f41ffdd41
Merge pull request #648 from ogniK5377/no-net
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Let games/application know that we're offline
2018-07-12 06:44:15 -07:00
bunnei
7c7b2b8285
Merge pull request #649 from ogniK5377/audout-auto
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Audout "Auto" functions
2018-07-12 06:43:37 -07:00
James Rowe
b30c5370b1
yuzu - Fix duplicate logs
2018-07-12 01:11:43 -06:00
James Rowe
020d005d8c
yuzu-cmd Apply the filter string from settings
2018-07-12 01:09:03 -06:00
David Marcec
706892de7d
Audout "Auto" functions
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Audout autos are identical to their counterpart except for the buffer type which yuzu already handles for us.
2018-07-12 16:57:31 +10:00
David Marcec
3d68f6ba6c
Added IsWirelessCommunicationEnabled, IsEthernetCommunicationEnabled, IsAnyInternetRequestAccepted
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Since we have no socket implementation we should be returning 0 to indicate we're currently offline.
2018-07-12 16:40:17 +10:00
bunnei
7230ceb584
Merge pull request #559 from Subv/mount_savedata
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Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
2018-07-11 20:21:52 -07:00
bunnei
12a6996262
hid: Fix timestamps and controller type.
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- This fixes user input in SMO.
2018-07-10 22:55:13 -04:00
bunnei
379a935016
Merge pull request #644 from ogniK5377/getconfig-err
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NvOsGetConfigU32 production impl
2018-07-10 15:44:23 -07:00
bunnei
04524e76c2
Merge pull request #633 from FearlessTobi/port-defines
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Port #3579 from Citra: Clean up architecture-specific defines
2018-07-10 09:12:52 -07:00
bunnei
3e966be6fc
Merge pull request #642 from bunnei/create-save-dir
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savedata_factory: Always create a save directory for games.
2018-07-10 09:09:58 -07:00
David Marcec
0944bfe3cb
NvOsGetConfigU32 production impl
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Settings are only used when RMOS_SET_PRODUCTION_MODE is set to 0.
If production mode is set, the error code 0x30006 is returned instead
2018-07-10 14:10:17 +10:00
bunnei
ef2c955db5
Merge pull request #635 from FearlessTobi/port-crashfix
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Port #3474 from Citra: Do not crash on unimplemented code in debug build
2018-07-09 17:08:25 -07:00
bunnei
dacc89b38b
Merge pull request #634 from FearlessTobi/port-viewport-fix
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Port #3505 from Citra: Fix QGLWidget viewport resize on macOS
2018-07-09 17:07:30 -07:00
bunnei
51a3e93f8e
Merge pull request #640 from bunnei/flip-tris-viewport
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gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative.
2018-07-09 14:32:35 -07:00
bunnei
eb6cbfdbd8
savedata_factory: Always create a save directory for games.
2018-07-08 17:05:13 -04:00
bunnei
1b3dd30ba8
nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips.
2018-07-08 17:01:46 -04:00
bunnei
854f474f52
gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative.
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- Fixes a regression with Binding of Isaac.
2018-07-08 16:16:24 -04:00
bunnei
639346bcfb
Merge pull request #625 from Subv/imnmx
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GPU: Implemented the IMNMX shader instruction.
2018-07-07 19:33:50 -07:00
bunnei
d990f2355b
Merge pull request #627 from Subv/bc7u
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GPU: Implemented the BC7U texture format.
2018-07-07 19:33:18 -07:00
bunnei
913896cbd9
Revert "Virtual Filesystem ( #597 )"
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This reverts commit 77c684c114
.
2018-07-07 20:24:51 -07:00
Subv
4633dd9505
GPU: Implemented the BC7U texture format.
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Note: Our version of glad exports GL_COMPRESSED_RGBA_BPTC_UNORM as GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, maybe it's time we update it.
2018-07-07 09:17:48 -05:00
fearlessTobi
476e0fae4c
Port #3474 from Citra
2018-07-07 14:17:44 +02:00
fearlessTobi
b8384c0c91
Port #3505 from CItra
2018-07-07 14:11:49 +02:00
fearlessTobi
70a6691e3b
Port #3579 from Citra
2018-07-07 13:59:18 +02:00
bunnei
bebe09a1aa
Merge pull request #630 from FearlessTobi/remove-citra-references
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Remove some references to Citra
2018-07-06 11:13:50 -04:00
Zach Hilman
77c684c114
Virtual Filesystem ( #597 )
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* Add VfsFile and VfsDirectory classes
* Finish abstract Vfs classes
* Implement RealVfsFile (computer fs backend)
* Finish RealVfsFile and RealVfsDirectory
* Finished OffsetVfsFile
* More changes
* Fix import paths
* Major refactor
* Remove double const
* Use experimental/filesystem or filesystem depending on compiler
* Port partition_filesystem
* More changes
* More Overhaul
* FSP_SRV fixes
* Fixes and testing
* Try to get filesystem to compile
* Filesystem on linux
* Remove std::filesystem and document/test
* Compile fixes
* Missing include
* Bug fixes
* Fixes
* Rename v_file and v_dir
* clang-format fix
* Rename NGLOG_* to LOG_*
* Most review changes
* Fix TODO
* Guess 'main' to be Directory by filename
2018-07-06 10:51:32 -04:00
fearlessTobi
c9aadff9a9
Remove some references to Citra
2018-07-06 15:47:06 +02:00
bunnei
51bd76a5fd
Merge pull request #629 from Subv/depth_test
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GPU: Allow using the old NV04 values for the depth test function.
2018-07-05 16:43:10 -04:00
Subv
9f6a5660e8
GPU: Allow using the old NV04 values for the depth test function.
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These seem to be just a valid as the GL token values. Thanks @ReinUsesLisp
This restores graphical output to Disgaea 5
2018-07-05 13:01:31 -05:00
bunnei
762bf6a522
Merge pull request #626 from Subv/shader_sync
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GPU: Stub the shader SYNC and DEPBAR instructions.
2018-07-05 12:54:19 -04:00
bunnei
637f9d780a
Merge pull request #624 from Subv/f2f_round
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GPU: Implemented the F2F 'round' rounding mode.
2018-07-05 11:30:29 -04:00
bunnei
956b5db52e
Merge pull request #623 from Subv/vertex_types
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GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types
2018-07-05 11:30:01 -04:00
bunnei
8b815877a6
Merge pull request #622 from Subv/unused_tex
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GPU: Ignore unused textures and corrected the TEX shader instruction decoding.
2018-07-05 11:29:17 -04:00
bunnei
1b0a74e23f
Merge pull request #621 from Subv/psetp_
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GPU: Implemented the PSETP shader instruction.
2018-07-05 11:28:50 -04:00
bunnei
9a3c0b161e
Merge pull request #620 from Subv/depth_z32f
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GPU: Implemented the 32 bit float depth buffer format.
2018-07-05 11:09:15 -04:00
Subv
b0c92b80b1
GPU: Implemented the IMNMX shader instruction.
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It's similar to the FMNMX instruction but it works on integers.
2018-07-04 15:44:37 -05:00
Subv
d800a02b4b
GPU: Implemented the F2F 'round' rounding mode.
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It's implemented via the GLSL 'roundEven()' function.
2018-07-04 15:43:21 -05:00
Subv
77cfe4f027
GPU: Stub the shader SYNC and DEPBAR instructions.
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It is unknown at this moment if we actually need to do something with these instructions or if the GLSL compiler takes care of that for us.
2018-07-04 15:29:51 -05:00
Subv
ce39ae3e57
GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types.
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Both signed and unsigned variants.
2018-07-04 15:22:34 -05:00
Subv
4bda9693be
GPU: Ignore textures that the GLSL compiler deemed unused when binding textures to the shaders.
2018-07-04 15:20:12 -05:00
Subv
c42b818cf9
GPU: Corrected the decoding for the TEX shader instruction.
2018-07-04 15:19:20 -05:00
Subv
53a55bd751
GPU: Implemented the PSETP shader instruction.
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It's similar to the isetp and fsetp instructions but it works on predicates instead.
2018-07-04 15:15:03 -05:00
Subv
016e357c75
GPU: Implemented the 32 bit float depth buffer format.
2018-07-04 10:42:33 -05:00
Subv
c1bebdef5e
GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles.
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OpenGL's default behavior is already correct when the GPU is configured to flip the triangles.
This fixes 1-2 Switch's splash screen.
2018-07-04 10:26:46 -05:00
Subv
5a9df3c675
GPU: Only configure the used framebuffers during clear.
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Don't try to configure the color buffer if it is not being cleared, it may not be completely valid at this point.
2018-07-03 22:32:59 -05:00
bunnei
c996787d84
Merge pull request #609 from Subv/clear_buffers
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GPU: Implemented the CLEAR_BUFFERS register.
2018-07-03 19:34:34 -04:00
Subv
78443a7f29
GPU: Factor out the framebuffer configuration code for both Clear and Draw commands.
2018-07-03 16:56:47 -05:00
Subv
c1811ed3d1
GPU: Support clears that don't clear the color buffer.
2018-07-03 16:56:47 -05:00
Subv
be51120d23
GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to.
2018-07-03 16:56:44 -05:00
Subv
827bb08c91
GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods.
2018-07-03 16:56:31 -05:00
bunnei
9da1552417
gl_rasterizer_cache: Implement PixelFormat S8Z24.
2018-07-03 14:58:13 -04:00
David
3dab0e284b
Update AudioRenderer Voice Sections ( #614 )
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* voice section updating
* fixed slight offset miscalculation
* fixed overflow
2018-07-03 13:09:10 -04:00
bunnei
15e68cdbaa
Merge pull request #607 from jroweboy/logging
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Logging - Customizable backends
2018-07-03 00:26:45 -04:00
bunnei
e3ca561ea0
Merge pull request #612 from bunnei/fix-cull
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gl_rasterizer: Only set cull mode and front face if enabled.
2018-07-02 23:48:52 -04:00
bunnei
ddb767f1b6
Merge pull request #611 from Subv/enabled_depth_test
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GPU: Don't try to parse the depth test function if the depth test is disabled and use only the least significant 3 bits in the depth test func
2018-07-02 23:47:11 -04:00
bunnei
5410b4659d
Merge pull request #610 from Subv/mufu_8
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GPU: Implemented MUFU suboperation 8, sqrt.
2018-07-02 22:26:42 -04:00
bunnei
a9cacd03f6
gl_rasterizer: Only set cull mode and front face if enabled.
2018-07-02 22:22:25 -04:00
Subv
6e0eba9917
GPU: Use only the least significant 3 bits when reading the depth test func.
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Some games set the full GL define value here (including nouveau), but others just seem to set those last 3 bits.
2018-07-02 21:06:36 -05:00
Subv
65c664560c
GPU: Don't try to parse the depth test function if the depth test is disabled.
2018-07-02 21:02:46 -05:00
bunnei
76b475faf7
Fix build and address review feedback
2018-07-02 21:45:48 -04:00
James Rowe
6269a01b4e
Add configurable logging backends
2018-07-02 21:45:47 -04:00
James Rowe
0d46f0df12
Update clang format
2018-07-02 21:45:47 -04:00
James Rowe
638956aa81
Rename logging macro back to LOG_*
2018-07-02 21:45:47 -04:00
bunnei
92c7135065
Merge pull request #608 from Subv/depth
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GPU: Implemented the depth buffer and depth test + culling
2018-07-02 21:24:43 -04:00
Subv
a6d4903aaf
GPU: Set up the culling configuration on each draw.
2018-07-02 19:51:29 -05:00
Subv
6e4e0b2b41
GPU: Implemented MUFU suboperation 8, sqrt.
2018-07-02 19:48:15 -05:00
Sebastian Valle
055f1546d7
Merge pull request #606 from Subv/base_vertex
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GPU: Fixed the index offset and implement BaseVertex when doing indexed rendering.
2018-07-02 14:07:38 -05:00
Sebastian Valle
79167fc989
Merge pull request #603 from Subv/nvmap_free
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GPU: Remove unmapped surfaces from the rasterizer cache and fix our nvmap::Free behavior.
2018-07-02 14:07:17 -05:00
Sebastian Valle
9685dd5840
Merge pull request #605 from Subv/dma_copy
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GPU: Directly copy the pixels when performing a same-layout DMA.
2018-07-02 14:06:56 -05:00
Subv
18c8ae7750
GPU: Set up the depth test state on every draw.
2018-07-02 13:33:06 -05:00
Subv
d480b63e0d
MaxwellToGL: Added conversion functions for depth test and cull mode.
2018-07-02 13:31:49 -05:00
Subv
c1f55c32c8
GPU: Added registers for depth test and cull mode.
2018-07-02 13:31:20 -05:00
Subv
0f929762b3
GPU: Implemented the Z24S8 depth format and load the depth framebuffer.
2018-07-02 12:42:04 -05:00
Subv
4c59105adf
GPU: Implement offsetted rendering when using non-indexed drawing.
2018-07-02 11:23:36 -05:00
Subv
fca3d1cc65
GPU: Fixed the index offset rendering, and implemented the base vertex functionality.
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This fixes Stardew Valley.
2018-07-02 11:22:17 -05:00
Subv
cc73bad293
GPU: Added register definitions for the vertex buffer base element.
2018-07-02 11:21:23 -05:00
bunnei
3d41fdfbba
Merge pull request #604 from Subv/invalid_textures
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GPU: Ignore invalid and disabled textures when drawing.
2018-07-02 11:48:18 -04:00
Subv
ca633a5a3c
GPU: Directly copy the pixels when performing a same-layout DMA.
2018-07-02 09:46:33 -05:00
Subv
80c5e8ae99
GPU: Ignore disabled textures and textures with an invalid address.
2018-07-02 09:43:38 -05:00
Subv
e9d147349b
GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses.
2018-07-02 09:42:48 -05:00
Subv
6c0c81dfdc
GPU: Remove a surface from the cache when its backing memory is being unmapped from the GPU's MMU.
2018-07-01 10:50:06 -05:00
Subv
a093feca62
nvmap: Return the address of the nvmap object when Freeing it for the last time.
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This behavior is confirmed by reverse engineering.
2018-07-01 10:48:50 -05:00
bunnei
066d6184d4
Merge pull request #602 from Subv/mufu_subop
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GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
2018-07-01 11:06:04 -04:00
bunnei
b611d852db
Merge pull request #601 from Subv/rgba32_ui
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GPU: Implement the RGBA32_UINT rendertarget format.
2018-07-01 03:22:38 -04:00
Subv
f33e406ff2
GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
2018-06-30 14:48:25 -05:00
Subv
c0e2d52758
GPU: Implemented the RGBA32_UINT rendertarget format.
2018-06-30 14:23:13 -05:00
Subv
b11072d54a
GLCache: Specify the component type along the texture type in the format tuple.
2018-06-30 14:08:51 -05:00
bunnei
c96da97630
gl_shader_decompiler: Implement predicate NotEqualWithNan.
2018-06-30 03:01:25 -04:00
bunnei
50ef2beb58
Merge pull request #595 from bunnei/raster-cache
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Rewrite the OpenGL rasterizer cache
2018-06-29 14:07:28 -04:00
bunnei
c18425ef98
gl_rasterizer_cache: Only dereference color_surface/depth_surface if valid.
2018-06-29 13:08:08 -04:00
bunnei
da2bdbc0d7
Merge pull request #588 from mailwl/hwopus
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Service/Audio: add hwopus service, stub GetWorkBufferSize function
2018-06-27 21:57:21 -04:00
bunnei
7fa9177830
gl_shader_decompiler: Add a return path for unknown instructions.
2018-06-27 01:14:34 -04:00
bunnei
1dd754590f
gl_rasterizer_cache: Implement caching for texture and framebuffer surfaces.
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gl_rasterizer_cache: Improved cache management based on Citra's implementation.
gl_surface_cache: Add some docstrings.
2018-06-27 00:15:44 -04:00
bunnei
8af1ae46aa
gl_rasterizer_cache: Various fixes for ASTC handling.
2018-06-27 00:08:04 -04:00
bunnei
c7c379bd19
gl_rasterizer_cache: Use SurfaceParams as a key for surface caching.
2018-06-27 00:08:04 -04:00
bunnei
6a28a66832
maxwell_3d: Add a struct for RenderTargetConfig.
2018-06-27 00:08:04 -04:00
bunnei
1bbbd26563
settings: Add a configuration for use_accurate_framebuffers.
2018-06-27 00:08:04 -04:00
bunnei
3f9f047375
gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers.
2018-06-27 00:08:03 -04:00
bunnei
ff6785f3e8
gl_rasterizer_cache: Cache size_in_bytes as a const per surface.
2018-06-27 00:08:03 -04:00
bunnei
9f2f819bb6
gl_rasterizer_cache: Refactor to make SurfaceParams members const.
2018-06-27 00:08:03 -04:00
bunnei
5f57ab1b2a
gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush surfaces.
2018-06-27 00:08:03 -04:00
bunnei
10422f3c18
gl_rasterizer: Workaround for when exceeding max UBO size.
2018-06-26 23:07:34 -04:00
bunnei
dfac394e60
Merge pull request #593 from bunnei/fix-swizzle
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gl_state: Fix state management for texture swizzle.
2018-06-26 22:05:49 -04:00
bunnei
73de9bab1a
Merge pull request #592 from bunnei/cleanup-gl-state
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gl_state: Remove unused state management from 3DS.
2018-06-26 22:05:03 -04:00
bunnei
8447d20a11
gl_state: Fix state management for texture swizzle.
2018-06-26 17:15:58 -04:00
bunnei
20b58bab9c
gl_state: Remove unused state management from 3DS.
2018-06-26 17:09:25 -04:00
bunnei
41b3725d28
gl_rasterizer_cache: Fix inverted B5G6R5 format.
2018-06-26 17:07:36 -04:00
bunnei
1669911b1d
yuzu: Remove SSBOs check from Qt frontend.
2018-06-26 11:28:56 -04:00
bunnei
36dedae842
Merge pull request #554 from Subv/constbuffer_ubo
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Rasterizer: Use UBOs instead of SSBOs for uploading const buffers.
2018-06-26 10:25:56 -04:00
bunnei
1da0ee57fd
Merge pull request #589 from mailwl/fix-crash
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Fix crash at exit
2018-06-26 01:01:10 -04:00
mailwl
ad39bab271
Fix crash at exit
2018-06-25 18:01:08 +03:00
David
c9e821e93e
Send the correct RequestUpdateAudioRenderer revision in the output header ( #587 )
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* We should be returning our revision instead of what is requested.
Hardware test on a 5.1.0 console
* Added sysversion comment
2018-06-25 10:34:41 -04:00
mailwl
11fb17054e
Service/Audio: add hwopus service, stub GetWorkBufferSize function
2018-06-25 16:44:17 +03:00
David
838724c588
Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader ( #583 )
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* Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader
According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is
* oops
* AudioRendererParameters should be AudioRendererParameter according to SMO
2018-06-23 20:46:29 -04:00
David
81f24f5685
Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly ( #580 )
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* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly
This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render
2018-06-22 22:22:33 -04:00
bunnei
6d7941042b
Merge pull request #579 from SciresM/master
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svc: Fully implement svcSignalToAddress and svcWaitForAddress
2018-06-22 12:08:39 -04:00
mailwl
a27befe456
IPC: skip empty buffer write
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prevent yuzu crash, if games, like Axiom Verge, trying to read 0 bytes from file
2018-06-22 11:28:10 +03:00
Michael Scire
067ac434ba
Kernel/Arbiters: Fix casts, cleanup comments/magic numbers
2018-06-22 00:47:59 -06:00
Michael Scire
5f8aa02584
Add additional missing format.
2018-06-21 21:09:51 -06:00
Michael Scire
08d454e30d
Run clang-format on PR.
2018-06-21 21:05:34 -06:00
bunnei
b7162c32a4
Merge pull request #577 from mailwl/audren-update
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Service/Audio: update audren:u service
2018-06-21 22:40:37 -04:00
Michael Scire
dc70a87af1
Kernel/Arbiters: HLE is atomic, adjust code to reflect that.
2018-06-21 20:25:57 -06:00
Zach Hilman
63f26d5c40
Add support for decrypted NCA files ( #567 )
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* Start to add NCA support in loader
* More nca stuff
* More changes to nca.cpp
* Now identifies decrypted NCA cont.
* Game list fixes and more structs and stuff
* More updates to Nca class
* Now reads ExeFs (i think)
* ACTUALLY LOADS EXEFS!
* RomFS loads and games execute
* Cleanup and Finalize
* plumbing, cleanup and testing
* fix some things that i didnt think of before
* Preliminary Review Changes
* Review changes for bunnei and subv
2018-06-21 11:16:23 -04:00
Michael Scire
8f8fe62a19
Kernel/Arbiters: Initialize arb_wait_address in thread struct.
2018-06-21 05:13:06 -06:00
Michael Scire
62bd1299ea
Kernel/Arbiters: Clear WaitAddress in SignalToAddress
2018-06-21 04:20:39 -06:00
Michael Scire
4f81bc4e1b
Kernel/Arbiters: Mostly implement SignalToAddress
2018-06-21 04:10:11 -06:00
Michael Scire
9d71ce88ce
Kernel/Arbiters: Implement WaitForAddress
2018-06-21 01:40:29 -06:00
mailwl
c06d6b27f3
Service/Audio: update audren:u service
2018-06-21 10:26:24 +03:00
Michael Scire
7e191dccc1
Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs.
2018-06-21 00:49:43 -06:00
Subv
a3d82ef5d9
Build: Fixed some MSVC warnings in various parts of the code.
2018-06-20 11:39:10 -05:00
greggameplayer
be1f5dedfb
Implement GetAvailableLanguageCodes2 ( #575 )
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* Implement GetAvailableLanguageCodes2
* Revert "Implement GetAvailableLanguageCodes2"
This reverts commit caadd9eea3497ae2a13382aecb8ca29e1c02c5af.
* Implement GetAvailableLanguageCodes2
* Implement GetAvailableLanguageCodes2
2018-06-19 11:29:04 -04:00
bunnei
7a0bb406d5
Merge pull request #574 from Subv/shader_abs_neg
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GPU: Perform negation after absolute value in the float shader instructions.
2018-06-18 22:24:57 -04:00
bunnei
0d8ae773f1
Merge pull request #561 from DarkLordZach/fix-odyssey-input-crash
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Avoid initializing single-joycon layouts with handheld controller
2018-06-18 22:06:11 -04:00
Subv
38989bef43
GPU: Perform negation after absolute value in the float shader instructions.
2018-06-18 19:56:29 -05:00
Subv
eab7457c00
GPU: Don't mark uniform buffers and registers as used for instructions which don't have them.
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Like the MOV32I and FMUL32I instructions.
This fixes a potential crash when using these instructions.
2018-06-18 19:50:35 -05:00
Subv
5f57a70a7d
Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
2018-06-18 19:26:01 -05:00
bunnei
0e13d9cb7b
Merge pull request #570 from bunnei/astc
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gl_rasterizer: Implement texture format ASTC_2D_4X4.
2018-06-18 19:08:49 -04:00
bunnei
c11cfaa705
Merge pull request #562 from DarkLordZach/extracted-ncas-ui
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Add UI support for extracted NCA folders
2018-06-18 16:09:46 -04:00
bunnei
4ac4b308e4
Merge pull request #572 from Armada651/user-except-stub
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svc: Add a stub for UserExceptionContextAddr.
2018-06-18 11:37:13 -04:00
bunnei
ea080501fb
Merge pull request #571 from Armada651/loose-blend
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gl_rasterizer: Get loose on independent blending.
2018-06-18 11:36:50 -04:00
Jules Blok
bf4e2b2f0b
svc: Add a stub for UserExceptionContextAddr.
2018-06-18 09:29:11 +02:00
Jules Blok
7c7f4a9be2
gl_rasterizer: Get loose on independent blending.
2018-06-18 09:27:06 +02:00
bunnei
61779fa072
gl_rasterizer: Implement texture format ASTC_2D_4X4.
2018-06-18 01:56:59 -04:00
bunnei
fe906fff36
gl_rasterizer_cache: Loosen things up a bit.
2018-06-18 00:55:59 -04:00
bunnei
afdd657d30
gl_shader_decompiler: Implement LOP instructions.
2018-06-17 15:27:48 -04:00
bunnei
5673ce39c7
gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP.
2018-06-17 13:31:39 -04:00
bunnei
d383043e07
gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.
2018-06-15 22:42:02 -04:00
bunnei
fb5bd0920d
Merge pull request #564 from bunnei/lop32i_passb
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gl_shader_decompiler: Implement LOP32I LogicOperation PassB.
2018-06-15 22:04:03 -04:00
bunnei
55c49d5bf4
gl_shader_gen: Set position.w to 1.
2018-06-15 20:47:04 -04:00
bunnei
61f9d9c4ab
gl_shader_decompiler: Implement LOP32I LogicOperation PassB.
2018-06-15 20:43:33 -04:00
Zach Hilman
acc8fe5a2a
Bug fixes, testing, and review changes
2018-06-14 17:25:40 -04:00
Zach Hilman
f969ddb54e
Add 'Load Folder' menu option
2018-06-14 12:27:29 -04:00
Zach Hilman
9f8fbce35b
Add support for main files in file picker
2018-06-14 12:16:56 -04:00
Zach Hilman
94d27b1717
Recognize main files in game list
2018-06-14 12:02:32 -04:00
Zach Hilman
ac88d3e89f
Narrow down filter of layout configs
2018-06-13 20:03:12 -04:00
Zach Hilman
a353322b58
Move loop condition to free function
2018-06-13 13:44:46 -04:00
Zach Hilman
50153a1cb2
Avoid initializing single-joycon layouts with handheld controller
2018-06-13 13:01:05 -04:00
bunnei
17f3590d59
Merge pull request #560 from Subv/crash_widget
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Qt: Removed the Registers widget.
2018-06-13 10:15:00 -04:00
Subv
7786f41cc0
Qt: Removed the Registers widget.
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It was crashing and nobody actually uses this.
2018-06-12 20:33:32 -05:00
bunnei
019d7208c8
Merge pull request #556 from Subv/dma_engine
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GPU: Partially implemented the Maxwell DMA engine.
2018-06-12 14:25:17 -04:00
bunnei
2015a1b180
Merge pull request #558 from Subv/iadd32i
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GPU: Implemented the iadd32i shader instruction.
2018-06-12 14:19:25 -04:00
Subv
db0497b808
GPU: Implemented the iadd32i shader instruction.
2018-06-12 11:46:45 -05:00
Subv
987a170665
GPU: Partially implemented the Maxwell DMA engine.
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Only tiled->linear and linear->tiled copies that aren't offsetted are supported for now. Queries are not supported. Swizzled copies are not supported.
2018-06-12 11:27:36 -05:00
bunnei
33dbf24b56
Merge pull request #557 from shinyquagsire23/libnx-hid-fix
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hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO
2018-06-12 09:07:38 -04:00
bunnei
5f3d6c85db
gl_shader_decompiler: Implement saturate for float instructions.
2018-06-11 21:46:34 -04:00
shinyquagsire23
2f9c0e7c7e
hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO
2018-06-11 19:41:29 -06:00
Subv
004b1b3830
GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when reading from them.
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This corrects the invalid position values in some games when doing attribute-less rendering.
2018-06-10 13:50:19 -05:00
Subv
2a7653142d
Rasterizer: Use UBOs instead of SSBOs for uploading const buffers.
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This should help a bit with GPU performance once we're GPU-bound.
2018-06-09 18:02:05 -05:00
Subv
b366b885a1
GPU: Implement the iset family of shader instructions.
2018-06-09 16:19:13 -05:00
Subv
3cb753eeb1
GPU: Added decodings for the ISET family of instructions.
2018-06-09 15:56:50 -05:00
bunnei
d81aaa3ed3
Merge pull request #550 from Subv/ssy
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GPU: Stub the SSY shader instruction.
2018-06-09 00:42:53 -04:00
bunnei
e2176dc7ce
Merge pull request #551 from bunnei/shr
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gl_shader_decompiler: Implement SHR instruction.
2018-06-09 00:42:44 -04:00
bunnei
5440b9c634
gl_shader_decompiler: Implement SHR instruction.
2018-06-09 00:01:17 -04:00
Subv
abec5f82e2
GPU: Stub the SSY shader instruction.
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This instruction tells the GPU where the flow reconverges in a non-uniform control flow scenario, we can ignore this when generating GLSL code.
2018-06-08 22:46:10 -05:00
bunnei
bbc4f369ed
gl_shader_decompiler: Implement IADD instruction.
2018-06-08 23:25:22 -04:00
bunnei
79e9c2e237
gl_shader_decompiler: Add missing asserts for saturate_a instructions.
2018-06-08 23:24:10 -04:00
bunnei
9949e4d508
Merge pull request #533 from mailwl/array-to-buffer
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Common/string_util: add StringFromBuffer() function
2018-06-08 18:51:00 -04:00
Subv
c011b6f67e
GPU: Synchronize the blend state on every draw call.
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Only independent blending on render target 0 is implemented for now.
This fixes the elongated squids in Splatoon 2's boot screen.
2018-06-08 17:05:52 -05:00
Subv
c712dafaee
GPU: Added registers for normal and independent blending.
2018-06-08 17:04:41 -05:00
bunnei
a931cf9e8b
Merge pull request #547 from Subv/compressed_alignment
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GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures.
2018-06-08 16:40:49 -04:00
Subv
8d9534d830
GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures.
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This fixes issues with retrieving non-block-aligned tiled compressed textures from the cache.
2018-06-08 12:27:19 -05:00
Subv
47dc5e0dab
Rasterizer: Flush the written region when writing shader uniform data before copying it to the uniform buffers.
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This fixes the flip_viewport uniform having invalid values when drawing.
2018-06-08 12:22:39 -05:00
bunnei
ee318d4015
Merge pull request #543 from Subv/uniforms
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GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.
2018-06-07 11:21:36 -04:00
Subv
86146ef819
GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.
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This should fix the bug with the vs_config UBO being uninitialized during shader execution.
2018-06-07 08:33:23 -05:00
mailwl
a2efb1dd48
Common/string_util: add StringFromBuffer function
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convert input buffer (std::vector<u8>) to string, stripping zero chars
2018-06-07 09:59:47 +03:00
bunnei
ee1eb8cfdf
Merge pull request #522 from mailwl/mm-u
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Service/MM: add service and stub some functions
2018-06-07 02:00:04 -04:00
bunnei
0639e03055
Merge pull request #542 from bunnei/bfe_imm
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gl_shader_decompiler: Implement BFE_IMM instruction.
2018-06-07 01:49:45 -04:00
bunnei
930487c7fb
Merge pull request #541 from Subv/blittextures
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GLCache: Fixed copying compressed textures in the rasterizer cache.
2018-06-07 01:35:01 -04:00
bunnei
92209f905f
gl_shader_decompiler: Implement BFE_IMM instruction.
2018-06-07 00:58:12 -04:00
Subv
f22e090b86
GLCache: Use the full uncompressed size when blitting from one texture to another.
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This avoids the problem of only copying a tiny piece of the textures when they are compressed.
2018-06-06 23:26:36 -05:00
Subv
218a08df93
GLCache: Simplify the logic to copy from one texture to another in BlitTextures.
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We now use glCopyImageSubData, this should avoid errors with trying to attach a compressed texture as a framebuffer's color attachment and then blitting to it.
Maybe in the future we can change this to glCopyTextureSubImage which only requires GL_ARB_direct_state_access.
2018-06-06 23:25:24 -05:00
bunnei
0cb7ce71e0
Merge pull request #539 from bunnei/f2f-rounding
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gl_shader_decompiler: F2F: Implement rounding modes.
2018-06-07 00:10:09 -04:00
bunnei
9f21f20d7c
Merge pull request #503 from mailwl/nfp-stubs
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Service/nfp:user : stub some functions.
2018-06-06 22:36:53 -04:00
bunnei
128aeba0f3
gl_shader_decompiler: F2F: Implement rounding modes.
2018-06-06 22:21:29 -04:00
bunnei
03f877919d
Merge pull request #537 from bunnei/misc-shader
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gl_shader_decompiler: Additional decodings, remove unused stuff from TEX
2018-06-06 21:44:37 -04:00
bunnei
37f50c8773
Merge pull request #535 from Subv/gpu_swizzle
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GPU: Support changing the texture swizzles for Maxwell textures.
2018-06-06 21:39:47 -04:00
bunnei
00c830405b
gl_shader_decompiler: Remove some attribute stuff that has nothing to do with TEX/TEXS.
2018-06-06 19:47:41 -04:00
bunnei
4b114e1b8a
shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD.
2018-06-06 19:47:34 -04:00
bunnei
0a49c46353
gl_shader_decompiler: Implement ISETP_IMM instruction.
2018-06-06 19:45:58 -04:00
Subv
47629c89a8
GPU: Support changing the texture swizzles for Maxwell textures.
2018-06-06 18:36:15 -05:00
Subv
89e81a9be2
GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit.
2018-06-06 18:36:13 -05:00
bunnei
0ff2929644
Merge pull request #534 from Subv/multitexturing
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GPU: Implement sampling multiple textures in the generated glsl shaders.
2018-06-06 19:12:52 -04:00
bunnei
4669f15f8b
gl_shader_decompiler: Implement LD_C instruction.
2018-06-06 18:09:06 -04:00
bunnei
4112aa68a6
gl_shader_gen: Add uniform handling for indirect const buffer access.
2018-06-06 18:09:05 -04:00
bunnei
6e386a334b
gl_shader_decompiler: Refactor uniform handling to allow different decodings.
2018-06-06 17:57:15 -04:00
Subv
dbfc39d214
GPU: Implement sampling multiple textures in the generated glsl shaders.
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All tested games that use a single texture show no regression.
Only Texture2D textures are supported right now, each shader gets its own "tex_fs/vs/gs" sampler array to maintain independent textures between shader stages, the textures themselves are reused if possible.
2018-06-06 12:58:16 -05:00
mailwl
61fbf5c8e6
Stub IUser::AttachAvailabilityChangeEvent
2018-06-06 19:05:11 +03:00
greggameplayer
be09dfeed9
nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params ( #524 )
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* add IoctlCommands with their params in nvidia_ctrl_gpu.h
* add function related to the changes done previously
* fix clang-format
* delete trailing whitespace
* correct mistake
2018-06-06 08:31:17 -05:00
Sebastian Valle
2f842a86fe
Merge pull request #529 from bunnei/am-nifm-stubs
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Stub SetConnectionConfirmationOption, GetPseudoDeviceId
2018-06-06 08:29:12 -05:00
Sebastian Valle
ce026332a5
Merge pull request #531 from bunnei/fix-shl
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gl_shader_decompiler: Fix un/signed mismatch with SHL.
2018-06-06 08:28:42 -05:00
Sebastian Valle
fa220dd709
Merge pull request #530 from bunnei/wrap-mirror
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maxwell_to_gl: Implement WrapMode Mirror.
2018-06-06 08:28:27 -05:00
mailwl
a776464a55
Remove unused header files
2018-06-06 09:10:48 +03:00
bunnei
9a85277d83
Merge pull request #527 from Subv/rgba32f_texcopy
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GPU: Allow the usage of RGBA32_FLOAT and RGBA16_FLOAT in the texture copy engine.
2018-06-06 00:24:13 -04:00
bunnei
05dc93399b
Merge pull request #528 from Subv/rg11b10f
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GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
2018-06-06 00:22:54 -04:00
Hedges
39fb3e362c
GDB Stub Improvements ( #508 )
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* GDB Stub should work now.
* Applied clang-format.
* Replaced htonll with swap64.
* Tidy up.
2018-06-06 00:20:47 -04:00
bunnei
566f97b580
gl_shader_decompiler: Fix un/signed mismatch with SHL.
2018-06-05 23:58:06 -04:00
bunnei
bf0543af23
maxwell_to_gl: Implement WrapMode Mirror.
2018-06-05 23:56:45 -04:00
bunnei
c5684411a0
nifm: Stub out IRequest::SetConnectionConfirmationOption.
2018-06-05 23:54:13 -04:00
bunnei
2abe5e39fc
am: Stub out IApplicationFunctions::GetPseudoDeviceId.
2018-06-05 23:54:02 -04:00
Subv
adf47cd59a
GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine.
2018-06-05 22:01:20 -05:00
Subv
c531a92eda
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
2018-06-05 21:57:16 -05:00
Subv
14afc704d4
GPU: Fixed the compression factor for RGBA16F textures.
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They're not compressed.
2018-06-05 21:55:17 -05:00
Subv
8d70d1ea45
GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.
2018-06-05 21:07:40 -05:00
bunnei
5fb99e6a16
Merge pull request #516 from Subv/f2i_r
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GPU: Implemented the F2I_R shader instruction.
2018-06-05 22:01:29 -04:00
bunnei
38eb33f150
Merge pull request #521 from Subv/bra
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GPU: Corrected the branch targets for the shader bra instruction.
2018-06-05 10:09:35 -04:00
bunnei
b54a72afc0
Merge pull request #520 from bunnei/shader-shl
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gl_shader_decompiler: Implement SHL instruction.
2018-06-05 10:08:42 -04:00
mailwl
62cd19e4ae
Small fixes
2018-06-05 15:34:01 +03:00
mailwl
7e3d746b06
Service/MM: add service and stub some functions
2018-06-05 12:19:29 +03:00
Subv
e7dfcdde74
GPU: Corrected the branch targets for the shader bra instruction.
2018-06-04 22:56:28 -05:00
Subv
4b89348c00
GPU: Implemented the F2I_R shader instruction.
2018-06-04 22:06:50 -05:00
bunnei
8c99dd055c
Merge pull request #518 from Subv/incomplete_shaders
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GPU: Implemented predicated exit instructions in the shader programs.
2018-06-04 22:43:46 -04:00
bunnei
799e632ccb
gl_shader_decompiler: Fix typo with ISCADD instruction.
2018-06-04 22:41:10 -04:00
bunnei
c23c30c76f
gl_shader_decompiler: Implement SHL instruction.
2018-06-04 22:36:49 -04:00
bunnei
6ea1576513
gl_shader_decompiler: Implement PredCondition::NotEqual.
2018-06-04 22:00:47 -04:00
Subv
23b1e6eded
GPU: Implement the ISCADD shader instructions.
2018-06-04 20:17:41 -05:00
Subv
438a9b70cc
GPU: Added decodings for the ISCADD instructions.
2018-06-04 20:17:39 -05:00
bunnei
e8bfff7b4b
Merge pull request #514 from Subv/lop32i
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GPU: Implemented the LOP32I instruction.
2018-06-04 20:48:15 -04:00
bunnei
f564822e78
Merge pull request #510 from Subv/isetp
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GPU: Implemented the ISETP_R and ISETP_C instructions
2018-06-04 20:47:11 -04:00
Subv
6cf6fa2842
GPU: Implement predicated exit instructions in the shader programs.
2018-06-04 19:18:11 -05:00
Subv
d27279092f
GPU: Take into account predicated exits when performing shader control flow analysis.
2018-06-04 19:14:23 -05:00
bunnei
37fd4e6d9b
Merge pull request #512 from Subv/fset
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GPU: Corrected the FSET and I2F instructions.
2018-06-04 19:04:20 -04:00
bunnei
cdd92dc692
Merge pull request #501 from Subv/shader_bra
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GPU: Partially implemented the bra shader instruction
2018-06-04 18:31:07 -04:00
bunnei
38d25a4cb2
Merge pull request #515 from Subv/viewport_fix
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GPU: Calculate the correct viewport dimensions based on the scale and translate registers.
2018-06-04 18:11:36 -04:00
Subv
2933521a08
GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f.
2018-06-04 16:41:28 -05:00
Subv
f6679ce422
GPU: Corrected the I2F_R implementation.
2018-06-04 16:41:27 -05:00
Subv
5d55403f94
GPU: Calculate the correct viewport dimensions based on the scale and translate registers.
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This is how nouveau calculates the viewport width and height. For some reason some games set 0xFFFF in the VIEWPORT_HORIZ and VIEWPORT_VERT registers, maybe those are a misnomer and actually refer to something else?
2018-06-04 16:36:54 -05:00
bunnei
0a0233f39f
Merge pull request #490 from BreadFish64/extension-check
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Add checks for OpenGL extension support
2018-06-04 16:13:55 -04:00
bunnei
9936d1b9e2
Merge pull request #513 from Subv/cache_alignment
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GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface.
2018-06-04 16:12:55 -04:00
greggameplayer
4fad069870
Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params ( #511 )
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* Add some IoctlCommand with their params to nvhost_gpu
* fix clang-format
* delete trailing whitespace
* fix some clang-format
* delete one other trailing whitespace
* last clang-format fix
2018-06-04 16:12:02 -04:00
Subv
0c688b421c
GPU: Implemented the LOP32I instruction.
2018-06-04 13:56:31 -05:00
Subv
cb47abecc6
GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface.
2018-06-04 13:01:53 -05:00
BreadFish64
fbef849c04
sdl: add check for GL extension support
2018-06-04 12:26:41 -05:00
BreadFish64
0641950f9a
qt: add check for GL extension support
2018-06-04 12:26:30 -05:00
Subv
90cddf1996
GPU: Use explicit types when retrieving the uniform values for fsetp/fset and isetp instead of the type of an invalid output register.
2018-06-04 11:22:26 -05:00
Subv
7c181fd4f4
GPU: Implemented the ISETP_R and ISETP_C shader instructions.
2018-06-04 11:12:03 -05:00
mailwl
bb081dd1d2
Correct function results
2018-06-04 14:43:02 +03:00
mailwl
019778707d
Service/nfp:user : stub some functions.
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Used by Zelda: BoTW
2018-06-04 12:39:43 +03:00
bunnei
afdd2f4cad
am: Implement ILibraryAppletAccessor::PopOutData.
2018-06-03 23:44:23 -04:00
bunnei
df4336a85e
am: ISelfController:LaunchableEvent should be sticky.
2018-06-03 23:44:22 -04:00
bunnei
51d8a2c322
am: Stub out ILibraryAppletAccessor Start and GetResult methods.
2018-06-03 23:44:22 -04:00
bunnei
049ce242a4
Merge pull request #499 from bunnei/am-stuff
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am: Implement CreateStorage, PushInData, etc.
2018-06-03 23:43:52 -04:00
Subv
b481d8a00d
GPU: Partially implemented the shader BRA instruction.
2018-06-03 22:26:36 -05:00
Subv
06c72b4fcf
GPU: Added decoding for the BRA instruction.
2018-06-03 22:14:00 -05:00
bunnei
876b805e50
am: Implement ILibraryAppletAccessor::PushInData.
2018-06-03 22:10:06 -04:00
bunnei
2dcb98226b
am: Implement IStorageAccessor::Write.
2018-06-03 22:10:06 -04:00
bunnei
9fedfbe141
am: Cleanup IStorageAccessor::Read.
2018-06-03 22:10:06 -04:00
bunnei
d73c22bf4d
am: Implement ILibraryAppletCreator::CreateStorage.
2018-06-03 22:10:05 -04:00
bunnei
ba117854f9
Merge pull request #500 from Subv/long_queries
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GPU: Partial implementation of long GPU queries.
2018-06-03 21:24:50 -04:00
Subv
d57333406d
GPU: Partial implementation of long GPU queries.
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Long queries write a 128-bit result value to memory, which consists of a 64 bit query value and a 64 bit timestamp.
In this implementation, only select=Zero of the Crop unit is implemented, this writes the query sequence as a 64 bit value, and a 0u64 value for the timestamp, since we emulate an infinitely fast GPU.
This specific type was hwtested, but more rigorous tests should be performed in the future for the other types.
2018-06-03 19:17:31 -05:00
bunnei
1efcba346a
gl_shader_decompiler: Implement TEXS component mask.
2018-06-03 12:08:17 -04:00
bunnei
bb9d39b8fe
Merge pull request #494 from bunnei/shader-tex
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gl_shader_decompiler: Implement TEX, fixes for TEXS.
2018-06-03 12:05:38 -04:00
bunnei
27c0f9e02d
Merge pull request #495 from bunnei/improve-rro
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gl_shader_decompiler: Implement RRO as a register move.
2018-06-03 12:05:26 -04:00
bunnei
41faeeeb03
Merge pull request #484 from mailwl/nvhost-nvdec
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Services/nvdrv: add '/dev/nvhost-nvdec' device
2018-06-03 11:18:00 -04:00
bunnei
63270e588b
Merge pull request #496 from Subv/waitprocesswidekey_timeout
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Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner.
2018-06-03 11:15:49 -04:00
bunnei
e54ea773fc
gl_shader_decompiler: Implement RRO as a register move.
2018-06-03 11:14:31 -04:00
Subv
9cd87a6352
Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner.
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This situation may happen like so:
Thread 1 with low priority calls WaitProcessWideKey with timeout.
Thread 2 with high priority calls WaitProcessWideKey without timeout.
Thread 3 calls SignalProcessWideKey
- Thread 2 acquires the lock and awakens.
- Thread 1 can't acquire the lock and is put to sleep with the lock owner being Thread 2.
Thread 1's timeout expires, with the lock owner still being set to Thread 2.
2018-06-02 14:06:35 -05:00
Subv
99f9d47d16
GPU: Implemented the DXN1 (BC4) texture format.
2018-06-02 13:17:09 -05:00
mailwl
11568c2ea3
Service/time: implement posix time to calendar conversion
2018-06-01 09:40:28 +03:00
bunnei
888eb345c0
gl_shader_decompiler: Implement TEX instruction.
2018-05-31 23:36:45 -04:00
bunnei
4c727d0ba8
gl_shader_decompiler: Support multi-destination for TEXS.
2018-05-31 22:57:32 -04:00
bunnei
bdd68fc210
Merge pull request #488 from Subv/thread_masks
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Kernel/SVC: Corrected the behavior of svcSetThreadCoreMask for core values -2 and -3.
2018-05-31 18:22:18 -04:00
bunnei
49309b5848
gl_rasterizer_cache: Assert that component type is UNorm or format is RGBA16F.
2018-05-30 22:50:41 -04:00
Subv
c02d7c8ce7
Kernel/Thread: Corrected a typo that caused the affinity mask to never be changed.
2018-05-30 21:36:29 -05:00
Subv
3957b0c34e
Kernel/SVC: Support special core values -2 and -3 in svcSetThreadCoreMask.
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Also added some proper error handling.
2018-05-30 21:36:29 -05:00
bunnei
ca5a4a704b
gl_rasterizer_cache: Implement PixelFormat RGBA16F.
2018-05-30 22:24:07 -04:00
bunnei
15086a22be
Merge pull request #489 from Subv/vertexid
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Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
2018-05-30 14:10:48 -04:00
greggameplayer
94fecef137
add IPC CommandType & Some HID FunctionInfo ( #487 )
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* add some CommandType
* add some hid FunctionInfo
* add some other HID FunctionInfo
* delete non useful comments
2018-05-30 14:09:21 -04:00
Subv
d1f9c750a6
Kernel/Thread: Corrected a typo in an assert about the processor id.
2018-05-30 11:32:46 -05:00
Subv
99f12b05fa
Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
2018-05-30 10:58:03 -05:00
Sebastian Valle
8df011a57f
Merge pull request #483 from bunnei/sonic
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Several GPU fixes to boot Sonic Mania
2018-05-30 07:31:46 -05:00
mailwl
9a273bb23b
Services/nvdrv: add '/dev/nvhost-nvdec' device
2018-05-30 12:49:28 +03:00
bunnei
6fcc7e9c36
gl_shader_decompiler: F2F_R instruction: Implement abs.
2018-05-29 23:52:54 -04:00
bunnei
68937a662d
gl_shader_decompiler: Partially implement F2F_R instruction.
2018-05-29 23:10:44 -04:00
Subv
734106dcb9
GPU: Implemented the R8 texture format (0x1D)
2018-05-29 21:49:37 -05:00
bunnei
6306655665
nvhost_ctrl: Stub out IocCtrlEventRegister.
2018-05-29 22:39:31 -04:00
bunnei
0658973a4e
nvhost_ctrl: Stub out IocCtrlEventWaitAsyncCommand.
2018-05-29 22:35:41 -04:00
bunnei
0d843eaba6
gl_rasterize_cache: Invert order of tex format RGB565.
2018-05-29 22:16:18 -04:00
bunnei
5a763e8a5a
Merge pull request #480 from mailwl/bcat
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Service/BCAT: add module and services
2018-05-29 19:45:23 -04:00
greggameplayer
220d4672df
add all the known TextureFormat ( #474 )
2018-05-28 19:26:17 -04:00
mailwl
7757cc1a7f
Service/BCAT: add module and services
2018-05-28 16:46:56 +03:00
bunnei
d809f65827
Merge pull request #472 from bunnei/greater-equal
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gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.
2018-05-27 12:14:30 -04:00
bunnei
7f155ba713
Merge pull request #476 from Subv/a1bgr5
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GPU: Implemented the A1B5G5R5 texture format (0x14)
2018-05-27 12:14:08 -04:00
bunnei
7029daa32e
Merge pull request #475 from ogniK5377/nvos-getconfig
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NvOsGetConfigU32 should return null instead of 0 for default output value
2018-05-27 12:10:07 -04:00
bunnei
15c388e0d6
Merge pull request #473 from bunnei/get-display-version
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am: Stub IApplicationFunctions GetDisplayVersion.
2018-05-27 12:00:32 -04:00
Subv
7ddc872b52
GPU: Implemented the A1B5G5R5 texture format (0x14)
2018-05-27 09:02:05 -05:00
David Marcec
6138075df0
NvOsGetConfigU32 should return null instead of 0 for default output
2018-05-26 17:48:09 -07:00
bunnei
0d681f7a7a
am: Stub IApplicationFunctions GetDisplayVersion.
2018-05-26 00:21:59 -04:00
bunnei
c23ce3365d
gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.
2018-05-25 23:21:29 -04:00
bunnei
ee53688ca7
shader_bytecode: Implement other variants of FMNMX.
2018-05-25 23:18:50 -04:00
greggameplayer
b16e5c6a81
Add & correct miscellaneous things ( #470 )
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* add some InfoType
* correct OpenApplicationProxy cmd number
* add IDisplayController functions
* fix clang-format
* add more system languages
2018-05-25 22:31:54 -04:00
bunnei
87f21657f8
Merge pull request #466 from mailwl/nv-timeout
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Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
2018-05-25 22:31:06 -04:00
David
e6df4b37db
GetAudioRendererWorkBufferSize impl ( #465 )
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* GetAudioRendererWorkBufferSize impl
Impl of GetAudioRendererWorkBufferSize based on RE, if this can be cleaned up, please contribute!
* Naming conventions
* Removed unneeded placeholder
* lioncache changes
* fixed const
* switched to Common::AlignUp
2018-05-25 22:30:02 -04:00
bunnei
aee356bd10
Merge pull request #468 from Subv/compound_preds
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Shader: Implemented compound predicates in the fset and fsetp instructions
2018-05-25 22:28:47 -04:00
bunnei
cd7665218d
Merge pull request #469 from Subv/channel_rebind
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GPU: Allow command lists to rebind a channel to another engine in the middle of the command list.
2018-05-25 22:27:58 -04:00
Subv
e2cdf54177
Shader: Implemented compound predicates in fset.
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You can specify a predicate in the fset instruction:
Result = ((Value1 Comp Value2) OP P0) ? 1.0 : 0.0;
2018-05-24 17:39:59 -05:00
David
e3a92b09ba
Stubbed NVGPU_GPU_IOCTL_ZBC_SET_TABLE ( #463 )
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We have no clue on what this actually does yet so stubbing it since it's just input only should be fine for now
2018-05-24 18:36:12 -04:00
Subv
e2db7a83f6
GPU: Allow command lists to rebind a channel to another engine in the middle of the command list.
2018-05-24 17:32:46 -05:00
Subv
126270d963
Shader: Implemented compound predicates in fsetp.
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You can specify three predicates in an fsetp instruction:
P1 = (Value1 Comp Value2) OP P0;
P2 = !(Value1 Comp Value2) OP P0;
2018-05-24 17:22:36 -05:00
mailwl
e6a87428ae
Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
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Used in Nintendo Labo ToyCon 1&2
2018-05-24 16:49:34 +03:00
bunnei
1ce7942dc2
yuzu_cmd: Fix project for latest msvc.
2018-05-23 21:51:49 -04:00
David Marcec
c74d24f841
Fix deadlocks caused from HID having too many layouts
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Games such as SMO deadlock if we have more than 2 layouts
2018-05-23 16:00:25 -07:00
bunnei
4cb92b776c
Merge pull request #460 from greggameplayer/patch-6
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Add & correct some error modules
2018-05-23 17:13:18 -04:00
bunnei
a55f112cb1
Merge pull request #459 from greggameplayer/patch-5
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Add ioctl commands with their params and size check
2018-05-23 17:12:56 -04:00
bunnei
3825b703fa
Merge pull request #454 from Subv/signal_processwide
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Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey
2018-05-23 10:28:23 -04:00
greggameplayer
1efb81a61d
Add & correct some error modules
2018-05-23 14:22:42 +02:00
greggameplayer
3c26b7179d
change some functions
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according to the changes made previously
2018-05-23 14:09:24 +02:00
greggameplayer
8c648b59cd
correct placement and add size check
2018-05-23 12:34:42 +02:00
greggameplayer
f217d6c66f
Add ioctl commands with their params and size check
2018-05-23 12:32:37 +02:00
David
58d9078742
Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE ( #440 )
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* Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE
struct + 4 seems to be hard coded at 0 and struct + 0 seems to be ignored?
* IocGetWaitbase -> IocChannelGetWaitbaseCommand
* Added super late fixes
2018-05-22 17:41:19 -04:00
bunnei
58857b9f46
Merge pull request #456 from Subv/unmap_buffer
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Implemented nvhost-as-gpu's UnmapBuffer and nvmap's Free ioctls.
2018-05-20 23:54:50 -04:00
greggameplayer
c6eaf0b2cf
Correct audio command numbers & add or rename some functions ( #455 )
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* Add unknown function at the number command 2
* correct audout:u commands numbers
* correct audrec:u cmd number & add Unknown function
* correct IAudioDevice command numbers
* correct codecctl cmd numbers & rename the 8 function
* correct place of unknown function & fix clang-format
2018-05-20 23:48:44 -04:00
bunnei
693f78e6c2
Merge pull request #457 from Subv/mutex_waiters
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Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.
2018-05-20 23:44:44 -04:00
bunnei
898f0fa029
Merge pull request #458 from Subv/fmnmx
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Shaders: Implemented the FMNMX shader instruction.
2018-05-20 23:44:07 -04:00
bunnei
ff54287a73
Merge pull request #445 from greggameplayer/patch-2
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Properly rename functions of Fatal Module & add ThrowFatal to this module
2018-05-20 23:42:57 -04:00
Sebastian Valle
882111c4f2
Merge pull request #453 from Subv/thread_callstack
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Qt/WaitTree: Display the callstack for each thread in the wait tree widget
2018-05-20 20:01:08 -05:00
Sebastian Valle
6486544e09
Merge pull request #452 from Subv/psetp
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ShadersDecompiler: Added decoding for the PSETP instruction.
2018-05-20 20:00:55 -05:00
Sebastian Valle
2dbfcd32d7
Merge pull request #451 from Subv/gl_array_size
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GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.
2018-05-20 20:00:40 -05:00
Subv
8440cef223
Shaders: Implemented the FMNMX shader instruction.
2018-05-20 17:53:06 -05:00
Subv
fd500d3da6
Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.
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A thread may own multiple mutexes at the same time, and only release one of them while other threads are waiting for the other mutexes.
2018-05-20 14:41:58 -05:00
Subv
525492428d
GPU: Implemented the nvmap Free ioctl.
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It releases a reference to an nvmap object
2018-05-20 14:25:57 -05:00
Subv
72b5c448cf
GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.
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It removes a mapping previously created with the MapBufferEx ioctl.
2018-05-20 14:25:56 -05:00
Sebastian Valle
03388c3071
Merge pull request #450 from Subv/shader_link_error
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GLRenderer: Log the shader source code when program linking fails.
2018-05-20 12:57:32 -05:00
Sebastian Valle
353e1dd7e4
Merge pull request #443 from ogniK5377/ipc-500
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Added IPC RequestWithContext & ControlWithContext
2018-05-19 17:03:30 -05:00
greggameplayer
a215f63235
Add and correct some Error Modules ( #444 )
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* Add and correct some Error Modules
2018-05-19 17:02:24 -05:00
Subv
2a35a36251
Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey.
2018-05-19 16:58:30 -05:00
Subv
c74f2555b6
Kernel/Threads: Reschedule the proper core when operating on that core's threads.
2018-05-19 16:57:44 -05:00
Subv
fab3dd98fe
SVC: Removed unused WaitSynchronization1 function
2018-05-19 16:56:33 -05:00
Subv
c50393e066
Qt/WaitTree: Display the callstack for each thread in the wait tree widget.
2018-05-19 16:52:49 -05:00
Subv
a056d5ad8c
ShadersDecompiler: Added decoding for the PSETP instruction.
2018-05-19 11:41:14 -05:00
Subv
98b143c2d6
GLRenderer: Remove unused hw_vao_enabled_attributes variable.
2018-05-19 11:36:38 -05:00
Subv
370ab5df9b
GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.
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The stream buffer is where all the vertex data is copied, some games require this to be much bigger than the 4 MB we used to have.
2018-05-19 11:36:09 -05:00
Subv
21959ddfef
GLRenderer: Log the shader source code when program linking fails.
2018-05-19 11:19:34 -05:00
greggameplayer
abe79b2724
rename fatal:u functions & add ThrowFatal
2018-05-18 23:32:22 +02:00
greggameplayer
536cfb13e6
Properly update fatal.h void name
2018-05-18 23:30:56 +02:00
greggameplayer
e35cfc1b03
Properly rename fatal module functions
2018-05-18 23:28:30 +02:00
David Marcec
fd86cdb2e2
Added RequestWithContext & ControlWithContext
2018-05-17 14:03:52 -07:00
Hexagon12
0984e9d601
Updated nfp with more service names
2018-05-13 13:08:58 +03:00
bunnei
1b5c02fc37
Merge pull request #436 from bunnei/multi-core
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Initial support for multi-core
2018-05-11 12:59:23 -04:00
David Marcec
e7b0e8a3cc
More accurate GetTPCMasks impl
2018-05-10 21:01:39 -07:00
bunnei
811dae12f9
core: Add several missing docstrings.
2018-05-10 19:34:54 -04:00
bunnei
46ec9a9bc9
thread: Rename mask to affinity_masks.
2018-05-10 19:34:53 -04:00
bunnei
edc52250b8
core: Run all CPU cores separately, even in single-thread mode.
2018-05-10 19:34:53 -04:00
bunnei
fbd7afefaa
thread: Support core change on ResumeFromWait and improve ChangeCore.
2018-05-10 19:34:53 -04:00
bunnei
91af2f94e8
scheduler: Protect scheduling functions with a global mutex.
2018-05-10 19:34:52 -04:00
bunnei
e6671190a5
wait_tree: Add ideal core and affinity mask.
2018-05-10 19:34:52 -04:00
bunnei
4822765fef
thread: Initialize ideal_core and mask members.
2018-05-10 19:34:52 -04:00
bunnei
8aa5d25f82
threading: Reschedule only on cores that are necessary.
2018-05-10 19:34:52 -04:00
bunnei
d6e3cd9a17
svc: Implement GetThreadCoreMask and SetThreadCoreMask.
2018-05-10 19:34:51 -04:00
bunnei
6ea8b3ef60
thread: Implement ChangeCore function.
2018-05-10 19:34:50 -04:00
bunnei
1c36f2a798
svc: SignalProcessWideKey should apply to all cores.
2018-05-10 19:34:49 -04:00
bunnei
6a890023e9
svc: Implement GetCurrentProcessorNumber.
2018-05-10 19:34:49 -04:00
bunnei
5c0421ebd8
wait_tree: Show all threads on all schedulers.
2018-05-10 19:34:48 -04:00
bunnei
9bf2a428f9
core: Add a configuration setting for use_multi_core.
2018-05-10 19:34:47 -04:00
bunnei
cba69fdcd4
core: Support session close with multicore.
2018-05-10 19:34:47 -04:00
bunnei
a434fdcb10
core: Implement multicore support.
2018-05-10 19:34:46 -04:00
bunnei
9776ff9179
core: Create a thread for each CPU core, keep in lock-step with a barrier.
2018-05-10 19:34:46 -04:00
bunnei
5590245930
core: Move common CPU core things to its own class.
2018-05-10 19:34:46 -04:00
Hexagon12
5e9c547952
Stubs for QLaunch ( #428 )
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* Stubs for QLaunch
* Wiped unrelated stuff
* Addressed comment
* Dropped GetPopFromGeneralChannelEvent
2018-05-07 11:27:30 -04:00
Max Thomas
266703b50e
hid: Tweaks, Analog Sticks ( #435 )
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* hid: Update mouse/keyboard state
* hid: Working analog sticks
* hid: Nits
* hid: Nits
* hid: Update mystery sections
* hid: Tweaks
2018-05-07 11:06:02 -04:00
bunnei
9eccb5de9d
Merge pull request #434 from lioncash/vdtor
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memory_hook: Default virtual destructor in the cpp file
2018-05-03 15:09:14 -04:00
Lioncash
732a77d0e8
memory_hook: Default virtual destructor in the cpp file
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Prevents creating multiple copies of the vtable in every translation unit that uses the class.
Also silences a -Wweak-vtables warning
2018-05-03 08:12:16 -04:00
Lioncash
9f3641755e
core_timing: Don't include the log header in core timing's header
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Avoids propagating logging macros and facilities to files that may not need them.
This also allows hiding an internal constant.
2018-05-03 08:00:15 -04:00
bunnei
1147db9dd1
Merge pull request #431 from lioncash/fmt
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general: Make formatting of logged hex values more straightforward
2018-05-02 15:24:41 -04:00
bunnei
b1a8e5914b
Merge pull request #430 from lioncash/vec
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vector_math: Ensure members are always initialized
2018-05-02 09:55:32 -04:00
Lioncash
7c9644646f
general: Make formatting of logged hex values more straightforward
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This makes the formatting expectations more obvious (e.g. any zero padding specified
is padding that's entirely dedicated to the value being printed, not any pretty-printing
that also gets tacked on).
2018-05-02 09:49:36 -04:00
bunnei
fadab1d5f3
ipc: Add support for PopIpcInterface() method.
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- This can be used for domain objects as inputs to service functions.
2018-05-01 21:57:44 -04:00
Lioncash
acc10c7ee2
vector_math: Ensure members are always initialized
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Ensures that values are always in a well-defined state.
2018-05-01 21:25:25 -04:00
bunnei
8262aeeac8
Merge pull request #429 from Subv/ioctl_corruption
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GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.
2018-05-01 16:28:54 -04:00
David
ff2f0d980a
GetSharedFontInOrderOfPriority ( #381 )
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* GetSharedFontInOrderOfPriority
* Update pl_u.cpp
* Ability to use ReadBuffer and WriteBuffer with different buffer indexes, fixed up GetSharedFontInOrderOfPriority
* switched to NGLOG
* Update pl_u.cpp
* Update pl_u.cpp
* language_code is actually language code and not index
* u32->u64
* final cleanups
2018-05-01 16:28:36 -04:00
Subv
0c8b7c00e8
GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.
2018-05-01 14:54:15 -05:00
Lioncash
0197e28cc9
core_timing: Namespace all functions and constants in core_timing's header
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All of these variables and functions are related to timings and should be within the namespace.
2018-04-30 03:32:59 -04:00
bunnei
81a0082f6b
Merge pull request #424 from lioncash/string
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string_util: Remove StringFromFormat() and related functions
2018-04-29 21:49:13 -04:00
bunnei
225ff1130f
Merge pull request #422 from bunnei/shader-mov
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Shader instructions MOV_C, MOV_R, and several minor GPU things
2018-04-29 21:47:42 -04:00
Lioncash
3abba08080
string_util: Remove StringFromFormat() and related functions
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Given we utilize fmt, we don't need to provide our own functions for formatting anymore
2018-04-29 18:52:33 -04:00
Lioncash
e8bbafb746
file_util: Make move constructor/assignment operator and related functions noexcept
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Without this, it's possible to get compilation failures in the (rare) scenario where
a container is used to store a bunch of live IOFile instances, as they may be using
std::move_if_noexcept under the hood. Given these definitely don't throw exceptions
this is also not incorrect to add either.
2018-04-29 18:34:09 -04:00
Lioncash
40d2dcabd7
file_util: Add static assertions to ReadBytes() and WriteBytes()
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Ensure that the actual types being passed in are trivially copyable. The internal
call to ReadArray() and WriteArray() will always succeed, since they're passed a pointer to char*
which is always trivially copyable.
2018-04-29 18:24:12 -04:00
bunnei
f41eb95e13
maxwell_3d: Reset vertex counts after drawing.
2018-04-29 16:23:31 -04:00
bunnei
08b8fcbe6d
gl_shader_decompiler: Implement MOV_R.
2018-04-29 16:05:18 -04:00
bunnei
316327f487
maxwell_to_gl: Implement type SignedNorm, Size_8_8_8_8.
2018-04-29 16:05:17 -04:00
bunnei
c7ce472eeb
shader_bytecode: Add decoding for FMNMX instruction.
2018-04-29 16:05:17 -04:00
Subv
da32c648bf
Shaders: Implemented predicate condition 3 (LessEqual) in the fset and fsetp instructions.
2018-04-29 12:49:41 -05:00
bunnei
a71346cd7c
gl_shader_decompiler: Implement MOV_C.
2018-04-29 13:13:13 -04:00
bunnei
6c464a2a4a
Merge pull request #416 from bunnei/shader-ints-p3
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gl_shader_decompiler: Implement MOV32I, partially implement I2I, I2F
2018-04-29 12:56:16 -04:00
bunnei
49d92aa661
Merge pull request #417 from bunnei/lang-codes
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set/am: Fix code for getting language codes
2018-04-29 12:55:43 -04:00
bunnei
334e859ab1
am: Fix GetDesiredLanguage implementation.
2018-04-29 11:07:07 -04:00
bunnei
17b16cf6f6
set: Fix GetAvailableLanguageCodes implementation.
2018-04-29 11:07:06 -04:00
bunnei
f87ea8fa8b
fermi_2d: Fix surface copy block height.
2018-04-28 20:40:03 -04:00
bunnei
0c01c34eff
gl_shader_decompiler: Partially implement I2I_R, and I2F_R.
2018-04-28 20:03:19 -04:00
bunnei
e73927cfc2
gl_shader_decompiler: More cleanups, etc. with how we handle register types.
2018-04-28 20:03:19 -04:00
bunnei
c691fa4074
GLSLRegister: Simplify register declarations, etc.
2018-04-28 20:03:19 -04:00
bunnei
f2dcb39049
shader_bytecode: Add decodings for i2i instructions.
2018-04-28 20:03:18 -04:00
bunnei
a7b5ab4d9a
gl_shader_decompiler: Implement MOV32_IMM instruction.
2018-04-28 20:03:18 -04:00
Lioncash
5d9ee12b1a
file_util: Remove compiler version checks around is_trivially_copyable()
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The minimum clang/GCC versions we support already support this. We can also
remove is_standard_layout(), as fread and fwrite only require the type to be
trivially copyable.
2018-04-28 15:31:23 -04:00
Lioncash
d43c49264f
log: Remove old logging macros and functions
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Now that the old macros are no longer used, we can remove all functionality related to them.
2018-04-27 16:18:34 -04:00
bunnei
6b365f7703
Merge pull request #408 from bunnei/shader-ints-p2
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gl_shader_decompiler: Add GLSLRegisterManager class to track register state.
2018-04-27 16:06:09 -04:00
Lioncash
16198f979e
renderer_opengl: Replace usages of LOG_GENERIC with fmt-capable equivalents
2018-04-27 12:09:35 -04:00
Lioncash
843dd62c81
core: Replace usages of LOG_GENERIC with new fmt-capable equivalents
2018-04-27 11:57:52 -04:00
bunnei
e6242ab5e6
gl_shader_decompiler: Add GLSLRegisterManager class to track register state.
2018-04-27 11:49:26 -04:00
Lioncash
8475496630
general: Convert assertion macros over to be fmt-compatible
2018-04-27 10:04:02 -04:00
bunnei
3c40496409
Merge pull request #380 from ogniK5377/service-impl
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Implemented some useful interfaces needed for games.
2018-04-27 00:49:40 -04:00
David Marcec
abc23416e8
Switched to NGLOG_WARNING
2018-04-26 20:03:12 -07:00
bunnei
4f120a9ec0
Merge pull request #406 from lioncash/frontend
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frontends: Move logging macros over to new fmt-capable ones
2018-04-26 22:53:42 -04:00
bunnei
18f8012233
Merge pull request #407 from lioncash/common
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common: Move logging macros over to new fmt-capable macros where applicable
2018-04-26 22:53:14 -04:00
Lioncash
3cfe77ae75
common: Move logging macros over to new fmt-capable macros where applicable
2018-04-26 20:09:58 -04:00
Lioncash
3062eb52f4
frontends: Move logging macros over to new fmt-capable ones
2018-04-26 19:14:48 -04:00
Lioncash
376f6397c6
input_common: Move old logging macros over to fmt-capable ones
2018-04-26 19:09:25 -04:00
bunnei
6a3d59fdc1
Merge pull request #402 from lioncash/core
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core: Replace remaining old non-generic logger usages with fmt-capable equivalents
2018-04-26 18:45:10 -04:00
bunnei
bc43946140
Merge pull request #399 from bunnei/shader-ints
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Shader decompiler prep for integer instructions
2018-04-26 18:43:51 -04:00
David Marcec
7391741a20
Merge branch 'master' of https://github.com/yuzu-emu/yuzu into service-impl
2018-04-26 14:28:54 -07:00
David Marcec
f1f7f2cba9
Added PREPO to logging backend, Removed comments from SaveReportWithUser
2018-04-26 14:19:34 -07:00
Lioncash
c33755e2b9
core: Replace remaining old non-generic logger usages with fmt-capable equivalents
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LOG_GENERIC usages will be amended in a follow-up to keep API changes separate from
interface changes, as it will require removing a parameter from the relevant function
in the VMManager class.
2018-04-26 15:37:16 -04:00
Lioncash
87a92ef062
common: Remove chunk_file.h and linear_disk_cache.h
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These are unused (and given chunk_file references Dolphin's >SVN< I doubt they were going to be used).
2018-04-26 14:59:32 -04:00
bunnei
c9d7abe9c9
gl_shader_decompiler: Boilerplate for handling integer instructions.
2018-04-26 14:38:42 -04:00
bunnei
37fa9a15cd
gl_shader_decompiler: Move color output to EXIT instruction.
2018-04-26 14:38:41 -04:00
Lioncash
623d772476
core/gdbstub: Move logging macros to new fmt-compatible ones
2018-04-26 12:04:50 -04:00
Lioncash
08da0b7acc
core/hw: Move logging macros over to fmt-capable ones
2018-04-26 09:32:45 -04:00
bunnei
f81b915fd8
Merge pull request #396 from Subv/shader_ops
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Shaders: Implemented the FSET instruction.
2018-04-25 22:42:54 -04:00
bunnei
dd6c67c627
Merge pull request #398 from lioncash/kernel
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kernel: Migrate logging macros to fmt-compatible ones
2018-04-25 22:42:34 -04:00
bunnei
42d43ea741
Merge pull request #387 from Subv/maxwell_2d
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GPU: Partially implemented the 2D surface copy engine
2018-04-25 20:40:17 -04:00
bunnei
d0825c9519
Merge pull request #395 from lioncash/file-sys
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file-sys: Move logging macros over to the new fmt-capable ones
2018-04-25 20:39:08 -04:00
Lioncash
1913cf4783
kernel/shared_memory: Remove unnecessary semicolon at end of ConvertPermissions()
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Functions don't need to be terminated by semicolons.
2018-04-25 20:32:16 -04:00
Lioncash
40dee76c57
kernel: Migrate logging macros to fmt-compatible ones
2018-04-25 20:32:09 -04:00
bunnei
23d68a07dc
Merge pull request #390 from mailwl/pctl-module
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Service/PCTL: convert to module, add services, stub
2018-04-25 15:51:43 -04:00
bunnei
60746e4e52
Merge pull request #397 from lioncash/core
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core/memory: Move logging macros over to the new fmt-capable ones
2018-04-25 15:25:03 -04:00
Subv
20d86d8a36
GPU: Partially implemented the Fermi2D surface copy operation.
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The hardware allows for some rather complicated operations to be performed on the data during the copy, this is not implemented.
Only same-format same-size raw copies are implemented for now.
2018-04-25 12:54:26 -05:00
Subv
e9ad8e9185
Shaders: Added bit decodings for the I2I instruction.
2018-04-25 12:52:55 -05:00
Subv
1740aa5444
Shaders: Implemented the FSET instruction.
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This instruction is similar to the FSETP instruction, but it doesn't set a predicate, it sets the destination register to 1.0 if the condition holds, and 0 otherwise.
2018-04-25 12:52:32 -05:00
Subv
5ab597041f
Memory: Added a missing shortcut for Memory::CopyBlock for the current process.
2018-04-25 11:55:30 -05:00
Subv
1dd4861d38
GPU: Make the Textures::CopySwizzledData function accessible from the outside of the file.
2018-04-25 11:55:30 -05:00
Subv
a6da2b93c1
GPU: Added a function to retrieve the bytes per pixel of the render target formats.
2018-04-25 11:55:29 -05:00
Subv
378c881427
GPU: Added surface copy registers to Fermi2D
2018-04-25 11:55:29 -05:00
Subv
b1109931b9
GPU: Added boilerplate code for the Fermi2D engine
2018-04-25 11:55:29 -05:00
Subv
c16cfbbc6c
GPU: Reduce the number of registers of Maxwell3D to 0xE00.
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The rest are just macro shim registers.
2018-04-25 11:55:28 -05:00
Subv
a994446b6e
GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D processor.
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It doesn't belong in the PFIFO handler.
2018-04-25 11:55:27 -05:00
Subv
e2f2a49d2d
GPU: Corrected the upper bound of the PFIFO method ids in the command processor.
2018-04-25 11:53:54 -05:00
Lioncash
3f78a61f09
file-sys: convert a StringFromFormat call into fmt::format in GetFullPath()
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Lessens the amount to read and gets rid of the PRIX64 macro, allowing us to use a single string
for the whole path, making it easier to read.
2018-04-25 12:35:37 -04:00
Lioncash
5aafc83cc9
file-sys: Move logging macros over to the new fmt-capable ones
2018-04-25 12:35:33 -04:00
Lioncash
6d00780045
core/memory: Amend address widths in asserts
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Addresses are 64-bit, these formatting specifiers are simply holdovers from citra. Adjust them to be the correct width.
2018-04-25 12:17:26 -04:00
Lioncash
59dae03dbe
core/memory: Move logging macros over to new fmt-capable ones
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While we're at it, correct addresses to print all 64 bits where applicable, which were holdovers from citra.
2018-04-25 12:16:33 -04:00
Lioncash
b7551e457b
video-core: Move logging macros over to new fmt-capable ones
2018-04-25 09:13:57 -04:00
mailwl
2ba4e2263c
Service/PCTL: convert to module, add services, stub
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PCTL::CreateServiceWithoutInitialize and IParentalControlService::Initialize, required by Kirby Star Allies
2018-04-25 09:02:27 +03:00
Subv
0369ee7248
Shaders: Added decodings for the FSET instructions.
2018-04-24 22:42:54 -05:00
bunnei
ea3151f475
Merge pull request #388 from bunnei/refactor-rasterizer-cache
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Refactor rasterizer cache
2018-04-24 23:22:24 -04:00
bunnei
c30cd898fc
renderer_opengl: Use correct byte order for framebuffer pixel format ABGR8.
2018-04-24 22:31:46 -04:00
bunnei
f1a4a004fb
gl_rasterizer_cache: Use CHAR_BIT for bpp conversions instead of 8.
2018-04-24 22:31:46 -04:00
bunnei
0a023cfb4f
gl_rasterizer_cache: Use GPU PAGE_BITS/SIZE, not CPU.
2018-04-24 22:31:46 -04:00
bunnei
9022d926eb
gl_rasterizer_cache: Use new logger.
2018-04-24 22:31:46 -04:00
bunnei
fbb3cd110c
gl_rasterizer_cache: Add a function for finding framebuffer GPU address.
2018-04-24 22:31:46 -04:00
bunnei
bc0f1896fc
gl_rasterizer_cache: Handle compressed texture sizes.
2018-04-24 22:31:46 -04:00
bunnei
4415e00181
gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses.
2018-04-24 22:31:45 -04:00
Lioncash
cc2e14ec2a
loader: Move old logging macros over to new fmt-capable ones
2018-04-24 20:22:32 -04:00
bunnei
10c6d89119
memory_manager: Add implement CpuToGpuAddress.
2018-04-24 17:49:20 -04:00
bunnei
239ac8abe2
memory_manager: Make GpuToCpuAddress return an optional.
2018-04-24 17:49:19 -04:00
bunnei
9e11a76e92
memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.
2018-04-24 17:40:43 -04:00
bunnei
e8c2bb24b2
Merge pull request #386 from Subv/gpu_query
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GPU: Added asserts to our code for handling the QUERY_GET GPU command.
2018-04-24 16:13:51 -04:00
bunnei
b7953d2ebf
Merge pull request #392 from lioncash/log
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service: Move logging macros over to the new fmt-compatible ones
2018-04-24 14:13:54 -04:00
Lioncash
d08cfb55fe
service: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:32 -04:00
Lioncash
88eb612718
vi: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:31 -04:00
Lioncash
bd9c2aa51f
time: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:31 -04:00
Lioncash
bfe49edb2a
ssl: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:31 -04:00
Lioncash
82413a6c89
spl: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:31 -04:00
Lioncash
62c69f4a1e
sockets: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:31 -04:00
Lioncash
2a3f3bf977
sm: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:31 -04:00
Lioncash
32ece18bb6
set: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:30 -04:00
Lioncash
13f9cf2bd0
pctl: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:30 -04:00
Lioncash
72b497e876
nvflinger: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:30 -04:00
Lioncash
285d8d8b7d
nvdrv: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:27 -04:00
Lioncash
022fc59dcd
ns: Move logging macros over to new fmt-compatible ones
2018-04-24 12:00:56 -04:00
Lioncash
47054327c2
nifm: Move logging macros over to new fmt-compatible ones
2018-04-24 12:00:56 -04:00
Lioncash
28b92db7fd
nfp: Move logging macros over to new fmt-compatible ones
2018-04-24 12:00:56 -04:00
Lioncash
dabfd90dfe
lm: Move logging macros over to new fmt-compatible ones
2018-04-24 12:00:56 -04:00
Lioncash
9cd7485cd7
hid: Move logging macros over to new fmt-compatible ones
2018-04-24 12:00:56 -04:00
Lioncash
8fc4003dab
friend: Move logging macros over to new fmt-compatible ones
2018-04-24 12:00:56 -04:00
Lioncash
b5b613ea29
filesystem: Move logging macros over to new fmt-compatible ones
2018-04-24 12:00:52 -04:00
Lioncash
d1b23b2b51
renderer_opengl: Silence a -Wdangling-else warning in DrawScreenTriangles()
2018-04-24 11:13:08 -04:00
Lioncash
c6a740d7c2
fatal: Move logging macros over to new fmt-compatible ones
2018-04-24 10:18:58 -04:00
Lioncash
8d32bf9a96
audio: Move logging macros over to new fmt-compatible ones
2018-04-24 10:18:09 -04:00
Lioncash
d652e41365
apm: Move logging macros over to new fmt-compatible ones
2018-04-24 10:16:03 -04:00
Lioncash
e74dbfc572
aoc: Move logging macros over to new fmt-compatible ones
2018-04-24 10:14:52 -04:00
Lioncash
5483c08b44
am: Move logging macros over to new fmt-compatible ones
2018-04-24 10:14:11 -04:00
Lioncash
f85d880ac6
acc: Move logging macros over to new fmt-compatible ones
2018-04-24 10:04:22 -04:00
mailwl
a0179e5ca5
Service/FS: implement IFileSystem::RenameFile
2018-04-24 10:56:05 +03:00
bunnei
07dc0bbf3e
Merge pull request #379 from Subv/multi_buffers
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GPU: Support multiple enabled vertex arrays.
2018-04-24 01:09:02 -04:00
Subv
f208953585
GPU: Added asserts to our code for handling the QUERY_GET GPU command.
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This is based on research from nouveau. Many things are currently unknown and will require hwtests in the future.
This commit also stubs QueryMode::Write2 to do the same as Write. Nouveau code treats them interchangeably, it is currently unknown what the difference is.
2018-04-23 17:06:57 -05:00
bunnei
0214351f4f
Merge pull request #370 from Subv/sync_primitives
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Kernel: Reworked the new kernel synchronization primitives.
2018-04-23 16:33:00 -04:00
bunnei
bf25299272
Merge pull request #384 from Subv/nvhost-remap
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Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.
2018-04-23 15:23:55 -04:00
bunnei
d4f87e9af4
Merge pull request #385 from Subv/unimpl_ioctls
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Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
2018-04-23 15:22:49 -04:00
bunnei
3967f9c6ef
Merge pull request #383 from Subv/gpu_mmu
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GPU: Make the GPU virtual memory manager use 16 page bits and 10 pagetable bits.
2018-04-23 14:00:52 -04:00
Subv
9531a29283
GPU: Support multiple enabled vertex arrays.
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The vertex arrays will be copied to the stream buffer one after the other, and the attributes will be set using the ARB_vertex_attrib_binding extension.
yuzu now thus requires OpenGL 4.3 or the ARB_vertex_attrib_binding extension.
2018-04-23 11:34:50 -05:00
Subv
46572d027d
Kernel: Implemented mutex priority inheritance.
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Verified with a hwtest and implemented based on reverse engineering.
Thread A's priority will get bumped to the highest priority among all the threads that are waiting for a mutex that A holds.
Once A releases the mutex and ownership is transferred to B, A's priority will return to normal and B's priority will be bumped.
2018-04-23 11:23:44 -05:00
Subv
0d6eafe11a
NvDrv/nvhost-as-gpu: Ensure that the object passed to MapBufferEx has already been allocated.
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Also added a consistency check and a comment for the case when the object id is different than its handle. The real nvservices doesn't make a distinction between ids and handles, each object gets an unique handle which doubles as its id.
2018-04-23 11:21:46 -05:00
Subv
e4bd0bddea
Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.
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It takes a previously-reserved (AllocateSpace) GPU memory address and maps it to the address of the nvmap object passed to Remap.
2018-04-23 11:21:46 -05:00
Subv
e862c50a70
Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
2018-04-23 11:13:53 -05:00
Subv
f823c1d599
GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table bits.
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Also removed some dead code and added memory map consistency asserts.
2018-04-23 10:57:12 -05:00
Subv
010227e149
GPU: Implement the RGB10_A2 RenderTarget format, it will use the same format as the A2BGR10 texture format.
2018-04-23 10:50:28 -05:00
David Marcec
27650499bc
GetIUserInterface->CreateUserInterface, Added todos and stub logs. Playreport->PlayReport.
2018-04-22 19:02:18 -07:00
David
df669bc540
lioncash proposed changes
2018-04-22 00:07:55 -07:00
David Marcec
f3137d3bc1
Implemented GetIUserInterface properly, Playreport and SSL::SetInterfaceVersion. Fixed ipc issues with IAudioDevice(wrong ids)
2018-04-21 22:04:24 -07:00
Subv
c079cf4eec
GPU: Implement the A2BGR10 texture format.
2018-04-21 17:32:25 -05:00
bunnei
62937798a0
Merge pull request #377 from adityaruplaha/sdl2-fullscreen
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SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607 )
2018-04-21 13:53:55 -04:00
adityaruplaha
f48d5e4c4c
SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607 )
2018-04-21 13:24:33 +05:30
bunnei
f8764bb5d3
Merge pull request #376 from bunnei/shader-decoder
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Shader opcode decoding
2018-04-21 00:04:51 -04:00
bunnei
f8a037ead4
Merge pull request #375 from lioncash/header
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opengl: Remove unnecessary header inclusions
2018-04-20 23:08:47 -04:00
bunnei
d08fd7e86d
gl_shader_decompiler: Skip RRO instruction.
2018-04-20 22:30:56 -04:00
bunnei
8b28dc55e6
gl_shader_decompiler: Cleanup error logging.
2018-04-20 22:30:56 -04:00
bunnei
e1630c4d43
shader_bytecode: Add several more instruction decodings.
2018-04-20 22:30:56 -04:00
bunnei
9f6d305eab
shader_bytecode: Decode instructions based on bit strings.
2018-04-20 22:30:56 -04:00
bunnei
8ac3a3f45e
Merge pull request #369 from Subv/shader_instr2
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ShaderGen: Implemented fsetp/kil and predicated instruction execution.
2018-04-20 22:29:39 -04:00
bunnei
634d9ee18b
Merge pull request #374 from lioncash/noexcept
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gl_resource_manager: Add missing noexcept specifiers to move constructors and assignment operators
2018-04-20 22:28:47 -04:00
bunnei
ba6f3e8f9f
Merge pull request #373 from lioncash/enum2
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gl_rasterizer_cache: Make MatchFlags an enum class
2018-04-20 22:28:09 -04:00
Subv
17a0ef1e1e
ShaderGen: Implemented the KIL instruction, which is equivalent to 'discard'.
2018-04-20 21:09:34 -05:00
Subv
c3a8ea76f1
ShaderGen: Implemented predicated instruction execution.
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Each predicated instruction will be wrapped in an `if (predicate) { instruction_body; }` in the GLSL, where `predicate` is one of the predicate boolean variables previously set by fsetp.
2018-04-20 21:09:33 -05:00
Subv
0a5e01b710
ShaderGen: Implemented the fsetp instruction.
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Predicate variables are now added to the generated shader code in the form of 'pX' where X is the predicate id.
These predicate variables are initialized to false on shader startup and are set via the fsetp instructions.
TODO:
* Not all the comparison types are implemented.
* Only the single-predicate version is implemented.
2018-04-20 21:09:33 -05:00
Subv
a70ed9c8ae
Kernel: Use 0x2C as default main thread priority for homebrew and lone NRO/NSOs
2018-04-20 21:04:35 -05:00
Subv
013778aa21
Qt: Update the WaitTree widget to show info about the current mutex of each thread.
2018-04-20 21:04:34 -05:00
Subv
be155f4d9d
Kernel: Remove unused ConditionVariable class.
2018-04-20 21:04:33 -05:00
Subv
5fdfbfe25a
Kernel: Remove old and unused Mutex code.
2018-04-20 21:04:32 -05:00
Subv
b18ccf9399
Kernel: Properly implemented svcWaitProcessWideKey and svcSignalProcessWideKey
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They work in tandem with guest code to provide synchronization primitives along with svcArbitrateLock/Unlock
2018-04-20 21:04:27 -05:00
Subv
e81a2080eb
Kernel: Corrected the implementation of svcArbitrateLock and svcArbitrateUnlock.
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Switch mutexes are no longer kernel objects, they are managed in userland and only use the kernel to handle the contention case.
Mutex addresses store a special flag value (0x40000000) to notify the guest code that there are still some threads waiting for the mutex to be released. This flag is updated when a thread calls ArbitrateUnlock.
TODO:
* Fix svcWaitProcessWideKey
* Fix svcSignalProcessWideKey
* Remove the Mutex class.
2018-04-20 21:04:25 -05:00
bunnei
1723b4d8d4
Merge pull request #372 from lioncash/enum
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resource_limit: Make ResourceTypes an enum class
2018-04-20 21:26:54 -04:00
Lioncash
eafdcc1b8a
opengl: Remove unnecessary header inclusions
2018-04-20 20:19:37 -04:00
Lioncash
ab71997b2c
gl_resource_manager: Add missing noexcept specifiers to move constructors and assignment operators
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Standard library containers may use std::move_if_noexcept to perform
move operations. If a move cannot be performed under these
circumstances, then a copy is attempted. Given we only intend for these
types to be move-only this can be somewhat problematic. By defining
these to be noexcept we prevent cases where copies may be attempted.
2018-04-20 20:04:00 -04:00
Lioncash
7db0b8d74f
gl_rasterizer_cache: Make MatchFlags an enum class
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Prevents implicit conversions and scope pollution.
2018-04-20 19:50:05 -04:00
Lioncash
659a612368
core: Relocate g_service_manager to the System class
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Converts the service manager from a global into an instance-based
variable.
2018-04-20 19:44:32 -04:00
Lioncash
bec05db746
resource_limit: Make ResourceTypes an enum class
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Prevents enum identifiers from leaking into the surrounding scope.
2018-04-20 19:41:45 -04:00
bunnei
1df3a7710e
Merge pull request #340 from mailwl/vi-update
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Service/VI: stub SetLayerVisibility, fix GetDisplayResolution output
2018-04-20 16:23:15 -04:00
Subv
d03fc77475
ShaderGen: Register id 255 is special and is hardcoded to return 0 (SR_ZERO).
2018-04-20 14:57:40 -05:00
Subv
2e0a9f66a0
ShaderGen: Ignore the 'sched' instruction when generating shaders.
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The 'sched' instruction has a very convoluted encoding, but fortunately it seems to only appear on a fixed interval (once every 4 instructions).
2018-04-20 14:57:40 -05:00
bunnei
326b044c19
Merge pull request #367 from lioncash/clamp
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math_util: Remove the Clamp() function
2018-04-20 14:18:03 -04:00
bunnei
87f89ac82d
Merge pull request #361 from lioncash/common
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common_types: Minor changes
2018-04-20 10:27:17 -04:00
Lioncash
fae2dd0344
math_util: Remove the Clamp() function
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C++17 adds clamp() to the standard library, so we can remove ours in
favor of it.
2018-04-20 10:14:13 -04:00
bunnei
b11f6f90e7
Merge pull request #360 from lioncash/namespaces
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service: Use nested namespace specifiers where applicable
2018-04-20 09:44:40 -04:00
bunnei
4d96997447
Merge pull request #364 from lioncash/thread-local
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common/thread: Remove unnecessary feature checking for thread_local
2018-04-20 09:43:52 -04:00
bunnei
b5c204ac6f
Merge pull request #362 from lioncash/snprintf
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common_funcs: Remove check for VS versions that we don't even support
2018-04-20 09:43:30 -04:00
bunnei
701dd649e6
Merge pull request #363 from lioncash/array-size
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common_funcs: Remove ARRAY_SIZE macro
2018-04-20 09:43:02 -04:00
bunnei
79c1ed80e9
Merge pull request #366 from lioncash/vec
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vector_math: Remove AsArray() and Write() functions from Vec[2,3,4]
2018-04-20 09:42:41 -04:00
bunnei
cb267093bb
Merge pull request #365 from lioncash/codeblock
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common: Remove code_block.h
2018-04-20 09:42:15 -04:00
Lioncash
956e200f12
vector_math: Remove AsArray() and Write() functions from Vec[2,3,4]
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These are all unused and the Write() ones should arguably not even be in the interface. There are better ways to provide this if we ever need it (like iterators).
2018-04-19 22:58:24 -04:00
Lioncash
0eba5911f2
common: Remove code_block.h
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We use dynarmic, so this is unued. Anything else we need will likely use Xbyak, so
this header isn't necessary any more.
2018-04-19 22:47:02 -04:00
Lioncash
b134e6afcf
common/thread: Remove unnecessary feature checking for thread_local
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Every compiler we require already supports it.
2018-04-19 22:41:18 -04:00
Lioncash
d9e316e353
common_funcs: Remove ARRAY_SIZE macro
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C++17 has non-member size() which we can just call where necessary.
2018-04-19 22:36:52 -04:00
Lioncash
902fc61ef8
common_funcs: Remove check for VS versions that we don't even support
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We don't support any VS versions that don't already have snprintf in the
standard library implementation.
2018-04-19 22:28:56 -04:00
Lioncash
16ffecd8fb
common_types: Convert typedefs to using aliases
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May as well while we're making changes to this file.
2018-04-19 22:26:35 -04:00
Lioncash
e8e5041955
common_types: Remove unnecessary check for whether or not__func__ is defined
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VS has supported this for quite a while.
2018-04-19 22:25:19 -04:00
Lioncash
ccca5e7c28
service: Use nested namespace specifiers where applicable
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Tidies up namespace declarations
2018-04-19 22:20:28 -04:00
bunnei
2c8afe1140
Merge pull request #357 from lioncash/guard
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renderer_opengl: Add missing header guards
2018-04-19 22:17:25 -04:00
bunnei
2ef04f69b2
Merge pull request #358 from lioncash/explicit
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disk_filesystem: Minor changes
2018-04-19 22:16:55 -04:00
Lioncash
3990da488b
vi: Remove redundant initializers in the constructors
2018-04-19 21:34:36 -04:00
Lioncash
80982748c8
disk_filesystem: Remove unused total_entries_in_directory member from Disk_Directory
2018-04-19 21:28:56 -04:00
Lioncash
e61a4dd485
disk_filesystem: Remove redundant initializer in Disk_Directory's constructor
2018-04-19 21:28:07 -04:00
Lioncash
b05f8ea5b5
disk_filesystem: Make constructors explicit where applicable
2018-04-19 21:27:43 -04:00
Lioncash
3841ec4200
renderer_opengl: Add missing header guards
2018-04-19 21:13:59 -04:00
bunnei
17ad56c1dc
Merge pull request #356 from lioncash/shader
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glsl_shader_decompiler: Minor API changes to ShaderWriter
2018-04-19 21:09:25 -04:00
bunnei
f633b0c875
Merge pull request #355 from Subv/shader_instr
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ShaderGen: Fixed TEXS overriding its own texcoords and implemented fmul32i
2018-04-19 21:09:02 -04:00
Lioncash
e3b6f6c016
glsl_shader_decompiler: Use std::string_view instead of std::string for AddLine()
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This function doesn't need to take ownership of the string data being
given to it, considering all we do is append the characters to the
internal string instance.
Instead, use a string view to simply reference the string data without
any potential heap allocation.
Now anything that is a raw const char* won't need to be converted to a
std::string before appending.
2018-04-19 20:12:58 -04:00
Lioncash
412b31ad72
glsl_shader_decompiler: Add AddNewLine() function to ShaderWriter
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Avoids constructing a std::string just to append a newline character
2018-04-19 20:09:27 -04:00
Lioncash
aa26baa3db
glsl_shader_decompiler: Add char overload for ShaderWriter's AddLine()
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Avoids constructing a std::string just to append a character.
2018-04-19 20:04:09 -04:00
Lioncash
4ef392906b
glsl_shader_decompiler: Append indentation without constructing a separate std::string
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The interface of std::string already lets us append N copies of a
character to an existing string.
2018-04-19 19:59:25 -04:00
Subv
fe84842137
ShaderGen: Implemented the fmul32i shader instruction.
2018-04-19 13:46:32 -05:00
Subv
5367935d35
ShaderGen: Fixed a case where the TEXS instruction would use the same registers for the input and the output.
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It will now save the coords before writing the outputs in a subscope.
2018-04-19 13:33:17 -05:00
N00byKing
8a47e7e493
Implement Pull #3528 from citra: use nvidia graphics automatically on laptops with optimus (with AMD support) ( #271 )
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* Port 3528: use nvidia graphics automatically on laptops with optimus
* Force dedicated AMD Card for switchable Graphics
* Ran clang-format
2018-04-19 12:22:26 -06:00
James Rowe
e90a12f80c
Merge pull request #352 from bunnei/fix-microprofile
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nvflinger: Call MicroProfileFlip on NVFlinger::Compose.
2018-04-19 12:18:47 -06:00
Subv
057170928c
GPU: Add support for the DXT23 and DXT45 compressed texture formats.
2018-04-18 20:48:53 -05:00
bunnei
de18592179
nvflinger: Call MicroProfileFlip on NVFlinger::Compose.
2018-04-18 20:28:50 -04:00
bunnei
60e6e8953e
Merge pull request #351 from Subv/tex_formats
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GPU: Implemented the B5G6R5 format.
2018-04-18 20:20:51 -04:00
Subv
2985056340
GPU: Implemented the B5G6R5 format.
2018-04-18 18:16:45 -05:00
bunnei
ce4f159b1c
gl_shader_gen: Support vertical/horizontal viewport flipping. ( #347 )
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* gl_shader_gen: Support vertical/horizontal viewport flipping.
* fixup! gl_shader_gen: Support vertical/horizontal viewport flipping.
2018-04-18 16:42:40 -04:00
Subv
43d98ca8fe
GLCache: Added boilerplate code to make supporting configurable texture component types.
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For now only the UNORM type is supported.
2018-04-18 14:17:28 -05:00
Subv
5b3fab6766
GLCache: Unify texture and framebuffer formats when converting to OpenGL.
2018-04-18 14:17:28 -05:00
Subv
b2c1672e10
GPU: Texture format 8 and framebuffer format 0xD5 are actually ABGR8.
2018-04-18 14:17:27 -05:00
Subv
48d4efbd69
GPU: Pitch textures are now supported, don't assert when encountering them.
2018-04-18 12:52:53 -05:00
Subv
a3e82e8e1f
GLCache: Take into account the texture's block height when caching and unswizzling.
2018-04-18 12:52:53 -05:00
Subv
ac09b5a2e9
GLCache: Added a function to convert cached PixelFormats back to texture formats.
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TODO: The way we handle cached formats must change, framebuffer and texture formats are too different to keep them in the same place.
2018-04-18 12:52:52 -05:00
Subv
6b63aaa5b4
GPU: Allow using a configurable block height when unswizzling textures.
2018-04-18 12:52:51 -05:00
Subv
db5f2bfa7e
GPU/TIC: Added the pitch and block height fields to the TIC structure.
2018-04-18 11:38:39 -05:00
bunnei
c93ea96366
Merge pull request #346 from bunnei/misc-gpu-improvements
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Misc gpu improvements
2018-04-17 22:17:07 -04:00
bunnei
71b4a3b9f6
Merge pull request #344 from bunnei/shader-decompiler-p2
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Shader decompiler changes part 2
2018-04-17 22:10:53 -04:00
bunnei
7222d9a4c3
gl_rasterizer_cache: Add missing LOG statements.
2018-04-17 21:44:36 -04:00
bunnei
9df8e924fb
texture: Add missing formats.
2018-04-17 21:41:36 -04:00
bunnei
3ed8a1cac7
gpu: Add several framebuffer formats to RenderTargetFormat.
2018-04-17 21:40:38 -04:00
bunnei
4a8eb6745e
maxwell3d: Allow Texture2DNoMipmap as Texture2D.
2018-04-17 21:39:15 -04:00
bunnei
531c25386e
shader_bytecode: Make ctor's constexpr and explicit.
2018-04-17 21:27:07 -04:00
bunnei
174cba5c58
renderer_opengl: Implement BlendEquation and BlendFunc.
2018-04-17 18:11:48 -04:00
bunnei
e59126809c
bit_field: Remove is_pod check, add is_trivially_copyable_v.
2018-04-17 18:00:18 -04:00
bunnei
1f6fe062ca
gl_shader_decompiler: Fix warnings with MarkAsUsed.
2018-04-17 16:36:44 -04:00
bunnei
ed542a7309
gl_shader_decompiler: Cleanup logging, updating to NGLOG_*.
2018-04-17 16:36:44 -04:00
bunnei
ef2d5ab0c1
gl_shader_decompiler: Implement several MUFU subops and abs_d.
2018-04-17 16:36:43 -04:00
bunnei
59f4ff4659
gl_shader_decompiler: Fix swizzle in GetRegister.
2018-04-17 16:36:42 -04:00
bunnei
5a28dce9eb
gl_shader_decompiler: Implement FMUL/FADD/FFMA immediate instructions.
2018-04-17 16:36:42 -04:00
bunnei
8d4899d6ea
gl_shader_decompiler: Allow vertex position to be used in fragment shader.
2018-04-17 16:36:40 -04:00
bunnei
95144cc39c
gl_shader_decompiler: Implement IPA instruction.
2018-04-17 16:36:39 -04:00
bunnei
8b4443c966
gl_shader_decompiler: Add support for TEXS instruction.
2018-04-17 16:36:38 -04:00
bunnei
5ba71369ac
gl_shader_decompiler: Use fragment output color for GPR 0-3.
2018-04-17 15:25:54 -04:00
bunnei
5d529698c9
gl_shader_decompiler: Partially implement MUFU.
2018-04-17 15:25:54 -04:00
bunnei
5b9bcbf438
Merge pull request #341 from shinyquagsire23/pfs-hfs-impl
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file_sys: Add HFS/PFS helper component
2018-04-17 14:39:20 -04:00
mailwl
5922f2c46d
Service/VI: stub SetLayerVisibility, fix GetDisplayResolution output
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both SetLayerVisibility() functions used in Lego games, GetDisplayResolution()
fixed according switchbrew.org
2018-04-17 19:42:14 +03:00
bunnei
2b082e2710
Merge pull request #343 from Subv/tex_wrap_4
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GPU: Implement some wrap modes
2018-04-17 12:25:24 -04:00
shinyquagsire23
de580ccdd5
file_sys: Use NGLOG
2018-04-17 09:55:29 -06:00
Hexagon12
e52a87b98a
Various service name fixes - part 2 (rebased) ( #322 )
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* Updated ACC with more service names
* Updated SVC with more service names
* Updated set with more service names
* Updated sockets with more service names
* Updated SPL with more service names
* Updated time with more service names
* Updated vi with more service names
2018-04-17 11:37:43 -04:00
Subv
636ad34707
MaxwellToGL: Implemented tex wrap mode 1 (Wrap, GL_REPEAT).
2018-04-17 10:17:18 -05:00
Subv
7fc516cc1a
MaxwellToGL: Added a TODO and partial implementation of maxwell wrap mode 4 (Clamp, GL_CLAMP).
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This clamp mode was removed from OpenGL as of 3.1, we can emulate it by using GL_CLAMP_TO_BORDER to get the border color of the texture, and then manually sampling the edge to mix them in the fragment shader.
2018-04-17 10:16:50 -05:00
bunnei
77bdc49343
gl_rendering: Use NGLOG* for changed code.
2018-04-16 21:23:28 -04:00
bunnei
1a1af3fda3
gl_rasterizer: Implement indexed vertex mode.
2018-04-16 21:10:15 -04:00
shinyquagsire23
83aa38b239
file_sys: tweaks
2018-04-16 06:51:59 -06:00
shinyquagsire23
c03795300a
file_sys: Add HFS/PFS helper component
2018-04-16 04:36:25 -06:00
bunnei
44e09ba807
Merge pull request #338 from bunnei/unrequire-shared-font
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pl_u: Use empty shared font if none is available.
2018-04-15 16:54:36 -04:00
bunnei
d6d7d0989c
Merge pull request #337 from Subv/used_buffers
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GPU: Don't use explicit binding points when uploading the constbuffers to opengl
2018-04-15 16:30:57 -04:00
bunnei
ac628f139d
pl_u: Use empty shared font if none is available.
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- Makes games work in lieu of shared_font.bin.
2018-04-15 16:15:34 -04:00
Subv
477aab5960
GPU: Use the same buffer names in the generated GLSL and the buffer uploading code.
2018-04-15 15:02:50 -05:00
Subv
14ac40436e
GPU: Don't use explicit binding points when uploading the constbuffers to opengl.
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The bindpoints will now be dynamically calculated based on the number of buffers used by the previous shader stage.
2018-04-15 14:14:57 -05:00
bunnei
b8825fbf10
Merge pull request #335 from bunnei/delete-file
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fsp_srv: Implement DeleteFile.
2018-04-15 15:13:02 -04:00
bunnei
bddad50dd4
fsp_srv: Implement DeleteFile.
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- Used by Binding of Isaac.
2018-04-15 13:15:18 -04:00
Subv
e128e90350
GPU: Don't use GetPointer when uploading the constbuffer data to the GPU.
2018-04-15 11:18:09 -05:00
Subv
7da47da66e
GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage.
2018-04-15 11:15:54 -05:00
bunnei
73d9c494ea
shaders: Expose hints about used const buffers.
2018-04-15 11:50:10 -04:00
Subv
c9b511da08
GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs.
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We're going to need the shader generator to give us a mapping of the actual used const buffers to properly bind them to the shader.
2018-04-14 23:02:05 -05:00
Subv
1957640ea2
GPU: Allow configuring ssbos in the opengl state manager.
2018-04-14 22:54:23 -05:00
Subv
ae58e46036
GPU: Added a function to determine whether a shader stage is enabled or not.
2018-04-14 22:54:23 -05:00
bunnei
2b9a6b3281
Merge pull request #332 from bunnei/fix-total-mem-usage
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vm_manager: Increase GetTotalMemoryUsage value.
2018-04-14 22:29:19 -04:00
bunnei
43f0f163e1
vm_manager: Increase GetTotalMemoryUsage value.
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- Gets Binding of Isaac running.
2018-04-14 22:04:10 -04:00
bunnei
9f66cae865
Merge pull request #327 from adityaruplaha/fullscreen-fix
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Fix the stuck in fullscreen bug
2018-04-14 21:24:36 -04:00
bunnei
778be45103
Merge pull request #331 from bunnei/fsp-flush
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fsp_srv: Implement IFile::Flush.
2018-04-14 21:21:34 -04:00
bunnei
9cab6809f2
fsp_srv: Implement IFile::Flush.
2018-04-14 19:46:09 -04:00
bunnei
1b41b875dc
shaders: Add NumTextureSamplers const, remove unused #pragma.
2018-04-14 18:50:06 -04:00
bunnei
e6224fec27
shaders: Address PR review feedback.
2018-04-14 16:01:41 -04:00
bunnei
eabeedf6af
gl_shader_decompiler: Cleanup log statements.
2018-04-14 16:01:41 -04:00
bunnei
0d408b965b
shaders: Fix GCC and clang build issues.
2018-04-14 16:01:40 -04:00
bunnei
86135864da
gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup.
2018-04-14 16:01:40 -04:00
bunnei
7639667562
shader_bytecode: Add FSETP and KIL to GetInfo.
2018-04-14 16:01:40 -04:00
bunnei
5a47832221
shader_bytecode: Add SubOp decoding.
2018-04-14 16:01:40 -04:00
bunnei
50023bdae7
gl_shader_decompiler: Add shader stage hint.
2018-04-14 16:01:39 -04:00
bunnei
a992aac5eb
renderer_opengl: Fix Morton copy byteswap, etc.
2018-04-14 16:01:39 -04:00
adityaruplaha
958c98bdae
Fix the stuck in fullscreen bug (Original PR: citra-emu/citra#3611 )
2018-04-14 16:41:56 +05:30
bunnei
0ca8fce9d0
gl_shader_manager: Implement SetShaderSamplerBindings.
2018-04-13 23:48:30 -04:00
bunnei
beddc8afd2
gl_rasterizer: Generate shaders and upload uniforms.
2018-04-13 23:48:29 -04:00
bunnei
85d77a3d24
gl_shader_decompiler: Basic impl. for very simple vertex shaders.
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- Tested with Puyo Puyo Tetris and Cave Story+
2018-04-13 23:48:28 -04:00
bunnei
51f37f5061
gl_shader_manager: Cleanup and consolidate uniform handling.
2018-04-13 23:48:28 -04:00
bunnei
35aca0bf1f
maxwell_3d: Make memory_manager public.
2018-04-13 23:48:27 -04:00
bunnei
33bb53571b
maxwell_3d: Fix shader_config decodings.
2018-04-13 23:48:26 -04:00
bunnei
5617831d5f
gl_rasterizer: Use shader program manager, remove test shader.
2018-04-13 23:48:26 -04:00
bunnei
459826a705
renderer_opengl: Add gl_shader_manager class.
2018-04-13 23:48:25 -04:00
bunnei
8aa21a03b3
maxwell_to_gl: Add a few types, etc.
2018-04-13 23:48:24 -04:00
bunnei
10953495c1
gl_shader_gen: Add hashable setup/config structs.
2018-04-13 23:48:23 -04:00
bunnei
2fcbb35ad2
gl_shader_util: Add missing includes.
2018-04-13 23:48:23 -04:00
bunnei
45fd7c4a37
common: Port cityhash code from Citra.
2018-04-13 23:48:22 -04:00
bunnei
da1114ca59
renderer_opengl: Use OGLProgram instead of OGLShader.
2018-04-13 23:48:21 -04:00
bunnei
4f2b2d0bc5
gl_shader_util: Grab latest upstream.
2018-04-13 23:48:21 -04:00
bunnei
dbfd106ba0
gl_resource_manager: Grab latest upstream.
2018-04-13 23:48:20 -04:00
bunnei
ed7e597b44
gl_shader_decompiler: Add skeleton code from Citra for shader analysis.
2018-04-13 23:48:20 -04:00
bunnei
4e7e0f8112
shader_bytecode: Add initial module for shader decoding.
2018-04-13 23:48:19 -04:00
bunnei
0315fe8c3d
bit_field: Make all methods constexpr.
2018-04-13 23:48:18 -04:00
bunnei
c6ab2c94d9
Merge pull request #323 from Hexagon12/stub-hid
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Service/HID: Stubbed out GetPlayerLedPattern
2018-04-13 10:58:03 -04:00
Hexagon12
e10248f308
Fixed normal params in GetDisplayResolution
2018-04-13 17:47:01 +03:00
Hexagon12
56d2958aaf
Stubbed out GetPlayerLedPattern
2018-04-13 17:05:03 +03:00
bunnei
b7369f99ec
Merge pull request #319 from Hexagon12/service-name-fix
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Various service name fixes - part 1
2018-04-13 00:25:32 -04:00
mailwl
39f75350bb
Service/SSL: update service according switchbrew
2018-04-11 19:17:18 +03:00
Hexagon12
cc89b7bfcb
Various fixes and clang
2018-04-11 14:48:56 +03:00
Hexagon12
a155d3b7ff
Decimal change
2018-04-10 21:21:00 +03:00
Hexagon12
88f1fe79c6
Updated pctl:a with new service names.
2018-04-10 21:03:23 +03:00
Hexagon12
177bdb94df
Updated nvmemp with new service names.
2018-04-10 20:28:15 +03:00
Hexagon12
4d1a2509df
Updated nvdrv with more service names.
2018-04-10 20:26:49 +03:00
Hexagon12
ac50d2cd60
Updated pl:u with more service names.
2018-04-10 20:23:21 +03:00
Hexagon12
2d2de1422e
Updated hid with more service names.
2018-04-10 20:17:22 +03:00
Hexagon12
9e2f30ab4a
Updated friend:u with more service names.
2018-04-10 20:02:11 +03:00
Hexagon12
be50a6ceef
Updated the unknown name
2018-04-10 20:01:33 +03:00
Hexagon12
7788178f01
Updated friend:a with more service names.
2018-04-10 20:00:36 +03:00
Hexagon12
ae5e2d07c6
Updated fsp-srv with more service names.
2018-04-10 19:30:27 +03:00
Hexagon12
ee3ca32fa3
Updated CodecCtl with more service names.
2018-04-10 18:58:14 +03:00
Hexagon12
ed2da0ef70
Updated audren with more service names.
2018-04-10 18:56:57 +03:00
Hexagon12
c0011fdacd
Updated audrec with more service names.
2018-04-10 18:53:33 +03:00
Hexagon12
a886e3bc2a
Updated audout with more service names.
2018-04-10 18:51:50 +03:00
Hexagon12
4cf4a5ecdc
Updated audin with more service names.
2018-04-10 18:47:52 +03:00
Hexagon12
c79c9755b4
Updated AOC with more service names.
2018-04-10 18:42:28 +03:00
Hexagon12
434cffa37d
Updated AppletOE with more service names.
2018-04-10 18:41:17 +03:00
Hexagon12
0cc2e7d81d
Updated AppletAE with more service names.
2018-04-10 18:39:46 +03:00
Hexagon12
84d39530cf
Updated AM with more service names.
2018-04-10 18:36:00 +03:00
mailwl
3769a80fac
Service/ACC: convert to module, add acc:aa, acc:su, acc:u1 services
2018-04-10 10:18:52 +03:00
bunnei
227bc78cbe
Merge pull request #314 from jroweboy/tegra-progress-3b
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GPU: Bind uploaded textures when drawing (Rebased)
2018-04-07 18:46:16 -04:00
bunnei
e0fb6a188c
Merge pull request #315 from jroweboy/spelling-fix
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Fix spelling of Initialize
2018-04-07 16:49:09 -04:00
James Rowe
222ba939f2
Prevent crash from uninitialized telemetry
2018-04-07 07:25:14 -06:00
James Rowe
f16eb90b8f
Fix spelling of Initialize
2018-04-07 07:23:21 -06:00
James Rowe
0b855f1c21
Fix clang format issues
2018-04-06 22:00:48 -06:00
Subv
dcc27d6dc1
GPU: Assert when finding a texture with a format type other than UNORM.
2018-04-06 20:44:46 -06:00
Subv
b0ca330e14
GL: Set up the textures used for each draw call.
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Each Maxwell shader stage can have an arbitrary number of textures, but we're limited to a certain number in OpenGL. We try to only use the minimum amount of host textures by not keeping a 1:1 relation between guest texture ids and host texture ids, ie, guest texture id 8 can be host texture id 0 if it's the only texture used in the guest shader program.
This mapping will have to be passed to the shader decompiler so it can rewrite the texture accesses.
2018-04-06 20:44:46 -06:00
Subv
cb3183212d
GL: Bind the textures to the shaders used for drawing.
2018-04-06 20:44:46 -06:00
Subv
65faeb9b2a
GLCache: Specialize the MortonCopy function for the DXT1 texture format.
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It will now use the UnswizzleTexture function instead of the MortonCopyPixels128, which doesn't seem to work for textures.
2018-04-06 20:44:46 -06:00
Subv
b258403f0d
GLCache: Implemented GetTextureSurface.
2018-04-06 20:44:45 -06:00
Subv
65ea52394b
GLCache: Support uploading compressed textures to the GPU.
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Compressed texture formats like DXT1, DXT2, DXT3, etc will use this to ease the load on the CPU.
2018-04-06 20:44:45 -06:00
Subv
73eaef9c05
GL: Remove remaining references to 3DS-specific pixel formats
2018-04-06 20:44:42 -06:00
Subv
b305646c44
RasterizerCache: Remove 3DS-specific pixel formats.
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We're only left with RGB8 and DXT1 for now. More will be added as they are needed.
2018-04-06 20:40:24 -06:00
Subv
c28ed85875
GL: Create the sampler objects when starting up the GL rasterizer.
2018-04-06 20:40:24 -06:00
Subv
ca96b04a0c
GL: Ported the SamplerInfo struct from citra.
2018-04-06 20:40:24 -06:00
Subv
0171ec606b
GL: Rename PicaTexture to MaxwellTexture.
2018-04-06 20:40:24 -06:00
Subv
f73a280eeb
GL: Added functions to convert Maxwell tex filters and wrap modes to OpenGL.
2018-04-06 20:40:23 -06:00
Subv
ad1810e895
Textures: Added a helper function to know if a texture is blocklinear or pitch.
2018-04-06 20:40:23 -06:00
bunnei
37041ea12c
Merge pull request #310 from N00byKing/patch-1
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Update multiple comments from citra to yuzu
2018-04-06 11:07:28 -04:00
N00byKing
358050cfc6
core, main.h: Abort on 32Bit ROMs ( #309 )
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* core, main.h: Abort on 32Bit ROMs
* main.cpp: Fix Grammar
2018-04-06 11:06:32 -04:00
James Rowe
f9945f8a3b
Update fmtlib to fix msvc warnings
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Additionally, when updating fmtlib, there was a change in fmtlib broke
how the old logging macro was overloaded, so this works around that by
just naming the fmtlib macro impl something different
2018-04-05 22:42:09 -06:00
N00byKing
d1d7582a5b
rasterizer_interface.h: Update from citra to yuzu
2018-04-04 23:07:58 +02:00
N00byKing
1f37dd02ce
default_ini.h: Update from citra to yuzu
2018-04-04 23:05:51 +02:00
N00byKing
27dbbd8227
gl_rasterizer_cache.cpp: Update from citra to yuzu
2018-04-04 23:05:10 +02:00
N00byKing
cfc28e0c1a
gl_rasterizer_cache.h: Update from citra to yuzu
2018-04-04 23:04:24 +02:00
N00byKing
ca17f581f5
renderer_opengl.h: Update from citra to yuzu
2018-04-04 23:03:02 +02:00
bunnei
40bccd74d3
svc: Stub out SetThreadActivity, GetThreadContext.
2018-04-02 23:51:01 -04:00
bunnei
4c0cf3d5ff
audren_u: Stub out GetActiveAudioDeviceName.
2018-04-02 23:51:00 -04:00
bunnei
3d4dfefaec
audout_u: Implement GetAudioOutState.
2018-04-02 23:51:00 -04:00
bunnei
910b02d74b
nifm: GetResult does not return a data field.
2018-04-02 23:50:59 -04:00
bunnei
9d08a11c1d
vi: Implement GetDisplayResolution.
2018-04-02 23:50:59 -04:00
bunnei
99ae9dbf49
shared_memory: Remove incorrect 3ds-specific check.
2018-04-02 23:50:58 -04:00
bunnei
9eb485702f
service: Add friend:u interface.
2018-04-02 23:50:57 -04:00
Daniel Lim Wee Soong
bb9093ed57
logging: Change FmtLogMessage to use variadic template instead of FMT_VARIADIC
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Due to premature merging of #262 I think the build may be failing right now. Should merge this ASAP to fix it.
2018-04-03 10:31:54 +08:00
bunnei
c2e0820ac2
Merge pull request #262 from daniellimws/fmtlib-macros
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Logging: Add fmtlib-based macros
2018-04-02 21:19:20 -04:00
bunnei
c824648db5
Merge pull request #267 from N00byKing/patch-1
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Update Dialog from citra to yuzu
2018-04-02 18:33:52 -04:00
bunnei
6cd1482354
Merge pull request #276 from N00byKing/acctoyuzu
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Change Telemetry Names to yuzu and remove links to citra
2018-04-02 18:30:04 -04:00
bunnei
c82a4df000
Merge pull request #304 from daniellimws/fix-openbsd
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Fix build on OpenBSD
2018-04-02 18:27:19 -04:00
N00byKing
1aafb0f3a3
deconstructed_rom_directory.cpp: Fix Typo
2018-04-03 00:20:35 +02:00
Daniel Lim Wee Soong
c9845c486e
externals: Update fmt to 4d35f94
...
Versions prior to this didn't compile on OpenBSD due to unconditional
use of the non-standard strtod_l() function.
The fmt::MemoryWriter API has been removed in the intervening
versions, so replace its use with fmt::memory_buffer and fmt::format_to.
The library also no longer provides the fmt::fmt ALIAS, so define
it in externals/CMakeLists.txt.
2018-04-03 02:49:58 +08:00
Daniel Lim Wee Soong
a66204eb5c
common: fix swap functions on Bitrig and OpenBSD
...
swap{16,32,64} are defined as macros on the two, but client code
tries to invoke them as Common::swap{16,32,64}, which naturally
doesn't work. This hack redefines the macros as inline functions
in the Common namespace: the bodies of the functions are the
same as the original macros, but relying on OS-specific
implementation details like this is of course brittle.
2018-04-03 02:25:11 +08:00
bunnei
6022bc8394
Merge pull request #297 from bunnei/hid-touch-state
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hid: Write empty touch screen state.
2018-04-02 13:05:34 -04:00
bunnei
f92594d744
Merge pull request #296 from bunnei/misc-mem-fsp-fixes
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Fix stack region, implement FSP GetSize/SetSize, and some stubs
2018-04-02 13:05:25 -04:00
bunnei
3413f1f7ce
Merge pull request #288 from Subv/macro_interpreter
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GPU: Implemented a gpu macro interpreter
2018-04-02 10:04:19 -04:00
Subv
11b4ab9685
GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEing them.
2018-04-01 12:07:26 -05:00
Subv
1ec8d2123d
GPU: Implemented a gpu macro interpreter.
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The Ryujinx macro interpreter and envydis were used as reference.
Macros are programs that are uploaded by the games during boot and can later be called by writing to their method id in a GPU command buffer.
2018-04-01 12:07:26 -05:00
bunnei
72b90494e7
hid: Write empty touch screen state.
2018-04-01 00:12:07 -04:00
bunnei
f4ba523992
hle_ipc, fsp_srv: Cleanup logging.
2018-03-31 23:30:00 -04:00
bunnei
b6b7d78ded
hid: Stub out GetSupportedNpadStyleSet.
2018-03-31 16:06:46 -04:00
bunnei
eef097bdc7
hle_ipc: Do not ensure write buffer size.
2018-03-31 16:06:46 -04:00
bunnei
88582b84a5
fsp_srv: Implement GetSize and SetSize.
2018-03-31 16:06:45 -04:00
bunnei
b27ab46bde
memory: Fix stack region.
2018-03-31 16:06:45 -04:00
bunnei
b3298465cf
Merge pull request #293 from N00byKing/drkthm
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Add Dark Theme (And Theming in General + Icon Theming)
2018-03-31 00:46:18 -04:00
N00byKing
1b7dc84132
Port citra-emu/citra#3610 to yuzu
2018-03-30 17:38:34 +02:00
N00byKing
b55dc9c85e
Remove whitespaces
2018-03-30 14:18:35 +02:00
N00byKing
78e974ba68
Add Dark theme, Icon theming
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configure_general.ui: Add UI Option for Themes
config.cpp: Save Theme Settings
2018-03-30 14:14:37 +02:00
bunnei
86095e62cc
audren_u: Stub QueryAudioDeviceSystemEvent and GetActiveChannelCount.
2018-03-29 21:23:24 -04:00
bunnei
f6893969b3
svc: Stub GetThreadCoreMask.
2018-03-29 21:23:15 -04:00
bunnei
deaf6f9e35
service: Add NFP module interface.
...
service: Initialize NFP service.
Log: Add NFP service as a log subtype.
2018-03-29 21:22:44 -04:00
Lioncash
36e60c217a
result: Check against self-assignment in ResultVal's copy assignment operator
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Avoids doing work that doesn't need to be done.
2018-03-28 18:02:44 -04:00
bunnei
be4c7ed082
Merge pull request #286 from N00byKing/citratoyuzuagain
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main.h: Add pragma once, remove ifndef
2018-03-27 19:57:58 -04:00
N00byKing
16b14aa7e3
main.h: Add pragma once, remove ifndef
2018-03-27 16:32:41 +02:00
bunnei
a5e9745380
Merge pull request #284 from bunnei/docked-config
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Add config for "Docked" mode and various settings cleanup
2018-03-27 10:22:08 -04:00
N00byKing
aa0f596a6e
telemetry.h: Reword comment from citra to yuzu
2018-03-27 11:16:59 +02:00
N00byKing
98f0352728
telemetry_session.h: Reword Documentation Comment from citra to yuzu
2018-03-27 11:16:59 +02:00
N00byKing
10738588a4
Remove Links to citra Services
2018-03-27 11:16:59 +02:00
N00byKing
8004af0d05
Change Telemetry Names to yuzu
2018-03-27 11:16:59 +02:00
bunnei
1a28f4fa8c
Merge pull request #282 from N00byKing/patch-2
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Change comments from citra to yuzu
2018-03-26 23:37:05 -04:00
bunnei
212a6ab937
settings: Remove unused CpuCore class.
2018-03-26 23:14:44 -04:00
bunnei
94f4009c3b
config: Use simplified checkbox (from Citra) for CPU JIT.
2018-03-26 23:02:37 -04:00
bunnei
5ecf152c8e
config: Rename is_docked to use_docked_mode to be consistent with other config bools.
2018-03-26 23:02:36 -04:00
bunnei
f1423fcbc1
configure_general: Cleanup naming.
2018-03-26 23:02:36 -04:00
bunnei
c97ff4460c
qt: Add config option for is_docked.
2018-03-26 23:02:35 -04:00
bunnei
12b05c719e
config: Add setting for whether the system is docked or not.
2018-03-26 23:02:35 -04:00
bunnei
5e343edc9e
renderer_opengl: Use better naming for DrawScreens and DrawSingleScreen.
2018-03-26 21:17:07 -04:00
bunnei
d8f745382b
graphics_surface: Remove superfluous cast.
2018-03-26 21:17:05 -04:00
bunnei
c33abac275
gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own function.
2018-03-26 21:17:05 -04:00
bunnei
d30110348b
gl_rasterizer: Add a SyncViewport method.
2018-03-26 21:17:04 -04:00
bunnei
67bc2f5ecd
gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL.
2018-03-26 21:17:03 -04:00
bunnei
666d53299c
graphics_surface: Fix merge conflicts.
2018-03-26 21:17:03 -04:00
bunnei
ac19e3d061
gl_rasterizer: Use ReadBlock instead of GetPointer for SetupVertexArray.
2018-03-26 21:17:02 -04:00
bunnei
a6cab532f8
gl_rasterizer: Normalize vertex array data as appropriate.
2018-03-26 21:17:02 -04:00
bunnei
d4fb8a887c
memory: Fix cast for ReadBlock/WriteBlock/ZeroBlock/CopyBlock.
2018-03-26 21:17:01 -04:00
bunnei
527ce12ce4
maxwel_to_gl: Fix string formatting in log statements.
2018-03-26 21:17:01 -04:00
bunnei
d89bfec5f5
rasterizer: Rename DrawTriangles to DrawArrays.
2018-03-26 21:17:00 -04:00
bunnei
1bfc0dc2db
gl_rasterizer: Use passthrough shader for SetupVertexShader.
2018-03-26 21:17:00 -04:00
bunnei
0a5832798a
renderer_opengl: Logging, etc. cleanup.
2018-03-26 21:16:59 -04:00
bunnei
7504df52fc
renderer_opengl: Remove framebuffer RasterizerFlushVirtualRegion hack.
2018-03-26 21:16:58 -04:00
bunnei
c1ccbf332f
gl_rasterizer_cache: Implement UpdatePagesCachedCount.
2018-03-26 21:16:58 -04:00
bunnei
d732142b66
memory: Add RasterizerMarkRegionCached code and cleanup.
2018-03-26 21:16:57 -04:00
bunnei
c2dbdefedf
gl_rasterizer: Implement SetupVertexArray.
2018-03-26 21:16:56 -04:00
bunnei
cd8bb6ea9b
gl_rasterizer_cache: Fix an ASSERT_MSG.
2018-03-26 21:16:56 -04:00
bunnei
4369af6b7e
maxwell_to_gl: Add module and function for decoding VertexType.
2018-03-26 21:16:55 -04:00
bunnei
3754e0fdfd
maxwell_3d: Use names that match envytools for VertexType.
2018-03-26 21:16:55 -04:00
bunnei
15925b8293
maxwell_3d: Add VertexAttribute struct and cleanup.
2018-03-26 21:16:54 -04:00
bunnei
0ee38e1363
gl_rasterizer: Use 32 texture units instead of 3.
2018-03-26 21:16:53 -04:00
bunnei
0162a2d5cb
gl_rasterizer: Implement DrawTriangles.
2018-03-26 21:16:53 -04:00
bunnei
33c0bf9dc5
Maxwell3D: Call AccelerateDrawBatch on DrawArrays.
2018-03-26 21:16:52 -04:00
bunnei
ed2134784e
gl_rasterizer: Implement AnalyzeVertexArray.
2018-03-26 21:16:52 -04:00
bunnei
8041d72a1f
gl_rasterizer_cache: MortonCopy Switch-style.
2018-03-26 21:16:51 -04:00
bunnei
170ac3f9ee
gl_rasterizer_cache: Implement GetFramebufferSurfaces.
2018-03-26 21:16:51 -04:00
bunnei
94c70693f9
maxwell: Add RenderTargetFormat enum.
2018-03-26 21:16:49 -04:00
bunnei
1a9df83535
renderer_opengl: Only draw the screen if a framebuffer is specified.
2018-03-26 21:16:49 -04:00
Subv
4697025b73
GPU: Load the sampler info (TSC) when retrieving active textures.
2018-03-26 15:46:49 -05:00
Subv
56e2013c1f
GPU: Added the TSC structure. It contains information about the sampler.
2018-03-26 15:45:05 -05:00
Subv
6afe9e0105
GPU: Added more fields to the TIC structure.
2018-03-26 15:44:20 -05:00
N00byKing
3357e8d9ba
log.h: Change comment from citra to yuzu
2018-03-26 21:52:59 +02:00
N00byKing
75da830c13
file_util.h: Update Comment from citra to yuzu
2018-03-26 21:51:04 +02:00
N00byKing
10d6b07161
yuzu.cpp: Update Link from citra to yuzu
2018-03-26 21:48:18 +02:00
N00byKing
99d86deb1f
cpu_detect.cpp: Change comment from citra to yuzu
2018-03-26 21:43:39 +02:00
bunnei
8c8da93693
Merge pull request #280 from bunnei/misc-service-fixes
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Minor changes to VI, PL, HID, and AUDREN
2018-03-25 17:07:06 -04:00
bunnei
e9315ace9f
Merge pull request #273 from Subv/textures
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GPU: Added code to unswizzle textures and ported the surface viewer from citra
2018-03-25 16:28:24 -04:00
N00byKing
91e67ed430
main.cpp: Replace Citra with yuzu Wiki Links
2018-03-25 11:44:04 +02:00
N00byKing
d248b90c85
main.cpp: Update Dialog from citra to yuzu
2018-03-25 11:42:46 +02:00
mailwl
692639e9b7
Service/sockets: add bsd:s, nsd:a, nsd:u services
2018-03-25 12:41:00 +03:00
bunnei
6f27edccb2
audren_u: Fix GetAudioDevice.
2018-03-25 03:24:20 -04:00
bunnei
bde3e667be
hid: Stub out SetNpadJoyAssignmentModeDual.
2018-03-25 03:24:05 -04:00
bunnei
868f7f18b9
pl_u: Add RequestLoad.
2018-03-25 03:23:52 -04:00
Subv
0ce52b1da2
GPU: Make the debug_context variable a member of the frontend instead of a global.
2018-03-24 23:35:06 -05:00
Subv
2c785bd06c
GPU: Added a function to retrieve the active textures for a shader stage.
...
TODO: A shader may not use all of these textures at the same time, shader analysis should be performed to determine which textures are actually sampled.
2018-03-24 11:31:53 -05:00
Subv
39e60cfeb1
Frontend: Updated the surface view debug widget to work with Maxwell surfaces.
2018-03-24 11:31:53 -05:00
Subv
025d111308
Frontend: Allow opening the Surface View widget in the Qt frontend.
2018-03-24 11:31:50 -05:00
Subv
1c31e2b3d2
GPU: Implement the Incoming/FinishedPrimitiveBatch debug breakpoints.
2018-03-24 11:31:50 -05:00
Subv
1ad97c75a0
GPU: Implement the MaxwellCommandLoaded/Processed debug breakpoints.
2018-03-24 11:31:50 -05:00
Subv
77fd0d47e7
Frontend: Ported the GPU breakpoints and surface viewer widgets from citra.
2018-03-24 11:31:49 -05:00
Subv
1b8d798835
GPU: Added a method to unswizzle a texture without decoding it.
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Allow unswizzling of DXT1 textures.
2018-03-24 11:30:56 -05:00
Subv
71ebc3e90d
GPU: Preliminary work for texture decoding.
2018-03-24 11:30:56 -05:00
MerryMage
88c9608eac
arm_dynarmic: Fix timing
2018-03-24 09:02:19 +00:00
Subv
9b9de30086
GPU: Added viewport registers to Maxwell3D's reg structure.
2018-03-24 01:22:19 -05:00
bunnei
a10baacf9e
Merge pull request #265 from bunnei/tegra-progress-2
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Tegra progress 2
2018-03-23 23:30:48 -04:00
bunnei
d561e4acc8
gl_rasterizer: Fake render in green, because it's cooler.
2018-03-23 22:27:53 -04:00
bunnei
4ed54738fc
gl_rasterizer: Log warning instead of sync'ing unimplemented funcs.
2018-03-23 22:24:16 -04:00
bunnei
a397a9e9a4
Merge pull request #255 from Subv/sd_card
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FS: Implemented access to the SD card
2018-03-23 20:48:26 -04:00
bunnei
b7da9d5a54
gl_rasterizer_cache: Add missing include for vm_manager.
2018-03-23 16:54:20 -04:00
bunnei
0f8401906b
renderer_opengl: Only invalidate the framebuffer region, not flush.
2018-03-23 15:52:14 -04:00
bunnei
054393917e
renderer_opengl: Fixes for properly flushing & rendering the framebuffer.
2018-03-23 15:49:04 -04:00
bunnei
b5f3e7951b
memory: Fix typo in RasterizerFlushVirtualRegion.
2018-03-23 15:46:21 -04:00
bunnei
68658ce4b0
Merge pull request #268 from mailwl/ssl
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Service/SSL: add ssl service
2018-03-23 15:30:17 -04:00
bunnei
fd0a7c0aaf
Merge pull request #270 from N00byKing/patch-2
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Remove Option for N/3DS from default.ini
2018-03-23 15:29:35 -04:00
Subv
4c06d55a81
FS: Move the file open mode calculation to a separate function.
2018-03-23 14:27:07 -05:00
bunnei
b36b627d4d
RasterizerCacheOpenGL: FlushAll should flush full memory region.
2018-03-23 15:25:16 -04:00
bunnei
1a158dfcd6
memory: RasterizerFlushVirtualRegion should also check process image region.
2018-03-23 15:10:02 -04:00
bunnei
11047d7fd5
rasterizer: Flush and invalidate regions should be 64-bit.
2018-03-23 15:01:45 -04:00
bunnei
cdf541fb5b
renderer_opengl: Add framebuffer_transform_flags member variable.
2018-03-23 14:59:14 -04:00
bunnei
ec4e1a3685
renderer_opengl: Better handling of framebuffer transform flags.
2018-03-23 14:58:27 -04:00
N00byKing
32fd57f0c8
Remove Option for N/3DS from default.ini
2018-03-23 18:06:55 +01:00
N00byKing
5ded39f5d8
CITRA_ICON -> YUZU_ICON
2018-03-23 16:56:59 +01:00
mailwl
9ee33350de
Service/SSL: add ssl service
2018-03-23 09:32:50 +03:00
bunnei
c2c55e0811
renderer_opengl: Use accelerated framebuffer load with LoadFBToScreenInfo.
2018-03-22 23:28:37 -04:00
bunnei
e12c2cf8c6
nvdisp_disp0: Always flush and invalidate framebuffer region.
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- Workaround for texture forwarding until we have a better place.
2018-03-22 23:18:04 -04:00
bunnei
a0b1235f82
gl_rasterizer: Implement AccelerateDisplay method from Citra.
2018-03-22 23:06:54 -04:00
bunnei
f61b9f7338
LoadGLBuffer: Use bytes_per_pixel, not bits.
2018-03-22 23:01:57 -04:00
bunnei
63d3924b5b
memory: Port RasterizerFlushVirtualRegion from Citra.
2018-03-22 22:56:41 -04:00
bunnei
6ced80bb47
gl_rasterizer_cache: LoadGLBuffer should do a morton copy.
2018-03-22 22:54:04 -04:00
bunnei
740310113b
video_core: Move MortonCopyPixels128 to utils header.
2018-03-22 22:52:40 -04:00
Valentin Vanelslande
ee5f5a2c2d
yuzu_cmd: change default cpu core to dynarmic
2018-03-22 19:44:34 -06:00
Valentin Vanelslande
47cac816f6
default_ini: change default cpu core to dynarmic
2018-03-22 19:43:59 -06:00
bunnei
8a250de987
video_core: Remove usage of PAddr and replace with VAddr.
2018-03-22 21:13:46 -04:00
bunnei
bfe45774f1
video_core: Move FramebufferInfo to FramebufferConfig in GPU.
2018-03-22 21:04:30 -04:00
bunnei
c6362543d4
gl_rasterizer: Replace a bunch of UNIMPLEMENTED with ASSERT.
2018-03-22 20:19:34 -04:00
bunnei
f707c2dac4
gl_rasterizer: Add a simple passthrough shader in lieu of shader generation.
2018-03-22 20:00:41 -04:00
bunnei
7c3a263839
gpu: Expose Maxwell3D engine.
2018-03-22 19:48:20 -04:00
bunnei
3a6604e8fa
maxwell_3d: Add some format decodings and string helper functions.
2018-03-22 19:47:28 -04:00
bunnei
656de23d93
renderer: Create rasterizer and cleanup.
2018-03-22 19:46:37 -04:00
N00byKing
8afdbf6a1f
Remove more N3DS References
2018-03-22 21:25:06 +01:00
Daniel Lim Wee Soong
8529d84f31
Remove dependency chrono
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Earlier chrono was included but after some code changed it was no longer needed
Forgot to remove it so I'm removing it now
2018-03-22 21:53:51 +08:00
Daniel Lim Wee Soong
47f96fe13a
Change "yuzu starting..." to be logged with the new macro
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Just as a proof that it works
2018-03-22 18:26:43 +08:00
Daniel Lim Wee Soong
3b558eebee
Logging: Create logging macros based on fmtlib
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Add a new set of logging macros based on fmtlib
Similar but not exactly the same as https://github.com/citra-emu/citra/pull/3533
Citra currently uses a different version of fmt, which does not support FMT_VARIADIC so
make_args is used instead. On the other hand, yuzu uses fmt 4.1.0 which doesn't have make_args yet
so FMT_VARIADIC is used.
2018-03-22 18:21:29 +08:00
mailwl
95e747cd06
Service/spl: add module and services
2018-03-22 09:55:14 +03:00
bunnei
ec5ede68e7
Merge pull request #258 from Subv/gpu_attribs
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GPU: Added vertex attrib format and triangle topology registers
2018-03-21 19:36:06 -04:00
N00byKing
34b733e70e
CMake: Set EMU_ARCH_BITS in CMakeLists.txt
2018-03-21 19:03:20 +01:00
Subv
eff3f60b73
FS: Implemented IFileSystem::CreateDirectory.
2018-03-21 09:55:59 -05:00
Subv
c450d264eb
GPU: Added vertex attribute format registers.
2018-03-21 09:26:47 -05:00
mailwl
6673ed1274
Service/vi: convert services to module
2018-03-21 13:09:40 +03:00
Subv
ae28a52277
GPU: Added registers for the number of vertices to render.
2018-03-20 23:28:06 -05:00
bunnei
0b3ab30762
Merge pull request #254 from bunnei/port-citra-renderer
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Port Citra OpenGL rasterizer code
2018-03-20 21:37:43 -04:00
mailwl
dca7cfb9cf
Service: add fatal:u, fatal:p services
2018-03-20 16:59:02 +03:00
bunnei
6e3222363c
renderer_gl: Port boilerplate rasterizer code over from Citra.
2018-03-20 00:07:32 -04:00
bunnei
9c468e0c55
gl_shader_util: Sync latest version with Citra.
2018-03-20 00:07:31 -04:00
bunnei
d7b1ebe4a8
renderer_gl: Port over gl_shader_gen module from Citra.
2018-03-20 00:07:30 -04:00
Subv
0485ee499f
FS: Implemented IFileSystem's OpenDirectory function.
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Note that the filter parameter is not yet implemented.
2018-03-19 23:02:30 -05:00
Subv
21bac2d7d7
FS: Added the IDirectory IPC interface and implemented its two functions.
2018-03-19 23:01:47 -05:00
Subv
6d90d99d12
FS: Implement DiskFileSystem's OpenDirectory interface.
2018-03-19 23:00:37 -05:00
Subv
e1d7b9fc2c
FS: Implement DiskFileSystem::GetEntryType for existing files/directories.
2018-03-19 22:59:38 -05:00
Subv
a9ba2c2000
FS: Updated the Directory Entry structure to match the Switch.
2018-03-19 22:58:55 -05:00
Subv
fc44261dd1
FS: Support the file Append open mode.
2018-03-19 22:57:34 -05:00
Mat M
f4700ccabf
Merge pull request #253 from Subv/rt_depth
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GPU: Added registers for color and Z buffers.
2018-03-19 23:37:47 -04:00
bunnei
4bdb46e4c2
renderer_gl: Port over gl_shader_decompiler module from Citra.
2018-03-19 23:14:03 -04:00
bunnei
a3e10b1a72
renderer_gl: Port over gl_rasterizer_cache module from Citra.
2018-03-19 23:14:03 -04:00
bunnei
db0cfb8e8b
gl_resource_manager: Sync latest version with Citra.
2018-03-19 23:14:02 -04:00
bunnei
0e4b9cdde4
renderer_gl: Port over gl_stream_buffer module from Citra.
2018-03-19 23:14:02 -04:00
bunnei
6a0902e56d
gl_state: Sync latest version with Citra.
2018-03-19 23:13:49 -04:00
Subv
808704c78c
FS: Implement MountSdCard.
2018-03-19 21:21:49 -05:00
Subv
c4ca802b9d
FS: Added an SDMC archive factory and registered it to the SDMC archive on startup.
2018-03-19 21:17:15 -05:00
Subv
7a27a11770
GPU: Added Z buffer registers to Maxwell3D's reg structure.
2018-03-19 16:55:33 -05:00
Subv
21d9519032
GPU: Added the render target (RT) registers to Maxwell3D's reg structure.
2018-03-19 16:46:29 -05:00
N00byKing
1d8b6ad13b
Clang Fixes
2018-03-19 17:53:35 +01:00
N00byKing
d16e08454d
oops
2018-03-19 17:43:04 +01:00
N00byKing
0e72d0d826
More Warning cleanups
2018-03-19 17:27:04 +01:00
N00byKing
ef875d6a35
Clean Warnings (?)
2018-03-19 17:07:08 +01:00
Subv
dcae0c9a4f
GPU: Added the TSC registers to the Maxwell3D register structure.
2018-03-19 00:36:25 -05:00
Subv
cff7b29bba
GPU: Added the TIC registers to the Maxwell3D register structure.
2018-03-19 00:32:57 -05:00
bunnei
23a0d2d7b7
Merge pull request #193 from N00byKing/3184_2_robotic_boogaloo
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Implement Pull #3184 from citra: core/arm: Improve timing accuracy before service calls in JIT (Rebased)
2018-03-18 22:35:47 -04:00
bunnei
2dc3a56e96
Merge pull request #250 from bunnei/buffer-dequeue-wait
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vi: TransactParcel DequeueBuffer should wait current thread
2018-03-18 22:25:09 -04:00
bunnei
c1c92c30f9
vi: Remove DequeueBuffer and wait until next available buffer.
2018-03-18 20:56:35 -04:00
bunnei
c86af6939c
hle_ipc: Add SleepClientThread to block current thread within HLE routines.
2018-03-18 20:56:34 -04:00
bunnei
2faa83ca13
hle_ipc: Use shared_ptr instead of unique_ptr to allow copies.
2018-03-18 20:56:33 -04:00
bunnei
019f1a0cf0
hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer.
2018-03-18 20:56:33 -04:00
bunnei
e353b9fb3d
thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB.
2018-03-18 20:56:32 -04:00
Subv
03156d0c9a
GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE.
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This macro simply sets the current CB_ADDRESS to the texture buffer address for the input shader stage.
2018-03-18 19:03:40 -05:00
Subv
7b6868e908
GPU: Implement the BindStorageBuffer macro method in HLE.
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This macro binds the SSBO Info Buffer as the current ConstBuffer.
This buffer is usually bound to c0 during shader execution.
Games seem to use this macro instead of directly writing the address for some reason.
2018-03-18 16:50:42 -05:00
Subv
85d820b1b4
GPU: Handle writes to the CB_DATA method.
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Writing to this method will cause the written value to be stored in the currently-set ConstBuffer plus CB_POS.
This method is usually used to upload uniforms or other shader-visible data.
2018-03-18 15:23:24 -05:00
Subv
a64b936cbe
GPU: Move the GPU's class constructor and destructors to a cpp file.
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This should reduce recompile times when editing the Maxwell3D register structure.
2018-03-18 15:23:24 -05:00
Subv
aa586fa268
GPU: Store uploaded GPU macros and keep track of the number of method parameters.
2018-03-18 11:51:46 -05:00
Subv
7ac8657432
GPU: Macros are specific to the Maxwell3D engine, so handle them internally.
2018-03-18 11:51:45 -05:00
Subv
ccb8da1512
GPU: Renamed ShaderType to ShaderStage as that is less confusing.
2018-03-17 18:32:57 -05:00
Subv
88698c156f
GPU: Store shader constbuffer bindings in the GPU state.
2018-03-17 18:32:57 -05:00
Subv
66dae22790
GPU: Corrected some register offsets and removed superfluous macro registers.
2018-03-17 18:32:56 -05:00
Subv
1d9d9c16e8
GPU: Make the SetShader macro call do the same as the real macro's code.
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It'll now set the CB_SIZE, CB_ADDRESS and CB_BIND registers when it's called.
Presumably this SetShader function is binding the constant shader uniforms to buffer 1 (c1[]).
2018-03-17 18:32:55 -05:00
Subv
579000e747
GPU: Corrected the parameter documentation for the SetShader macro call.
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Register 0xE24 is actually a macro that sets some shader parameters in the register structure.
Macros are uploaded to the GPU at startup and have their own ISA, we'll probably write an interpreter for this in the future.
2018-03-17 13:55:42 -05:00
bunnei
516ef4f19f
Merge pull request #242 from Subv/set_shader
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GPU: Handle the SetShader method call (0xE24) and store the shader config.
2018-03-17 00:34:17 -04:00
Subv
f93d769a1c
GPU: Handle the SetShader method call (0xE24) and store the shader config.
2018-03-16 22:51:06 -05:00
Subv
d2888f7e90
GPU: Added the vertex array registers.
2018-03-16 22:47:45 -05:00
bunnei
cd4e8a989c
Merge pull request #241 from Subv/gpu_method_call
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GPU: Process command mode 5 (IncreaseOnce) differently from other commands
2018-03-16 22:28:22 -04:00
Subv
29feece4b8
GPU: Process command mode 5 (IncreaseOnce) differently from other commands.
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Accumulate all arguments before calling the desired method.
Note: Maybe we should do the same for the NonIncreasing mode?
2018-03-16 20:32:44 -05:00
bunnei
0eff775264
Merge pull request #239 from Subv/shaders
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GPU: Added some shader-related registers.
2018-03-16 21:09:35 -04:00
Subv
bf310a41b8
GPU: Assert that we get a 0 CODE_ADDRESS register in the 3D engine.
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Shader address calculation depends on this value to some extent, we do not currently know what it being 0 entails.
2018-03-16 19:24:41 -05:00
Subv
cbec739e7b
GPU: Added Maxwell registers for Shader Program control.
2018-03-16 19:23:11 -05:00
bunnei
494275fd38
nvflinger: Remove superfluous buffer format check.
2018-03-16 20:11:50 -04:00
bunnei
cc6f22e0e4
process: MirrorMemory should use MemoryState::Mapped.
2018-03-16 19:24:54 -04:00
bunnei
e9a857ce82
process: Unmap previously allocated heap.
2018-03-16 18:32:25 -04:00
bunnei
403f8e79ea
arm_interface: Support unmapping previously mapped memory.
2018-03-16 18:32:24 -04:00
bunnei
34a29ad051
svc: Use more correct values for GetInfo MapRegion and NewMapRegion.
2018-03-16 18:32:23 -04:00
bunnei
8581404482
kernel: Move stack region outside of application heap.
2018-03-16 18:32:23 -04:00
bunnei
69ee9edd8d
memory: Add regions for map region, "new" map region, etc.
2018-03-16 18:32:22 -04:00
bunnei
3923b0f589
process: Fix stack memory state.
2018-03-16 18:32:21 -04:00
bunnei
8be7131033
MemoryState: Add additional memory states and improve naming.
2018-03-16 18:32:21 -04:00
mailwl
fbfa7ddd62
IGeneralService: fix function list
2018-03-16 16:34:12 +03:00
mailwl
9289255314
Service/NIFM: stub cancel function
2018-03-16 11:08:22 +03:00
mailwl
ec030a542f
Service/NIFM: convert to module
2018-03-16 11:00:29 +03:00
bunnei
7d6653268f
core: Move process creation out of global state.
2018-03-14 18:42:19 -04:00
bunnei
8538e0bc3d
Merge pull request #213 from Hexagon12/dynarmic-default
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Make Dynarmic the default CPU core
2018-03-07 18:21:13 -05:00
Subv
5fb4c718cc
GPU: Intercept writes to the VERTEX_END_GL register.
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This is the register that gets written after a game calls DrawArrays().
We should collect all GPU state and draw using our graphics API here.
2018-03-04 19:14:04 -05:00
bunnei
80562aaf64
Merge pull request #229 from Subv/ensuresavedata_impl
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FS: Make EnsureSaveData create the save data if it doesn't already exist.
2018-03-04 15:49:42 -05:00
Subv
84e1c0a430
FS: Use the correct error code when trying to open files that don't exist.
2018-03-04 14:34:48 -05:00
Subv
e4b7a1d160
FS: Stubbed CreateSaveData. It currently does nothing.
2018-03-04 14:31:57 -05:00
Subv
0eefe6e4d1
FS: Make EnsureSaveData create the savedata folder when called for the first time.
2018-03-04 14:30:07 -05:00
Subv
248881fa7f
CoreTiming: Unschedule the pending events when an Interface is destroyed.
2018-03-04 10:34:25 -05:00
bunnei
7e7110b3b9
Merge pull request #226 from Subv/buffer_queue_event
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Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called
2018-03-03 12:38:18 -05:00
Subv
656e7aab29
Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called.
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This prevents a thread starvation issue in Puyo Puyo Tetris.
We should hwtest this behavior and figure out where exactly this event is signaled.
2018-03-03 11:51:36 -05:00
mailwl
28669872d9
Service/Set: add more services
2018-03-03 09:03:49 +03:00
bunnei
46fc7d8502
Merge pull request #216 from Subv/savedata
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Implemented the SaveData archive and MountSaveData.
2018-03-01 22:14:31 -05:00
Subv
3209cff530
SaveData: Use the current titleid when opening the savedata archive.
2018-03-01 19:03:54 -05:00
Subv
827f8ca3c7
Kernel: Store the program id in the Process class instead of the CodeSet class.
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There may be many CodeSets per Process, so it's wasteful and overcomplicated to store the program id in each of them.
2018-03-01 19:03:53 -05:00
Subv
cc6e4ae6cf
FS: Implement MountSaveData and some of the IFile interface.
2018-03-01 19:03:53 -05:00
Subv
d140c8ecf7
Filesystem: Added a SaveData Factory and associated Disk_FileSystem.
2018-03-01 19:03:52 -05:00
Jules Blok
c74af07c49
thread: Clear the process list on shutdown.
2018-02-27 17:13:39 +01:00
Subv
6e38081165
ResultCode: Mark any error code that isn't 0 as an error.
2018-02-27 09:44:35 -05:00
Vishal Sharma
65f3119074
Removes the use of QKeySequence::Cancel ( #186 )
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* Removes the use of QKeySequence::Cancel to remove issues while running make
* Corrects characters in a line for travis failure
* Corrects space in a line for travis failure
2018-02-26 21:03:02 -08:00
bunnei
926604fc14
Merge pull request #207 from mailwl/duplicatesession
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IPC: add domain header to response if only it exists in request
2018-02-26 20:52:56 -08:00
bunnei
f1beb69899
Merge pull request #215 from N00byKing/umapsharedmmry
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UnmapSharedMemory
2018-02-25 21:04:24 -08:00
shinyquagsire23
e29710818f
file_sys: Style tweaks
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Asdf
2018-02-25 16:34:29 -07:00
shinyquagsire23
487f8bc018
loader: Check error on NPDM load, use TID for CodeSet
2018-02-25 07:41:36 -07:00
shinyquagsire23
fd3806fd30
loader: Use NPDM information when loading NSOs
2018-02-25 07:02:47 -07:00
shinyquagsire23
2b28fd7809
file_sys: Add support for parsing NPDM files
2018-02-25 07:02:39 -07:00
N00byKing
08c6ac02cf
(Hopefully) Fix MinGW Build
2018-02-25 13:40:22 +01:00
N00byKing
bc88cae0c7
Implements citra-emu/citra#3184
2018-02-25 11:44:21 +01:00
N00byKing
2b41c6e573
Add UnmapSharedMemory
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C++11 requires spaces on the Identifier
Add inttypes include
clang
2018-02-25 11:38:06 +01:00
bunnei
c45173c9a6
Merge pull request #212 from mailwl/stubs
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Stub some functions
2018-02-23 21:09:56 -08:00
bunnei
32c509b82d
Merge pull request #217 from shinyquagsire23/time-s-missing
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time: Add missing time:s functions, used for libnx
2018-02-23 08:52:37 -08:00
bunnei
6bf7108545
Merge pull request #210 from MerryMage/f/dynarmic/sysreg
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arm_dynarmic: Implement system registers and provide more hooks
2018-02-23 08:51:52 -08:00
shinyquagsire23
a63d4fa5b4
time: Add missing time:s functions, used for libnx
2018-02-23 00:34:15 -07:00
mailwl
e4f94ee30b
Stub more functions
2018-02-22 17:28:15 +03:00
mailwl
910198a29a
Stub am::SetScreenShotPermission, and bsd::StartMonitoring functions
2018-02-22 13:04:23 +03:00
bunnei
7f0ecbf859
Merge pull request #211 from shinyquagsire23/time_local
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time: Add GetStandardLocalSystemClock, used by libnx
2018-02-22 01:09:01 -05:00
shinyquagsire23
944132dbe5
time: Add GetStandardLocalSystemClock, used by libnx
2018-02-21 18:43:05 -07:00
MerryMage
32d127ad3e
dynarmic: Update to 6b4c6b0
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6b4c6b0 impl: Update PC when raising exception
7a1313a A64: Implement FDIV (vector)
b2d781d system: Raise exception for YIELD, WFE, WFI, SEV, SEVL
b277bf5 Correct FPSR and FPCR
7673933 A64: Implement USHL
8d0e558 A64: Implement UCVTF (vector, integer), scalar variant
da9a4f8 A64: Partially implement FCVTZU (scalar, fixed-point) and FCVTZS (scalar, fixed-point)
7479684 A64: Implement system register TPIDR_EL0
0fd75fd A64: Implement system registers FPCR and FPSR
31e370c A64: Implement system register CNTPCT_EL0
9a88fd3 A64: Implement system register CTR_EL0
1d16896 A64: Implement NEG (vector)
3184edf IR: Add IR instruction ZeroVector
31f8fbc emit_x64_floating_point: Add maybe_unused to preprocess parameter
567eb1a A64: Implement FMINNM (scalar)
c6d8fa1 A64: Implement FMAXNM (scalar)
616056d constant_pool: Add frame parameter
a3747cb A64: Implement ADDP (scalar)
5cd5d9f reg_alloc: Only exchange GPRs
dd0452a A64: Implement DUP (element), scalar variant
e5732ea emit_x64_floating_point: Correct FP{Max,Min}{32,64} implementations for -0/+0
40eb9c3 A64: Implement FMAX (scalar), FMIN (scalar)
7cef39b fuzz_with_unicorn: QEMU's implementation of FCVT is incorrect
826dce2 travis: Switch unicorn repository
9605f28 a64/config: Allow NaN emulation accuracy to be set
e9435bc a64_emit_x64: Add conf to A64EmitContext
30b596d fuzz_with_unicorn: Explicitly test floating point instructions
be292a8 A64: Implement FSQRT (scalar)
3c42d48 backend_x64: Accurately handle NaNs
4aefed0 fuzz_with_unicorn: Print AArch64 disassembly
2018-02-21 21:39:07 +00:00
MerryMage
e8b9731af3
arm_dynarmic: LOG_INFO on unicorn fallback
2018-02-21 21:39:07 +00:00
MerryMage
cc368de1a0
memory: LOG_ERROR when falling off end of page table
2018-02-21 21:39:07 +00:00
MerryMage
1cdc74c5e9
core: Fix scheduler-shutdown related crash
2018-02-21 16:38:18 +00:00
mailwl
1289a3c3c1
Add warning if Domain request has no domain message header
2018-02-20 22:51:54 +03:00
mailwl
827152d1fd
Fix: change check for domain order and existance of domain message header
2018-02-20 21:59:58 +03:00
mailwl
1572c45aa0
IPC: add domain header to response if only it exists in request
2018-02-20 19:27:49 +03:00
bunnei
6a2197806e
Merge pull request #206 from mailwl/aoc-listaddoncontent
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Service/AOC: stub ListAddOnContent function
2018-02-20 10:45:50 -05:00
mailwl
46931a9566
Service/AOC: stub ListAddOnContent function
2018-02-20 10:30:12 +03:00
bunnei
678574972a
acc_u0: Stub ListOpenUsers service function.
2018-02-19 17:39:41 -05:00
bunnei
7bee3427d0
service: Add Friend service interface.
2018-02-19 17:34:02 -05:00
bunnei
1d491d636d
logging: Add category for Friend service.
2018-02-19 17:31:54 -05:00
bunnei
23fe6f5be3
Merge pull request #202 from bunnei/scheduler-cleanup
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Scheduler cleanup
2018-02-19 17:23:05 -05:00
bunnei
8db80d8389
scheduler: Cleanup based on PR feedback.
2018-02-19 16:46:42 -05:00
Subv
5ab285f1f9
AM: Corrected the response in EnsureSaveData.
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The values are still unknown and the function is still considered a stub.
Puyo Puyo Tetris now tries to call fsp-srv:MountSaveData.
2018-02-18 18:09:52 -05:00
bunnei
ac81c02ed9
kernel: Use Scheduler class for threading.
2018-02-18 15:17:16 -05:00
bunnei
c78d495161
kernel: Add Scheduler, which encapsulates the scheduling loading from Thread module.
2018-02-18 14:58:40 -05:00
bunnei
2d4a6883bc
core: Use shared_ptr for cpu_core.
2018-02-18 14:52:09 -05:00
bunnei
cec0d4f191
kernel: Remove unused address_arbiter code.
2018-02-18 14:46:11 -05:00
bunnei
ec39c9eb32
Merge pull request #201 from Subv/ipc_delay_
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Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.
2018-02-18 14:11:34 -05:00
bunnei
5babad5de5
Merge pull request #200 from Subv/bufferproducerfence
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Make the fence handling in Vi a little less of a hack.
2018-02-18 14:11:04 -05:00
Subv
94ee8fc97b
Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.
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Ported from citra PR #3091
The delay specified here is from a Nintendo 3DS, and should be measured in a Nintendo Switch.
This change is enough to prevent Puyo Puyo Tetris's main thread starvation.
2018-02-18 13:25:48 -05:00
Subv
416f692f6e
nvmap: Make IocFromId return the same existing handle instead of creating a new one.
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Games like Puyo Puyo Tetris and BOTW seem to depend on the buffer always having the same handle
2018-02-17 14:01:01 -05:00
Subv
d758332425
Parcel: Ensure we don't read past the end of the parcels in Vi.
2018-02-17 14:00:44 -05:00
Subv
2662de6e52
Vi: Mark all fences as NO_FENCE in the DequeueBuffer response parcel.
2018-02-17 14:00:30 -05:00
Subv
1b64160d83
Vi: Always write the IGBPBuffer in the RequestBuffer response parcel.
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This may break libnx homebrew due to a bug in libnx but is required by official games since they always assume that the buffer will be there.
2018-02-17 13:59:45 -05:00
mailwl
6797d4a907
Service/hid: stub some functions
2018-02-16 06:15:05 +03:00
Subv
7a1917e0fd
nvhost-ctrl: Stub NVHOST_IOCTL_CTRL_EVENT_WAIT.
2018-02-14 22:57:57 -05:00
Subv
35d0d06885
Vi: Mark the fences as valid in the DequeueBuffer response parcel.
2018-02-14 22:57:56 -05:00
Subv
d18446f63a
Vi: Added a missing u32 in the DequeueBuffer response parcel.
2018-02-14 22:57:56 -05:00
Subv
b78ffc4abf
Vi: Don't write the IGBPBuffer in the IGBPRequestBufferResponseParcel.
2018-02-14 22:57:55 -05:00
Subv
8dee5663b3
Vi: Properly write the BufferProducerFence object in the DequeueBuffer response parcel.
2018-02-14 22:57:54 -05:00
bunnei
df008a159b
shared_memory: Remove some checks.
2018-02-14 22:24:06 -05:00
bunnei
42c062c620
pl_u: Implement basic shared font loading from RAM dump.
2018-02-14 22:22:41 -05:00
bunnei
fa58d95027
log: Add logging category for NS services.
2018-02-14 21:43:11 -05:00
bunnei
e017184445
hid: Stub GetVibrationDeviceInfo and SendVibrationValues.
2018-02-14 21:16:27 -05:00
bunnei
db873a232c
Merge pull request #188 from bunnei/refactor-buffer-descriptor
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Refactor IPC buffer descriptor interface
2018-02-14 18:31:53 -05:00
bunnei
88bfec37ce
hle_ipc: Remove const from WriteBuffer size.
2018-02-14 14:21:10 -05:00
Hexagon12
a8d8c21e00
pls, that was easy
2018-02-14 19:47:51 +02:00
James Rowe
61c39f0fdd
Fix fps counter to correctly measure frame end when there was no frame to draw
2018-02-14 10:16:39 -07:00
bunnei
b65c096be5
Merge pull request #190 from bunnei/fix-qt-waittree
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debugger: Fix wait_tree crash.
2018-02-14 10:18:56 -05:00
bunnei
d939792b9b
Merge pull request #191 from lioncash/log
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core: Silence formatting specifier warnings
2018-02-14 10:07:03 -05:00
Lioncash
fe0775d2f4
memory: Silence formatting sepecifier warnings
2018-02-14 01:54:54 -05:00
Lioncash
e6bf72877f
nso: Silence formatting specifier warnings
2018-02-14 01:52:55 -05:00
Lioncash
2ade136ff4
deconstructed_rom_directory: Silence formatting specifier warnings
2018-02-14 01:52:55 -05:00
Lioncash
eba57fce88
nvdrv/interface: Silence formatting specifier warnings
2018-02-14 01:52:55 -05:00
Lioncash
ee170cbcea
nvmap: Silence formatting specifier warnings
2018-02-14 01:52:55 -05:00
Lioncash
983777a317
nvhost_gpu: Silence formatting specifier warnings
2018-02-14 01:52:55 -05:00
Lioncash
2d388a75f0
nvhost_ctrl: Silence formatting specifier warnings
2018-02-14 01:52:54 -05:00
Lioncash
ce1fe0387f
nvhost_ctrl_gpu: Silence formatting specifier warnings
2018-02-14 01:52:54 -05:00
Lioncash
dc97117a0b
nvhost_as_gpu: Silence formatting specifier warnings
2018-02-14 01:52:49 -05:00
Lioncash
c1146d2a5f
thread: Silence formatting specifier warnings
2018-02-14 01:50:14 -05:00
Lioncash
1e33db8573
vm_manager: Silence formatting specifier warnings
2018-02-14 01:50:14 -05:00
Lioncash
51ce224a96
gdbstub: Silence formatting specifier warnings
2018-02-14 01:50:01 -05:00
bunnei
6fd19f05f1
hle_ipc: Add GetReadBufferSize and check write buffer size.
2018-02-14 00:14:17 -05:00
bunnei
c85e3a2234
debugger: Fix wait_tree crash.
2018-02-14 00:02:14 -05:00
bunnei
516a95721c
service: Remove remaining uses of BufferDescriptor*.
2018-02-13 23:54:13 -05:00
bunnei
d6e52581ac
audio: Use WriteBuffer instead of BufferDescriptorB.
2018-02-13 23:54:12 -05:00
bunnei
f16bb1dfcf
vi: Eliminate direct usage of BufferDescriptorB.
2018-02-13 23:54:12 -05:00
bunnei
d42e77797e
nvdrv: Use ReadBuffer/WriteBuffer functions for Ioctl.
2018-02-13 23:54:12 -05:00
bunnei
8f84665775
vi: Use ReadBuffer/WriteBuffer functions for TransactParcel.
2018-02-13 23:54:11 -05:00
bunnei
fc1b425520
hle_ipc: Add helper functions for reading and writing buffers.
2018-02-13 23:54:07 -05:00
Lioncash
490d0e36a0
maxwell_3d: Make constructor explicit
2018-02-13 23:47:51 -05:00
bunnei
1ce6fff064
hle_ipc: Add helper functions for reading and writing buffers.
2018-02-13 23:26:03 -05:00
bunnei
4f8ee5e456
vi: Fix TransactParcelAuto to support both buffer formats.
2018-02-13 23:26:01 -05:00
bunnei
af8ae770ef
Merge pull request #187 from Subv/maxwell3d_query
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GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine.
2018-02-13 23:25:07 -05:00
bunnei
0a55eb588b
audren_u: Schedule reoccuring event. ( #183 )
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* audren_u: Schedule reoccuring event.
* audren_u: Stub GetAudioRenderersProcessMasterVolume, and misc. changes.
2018-02-13 20:47:33 -05:00
bunnei
826e9c9782
Merge pull request #181 from bunnei/vi-fixes-2
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VI cleanup and add a hack for booting games
2018-02-13 19:17:27 -05:00
bunnei
87c3c93464
Merge pull request #184 from mailwl/lm
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Service/lm: add support to multiline logs
2018-02-13 10:29:33 -05:00
mailwl
55de13efcc
Service/lm: add support to multiline logs
2018-02-13 09:44:53 +03:00
bunnei
91e19deb39
vi: Add FENCE_HACK, which is useful for booting BOTW.
2018-02-12 21:24:40 -05:00
bunnei
a9e4e8294a
vi: Stub TransactParcel CancelBuffer.
2018-02-12 21:24:39 -05:00
bunnei
4f969e2271
TransactParcel: Move WriteBlock to narrowest scope.
2018-02-12 21:24:38 -05:00
MerryMage
6085d32cf5
arm_dynarmic: Support direct page table access
2018-02-12 21:53:32 +00:00
bunnei
ce8006e851
Merge pull request #179 from gdkchan/audren_stubs
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Stub RequestUpdateAudioRenderer, StartAudioRenderer and StopAudioRenderer
2018-02-12 16:33:30 -05:00
gdkchan
3160f83607
Add RequestUpdateAudioRenderer, StartAudioRenderer and StopAudioRenderer stubs to audren:u
2018-02-12 17:44:55 -03:00
bunnei
be5ba4d952
Merge pull request #178 from Subv/command_buffers
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GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines
2018-02-12 13:51:52 -05:00
Subv
ac61a7d1e6
GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine.
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Only QueryMode::Write is supported at the moment.
2018-02-12 12:34:41 -05:00
Subv
6cddf9d88e
Make a GPU class in VideoCore to contain the GPU state.
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Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
2018-02-11 23:44:12 -05:00
Subv
e01a8f2187
GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines.
2018-02-11 22:42:48 -05:00
Subv
ba2426aa3f
nvdrv: Make the GPU memory manager available to nvhost-gpu.
2018-02-11 21:30:23 -05:00
bunnei
deadcb39c2
renderer_opengl: Support framebuffer flip vertical.
2018-02-11 21:03:55 -05:00
bunnei
6fce1414c3
vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.
2018-02-11 21:00:41 -05:00
bunnei
068744db1b
vi: Fix OpenLayer and CreateStrayLayer.
2018-02-11 17:28:07 -05:00
bunnei
8e7da73214
fsp_srv: Stub MountSdCard.
2018-02-09 23:33:50 -05:00
bunnei
0532de6559
apm: Refactor service impl. to support multiple ports.
2018-02-09 23:33:49 -05:00
bunnei
c83a1b2320
vi: Implement TransactParcelAuto.
2018-02-09 23:33:49 -05:00
bunnei
725304094e
nvflinger: (Hack) Use first available buffer if none are found.
2018-02-09 23:33:49 -05:00
bunnei
63de56ee0f
IGBPQueueBufferRequestParcel: Don't enforce buffer length.
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- Another fix for libnx.
2018-02-09 23:33:49 -05:00
bunnei
309276a317
IGBPRequestBufferResponseParcel: Fix response for libnx.
2018-02-09 23:33:43 -05:00
bunnei
1add3b20c4
Merge pull request #171 from bunnei/libnx-fixes
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Various fixes for libnx, etc.
2018-02-09 15:51:43 -05:00
bunnei
22caeee64f
nvdrv: Fix QueryEvent for libnx.
2018-02-09 00:56:45 -05:00
bunnei
576f0cf027
IApplicationDisplayService::CloseDisplay: Fix response params size.
2018-02-08 23:20:23 -05:00
bunnei
ca99063600
nvhost_ctrl_gpu: Implement ZCullGetInfo.
2018-02-08 23:17:59 -05:00
MerryMage
d3bbed5e78
dynarmic: Update to 41ae12263
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Changes: Primarily implementing more A64 instructions
2018-02-09 00:29:36 +00:00
bunnei
dc0a137e5b
acc_u0: Implement ListAllUsers.
2018-02-08 18:59:23 -05:00
bunnei
a39a65cbe0
nvhost_as_gpu: Implement AllocateSpace and MapBufferEx.
2018-02-07 23:31:28 -05:00
bunnei
c711253798
nvdrv: Add MemoryManager class to track GPU memory.
2018-02-07 23:31:26 -05:00
bunnei
196f8dff08
nvmap: Refactor to expose nvmap objects.
2018-02-07 22:55:12 -05:00
bunnei
703880c9ab
nvhost_as_gpu: Add nvmap as a class member.
2018-02-07 22:55:09 -05:00
mailwl
335096e19a
Service: stub some functions in am, audio, time, vi services
2018-02-07 15:11:17 +03:00
mailwl
8d300b2d7e
Service/hid: stub SetNpadHandheldActivationMode
2018-02-06 10:47:00 +03:00
bunnei
1cd9438945
Merge pull request #165 from bunnei/puyo-fixes
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Stubs for HID, AM, and a mutex fix
2018-02-05 20:14:40 -08:00
bunnei
903beb43a8
mutex: Update hasWaiters on release.
2018-02-05 21:54:10 -05:00
bunnei
1963222933
hid: Stub ActivateTouchScreen and SetNpadJoyHoldType.
2018-02-05 21:53:11 -05:00
David
d129905a66
Extra nvdrv support ( #162 )
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* FinishInitalize needed for 3.0.1+ games
* nvdrv:s and nvdrv:t both use NVDRV
* Most settings return 0 on hardware, disabled NV_MEMORY_PROFILER for now.
NVN_THROUGH_OPENGL & NVRM_GPU_PREVENT_USE are a few interesting settings to look at. Carefully choosing settings can help with drawing graphics later on
* Initial /dev/nvhost-gpu support
* ZCullBind
* Stubbed SetErrorNotifier
* Fixed SetErrorNotifier log, Added SetChannelPriority
* Allocate GPFIFO Ex2, Allocate Obj Ctx, Submit GPFIFO
* oops
* Fixed up naming/structs/enums. Used vector instead of array for "gpfifo_entry"
* Added missing fixes
* /dev/nvhost-ctrl-gpu
* unneeded struct
* Forgot u32 in enum class
* Automatic descriptor swapping for ioctls, fixed nvgpu_gpu_get_tpc_masks_args being incorrect size
* nvdrv#QueryEvent
* Renamed logs for nvdrv
* Refactor ioctl so nv_result isn't needed
* /dev/nvhost-as-gpu
* Fixed Log service naming, CtxObjects now u32, renamed all structs, added static_asserts to structs, used INSERT_PADDING_WORDS instead of u32s
* nvdevices now uses "Ioctl" union,
* IoctlGpfifoEntry now uses bit field
* final changes
2018-02-05 18:19:31 -08:00
bunnei
c83f69841f
IApplicationFunctions: Stub out EnsureSaveData.
2018-02-05 20:58:11 -05:00
bunnei
294b2b2c17
Merge pull request #164 from ogniK5377/libnx_sm_fix
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Don't call UNIMPLEMENTED for 'empty services', just return error code
2018-02-05 14:01:46 -08:00
David Marcec
22bc951d7e
Dont call UNIMPLEMENTED for 'empty services', just return error code
2018-02-05 02:03:22 -08:00
David Marcec
f9ba5a7e11
Changed .istorage to .romfs
2018-02-05 00:01:10 -08:00
bunnei
1d51b25ed1
set: GetAvailableLanguageCodes should not return lang_codes size.
2018-02-04 23:42:43 -05:00
bunnei
fe99052599
nvflinger: Signal BufferQueue native handle event.
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- This gets BOTW booting.
2018-02-04 23:00:35 -05:00
bunnei
8e1dbb26bd
logger: Add Time service logging category.
2018-02-04 22:59:52 -05:00
bunnei
c689fe8424
logger: Add SET service logging category.
2018-02-04 22:55:45 -05:00
bunnei
fc1359dc03
logger: Add PCTL service logging category.
2018-02-04 22:44:00 -05:00
bunnei
649960b4eb
logger: Add LM service logging category.
2018-02-04 22:41:55 -05:00
bunnei
8d2e4c3d39
logger: Add APM service logging category.
2018-02-04 22:39:47 -05:00
bunnei
69697535bf
lm: Ensure log string is non-empty before checking back().
2018-02-04 22:36:57 -05:00
bunnei
485c6541cf
logger: Add NIFM service logging category.
2018-02-04 22:35:42 -05:00
bunnei
8a5833f7ad
logger: Add VI service logging category.
2018-02-04 22:26:44 -05:00
bunnei
119f02a439
hid: Stub out several functions.
2018-02-04 22:24:20 -05:00
bunnei
ad97414057
hid: Implement CreateActiveVibrationDeviceList.
2018-02-04 17:06:14 -05:00
bunnei
ea615ef5a4
logger: Use Service_HID category where applicable.
2018-02-04 17:02:39 -05:00
bunnei
764bbaa19c
logger: Use Service_NVDRV category where applicable.
2018-02-04 17:00:33 -05:00
bunnei
65cfe09b62
logger: Add AM service logging category.
2018-02-04 16:58:12 -05:00
bunnei
a947f16b63
logger: Add "account" service logging category.
2018-02-04 16:40:12 -05:00
bunnei
6674e8e048
acc_u0: Stub out GetLastOpenedUser.
2018-02-04 16:32:01 -05:00
bunnei
1ddc18454e
Merge pull request #160 from bunnei/svc-improvements
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Several SVC fixes and improvements
2018-02-04 13:25:05 -08:00
bunnei
42fc437268
GetInfo: Implement IsCurrentProcessBeingDebugged.
2018-02-04 12:34:45 -05:00
bunnei
0b6b147939
WaitProcessWideKeyAtomic: Handle case where condition variable was already created.
2018-02-04 12:30:51 -05:00
mailwl
272058d7d9
acc:u0 : stub GetAccountId
2018-02-04 09:55:25 +03:00
bunnei
647364db8f
svc: SharedMemory size should be 64-bits and cleanup.
2018-02-03 13:36:54 -05:00
bunnei
f9c9ce2005
ArbitrateLock: Assert that requesting_thread is current_thread.
2018-02-03 13:29:18 -05:00
bunnei
abc4be8e0f
Merge pull request #157 from bunnei/fix-duplicate-session
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controller: DuplicateSession should return a ClientSession.
2018-02-03 10:25:01 -08:00
bunnei
72c5bfb1fa
controller: DuplicateSession should return a ClientSession.
2018-02-03 12:09:33 -05:00
mailwl
f67a8d87a0
Service:nifm: add nifm:a, nifm:s and nifm:u services
2018-02-03 18:09:51 +03:00
mailwl
1a8f5bfb8e
Service/am: Add AppletAE service ( #153 )
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* Add AppletAE, step 1: move common interfaces to am.h
* Add AppletAE, step 2
2018-02-02 13:03:40 -08:00
bunnei
5ad9b3e19d
Merge pull request #154 from mailwl/vi_create_stray_array
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vi::CreateStrayLayer : add padding to request
2018-02-02 09:01:21 -08:00
bunnei
1909802156
Merge pull request #155 from mailwl/vi-services
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Services/vi: add vi:s and vi:u services
2018-02-02 09:00:31 -08:00
bunnei
2e6776909b
Merge pull request #152 from shinyquagsire23/sharedmem-valid-bounds
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shared_memory: Only mark addresses as invalid if they are within the heap
2018-02-02 08:59:45 -08:00
mailwl
524c12a5f8
Services/vi: add vi:s and vi:u services
2018-02-02 12:59:50 +03:00
mailwl
58601abd1c
vi::CreateStrayLayer : add padding to request
2018-02-02 12:03:02 +03:00
shinyquagsire23
96c444d1ff
shared_memory: Only mark addresses as invalid if they are within the heap
2018-01-29 23:38:56 -07:00
mailwl
eaa9f968a6
[WIP] sfdnsres: stub ( #146 )
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sfdnsres: Add several stubs
2018-01-29 22:29:47 -08:00
bunnei
c1a8e4bfe4
Merge pull request #148 from MerryMage/feature/special-memory
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memory: Replace all memory hooking with Special regions
2018-01-27 15:20:53 -05:00
MerryMage
738f91a57d
memory: Replace all memory hooking with Special regions
2018-01-27 15:16:39 +00:00
bunnei
3258db29da
time: Implement ISteadyClock::GetCurrentTimePoint.
2018-01-25 21:29:39 -05:00
bunnei
de177f6692
audout_u: Various cleanups.
2018-01-24 22:38:19 -05:00
bunnei
714a576113
ResponseBuilder: Use a bit field for customizing instead of always_move_handles.
2018-01-24 22:24:20 -05:00
bunnei
f0b6baf3ad
time: Stub GetSystemClockContext function.
2018-01-24 22:24:18 -05:00
bunnei
7588b24f46
server_session: Fix scenario where all domain handlers are closed.
2018-01-24 22:24:16 -05:00
bunnei
1b1d399e5f
hle: Rename RequestBuilder to ResponseBuilder.
2018-01-24 22:24:10 -05:00
bunnei
f9dae99006
service: Fix all incorrect IPC response headers.
2018-01-24 22:21:33 -05:00
bunnei
f0035420d7
ipc_helpers: Make interface domain agnostic and add header validation.
2018-01-24 22:19:01 -05:00
bunnei
27bad0598a
hle: Integrate Domain handling into ServerSession.
2018-01-24 22:18:56 -05:00
bunnei
67758857e4
hle: Remove Domain and SyncObject kernel objects.
2018-01-24 22:18:54 -05:00
bunnei
932fa94af7
handle_table: Remove ConvertSessionToDomain.
2018-01-24 22:18:51 -05:00
st4rk
44eb840232
audout:u OpenAudioOut and IAudioOut ( #138 )
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* Updated the audout:u and IAudioOut, now it might work with RetroArch without trigger an assert, however it's not the ideal implementation
* Updated the audout:u and IAudioOut, now it might work with RetroArch without trigger an assert, however it's not the ideal implementation
* audout:u OpenAudioOut implementation and IAudioOut cmd 1,2,3,4,5 implementation
* using an enum for audio_out_state as well as changing its initialize to member initializer list
* Minor fixes, added Service_Audio for LOG_*, changed PcmFormat enum to EnumClass
* Minor fixes, added Service_Audio for LOG_*, changed PcmFormat enum to EnumClass
* added missing Audio loggin subclass, minor fixes, clang comment breakline
* Solving backend logging conflict
* minor fix
* Fixed duplicated Service NVDRV in backend.cpp, my bad
2018-01-24 22:17:54 -05:00
gdkchan
703be1931a
Fix time returning epoch time in milliseconds rather than in seconds
2018-01-24 11:54:47 -03:00
Rozlette
ad64e7e86d
logging: add missing NVDRV subclass to macro list
2018-01-23 22:18:23 -06:00
N00byKing
afa1ed6ad9
Correct Spelling
2018-01-23 14:20:18 +01:00
bunnei
d1b64cdc07
Merge pull request #135 from Subv/no_ports
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IPC: Don't create unnecessary ports when returning sub interfaces.
2018-01-22 21:37:15 -05:00
Subv
b0489c9a64
Services: Added a todo about returning interfaces as domain objects in lm, hid and time.
2018-01-22 20:40:43 -05:00
bunnei
d8bd70d396
Merge pull request #133 from Subv/nvflinger2
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AppletOE: Stubbed CreateManagedDisplayLayer to create a new layer in the default display.
2018-01-22 17:52:47 -05:00
Subv
7efa6e8801
Time: Don't create unnecessary ports when retrieving the clock service sessions.
2018-01-22 17:42:11 -05:00
Subv
1003996e80
HID: Don't create an unnecessary port in CreateAppletResource.
2018-01-22 17:41:31 -05:00
Subv
1a9c96e4de
LM: Don't create an unnecessary port in Initialize.
2018-01-22 17:35:40 -05:00
Subv
67c43e9200
IPC: Don't create an unnecessary port when using PushIpcInterface outside of a domain.
2018-01-22 17:31:23 -05:00
bunnei
de2e5a0855
Merge pull request #134 from gdkchan/audout_hid_fix
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Stub OpenAudioOut and fix a issue with HID IAppletResource
2018-01-22 17:09:09 -05:00
gdkchan
832009bfdb
Stub OpenAudioOut and fix a issue with HID IAppletResource being created more than once
2018-01-22 17:27:55 -03:00
Subv
10c67bf395
AppletOE: Stubbed CreateManagedDisplayLayer to create a new layer in the Default display.
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This function is used by libnx to obtain a new layer.
2018-01-22 13:50:22 -05:00
Subv
eb58f852f8
AppletOE: Make ISelfController keep a reference to nvflinger.
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It'll be needed when we implement CreateManagedDisplayLayer.
2018-01-22 13:46:36 -05:00
Subv
42859461f3
Services: Vi shouldn't be responsible for creating nvflinger.
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It is now created during Service initialization and passed to all the services that need it.
2018-01-22 13:40:02 -05:00
Subv
8d7686ff8e
VI: Move BufferQueue and NVFlinger to their own folder/namespace.
2018-01-22 11:54:58 -05:00
st4rk
07355cf7cc
Added stubs for audio services. ( #116 )
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* stubs for audout:u, audin:u, audrec:u, audren:u, codecctl and decoding tables with nullptr for future implementations
* fixing the changes requested (remove private, explicit)
2018-01-21 22:03:36 -05:00
bunnei
fdbb039427
Merge pull request #131 from lioncash/enum
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nvmap: Make IoctlCommands an enum class
2018-01-21 22:01:27 -05:00
David
eeb3b5eed7
Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid ( #114 )
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* Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid
* used clang-format-3.9 instead
* lowercase pid
* Moved nvmemp handlers to cpp
* Removed unnecessary logging for NvOsGetConfigU32. Cleaned up log and changed to LOG_DEBUG
* using std::arrays instead of c arrays
* nvhost get config now uses std::array completely
* added pid logging back
* updated cmakelist
* missing includes
* added array, removed memcpy
* clang-format6.0
2018-01-21 17:59:50 -05:00
bunnei
2403143ff1
Merge pull request #128 from Subv/parcel_query
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VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results.
2018-01-21 17:56:06 -05:00
Lioncash
06d2e1bd23
nvmap: Add a return 0 underneath the UNIMPLEMENTED macro
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This macro resolves to an empty macro in release builds.
2018-01-21 17:07:47 -05:00
Lioncash
687a17acae
nvmap: Make IoctlCommands an enum class
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Prevents the enum values from polluting the surrounding scope
2018-01-21 17:07:13 -05:00
bunnei
5035d18baa
file_sys: Clang format fixes.
2018-01-21 15:51:45 -05:00
bunnei
8e50d6002b
fsp_srv: Various improvements to IStorage:Read implementation.
2018-01-21 15:51:43 -05:00
bunnei
d9a91d7678
deconstructed_rom_directory: Implement istorage loading for RomFS.
2018-01-21 15:39:31 -05:00
David Marcec
d64b7d7dfd
filesystem: Implement basic IStorage functionality.
2018-01-21 15:39:28 -05:00
bunnei
00851a5ef4
file_sys: Cleanup to better match Switch file system constructs.
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file_sys: Add factory class for RomFS file system.
2018-01-21 15:39:26 -05:00
bunnei
1c06c918af
file_sys: Remove disk_archive, savedata_archive, and title_metadata.
2018-01-21 15:39:23 -05:00
bunnei
7988f02489
archive_backend: Minor changes to match Switch IFileSystem.
2018-01-21 15:39:20 -05:00
bunnei
2f71a32363
file_sys: Repurpose 3DS IVFC code for Switch ROMFS.
2018-01-21 15:39:18 -05:00
bunnei
4c07dde472
Merge pull request #129 from Rozelette/master
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gdbstub: Update registers and sizes for aarch64
2018-01-21 15:32:15 -05:00
Rozlette
425a78ec1b
gdbstub: Update registers and sizes for aarch64
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This gets gdbstub working at least to the point where clients can
communicate with it.
What works:
- Reading/writing GPRegs
- Reading/writing memory
- Interrupting the emulated program and continuing
What does NOT work:
- Breakpoints. Sizes have been updated to u64, but support will need to be
added in the interpreter for them to work.
- VRegs. Mostly because my gdb was having issues with 128-bit regs for
some reason. However, the current u128 representation is a bit
awkward to use and should probably be updated first.
2018-01-21 11:12:49 -06:00
Subv
749043c809
VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results.
2018-01-21 11:13:47 -05:00
Matthew Brener
af871f8966
Fix spelling error in CMakeLists
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Minor spelling error of its --> it's
2018-01-21 17:40:47 +11:00
bunnei
d904b0db58
Merge pull request #72 from N00byKing/patch-2
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Implement Pull #3275 from citra: core: Don't Shutdown before we've even Init-ed
2018-01-20 23:11:10 -05:00
bunnei
defaaf4519
Merge pull request #92 from gdkchan/nro_refactor
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Fix NRO entry point
2018-01-20 23:10:15 -05:00
bunnei
602cd3886d
Merge pull request #122 from tgsm/time-remove-pragma
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service/time: remove accidental #pragmas
2018-01-20 22:27:10 -05:00
tgsm
07cfab72e0
service/time: remove accidental #pragmas
2018-01-20 21:34:37 -05:00
Rozlette
3315af8f09
loader: Minor style fix in deconstructed_rom_directory
2018-01-20 20:13:53 -06:00
bunnei
557b2496d7
Merge pull request #117 from jroweboy/clang-format
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Clang format as a build target
2018-01-20 19:12:21 -05:00
James Rowe
096be16636
Format: Run the new clang format on everything
2018-01-20 16:45:11 -07:00
bunnei
6cccbf0eb3
Merge pull request #120 from Rozelette/master
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memory: Return false for large VAddr in IsValidVirtualAddress
2018-01-20 17:37:55 -05:00
Rozlette
de7aa3106a
memory: Return false for large VAddr in IsValidVirtualAddress
2018-01-20 14:56:15 -06:00
bunnei
386df282a3
loader: Clean up ctors and includes.
2018-01-20 15:54:17 -05:00
bunnei
e75aba3ed0
loader: Add DeconstructedRomDirectory for game dumps.
2018-01-20 15:54:15 -05:00
bunnei
023aef053c
loader: Refactor to also pass filepath into IdentifyType.
2018-01-20 14:59:44 -05:00
bunnei
2dafd0d287
nso: Remove code specific to directory loading.
2018-01-20 14:59:42 -05:00
River City Ransomware
c8a094e164
Port citra #3352 to yuzu ( #103 )
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* Port citra #3352 to yuzu
This change allows non x86_64 architectures to compile yuzu by skipping the building of dynarmic
* Fixed clang-format errors
* fixes more clang-format errors
2018-01-19 19:36:09 -05:00
David
0b6da0c1ab
Added CreateSharedMemory & UNIMPLEMENTED() for non existent services. ( #113 )
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* Added svcCreateSharedMemory
* Services which are not implemented now throw UNIMPLEMENTED()
* clang-format
* changed perms to u32
* removed camelcase
2018-01-19 19:35:25 -05:00
River City Ransomware
dd62f125c3
Fixes some cast warnings, partial port of citra #3064 ( #106 )
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* Fixes some cast warnings, partially fixes citra #3064
* Converted casts to uint32_t to u32
* Ran clang-format
2018-01-19 18:01:41 -05:00
bunnei
7b219539a9
Merge pull request #112 from Rozelette/master
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ISelfController: Stub LockExit and UnlockExit
2018-01-19 17:54:05 -05:00
goaaats
c457f34eb2
acc, set, applet_oe: stub various functions, add set service ( #105 )
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* Stubs for various acc:u0 funcs needed
* Stub for GetDesiredLanguage in IApplicationFunctions
* Add set service + stubs needed for games
* Fix formatting
* Implement IProfile, IManagerForApplication, return bool in CheckAvailability, style fixes
* Remove IProfile::Get(needs more research), fix IPC response sizes
2018-01-19 15:44:58 -05:00
Rozlette
d9ca9d3472
ISelfController: Stub LockExit and UnlockExit
2018-01-19 14:09:50 -06:00
bunnei
0f363d37e6
Merge pull request #109 from bunnei/libnx-fixes
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Fix svcGetInfo for libnx
2018-01-19 14:48:08 -05:00
bunnei
c3005ee4d1
Merge pull request #97 from bunnei/time-stub
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time: Stub out GetTotalLocationNameCount and some cleanup.
2018-01-19 14:47:50 -05:00
bunnei
deec326ddf
time: Add new line to ends of files.
2018-01-19 00:39:04 -05:00
bunnei
1d49680613
applet_oe: Clang-format.
2018-01-19 00:37:36 -05:00
bunnei
e27accc15d
time: Stub out GetTotalLocationNameCount and some cleanup.
2018-01-19 00:32:52 -05:00
bunnei
de646cef2d
nvdrv: Stub SetClientPID.
2018-01-18 23:50:18 -05:00
bunnei
e1ee8f4657
svc: Fix svcGetInfo MapRegionBaseAddr.
2018-01-18 23:44:15 -05:00
bunnei
d80991977a
svc: Add additional fields to MemoryInfo struct.
2018-01-18 23:37:54 -05:00
gdkchan
8f13499bb8
Fix dispdrv typo
2018-01-18 23:21:26 -03:00
bunnei
952dba9c2b
Merge pull request #100 from Rozelette/master
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time: Refactor time:* to use a single shared module
2018-01-18 21:10:55 -05:00
bunnei
1a5098e8b8
Merge pull request #104 from RiverCityRansomware/resizedConfigWindow
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Port citra #3336
2018-01-18 21:08:54 -05:00
Lioncash
5e46a9bb2b
qt: Migrate to Qt 5 signal/slot connection syntax where applicable
2018-01-18 20:09:40 -05:00
Evgeni Danailov
cb3ab6ec77
ui: Rename almost all classes in configuration_input.ui ( #99 )
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* Rename verticalLayout_25 to verticalLayout_23.
* Rename almost all classes.
2018-01-18 15:28:18 -05:00
River City Ransomware
da3e13fea5
Port citra #3336 - Resizes the configuration window to not be so stretched out
2018-01-18 15:22:28 -05:00
gdkchan
3a409d5c8f
Fix NRO Entry Point
2018-01-18 17:18:43 -03:00
gdkchan
59575d5cae
Stub PopLaunchParameter and implement Buffer C Descriptors reading on hle_ipc ( #96 )
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* Stub PopLaunchParameter and implement Buffer C Descriptors reading
* Address PR feedback
* Ensure we push a u64 not a size_t
* Fix formatting
2018-01-18 14:54:34 -05:00
flerovium^-^
463356f0a7
Start to implement/stub BSD:U and SFDNSRES services ( #78 )
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* bsd: start stubbing bsd:u and sfdnsres
* bsd: stubbed RegisterClient
* bsd: attempt to get past socket()
* bsd: fix some wrong assumptions about IPC
* bsd: fix format specifiers
* bsd: stubbed Connect()
* bsd: stubbed SendTo()
* made requested changes
* sockets: respect alphabetical order at service installation
* run clang-format
* bsd: start stubbing bsd:u and sfdnsres
* bsd: stubbed RegisterClient
* bsd: attempt to get past socket()
* bsd: fix some wrong assumptions about IPC
* bsd: fix format specifiers
* bsd: stubbed Connect()
* bsd: stubbed SendTo()
* made requested changes
* sockets: respect alphabetical order at service installation
* run clang-format
* run clang-format (2)
2018-01-18 14:35:03 -05:00
Rozlette
378cea2ae2
time: Fix use of CamelCase in ToCalendarTimeWithMyRule
2018-01-18 11:02:05 -06:00
Rozlette
c7c180fdf1
time: Refactor time:* to use a single shared module
2018-01-18 10:58:29 -06:00
bunnei
b5bc94bce0
Merge pull request #95 from bunnei/lm-skip-byte
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lm: Minor logging fix to skip a byte.
2018-01-18 10:57:41 -05:00
bunnei
be0e14ab3e
Merge pull request #84 from lioncash/cmake
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CMakeLists: Derive the source directory grouping from targets themselves
2018-01-18 01:37:17 -05:00
bunnei
4ca5f0c145
Merge pull request #91 from lioncash/svc
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svc: Minor clarity changes
2018-01-18 00:27:41 -05:00
bunnei
22465c8722
lm: Minor logging fix to skip a byte.
2018-01-18 00:08:38 -05:00
bunnei
ed788742bf
Merge pull request #90 from lioncash/vi-override
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vi: Minor clean up/correctness changes
2018-01-17 23:55:07 -05:00
bunnei
cf0daed0b8
Merge pull request #89 from lioncash/vi-vector
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vi: Copy data directly into the std::vector within Parcel's ReadBlock function
2018-01-17 23:52:40 -05:00
bunnei
32eb620ef4
Merge pull request #88 from lioncash/include
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hotkeys: Add missing <QTreeWidgetItem> include
2018-01-17 23:04:44 -05:00
bunnei
01b3bf119e
Merge pull request #87 from lioncash/override
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game_list: Add missing override specifier for KeyReleaseEater's eventFilter function
2018-01-17 22:44:03 -05:00
bunnei
5d38bb36c3
Merge pull request #86 from lioncash/doxygen
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game_list: Amend doxygen parameter identifiers
2018-01-17 22:20:50 -05:00
bunnei
36dc44fb22
Merge pull request #85 from lioncash/warn
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telemetry: Silence initialization order warnings
2018-01-17 21:59:20 -05:00
Lioncash
e710a1b989
CMakeLists: Derive the source directory grouping from targets themselves
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Removes the need to store to separate SRC and HEADER variables, and then
construct the target in most cases.
2018-01-17 21:51:43 -05:00
bunnei
6a36ffb86c
controller: Use DuplicateSession for DuplicateSessionEx.
2018-01-17 21:48:17 -05:00
bunnei
18507b09b2
Merge pull request #83 from lioncash/pessimizing-move
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input_common/sdl: Silence a -Wpessimizing-move warning
2018-01-17 21:08:01 -05:00
Lioncash
4497eb4528
svc: Rename some entries to match their analogue on SwitchBrew
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Makes the codebase a little more consistent with regards to available documentation. Also amends the duplicate case where there was a similar entry at 0x72 named ConnectToPort.
2018-01-17 20:38:23 -05:00
Lioncash
c81ed5eb33
svc: Add CreateJitMemory and MapJitMemory svc strings
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Makes the table match SwitchBrew for these entries
2018-01-17 20:32:56 -05:00
bunnei
62a8c61e36
Merge pull request #81 from lioncash/qt-bootmgr
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bootmanager: Minor tidiness/correctness changes
2018-01-17 20:24:56 -05:00
Lioncash
3d19102c48
vi: Make constructors explicit where applicable
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Prevents implicit conversions.
2018-01-17 20:21:16 -05:00
Lioncash
14069e6ec4
vi: Add missing override specifiers
2018-01-17 20:16:48 -05:00
Lioncash
b16c89bf65
vi: Copy data directly into the std::vector within Parcel's ReadBlock function
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Previously this would unnecessarily zero-initialize the vector before
copying the actual data into the vector instance.
2018-01-17 20:09:41 -05:00
bunnei
01f379baa7
Merge pull request #80 from gdkchan/nro_fix
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Fix NRO loading
2018-01-17 20:05:21 -05:00
Lioncash
501d1cc33d
hotkeys: Add missing <QTreeWidgetItem> include
2018-01-17 20:00:25 -05:00
Lioncash
94a6515b71
game_list: Add missing override specifier for KeyReleaseEater's eventFilter function
2018-01-17 19:54:06 -05:00
Lioncash
15318b6601
game_list: Amend doxygen parameter identifiers for containsAllWords()
2018-01-17 19:52:15 -05:00
Lioncash
33eba9b96e
telemetry: Silence initialization order warnings
2018-01-17 19:43:24 -05:00
Lioncash
ed296e47f1
input_common/sdl: Silence a -Wpessimizing-move warning
2018-01-17 18:44:16 -05:00
Lioncash
e50188374f
bootmanager: Minor tidiness/correctness changes
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Moved over from #3266 in citra.
2018-01-17 18:35:02 -05:00
bunnei
ee08c39b72
Merge pull request #73 from N00byKing/3093
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Implement Pull #3093 from citra: Added missing headers to CMakeLists.txt and fixed includes.
2018-01-17 18:18:34 -05:00
gdkchan
d3e63e4220
Fix NRO loading
2018-01-17 20:16:09 -03:00
bunnei
e2f06dbc17
Merge pull request #76 from Rozelette/master
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TIME: consolidate time:* interfaces, stub functions and structs
2018-01-17 17:32:48 -05:00
N00byKing
b17763e3d4
Implement Pull #3306 from citra: citra_qt: Drop Qt 5 version checks in code ( #41 )
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* Update bootmanager.cpp
* This *should* fix the clang error
2018-01-17 17:19:41 -05:00
Rozlette
6f22471a72
TIME: consolidate time:* interfaces, stub functions and structs
2018-01-17 14:15:14 -06:00
gdkchan
c65ac49238
Remove relocation on NSO/NRO
2018-01-17 17:01:10 -03:00
bunnei
c7452bab90
Merge pull request #42 from N00byKing/3295
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Implement Pull #3295 from citra: citra_qt: CMakeLists: Drop leftover handling code for Qt 4 UI files
2018-01-17 13:50:38 -05:00
bunnei
f2b4b668e3
Merge pull request #57 from nkatz565/fix-tr
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Fix non translated string (same as Citra PR 2949)
2018-01-17 13:46:39 -05:00
bunnei
0568346cc3
Merge pull request #64 from shinyquagsire23/hid-timing
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hid: Adjust timing based on actual hardware
2018-01-17 12:30:46 -05:00
bunnei
8bff9c9152
Merge pull request #70 from flerovii/nvdrv-close
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nvdrv: stubbed Close(cmd 2)
2018-01-17 12:29:23 -05:00
N00byKing
10955d72ef
Update CMakeLists.txt
2018-01-17 18:21:49 +01:00
N00byKing
66388f7576
Update title_metadata.h
2018-01-17 18:20:52 +01:00
bunnei
7fa32af1c7
svc: Clang-format fix.
2018-01-17 12:19:17 -05:00
N00byKing
30d2ba9de3
Update core.cpp
2018-01-17 18:12:06 +01:00
bunnei
1998a16557
Merge pull request #71 from N00byKing/patch-1
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Implement Pull #3109 from citra: sdl2 default ini: fix framelimit
2018-01-17 12:09:47 -05:00
bunnei
7172ff4d9a
Merge pull request #62 from bunnei/domain-close-handle
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Implement IPC domain command CloseVirtualHandle
2018-01-17 12:09:12 -05:00
N00byKing
b2386fc712
Update default_ini.h
2018-01-17 18:01:09 +01:00
bunnei
b588cbcb1d
hle_ipc: Clang format.
2018-01-17 11:37:26 -05:00
noah katz
1c98f3a9b3
Fixed formatting
2018-01-17 11:20:46 -05:00
Frederic Meyer
60d650cc4e
nvdrv: stubbed Close(cmd 2)
2018-01-17 17:08:46 +01:00
River City Ransomware
d05dc3f4dd
Fix gdbstub typo, fixes Citra #3318
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Core::System().GetInstance().IsPoweredOn() -> Core::System::GetInstance().IsPoweredOn()
2018-01-17 09:25:25 -05:00
shinyquagsire23
008823724f
hid: Adjust timing based on actual hardware
2018-01-17 01:20:25 -07:00
bunnei
9ae55884d2
Merge pull request #60 from jroweboy/game-frame
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UI: Fix frame rate perf stats
2018-01-17 01:23:43 -05:00
bunnei
30cb98f874
ipc: Implement domain command CloseVirtualHandle.
2018-01-17 01:20:10 -05:00
bunnei
d15cadd760
loggin: Add IPC logging category.
2018-01-17 01:20:02 -05:00
James Rowe
a66eb7351b
UI: Fix frame rate perf stats
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Adds in a missing EndGameFrame when nvdrv swaps buffers
2018-01-16 20:44:02 -07:00
bunnei
dc905463dc
Merge pull request #34 from shinyquagsire23/hid-sharedmem-layouts-circbufs-meta
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hid: Write to all layouts, implement circular buffers, set up controller metadata.
2018-01-16 21:54:46 -05:00
bunnei
4b156d2e64
acc_u0: Add IPC interface and stub InitializeApplicationInfo.
2018-01-16 21:34:27 -05:00
shinyquagsire23
eff90550a1
hid: clang-format
2018-01-16 19:22:58 -07:00
shinyquagsire23
36b89787ce
hid: Adjust for style guide
2018-01-16 19:22:12 -07:00
bunnei
f621310da2
applet_oe: Fix GetOperationMode and GetPerformanceMode.
2018-01-16 20:32:08 -05:00
noah katz
9a9d33a741
Fix non translated string (same as Citra PR 2949)
2018-01-16 19:56:41 -05:00
Subv
cb75b56e45
NV: Implemented the nvdrv service, which uses the same interface as nvdrv:a
2018-01-16 19:04:09 -05:00
Subv
30657f9ca1
NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.
2018-01-16 19:03:49 -05:00
Subv
f827b17dd4
VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplay
2018-01-16 19:01:03 -05:00
Subv
c5a0408ccc
Services: Stubbed APM::OpenSession and the ISession interface.
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# Conflicts:
# src/core/hle/service/am/applet_oe.cpp
# src/core/hle/service/apm/apm.cpp
2018-01-16 19:00:32 -05:00
Subv
f7dc637a61
AppletOE: Stub a bunch of functions required by libnx homebrew.
2018-01-16 18:58:06 -05:00
Subv
bf0e20c571
SVC: Correct some return values in svcGetInfo and added TitleId and PrivilegedProcessId stubs.
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# Conflicts:
# src/core/hle/kernel/svc.cpp
2018-01-16 18:50:23 -05:00
Subv
3442f4b96a
SVC: Add 4.0.0+ comment to GetInfoType enum values.
2018-01-16 18:44:39 -05:00
Subv
5bc14e791a
IPC: Push domain objects as move handles when not in a domain.
2018-01-16 18:42:08 -05:00
bunnei
1aa4cdc3c8
Merge pull request #52 from ogniK5377/fsp
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added more svcGetInfo pairs for 3.0.0+ support, Changed HEAP_SIZE and TLS_AREA_VADDR. changed mem usage & heap usage stub added, ISelfController, IApplication function stubs. Added SetThreadCoreMask
2018-01-16 18:27:48 -05:00
David
cb8d5328d5
Update memory.h
2018-01-16 15:27:13 -08:00
bunnei
0f6e3421c8
Merge pull request #45 from FearlessTobi/patch-1
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Implement Pull #3030 from Citra: Rename derivative class name
2018-01-16 17:59:14 -05:00
bunnei
7338f089f8
Merge pull request #43 from N00byKing/3052
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Implement Pull #3052 from citra: Correct spelling of searchfield in comment
2018-01-16 17:58:25 -05:00
bunnei
5f6e29831f
Merge pull request #53 from nkatz565/nk-fixlabels
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Implement Pull #3240 from Citra: Add button labels for sdl joystick mappings
2018-01-16 17:55:59 -05:00
bunnei
07b465d24e
Merge pull request #44 from Rozelette/master
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nso: Modify .bss size calculation logic
2018-01-16 17:24:49 -05:00
David Marcec
bb7221c5d5
SetThreadCoreMask stub, time to implement fsp
2018-01-16 14:23:53 -08:00
David Marcec
104dd867c4
implemented more of ISelfController and IApplicationFunctions
2018-01-16 14:18:18 -08:00
David Marcec
68143af636
Added more svcGetInfo pairs
2018-01-16 14:06:45 -08:00
David Marcec
c903372111
Increased heap size and changed tls area vaddr
2018-01-16 13:53:43 -08:00
muemart
aec3b28547
Use static functions instead of lambdas
2018-01-16 16:49:48 -05:00
muemart
5d5f1dfb68
Add translation support for button labels
2018-01-16 16:49:41 -05:00
muemart
f4f64cc197
Add button labels for sdl joystick mappings
2018-01-16 16:49:29 -05:00
MerryMage
e35644c005
clang-format
2018-01-16 18:05:21 +00:00
Tobias
1de165506f
Implement Pull #3030 from Citra
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citra-qt: Rename derivative class name
2018-01-16 18:50:04 +01:00
Rozlette
09bcc2042c
nso: Modify .bss size calculation logic
2018-01-16 11:14:36 -06:00
bunnei
f53dc4c9d6
Merge pull request #31 from jroweboy/fix-deploy
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Build/Deploy Updates to Setup Nightly Builds
2018-01-16 11:56:14 -05:00
N00byKing
7c6c8da218
Update game_list.cpp
2018-01-16 17:55:06 +01:00
N00byKing
0a8d13801a
Update CMakeLists.txt
2018-01-16 17:51:08 +01:00
James Rowe
2d7a85f7af
Build: Automagically handle unicorn
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On MSVC if unicorn isn't found, fallback to bundled unicorn
On everything else, fallback to building unicorn in externals
Also fixes loading unicorn in msvc
2018-01-16 09:39:07 -07:00
N00byKing
8b097aa17e
Implement Pull #3333 from citra: citra_qt: Pause emulation on CoreError ( #39 )
2018-01-16 11:32:27 -05:00
bunnei
d818791866
Merge pull request #24 from nkatz565/nk-inputs
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Adding meumart's Citra SDL Joystick support. Citra PR #3116
2018-01-16 10:13:39 -05:00
goaaats
8cdc1be0df
Merge citra-emu PR#3159 by FearlessTobi(citra-qt : Fix a bug in our fullscreen implementation)
2018-01-16 15:59:30 +01:00
goaaats
f473780c52
Merge citra-emu PR#3001 by Styleoshin(citra-qt : Adding fullscreen mode)
2018-01-16 15:50:33 +01:00
shinyquagsire23
d20a883194
hid: Write to all layouts, implement circular buffers, set up controller metadata.
2018-01-16 03:14:27 -07:00
James Rowe
e026b66bbb
Build: Add unicorn as a submodule and build it if needed
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Adds a cmake custom target that will build unicorn on first compile and
uses this in the build scripts as well. Updates Appveyor and Travis
build scripts to work with the new unicorn build, and updates the paths
to all of the different artifacts.
2018-01-16 01:15:52 -07:00
muemart
eaff98dbb3
Adding meumart's Citra SDL Joystick support. Citra PR #3116
2018-01-15 20:02:30 -05:00
bunnei
6f904bb622
nso: Load subsdk4 if available.
2018-01-15 17:18:24 -05:00
bunnei
1a3b3e9100
pctl: Clang format.
2018-01-15 15:16:06 -05:00
bunnei
1148e2ce7b
pctl: GetService should return an IParentalControlService interface.
2018-01-15 15:10:18 -05:00
bunnei
5bc14ab0de
applet_oe: Stub SetFocusHandlingMode, GetCurrentFocusState, SetTerminateResult.
2018-01-15 14:41:06 -05:00
bunnei
8e2f62c6a5
settings: Fix button mappings array to have correct entries.
2018-01-15 13:09:14 -05:00
bunnei
054d3e5fc3
Merge pull request #20 from Andrix44/fixes
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Various fixes
2018-01-15 12:56:16 -05:00
bunnei
325f72aceb
Merge pull request #16 from shinyquagsire23/hid-sharedmem-impl-start
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HID Sharedmem Impl Start
2018-01-15 12:54:54 -05:00
unknown
a4f5ccbf0a
Clanggit rebase -i fixes
2018-01-15 18:20:53 +01:00
unknown
8d968780c1
Clang format
2018-01-15 17:55:16 +01:00
unknown
58ee23f16d
Change default log level to info
2018-01-15 17:15:10 +01:00
unknown
27960d8c2c
Update the internal resolution settings
2018-01-15 16:59:02 +01:00
shinyquagsire23
9fba2d68fe
yuzu_cmd: Fix default ini, add screenshot button
2018-01-15 02:30:58 -07:00
shinyquagsire23
1ea49442f9
hid: Bare-minimum sharedmem input
2018-01-15 02:30:58 -07:00
shinyquagsire23
bb1fcfac33
hid: Remove redundant HID prefix on structs/enums
2018-01-15 02:30:58 -07:00
shinyquagsire23
aa4fa8bded
configure_input: update w/ Switch buttons
2018-01-15 02:30:53 -07:00
shinyquagsire23
801d6c1b6f
settings: Screenshot button
2018-01-15 02:30:53 -07:00
shinyquagsire23
cdb43e64c1
yuzu_cmd: fix default ini
2018-01-15 02:30:53 -07:00
shinyquagsire23
74aa14c9b4
settings: adjust button configs for Switch controllers
2018-01-15 02:30:53 -07:00
shinyquagsire23
e08c132175
hid: Add sharedmem structs
2018-01-15 02:30:53 -07:00
bsaleil
af1ca87be1
vi: Add IManagerDisplayService::CloseDisplay function
2018-01-15 01:29:00 -05:00
bunnei
b1712b8312
Merge pull request #14 from ogniK5377/master
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Changed ICommonStateGetter::ReceiveMessage to allow further execution in games
2018-01-15 00:21:16 -05:00
bunnei
92801b1c34
renderer_gl: Clear screen to black before rendering framebuffer.
2018-01-15 00:20:19 -05:00
David Marcec
f3264dd78d
Games expect 15 for ICommonStateGetter::ReceiveMessage in order to continue execution
2018-01-14 21:06:34 -08:00
bunnei
ebd613c2cc
renderer: Render previous frame when no new one is available.
2018-01-14 23:54:56 -05:00
bunnei
71eeab257f
lm: Fix IPC header for Initialize.
2018-01-14 21:45:06 -05:00
bunnei
7bedea73a8
time: Implement GetStandardUserSystemClock, GetCurrentTime.
2018-01-14 21:45:06 -05:00
bunnei
d81a984d4a
audio: Add files to CMake.
2018-01-14 21:45:06 -05:00
bunnei
2e8246a02c
hid: Remove unused registered_loggers.
2018-01-14 21:45:06 -05:00
bunnei
7a50d56d0e
audio: Stub out AudOutU::ListAudioOuts.
2018-01-14 21:45:06 -05:00
bunnei
f4a3d28224
hid: Implement IAppletResource::GetSharedMemoryHandle.
2018-01-14 21:45:06 -05:00
bunnei
115d3e133f
qt: Update about dialog to show license for GPLv2 only.
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Fixes #6 .
2018-01-14 17:27:40 -05:00
bunnei
22659afcd0
shared_memory: Minor fixes and cleanup.
2018-01-14 17:20:55 -05:00
bunnei
974362bc12
svc: Implement svcMapSharedMemory.
2018-01-14 17:20:55 -05:00
bunnei
bd58c5470c
kernel: Increase default stack size to 64K.
2018-01-14 17:20:55 -05:00
Jannik Vogel
1a93237c23
Remove Surface Viewer stub
2018-01-14 20:12:03 +01:00
bunnei
7435dc53c8
Merge pull request #4 from spycrab/aboutdialog
...
Implement "About" dialog
2018-01-14 13:21:12 -05:00
spycrab
c493bd9cc9
Implement "About" dialog
2018-01-14 19:15:45 +01:00
Thog
06e288cea0
Add missing FileType declarations in GuessFromExtension and GetFileTypeString
2018-01-14 19:00:16 +01:00
James Rowe
a24dbcac6e
yuzu qt copy windows deps renamed
2018-01-13 21:17:42 -07:00
MerryMage
80db02c497
Minor cleanup
2018-01-13 23:56:18 +00:00
MerryMage
b3c303539e
macOS: Update Info.plist
2018-01-13 23:11:51 +00:00
James Rowe
c2d28351c7
Add new icons and fix up the linux paths for install
2018-01-13 15:40:57 -07:00
MerryMage
668e5452fa
Update dynarmic to bc73004
...
bc73004 a64_merge_interpret_blocks: Remove debug output
4e656ed tests/A64: Randomize PSTATE.<NZCV>
fd9530b A64: Optimization: Merge interpret blocks
3c9eb04 testenv: Use format constants
324f3fc tests/A64: Unicorn interface fixes
98ecbe7 tests/A64: Fuzz against unicorn
b1d38e7 tests/A64: Move TestEnvironment to own header
5218ad9 A64/data_processing_pcrel: bug: ADR{,P} instructions sign extend their immediate
b1a8c39 A64/data_processing_addsub: bug: {ADD,SUB}S (extended register) instructions write to ZR when d = 31
64827fb a64_emit_x64: bug: A64CallSupervisor trampled callee-save registers
1bfa04d emit_x64: bug: OP m/r64, imm32 form instructions sign-extend their immediate on x64
edadeea A64 inferface: Use two argument static_assert
9ab1304 A64: Add ExceptionRaised IR instruction
6843eed Update readme
7438d07 A64/translate: Add TranslateSingleInstruction function
2018-01-13 22:38:57 +00:00
MerryMage
e86bdb1601
Fix build on macOS and linux
2018-01-13 22:38:52 +00:00
bunnei
17af2937fe
arm_unicorn: Log unmapped memory access address.
2018-01-13 16:24:05 -05:00
bunnei
95ce471774
config: Default log filter to trace.
2018-01-13 16:23:12 -05:00
bunnei
1247c53786
yuzu: Update license text to be consistent across project.
2018-01-13 16:22:39 -05:00
James Rowe
70e65ee63a
Remove settings issues in sdl and fix a few files that broke in mingw
2018-01-12 19:11:05 -07:00
James Rowe
18ca3ca751
Removing unused settings and yuzu rebranding
2018-01-12 19:11:05 -07:00
James Rowe
f5f28a4f67
Get yuzu sdl to start compiling
2018-01-12 19:11:04 -07:00
James Rowe
389979018c
Remove gpu debugger and get yuzu qt to compile
2018-01-12 19:11:04 -07:00
James Rowe
1d28b2e142
Remove references to PICA and rasterizers in video_core
2018-01-12 19:11:03 -07:00
James Rowe
ebf9a784a9
Massive removal of unused modules
2018-01-12 19:11:03 -07:00
bunnei
890bbc0cd3
config: Default CPU core to Unicorn.
2018-01-12 21:05:37 -05:00
bunnei
8e51c61dbc
core: Gut out cryptop, since it doesn't compile with C++17.
2018-01-12 19:36:41 -05:00
MerryMage
b628192bf2
configuration: Add cpu_core configuration option
2018-01-12 17:48:52 -05:00
MerryMage
d2fbc78320
arm_dynarmic: Implement core
2018-01-12 17:48:29 -05:00
bunnei
056f987bcd
core: Include <algorithm> where used.
2018-01-11 22:36:56 -05:00
bunnei
11adef4843
renderer_opengl: Fix LOG_TRACE in LoadFBToScreenInfo.
2018-01-11 22:32:44 -05:00
bunnei
94ad97def0
nv: Fix more broken asserts.
2018-01-11 22:31:12 -05:00
bunnei
ac2feaf5fb
nvdisp_disp0: Fix broken assert.
2018-01-11 22:29:29 -05:00
bunnei
039fc7f985
core: Fix recent GCC build breaks.
2018-01-11 22:24:09 -05:00
bunnei
97ef21e166
svc: Implement GetSystemTick.
2018-01-11 21:59:31 -05:00
bunnei
305035b503
nvdisp_disp0: Call SwapBuffers to render framebuffer.
2018-01-10 23:29:03 -05:00
bunnei
ee4691297f
renderer_opengl: Support rendering Switch framebuffer.
2018-01-10 23:28:59 -05:00
bunnei
236d463c52
render_base: Add a struct describing framebuffer metadata.
2018-01-10 23:28:56 -05:00
bunnei
866e66dc31
renderer_opengl: Add MortonCopyPixels function for Switch framebuffer.
2018-01-10 23:28:53 -05:00
bunnei
9e2ad45c98
renderer_opengl: Update DrawScreens for Switch.
2018-01-10 23:28:49 -05:00
bunnei
292135a3b7
CMakeLists: Add framebuffer_layout.cpp.
2018-01-10 23:28:46 -05:00
bunnei
482cf8a005
frontend: Update for undocked Switch screen layout.
2018-01-10 23:28:43 -05:00
Subv
1ca800ccee
NV: Move the nv device nodes to their own directory and namespace.
2018-01-10 23:28:40 -05:00
Subv
977ce4abbc
VI: Use a Pulse event instead of OneShot for the vblank events.
...
This prevents missing frames if the vblank fires between the DequeueBuffer and Wait(vsync) calls
2018-01-10 23:28:36 -05:00
bunnei
7e0ff43da0
vi: Use new CoreTiming::EventType
2018-01-10 23:28:33 -05:00
Subv
34ae2ec644
NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
...
NVFlinger will call into the nvdisp_disp0 device to perform screen flips, bypassing the ioctl interface.
We now have the address of the framebuffer to draw, we just need to actually put it on the screen.
2018-01-10 23:28:29 -05:00
Subv
e21fbd9ae5
NV: Determine what buffer to draw for each layer of each display.
...
Don't try to draw buffers that the guest application is using, only queued buffers are eligible for drawing.
Drawing actual pixels is still not implemented.
2018-01-10 23:28:25 -05:00
Subv
404149e475
NV: Signal all display's vsync event 60 times per second.
2018-01-10 23:28:22 -05:00
Subv
d205dee0a6
NV: Give each display its own vsync event.
2018-01-10 23:28:19 -05:00
Subv
927569bed8
NV: Keep track of Displays, Layers and BufferQueues in nvflinger.
2018-01-10 23:28:16 -05:00
Subv
fb73e8b723
IPC: Allow passing arguments to the Interfaces when using PushIpcInterface
2018-01-10 23:28:13 -05:00
Subv
25f29c2f4f
NV: Implemented (with stubs) the vi:m service and some of its subservices.
...
The homebrew display test application now properly writes graphics data to the graphics buffer but we still don't have a way to compose the display layers.
2018-01-10 23:28:09 -05:00
Subv
94a5e97eb3
NV: Implemented the nvdrv:a service and the /dev/nvmap device.
2018-01-10 23:28:05 -05:00
Subv
ab86b80cac
IPC: Corrected some definitions for the buffer C descriptor flags.
2018-01-10 23:28:02 -05:00
Subv
ba02f0deef
svc: Stub ResetSignal and CreateTransferMemory
2018-01-10 23:27:59 -05:00
Subv
0a1278081e
svc: Stub SetMemoryAttribute
2018-01-10 23:27:56 -05:00
Subv
7ad20154fc
Threads: Added enum values for the Switch's 4 cpu cores and implemented svcGetInfo(AllowedCpuIdBitmask)
2018-01-10 01:01:55 -05:00
Subv
188feba457
Services: Allow lm to log single-character messages.
2018-01-10 00:41:29 -05:00
Subv
c2ee513d35
SVC: Fixed WaitSynchronization with multiple handles when none is immediately ready.
2018-01-09 15:02:43 -05:00
Subv
bc91ebacc1
SVC: Implemented CancelSynchronization.
2018-01-09 15:02:04 -05:00
Subv
a418f6e77b
ErrorCodes: Updated the InvalidHandle and Timeout kernel error codes.
2018-01-09 12:05:10 -05:00
Subv
8d9250fa70
SVC: Fixed WaitSynchronization with multiple handles when at least one of them is ready.
2018-01-09 11:53:50 -05:00
bunnei
4236799832
kernel: Rename Semaphore to ConditionVariable.
2018-01-08 21:41:37 -05:00
bunnei
9fcd2bf672
mutex: Remove unused call to VerifyGuestState.
2018-01-08 21:12:56 -05:00
Subv
db3a525166
Kernel: Actually wake up the requested number of threads in Semaphore::Release.
...
Also properly keep track of data in guest memory, this fixes managing the semaphore from userland.
It was found that Semaphores are actually Condition Variables, with Release(1) and Release(-1) being equivalent to notify_one and notify_all. We should change the name of the class to reflect this.
2018-01-08 21:12:54 -05:00
Subv
1bbe9309da
Kernel: Properly keep track of mutex lock data in the guest memory. This fixes userland locking/unlocking.
2018-01-08 21:12:51 -05:00
Subv
2a3f8e8484
Kernel: Allow chaining WaitSynchronization calls inside a wakeup callback.
2018-01-08 21:12:49 -05:00
MerryMage
f10a304ecd
fix macos build
2018-01-08 19:20:10 -05:00
bunnei
d6e4e6ea32
core_timing: Use 1.020GHz for core clock rate.
2018-01-08 19:18:50 -05:00
B3n30
82151d407d
CoreTiming: Reworked CoreTiming (cherry-picked from Citra #3119 )
...
* CoreTiming: New CoreTiming; Add Test for CoreTiming
2018-01-08 19:10:25 -05:00
Subv
c12c756539
IPC: Make DuplicateSession return the Domain instead of the Session if the request was made on a Domain interface.
2018-01-07 17:12:07 -05:00
Subv
e3b4c8e043
AppletOE: Fixed command buffer structure for ReceiveMessage.
2018-01-07 17:12:05 -05:00
Subv
ad965501d0
IPC: Corrected some command headers in the IPC Controller interface.
2018-01-07 17:12:03 -05:00
Subv
166286e976
IPC: Corrected some command header sizes in appletOE.
2018-01-07 17:12:01 -05:00
Subv
ba2ffd7b81
IPC: Take the number of domain objects as a parameter in MakeBuilder.
2018-01-07 17:11:58 -05:00
Subv
5f41477f9c
SM: Fixed connecting to services with an 8-byte name, like appletOE.
2018-01-07 17:11:56 -05:00
Subv
80f6df5414
IPC: Fixed pushing ResultCodes into the command buffer.
...
They should have 32 bits of padding after the error code now.
2018-01-07 17:11:54 -05:00
Subv
32847d8b86
IPC: Add functions to read the input move/copy objects from an IPC request.
2018-01-07 17:11:51 -05:00
Subv
7e3561b1cd
IPC: Don't attempt to read the command buffer if it holds a Close request.
2018-01-07 17:11:49 -05:00
Subv
0368324f79
IPC Cleanup: Remove 3DS-specific code and translate copy, move and domain objects in IPC requests.
...
Popping objects from the buffer is still not implemented.
2018-01-07 17:11:47 -05:00
Subv
b0ceb4df70
IPC: Skip the entire u64 of the command id when receiving an IPC request.
...
Service code now doesn't have to deal with this.
2018-01-07 17:11:45 -05:00
Subv
226786f0b0
IPC: Use the correct size when pushing raw data to the command buffer and fixed pushing domain objects.
...
Domain object ids are always stored immediately after the raw data.
2018-01-07 17:11:43 -05:00
bunnei
bc8ef64804
svc: Implement svcSignalProcessWideKey.
2018-01-07 16:55:17 -05:00
bunnei
bd377908d7
audio: Log dropping frames as trace to reduce spam.
2018-01-07 16:52:59 -05:00
bunnei
4e33b4b42f
semaphore: More changes for Switch.
2018-01-07 16:52:23 -05:00
bunnei
0f6fbdb963
wait_object: Refactor to allow waking up a single thread.
2018-01-07 16:33:41 -05:00
bunnei
bc77a7580e
nso: Always load the filepath specified by the user.
2018-01-07 12:44:36 -05:00
bunnei
79e0dd249e
core_timing: Increase clock speed for Switch docked.
2018-01-07 00:58:06 -05:00
bunnei
5017038ca7
svc: Implement svcWaitProcessWideKeyAtomic.
2018-01-06 16:14:12 -05:00
bunnei
91f10a1460
semaphore: Updates for Switch.
2018-01-06 15:55:40 -05:00
bunnei
6f6d9af408
lm: Assert on unsupported multi-message.
2018-01-06 14:41:56 -05:00
bunnei
0e978bdd50
svc: Implement WaitSynchronization for a single handle.
2018-01-06 14:34:32 -05:00
bunnei
57f42e5887
svc: Refactor LockMutex code to use WaitSynchronization1.
2018-01-06 14:19:28 -05:00
bunnei
d083c07c46
lm: Improve Log() to format a useful string.
2018-01-05 00:45:13 -05:00
bunnei
0dbc8f3577
svc: Add missing string_util include.
2018-01-04 19:45:15 -05:00
bunnei
dcfbad2129
cmake: Don't compile Dynarmic as it's unused.
2018-01-04 17:01:02 -05:00
bunnei
24f10a20e7
core: Increase tight_loop 100x for speed.
2018-01-04 16:52:16 -05:00
bunnei
5e262a4a68
citra_qt: Remove VFP registers, since this isn't used anyways and caused an assert.
2018-01-04 13:52:29 -05:00
bunnei
b38223f662
arm_unicorn: Load/release unicorn DLL.
2018-01-04 13:40:01 -05:00
bunnei
738845cc0e
externals: Use unicorn DLL instead of static lib.
2018-01-04 13:15:29 -05:00
bunnei
3f8b9181b5
unicorn: Use for arm interface on Windows.
2018-01-04 00:13:23 -05:00
bunnei
6e9d66fd3a
arm_dynarmic: More cleanup.
2018-01-04 00:09:12 -05:00
bunnei
914ebee67a
core: Remove unicorn_dynload.
2018-01-03 22:10:31 -05:00
bunnei
aa7e061e71
arm_dynarmic: Gut interface until dynarmic is ready for general use.
2018-01-03 22:10:11 -05:00
bunnei
b172f0d770
arm: Remove SkyEye/Dyncom code that is ARMv6-only.
2018-01-02 22:24:12 -05:00
bunnei
f0eab802e8
vm_manager: Use a more reasonable MAX_ADDRESS size.
2018-01-02 21:37:56 -05:00
bunnei
81a8a57ce2
svc: Remove unnecessary "svc" prefix to naming scheme.
2018-01-02 20:47:26 -05:00
bunnei
fe11b51545
pctl: Remove duplicate InstallInterfaces function.
2018-01-02 20:41:20 -05:00
bunnei
480906fe1b
hle: Move SVC code to kernel namespace.
2018-01-02 20:40:30 -05:00
bunnei
72f671fd7a
svc: Improve svcGetInfo.
2018-01-01 16:01:06 -05:00
bunnei
e9710a2cf7
vm_manager: Stub out a bunch of interfaces used by svcGetInfo.
2018-01-01 15:59:31 -05:00
bunnei
dc4fe2fbd5
svc: Fix string formatting for CreateThread.
2018-01-01 15:48:08 -05:00
bunnei
dd3a237981
cmake: Add missing object_address_table.
2018-01-01 15:41:05 -05:00
bunnei
93480b10ef
core/video_core: Fix a bunch of u64 -> u32 warnings.
2018-01-01 15:40:35 -05:00
bunnei
9e8608e8b1
svc: Stub out svcWaitSynchronization.
...
- This does not matter until we implement other kernel objects, mutexes use svcLockMutex for waiting.
2018-01-01 14:47:57 -05:00
bunnei
aa7c824ea4
svc: Implement svcExitProcess.
2018-01-01 14:38:34 -05:00
bunnei
9b8afed5f7
svc: Implement svcUnlockMutex.
2018-01-01 14:04:36 -05:00
bunnei
b9950cd4b0
svc: Implement svcLockMutex.
2018-01-01 14:02:26 -05:00
bunnei
d0046b120a
kernel: Add ObjectAddressTable class.
2018-01-01 13:25:37 -05:00
bunnei
1cb978eb82
thread: Keep track of the initially created handle.
...
This is kinda crufty, but we need it for now to update guest state variables.
2017-12-31 17:23:36 -05:00
bunnei
45debfe4fd
svc: Implement svcExitThread.
2017-12-31 16:11:27 -05:00
bunnei
9d0c3bda7f
svc: Implement svcCreateThread.
2017-12-31 16:10:01 -05:00
bunnei
001091fa72
svc: Cleanup svcGetThreadPriority.
2017-12-31 16:06:11 -05:00
bunnei
283c63645d
svc: Stub out svcGetCurrentProcessorNumber.
2017-12-31 16:01:04 -05:00
bunnei
c7983e970c
errors: Define missing kernel error codes.
2017-12-31 15:59:00 -05:00
bunnei
8a7f8f3e2c
svc: Implement svcSetThreadPriority.
2017-12-31 15:58:16 -05:00
bunnei
960e8dc5e5
svc: Change SignalProcessWideKey to a stub.
2017-12-31 15:55:11 -05:00
bunnei
f24531b1a2
function_wrappers: Cleanup, fix warnings, remove unused code.
2017-12-31 15:46:30 -05:00
bunnei
3a91a62b8f
svc: Implement svcUnmapMemory.
2017-12-31 15:22:49 -05:00
bunnei
a3228d9b77
svc: Minor cleanups.
2017-12-30 13:40:28 -05:00
bunnei
8ab33616ac
svc: Implement svcStartThread.
2017-12-30 13:37:07 -05:00
bunnei
b6087e35b5
thread: Main thread should set thread handle to reg 1.
2017-12-30 12:10:58 -05:00
bunnei
7ccd8de863
thread: Remove THUMB mode flag.
2017-12-30 12:08:26 -05:00
bunnei
eed4f2e229
thread: Main thread should be ready by default, all others dormant.
2017-12-30 12:05:10 -05:00
bunnei
ebd4b1422d
kernel: Various 64-bit fixes in memory/process/thread
2017-12-29 13:27:58 -05:00
bunnei
1d01ffccb8
applet_oe: Stub out a bunch of interfaces necessary for boot.
2017-12-29 00:44:46 -05:00
bunnei
30e98fae3f
controller: Implement DuplicateSession.
2017-12-29 00:39:34 -05:00
bunnei
dcdaac8a0b
kernel: Fix implementation of ConvertSessionToDomain.
2017-12-29 00:36:22 -05:00
bunnei
b67cbb8d92
ap, aoc_u: Minor cleanup.
2017-12-28 23:45:44 -05:00
bunnei
fcd4c1a0dc
service: Add empty interface for pctl:a.
2017-12-28 23:44:39 -05:00
bunnei
e17c0019c5
kernel: Add basic support for Domain object.
2017-12-28 23:30:21 -05:00
bunnei
834fa5db65
kernel: Add SyncObject primitive, use it for ClientSession.
2017-12-28 23:12:28 -05:00
bunnei
6e021f22b8
svc: Implement MapMemory.
2017-12-28 21:38:38 -05:00
bunnei
3421e1617e
process: Add method to mirror a memory region.
2017-12-28 21:35:49 -05:00
bunnei
7618b5237d
svc: Implement SetHeapSize.
2017-12-28 15:29:52 -05:00
bunnei
ad073846bc
service: Clean up apm/lm/applet_oe/controller/sm ctor/dtor.
2017-12-28 15:27:30 -05:00
bunnei
16fb1c8fe7
service: Halt on ReportUnimplementedFunction and improve output log.
2017-12-28 15:24:59 -05:00
bunnei
d5995fd30f
service: Add empty interface for aoc:u.
2017-12-28 15:24:05 -05:00
bunnei
3597650f22
service: Return proper result code for IPC::CommandType::Close.
2017-10-31 19:30:05 -04:00
bunnei
34571f4d2e
hle: Use Switch formatted result codes.
2017-10-31 19:26:11 -04:00
bunnei
266c1c8020
svc: Implement GetThreadId and GetProcessId.
2017-10-23 00:15:45 -04:00
bunnei
45db4bb3ea
logging: Rename category "Core_ARM11" to "Core_ARM".
2017-10-23 00:13:12 -04:00
bunnei
3f0caefdf5
nso: Load more common submodules.
2017-10-22 23:50:26 -04:00
bunnei
9ceb0d9381
memory: Support 32-bit paging, move heap address space up.
2017-10-22 23:17:59 -04:00
bunnei
dcd6bb82f7
hle: Fix QueryMemory response for MemoryInfo.
2017-10-19 23:00:46 -04:00
bunnei
716e5cf070
lm: Implement lm::Initialize and Logger::log.
2017-10-18 21:41:24 -04:00
bunnei
654fae29c1
hle_ipc: Only copy necessary fields for outgoing command buffer.
2017-10-18 21:39:48 -04:00
bunnei
b283cf7348
hle_ipc: Parse out buffer X/A/B/B descriptors from incoming command buffer.
2017-10-18 21:38:01 -04:00
bunnei
03bf0739a4
service: Add CreatePort function (that does not register/install).
2017-10-18 21:34:19 -04:00
bunnei
97d52b9f89
memory: Print addresses as 64-bit.
2017-10-18 21:29:23 -04:00
bunnei
3f2a738d34
ipc_helpers: Fix alignment (was wrong as a result of a dynarmic bug).
2017-10-17 18:03:47 -04:00
bunnei
d3cc369618
service: Print correct command ID on unimplemented function.
2017-10-17 18:02:08 -04:00
bunnei
4fb1b24d68
hle: Implement ConvertSessionToDomain, various cleanups.
2017-10-15 01:24:22 -04:00
bunnei
746c2a3ae7
core: Refactor MakeMagic usage and remove dead code.
2017-10-15 00:11:38 -04:00
bunnei
72eeca1f03
hle: Add service stubs for apm and appletOE.
2017-10-14 22:50:04 -04:00
bunnei
960a1416de
hle: Initial implementation of NX service framework and IPC.
2017-10-14 22:18:42 -04:00
bunnei
12c7469d81
nso: Add a log for loading submodules.
2017-10-14 17:37:51 -04:00
bunnei
78bc2b70bb
svc: Some logging cleanup.
2017-10-14 17:35:21 -04:00
bunnei
e98a3ca171
svc: Update MemoryInfo flags for 64-bit.
2017-10-14 17:31:25 -04:00
bunnei
cb889f9220
svc: Initial nx impl. for QueryMemory, ConnectToPort, SendSyncRequest, etc.
2017-10-14 17:30:07 -04:00
bunnei
d62750c46d
Remove more 3DS-specific code.
2017-10-13 17:56:42 -04:00
bunnei
15983dcfdc
Remove more 3DS-specific code.
2017-10-12 21:45:06 -04:00
bunnei
dbd15b0d10
Remove more 3DS-specific code.
2017-10-12 21:29:53 -04:00
bunnei
72b03025ac
Remove lots more 3DS-specific code.
2017-10-12 21:21:49 -04:00
bunnei
0906de9a14
hle: Remove a large amount of 3ds-specific service code.
2017-10-10 17:32:14 -04:00
bunnei
b1d5db1cf6
Merge remote-tracking branch 'upstream/master' into nx
...
# Conflicts:
# src/core/CMakeLists.txt
# src/core/arm/dynarmic/arm_dynarmic.cpp
# src/core/arm/dyncom/arm_dyncom.cpp
# src/core/hle/kernel/process.cpp
# src/core/hle/kernel/thread.cpp
# src/core/hle/kernel/thread.h
# src/core/hle/kernel/vm_manager.cpp
# src/core/loader/3dsx.cpp
# src/core/loader/elf.cpp
# src/core/loader/ncch.cpp
# src/core/memory.cpp
# src/core/memory.h
# src/core/memory_setup.h
2017-10-09 23:56:20 -04:00
bunnei
23ce4f5afc
loader: Various improvements for NSO/NRO loaders.
2017-10-09 21:39:32 -04:00
Dragios
83e5f639e6
Change command header in nwm::UDS Initialize function
2017-10-09 09:10:48 +08:00
Sebastian Valle
20e19a340c
Merge pull request #2991 from Subv/getpointer
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Remove more usages of GetPointer.
2017-10-08 10:11:12 -05:00
Sebastian Valle
74d4050924
Merge pull request #2975 from shinyquagsire23/archive-ncch-container-and-override
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file_sys/archive_ncch: use NCCHs/.apps instead of .romfs files, NCCH section override
2017-10-06 12:19:20 -05:00
bunnei
33ea53094c
loader: Add support for NRO, as well as various fixes and shared linker.
2017-10-05 23:30:08 -04:00
Sebastian Valle
84c344b9b1
Merge pull request #2953 from Subv/applet_launch
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HLE/APT: Always set up the APT parameter when starting a library applet.
2017-10-04 15:01:58 -05:00
Subv
97f262c1f5
SVC: Removed GetPointer usage in the GetResourceLimit functions.
2017-10-04 14:04:27 -05:00
Subv
46fc7595b4
SVC: Remove GetPointer usage in CreatePort.
2017-10-04 14:04:03 -05:00
Subv
7b09b30ef1
SVC: Replace GetPointer usage with ReadCString in ConnectToPort.
2017-10-04 14:03:59 -05:00
Subv
3c0113632d
SVC: Replace GetPointer usage with ReadBlock in OutputDebugString.
2017-10-04 12:30:33 -05:00
Subv
0cfb231e00
SVC: Replace GetPointer usage with Read32 in ReplyAndReceive.
2017-10-04 12:30:33 -05:00
Subv
b863d6c860
SVC: Replace GetPointer usage with Read32 in WaitSynchronizationN.
2017-10-04 12:30:32 -05:00
Subv
7772fc0731
Memory: Remove all GetPointer usages from the GDB stub.
2017-10-04 11:33:32 -05:00
Huw Pascoe
b3b34a1e76
Extracted the attribute setup and draw commands into their own functions
2017-10-04 01:08:29 +01:00
bunnei
d454364bca
nso: Fixes to support homebrew NSOs without a MOD header.
2017-10-03 18:30:02 -04:00
bunnei
15c7641bef
Merge pull request #2977 from Subv/shmem_create
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SharedMemory: Don't take over and unmap the source memory block when creating a shared memory, just reference it
2017-10-03 16:21:49 -04:00
Subv
b18589ecf7
Kernel/SharedMemory: Don't take over and unmap the source memory block when creating a shared memory, just reference it.
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Also reference the right offset into the backing block for the requested address.
2017-10-02 15:16:16 -05:00
Sebastian Valle
30fabc41c6
Merge pull request #2971 from Subv/per_process_memops
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Memory: Add overloads for ReadBlock and WriteBlock that operate on a specific process.
2017-10-01 14:44:06 -05:00
Subv
1f2de7501b
Memory: Make WriteBlock take a Process parameter on which to operate
2017-10-01 14:18:36 -05:00
Subv
811c01e5fe
Memory: Make ReadBlock take a Process parameter on which to operate
2017-10-01 14:18:36 -05:00
Subv
8217ed7acb
Kernel/Thread: Added a helper function to get a thread's command buffer VAddr.
2017-10-01 14:18:35 -05:00
Sebastian Valle
9c123c29a6
Merge pull request #2974 from Subv/nim_event
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Services/NIM: Implement CheckForSysUpdateEvent.
2017-10-01 14:16:14 -05:00
shinyquagsire23
4887d18591
file_sys, loader: add support for reading TMDs to determine app paths
2017-10-01 10:54:02 -06:00
shinyquagsire23
8e10c9bb2e
file_sys: add class for Title Metadata (TMD)
2017-10-01 10:53:45 -06:00
shinyquagsire23
e21f2348e7
file_sys/ncch_container: add RomFS, ExeFS override to allow for backward compatibility with existing .romfs system archive dumps
2017-10-01 10:53:18 -06:00
shinyquagsire23
c93e5ecfe6
file_sys/archive_ncch: use NCCHContainer instead of loading .romfs files
2017-10-01 10:53:04 -06:00
bunnei
6377585edb
arm_interface: Set TLS address for dynarmic core.
2017-09-30 14:34:03 -04:00
bunnei
8c92435ded
nso: Refactor and allocate .bss section.
2017-09-30 14:33:58 -04:00
bunnei
fa1c7c7ee1
process: Support loading multiple codesets.
2017-09-30 14:33:11 -04:00
bunnei
6bafd3f4f7
loader: Add support for loading an NSO.
2017-09-30 14:32:53 -04:00
bunnei
9eb4888df7
externals: Add lz4.
2017-09-30 14:30:04 -04:00
bunnei
46297c9653
memory: Log with 64-bit values.
2017-09-30 14:28:54 -04:00
bunnei
c5ce5c06e4
kernel: Various threading fixes to support 64-bit addressing.
2017-09-30 14:28:54 -04:00
bunnei
f01472a5ff
core: Various changes to support 64-bit addressing.
2017-09-30 14:28:54 -04:00
bunnei
3411883fe3
arm: Use 64-bit addressing in a bunch of places.
2017-09-30 14:28:53 -04:00
bunnei
1c4f9e822c
elf: Check if machine is ARM.
2017-09-30 14:28:53 -04:00
Subv
5bae5a48b9
Services/NIM: Implement CheckForSysUpdateEvent.
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Implementation verified by reverse engineering.
This lets the Home Menu boot without crashing on startup.
2017-09-30 13:21:45 -05:00
Huw Pascoe
529f4a0131
Moved down_count to CoreTiming
2017-09-30 17:38:14 +01:00
B3n30
afb1012bcd
Services/UDS: Handle the rest of the connection sequence. ( #2963 )
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Services/UDS: Handle the rest of the connection sequence.
2017-09-30 18:18:45 +02:00
Sebastian Valle
7056b9c46a
Merge pull request #2946 from Subv/home_menu_apt
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Implement PrepareToStartNewestHomeMenu and fixed an APT regression.
2017-09-30 10:47:42 -05:00
Sebastian Valle
db752b52e8
Merge pull request #2967 from Subv/thread_wakeup_callbacks
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Kernel/Threads: When putting a thread to wait, specify a function to execute when it is awoken
2017-09-30 09:12:18 -05:00
Huw Pascoe
a13ab958cb
Fixed type conversion ambiguity
2017-09-30 09:34:35 +01:00
bunnei
b07af7dda8
Merge pull request #2961 from Subv/load_titles
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Loaders: Don't automatically set the current process every time we load an application.
2017-09-29 14:58:42 -04:00
Subv
8432749db7
Kernel/Threads: When putting a thread to wait, specify a function to execute when it is awoken.
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This change makes for a clearer (less confusing) path of execution in the scheduler, now the code to execute when a thread awakes is closer to the code that puts the thread to sleep (WaitSynch1, WaitSynchN). It also allows us to implement the special wake up behavior of ReplyAndReceive without hacking up WaitObject::WakeupAllWaitingThreads.
If savestates are desired in the future, we can change this implementation to one similar to the CoreTiming event system, where we first register the callback functions at startup and assign their identifiers to the Thread callback variable instead of directly assigning a lambda to the wake up callback variable.
2017-09-28 11:53:32 -05:00
Sebastian Valle
0d42706a7b
Merge pull request #2907 from Subv/warnings3
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Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types.
2017-09-27 15:45:38 -05:00
Subv
a321bce378
Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types.
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It is unlikely we will ever use this without first doing a Cast to a signed type.
Fixes 9 "unary minus operator applied to unsigned type, result still unsigned" warnings on MSVC2017.3
2017-09-27 09:06:41 -05:00
Subv
7f48aa8d25
Loaders: Don't automatically set the current process every time we load an application.
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The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table.
2017-09-26 18:17:47 -05:00
James Rowe
5620327e03
Merge pull request #2954 from Subv/cache_unmapped_mem
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Memory/RasterizerCache: Ignore unmapped memory regions when caching physical regions
2017-09-26 16:55:47 -06:00
Subv
3165466b66
Kernel/Thread: Allow specifying which process a thread belongs to when creating it.
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Don't automatically assume that Thread::Create will only be called when the parent process is currently scheduled. This assumption will be broken when applets or system modules are loaded.
2017-09-26 17:40:49 -05:00
Subv
a8d2f5787f
Tests: Added Memory::IsValidVirtualAddress tests.
2017-09-26 17:31:50 -05:00
Subv
c102e3ae28
Tests: Fixed ARM VFP tests
2017-09-26 17:29:06 -05:00
Subv
35da7f57ef
Memory: Allow IsValidVirtualAddress to be called with a specific process parameter.
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There is still an overload of IsValidVirtualAddress that only takes the VAddr and will default to the current process.
2017-09-26 17:27:44 -05:00
Merry
0c20da7fde
Merge pull request #2958 from Subv/audio_buffer_datatype
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Audio: Use std::deque instead of std::vector for the audio buffer type (StereoBuffer16)
2017-09-26 08:47:37 +01:00
Subv
e27ae04696
HLE/APT: Always set up the APT parameter when starting a library applet.
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Only use the HLE interface if an HLE applet with the desired id was started.
This commit reorganizes the APT code surrounding parameter creation and delivery to make it easier to support LLE applets in the future.
As future work, the HLE applet interface can be reworked to utilize the same facilities as the LLE interface.
2017-09-25 23:47:50 -05:00
Subv
41f6c9f87f
Memory/RasterizerCache: Ignore unmapped memory regions when caching physical regions.
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Not all physical regions need to be mapped into the address space of every process, for example, system modules do not have a VRAM mapping.
This fixes a crash when loading applets and system modules.
2017-09-25 19:37:45 -05:00
Subv
d7459354f5
Audio: Use std::deque instead of std::vector for the audio buffer type (StereoBuffer16).
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The current code inserts and deletes elements from the beginning of the audio buffer, which is very inefficient in an std::vector.
Profiling was done using VisualStudio2017's Performance Analyzer in Super Mario 3D Land.
Before this change: AudioInterp::Linear had 14.14% of the runtime (inclusive) and most of that time was spent in std::vector's insert implementation.
After this change: AudioInterp::Linear has 0.36% of the runtime (inclusive)
2017-09-25 18:31:37 -05:00
Subv
774e7deae8
HLE/Archives: Allow multiple loaded applications to access their SelfNCCH archive independently.
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The loaders now register each loaded ROM with the SelfNCCH factory, which keeps the data around for the duration of the emulation session.
When opening the SelfNCCH archive, the factory queries the current program's programid and uses that as a key to the map that contains the NCCHData structure (RomFS, Icon, Banner, etc).
3dsx files do not have a programid and will use a default of 0 for this value, thus, only 1 3dsx file with RomFS is loadable at the same time.
2017-09-25 09:45:02 -05:00
B3n30
d881dee818
Merge pull request #2952 from MerryMage/page-tables
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Switchable Page Tables
2017-09-25 08:29:32 +02:00
B3n30
dc6a365337
Merge pull request #2951 from huwpascoe/perf-4
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Optimized Morton
2017-09-25 08:28:55 +02:00
B3n30
78022b5a79
Merge pull request #2949 from wwylele/fix-tr
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citra-qt: fix some untranslated strings
2017-09-25 08:23:04 +02:00
B3n30
a21b9deb98
Merge pull request #2948 from Subv/register_service
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HLE/SRV: Implemented RegisterService.
2017-09-25 08:22:05 +02:00
Max Thomas
c91ccbd0ba
Loader/NCCH: Add support for loading application updates ( #2927 )
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* loader/ncch: split NCCH parsing into its own file
* loader/ncch: add support for loading update NCCHs from the SD card
* loader/ncch: fix formatting
* file_sys/ncch_container: Return a value for OpenFile
* loader/ncch: cleanup, always instantiate overlay_ncch to base_ncch
* file_sys/ncch_container: better encryption checks, allow non-app NCCHs to load properly and for the existence of NCCH structures to be checked
* file_sys/ncch_container: pass filepath as a const reference
2017-09-25 08:17:38 +02:00
B3n30
d673d508dd
Services/UDS: Added a function to send EAPoL-Start packets ( #2920 )
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* Services/UDS: Added a function to generate the EAPoL-Start packet body.
* Services/UDS: Added filter for beacons.
* Services/UDS: Lock a mutex when accessing connection_status from both the emulation and network thread.
* Services/UDS: Handle the Association Response frame and respond with the EAPoL-Start frame.
* fixup: make use of current_node, changed received_beacons into a list, mutex and assert corrections
* fixup: fix damn clang-format
2017-09-25 08:16:27 +02:00
Huw Pascoe
903906da3b
Optimized Float<M,E> multiplication
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Before:
ucomiss xmm1, xmm1
jp .L9
pxor xmm2, xmm2
mov edx, 1
ucomiss xmm0, xmm2
setp al
cmovne eax, edx
test al, al
jne .L9
.L3:
movaps xmm0, xmm2
ret
.L9:
ucomiss xmm0, xmm0
jp .L10
pxor xmm2, xmm2
mov edx, 1
ucomiss xmm1, xmm2
setp al
cmovne eax, edx
test al, al
je .L3
After:
movaps xmm2, xmm1
mulss xmm2, xmm0
ucomiss xmm2, xmm2
jnp .L3
ucomiss xmm1, xmm0
jnp .L11
.L3:
movaps xmm0, xmm2
ret
.L11:
pxor xmm2, xmm2
jmp .L3
2017-09-25 00:54:02 +01:00
MerryMage
67a70bd9e1
ARM_Interface: Implement PageTableChanged
2017-09-24 23:08:25 +01:00
MerryMage
4e5eb2044a
memory: Remove GetCurrentPageTablePointers
2017-09-24 22:43:28 +01:00
MerryMage
c02bbb7030
memory: Add GetCurrentPageTable/SetCurrentPageTable
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Don't expose Memory::current_page_table as a global.
2017-09-24 22:42:42 +01:00
Huw Pascoe
876aa82c29
Optimized Morton
2017-09-24 22:27:14 +01:00
wwylele
7117fcc024
citra-qt: fix some untranslated strings
2017-09-24 17:53:35 +03:00
Subv
7096f01c14
HLE/APT: Always return an error from PrepareToStartNewestHomeMenu so that the Home Menu doesn't try to reboot the system.
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As per 3dbrew:
"During Home Menu start-up it uses APT:PrepareToStartNewestHomeMenu. If that doesn't return an error(normally NS returns 0xC8A0CFFC for that), Home Menu starts a hardware reboot with APT:StartNewestHomeMenu etc. "
2017-09-24 08:59:31 -05:00
Subv
b57d58c0dc
HLE/APT: Prepare the APT Wakeup parameter when the game calls Initialize
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We need to know what is being run so we can set the APT parameter destination AppId correctly.
Delaying the preparation of the parameter until we know which AppId is running lets us support booting both the Home Menu and normal game Applications.
2017-09-24 08:59:30 -05:00
James Rowe
93930a966f
Merge pull request #2921 from jroweboy/batch-fix-2
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GPU: Add draw for immediate and batch modes
2017-09-24 07:57:16 -06:00
Subv
0b33e36292
HLE/SRV: Implemented RegisterService.
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Now system modules can do more than just crash immediately on startup.
2017-09-24 00:12:58 -05:00
James Rowe
19d41dcc6e
Remove pipeline.gpu_mode and fix minor issues
2017-09-23 09:28:20 -06:00
Yuri Kunde Schlesner
a7758b0b36
Merge pull request #2928 from huwpascoe/master
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Fixed framebuffer warning
2017-09-22 04:06:38 +02:00
bunnei
6fc123d67c
Merge pull request #2933 from huwpascoe/perf-1
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Improved performance of FromAttributeBuffer
2017-09-19 13:18:35 -04:00
B3n30
28c726f205
WebService: Verify username and token ( #2930 )
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* WebService: Verify username and token; Log errors in PostJson
* Fixup: added docstrings to the functions
* Webservice: Added Icons to the verification, imrpved error detection in cpr, fixup nits
* fixup: fmt warning
2017-09-18 21:18:26 -04:00
Huw Pascoe
a234e4c200
Improved performance of FromAttributeBuffer
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Ternary operator is optimized by the compiler
whereas std::min() is meant to return a value.
I've noticed a 5%-10% emulation speed increase.
2017-09-17 15:56:36 +01:00
Huw Pascoe
6a110ac5f5
Fixed framebuffer warning
2017-09-17 11:57:06 +01:00
Yuri Kunde Schlesner
255fd8768d
Merge pull request #2906 from Subv/ns_new_framework
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Services/NS: Port ns:s to the new service framework.
2017-09-16 21:13:51 +02:00
Subv
3d86e3afc4
Services/NS: Port ns:s to the new service framework.
2017-09-16 10:52:45 -05:00
Yuri Kunde Schlesner
699c920991
Merge pull request #2900 from wwylele/clip-2
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PICA: implement custom clip plane
2017-09-16 10:23:00 +02:00
B3n30
813837c5cf
Merge pull request #2842 from Subv/switchable_page_table
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Kernel/Memory: Give each process its own page table and allow switching the current page table upon reschedule
2017-09-15 22:41:45 +02:00
Subv
7a3ab7c63d
CPU/Dynarmic: Disable the fast page-table access in dynarmic until it supports switching page tables at runtime.
2017-09-15 14:26:22 -05:00
Subv
3bde97ea05
Tests/VFP: Use a standalone pagetable for the TestEnvironment memory operations.
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This fixes building the tests
2017-09-15 14:26:20 -05:00
Subv
f18a176b60
Kernel/Memory: Make IsValidPhysicalAddress not go through the current process' virtual memory mapping.
2017-09-15 14:26:18 -05:00
Subv
b178089251
Kernel/Threads: Don't clear the CPU instruction cache when performing a context switch from an idle thread into a thread in the same process.
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We were unnecessarily clearing the cache when going from Process A -> Idle -> Process A, this caused extreme performance regressions.
2017-09-15 14:26:15 -05:00
Subv
214150f00c
Kernel/Memory: Changed GetPhysicalPointer so that it doesn't go through the current process' page table to obtain a pointer.
2017-09-15 14:26:13 -05:00
bunnei
588077184b
Merge pull request #2915 from wwylele/font-archive-2
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APT: load different shared font depending on the region
2017-09-11 21:39:56 -04:00
James Rowe
ad0b57f407
GPU: Add draw for immediate and batch modes
...
PR #1461 introduced a regression where some games would change configuration
even while in the poorly named "drawing" mode, which broke the heuristic
citra was using to determine when to draw the batch. This change adds
back in a draw call for batching, and also adds in a draw call in
immediate mode each time it adds a triangle.
2017-09-11 09:21:43 -06:00
Subv
c34ec5e77c
Kernel/Memory: Switch the current page table when a new process is scheduled.
2017-09-10 15:14:31 -05:00
Subv
6d2734a074
Kernel/Memory: Give each Process its own page table.
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The loader is in charge of setting the newly created process's page table as the main one during the loading process.
2017-09-10 15:13:41 -05:00
bunnei
11baa40d75
Merge pull request #2865 from wwylele/gs++
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PICA: implemented geometry shader
2017-09-07 23:02:59 -04:00
bunnei
ff4941fb3a
Merge pull request #2914 from wwylele/fresnel-fix
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pica/lighting: only apply Fresnel factor for the last light
2017-09-05 10:00:49 -04:00
Weiyi Wang
617b6974b9
Merge pull request #2831 from Subv/uds_auth
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Services/UDS: Handle beacon frames and the basic AP connection sequence frames.
2017-09-05 15:03:56 +03:00
mailwl
11f2eff17d
Remove _flag in var names
2017-09-04 12:15:15 +03:00
mailwl
589babbf74
Mii Selector Applet: update Mii structures
2017-09-04 12:04:12 +03:00
James Rowe
79f177c6d2
Fix icon for citra qt
2017-09-03 11:26:10 -06:00
wwylele
59a9aaf388
APT: load different shared font depending on the region
2017-09-03 12:34:11 +03:00
wwylele
12fbc8c8df
pica/lighting: only apply Fresnel factor for the last light
2017-09-03 08:22:03 +03:00
DaMan
40505bc4fc
Add manifest
2017-09-02 20:08:11 -04:00
bunnei
f251b8873a
Merge pull request #2909 from wwylele/telemetry-gas
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video_core: report telemetry for gas mode
2017-08-31 11:12:55 -04:00
wwylele
e2c41a5891
video_core: report telemetry for gas mode
2017-08-31 12:54:17 +03:00
bunnei
e450a2d2b8
Merge pull request #2858 from MerryMage/interp-on-a-frame-basis
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interpolate: Interpolate on a frame-by-frame basis
2017-08-30 21:56:43 -04:00
bunnei
f0e461bf6f
Merge pull request #2891 from wwylele/sw-bump
...
SwRasterizer/Lighting: implement bump mapping
2017-08-30 21:07:30 -04:00
bunnei
75cd28a7cc
Merge pull request #2899 from wwylele/touch-refactor
...
Refactor touch input into a TouchDevice
2017-08-29 11:29:10 -04:00
Sebastian Valle
acbd46366c
Merge pull request #2905 from danzel/fix-2902
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Use recursive_mutex instead of mutex to fix #2902
2017-08-29 09:35:56 -05:00
danzel
8266064796
Use recursive_mutex instead of mutex to fix #2902
2017-08-29 20:39:55 +12:00
MerryMage
933508e2a2
interpolate: Interpolate on a frame-by-frame basis
2017-08-28 10:54:41 +01:00
Weiyi Wang
647f017c6d
Merge pull request #2892 from Subv/warnings2
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Warnings: Fixed a few missing-return warnings in video_core.
2017-08-28 03:21:51 -05:00
Subv
f64cd87604
Services/UDS: Remove an old duplicated declaration of WifiPacket.
2017-08-27 10:48:15 -05:00
Subv
d088dbfbe1
Services/UDS: Handle the connection sequence packets.
...
There is currently no stage tracking, a client is considered "Connected" when it receives the EAPoL Logoff packet from the server, this is not yet implemented.
2017-08-27 10:48:13 -05:00
Subv
2e9f544ecc
Services/UDS: Store the received beacon frames until RecvBeaconBroadcastData is called, up to 15 beacons at the same time, removing any older beacon frames when the limit is exceeded.
2017-08-27 10:48:11 -05:00
Subv
54411bef4e
Services/UDS: Add functions to generate 802.11 auth and assoc response frames.
2017-08-27 10:48:09 -05:00
bunnei
7698567fc9
web_backend: Fix CPR bug where Winsock is not properly initializing.
2017-08-26 19:45:41 -04:00
Subv
da88f3b8f0
Warnings: Fixed a few missing-return warnings in video_core.
2017-08-26 11:58:22 -05:00
bunnei
c8562b21d9
web_backend: Fix asynchronous JSON post by spawning new thread.
2017-08-25 23:37:47 -04:00
bunnei
04bd0c957e
web_services: Refactor to remove dependency on Core.
2017-08-25 23:10:02 -04:00
bunnei
9f0da33c33
qt: Add an option to view/regenerate telemetry ID.
2017-08-25 23:10:02 -04:00
bunnei
5d7b364a21
default_ini: Use correct telemetry endpoint URL.
2017-08-25 23:10:01 -04:00
bunnei
2e37201c63
# This is a combination of 2 commits.
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# This is the 1st commit message:
qt: Add web configuration tab.
# The commit message #2 will be skipped:
# fixup! qt: Add web configuration tab.
2017-08-25 23:10:01 -04:00
bunnei
fb17e866aa
qt: Add web configuration tab.
2017-08-25 23:10:01 -04:00
bunnei
41328afb58
web_backend: User config for username and token, support anonymous post.
2017-08-25 23:10:01 -04:00
bunnei
40f417125b
telemetry: Log frontend type.
2017-08-25 23:10:01 -04:00
bunnei
c781aea947
settings: Add enable_telemetry, citra_username, and citra_token.
2017-08-25 23:10:00 -04:00
bunnei
d6a819c7cb
telemetry_session: Log telemetry ID.
2017-08-25 23:10:00 -04:00
bunnei
59ad933022
citra_qt: Show one-time callout messages to user.
2017-08-25 23:10:00 -04:00
ThaMighty90
3cdf854e44
SidebySide Layout ( #2859 )
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* added a SidebySide Layout
* Reworked, so both screen have the same height and cleaned up screen translates.
* added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp
* delete the x64 files
* deleted ui_configure_graphics.h
* added Option for the Layout in the xml
* got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables
* changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down
* reworked intends :). changed function description for SideFrameLayout
* some description reworking
2017-08-25 17:53:07 -04:00
wwylele
417cb45e3f
SwRasterizer/Clipper: flip the sign convention to match PICA and OpenGL
2017-08-25 07:26:45 +03:00
wwylele
addbcd5784
gl_rasterizer: implement custom clip plane
2017-08-25 07:26:45 +03:00
wwylele
ea51a3af26
SwRasterizer: implement custom clip plane
2017-08-24 15:34:27 +03:00
wwylele
2617de1fe6
EmuWindow: refactor touch input into a TouchDevice
2017-08-24 15:00:56 +03:00
wwylele
c84e60b470
HID: use TouchDevice for touch pad
2017-08-24 13:56:43 +03:00
James Rowe
61442d6afb
Merge pull request #2839 from Subv/global_kernel_lock
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Kernel/HLE: Use a mutex to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).
2017-08-23 18:17:44 -06:00
bunnei
2bbff9fa96
Merge pull request #2893 from Subv/not_schedule_main_thread
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Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
2017-08-22 17:45:47 -04:00
Subv
f484927ed0
Kernel/Memory: Acquire the global HLE lock when a memory read/write operation falls outside of the fast path, for it might perform an MMIO operation.
2017-08-22 09:30:58 -05:00
Subv
bca8916cea
Kernel/HLE: Use a mutex to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).
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This mutex is acquired in SVC::CallSVC, ie, as soon as the guest application enters the HLE kernel, and should be acquired by the aforementioned threads before modifying kernel structures.
2017-08-22 09:30:55 -05:00
James Rowe
a8675f4287
Merge pull request #2888 from Subv/warnings
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Fixed some warnings in the core project.
2017-08-22 08:09:09 -06:00
wwylele
4d058cfb76
motion_emu: fix initialization order
2017-08-22 11:43:44 +03:00
wwylele
17c6104d2a
gl_rasterizer/lighting: more accurate CP formula
2017-08-22 09:34:44 +03:00
wwylele
b5aa570354
SwRasterizer/Lighting: implement LUT input CP
2017-08-22 09:34:44 +03:00
wwylele
3e478ca131
SwRasterizer/Lighting: implement bump mapping
2017-08-22 09:34:44 +03:00
Subv
fa228ca637
Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
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This is necessary for loading multiple processes at the same time.
The main thread will be automatically scheduled when necessary once the scheduler runs.
2017-08-21 20:54:29 -05:00
Subv
8a9a4e2c42
GPU/Warnings: Explicitly cast the screen refresh ticks to u64.
2017-08-21 08:34:30 -05:00
Subv
65f19b51c4
Warnings: Add UNREACHABLE macros to switches that contemplate all possible values.
2017-08-21 08:34:28 -05:00
Subv
145a7293a3
HLE/Applets: Fixed some conversion warnings when creating the framebuffer shared memory objects.
2017-08-21 08:34:27 -05:00
Subv
d237a89048
CPU/Dynarmic: Fixed a warning when incrementing the number of ticks in ExecuteInstructions.
2017-08-21 08:34:25 -05:00
Subv
9d0841b48b
Dyncom: Use size_t instead of int to store the instruction offsets in the instruction cache.
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Fixes a few warnings.
2017-08-21 08:34:23 -05:00
Subv
d3fb1d6c38
Dyncom: Fixed a conversion warning when decoding thumb instructions.
2017-08-21 08:20:36 -05:00
wwylele
63b6e802cd
swrasterizer: remove invalid TODO
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This function is called in clipping, before the pespective divide, and is not used in later rasterization. Thus it doesn't need perspective correction.
2017-08-21 08:03:07 +03:00
wwylele
72b26ac32f
swrasterizer/clipper: remove tested TODO
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hwtested. Current implementation is the correct behavior
2017-08-21 08:03:07 +03:00
wwylele
5a4af616c6
gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader
2017-08-21 08:03:07 +03:00
wwylele
1eca380886
gl_rasterizer: add clipping plane z<=0 defined in PICA
2017-08-21 08:03:07 +03:00
Yuri Kunde Schlesner
46d1ca768d
Merge pull request #2872 from wwylele/sw-geo-factor
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SwRasterizer/Lighting: implement geometric factor
2017-08-20 17:49:42 -07:00
James Rowe
bbfa9d0635
Merge pull request #2861 from wwylele/motion-refactor
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Refactor MotionEmu into a InputDevice
2017-08-19 23:43:01 -06:00
wwylele
54c0c8adee
HID: fix a comment and a warning
2017-08-20 08:37:48 +03:00
James Rowe
8afa81ac1b
Merge pull request #2871 from wwylele/sw-spotlight
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SwRasterizer/Lighting: implement spot light
2017-08-19 20:10:24 -06:00
B3n30
5d0a1e7efd
Added missing parts in libnetwork ( #2838 )
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* Network: Set and send the game information over enet
Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-08-19 11:14:33 -06:00
wwylele
0f35755572
pica/command_processor: build geometry pipeline and run geometry shader
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The geometry pipeline manages data transfer between VS, GS and primitive assembler. It has known four modes:
- no GS mode: sends VS output directly to the primitive assembler (what citra currently does)
- GS mode 0: sends VS output to GS input registers, and sends GS output to primitive assembler
- GS mode 1: sends VS output to GS uniform registers, and sends GS output to primitive assembler. It also takes an index from the index buffer at the beginning of each primitive for determine the primitive size.
- GS mode 2: similar to mode 1, but doesn't take the index and uses a fixed primitive size.
hwtest shows that immediate mode also supports GS (at least for mode 0), so the geometry pipeline gets refactored into its own class for supporting both drawing mode.
In the immediate mode, some games don't set the pipeline registers to a valid value until the first attribute input, so a geometry pipeline reset flag is set in `pipeline.vs_default_attributes_setup.index` trigger, and the actual pipeline reconfigure is triggered in the first attribute input.
In the normal drawing mode with index buffer, the vertex cache is a little bit modified to support the geometry pipeline. Instead of OutputVertex, it now holds AttributeBuffer, which is the input to the geometry pipeline. The AttributeBuffer->OutputVertex conversion is done inside the pipeline vertex handler. The actual hardware vertex cache is believed to be implemented in a similar way (because this is the only way that makes sense).
Both geometry pipeline and GS unit rely on states preservation across drawing call, so they are put into the global state. In the future, the other three vertex shader units should be also placed in the global state, and a scheduler should be implemented on top of the four units. Note that the current gs_unit already allows running VS on it in the future.
2017-08-19 10:13:20 +03:00
wwylele
8285ca4ad8
pica/shader/jit: implement SETEMIT and EMIT
2017-08-19 10:13:20 +03:00
wwylele
36981a5aa6
pica/primitive_assembly: Handle winding for GS primitive
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hwtest shows that, although GS always emit a group of three vertices as one primitive, it still respects to the topology type, as if the three vertices are input into the primitive assembler independently and sequentially. It is also shown that the winding flag in SETEMIT only takes effect for Shader topology type, which is believed to be the actual difference between List and Shader (hence removed the TODO). However, only Shader topology type is observed in official games when GS is in use, so the other mode seems to be just unintended usage.
2017-08-19 10:13:20 +03:00
wwylele
bb63ae3052
correct constness
2017-08-19 10:13:20 +03:00
wwylele
28128348f2
pica/shader/interpreter: implement SETEMIT and EMIT
2017-08-19 10:13:20 +03:00
wwylele
46c6973d2b
pica/shader: extend UnitState for GS
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Among four shader units in pica, a special unit can be configured to run both VS and GS program. GSUnitState represents this unit, which extends UnitState (which represents the other three normal units) with extra state for primitive emitting. It uses lots of raw pointers to represent internal structure in order to keep it standard layout type for JIT to access.
This unit doesn't handle triangle winding (inverting) itself; instead, it calls a WindingSetter handler. This will be explained in the following commits
2017-08-19 10:13:20 +03:00
wwylele
223bd35450
motion_emu: no need to include thread in header
2017-08-19 07:21:02 +03:00
Yuri Kunde Schlesner
21204ba488
Merge pull request #2881 from MerryMage/dsp-firm-check
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dsp_dsp: Remove size assertion in LoadComponent
2017-08-15 20:14:41 -07:00
MerryMage
b67c2dc82c
dsp_dsp: Remove size assertion in LoadComponent
2017-08-15 10:16:50 +01:00
Dave Leaver
bf71fc0342
Fix Spelling/English mistakes
2017-08-14 09:15:39 +12:00
Sebastian Valle
d59f503729
Merge pull request #2843 from Subv/applet_slots
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Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System)
2017-08-12 10:27:57 -05:00
wwylele
686fb3e78c
gl_shader_gen: don't call SampleTexture when bump map is not used
2017-08-11 18:35:00 +03:00
wwylele
188194908c
move MotionEmu from core/frontend to input_common as a InputDevice
2017-08-11 11:05:08 +03:00
wwylele
867eabd6b7
HID: use MotionDevice for Accelerometer and Gyroscope
2017-08-11 11:03:18 +03:00
Weiyi Wang
53ef90d1bd
Merge pull request #2874 from danzel/spelling-1
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Fix some spelling mistakes
2017-08-11 11:02:14 +03:00
danzel
8d3f48d0a3
Fix some spelling mistakes
2017-08-11 19:51:16 +12:00
wwylele
945f9a1b04
SwRasterizer/Lighting: implement spot light
2017-08-11 01:19:10 +03:00
wwylele
14ee32c46a
SwRasterizer/Lighting: implement geometric factor
2017-08-11 01:18:43 +03:00
Weiyi Wang
aaf5161344
Merge pull request #2863 from wwylele/pad-state-zero
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HID: zero unused PadState bits
2017-08-10 17:50:18 +03:00
wwylele
599de29ea3
HID: zero unused PadState bits
2017-08-10 17:01:03 +03:00
wwylele
5d9d42f0d0
SwRasterizer/Lighting: use make_tuple instead of constructor
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implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now
2017-08-10 12:19:58 +03:00
wwylele
db309b2423
pica/regs: layout geometry shader configuration regs
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All the register meanings are derived from ctrulib (3dbrew is outdated for most of them)
2017-08-10 01:53:08 +03:00
bunnei
c2466a2f19
Merge pull request #2862 from j-selby/update-cryptopp
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Update CryptoPP (byte ambiguity)
2017-08-09 16:18:43 -04:00
Weiyi Wang
792dee47a7
Merge pull request #2822 from wwylele/sw_lighting-2
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Implement fragment lighting in the sw renderer (take 2)
2017-08-09 18:54:29 +03:00
Weiyi Wang
93ab46e500
Merge pull request #2856 from wwylele/shader-share
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pica: upload shared shader code & swizzle to both unit
2017-08-09 18:52:30 +03:00
mailwl
a6273dd56a
Service/dlp: Update function tables according 3dbrew
2017-08-09 16:14:07 +03:00
James
1a44949ef7
Update cryptopp
2017-08-08 17:50:09 +10:00
Subv
177e8ce655
Services/APT: Use the AppletAttributes union directly when dealing with applet attrs.
2017-08-07 16:09:55 -05:00
Subv
73fba0de46
Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System).
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This gives each applet type its own set of events as per the real NS module.
2017-08-07 14:53:58 -05:00
wwylele
baa24f4ea9
pica: upload shared shader code to both unit
2017-08-07 10:30:05 +03:00
Andrea Pascal
f55b7aefd9
Quickfix typo in OpenGL 3.3 error message
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User pointed out on the Discord server that "nothave" is erroneously concatenated. Added a space to prevent it.
2017-08-04 23:11:27 -04:00
bunnei
fb8de89859
telemetry: Add field for OsPlatform.
2017-08-03 20:10:38 -04:00
bunnei
9390d54bb3
telemetry: Add field for BuildName.
2017-08-03 20:10:37 -04:00
bunnei
5c631ec9c5
telemetry: Add field for RequiresSharedFont.
2017-08-03 20:10:37 -04:00
bunnei
a621ab6853
telemetry_session: Log BuildDate and ProgramName fields.
2017-08-03 20:10:37 -04:00
bunnei
f44a1e0291
common: Add build timestamp to scm_rev.
2017-08-03 20:10:37 -04:00
bunnei
9b8e5bea66
core: Expose AppLoader as a public interface.
2017-08-03 20:10:37 -04:00
bunnei
f5cf9960d9
loader: Expose program title.
2017-08-03 20:10:37 -04:00
wwylele
2252a63f80
SwRasterizer/Lighting: shorten file name
2017-08-03 13:51:22 +03:00
wwylele
eda28266fb
SwRasterizer/Lighting: move to its own file
2017-08-02 22:20:40 +03:00
wwylele
48b4105871
SwRasterizer/Lighting: reduce confusion
2017-08-02 22:07:15 +03:00
wwylele
c59ed47608
SwRasterizer/Lighting: move quaternion normalization to the caller
2017-08-02 22:05:53 +03:00
James
941a722ff1
Handle invalid filenames when renaming files/directories
2017-07-31 17:11:53 +10:00
Weiyi Wang
60024ad7c2
Merge pull request #2848 from wwylele/shader-loop-fix
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pica/shader_interpreter: fix off-by-one in LOOP
2017-07-29 12:34:28 +03:00
bunnei
05a38e307c
Merge pull request #2679 from MerryMage/interp-tests
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DynCom VFP tests
2017-07-27 11:21:36 -04:00
bunnei
f15e5522dc
Merge pull request #2840 from Subv/apt_parameter
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Services/APT: Corrected the behavior of the Receive/Send/Glance/CancelParameter functions
2017-07-27 11:14:27 -04:00
wwylele
c89f804a01
pica/shader_interpreter: fix off-by-one in LOOP
2017-07-27 13:48:27 +03:00
bunnei
a724fb3657
Merge pull request #2837 from wwylele/shader-debugger-fix
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Misc shader debugger fixes
2017-07-26 16:00:10 -04:00
B3n30
718423e506
Network: Moved NintendoOUI initalization to RoomMember constructor
2017-07-26 21:06:40 +02:00
MerryMage
a08edd67eb
tests: Add tests for vadd
2017-07-23 12:29:51 +01:00
MerryMage
567c3a2ee7
tests: Arm testing framework
2017-07-23 12:08:43 +01:00
Sebastian Valle
c6a2e519ef
Merge pull request #2816 from wwylele/proctex-lutlutlut
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gl_rasterizer: use texture buffer for proctex LUT
2017-07-22 23:03:48 -05:00
Sebastian Valle
e646bd902d
Merge pull request #2834 from wwylele/depth-enable-fix
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gl_rasterizer_cache: fix using_depth_fb
2017-07-22 23:02:59 -05:00
Weiyi Wang
045d0b5bbd
Merge pull request #2799 from yuriks/virtual-cached-range-flush
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Add address conversion functions returning optional, Add function to flush virtual region from rasterizer cache
2017-07-22 10:15:52 +03:00
Subv
e59ab7c1d6
Service/APT: Log Send/Cancel/Receive/GlanceParameter calls even if they return an error.
2017-07-21 15:03:06 -05:00
Subv
68596a7068
Services/APT: Return the proper error code when calling SendParameter with an outstanding parameter already in memory.
2017-07-21 14:59:26 -05:00
Subv
a9bc417f59
Services/APT: Reset the APT parameter inside CancelParameter if the conditions are met.
2017-07-21 14:59:25 -05:00
Subv
e403638d9b
Services/APT: Properly clear the apt parameter after a successful ReceiveParameter call.
2017-07-21 14:59:22 -05:00
Subv
2dc720c355
Services/APT: Use the right error codes in ReceiveParameter and GlanceParameter when the parameter doesn't exist.
2017-07-21 14:59:21 -05:00
Subv
5682608df7
Services/APT: Use boost::optional for the APT parameter structure.
2017-07-21 14:59:20 -05:00
wwylele
49602139c8
debugger/shader: display LOOP
2017-07-20 23:30:34 +03:00
wwylele
b5609e1578
debugger/shader: print the invert flag for JMPU
2017-07-20 23:18:07 +03:00
wwylele
8375fd2aba
debugger/shader: fix address register for reverted arithmetic op
2017-07-20 23:12:08 +03:00
wwylele
98cd5164c5
debugger/shader: fix inverted uniform flow control
2017-07-20 22:47:53 +03:00
bunnei
df8b9863f9
telemetry: Log performance, configuration, and system data.
2017-07-17 21:32:28 -04:00
bunnei
822e8d21ea
Merge pull request #2804 from Kloen/theming
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citra-qt: UI Themes
2017-07-17 21:30:01 -04:00
Weiyi Wang
924215a41f
Merge pull request #2818 from B3n30/network
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Enable data transfer over ENet
2017-07-17 17:08:02 +03:00
B3n30
7dbbd8a02e
stubbed frd::UnscrambleLocalFriendCode ( #2827 )
2017-07-16 21:32:08 -05:00
B3n30
77df82f5d6
Network: Changed timeout for receiving packets to 100ms
2017-07-16 21:30:17 +02:00
B3n30
253d3dd3d8
Network: Propagate Room closing to connected members
2017-07-16 21:30:10 +02:00
B3n30
a0626221a5
Network: Made send async in RoomMember
2017-07-16 21:30:04 +02:00
B3n30
859be35d54
Network: Send the game title
2017-07-16 21:29:57 +02:00
B3n30
42e57c1218
Network: Enable sending and receiving chat messages
2017-07-16 21:29:49 +02:00
B3n30
35a0b32553
Network: Handle the disconnect of a client
2017-07-16 21:29:41 +02:00
B3n30
641346c15c
Network: Enable to send WifiPackets
2017-07-16 21:29:34 +02:00
B3n30
ebff5ba514
Network: Init Network in SDL and QT
2017-07-16 21:29:19 +02:00
B3n30
77677e205e
Network: Send JoinRequest and handle the answer in RoomMember
2017-07-16 21:29:11 +02:00
B3n30
2af9a7146d
Network: Handle join request in Room
2017-07-16 21:29:02 +02:00
B3n30
7d9b7394dd
Network: Added Packet class for serialization
2017-07-16 21:28:55 +02:00
B3n30
589dc083a5
Network: Threads for Room and RoomMember
2017-07-16 21:28:47 +02:00
Weiyi Wang
e634b75754
Merge pull request #2784 from wwylele/font-archive
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load shared font from system archive
2017-07-16 20:12:55 +03:00
bunnei
28c3575679
web_backend: Specify api-version on JSON post.
2017-07-11 18:34:30 -04:00
bunnei
33b012e86b
web_service: Add CMake flag to enable.
2017-07-11 18:33:41 -04:00
bunnei
8af3ebb149
telemetry_session: Use TelemetryJson to submit real telemetry.
2017-07-11 18:33:40 -04:00
bunnei
fd3b4451ec
web_service: Implement JSON serialization of telemetry data.
2017-07-11 18:33:38 -04:00
bunnei
a634efa40e
web_backend: Add initial interface to POST data to Citra Web Services.
2017-07-11 18:33:25 -04:00
wwylele
4feff63ffa
SwRasterizer/Lighting: dist atten lut input need to be clamp
2017-07-11 22:19:00 +03:00
wwylele
56e5425e59
SwRasterizer/Lighting: unify float suffix
2017-07-11 22:15:35 +03:00
wwylele
e415558a4f
SwRasterizer/Lighting: get rid of nested return
2017-07-11 22:15:35 +03:00
wwylele
c6d1472513
SwRasterizer/Lighting: refactor GetLutValue into a function.
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merging similar pattern. Also makes the code more similar to the gl one
2017-07-11 22:15:35 +03:00
wwylele
f13cf506e0
SwRasterizer: only interpolate quat and view when lighting is enabled
2017-07-11 21:35:57 +03:00
wwylele
fe44e843fe
vector_math: remove dead template parameter
2017-07-11 20:08:56 +03:00
wwylele
efc655aec0
SwRasterizer/Lighting: pass lighting state as parameter
2017-07-11 20:06:26 +03:00
wwylele
f3660ba9dd
vector_math: remove broken SFINAE stuff
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this was originally added to eliminate warnings on MSVC, but it doesn't work for custom types.
2017-07-11 19:51:29 +03:00
Subv
9906feefbd
SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the per-light loop body.
2017-07-11 19:39:15 +03:00
Subv
7526af5e52
SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFragmentsColors function.
2017-07-11 19:39:15 +03:00
Subv
b8229a7684
SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsColors.
2017-07-11 19:39:15 +03:00
Subv
7bc467e872
SwRasterizer/Lighting: Do not use global state in LookupLightingLut.
2017-07-11 19:39:15 +03:00
Subv
37ac2b6657
SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was being set to the dist atten scale.
2017-07-11 19:39:15 +03:00
Subv
6250f52e93
SwRasterizer: Fixed a few conversion warnings and moved per-light values into the per-light loop.
2017-07-11 19:39:15 +03:00
Subv
2d69a9b8bf
SwRasterizer: Run clang-format
2017-07-11 19:39:15 +03:00
Subv
73566ff7a9
SwRasterizer: Flip the vertex quaternions before clipping (if necessary).
2017-07-11 19:39:15 +03:00
Subv
2a75837bc3
SwRasterizer: Corrected the light LUT lookups.
2017-07-11 19:39:15 +03:00
Subv
f2d4d5c219
SwRasterizer: Corrected the light LUT lookups.
2017-07-11 19:39:15 +03:00
Subv
80b6fc592e
SwRasterizer: Fixed the lighting lut lookup function.
2017-07-11 19:39:15 +03:00
Subv
10b0bea060
SwRasterizer: Calculate fresnel for fragment lighting.
2017-07-11 19:39:15 +03:00
Subv
46b8c8e1da
SwRasterizer: Calculate specular_1 for fragment lighting.
2017-07-11 19:39:15 +03:00
Subv
be25e78b07
SwRasterizer: Calculate specular_0 for fragment lighting.
2017-07-11 19:39:15 +03:00
Subv
b2f472a2b1
SwRasterizer: Implement primary fragment color.
2017-07-11 19:39:15 +03:00
bunnei
52fbe1e10c
web_service: Add skeleton project.
2017-07-10 00:15:40 -04:00
bunnei
8abf808854
settings: Add telemetry endpoint URL.
2017-07-10 00:15:39 -04:00
bunnei
f7a9d42592
logging: Add WebService as a log cateogry.
2017-07-10 00:15:30 -04:00
Sebastian Valle
669757a97b
Merge pull request #2815 from mailwl/bossp
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Service/boss:P: Add some functions to FunctionTable
2017-07-08 13:58:40 -05:00
bunnei
6d4bac8522
Merge pull request #2797 from yuriks/cached-vma-free-crash
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Memory: Fix crash when unmapping a VMA covering cached surfaces
2017-07-08 14:07:47 -04:00
B3n30
2e37ce01c9
Implement basic virtual Room support based on enet ( #2803 )
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* Added support for network with ENet lib,
connecting is possible, but data can't be sent, yet.
* fixup! Added support for network with ENet lib,
* fixup! CLang
* fixup! Added support for network with ENet lib,
* fixup! Added support for network with ENet lib,
* fixup! Clang format
* More fixups!
* Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Clang again
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
2017-07-07 15:34:15 -04:00
mailwl
8582194a4c
Service/boss:P: Add some functions to FunctionTable
2017-07-01 12:21:38 +03:00
wwylele
8482933db8
gl_rasterizer: use texture buffer for proctex LUT
2017-07-01 11:02:48 +03:00
Kloen
0e428823f0
Remove unnecessary WIN32_LEAN_AND_MEAN macro definition
2017-06-30 01:59:55 +02:00
Sebastian Valle
56d718b2a1
Merge pull request #2793 from Subv/replyandreceive
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Kernel/SVC: Partially implemented svcReplyAndReceive
2017-06-29 17:05:22 -05:00
Subv
b53fa9514f
Kernel/SVC: Pass the current thread as a parameter to ClientSession::SendSyncRequest.
2017-06-29 12:30:34 -05:00
Yuri Kunde Schlesner
686fde7e52
Merge pull request #2809 from wwylele/texture-copy-fix
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gpu: fix edge cases for TextureCopy
2017-06-29 09:29:40 -07:00
wwylele
85a448d405
gpu: add comments for TextureCopy
2017-06-29 13:09:23 +03:00
Yuri Kunde Schlesner
a613d45de9
Merge pull request #2800 from wwylele/fog-lutlutlut
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gl_rasterizer: use texture buffer for fog LUT
2017-06-28 21:52:20 -07:00
MerryMage
f1790e6d91
configure_debug: Add label warning that CPU JIT needs to be disabled for gdbstub to work
2017-06-28 08:50:22 +01:00
wwylele
bf16c73260
gpu: fix edge cases for TextureCopy
2017-06-27 23:20:23 +03:00
Sebastian Valle
fa53ccc74b
Merge pull request #2778 from Subv/uds_more
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Services/UDS: Stub SendTo to generate the unencrypted data frames with the right headers
2017-06-26 19:35:52 -05:00
Subv
2eb174713b
UDS: Use the ToDS and FromDS fields to properly calculate the AAD used during encryption.
2017-06-26 12:24:14 -05:00
Subv
1f1739d366
UDS: Move the UDS keyslot used to generate the CCMP key to the AES::KeySlotID enum.
2017-06-26 12:24:13 -05:00
Subv
87168bfe8b
UDS: Run clang-format.
2017-06-26 12:24:11 -05:00
Subv
9befb8c887
UDS: Added functions to encrypt and decrypt the data frames.
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The responsibility of encryption and encapsulation into an 802.11 MAC frame will fall into the callers of GenerateDataPayload.
2017-06-26 12:24:09 -05:00
Subv
c3c9175a1c
Kernel/Sessions: Clean up the list of pending request threads of a session when the client endpoint is closed.
2017-06-25 23:38:29 -05:00
Subv
88c93a7436
Kernel/SVC: Partially implemented svcReplyAndReceive.
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It behaves mostly as WaitSynchronizationN with wait_all = false, except for IPC buffer translation.
The target thread of an IPC response will now wake up when responding.
IPC buffer translation is currently not implemented.
Error passing back to svcSendSyncRequest is currently not implemented.
2017-06-25 23:38:28 -05:00
wwylele
9549eed0be
apt: load shared font from system archive
2017-06-26 01:38:12 +03:00
wwylele
22994607cc
apt/shared_font: don't relocate zero offset
2017-06-26 00:43:23 +03:00
Subv
8feeb81af2
Kernel/ServerSession: Keep track of which threads have issued sync requests.
2017-06-25 14:47:25 -05:00
B3n30
6ba089fafb
Set global definition WIN32_LEAN_AND_MEAN ( #2807 )
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Set definition WIN32_LEAN_AND_MEAN to avoid windows.h including a lot of libs that are usually not used.
2017-06-24 17:38:16 -07:00
Kloen
74cf73f9d3
citra-qt: Add option to configure the UI theme
2017-06-24 05:48:43 +02:00
Kloen
9c2335b984
citra-qt: load ui theme at startup and config change.
2017-06-24 05:48:42 +02:00
Kloen
1355f0f39e
citra-qt: Add Dark theme from https://github.com/ColinDuquesnoy/QDarkStyleSheet
2017-06-24 05:48:42 +02:00
Kloen
bbeb9f1dbb
citra-qt: add new uisetting->theme
2017-06-24 05:48:35 +02:00
Yuri Kunde Schlesner
e192d417ec
Kernel: Implement AcceptSession SVC
2017-06-23 11:26:37 -07:00
Yuri Kunde Schlesner
8c6a8edaca
Kernel: Fix SVC wrapper for CreatePort
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The return parameters were flipped.
2017-06-23 11:22:04 -07:00
Yuri Kunde Schlesner
aa0f3047d3
Kernel: Implement CreateSessionToPort SVC
2017-06-23 11:22:02 -07:00
Yuri Kunde Schlesner
6d436d7a52
Merge pull request #2798 from yuriks/svc-create-session
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Kernel: Implement CreateSession SVC
2017-06-23 11:18:49 -07:00
bunnei
cac1133bc4
Merge pull request #2795 from chris062689/master
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Change default UI background from white to black.
2017-06-22 22:00:03 -04:00
bunnei
8223d18088
Merge pull request #2796 from yuriks/hle-null-handles
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Kernel/IPC: Support translation of null handles
2017-06-22 21:59:25 -04:00
wwylele
8978ecb09c
gl_rasterizer: use texture buffer for fog LUT
2017-06-22 20:41:00 +03:00
wwylele
f1e377f57e
gl_rasterizer: create the texture before applying the state
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this is a rebasing error from #2792 . It doesn't affect much though, because the later more Apply() call fixes/hides it
2017-06-22 17:47:46 +03:00
Yuri Kunde Schlesner
cdefefc539
Kernel: Fix typo in test name
2017-06-22 02:21:18 -07:00
Yuri Kunde Schlesner
f94093d0fd
Kernel: Implement CreateSession SVC
2017-06-22 00:39:27 -07:00
Yuri Kunde Schlesner
d553135748
Memory: Add function to flush a virtual range from the rasterizer cache
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This is slightly more ergonomic to use, correctly handles virtual
regions which are disjoint in physical addressing space, and checks only
regions which can be cached by the rasterizer.
2017-06-21 22:57:12 -07:00
Yuri Kunde Schlesner
f2a5a77e27
Memory: Fix crash when unmapping a VMA covering cached surfaces
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Unmapping pages tries to flush any cached GPU surfaces touching that
region. When a cached page is invalidated, GetPointerFromVMA() is used
to restore the original pagetable pointer. However, since that VMA has
already been deleted, this hits an UNREACHABLE case in that function.
Now when this happens, just set the page type to Unmapped and continue,
which arrives at the correct end result.
2017-06-21 22:56:31 -07:00
Yuri Kunde Schlesner
6ae0086b39
Memory: Add TryVirtualToPhysicalAddress, returning a boost::optional
2017-06-21 22:55:18 -07:00
Yuri Kunde Schlesner
326e7c7020
Memory: Make PhysicalToVirtualAddress return a boost::optional
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And fix a few places in the code to take advantage of that.
2017-06-21 22:55:17 -07:00
Yuri Kunde Schlesner
72b69cea4b
Merge pull request #2792 from wwylele/lutlutlut
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gl_rasterizer: fix lighting LUT interpolation
2017-06-21 14:55:23 -07:00
Yuri Kunde Schlesner
f64d0b3f26
Kernel/IPC: Support translation of null handles
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Missed this in my first implementation. Thanks to @wwylele for pointing
out that this was missing.
2017-06-21 14:27:03 -07:00
wwylele
457659fe01
gl_state: reset 1d textures
2017-06-21 23:13:06 +03:00
wwylele
42f7ca7412
gl_rasterizer: fix glGetUniformLocation type
2017-06-21 23:13:06 +03:00
wwylele
be9e952bdc
gl_rasterizer: manage texture ids in one place
2017-06-21 23:13:06 +03:00
wwylele
ab60414122
gl_rasterizer/lighting: fix LUT interpolation
2017-06-21 23:13:06 +03:00
chris062689
f44b360724
Changing default values for bg_red, bg_green, and bg_blue from 1.0 to 0.0.
2017-06-21 13:45:07 -04:00
Weiyi Wang
c4f0927a62
Merge pull request #2789 from yuriks/misc-kernel
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Trivial no-op additions
2017-06-21 20:34:12 +03:00
Yuri Kunde Schlesner
b21dfbb295
Merge pull request #2790 from yuriks/remove-movefrom
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Remove ResultVal::MoveFrom
2017-06-20 22:04:09 -07:00
Yuri Kunde Schlesner
42b198eb0a
Memory: Add enum definitions for the n3DS FCRAM size
2017-06-20 22:03:25 -07:00
Sebastian Valle
96dcccc80c
Merge pull request #2779 from Subv/uds_more2
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UDS: Added a hook for updating the connection status when a client connects to the network.
2017-06-21 02:29:00 +00:00
Yuri Kunde Schlesner
723dc644fa
ResultVal: Remove MoveFrom()
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Replace it with std::move(result_val).Unwrap(), or Foo().Unwrap() in
case you already have an rvalue.
2017-06-18 19:03:15 -07:00
Yuri Kunde Schlesner
4cb47b0278
ResultVal: Add an rvalue overload of Unwrap()
2017-06-18 18:49:46 -07:00
Yuri Kunde Schlesner
90b8d4dd36
Kernel: Add comment about the extended linear heap area
2017-06-18 18:38:40 -07:00
Yuri Kunde Schlesner
60a882cd50
Kernel/IPC: Add tests for HLERequestContext buffer translation
2017-06-18 16:05:58 -07:00
Yuri Kunde Schlesner
0dfafdbe59
Kernel/IPC: Make HLERequestContext usable from outside kernel
2017-06-18 16:05:12 -07:00
Yuri Kunde Schlesner
d0888f8548
Merge pull request #2776 from wwylele/geo-factor
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Fragment lighting: implement geometric factor
2017-06-18 14:18:48 -07:00
wwylele
5a454173a8
gl_rasterizer/lighting: use the formula from the paper for germetic factor
2017-06-18 10:29:02 +03:00
Yuri Kunde Schlesner
f6715f98f5
Stop using reserved operator names (and/or/xor) with Xbyak
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Also has the Dynarmic upgrade with the same change
2017-06-17 12:20:22 -07:00
Subv
812b404492
UDS: Clarify comment about the first 4 bytes of the SecureData header.
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It is likely that these 4 bytes are actually a different header, part of some protocol that encapsulates the SecureData protocol.
2017-06-15 12:08:55 -05:00
Subv
61ce89a55a
UDS: Return the correct error messages in SendTo when not connected to a network or trying to send to itself.
2017-06-15 12:08:54 -05:00
Subv
7efb64132d
UDS: Stub SendTo to generate the unencrypted data frame with the right headers.
2017-06-15 12:08:53 -05:00
Subv
38ceab13f6
UDS: Added a hook for updating the connection status when a client connects to the network.
2017-06-15 11:57:49 -05:00
wwylele
7052d43a67
gl_rasterizer/lighting: implement geometric factor
2017-06-15 14:59:01 +03:00
Yuri Kunde Schlesner
da1bec121a
Merge pull request #2762 from wwylele/light-cp-tangent
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Fragment lighting: implement lut input 5 (CP) and tangent mapping
2017-06-14 20:08:26 -07:00
Yuri Kunde Schlesner
5fe5ccac42
Merge pull request #2743 from wwylele/wrap-fix
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pica/rasterizer: implement/stub texture wrap mode 4-7
2017-06-13 21:28:12 -07:00
Sebastian Valle
ac168eeb5d
Services/UDS: Set the proper bit in the ConnectionStatus structure when creating a network. ( #2738 )
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* Services/UDS: Set the proper bit in the ConnectionStatus structure when creating a network.
This lets the application know that the host was successfully added to the session.
* Services/UDS: Reset the connection status when destroying the network
* Services/UDS: Reset the connection status's bitmask of changed nodes after reporting it to the game.
2017-06-13 22:00:58 +03:00
Yuri Kunde Schlesner
791cd14c8d
Merge pull request #2767 from yuriks/quaternion-flip-comment
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OpenGL: Update comment on AreQuaternionsOpposite with new information
2017-06-12 16:31:55 -07:00
Yuri Kunde Schlesner
4325a7c82d
Merge pull request #2774 from yuriks/hle-handles
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Add basic support for IPC translation for HLE services
2017-06-11 21:39:49 -07:00
Yuri Kunde Schlesner
d8f6000f54
Kernel/IPC: Use boost::small_vector for HLE context objects
2017-06-11 16:34:13 -07:00
Yuri Kunde Schlesner
92ca422088
Kernel: Allow clearing request_objects to re-use buffer space
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Reduces the necessary allocation to max(in_handles, out_handles) rather
than (in_handles + out_handles).
2017-06-11 13:10:21 -07:00
Yuri Kunde Schlesner
8cb65fe65a
Kernel: Basic support for IPC translation for HLE services
2017-06-11 13:10:21 -07:00
Yuri Kunde Schlesner
7656d83df5
Service/sm: Convert srv: to use IPC helpers
2017-06-11 13:10:21 -07:00
Yuri Kunde Schlesner
21436f5ef7
IPC: Add Pop/PushObjects methods to RequestParser/Builder
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These use the context functions to create and look-up handles for the
user.
2017-06-11 13:10:20 -07:00
Yuri Kunde Schlesner
1c4b0ebb1f
IPC: Add basic HLERequestContext support to RequestParser/Builder
2017-06-11 13:10:16 -07:00
Yuri Kunde Schlesner
05fee70211
Kernel: Add methods in HLERequestContext abstracting handle creation
2017-06-11 13:07:33 -07:00
Yuri Kunde Schlesner
20e5abb308
ServiceFramework: Use separate copy of command buffer
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Copy the IPC command buffer to/from the request context before/after the
handler is invoked. This is part of a move away from using global data
for handling IPC requests.
2017-06-11 13:07:33 -07:00
wwylele
972548e3ee
gl_rasterizer/lighting: Implement tangent mapping
2017-06-11 21:30:53 +03:00
wwylele
40b7d0bf3f
gl_rasterizer/lighting: implement lut input 5 (CP)
2017-06-11 21:30:53 +03:00
Sebastian Valle
39c7c1f580
Merge pull request #2727 from wwylele/spot-light
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Fragment lighting: implement spot light
2017-06-11 18:23:47 +00:00
wwylele
b3b9468573
gl_rasterizer_cache: depth write is disabled if allow_depth_stencil_write is false
2017-06-10 15:10:34 +03:00
Yuri Kunde Schlesner
ba01a8302a
OpenGL: Update comment on AreQuaternionsOpposite with new information
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While debugging the software renderer implementation, it was noticed
that this is actually exactly what the hardware does, upgrading the
status of this "hack" to being a proper implementation. And there was
much rejoicing.
2017-06-10 01:55:17 -07:00
Kloen Lansfiel
9a8a90b52b
Remove unused import in break_points.cpp ( #2763 )
2017-06-08 21:16:46 -07:00
Yuri Kunde Schlesner
78398d0978
Merge pull request #2756 from yuriks/service-framework
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New service framework
2017-06-08 21:03:03 -07:00
Yuri Kunde Schlesner
6f368abe13
Service/sm: Convert 'srv:' to ServiceFramework
2017-06-08 20:59:19 -07:00
Yuri Kunde Schlesner
838faf147e
Session: Remove/add some forward declarations
2017-06-08 00:33:57 -07:00
Yuri Kunde Schlesner
d666e01cdf
Kernel: Ensure objects are kept alive during ClientSession disconnection
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Fixes #2760
2017-06-08 00:33:24 -07:00
Yuri Kunde Schlesner
c92a8a6154
Service: Remove a few redundant namespace qualifiers
2017-06-08 00:11:37 -07:00
Yuri Kunde Schlesner
84c497292a
Service: Add new ServiceFramework framework for writing HLE services
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The old "Interface" class had a few problems such as using free
functions (Which didn't allow you to write the service handler as if it
were a regular class.) which weren't very extensible. (Only received one
parameter with a pointer to the Interface object.)
The new ServiceFramework aims to solve these problems by working with
member functions and passing a generic context struct as parameter. This
struct can be extended in the future without having to update all
existing service implementations.
2017-06-08 00:11:37 -07:00
James Rowe
8c22334f96
Merge pull request #2737 from Subv/decryptbeacondata
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Services/UDS: Implement DecryptBeaconData.
2017-06-07 10:08:43 -06:00
Yuri Kunde Schlesner
6dc133c24a
Kernel: Remove some unnecessary namespace qualifications
2017-06-06 14:51:42 -07:00
Subv
d7d0b46fc1
Services/UDS: Implement DecryptBeaconData.
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This function decrypts the encrypted data tags contained in the 802.11 beacon frames.
2017-06-06 11:31:20 -05:00
Yuri Kunde Schlesner
d96a9e0c11
Service: Remove unnecessary includes from service.h
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This has a huge fallout in terms of needing to fix other files because
all service implementations included that file.
2017-06-06 02:57:23 -07:00
Yuri Kunde Schlesner
23ec6b3d8f
Service: Make service registration part of the sm implementation
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Also enhances the GetServiceHandle implementation to be more accurate.
2017-06-06 02:57:04 -07:00
Yuri Kunde Schlesner
e5a59ef27c
Service/sm: Use an actual semaphore for the notification semaphore
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An Event was used way back then when we didn't have proper working
semaphores. Our Semaphore implementation is good enough now.
2017-06-06 02:57:04 -07:00
Yuri Kunde Schlesner
1eee09f364
Service: Move SRV interface to a new sm/ subdirectory
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This will contain the implementation of the sm (Service Manager) system
module.
2017-06-06 02:57:04 -07:00
Yuri Kunde Schlesner
6354d08359
Kernel: Add a dedicated SetHleHandler method to ServerPort/ServerSession
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This allows attaching a HLE handle to a ServerPort at any point after it
is created, allowing port/session creation to be generic between HLE and
regular services.
2017-06-06 02:56:32 -07:00
Yuri Kunde Schlesner
7e5dd46cf4
ResultVal: Add more convenience utils for creating and cascading results
2017-06-06 00:51:57 -07:00
Yuri Kunde Schlesner
e626a520ca
HLE: Move SessionRequestHandler from Service:: to Kernel::
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Most of the code that works with this is or will be in the kernel, so
it's a more appropriate place for it to be.
2017-06-05 23:40:11 -07:00
wwylele
28d1e73d2f
pica/rasterizer: implement/stub texture wrap mode 4-7
2017-06-04 09:47:25 +03:00
Alex Touchet
e46ec64690
Edit Citra URLs ( #2728 )
2017-06-03 23:51:45 +03:00
Kloen
b763220dec
Remove unused imports in game_list_p.h
2017-06-03 17:43:37 +02:00
TheKoopaKingdom
f008b22e3b
Addressed Bunnei's review comments, and made some other tweaks:
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- Deleted GetStatus() because it wasn't used anywhere outside of Core::System.
- Fixed design flaw where the message bar status could be set despite the game being stopped.
2017-06-02 18:40:39 -04:00
TheKoopaKingdom
ff04320c97
Fixed wiki URLs.
2017-06-02 18:40:39 -04:00
TheKoopaKingdom
59de38b965
Switched to the ERROR_NOT_FOUND constant from errors.h.
2017-06-02 18:40:39 -04:00
TheKoopaKingdom
cea19fd659
Moved whitelist checks from FS_User to the Archive_NCCH handler.
2017-06-02 18:40:27 -04:00
TheKoopaKingdom
a8aef599e0
Created a whitelist of system archives to prevent false positives creating dialogs.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
0409bdfea5
Optimized messages that were repetitive and added ability for core errors to specify more details optionally.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
b6bab59000
Added message to status bar to show core errors ignored by the user.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
37bec598ea
Made some changes from review comments:
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- Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review).
- Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore.
- Made dialog messages more clear.
- Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic.
- Cleaned up some other stuff.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
1ecb322daa
Added system for handling core errors in citra-qt.
2017-06-02 18:27:56 -04:00
TheKoopaKingdom
e523c76cc8
Fixed encrypted ROM error messages.
2017-06-02 18:25:32 -04:00
bunnei
4857eb441b
Merge pull request #2722 from wwylele/cam-ipc-helper
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CAM: use IPCHelper
2017-05-31 19:47:37 -04:00
bunnei
af1ff4d3ce
Merge pull request #2739 from yuriks/kernel-reorg
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Split-up kernel.h
2017-05-31 19:46:15 -04:00
bunnei
54ea95cca7
Merge pull request #2721 from wwylele/texture-cube
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swrasterizer: implemented TextureCube
2017-05-30 10:21:05 -04:00
wwylele
10906dceec
gl_rasterizer: implement spot light
2017-05-30 10:54:58 +03:00
wwylele
686cbf3ac6
gl_rasterizer: sync spot light status
2017-05-30 10:54:58 +03:00
wwylele
b5addf8fb8
pica: prepare registers for spotlight
2017-05-30 10:54:58 +03:00
Yuri Kunde Schlesner
be031989ee
Kernel: Move HandleTable to a separate file
2017-05-29 17:34:39 -07:00
Yuri Kunde Schlesner
64ecf81a3c
Kernel: Move WaitObject to a separate file
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Now that HandleTable doesn't directly depend on WaitObject anymore, this
can be separated from the main kernel.h header.
2017-05-29 16:16:46 -07:00
Yuri Kunde Schlesner
a4f88c7d7c
Merge pull request #2734 from yuriks/cmake-imported-libs
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CMake: Use CMake target properties for all libraries
2017-05-29 15:12:21 -07:00
Yuri Kunde Schlesner
9453223075
Kernel: Removed HandleTable::GetWaitObject
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This isn't necessary anymore since plain Get works correctly for
WaitObjects.
2017-05-29 15:10:06 -07:00
Yuri Kunde Schlesner
b17754f998
Kernel: Extract dynamic Object pointer cast into its own function
2017-05-29 14:42:27 -07:00
wwylele
0b9bb082c3
swrasterizer: implement TextureCube
2017-05-29 22:28:48 +03:00
wwylele
077cc683e5
pica: add registers for texture cube
2017-05-29 22:03:08 +03:00
Yuri Kunde Schlesner
3df85a103a
Merge pull request #2729 from yuriks/quaternion-fix
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OpenGL: Improve accuracy of quaternion interpolation
2017-05-28 01:24:06 -07:00
Yuri Kunde Schlesner
cebdae6c92
CMake: Create an INTERFACE target for Catch
2017-05-27 22:46:59 -07:00
Yuri Kunde Schlesner
d736cca848
CMake: Create INTERFACE targets for microprofile and nihstro
2017-05-27 22:34:52 -07:00
Yuri Kunde Schlesner
3b68600f81
CMake: Remove unnecessary include_directories for dynarmic
...
Dynarmic already adds the correct include paths to the library target.
2017-05-27 22:19:37 -07:00
Yuri Kunde Schlesner
4f84372bc2
CMake: Add cryptopp include path to target property
2017-05-27 22:16:57 -07:00
Yuri Kunde Schlesner
74afcd5328
CMake: Add SoundTouch include path to target property
2017-05-27 22:09:28 -07:00
Yuri Kunde Schlesner
776cb91785
CMake: Define an interface target for SDL2 definitions
2017-05-27 21:38:49 -07:00
Yuri Kunde Schlesner
34b6c8bd88
CMake: Remove CITRA_QT_LIBS var
...
This used to be required to support both Qt4 and Qt5, but we dropped Qt4
so it's not needed anymore.
2017-05-27 20:53:39 -07:00
Yuri Kunde Schlesner
089baa04e8
CMake: Stop using FindOpenGL, which seems to not be required anymore
2017-05-27 20:48:00 -07:00
Yuri Kunde Schlesner
0f563111a2
CMake: Use IMPORTED target for Boost
2017-05-27 20:44:51 -07:00
Yuri Kunde Schlesner
4660bc1c78
CMake: Use IMPORTED target for libpng
2017-05-27 20:44:51 -07:00
Yuri Kunde Schlesner
7b81903756
CMake: Correct inter-module dependencies and library visibility
...
Modules didn't correctly define their dependencies before, which relied
on the frontends implicitly including every module for linking to
succeed.
Also changed every target_link_libraries call to specify visibility of
dependencies to avoid leaking definitions to dependents when not
necessary.
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
62f34c8e5c
Citra: Convert include into forward declaration
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
e91f2b7663
Remove some unnecessary inclusions of video_core.h
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
eb10f25025
Move screen size constants from video_core to core
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video_core didn't even properly use them, and they were the source of
many otherwise-unnecessary dependencies from core to video_core.
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
6665557ff7
OpenGL: Remove unused RendererOpenGL fields
2017-05-27 18:02:46 -07:00
Yuri Kunde Schlesner
ae095cfb71
Core: Fix some out-of-style includes
2017-05-27 16:31:42 -07:00
Yuri Kunde Schlesner
2579ae543b
Common: Fix some out-of-style includes
2017-05-27 16:14:10 -07:00
Yuri Kunde Schlesner
d1bf7919da
Move framebuffer_layout from Common to Core
...
This removes a dependency inversion between core and common. It's also
the proper place for the file since it makes screen layout decisions
specific to the 3DS.
2017-05-27 16:10:25 -07:00
wwylele
857510a7c0
fixup!cam: use IPCHelper
2017-05-27 21:30:07 +03:00
Yuri Kunde Schlesner
96528b3aab
Merge pull request #2725 from wwylele/texture-sampler
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gl_shader: refactor texture sampler into its own function
2017-05-27 03:26:50 -07:00
Yuri Kunde Schlesner
669ef82aee
OpenGL: Improve accuracy of quaternion interpolation
...
Current order of operations (rotate then normalize) seems to produce a
lot more distortion than normalizing and then rotating. This makes Citra
results match pretty closesly with hardware, and indicates that hardware
may also be using lerp instead of slerp to interpolate the quaternions.
2017-05-27 00:13:41 -07:00
wwylele
90c8d09098
gl_shader: refactor texture sampler into its own function
2017-05-27 01:56:22 +03:00
bunnei
61decd84cc
Merge pull request #2716 from yuriks/decentralized-result
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Decentralize ResultCode
2017-05-26 11:59:57 -04:00
Yuri Kunde Schlesner
bae3799bd5
Merge pull request #2697 from wwylele/proctex
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Implemented Procedural Texture (Texture Unit 3)
2017-05-24 21:37:42 -07:00
Yuri Kunde Schlesner
a5810d61da
FS: Remove unused result definition
2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner
c1a9e94068
Common: Clean up meta-template logic in BitField
2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner
2cdb40d709
Kernel: Centralize error definitions in errors.h
2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner
743d18f0e4
GSP_GPU: Move error codes from result.h to local file
2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner
92be29adba
FileSys: Move all result description to errors.h
2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner
3b1f0fea31
result: Make error description a generic integer
...
It is now known that result code description vary depending on the
module, and so they're best defined on a per-module basis. To support
this, allow passing in an arbitrary integer instead of limiting to the
ones in the ErrorDescription enum. These will be gradually migrated to
their individual users, but a few will be kept as "common" codes shared
by all modules.
2017-05-24 21:05:59 -07:00
Yuri Kunde Schlesner
a75145a2c6
Make BitField and ResultCode constexpr-initializable
2017-05-24 21:05:59 -07:00
bunnei
120b00fb1a
telemetry: Log a few simple data fields throughout core.
2017-05-24 19:16:23 -04:00
bunnei
f3e14cae1e
core: Keep track of telemetry for the current emulation session.
2017-05-24 19:16:22 -04:00
bunnei
a4760e939f
common: Add a generic interface for logging telemetry fields.
2017-05-24 19:16:21 -04:00
wwylele
8cd9522526
cam: move u32->u8 trancation to IPCHelper
2017-05-24 12:50:19 +03:00
wwylele
924292f2cc
cam: use IPCHelper
2017-05-24 12:45:36 +03:00
Sebastian Valle
c291db72e7
Merge pull request #2692 from Subv/vfp_ftz
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Dyncom/VFP: Convert denormal outputs into 0 when the FTZ flag is enabled.
2017-05-22 12:16:53 -05:00
Yuri Kunde Schlesner
cc566dadd8
Merge pull request #2406 from Subv/session_disconnect
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Kernel: Properly update port counters on session disconnection.
2017-05-21 17:18:16 -07:00
Subv
5b46a89230
fixup! Dyncom/VFP: Convert denormal outputs into 0 when the FTZ flag is enabled.
2017-05-21 18:56:09 -05:00
Subv
37347bfa38
Kernel/Sessions: Remove the ClientSession::Create function.
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It is not meant to be used by anything other than CreateSessionPair.
2017-05-21 18:52:42 -05:00
Merry
188d63fdb6
Merge pull request #2694 from Subv/vfp_vsub_ftz
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Dyncom/VFP: Perform flush-to-zero on the second operand of vsub before sending it to vadd.
2017-05-22 00:50:52 +01:00
wwylele
36526c63ef
swrasterizer: add missing tc0_w and fragment lighting attribute processing
2017-05-21 09:09:15 +03:00
wwylele
4d62e75fb2
gl_rasterizer: implement procedural texture
2017-05-20 13:50:50 +03:00
wwylele
ade45b5b99
pica/swrasterizer: implement procedural texture
2017-05-20 13:50:50 +03:00
bunnei
152a012373
Merge pull request #2661 from Subv/uds5
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Services/UDS: Generate 802.11 beacon frames when a network is open.
2017-05-19 11:04:34 -04:00
bunnei
b70cd0c33f
Merge pull request #2710 from emmauss/ptm_ipc
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use IPCHelper for PTM services
2017-05-19 11:03:55 -04:00
emmaus
b2e82d16c8
use IPCHelper for PTM services
2017-05-19 08:44:58 +00:00
wwylele
393fee10a2
pica: use correct register value for shader bool_uniforms
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variable value is not masked. the masked and combined register value should be used instead
2017-05-17 22:14:09 +03:00
Yuri Kunde Schlesner
8d558777a6
Merge pull request #2703 from wwylele/pica-reg-revise
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pica: correct bit field length for some registers
2017-05-16 10:00:37 -07:00
wwylele
86ee1f6101
pica: correct bit field length for some registers
2017-05-16 19:24:06 +03:00
Subv
f2d5d8cfac
Services/UDS: Use the new IPC helper functions.
2017-05-15 13:05:17 -05:00
Subv
846cc6cee3
Services/UDS: Implement RecvBeaconBroadcastData.
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This allows the applications to retrieve 802.11 beacon frames from nearby UDS networks.
Note that the networks are still not announced anywhere.
2017-05-15 13:05:16 -05:00
Subv
528dea988c
Services/UDS: Generate the UDS beacons when the beacon callback fires.
2017-05-15 13:05:15 -05:00
Subv
ce5bc477ca
Kernel: Remove a now unused enum and variable regarding a session's status.
2017-05-15 11:22:16 -05:00
Subv
ddfabf3133
Kernel: Use a Session object to keep track of the status of a Client/Server session pair.
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Reduce the associated port's connection count when a ServerSession is destroyed.
2017-05-15 11:22:15 -05:00
Yuri Kunde Schlesner
180587bb8b
Merge pull request #2687 from yuriks/address-mappings
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Kernel: Map special regions according to ExHeader
2017-05-14 13:52:40 -07:00
Subv
a0874a7a68
Dyncom/VFP: Perform flush-to-zero on the second operand of vsub before sending it to vadd.
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Previously we were letting vadd flush the value to positive 0, but there are cases where this behavior is wrong, for example,
vsub: -0 - +0 = -0
vadd: -0 + +0 = +0
Now we'll flush the value to +0 inside vsub, and then negate it.
2017-05-13 18:03:41 -05:00
Weiyi Wang
9bd3986540
Merge pull request #2695 from JayFoxRox/gs-regs
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Prepare Pica registers for Geometry Shaders
2017-05-12 18:02:45 +03:00
Jannik Vogel
ba722be2ac
Pica: Write GS registers
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This adds the handlers for the geometry shader register writes which will call the functions from the previous commit to update registers for the GS.
2017-05-12 16:22:37 +02:00
Jannik Vogel
3fd3775d35
Pica: Write shader registers in functions
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The commit after this one adds GS register writes, so this moves the VS handlers into functions so they can be re-used and extended more easily.
2017-05-12 16:22:37 +02:00
Jannik Vogel
925724c990
Pica: Set program code / swizzle data limit to 4096
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One of the later commits will enable writing to GS regs.
It turns out that on startup, most games will write 4096 GS program words.
The current limit of 1024 would hence result in 3072 (4096 - 1024) error messages:
```
HW.GPU <Error> video_core/shader/shader.cpp:WriteProgramCode:229: Invalid GS program offset 1024
```
New constants have been introduced to represent these limits.
The swizzle data size has also been raised. This matches the given field sizes of [GPUREG_SH_OPDESCS_INDEX](https://3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_OPDESCS_INDEX ) and [GPUREG_SH_CODETRANSFER_INDEX](https://www.3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_CODETRANSFER_INDEX ) (12 bit = [0; 4095]).
2017-05-11 15:01:27 +02:00
Yuri Kunde Schlesner
db22b88fea
Merge pull request #2669 from jroweboy/async_file_watcher
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Frontend: Prevent FileSystemWatcher from blocking UI thread
2017-05-10 18:44:06 -07:00
James Rowe
fc2f7b0df6
Frontend: Prevent FileSystemWatcher from blocking UI thread
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Instead of tying the QFileSystemWatcher to the GameList and updating in
the UI thread, this change moves it to the worker thread. Since it gets
deleted and recreated as part of the worker thread, this prevents it from
ever getting used from multiple threads (which is why it was originally
done on the UI thread)
2017-05-10 09:37:44 -06:00
bunnei
15b26249cc
Merge pull request #2676 from wwylele/irrst
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ir: implement new 3ds HID via ir:rst
2017-05-10 09:56:27 -04:00
Yuri Kunde Schlesner
f18d454eb6
Kernel: Map special regions according to ExHeader
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This replaces the hardcoded VRAM/DSP mappings with ones made based on
the ExHeader ARM11 Kernel caps list. While this has no visible effect
for most applications (since they use a standard set of mappings) it
does improve support for system modules and n3DS exclusives.
2017-05-09 21:44:00 -07:00
Yuri Kunde Schlesner
b4a93cfdde
DSP: Create backing memory for entire DSP RAM
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Also move address space mapping out of video_core.
2017-05-09 21:44:00 -07:00
Yuri Kunde Schlesner
d3db770cad
Memory: Add constants for the n3DS additional RAM
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This is 4MB of extra, separate memory that was added on the New 3DS.
2017-05-09 21:43:59 -07:00
Yuri Kunde Schlesner
13dd0b88de
Merge pull request #2696 from Subv/vfp_revert
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Dyncom/VFP: Revert edf30d8
and fix the FPSCR getting invalid values.
2017-05-08 21:38:45 -07:00
Subv
11fe85f129
Dyncom/VFP: Strip the VFP_NAN_FLAG sentinel value when setting vfp exceptions.
2017-05-09 00:36:23 -05:00
Subv
bf45ccfb40
Revert "Remove exceptions
parameter from normaliseround
VFP functions"
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This reverts commit edf30d84cc
.
Conflicts:
src/core/arm/skyeye_common/vfp/vfp_helper.h
src/core/arm/skyeye_common/vfp/vfpdouble.cpp
src/core/arm/skyeye_common/vfp/vfpsingle.cpp
2017-05-09 00:36:22 -05:00
Subv
b1a29371c9
Dyncom/VFP: Convert denormal outputs into 0 when the FTZ flag is enabled.
...
Inputs are still not flushed to 0 if they are denormals.
2017-05-08 14:34:16 -05:00
Yuri Kunde Schlesner
d97b977540
Dyncom: Remove disassembler code
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Had licensing issue around it, in addition to several bugs.
Closes #1632 , #1280
2017-05-07 15:33:46 -07:00
Yuri Kunde Schlesner
f0a582b218
Dyncom: Tweak types and log formatting
2017-05-07 15:33:42 -07:00
Yuri Kunde Schlesner
cb4da3975e
Remove unused symbols code
2017-05-07 15:33:39 -07:00
Yuri Kunde Schlesner
6577bbc3c5
Remove ability to load symbol maps
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This was now mostly unused except by thread creation, which used a
symbol of the entrypoint, if available, to name the thread.
2017-05-07 15:33:07 -07:00
Yuri Kunde Schlesner
4af2a1a3d7
citra-qt: Remove callstack widget
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Appears to be currently broken, and given the complexity of doing this
for ARM code without debugging information, should probably be left to
an external tool or library. Use the GDB stub instead.
Closes #586
2017-05-07 15:32:47 -07:00
Yuri Kunde Schlesner
47e806b084
citra-qt: Remove disassembler widget
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It has performance problems, a very misleading UI, and is broken in
general. It has essentially been superceded by the GDB stub, but if we
wanted a built-in disassembler in the future it'd essentially need to be
rewritten from scratch anyway.
Closes #427 , #1480
2017-05-07 15:29:36 -07:00
Yuri Kunde Schlesner
e33558c6ce
Merge pull request #2682 from nicoboss/filter
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citra-qt: game list search function fixed minor mistakes
2017-05-07 13:46:46 -07:00
wwylele
f9fdaafa04
fixup!ir: implement new 3ds HID via ir:rst
2017-05-07 21:53:27 +03:00
Nico Bosshard
db256ea395
Don’t focus the search field if the game is empty
2017-05-06 12:08:28 +02:00
Yuri Kunde Schlesner
2a01a03375
Merge pull request #2686 from wwylele/tex-coord-reg
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pica: use correct coordinates for texture 2
2017-05-05 21:33:32 -07:00
B3n30
8bee016145
Create a random console_unique_id ( #2668 )
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* Create a random console_id when config save_file is created
Added button in system config to refresh the console unique id
* Moved the connect for the button from .ui file to constructor of ConfigureSystem
* Added warning and info dialog
Fixup: Make use of qt5 style connects,
renamed the refresh button,
removed some duplicate code,
changed random device and moved all to the generate function
* Changed the random generator to reflect what a real 3DS stores as console unique id
Fixup: Changed the warning message
* Fixup: Set and Create
* Fixup: Added console id label, therfore removed second message box
* Fixup: fixed the endianess
* Fixup: more endianness fixes
* Fixup: Endianness the 3rd
2017-05-05 20:55:51 -04:00
wwylele
039b293092
pica: shader_dirty if texture2 coord changed
2017-05-05 15:35:17 +03:00
wwylele
85116643b2
ir: implement new 3ds HID via ir:rst
2017-05-04 12:59:28 +03:00
bunnei
de1b6cc695
Merge pull request #2606 from wwylele/ir
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ir: implement circle pad pro
2017-05-03 22:34:12 -04:00
wwylele
0f664ef89d
pica: use correct coordinates for texture 2
2017-05-03 22:12:46 +03:00
wwylele
12bcf64ab5
ir: implement circle pad pro
2017-05-03 09:44:00 +03:00
Nico Bosshard
89c28f9f80
Fixed some more typos
2017-05-03 00:23:20 +02:00
Nico Bosshard
f447dfc36b
citra-qt: game list search function fixed minor mistakes
2017-05-02 23:55:27 +02:00
Nico Bosshard
06d4654966
citra-qt: game list search function ( #2673 )
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* citra-qt: game list search function
* Empty search field during game list refresh
* Code improvements
* Code formatting
* Autofocus search field
* JayFoxRox's recommendations
* lioncash's review
2017-04-29 22:04:39 -04:00
bunnei
ea53d6085a
Merge pull request #2671 from wwylele/dot3-rgba
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rasterizer: implement combiner operation 7 (Dot3_RGBA)
2017-04-21 17:03:22 -04:00
wwylele
2c2e872b31
gl_shader_gen: remove TODO about Lerp behaviour verification. The implementation is verified against hardware
2017-04-20 22:56:07 +03:00
Yuri Kunde Schlesner
5d852467a2
Merge pull request #2666 from yuriks/gl-cleanups
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PicaShaderConfig cleanups
2017-04-19 22:09:51 -07:00
wwylele
b624a95205
rasterizer: implement combiner operation 7 (Dot3_RGBA)
2017-04-19 23:48:10 +03:00
Yuri Kunde Schlesner
941a3dda8a
Merge pull request #2532 from wwylele/ldrro-ipc
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ldr_ro: use IPC helper
2017-04-18 00:32:01 -07:00
Yuri Kunde Schlesner
52a4489d65
OpenGL: Pass Pica regs via parameter
2017-04-17 10:34:45 -07:00
wwylele
4ad82f2e5a
input_common/sdl: add support for binding button to axis
2017-04-17 14:14:35 +03:00
wwylele
11ea159aa4
ldr_ro: use IPC helper
2017-04-17 10:11:18 +03:00
Yuri Kunde Schlesner
a6fd4533f6
OpenGL: Move PicaShaderConfig to gl_shader_gen.h
...
Also move the implementation of CurrentConfig to the cpp file.
2017-04-16 21:49:32 -07:00
Yuri Kunde Schlesner
40e28f6217
OpenGL: Move Attributes enum to a more appropriate file
2017-04-16 20:47:04 -07:00
bunnei
6a72bd62b5
Merge pull request #2659 from MerryMage/dsp_dsp-correction
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dsp_dsp: Messages are modified by service before being sent to DSP
2017-04-13 10:43:13 -04:00
Cereal-Killa
bf18e584e5
Better looking status bar under Linux Ubuntu ( #2662 )
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* Remove borders from status bar items
On Ubuntu the status bar didn't look as good as on Windows due to some border being drawn around each status bar cell.
2017-04-12 19:14:52 -06:00
MerryMage
172a362884
dsp_dsp: Messages are modified by service before being sent to DSP
2017-04-12 21:33:07 +01:00
Sebastian Valle
26745f28ea
Merge pull request #2628 from Subv/uds
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Services/UDS: Initial support for hosting local-wlan networks.
2017-04-12 11:57:24 -05:00
wwylele
6843538f7c
qt: enable config for circle pad pro
2017-04-09 12:05:57 +03:00
Jannik Vogel
1b397c77fa
Pica/Regs: Correct bit width for blend-equations
2017-04-08 18:33:17 +02:00
bunnei
26979cd6ef
Merge pull request #2533 from Lectem/apt_ipchelper
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IpcHelper enhancement and APT refactor
2017-04-06 14:44:52 -04:00
bunnei
37b7df9c59
Merge pull request #2634 from wwylele/battery
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shared_page: stub battery state
2017-04-06 14:43:29 -04:00
Lioncash
1631e99eed
citra-qt: Move config dialog code to its own directory
2017-04-03 20:43:13 -06:00
noah the goodra
7ca9dedfd6
error conversion fixes for soc_u
2017-04-03 10:19:42 -05:00
Michael Theall
31f9c1ab5d
Fix OutputDebugString syscall
2017-04-01 04:09:39 -05:00
Sebastian Valle
5c4bd3ef33
Services/UDS: Fixed a style mistake in GetChannel.
2017-03-27 13:08:26 -05:00
Subv
f8f3b27eb3
Services/UDS: Use consistent spelling for WiFi and simplify the GetChannel function.
2017-03-26 08:17:57 -05:00
Subv
0ae6d8be5b
Services/UDS: Signal the connection event when closing down the network.
2017-03-26 08:17:56 -05:00
Subv
d7d5bf411a
Services/UDS: Do not allow trying to start up a network that only the host can connect to.
2017-03-26 08:17:55 -05:00
Subv
97f1e62b66
Service/UDS: Schedule an event to broadcast the beacon frames every 102.4ms.
2017-03-26 08:17:53 -05:00
Subv
4243c1198f
Services/UDS: Store the entire NetworkInfo structure that was used to create the network.
...
It will be needed when generating the beacon frames.
2017-03-26 08:17:52 -05:00
Subv
9771615f16
Services/UDS: Initial support for hosting local-wlan networks.
...
Currently it will let games create a network as hosts, but will not broadcast it anywhere and will not allow clients to connect.
2017-03-26 08:17:51 -05:00
wwylele
a37c9fb9d3
ptm: create SharedExtSave file before openning it
2017-03-25 14:22:07 +03:00
bunnei
ccc3985cc0
Merge pull request #2512 from SonofUgly/custom-layout
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Add custom layout settings.
2017-03-21 22:57:31 -04:00
wwylele
f7a0328a6e
shared_page: stub battery state
2017-03-21 13:25:56 +02:00
Lectem
e60b433efa
hopefully fix clang-format issues with old version
2017-03-20 22:47:06 +01:00
bunnei
a48e5c64b6
Merge pull request #2630 from wwylele/qt-focus-loss-2
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Qt: Release all pressed buttons when window focus is lost [rebased]
2017-03-20 11:13:52 -04:00
Lectem
e9c80ea5b7
address more comments
2017-03-19 01:33:56 +01:00
Lectem
979d2000d2
Cast size_t to u32 for PushStaticBuffer usages
2017-03-18 11:56:21 +01:00
Lectem
12ed746477
IPCHelper Skip method + address comments for apt
2017-03-18 11:47:40 +01:00
wwylele
0123411468
apt: fix RequestBuilder parameters for Unwrap
2017-03-18 11:45:19 +02:00
Lectem
77f4fc473f
fix #2560 and other comments
2017-03-18 10:44:01 +01:00
Lectem
fb70c9683c
move push out of class body and add u8 u16 bool specializations
2017-03-18 10:44:01 +01:00
Lectem
501e23ce59
refactor APT service to use the new IPC helpers
2017-03-18 10:44:01 +01:00
wwylele
560884336f
citra-qt: remove dead code
2017-03-17 21:45:29 +02:00
wwylele
5245c86f26
citra-qt: release all buttons when render window focus is lost
...
credit to @Hawkheart for the original idea
2017-03-17 21:41:25 +02:00
bunnei
423ab5e2bc
Merge pull request #2497 from wwylele/input-2
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Refactor input emulation & add SDL gamepad support
2017-03-17 14:59:39 -04:00
bunnei
3e7459bbf9
Merge pull request #2618 from wwylele/log-less-filename
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Reduce host file name and path logging
2017-03-16 23:35:36 -04:00
bunnei
709e4fa5d2
Merge pull request #2620 from FernandoS27/syscore_error
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Refined thread launch on syscore error messages
2017-03-15 21:17:43 -04:00
bunnei
b8332610e6
Merge pull request #2625 from wwylele/hash-console-unique
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cfg: correctly implement GenHashConsoleUnique
2017-03-15 21:07:54 -04:00
Yuri Kunde Schlesner
6ca816e011
common/cpu_detect: Add missing include and fix namespace scope
2017-03-12 21:55:15 -07:00
wwylele
363f36b904
cfg: implement GenHashConsoleUnique
2017-03-12 12:24:57 +02:00
wwylele
d040a73bed
file_util: Log when using local user directory
2017-03-11 18:31:17 +02:00
Fernando Sahmkow
b5dbc6cb98
Refined thread launch on syscore error messages
2017-03-09 08:18:18 -05:00
wwylele
047a1586fe
file_sys: lower log level for setting host path
2017-03-08 17:47:24 +02:00
wwylele
7cd6cc0fd9
file_util: lower logging level for harmless cases
2017-03-08 17:42:10 +02:00
wwylele
6551a72ec8
loader/ncch: less verbose log for loading game list. only log program ID when booting
2017-03-08 17:37:24 +02:00
wwylele
4b931bb913
loader: lower file name logging level
2017-03-08 17:25:09 +02:00
wwylele
b5faa68120
qt/config_input: don't connect for null button
2017-03-02 13:29:28 +02:00
wwylele
5a692ddaec
citra: update default ini with new input system
2017-03-01 23:30:57 +02:00
wwylele
e02c4b7195
Input: remove unused stuff & clean up
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1. removed zl, zr and c-stick from HID::PadState. They are handled by IR, not HID
2. removed button handling in EmuWindow
3. removed key_map
4. cleanup #include
2017-03-01 23:30:57 +02:00
wwylele
e7a602fe16
Qt: rework input configuration for new input system
2017-03-01 23:30:57 +02:00
wwylele
51b1c1f211
InputCommon: add SDL joystick support
2017-03-01 23:30:57 +02:00
wwylele
a6bd7917cb
InputCommon: add AnalogFromButton
2017-03-01 23:30:57 +02:00
wwylele
38e800f70d
InputCommon: add Keyboard
2017-03-01 23:30:57 +02:00
wwylele
70420272ca
HID: use AnalogDevice
2017-03-01 23:30:57 +02:00
wwylele
1d1329af23
HID: use ButtonDevice
2017-03-01 23:30:57 +02:00
wwylele
3974895e08
Input: add device and factory template
2017-03-01 23:30:57 +02:00
wwylele
8a8c0f348b
Common: add ParamPackage
2017-03-01 23:30:57 +02:00
wwylele
85ba60d5ec
Timer: restore missing signaled=true from #2421
2017-02-27 22:49:46 +02:00
bunnei
5e334af369
Merge pull request #2594 from wwylele/ir-separate
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IR: separate functions of each port to their own files
2017-02-27 14:25:50 -05:00
B3n30
dcf115778a
Fix log entry in timer::signal ( #2600 )
2017-02-27 11:04:03 -05:00
Mat M
0cb52ee74a
Doxygen: Amend minor issues ( #2593 )
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Corrects a few issues with regards to Doxygen documentation, for example:
- Incorrect parameter referencing.
- Missing @param tags.
- Typos in @param tags.
and a few minor other issues.
2017-02-26 17:58:51 -08:00
Yuri Kunde Schlesner
b250ce21b9
Merge pull request #2587 from yuriks/status-bar
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Replace built-in Profiler with indicators in status bar
2017-02-26 17:51:15 -08:00
Yuri Kunde Schlesner
174464a87f
PerfStats: Re-order and document members better
2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
1469b3212b
Qt: Tweak status bar styling
2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
915d69ac4c
Qt: Increase status bar update interval to 2 seconds
2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
fb1979d7e2
Core: Re-write frame limiter
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Now based on std::chrono, and also works in terms of emulated time
instead of frames, so we can in the future frame-limit even when the
display is disabled, etc.
The frame limiter can also be enabled along with v-sync now, which
should be useful for those with displays running at more than 60 Hz.
2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
b285c2a4ed
Core: Make PerfStats internally locked
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More ergonomic to use and will be required for upcoming changes.
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
f273959205
Qt: Add tooltips to status bar displays
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
008c709dbf
Qt: Don't show fractional figures in the status bar
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They're not very important and this makes the display changes less
often, making it less distracting.
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
3b4e400333
Remove built-in (non-Microprofile) profiler
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
92c8bd4b1f
PerfStats: Add method to get the instantaneous time ratio
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
c75ae6c585
Add performance statistics to status bar
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
21f4f49c7a
SynchronizedWrapper: Add Lock convenience method
2017-02-26 17:22:02 -08:00
Yuri Kunde Schlesner
1b28b26682
Qt: Add (empty) status bar
2017-02-26 17:22:02 -08:00
Yuri Kunde Schlesner
441f8b5a4b
Core: Remove unnecessary include in thread.h
2017-02-26 17:22:01 -08:00
wwylele
2d6113de09
IR: separate functions of each port to their own files
2017-02-26 11:11:35 +02:00
bunnei
892888ed9e
Merge pull request #2569 from wwylele/wrap-unwrap
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APT: implemented Wrap and Unwrap
2017-02-25 00:12:33 -05:00
Yuri Kunde Schlesner
fb5301cf6e
Merge pull request #2421 from Subv/timers
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Timers: Immediately signal the timer if it was started with an initial value of 0
2017-02-24 20:48:31 -08:00
James Rowe
26823cd38b
Use QFileSystemWatcher to reload the game list when a change is detected. ( #2555 )
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* Added a refresh game directory option to the file menu
* Make the game list watcher recursive and have it start watching from the initial load
* Rework game list watcher to be thread safe
* Fix code style issues
2017-02-23 16:29:00 -05:00
bunnei
4dee08b343
Merge pull request #2441 from jroweboy/titlebar
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Gui: Change title bar to include build name
2017-02-23 16:24:48 -05:00
SonofUgly
e0a4450bbd
Add custom layout settings.
2017-02-23 10:49:56 -08:00
James Rowe
b090422991
Gui: Change title bar to include build name
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Nightly builds now have "Citra Nightly" in the titlebar
Bleeding edge builds now have "Citra Bleeding Edge" in the titlebar
2017-02-23 00:42:55 -07:00
Anthony
a7360f2642
[UI] Modify recursive scanning label ( #2589 )
2017-02-22 21:45:03 -08:00
Subv
0be77c3ae4
Timers: Return an error when calling SetTimer with negative timeouts.
2017-02-21 20:51:56 -05:00
Subv
029a11030e
Timers: Immediately signal the timer if it was started with an initial value of 0.
2017-02-21 20:51:54 -05:00
wwylele
d5b0e275e3
APT: implement Wrap and Unwrap
2017-02-21 23:57:31 +02:00
wwylele
ea1ea0224c
HW: add AES engine & implement AES-CCM
2017-02-21 23:57:31 +02:00
bunnei
bb448ae66f
Merge pull request #2585 from MerryMage/sxtb16-sxtab16
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dyncom: Correct SXTAB16 and SXTB16
2017-02-19 22:45:46 -05:00
Yuri Kunde Schlesner
7628f3a6fc
Merge pull request #2580 from yuriks/qt-cleanup2
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Qt cleanups 2
2017-02-19 12:13:52 -08:00
MerryMage
b125388152
dyncom: Correct SXTAB16 and SXTB16
2017-02-18 20:04:54 +00:00
Jannik Vogel
e594e63bb5
OpenGL: Check if uniform block exists before updating it ( #2581 )
2017-02-18 11:46:26 -08:00
Yuri Kunde Schlesner
80762583c2
Qt: Move some connections from .ui file to code
2017-02-18 02:30:29 -08:00
Yuri Kunde Schlesner
5b96915c69
Qt: Reorganize connection of menu events
2017-02-18 02:26:57 -08:00
Yuri Kunde Schlesner
4cb1f36896
Qt: Re-organize setup of debugging widgets
2017-02-18 02:16:24 -08:00
Yuri Kunde Schlesner
e823c908ea
Qt: Fix action name to match conventions
2017-02-18 01:11:57 -08:00
Yuri Kunde Schlesner
cef18c94e2
Qt: Make IsSingleFileDropEvent static
2017-02-17 21:44:00 -08:00
Yuri Kunde Schlesner
c81a2aabbf
Qt: Allow any file extension in Open dialog
2017-02-17 21:44:00 -08:00
Yuri Kunde Schlesner
c7c0219f8a
Qt: Remove orpahned function declaration
2017-02-17 21:44:00 -08:00
Yuri Kunde Schlesner
5f00fe905c
Qt: Remove unnecessary std::string usage
2017-02-17 21:44:00 -08:00
Weiyi Wang
c7c1f56ce6
HID: move enable_accelerometer/gyroscope_count initialization into Init() ( #2574 )
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Fixes #2556
2017-02-16 22:04:27 -08:00
noah the goodra
6bcd5ce047
added drag n drop feature
2017-02-16 14:43:18 -06:00
Mat M
5472528202
Merge pull request #2571 from wwylele/missing-file
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core: add missing errors.h in CMakeLists.txt
2017-02-15 11:19:06 -05:00
wwylele
e4da1a54cf
core: add missing errors.h in CMakeLists.txt
2017-02-15 15:49:07 +02:00
Weiyi Wang
e085e6a768
video_core: remove #pragma once in cpp file ( #2570 )
2017-02-15 00:16:50 -08:00
Weiyi Wang
fae1efaad4
Merge pull request #2566 from yuriks/file-extension-suffix
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Qt/GameList: Use suffix() to parse the file extension
2017-02-14 09:04:59 +02:00
Yuri Kunde Schlesner
070daf4126
HLE/IPC: Fix uninitialized variables in helpers ( #2568 )
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Fixes #2567
2017-02-13 21:41:59 -08:00
Yuri Kunde Schlesner
f75e964d49
Qt/GameList: Use suffix() to parse the file extension
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completeSuffix returns everything after the first period, which means
that a file such as `foo.bar.3ds` would not get recognized.
2017-02-13 19:03:59 -08:00
noah the goodra
091dd226d6
applied the change suggested by @wwylele
2017-02-13 18:34:02 -06:00
noah the goodra
ded09dc727
NWM changed to NIM
2017-02-13 18:34:01 -06:00
noah the goodra
ad49cec194
turned clang format back on
2017-02-13 18:34:01 -06:00
noah the goodra
1a84bce0f4
added http service enum to the log.h file
2017-02-13 18:34:01 -06:00
Yuri Kunde Schlesner
1bf449d752
Merge pull request #2562 from yuriks/pica-refactor3
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Re-organize software rasterizer code
2017-02-13 12:04:17 -08:00
Weiyi Wang
dbc94efdb5
Core: add cryptopp library ( #2412 )
2017-02-13 12:03:55 -08:00
Yuri Kunde Schlesner
d60767d393
Merge pull request #2561 from wwylele/fs-rom
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file_sys: change RomFS archive to Self NCCH archive
2017-02-13 09:18:23 -08:00
wwylele
20544977da
loader: use self NCCH archive
2017-02-13 13:57:38 +02:00
wwylele
a0df747325
file_sys: add Self NCCH archive
2017-02-13 13:57:38 +02:00
Yuri Kunde Schlesner
426fda1d52
SWRasterizer: Move more framebuffer functions to file
2017-02-12 18:13:04 -08:00
Yuri Kunde Schlesner
1683cb0ec9
SWRasterizer: Move texturing functions to their own file
2017-02-12 18:12:37 -08:00
Yuri Kunde Schlesner
f9026e8a7a
SWRasterizer: Convert large no-capture lambdas to standalone functions
2017-02-12 18:11:05 -08:00
Yuri Kunde Schlesner
e1ad7d69b9
SWRasterizer: Move framebuffer operation functions to their own file
2017-02-12 18:11:03 -08:00
Yuri Kunde Schlesner
e24717bca0
VideoCore: Move software rasterizer files to sub-directory
2017-02-12 18:08:11 -08:00
Yuri Kunde Schlesner
e10b11a5d0
video_core/shader: Document sanitized MUL operation
2017-02-12 13:29:14 -08:00
Yuri Kunde Schlesner
443bb3d522
Merge pull request #2550 from yuriks/pica-refactor2
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Small VideoCore cleanups
2017-02-12 12:33:26 -08:00
Kloen Lansfiel
30ff675f02
citra-qt: Don't attempt to scan files with unsupported extensions ( #2402 )
2017-02-12 12:28:56 -08:00
Yuri Kunde Schlesner
da6a40e3d1
core: Free AppLoader on shutdown to release file ( #2558 )
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Fixes #2455
2017-02-11 03:29:46 -08:00
Weiyi Wang
0dd007e9ba
hid: remove the touch field from PadState ( #2557 )
2017-02-11 01:11:42 -08:00
Yuri Kunde Schlesner
e2fa1ca5e1
video_core: Fix benign out-of-bounds indexing of array ( #2553 )
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The resulting pointer wasn't written to unless the index was verified as
valid, but that's still UB and triggered debug checks in MSVC.
Reported by garrettboast on IRC
2017-02-10 20:51:09 -08:00
Yuri Kunde Schlesner
553e672777
VideoCore: Split u64 Pica reg unions into 2 separate u32 unions
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This eliminates UB when aliasing it with the array of u32 regs, and
is compatible with non-LE architectures.
2017-02-09 00:04:25 -08:00
Yuri Kunde Schlesner
bfb1531352
VideoCore: Force enum sizes to u32 in LightingRegs
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All enums that are used with BitField must have their type forced to u32
to ensure correctness.
2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner
af65e1c0a0
OpenGL: Remove unused duplicate of IsPassThroughTevStage
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This copy was left behind when the shader generation code was moved to a
separate file.
2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner
60fc0b086f
VideoCore: Split regs.h inclusions
2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner
f241bb72f5
Pica/Regs: Use binary search to look up reg names
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This gets rid of the static unordered_map. Also changes the return type
const char*, avoiding unnecessary allocations (the result was only used
by calling .c_str() on it.)
2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner
602f57da38
VideoCore: Use union to index into Regs struct
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Also remove some unused members.
2017-02-08 22:13:25 -08:00
Yuri Kunde Schlesner
2889372e47
Merge pull request #2482 from yuriks/pica-refactor
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Split up monolithic Regs struct
2017-02-08 22:07:34 -08:00
Lectem
f146a6d45a
Use std::array<u8,2> instead of u8[2] to fix MSVC build
2017-02-05 14:55:51 +01:00
Weiyi Wang
a1393dc70c
Merge pull request #2027 from Lectem/ipcrefactor
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IPC helper
2017-02-05 10:22:13 +02:00
Lectem
2ee472b9c7
fix wwylele's comment and use typename in templates
2017-02-05 00:29:07 +01:00
Yuri Kunde Schlesner
5759d94b5c
VideoCore: Move Regs to its own file
2017-02-04 13:59:12 -08:00
Yuri Kunde Schlesner
f7c7f422c6
VideoCore: Split shader regs from Regs struct
2017-02-04 13:59:11 -08:00
Yuri Kunde Schlesner
8fca90b5d5
VideoCore: Split geometry pipeline regs from Regs struct
2017-02-04 13:59:11 -08:00
Yuri Kunde Schlesner
f443c7e5b0
VideoCore: Split lighting regs from Regs struct
2017-02-04 13:59:11 -08:00
Yuri Kunde Schlesner
23713d5dee
VideoCore: Split framebuffer regs from Regs struct
2017-02-04 13:59:11 -08:00
Yuri Kunde Schlesner
9017093f58
VideoCore: Split texturing regs from Regs struct
2017-02-04 13:59:09 -08:00
Yuri Kunde Schlesner
000e78144c
VideoCore: Split rasterizer regs from Regs struct
2017-02-04 13:08:47 -08:00
Yuri Kunde Schlesner
97e06b0a0d
Merge pull request #2476 from yuriks/shader-refactor3
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Oh No! More shader changes!
2017-02-04 13:02:48 -08:00
Yuri Kunde Schlesner
c74787a11c
Pica/Texture: Move part of ETC1 decoding to new file and cleanups
2017-02-04 12:33:28 -08:00
Yuri Kunde Schlesner
09a750e866
Pica/Texture: Simplify/cleanup texture tile addressing
2017-02-04 12:33:25 -08:00
Yuri Kunde Schlesner
a1c9ac7845
VideoCore: Move LookupTexture out of debug_utils.h
2017-02-04 12:31:40 -08:00
Yuri Kunde Schlesner
9590c932ec
Merge pull request #2496 from mailwl/cfg-mem
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Core: update Kernel Config Memory to latest version (11.2)
2017-02-03 21:17:48 -08:00
Yuri Kunde Schlesner
ba7cdce46d
Merge pull request #2520 from wwylele/shader-stack-boundary
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ShaderJIT: add 16 dummy bytes at the bottom of the stack
2017-02-03 18:56:42 -08:00
Yuri Kunde Schlesner
a630fa287e
Merge pull request #2518 from MerryMage/coproc
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arm_dynarmic: Coprocessor support
2017-02-03 18:22:28 -08:00
bunnei
632562f5cf
Merge pull request #2509 from jfmherokiller/settingscastpatch
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removed the possibly uneeded cast on values.gdbstub_port
2017-02-03 14:57:44 -05:00
bunnei
c330dcd3fd
Merge pull request #2507 from jfmherokiller/keyidchange
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removal of the -1 case in the configure_input switch
2017-02-03 14:56:55 -05:00
MerryMage
e2815408fd
arm_dynarmic: Update memory interface
2017-02-03 17:32:51 +00:00
MerryMage
2b36d4c9d7
arm_dynarmic: CP15 support
2017-02-03 17:32:47 +00:00
wwylele
6dc1d6e568
ShaderJIT: add 16 dummy bytes at the bottom of the stack
2017-02-03 14:53:38 +02:00
mailwl
a53714acd3
GSP_GPU::StoreDataCache stubbed ( #2428 )
2017-02-02 23:07:44 -08:00
noah the goodra
a0874d9b64
removed the possibly uneeded cast on values.gdbstub_port
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as far as i could tell this cast is unneeded because [GDBStub::SetServerPort](https://github.com/citra-emu/citra/blob/master/src/core/gdbstub/gdbstub.cpp#L897 ) takes a u16 and [values.gdbstub_port](https://github.com/citra-emu/citra/blob/master/src/core/settings.h#L116 ) is already a u16
2017-01-31 11:44:23 -06:00
noah the goodra
6c41d87a9d
removal of the -1 case in the configure_input switch
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this case is unneeded because no enumeration value can possibly correspond to it
2017-01-31 09:55:56 -06:00
mailwl
d0bf7df5ba
HLE/Applets: Stub Mint (eShop) Applet ( #2463 )
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This allows Phoenix Wright - Dual Destinies to boot.
2017-01-31 01:16:58 -08:00
Weiyi Wang
0b9c59ff22
Common/x64: remove legacy emitter and abi ( #2504 )
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These are not used any more since we moved shader JIT to xbyak.
2017-01-31 01:06:42 -08:00
Merry
f7e96dc068
shader_jit_x64_compiler: esi and edi should be persistent ( #2500 )
2017-01-31 00:38:31 -08:00
noah the goodra
a2d0e2d807
file_util: Fixed implicit type conversion warning ( #2503 )
2017-01-30 20:08:00 -08:00
mailwl
0b0c5672c8
Core: update Kernel Config Memory to latest version (11.2)
2017-01-30 11:29:00 +03:00
Jake Merdich
ff28080091
Support looping HLE audio ( #2422 )
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* Support looping HLE audio
* DSP: Fix dirty bit clears, handle nonmonotonically incrementing IDs
* DSP: Add start offset support
2017-01-29 23:52:25 -08:00
Yuri Kunde Schlesner
1410aa1824
Merge pull request #2368 from wwylele/camera-2
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CAM: build the service framework with a dummy implementation
2017-01-29 22:16:39 -08:00
Yuri Kunde Schlesner
a925473995
Merge pull request #2429 from wwylele/auto-language-fix
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CFG: move language override to the boot process
2017-01-29 22:14:35 -08:00
Yuri Kunde Schlesner
37a4ea046d
VideoCore: Make PrimitiveAssembler const-correct
2017-01-29 21:31:38 -08:00
Yuri Kunde Schlesner
dcdffabfe6
VideoCore: Extract swrast-specific data from OutputVertex
2017-01-29 21:31:38 -08:00
Yuri Kunde Schlesner
8ed9f9d49f
VideoCore/Shader: Clean up OutputVertex::FromAttributeBuffer
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This also fixes a long-standing but neverthless harmless memory
corruption bug, whech the padding of the OutputVertex struct would get
corrupted by unused attributes.
2017-01-29 21:31:38 -08:00
Yuri Kunde Schlesner
d36ec905b1
Common: Optimize BitSet iterator
2017-01-29 21:31:38 -08:00
Yuri Kunde Schlesner
92bf5c88e6
VideoCore: Split shader output writing from semantic loading
2017-01-29 21:31:37 -08:00
Yuri Kunde Schlesner
335df895b9
VideoCore: Consistently use shader configuration to load attributes
2017-01-29 21:31:37 -08:00
Yuri Kunde Schlesner
fccb28d2e9
VideoCore: Use correct register for immediate mode attribute count
2017-01-29 21:31:36 -08:00
Yuri Kunde Schlesner
ab6954e942
VideoCore: Rename some types to more accurate names
2017-01-29 21:31:36 -08:00
Yuri Kunde Schlesner
bbc7844021
VideoCore: Change misleading register names
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A few registers had names such as "count" or "number" when they actually
contained the maximum (that is, count - 1). This can easily lead to hard
to notice off by one errors.
2017-01-29 21:31:36 -08:00
Kloen
eee37b857b
video_core: gl_rasterizer_cache.cpp removed unused type alias
2017-01-30 05:18:28 +01:00
Kloen
6a3a3964b0
video_core: gl_rasterizer.cpp removed unused type alias
2017-01-30 05:16:48 +01:00
Yuri Kunde Schlesner
5bb6753f2e
Merge pull request #2494 from Kloen/killing-warnings-2-final-mix
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core: inline CPU, 132 warnings fixed on GCC
2017-01-29 15:40:50 -08:00
Yuri Kunde Schlesner
f111cd66ce
Merge pull request #2492 from Kloen/killing-warnings-HD1.5ReMIX
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Fix OSX build warnings about unhandled enumeration values.
2017-01-29 15:38:49 -08:00
Yuri Kunde Schlesner
1016e31fc7
Merge pull request #2493 from Kloen/killing-warnings-final-mix
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video_core: silence unused-local-typedef boost related warnings on GCC
2017-01-29 15:35:59 -08:00
Kloen
b3a0b1489b
core: inline CPU, 132 warnings fixed on GCC
2017-01-30 00:12:07 +01:00
Kloen
28da285031
citra: add missing control paths for ResultStatus on rom load. Fix warning about unhandled enumeration values on OSX
2017-01-29 22:02:01 +01:00
Kloen
2ca3beb9d3
core: fix err_f.cpp warning about unhandled enumeration value on OSX
2017-01-29 22:01:19 +01:00
Kloen
f352a741d3
core: fix savedata_archive.cpp warnings about unhandled enumeration values on OSX
2017-01-29 21:50:25 +01:00
Kloen
c4f9cd3559
core: fix archive_sdmc.cpp warnings about unhandled enumeration value on OSX
2017-01-29 21:49:36 +01:00
Kloen
f14a53abd0
core: fix archive_extsavedata.cpp warning on OSX
2017-01-29 21:48:40 +01:00
Kloen
4652d70572
video_core: silence unused-local-typedef boost related warning on GCC
2017-01-29 21:24:24 +01:00
Kloen
ff7d68d743
core: emu_window.cpp, fix conversion warnings from float to s16 on MSVC
2017-01-29 16:39:31 +01:00
Kloen
818b1730a9
common: add <cstddef> to hash.h
2017-01-28 15:30:18 +01:00
Kloen
2fa0971ceb
common: switch ComputeHash64 len param to size_t instead of int, fix warning on MSVC on dsp_dsp.cpp
2017-01-28 14:47:14 +01:00
noah the goodra
3545b144f1
fixed the override warning
...
```
In file included from citra/src/audio_core/sink_details.cpp:11:
citra/src/./audio_core/sdl2_sink.h:25:10: warning: 'SetDevice' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
void SetDevice(int device_id);
^
citra/src/./audio_core/sink.h:39:18: note: overridden virtual function is here
virtual void SetDevice(int device_id) = 0;
^
```
2017-01-27 14:24:14 -06:00
Yuri Kunde Schlesner
bf14f4be22
Merge pull request #2346 from yuriks/shader-refactor2
...
More shader refactoring
2017-01-27 14:29:10 -03:00
Kloen Lansfiel
f852369986
SDL: Select audio device ( #2403 )
...
* Initial Commit
Added Device logic to Sinks
Started on UI for selecting devices
Removed redundant import
* Audio Core: Complete Device Switching
Complete the device switching implementation by allowing the output
device to be loaded, changed and saved through the configurations menu.
Worked with the Sink abstraction and tuned the "Device Selection"
configuration so that the Device List is automatically populated when
the Sink is changed.
This hopefully addresses the concerns and recommendations mentioned in
the comments of the PR.
* Clean original implementation.
* Refactor GetSinkDetails
2017-01-25 22:33:26 -05:00
Yuri Kunde Schlesner
0e9081b973
VideoCore/Shader: Move entry_point to SetupBatch
2017-01-25 18:53:25 -08:00
Yuri Kunde Schlesner
0f64274145
VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetup
2017-01-25 18:53:25 -08:00
Yuri Kunde Schlesner
6fa3687afc
Shader: Remove OutputRegisters struct
2017-01-25 18:53:25 -08:00
Yuri Kunde Schlesner
9ea5eacf91
Shader: Initialize conditional_code in interpreter
...
This doesn't belong in LoadInputVertex because it also happens for
non-VS invocations. Since it's not used by the JIT it seems adequate to
initialize it in the interpreter which is the only thing that cares
about them.
2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
1a2acc3baa
Shader: Don't read ShaderSetup from global state
2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
fa4ac279a7
shader_jit_x64: Don't read program from global state
2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
ade7ed7c5f
VideoCore/Shader: Move ProduceDebugInfo to InterpreterEngine
2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
a9b7752b9d
Debugger: Always use interpreter for shader debugging
2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
114d6b2f97
VideoCore/Shader: Split interpreter and JIT into separate ShaderEngines
2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
8eefc62833
VideoCore/Shader: Rename shader_jit_x64{ => _compiler}.{cpp,h}
2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
dd4a1672a7
VideoCore/Shader: Split shader uniform state and shader engine
...
Currently there's only a single dummy implementation, which will be
split in a following commit.
2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
bd82cffd0b
VideoCore/Shader: Add constness to methods
2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
1e1f939817
VideoCore/Shader: Use only entry_point as ShaderSetup param
...
This removes all implicit dependency of ShaderState on global PICA
state.
2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
e3caf669b0
VideoCore/Shader: Use self instead of g_state.vs in ShaderSetup
2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
34d581f2dc
VideoCore/Shader: Extract input vertex loading code into function
2017-01-25 18:53:20 -08:00
Yuri Kunde Schlesner
3feb3ce283
Merge pull request #2434 from mailwl/nfc-amiibo
...
Service/NFC: stub some functions
2017-01-25 23:47:56 -03:00
Kloen
5cc94c17f6
video_core: fix shader.cpp signed / unsigned warning
2017-01-23 16:53:31 +01:00
Kloen
753fea5d65
video_core: gl_rasterizer float to int warning
2017-01-23 16:53:30 +01:00
Kloen
b6063d9a93
video_core: fix gl_rasterizer warning on MSVC
2017-01-23 16:53:30 +01:00
Kloen
095f7c83fc
core: fix mic_u warnings on MSVC
2017-01-23 16:53:05 +01:00
Kloen
abc5c134a3
Removed unused and outdated external qhexedit
2017-01-22 18:46:48 +01:00
Kloen
380c165339
citra-qt: Removed unused and unimplemented ramview files.
2017-01-22 18:42:15 +01:00
wwylele
2c7676d371
HID: reset acceleroeter and gyroscope index in Init
2017-01-20 23:33:50 +02:00
wwylele
0045ea662f
CFG: override language setting on boot
2017-01-19 10:28:35 +02:00
Thomas Farr
bb1f277db1
loader: Add support for 3DSX special relocation types, fixes citra-emu/citra#2449
...
As per devkitPro/3dstools@47bea18
2017-01-19 01:34:58 +13:00
wwylele
47960b0659
CoreTiming: use named constant for ARM11 clock rate
2017-01-16 09:59:16 +02:00
wwylele
3c333c53f1
HID: manages updating itself using correct ticks
2017-01-16 09:51:44 +02:00
mailwl
efe7e245b2
Service/NFC: stub some functions
...
Tested on: Mini-Mario & Friends - amiibo Challenge
2017-01-14 16:15:16 +03:00
mailwl
b458d7447c
GSP::WriteHWRegsWithMask: fix register mask
2017-01-14 13:37:04 +03:00
bunnei
ba271f6569
Merge pull request #2423 from Kloen/floats-should-be-float
...
SDL2: Config, fix double to float warning
2017-01-13 12:04:27 -05:00
bunnei
1d088c637c
Merge pull request #2424 from Kloen/qt-ui-warnings-really
...
Qt: Fix UI related warnings and bonus ui file format
2017-01-12 10:15:12 -05:00
bunnei
7ddfd3054d
Merge pull request #2425 from Subv/cleanup_todos
...
Implement some TODOs in the code.
2017-01-12 10:14:30 -05:00
bunnei
597a7c615c
Merge pull request #2308 from mailwl/ac-i
...
Service/AC: add ac:i service
2017-01-12 10:12:46 -05:00
Subv
1ddff14511
Threads: Check the process' resource limit for the max allowed priority when creating a thread and remove the priority clamping code.
2017-01-11 16:38:05 -05:00
Subv
f2f2572fed
Thread: Added priority range checking to svcSetThreadPriority and removed priority clamping code from Thread::SetPriority.
2017-01-11 16:38:04 -05:00
Subv
5ddc2e09b1
Y2R: Use the proper error code when GetStandardCoefficient receives an invalid value.
2017-01-11 16:38:03 -05:00
Kloen
8d48798f1c
QT: Fix ui file format
2017-01-11 13:52:26 +01:00
Kloen
551fe3dd69
QT: Fix some UI related warnings
2017-01-11 13:52:01 +01:00
Kloen
a851aa4cf1
SDL2: Config.cpp fix double to float warning
2017-01-11 13:32:02 +01:00
wwylele
cf3a272332
CAM: implement basic camera functions with a blank camera
2017-01-11 11:46:44 +02:00
bunnei
84d72fd92f
Merge pull request #2397 from Subv/pulse
...
Kernel: Implemented Pulse event and timers.
2017-01-10 10:45:00 -05:00
bunnei
9fc8ead842
Merge pull request #2384 from bunnei/internal-res-option
...
config: Add option for specifying screen resolution scale factor.
2017-01-08 12:25:12 -05:00
bunnei
7cfe3ef046
Merge pull request #1951 from wwylele/motion-sensor
...
Emulate motion sensor in frontend
2017-01-07 12:39:20 -05:00
bunnei
22ad9094e6
config: Add option for specifying screen resolution scale factor.
2017-01-07 03:23:22 -05:00
bunnei
b5eac78b43
Merge pull request #2410 from Subv/sleepthread
...
Don't yield execution in SleepThread(0) if there are no available threads to run
2017-01-06 22:01:33 -05:00
bunnei
59f4f1d7ff
Merge pull request #2396 from Subv/sema_acquire
...
Kernel/Semaphore: Fixed a regression in semaphore waits.
2017-01-06 22:00:12 -05:00
Hyper
f0199a17f6
Kernel: Fix SharedMemory objects always returning error when addr = 0 ( #2404 )
...
Closes #2400
2017-01-06 08:21:22 -05:00
bunnei
1c792389e6
Merge pull request #2408 from Subv/priority_boosting
...
Kernel: Removed the priority boost code for starved threads.
2017-01-06 00:40:39 -05:00
Subv
fc2266130b
Kernel: Don't attempt to yield execution in SleepThread(0) if there are no available threads to run.
...
With this we avoid an useless temporary deschedule of the current thread.
2017-01-05 19:11:34 -05:00
Subv
5e2a8ebabf
Kernel: Remove some unused functions.
2017-01-05 13:17:06 -05:00
Subv
933df2606a
Kernel: Removed the priority boost code for starved threads.
...
After hwtesting and reverse engineering the kernel, it was found that the CTROS scheduler performs no priority boosting for threads like this, although some other forms of scheduling priority-starved threads might take place.
For example, it was found that hardware interrupts might cause low-priority threads to run if the CPU is preempted in the middle of an SVC handler that deschedules the current (high priority) thread before scheduling it again.
2017-01-05 13:12:39 -05:00
Subv
e52ca85711
Kernel: Implemented Pulse event and timers.
...
Closes #1904
2017-01-05 13:06:17 -05:00
Subv
4251eb26ec
Kernel/Semaphore: Fixed a regression in semaphore waits.
...
The regression was caused by a missing check in #2260 .
The new behavior is consistent with the real kernel.
2017-01-05 13:00:05 -05:00
Sebastian Valle
f20d872643
Merge pull request #2393 from Subv/synch
...
Kernel: Mutex priority inheritance and synchronization improvements.
2017-01-05 12:55:01 -05:00
Subv
dda4ec93be
Kernel: Add some asserts to enforce the invariants in the scheduler.
2017-01-05 09:40:18 -05:00
Subv
7f1dca8cd2
Kernel: Remove a thread from all of its waiting objects' waiting_threads list when it is awoken.
...
This fixes a potential bug where threads would not get removed from said list if they awoke after waiting with WaitSynchronizationN with wait_all = false
2017-01-05 09:40:15 -05:00
Subv
fd95b6ee26
Kernel: Remove Thread::wait_objects_index and use wait_objects to hold all the objects that a thread is waiting on.
2017-01-05 09:40:14 -05:00
Subv
cef5f45de2
Kernel: Use different thread statuses when a thread calls WaitSynchronization1 and WaitSynchronizationN with wait_all = true.
...
This commit removes the overly general THREADSTATUS_WAIT_SYNCH and replaces it with two more granular statuses:
THREADSTATUS_WAIT_SYNCH_ANY when a thread waits on objects via WaitSynchronization1 or WaitSynchronizationN with wait_all = false.
THREADSTATUS_WAIT_SYNCH_ALL when a thread waits on objects via WaitSynchronizationN with wait_all = true.
2017-01-04 15:58:50 -05:00
Subv
d3ff5b91e1
Kernel/Mutex: Propagate thread priority changes to other threads inheriting the priority via mutexes
2017-01-04 15:58:48 -05:00
Subv
b6a0355568
Kernel/Mutex: Update a mutex priority when a thread stops waiting on it.
2017-01-04 15:58:47 -05:00
Subv
7abf185390
Kernel/Mutex: Implemented priority inheritance.
...
The implementation is based on reverse engineering of the 3DS's kernel.
A mutex holder's priority will be temporarily boosted to the best priority among any threads that want to acquire any of its held mutexes.
When the holder releases the mutex, it's priority will be boosted to the best priority among the threads that want to acquire any of its remaining held mutexes.
2017-01-04 15:58:46 -05:00
Subv
e6a7723f2f
Kernel: Object ShouldWait and Acquire calls now take a thread as a parameter.
...
This will be useful when implementing mutex priority inheritance.
2017-01-04 15:58:45 -05:00
Subv
38a90882a4
Kernel/Synch: Do not attempt a reschedule on every syscall.
...
Not all syscalls should cause reschedules, this commit attempts to remedy that, however, it still does not cover all cases.
2017-01-04 15:58:44 -05:00
Jonathan Hao
c18cb1b192
Fix some warnings ( #2399 )
2017-01-04 13:48:29 -03:00
Yuri Kunde Schlesner
e2de82543b
Merge pull request #2382 from mailwl/nfc
...
Service/NFC: stub GetTagInRangeEvent
2017-01-03 12:56:02 -03:00
Lectem
ee6e88fdb5
fix comments alignment
2016-12-30 15:55:42 +01:00
Sebastian Valle
f7dd8d5e81
Merge pull request #2386 from bunnei/fix-bg-color
...
config: SDL: Move background color setting to correct section.
2016-12-30 09:51:56 -05:00
mailwl
f2985f7080
Service/NFC: stub GetTagInRangeEvent
...
Fix Fatal Error in Mini-Mario & Friends - amiibo Challenge
2016-12-30 09:40:54 +03:00
mailwl
c6f4b93f2e
Service/AC: add ac:i service
2016-12-30 09:20:11 +03:00
bunnei
02b4b2ed6e
config: SDL: Move background color setting to correct section.
2016-12-30 00:35:38 -05:00
bunnei
f556d6ee90
Merge pull request #2240 from wwylele/auto-region
...
Config: auto-select region and language
2016-12-29 22:09:01 -05:00
wwylele
d7d40b3c56
Frontend: make motion sensor interfaced thread-safe
2016-12-29 21:18:36 +02:00
bunnei
2f746e9946
Merge pull request #2367 from JayFoxRox/lighting-lut-quickfix
...
Lighting LUT Quickfix
2016-12-29 13:41:51 -05:00
wwylele
f927beb5e2
Core: remove unused hle.cpp
2016-12-27 10:27:48 +02:00
Lectem
f91c51467a
move Pop methods out of class body
2016-12-26 14:42:06 +01:00
Lectem
8baae9d982
IPC helpers example
2016-12-26 14:07:29 +01:00
Lectem
8f2b642415
IPC helpers
2016-12-26 14:07:29 +01:00
wwylele
bcf9d20d57
Frontend: emulate motion sensor
2016-12-26 10:52:16 +02:00
wwylele
6479f63091
Common: add Quaternion
2016-12-26 10:41:26 +02:00
wwylele
2e6d8e1321
vector math: add implementation of Length and Normalize
2016-12-26 10:41:26 +02:00
wwylele
55f5d0f777
MathUtil: add PI constant
2016-12-26 10:41:26 +02:00
wwylele
2a069e76a5
Common::Event: add WaitUntil
2016-12-26 10:41:26 +02:00
Jannik Vogel
6ed4206f87
Minor cleanup in GLSL code
2016-12-25 21:38:10 +01:00
Jannik Vogel
88f409aec9
Offset lighting LUT samples correctly
2016-12-25 21:37:26 +01:00
wwylele
fe2ed4bf72
Core: reset cpu_core in Shutdown to make IsPoweredOn work properly
2016-12-24 20:55:38 +02:00
bunnei
51dd13b8a0
Merge pull request #2369 from MerryMage/core-frontend
...
core: Move emu_window and key_map into core
2016-12-23 17:35:35 -05:00
Yuri Kunde Schlesner
56e4066f4f
Merge pull request #2370 from wwylele/where-is-my-shared-font
...
file_util: fix missing sysdata path
2016-12-23 12:42:40 -08:00
wwylele
488b7a4041
file_util: fix missing sysdata path
2016-12-23 22:19:14 +02:00
MerryMage
64f98f4d0f
core: Move emu_window and key_map into core
...
* Removes circular dependences (common should not depend on core)
2016-12-23 13:42:39 +00:00
mailwl
069a88dad7
Service/NWM: add nwm services
2016-12-22 22:51:27 +03:00
bunnei
76890672a0
Merge pull request #2366 from MerryMage/MemoryReadCode
...
arm_dynarmic: Provide MemoryReadCode callback
2016-12-22 14:25:15 -05:00
bunnei
aa47af7fb6
Merge pull request #2343 from bunnei/core-cleanup
...
Core: Top-level consolidate & misc cleanup
2016-12-22 11:47:44 -05:00
MerryMage
f8cf87ce34
arm_dynarmic: Provide MemoryReadCode callback
...
Change of interface in dynarmic 36082087ded632079b16d24137fdd0c450ce82ea
2016-12-22 16:07:14 +00:00
bunnei
17d740299a
Merge pull request #2285 from mailwl/csnd-format
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csnd:SND: Reformat source code
2016-12-22 00:47:50 -05:00
bunnei
8b1e269e58
ThreadContext: Move from "core" to "arm_interface".
2016-12-22 00:27:49 -05:00
bunnei
e26fbfd1d7
core: Replace "AppCore" nomenclature with just "CPU".
2016-12-22 00:27:46 -05:00
bunnei
7623957f80
Merge pull request #2361 from lioncash/disasm
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disassembler: Remove mutable specifier from breakpoints member variable
2016-12-22 00:15:06 -05:00
bunnei
5ac5cbeab7
Address clang-format issues.
2016-12-21 23:48:14 -05:00
bunnei
4fc8b8229e
core: Remove HLE module, consolidate code & various cleanups.
2016-12-21 23:48:13 -05:00
bunnei
232ef55c1a
core: Consolidate core and system state, remove system module & cleanups.
2016-12-21 23:29:13 -05:00
bunnei
707cc66362
file_util: Remove unused paths.
2016-12-21 23:29:12 -05:00
bunnei
198b6c9bdd
core: Consolidate top-level system state into a singleton.
2016-12-21 23:29:04 -05:00
bunnei
81e22ae8c7
loader: Remove duplicate docstrings.
2016-12-21 23:27:50 -05:00
Lioncash
8309d0dade
citra-qt: Move graphics debugging code into its own folder
...
Keeps all graphics debugging stuff from cluttering up the root debugger
folder
2016-12-21 17:19:21 -05:00
Lioncash
f2c307557a
disassembler: Remove mutable specifier from breakpoints member variable
...
Breakpoints has been const correct with regards to what the
DisassmblerModel needs for quite a while now.
2016-12-21 14:12:41 -05:00
bunnei
29564d73bd
Merge pull request #2319 from yuriks/profile-scopes
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VideoCore: Make profiling scope more representative
2016-12-21 13:33:49 -05:00
bunnei
c4491352b3
Merge pull request #2357 from lioncash/ui
...
citra-qt: Move bits of constructor behavior to named functions
2016-12-21 13:33:16 -05:00
Lioncash
cc1f2c131b
citra-qt: Move bits of constructor behavior to named functions
...
Makes the initialization process a tad easier to grok,
since the constructor isn't just a glob of random unrelated behaviors.
2016-12-19 15:12:28 -05:00
Albin Bernhardsson
ddec9cb369
Use GL_TRUE when setting color_mask
2016-12-19 19:06:35 +01:00
bunnei
3a1eaf2efc
Merge pull request #2318 from yuriks/trace-opt
...
VideoCore: Inline IsPicaTracing
2016-12-18 21:15:24 -05:00
bunnei
dac86b61ee
Merge pull request #2351 from CaptV0rt3x/master
...
Fixed game_list focus issue.
2016-12-18 16:12:21 -05:00
bunnei
4c45611a2b
Merge pull request #2347 from citra-emu/revert-2321-flush-pages
...
Revert "Memory: Always flush whole pages from surface cache"
2016-12-18 16:11:26 -05:00
CaptV0rt3x
393a0f99da
line fixup for travis ci
2016-12-19 00:52:54 +05:30
Vamsi Krishna
77f4743199
screen swap - Hotkey mapping
2016-12-19 00:49:57 +05:30
Vamsi Krishna
0db22eadd5
Fixed GPLv2 license text in the start.
2016-12-19 00:06:27 +05:30
Vamsi Krishna
27217c621b
Fixed game_list focusing issue.
...
added line render_window->setFocus();
2016-12-18 16:13:51 +05:30
bunnei
4798b1d04d
Revert "Memory: Always flush whole pages from surface cache"
2016-12-17 19:13:33 -05:00
wwylele
5728e42634
Thread: remove the thread from the thread list when exiting
2016-12-17 19:23:52 +02:00
Yuri Kunde Schlesner
2ca548bbe5
Merge pull request #2335 from yuriks/shader-refactor
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Misc. Shader refactors
2016-12-16 20:45:57 -08:00
bunnei
d30d6f81aa
Merge pull request #2303 from freiro/citra-qt_missing_sdl2_dll
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Copy SDL2.dll when compiling citra-qt with msvc
2016-12-16 11:35:55 -05:00
bunnei
ca5a8966ac
Merge pull request #2337 from lioncash/gdb
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gdbstub: const correctness changes
2016-12-16 11:32:33 -05:00
Merry
acc83a1c32
Merge pull request #2322 from MerryMage/ctx-mnu
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game_list: Add a context menu with "Open Save Location" option
2016-12-16 15:08:04 +00:00
wwylele
4c9b80cee3
Kernel: remove object's waiting thread if it is dead
2016-12-16 12:33:18 +02:00
Lioncash
38a964735f
gdbstub: const correctness changes
...
Also uses size_t as the length indicator type, as is common with buffers.
2016-12-16 04:06:26 -05:00
Yuri Kunde Schlesner
c135317de1
VideoCore/Shader: Extract DebugData out from UnitState
2016-12-16 00:16:25 -08:00
Yuri Kunde Schlesner
6e7e767645
Remove unnecessary cast
2016-12-16 00:15:55 -08:00
Yuri Kunde Schlesner
b5e3599704
VideoCore/Shader: Extract evaluate_condition lambda to function scope
2016-12-16 00:15:51 -08:00
Yuri Kunde Schlesner
960578f4e1
VideoCore/Shader: Extract call lambda up a scope and remove unused param
2016-12-15 23:08:05 -08:00
Yuri Kunde Schlesner
e4e962bc7c
VideoCore/Shader: Remove dynamic control flow in (Get)UniformOffset
2016-12-15 23:08:05 -08:00
Yuri Kunde Schlesner
d27cb1dedc
VideoCore/Shader: Move DebugData to a separate file
2016-12-15 23:08:05 -08:00
bunnei
cda7210fad
Merge pull request #2260 from Subv/scheduling
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Threading: Reworked the way our scheduler works.
2016-12-16 00:41:22 -05:00
bunnei
a89471621b
Merge pull request #2316 from endrift/macos-gcc
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Common: Fix gcc build on macOS
2016-12-16 00:40:40 -05:00
Yuri Kunde Schlesner
2427a5e976
Merge pull request #2328 from wwylele/fix-trace
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Fix debug build from #2249
2016-12-15 21:06:12 -08:00
Yuri Kunde Schlesner
7524a55133
Merge pull request #2332 from lioncash/gdb
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gdbstub: Remove global variable from public interface
2016-12-15 21:05:20 -08:00
Yuri Kunde Schlesner
63e8174caa
Merge pull request #2320 from mailwl/cecd-update
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Service/CECD: Add cecd:ndm service
2016-12-15 21:01:51 -08:00
bunnei
9dc43d3720
Merge pull request #2331 from lioncash/trunc
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hid: Get rid of a double -> float truncation warning
2016-12-15 17:45:24 -05:00
wwylele
a7cd452ea1
FS: fix debug build from #2249
2016-12-16 00:22:36 +02:00
Lioncash
ba20dd9b61
gdbstub: Remove global variable from public interface
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Currently, this is only ever queried, so adding a function to check if the
server is enabled is more sensible.
If directly modifying this externally is ever desirable, it should be done
by adding a function to the interface, rather than exposing implementation
details directly.
2016-12-15 16:37:22 -05:00
Sebastian Valle
3e4cc6b3d2
Merge pull request #2330 from lioncash/pragma
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core: Add missing #pragma once directives where applicable
2016-12-15 16:06:43 -05:00
Lioncash
3faa675d6b
hid: Get rid of a double -> float truncation warning
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float literals need to have the 'f' prefix.
2016-12-15 15:52:15 -05:00
Lioncash
2f3c1bdfb4
core: Add missing #pragma once directives where applicable
2016-12-15 15:40:51 -05:00
Lioncash
d467b5ce4f
act: Fix docstring typo
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These aren't the AM services.
2016-12-15 14:51:45 -05:00
Yuri Kunde Schlesner
1abb98202c
Merge pull request #2325 from yuriks/fix-index
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shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing
2016-12-15 11:19:24 -08:00
bunnei
bdb6956879
Merge pull request #2314 from mailwl/account
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Service/ACT: move ACT services to folder
2016-12-15 13:51:29 -05:00
MerryMage
5a4e1b469d
main: Open folder when open save folder location context menu is clicked
2016-12-15 18:43:11 +00:00
MerryMage
f50dcc88bf
game_list: Implement context menu for items in list
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* Add a context menu with a "Open Save Data Location" action
2016-12-15 18:43:10 +00:00
MerryMage
351b5d23f4
loader: Implement ReadProgramId
2016-12-15 18:42:38 +00:00
Yuri Kunde Schlesner
fb9e856b91
shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing
2016-12-15 10:02:42 -08:00
MerryMage
40b0ea1086
archive_source_sd_savedata: Add static method to get a specific save data path
2016-12-15 09:59:41 +00:00
Yuri Kunde Schlesner
f2b9be9bd3
Memory: Always flush whole pages from surface cache
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This prevents individual writes touching a cached page, but which don't
overlap the surface, from constantly hitting the surface cache lookup.
2016-12-14 23:46:59 -08:00
mailwl
7f27be1521
Service/CECD: Add cecd:ndm service
2016-12-15 09:52:40 +03:00
Yuri Kunde Schlesner
ac9f937477
VideoCore: Make profiling scope more representative
2016-12-14 22:52:09 -08:00
Yuri Kunde Schlesner
945f554b84
VideoCore: Inline IsPicaTracing
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Speeds up ALBW main menu slightly (~3%)
2016-12-14 22:06:40 -08:00
Yuri Kunde Schlesner
f00ada3363
VideoCore: Eliminate an unnecessary copy in the drawcall loop
2016-12-14 21:00:29 -08:00
Yuri Kunde Schlesner
bde54333df
Merge pull request #2309 from yuriks/shader-jit-xbyak
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Convert shader JIT to Xbyak
2016-12-14 20:44:30 -08:00
Yuri Kunde Schlesner
905fc92ce1
Merge pull request #2249 from Subv/sessions_v3
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Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
2016-12-14 20:35:33 -08:00
Yuri Kunde Schlesner
5ff3206207
shader_jit_x64: Use Reg32 for LOOP* registers, eliminating casts
2016-12-14 20:06:09 -08:00
Yuri Kunde Schlesner
f4e98ecf3f
VideoCore: Convert x64 shader JIT to use Xbyak for assembly
2016-12-14 20:06:08 -08:00
Subv
016307ae65
Fixed the codestyle to match our clang-format rules.
2016-12-14 12:45:36 -05:00
Subv
5b1edc6ae7
Fixed the codestyle to match our clang-format rules.
2016-12-14 12:35:01 -05:00
mailwl
5dea1faedd
Service/ACT: move ACT services to folder
2016-12-14 09:05:46 +03:00
freiro
b7b2627b37
Modularized Qt and SDL file copying
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Now cmake relies on two submodules to copy the libraries in the proper folders
2016-12-13 21:05:00 +01:00
Jeffrey Pfau
fb952c399e
Common: Fix gcc build on macOS
2016-12-13 10:20:33 -08:00
JamePeng
ac2ed18a3b
Minor amendment of GSP_GPU::ImportDisplayCaptureInfo code
2016-12-13 17:01:53 +08:00
Yuri Kunde Schlesner
7eeb6d9608
Merge pull request #2312 from lioncash/guard
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time_stretch: Add missing #pragma once directive
2016-12-12 22:21:09 -08:00
Lioncash
efcab1e918
time_stretch: Add missing #pragma once directive
2016-12-12 19:16:46 -05:00
mailwl
1238e48c58
csnd:SND reformat source code
2016-12-12 21:19:36 +03:00
Sebastian Valle
0f28ed9ce8
Merge pull request #2275 from jbeich/pthread
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Unbreak QT-only build after 75ee2f8c67
2016-12-11 14:45:35 -05:00
Sebastian Valle
2589c30cbe
Merge pull request #2267 from JayFoxRox/fix-mingw-cc
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Support mingw cross-compilation
2016-12-11 14:44:21 -05:00
mailwl
e53cd12c42
APT::GetStartupArgument: force clear startup argument
2016-12-11 22:36:12 +03:00
freiro
031fc3a460
Modularization of copy_msvc_libraries cmake funct
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Created a new folder in Citra's root called CMakeModules that should
contain cmake functions used by the various CMakeLists.txt.
2016-12-11 15:36:34 +01:00
Lioncash
d0e4d1182b
citra-qt: Make constructors explicit where applicable
2016-12-11 14:18:06 +00:00
freiro
942f70951d
Removed redundant Qt check and other fixes
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This removes a redundant check and moves part of the code to a separate
function.
2016-12-11 15:10:21 +01:00
Lioncash
327b23e4ce
citra-qt: Add missing #pragma once directives
2016-12-11 12:12:03 +00:00
Lioncash
3bbd35dde9
game_list: Make slots private functions
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The new Qt event syntax allows for regular member functions to be used in
connect(), so explicitly indicating slots isn't necessary.
2016-12-11 11:45:50 +00:00
Lioncash
7402001787
game_list: Make the constructor explicit
2016-12-11 11:45:50 +00:00
Lioncash
db33d7668e
game_list: Make the AddEntry argument a const reference
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appendRow takes a QList by const reference, so it doesn't need to be
modifiable.
2016-12-11 11:45:50 +00:00
Lioncash
aa05d36823
game_list: Replace 0 literals with nullptr
2016-12-11 11:45:50 +00:00
Lioncash
dd4582f85d
game_list: Use QT5's new event connection syntax
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Makes for more compact code in most places.
2016-12-11 11:45:50 +00:00
Lioncash
fd3d56740e
game_list: Pass the parent constructor argument to the QWidget base class
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If the control was ever passed an explicit parent, a potential memory leak
would happen, as the game list wouldn't be freed.
However, in our case, the game list was placed within a layout, which
automatically performs reparenting, avoiding this issue.
2016-12-11 11:45:50 +00:00
freiro
143bc8713d
[MSVC] Copy SDL2.dll to build folder
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CMake now copies SDL2.dll when compiling citra with citra-qt as a target
on MSVC.
2016-12-11 12:22:37 +01:00
Yuri Kunde Schlesner
926e18d25c
Merge pull request #2300 from lioncash/qt
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graphics_cmdlist: Minor changes
2016-12-11 01:42:43 -08:00
Lioncash
4e7092881f
graphics_cmdlists: Get rid of variable shadowing
2016-12-11 04:33:24 -05:00
Emmanuel Gil Peyrot
643e590b5c
Core: Add a forgotten #include <cstring> for memcpy.
2016-12-11 01:20:45 +00:00
Lioncash
1e5644935d
graphics_cmdlists: Get rid of an unused variable
2016-12-10 20:01:27 -05:00
Lioncash
f1ee7e4e0e
graphics_cmdlists: Make LoadTexture and TextureInfoWidget src arguments const
2016-12-10 20:01:22 -05:00
Lioncash
dcb8113347
graphics_cmdlists: Make LoadImage internally linked
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Puts the TextureInfoWidget definition in the anonymous namespace as well,
as it's only used in the translation unit as well.
2016-12-10 20:00:40 -05:00
Lioncash
963aedd8cc
Add all services to the Service namespace
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Previously there was a split where some of the services were in the
Service namespace and others were not.
2016-12-11 00:07:27 +00:00
MerryMage
a2d474386c
configure_input: Modernize and cleanup input configuration tab
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* Removed use of raw QTimer* pointer.
* Update to use type-safe QObject::connect.
* getKeyName can be a static local function.
* Prefer to use function arguments instead of member variables.
* Store Qt::Key instead of converting string back into keycode.
2016-12-10 23:30:28 +00:00
Subv
406907d570
Properly remove a thread from its wait_objects' waitlist when it is awoken by a timeout.
2016-12-10 13:29:31 -05:00
Yuri Kunde Schlesner
42edd7911e
Merge pull request #2296 from MerryMage/auto_is_auto
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audio_core: SelectSink should default to auto if sink_id is invalid
2016-12-09 20:34:10 -08:00
MerryMage
cef0f5b5a7
audio_core: SelectSink should default to auto if sink_id is invalid
2016-12-10 01:26:22 +00:00
bunnei
6edb024d38
Merge pull request #2291 from lioncash/svc
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service: Add the cfg:nor service
2016-12-09 14:15:20 -05:00
Subv
ebbb55ec8f
Moved the HLE command buffer translation task to ServerSession instead of the HLE handler superclass.
2016-12-09 12:52:12 -05:00
Subv
deb83c9fc5
Kernel/IPC: Small codestyle cleanup
2016-12-09 12:39:12 -05:00
Subv
17b29d8865
WaitSynch: Removed unused variables and reduced SharedPtr copies.
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Define a variable with the value of the sync timeout error code.
Use a boost::flat_map instead of an unordered_map to hold the equivalence of objects and wait indices in a WaitSynchN call.
2016-12-09 12:23:09 -05:00
Lioncash
a2d69adad1
service: Add cfg:nor service
2016-12-09 05:07:41 -05:00
Yuri Kunde Schlesner
a5cd925a95
Merge pull request #2292 from lioncash/bool
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ptm: Use boolean instead of integral value
2016-12-09 01:43:57 -08:00
Lioncash
934b8ffcf8
ptm: Use boolean instead of integral value
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The third parameter of Write is actually a bool type, not an int.
2016-12-09 04:04:28 -05:00
Lioncash
823d58ac9b
service: Drop '_Interface' from cfg service names
2016-12-09 01:08:35 -05:00
Yuri Kunde Schlesner
18bf4acb9b
Merge pull request #2287 from lioncash/svc
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service: Minor PTM changes
2016-12-08 19:34:32 -08:00
Sebastian Valle
998390ac1a
Merge pull request #2280 from Subv/citrace_size
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Fixed the gpu command list size when creating CiTraces.
2016-12-08 15:45:53 -05:00
Subv
5719467add
Fixed the gpu command list size when creating CiTraces.
2016-12-08 15:21:02 -05:00
Subv
386112da32
Added a framework for partially handling Session disconnections.
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Further implementation will happen in a future commit.
Fixes a regression.
2016-12-08 15:01:10 -05:00
Subv
f9bcf89510
Use std::move where appropriate.
2016-12-08 11:06:19 -05:00
Lioncash
007815647c
service: Add the ptm:s service
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3dbrew documents this as being the exact same as ptm:sysm
2016-12-08 06:14:55 -05:00
Lioncash
56656b75ab
service: Add common ptm:u commands to other ptm services
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3dbrew indicates that all services have access to these commands
except for ptm:sets.
2016-12-08 06:13:10 -05:00
Lioncash
cd778cf991
service: Drop '_Interface' in ptm service class names
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Inheriting from Service::Interface makes this obvious.
2016-12-08 06:13:04 -05:00
Lioncash
41c03f481a
service: Add ptm::gets and ptm::sets services
2016-12-08 05:43:08 -05:00
Yuri Kunde Schlesner
1840685ee8
Merge pull request #2286 from lioncash/svc
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service: Add mvd and qtm services
2016-12-08 01:49:45 -08:00
Yuri Kunde Schlesner
6ad2a7aeb2
Merge pull request #2274 from degasus/master
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Drop framebuffer completeness check.
2016-12-08 01:36:42 -08:00
Lioncash
2061d2014d
service: Add mvd and qtm services
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Adds the two New3DS-only modules.
3dbrew was used for command information.
2016-12-08 04:34:03 -05:00
Yuri Kunde Schlesner
d098d941d7
Merge pull request #2284 from lioncash/svc
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service: Add nfc services
2016-12-08 00:34:09 -08:00
Yuri Kunde Schlesner
63d3dd5262
Merge pull request #2277 from lioncash/explicit
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file_sys: Make a few single-argument constructors explicit
2016-12-08 00:29:38 -08:00
Lioncash
e8a960f6a1
service: Add nfc services
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3dbrew was used for the command information.
2016-12-08 03:24:41 -05:00
Yuri Kunde Schlesner
43558dc40a
Merge pull request #2283 from lioncash/svc
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service: Update function tables
2016-12-07 22:45:12 -08:00
Yuri Kunde Schlesner
bc48e2bda6
Merge pull request #2281 from lioncash/applet
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applet: minor interface changes
2016-12-07 22:36:40 -08:00
Lioncash
a09602d6f6
ssl_c: Update function table
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Updated based off information from 3dbrew
2016-12-08 00:57:53 -05:00
Lioncash
ab900f8a25
ptm: Update ptm_sysm function table
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Updated based off information from 3dbrew.
2016-12-08 00:57:53 -05:00
Lioncash
c67dae54b9
pm_app: Update function table
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Updated based off information from 3dbrew.
2016-12-08 00:57:45 -05:00
Lioncash
9f2ad62084
nwm_uds: Update function table
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Updated based off information from 3dbrew.
2016-12-08 00:56:47 -05:00
Lioncash
4a150a8f3c
nim: Update function tables
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Updated based off information from 3dbrew.
2016-12-08 00:56:47 -05:00
Lioncash
c4bcd5c4ac
http_c: Update function table
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Updated based off information from 3dbrew.
2016-12-08 00:56:47 -05:00
Lioncash
65d94857c3
gsp_lcd: Update function table
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Updated based off information from 3dbrew.
2016-12-08 00:56:47 -05:00
Lioncash
006e6a7f4a
fs_user: Update function table
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Updated based off information from 3dbrew.
2016-12-08 00:56:46 -05:00
Lioncash
093aa35c87
dlp_srvr: Update function table
2016-12-08 00:56:46 -05:00
Lioncash
733c8890aa
cfg: Update function tables
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Updated based off information from 3dbrew
2016-12-08 00:56:46 -05:00
Lioncash
0229983ff2
cecd_u: Update function table
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Updated based off information from 3dbrew.
2016-12-08 00:56:46 -05:00
Lioncash
4ebdb7e3e1
boss_p: Update function table
2016-12-08 00:56:45 -05:00
Lioncash
74b3f0faa7
act: Update function tables
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Updated based off information from 3dbrew.
2016-12-08 00:56:39 -05:00
Lioncash
258694996f
apt: Update apt function tables
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Updated based off information from 3dbrew.
2016-12-07 22:53:10 -05:00
Lioncash
26ea6b9546
Update AM service function tables
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Updated based off information from 3dbrew.
2016-12-07 20:55:59 -05:00
Lioncash
5e9f1ec096
file_sys: Make a few single-argument constructors explicit
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Prevents implicit conversions.
2016-12-07 17:26:56 -05:00
Lioncash
f1709b8b59
applet: Move common IsRunning underlying variable to the Applet class
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Gets rid of basic duplication.
2016-12-07 17:13:46 -05:00
Lioncash
6f71fb2954
applet: Make virtual destructor defaulted
2016-12-07 17:04:14 -05:00
Lioncash
d3f4fd1777
applet: Make constructor protected
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Considering the class is abstract, there's no need to make the constructor
public.
2016-12-07 16:50:32 -05:00
Markus Wick
d0d49bb951
OpenGL: Drop framebuffer completeness check.
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This OpenGL call synchronize the worker thread of the nvidia blob.
It can be verified on linux with the __GL_THREADED_OPTIMIZATIONS=1 environment variable.
Those errors should not happen on tested drivers.
It was used as a workaround for https://bugs.freedesktop.org/show_bug.cgi?id=94148
2016-12-07 22:09:13 +01:00
wwylele
84e78790ab
Config: auto-select region and language
2016-12-07 20:52:42 +02:00
Jan Beich
774d3112af
tests: add missing libcore dependency after 75ee2f8c67
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$ (cmake -DENABLE_SDL2:BOOL=false /path/to/citra; gmake)
[...]
[ 85%] Linking CXX executable tests
../common/libcommon.a(microprofile.cpp.o): In function `MicroProfileThreadStart(pthread**, void* (*)(void*))':
src/common/microprofile.cpp:(.text+0x41): undefined reference to `pthread_create'
c++: error: linker command failed with exit code 1 (use -v to see invocation)
2016-12-07 18:30:49 +00:00
bunnei
8d529a5cda
Merge pull request #2232 from wwylele/other-save
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FS: implement archives for other game save data
2016-12-07 10:17:02 -05:00
Subv
7cde5b83bc
Use boost remove_erase_if instead of the erase-remove idiom
2016-12-06 19:31:53 -05:00
Subv
1f286b72a1
Improved the algorithm for GetHighestPriorityReadyThread.
2016-12-06 19:15:32 -05:00
emmauss
c4e4fa53d9
Implement Frame rate limiter ( #2223 )
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* implement frame limiter
* fixes
2016-12-06 14:33:19 -05:00
Jannik Vogel
fc4591fa49
ASSERT that shader was linked successfully
2016-12-05 21:11:24 +01:00
Jannik Vogel
4088afe23c
Report shader uniform block size in case of mismatch
2016-12-05 21:11:24 +01:00
Jannik Vogel
0edc986861
Print broken shader code to log
2016-12-05 21:11:24 +01:00
Subv
c93c5a72bb
Return an error code when connecting to a saturated port.
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The error code was taken from the 3DS kernel.
2016-12-05 13:59:57 -05:00
Subv
61a2fe8c3b
HLE: Use a member variable instead of a virtual function to retrieve the max number of sessions that can be connected to an HLE service at the same time.
2016-12-05 13:44:41 -05:00
Jannik Vogel
0aee903ada
gdbstub: Remove unused include
2016-12-05 19:09:16 +01:00
Jannik Vogel
d2c39bdb29
Unify Windows ICON resource name
2016-12-05 19:09:16 +01:00
Jannik Vogel
45d941d62e
Support mingw cross-compile
2016-12-05 19:09:16 +01:00
Subv
00f0c77570
Split SessionRequestHandler::HandleSyncRequest into HandleSyncRequest, TranslateRequest and HandleSyncRequestImpl.
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HandleSyncRequest now takes care of calling the command buffer translate function before actually invoking the command handler for HLE services.
2016-12-05 12:05:00 -05:00
Subv
29d809b6e1
Kernel: Remove the Redirection handle type.
2016-12-05 11:13:22 -05:00
Subv
dd8887c8cf
KServerPorts now have an HLE handler "template", which is inherited by all ServerSessions created from it.
2016-12-05 11:02:08 -05:00
Subv
bdad00c73f
Threading: Added some utility functions and const correctness.
2016-12-04 09:58:36 -05:00
Yuri Kunde Schlesner
efc8179747
GSP: Downgrade log severity of SetAxiConfigQoSMode
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This function doesn't need to do anything for HLE and some games call it
quite often, spamming up the logs.
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
8a1f96011d
OpenGL: Non-zero stride only makes sense for linear buffers
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
2600633b89
OpenGL: Ensure framebuffer binding is restored if completion check fails
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
ba7f213655
OpenGL: Fix DisplayTransfer accel when input width != output width
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Fixes #2246 , #2261
2016-12-04 05:21:57 -08:00
Yuri Kunde Schlesner
4f0f88bc6a
Merge pull request #2259 from JayFoxRox/fix-fallback
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shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-03 22:11:39 -08:00
Subv
8634b8cb83
Threading: Reworked the way our scheduler works.
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Threads will now be awakened when the objects they're waiting on are signaled, instead of repeating the WaitSynchronization call every now and then.
The scheduler is now called once after every SVC call, and once after a thread is awakened from sleep by its timeout callback.
This new implementation is based off reverse-engineering of the real kernel.
See https://gist.github.com/Subv/02f29bd9f1e5deb7aceea1e8f019c8f4 for a more detailed description of how the real kernel handles rescheduling.
2016-12-03 22:38:14 -05:00
Jannik Vogel
2d8097eecc
shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-04 04:26:33 +01:00
Yuri Kunde Schlesner
4d5e42240c
clang-format: Fix coding style
2016-12-03 01:32:46 -08:00
Subv
2ce61344d6
Declare empty ServerSession and ClientSession constructors as default.
2016-12-02 22:58:02 -05:00
Jannik Vogel
e2cb7d7833
shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted
2016-12-02 04:33:15 +01:00
Subv
ed210c32b3
Threads do not wait for the server endpoint to call AcceptSession before returning from a ConnectToPort or GetServiceHandle call.
2016-12-01 10:47:06 -05:00
Jannik Vogel
8efeb6ee2b
Remove unused version.h
2016-12-01 16:38:46 +01:00
Subv
2eceee3a4c
Fixed the rebase mistakes.
2016-11-30 23:28:31 -05:00
Subv
009b15b3aa
A bit of a redesign.
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Sessions and Ports are now detached from each other.
HLE services are handled by means of a SessionRequestHandler class, Interface now inherits from this class.
The File and Directory classes are no longer kernel objects, but SessionRequestHandlers instead, bound to a ServerSession when requested.
File::OpenLinkFile now creates a new session pair and binds the File instance to it.
2016-11-30 23:12:35 -05:00
Subv
c5e7e0fa26
IPC/HLE: Associate the ClientSessions with their parent port's HLE interface if it exists.
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Pass the triggering ServerSession to the HLE command handler to differentiate which session caused the request.
2016-11-30 23:04:00 -05:00
Subv
c19afd2118
Kernel/HLE: Service::Interface no longer inherits from any Kernel object, and is now its own standalone class.
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Interface is now used by aggregation in ClientPort, to forward service commands to their HLE implementation if needed.
2016-11-30 23:03:59 -05:00
Subv
0a33d915f8
fixup! Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
2016-11-30 23:02:06 -05:00
Subv
073653e858
Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
...
All handles obtained via srv::GetServiceHandle or svcConnectToPort are references to ClientSessions.
Service modules will wait on the counterpart of those ClientSessions (Called ServerSessions) using svcReplyAndReceive or svcWaitSynchronization[1|N], and will be awoken when a SyncRequest is performed.
HLE Interfaces are now ClientPorts which override the HandleSyncRequest virtual member function to perform command handling immediately.
2016-11-30 23:02:05 -05:00
Yuri Kunde Schlesner
68c00ee771
Merge pull request #2228 from freiro/winver_fix
...
Move WINVER definition to cmake and a bit of cleanup
2016-11-30 15:47:08 -08:00
freiro
0c22e52f52
WINVER definition moved to CMake and cleanup
2016-11-30 15:47:09 +01:00
Subv
e3e4f27447
ClangFormat: Fixed the clang-format errors
2016-11-30 09:37:37 -05:00
mailwl
5b136aa211
Set client SDK version to Service APIs
2016-11-30 09:51:14 +03:00
Subv
aea9a91100
Build: Fixed a few warnings.
2016-11-29 16:51:53 -05:00
wwylele
589b642790
FileSys: Implement OtherSaveData
2016-11-29 23:50:00 +02:00
wwylele
b25f19ac26
FS: add missing MediaType
2016-11-29 23:50:00 +02:00
wwylele
5af117e00c
FileSys: abstract SD save data archive source
2016-11-29 23:50:00 +02:00
Yuri Kunde Schlesner
3174bfd50c
Merge pull request #2196 from Subv/system_mode
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Kernel/Loader: Grab the system mode from the NCCH ExHeader.
2016-11-27 17:04:11 -08:00
Yuri Kunde Schlesner
e279a6955e
Merge pull request #2222 from linkmauve/die-frameskip-die
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Remove the broken frame_skip option
2016-11-27 16:01:45 -08:00
Sebastian Valle
4ba5acdaff
Merge pull request #2132 from wwylele/fix-fs-err
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Correct FS error codes & add path boundary checks
2016-11-27 18:56:56 -05:00
Subv
d171409f29
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
...
3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Emmanuel Gil Peyrot
0820c99462
GPU: Remove the broken frame_skip option.
...
Fixes #1960 .
2016-11-27 21:19:56 +00:00
Subv
4623415026
RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1
2016-11-27 13:09:11 -05:00
Subv
743b0e71d9
Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer.
2016-11-27 12:16:10 -05:00
Sebastian Valle
d3b7f57b2b
Merge pull request #2168 from mailwl/mic
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MIC_U: Stub service funcions
2016-11-27 00:19:33 -05:00
Yuri Kunde Schlesner
a0b30189e5
Merge pull request #2185 from freiro/local_folder
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Change "user" folder default location to AppData/Roaming/ on Windows systems
2016-11-26 14:07:43 -08:00
freiro
593ec7fa74
Move to AppData/Roaming/Citra/
2016-11-26 22:57:36 +01:00
MerryMage
27be446049
dynarmic: Add ticks based on ticks executed, not ticks requested
2016-11-26 20:32:33 +00:00
freiro
972b289c78
Removed /user/ from path
2016-11-26 01:00:52 +01:00
mailwl
ec15e485c9
Output parameters to log
2016-11-25 09:37:20 +03:00
mailwl
d4cadf11fc
MIC_U: Stub service funcions
2016-11-25 09:37:19 +03:00
James Rowe
bbe57a66ca
Expose page table to dynarmic for optimized reads and writes to the JIT
2016-11-24 20:41:18 -07:00
freiro
79317b63d9
Switch to AppData/Roaming
2016-11-24 16:42:31 +01:00
jphalimi
82210ab480
Cache Vertices instead of Output registers ( #2165 )
...
This patch brings +3% performance improvement on average. It removes
ToVertex() as an important hotspot of the emulator.
2016-11-23 23:10:34 -05:00
pippo2931
0c9c97e5ea
Bravely Default/Second stuck #1822 ( #2188 )
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* Bravely Default/Second stuck #1822
CancelLibraryApplet stub
* Log parameter.
* Taking care of comments
* Sync with 3DBrew
* White space ?
* lower case
2016-11-23 22:57:56 -05:00
Yuri Kunde Schlesner
ef421696e3
Merge pull request #2186 from wwylele/config9
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cfg: add config block 0x00090000
2016-11-23 18:51:01 -08:00
Yuri Kunde Schlesner
fefa645ec7
Merge pull request #1654 from JamePeng/errdisp
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Rework the code of err:f service!
2016-11-23 17:43:02 -08:00
wwylele
75affa13f7
Fix format error from #2195
2016-11-22 20:17:28 +02:00
freiro
5dd31f204a
Improve verbosity of audio errors with SDL_GetError()
2016-11-22 17:28:11 +01:00
bunnei
2de470c9b2
Merge pull request #2195 from Subv/factor_check
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GPU/CiTrace: Avoid calling GetTextures() when not necessary.
2016-11-19 22:21:11 -05:00
bunnei
f1798c1db6
Merge pull request #2193 from Subv/pulse_events
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Kernel/Events: Log an error when trying to create Pulse events and timers
2016-11-19 22:19:45 -05:00
Subv
1323ab2f5f
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
...
3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00
Sebastian Valle
6c8857d2bb
Merge pull request #2192 from Subv/applet_enums
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APT/Applets: Renamed the members of the SignalType enum.
2016-11-19 20:30:26 -05:00
Subv
050e9be15b
GPU/CiTrace: Avoid calling GetTextures() when not necessary.
2016-11-19 19:27:00 -05:00
James Rowe
f68f37b520
Merge pull request #2194 from jroweboy/extremely-minor-clangformat-change
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Minor formatting change
2016-11-19 13:51:14 -07:00
James Rowe
19acec351c
Minor formatting change
2016-11-19 13:35:07 -07:00
Subv
4ab8692475
Kernel/Events: Log an error when trying to create Pulse events and timers.
...
Related to #1904
2016-11-19 14:00:08 -05:00
Subv
d7ab4fd53d
APT/Applets: Renamed the members of the SignalType enum.
...
Names now make sense and match 3dbrew.
2016-11-19 13:42:07 -05:00
wwylele
282195b450
tests: add a work-around for macOS linking error
2016-11-19 18:55:35 +02:00
wwylele
d7d6975af0
FileSys: rename SaveDataCheck archive to NCCH archive
...
According to the observation from game and 3dbrew "Used for accessing general NCCH data"
2016-11-19 18:55:35 +02:00
wwylele
f775a3781b
FileSys: remove unused DiskArchive
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All "subclasses" of DiskArchive are splitted out. This class is useless
2016-11-19 18:55:34 +02:00
wwylele
5c6e13a171
PTM & CFG: use the correct path and error code according to the new FileSys policy
2016-11-19 18:55:34 +02:00
wwylele
0647f86649
FileSys: w->rw permission lift only happens in SDMC archive
2016-11-19 18:55:34 +02:00
wwylele
0987783699
FileSys: add SDMCWriteOnlyArchive
2016-11-19 18:55:34 +02:00
wwylele
93aa14e345
FileSys: add SDMCArchive
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Now DiskArchive only serves for SDMC, then it should be just a "SDMCArchive"
2016-11-19 18:24:37 +02:00
wwylele
a879984c06
FileSys: add ExtSaveDataArchive
...
ExtSaveData is more similar to SaveData, so let it be a subclass of SaveData
2016-11-19 18:24:37 +02:00
wwylele
7166fdc490
FileSys: add SaveDataArchive
...
The error checking of SaveDataArchive is completely different from DiskArchive, so it has to be a new class instead of a subclass of DiskArchive.
2016-11-19 17:17:19 +02:00
wwylele
9a0405858a
FileSys: remove Open from FileBackend
...
Same as directory, file shouldn't expose Open either.
2016-11-19 17:17:19 +02:00
wwylele
0e754875d1
FileSys: remove Open from DirectoryBackend
...
Open should not be an interface exposed by Directory because it is the Archive thats implement the methed to open the directory. The service API of 3DS also implies this - Open is not a function of directory service, but is of FS main service
2016-11-19 17:17:19 +02:00
wwylele
75ee2f8c67
FileSys: add PathParser
2016-11-19 17:17:19 +02:00
freiro
3d75e3cd07
Return by value and other fixes
2016-11-19 15:50:16 +01:00
freiro
29bb82cb8e
Win32 move default user folder location to AppData
2016-11-19 15:49:52 +01:00
wwylele
dd5c15abd0
cfg: add config block 0x00090000
2016-11-17 19:34:02 +02:00
bunnei
fb13bfe693
Merge pull request #2172 from jroweboy/fix-mingw
...
Fix mingw compilation support
2016-11-15 20:07:23 -05:00
bunnei
5a31552764
Merge pull request #1753 from jroweboy/frame_layouts
...
Support additional screen layouts.
2016-11-15 19:57:08 -05:00
James Rowe
c3ea6f4ddb
Add mingw compile support
2016-11-13 23:50:46 -07:00
James Rowe
793339b73a
Round the rectangle size to prevent float to int casting issues
...
And other minor style changes
2016-11-12 10:49:47 -07:00
Pringo
51750dc8f5
Minor Menu Fixes
2016-11-11 09:58:55 -08:00
James Rowe
d9305b0a07
Add default hotkey to swap primary screens.
...
Also minor style changes
2016-11-05 03:46:43 -06:00
James Rowe
5f72aade77
Rework frame layouts to use a max rectangle instead of hardcoded calculations
2016-11-05 02:55:58 -06:00
SonofUgly
e40c23463f
LargeFrameLayout + Swapped
...
Make small screen stay at 1x, and large screen maintain its aspect ratio.
2016-11-05 02:55:53 -06:00
James Rowe
2b1654ad9b
Support additional screen layouts.
...
Allows users to choose a single screen layout or a large screen layout.
Adds a configuration option to change the prominent screen.
2016-11-05 02:55:41 -06:00
mailwl
af7f5bef8d
Style fix
2016-11-02 09:38:44 +03:00
mailwl
5872abeab9
Rename AcConfig, change types u8 to u32
2016-11-02 09:38:44 +03:00
mailwl
a62df98686
AC_U: Stub functions, used if EULA agreed
2016-11-02 09:38:44 +03:00
wwylele
4dd8a831bd
FileSys: make Archive interfaces return error code
...
and make the mode parameter a reference since it is a BitField union
2016-11-01 18:30:32 +02:00
bunnei
ae2fab4a0e
Merge pull request #2126 from wwylele/stub-nwm
...
NWM: stub Initialize with an error
2016-10-31 16:16:12 -04:00
bunnei
946b62c03d
Merge pull request #2123 from jbeich/freebsd
...
Fix build on DragonFly and FreeBSD
2016-10-31 15:33:39 -04:00
mailwl
3c37ee434a
Small fix to let IDA see target.xml
2016-10-28 20:50:45 +03:00
Jan Beich
2240cb2eb0
build: add default install for DragonFly, Solaris, etc.
2016-10-27 23:28:30 +00:00
Jan Beich
702439b519
core: some errno values are uncommon on Unix
...
src/core/hle/service/soc_u.cpp:107:6: error: 'ENODATA' was not declared in this scope
{ENODATA, 43},
^
src/core/hle/service/soc_u.cpp:117:6: error: 'ENOSR' was not declared in this scope
{ENOSR, 53},
^
src/core/hle/service/soc_u.cpp:118:6: error: 'ENOSTR' was not declared in this scope
{ENOSTR, 54},
^
src/core/hle/service/soc_u.cpp:139:6: error: 'ETIME' was not declared in this scope
{ETIME, 75},
^
2016-10-27 23:28:30 +00:00
Jan Beich
94d23b480e
common: use system bswap* functions on more BSDs
2016-10-27 23:28:30 +00:00
Jan Beich
ddd8709e14
common: use system CPUID routine on DragonFly as well
2016-10-27 23:28:30 +00:00
Jan Beich
3d801be97d
common: some FreeBSD headers are incomplete to avoid namespace pollution
...
In file included from src/common/x64/cpu_detect.cpp:16:
/usr/include/machine/cpufunc.h:66:17: error: unknown type name 'u_int'
static __inline u_int
^
/usr/include/machine/cpufunc.h:67:6: error: unknown type name 'u_int'
bsfl(u_int mask)
^
/usr/include/machine/cpufunc.h:69:2: error: unknown type name 'u_int'
u_int result;
^
/usr/include/machine/cpufunc.h:75:17: error: unknown type name 'u_long'; did you mean 'long'?
static __inline u_long
^
/usr/include/machine/cpufunc.h:76:6: error: unknown type name 'u_long'; did you mean 'long'?
bsfq(u_long mask)
^
/usr/include/machine/cpufunc.h:78:2: error: use of undeclared identifier 'u_long'; did you mean
'long'?
u_long result;
^
[...]
2016-10-27 23:28:30 +00:00
Anthony J. Bentley
26af2b644c
common: convert to standard stat()/fstat() interfaces
...
Most modern Unix environments use 64-bit off_t by default: OpenBSD,
FreeBSD, OS X, and Linux libc implementations such as Musl.
glibc is the lone exception; it can default to 32 bits but this is
configurable by setting _FILE_OFFSET_BITS.
Avoiding the stat64()/fstat64() interfaces is desirable because they
are nonstandard and not implemented on many systems (including
OpenBSD and FreeBSD), and using 64 bits for stat()/fstat() is either
the default or trivial to set up.
2016-10-27 23:28:30 +00:00
Jan Beich
51f92f0e4e
common: stat64 is non-standard, hide on a random Unix
...
src/common/file_util.cpp:79:19: error: variable has incomplete type 'struct stat64'
struct stat64 file_info;
^
src/common/file_util.cpp:79:12: note: forward declaration of 'stat64'
struct stat64 file_info;
^
src/common/file_util.cpp:99:19: error: variable has incomplete type 'struct stat64'
struct stat64 file_info;
^
src/common/file_util.cpp:99:12: note: forward declaration of 'stat64'
struct stat64 file_info;
^
src/common/file_util.cpp:342:19: error: variable has incomplete type 'struct stat64'
struct stat64 buf;
^
src/common/file_util.cpp:342:12: note: forward declaration of 'stat64'
struct stat64 buf;
^
src/common/file_util.cpp:359:19: error: variable has incomplete type 'struct stat64'
struct stat64 buf;
^
src/common/file_util.cpp:359:12: note: forward declaration of 'stat64'
struct stat64 buf;
^
4 errors generated.
2016-10-27 23:28:29 +00:00
Jan Beich
8ce1ec7ffa
common: only FreeBSD has thread affinity compatible with Linux
...
src/common/thread.cpp:90:5: error: unknown type name 'cpu_set_t'; did you mean 'cpuset_t'?
cpu_set_t cpu_set;
^~~~~~~~~
cpuset_t
/usr/include/sys/_cpuset.h:48:24: note: 'cpuset_t' declared here
typedef struct _cpuset cpuset_t;
^
1 error generated.
2016-10-27 23:28:29 +00:00
Jan Beich
1410bd3bd0
common: define routines to set thread name on more BSDs
...
src/common/thread.cpp:123:5: error: use of undeclared identifier 'pthread_setname_np'
pthread_setname_np(pthread_self(), szThreadName);
^
1 error generated.
2016-10-27 23:28:29 +00:00
mailwl
f672c7bd24
FRD: fix GetMyFriendKey
2016-10-25 09:54:29 +03:00
Ricardo de Almeida Gonzaga
13d46f6820
Fix typos
2016-10-20 12:26:59 -02:00
wwylele
32789a70fb
NWM: stub Initialize with an error
2016-10-12 22:33:44 +08:00
bunnei
cc7f1155a8
Merge pull request #2024 from JamePeng/update-boss-code
...
Update the stub code of BOSS
2016-10-07 23:02:39 -04:00
bunnei
d989102c9c
Merge pull request #2082 from yuriks/shader-interp-crash
...
Fix/mask crash in shader debugger in Mii Maker
2016-10-06 19:35:37 -04:00
JamePeng
691f069743
Rework the code of err:f service
2016-10-06 21:03:12 +08:00
bunnei
09c3e444d4
Merge pull request #1652 from wwylele/kernal-tool
...
Debugger: implement wait tree widget
2016-10-04 23:01:56 -04:00
bunnei
7ed97fb89a
Merge pull request #2106 from wwylele/delete-recursive
...
FS: implement DeleteDirectoryRecursively
2016-10-03 20:34:56 -04:00
bunnei
49b10339bf
Merge pull request #2103 from wwylele/gpu-reg-cleanup
...
GPU: DisplayTransfer & MemoryFill cleanup and param check
2016-10-03 20:21:55 -04:00
JamePeng
bd8c80a7b4
Update the stub code of BOSS
2016-10-02 17:36:57 +08:00
wwylele
257e7afb79
fs: clean up log format
2016-10-02 12:39:28 +08:00
wwylele
96b0e9476b
fs: implement DeleteDirectoryRecursively
2016-10-02 11:29:16 +08:00
Yuri Kunde Schlesner
d9a904f9cb
VideoCore: Shader interpreter cleanups
2016-09-29 21:15:49 -07:00
Yuri Kunde Schlesner
6219654ded
Common: Remove dangerous Vec[234] array constructors
...
They're not currently used, and it's easy to accidentally pass a single
pointer argument to them, causing an out-of-bounds read.
2016-09-29 21:11:36 -07:00
Yuri Kunde Schlesner
26b68313b9
VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo
...
As far as I can tell, memset was replaced by a fill without correcting
the parameter type, causing an out-of-bounds array read in the Vec4
constructor.
2016-09-29 21:11:36 -07:00
Yuri Kunde Schlesner
01667d9a35
OpenGL: Take cached viewport sub-rect into account for scissor
...
Fixes #1938
2016-09-29 20:55:24 -07:00
wwylele
58ae94af4c
gpu: DisplayTransfer: a less amazing algorithm for flip
...
the old implementation modifies the loop variable in the loop. Though it actually works, it is really confusing. Makes it morereadable now.
2016-09-29 10:01:34 +08:00
wwylele
30ab0fa45d
gpu: keep the old signal strategy for null pointer
...
previous commits changes the behaviour of interrupt when meeting invalid params. Regresses to the same behaviour as before
needs more hwtest
2016-09-29 10:01:34 +08:00
wwylele
48470e57fc
gpu: add validity check for TextureCopy, DisplayTransfer and FillMemory
...
prevent further operation with invalid values which may cause assertion failure or divided by zero.
needs more hwtest
2016-09-29 10:01:34 +08:00
wwylele
3f87d70f0e
memory: fix IsValidVirtualAddress for RasterizerCachedMemory
...
RasterizerCachedMemory doesn't has pointer but should be considered as valid
2016-09-29 10:01:34 +08:00
wwylele
c88cdc9a2b
gpu: move MemoryFill, TextureCopy and DisplayTransfer into functions
...
The old code indented too much to read. Split into functions and do general cleanup.
2016-09-29 10:01:34 +08:00
wwylele
d2419570b9
rasterizer: separate TextureCopy from DisplayTransfer
2016-09-29 10:01:34 +08:00
wwylele
3aa047cd1d
qt: shutdown system if error
2016-09-22 16:40:33 +08:00
wwylele
85a83158fb
move ResetType to kernel.h
2016-09-22 13:52:52 +08:00
wwylele
1c0179ad1b
name objects
2016-09-22 13:52:52 +08:00
wwylele
f69a543110
implement wait tree widget
2016-09-22 13:52:52 +08:00
Yuri Kunde Schlesner
f120e78b56
Remove special rules for Windows.h and library includes
2016-09-21 00:16:33 -07:00
Yuri Kunde Schlesner
84fbbe2629
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2
Remove empty newlines in #include blocks.
...
This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
396a8d91a4
Manually tweak source formatting and then re-run clang-format
2016-09-18 21:14:25 -07:00
Yuri Kunde Schlesner
784b96d87f
Tweak formatting settings
2016-09-18 21:13:38 -07:00
Emmanuel Gil Peyrot
dc8479928c
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
Emmanuel Gil Peyrot
bfc454e951
Dyncom: Disable clang-format on the decoding table.
2016-09-18 09:36:57 +09:00
Emmanuel Gil Peyrot
dc17944ce4
Sources: Add a .clang-format configuration file.
2016-09-18 09:36:55 +09:00
Yuri Kunde Schlesner
a3afeb4687
VideoCore: Fix dangling lambda context in shader interpreter
...
The static meant that after the first execution, these lambda context
would be pointing to a random location on the stack. Fixes a random
crash when using the interpreter.
2016-09-15 22:15:11 -07:00
bunnei
1b95f61d82
arm_dynarmic: Implement GetVFPSystemReg/SetVFPSystemReg.
2016-09-15 17:58:06 -04:00
bunnei
57ce84d471
microprofile: Double buffer size to 16MB.
2016-09-15 17:49:31 -04:00
bunnei
05e120a4cc
arm: ResetContext shouldn't be part of ARM_Interface.
2016-09-15 17:49:30 -04:00
bunnei
85861d44b7
arm_dynarmic/arm_dyncom: Remove unnecessary "virtual" keyword.
2016-09-15 17:49:30 -04:00
bunnei
b7aef81cb4
dyncom: Use VFP_FPSCR/VFP_FPEXC.
2016-09-15 17:49:29 -04:00
bunnei
d532f6b496
qt: Add UI configuration option to enable CPU JIT.
2016-09-15 17:49:28 -04:00
bunnei
14085ec670
core: Add configuration option for CPU JIT.
2016-09-15 17:49:27 -04:00
bunnei
1976a2d773
dynarmic: Implement ARM CPU interface.
2016-09-15 17:49:26 -04:00
Yuri Kunde Schlesner
81bb315839
Merge pull request #2064 from linkmauve/remove-readdir_r
...
Switch to readdir() from readdir_r()
2016-09-13 10:54:42 -07:00
Emmanuel Gil Peyrot
519e7013be
Common: readdir_r() is deprecated, switch to readdir().
2016-09-13 22:11:23 +09:00
wwylele
c0262001d8
Qt: fix birthday combo box updating
2016-09-13 16:15:42 +08:00
MerryMage
991cdda3fc
audio_core: Tweak audio latency
2016-09-07 15:27:32 +01:00
Yuri Kunde Schlesner
c3307b41db
Merge pull request #2050 from MerryMage/adpcm
...
codec: Fix ADPCM distortion caused by incorrect nibble order
2016-09-03 12:37:44 -07:00
fincs
0bbda3bab4
codec: Fix ADPCM distortion caused by incorrect nibble order
...
Closes #2049 .
Signed-off-by: MerryMage <MerryMage@users.noreply.github.com>
2016-09-03 14:06:25 +01:00
wwylele
bdc59c4c21
Qt: unify running detection
2016-09-02 20:18:45 +08:00
bunnei
09063dc5bb
Merge pull request #2032 from bunnei/qt-graphics
...
Qt graphics configure & V-Sync option
2016-08-31 22:20:54 -04:00
bunnei
a71013cf16
qt: Rename all "toogle" to "toggle".
2016-08-31 22:12:20 -04:00
MerryMage
dc3f6a34f8
configure_audio: User-configuratble option to enable/disable audio stretching
2016-08-31 16:59:37 +01:00
MerryMage
904a319694
audio_core: Add EnableStretching to interface so that one can toggle stretching on and off
2016-08-31 16:56:30 +01:00
MerryMage
0ef4185644
sink: Change EnqueueSamples to take a pointer to a buffer instead of a std::vector
2016-08-31 16:55:10 +01:00
Jannik Vogel
7a79fa7a90
OpenGL: Avoid error on unsupported lighting LUT
2016-08-30 19:30:26 +02:00
bunnei
7c934c5164
Merge pull request #2023 from yuriks/autobase-bcfnt
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Auto-detect original shared_font.bin memory base
2016-08-30 09:26:38 -04:00
bunnei
74842116b2
qt: Add an option to settings for enabling V-Sync.
2016-08-29 21:42:33 -04:00
bunnei
02702c6605
qt: Recreate GL context on startup to support changing V-Sync.
2016-08-29 21:42:32 -04:00
bunnei
7299895b48
system: Add a function to see if the emulator is running.
2016-08-29 21:42:31 -04:00
bunnei
08ad9b36d4
config: Add a setting for graphics V-Sync.
2016-08-29 21:42:30 -04:00
bunnei
2267f98941
qt: Add a configuration tab for Graphics and move relevant fields.
2016-08-29 21:42:29 -04:00
Yuri Kunde Schlesner
474586bc53
Merge pull request #1948 from wwylele/cro++
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Implemented CRO
2016-08-28 22:21:24 -07:00
Yuri Kunde Schlesner
950f6c0c20
Merge pull request #1987 from Lectem/ipcdescriptors
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fix #1942 and add a few IPC functions for descriptors
2016-08-27 09:58:35 -07:00
wwylele
1c9612b791
LDR: Implement CRO
2016-08-27 21:38:06 +08:00
wwylele
2161f52661
ARM: add ClearInstructionCache function
2016-08-27 21:38:06 +08:00
wwylele
b2df959733
Memory: add ReadCString function
2016-08-27 21:38:06 +08:00
Yuri Kunde Schlesner
1f7ec4be9b
Auto-detect original shared_font.bin memory base
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This allows a file dumped from either an o3DS or a n3DS (and potentially
even an original unrebased file) to be used.
2016-08-27 01:04:26 -07:00
MerryMage
15b2eec4bd
dyncom: Read-after-write in SMLA
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In the case when RD === RN, RD was updated before AddOverflow was called
to check for an overflow, resulting in an incorrect state of the Q flag.
2016-08-22 15:13:33 +01:00
bunnei
7b4dcacbb2
citra: Default to HW renderer.
2016-08-15 23:30:02 -04:00
MerryMage
50407a8dc8
Dyncom: Correct implementation of STM for R15
2016-08-14 00:49:34 +01:00
Lectem
a94fb932ff
fix #1942 and adds a few IPC functions for descriptors
2016-08-02 16:45:15 +02:00
Anon
e91327c86a
Input GUI: Add tab to remap controls ( #1900 )
2016-07-29 08:45:49 -04:00
bunnei
47fcd68b01
Merge pull request #1950 from JamePeng/fix-apt-0x0055004-and-0x00560000
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Correct APT::0x00550040 and APT::0x00560000 function
2016-07-28 20:50:49 -04:00
Henrik Rydgard
9a9e9dc375
Instead of segfaulting, log an error to remind the user to dump the shared font file
2016-07-28 21:47:57 +02:00
bunnei
5c743ddfa8
Merge pull request #1959 from MerryMage/revsh-upstream
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dyncom: Fix translation of thumb REVSH
2016-07-28 08:43:51 -04:00
MerryMage
60c93ca3b5
dyncom: Fix translation of thumb REVSH
2016-07-28 11:51:29 +01:00
bunnei
c523ff2a98
Merge pull request #1966 from dwhinham/info_plist_fix
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CMake: Fix Info.plist template for citra_qt/OSX
2016-07-26 15:14:48 -04:00
Alexandre LittleWhite Laurent
7331b79021
Protection against a resize of size 0
2016-07-23 21:02:05 +02:00
wwylele
d63a76f4ce
CoreTiming: avoid overflow
2016-07-23 14:30:23 +03:00
wwylele
00c34e4df7
HLE: implement system time
2016-07-23 14:30:23 +03:00
Dale Whinham
78b97ee364
CMake: Fix Info.plist template for citra_qt/OSX
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The Info.plist template incorrectly uses parentheses instead of curly braces,
which means that building the .app bundle using regular 'make' results in the
variable not being replaced, and hence the app bundle won't start because the
executable name is incorrect.
This commit fixes this issue.
2016-07-21 21:33:54 +01:00
JamePeng
d5aa474788
Correct APT::0x00550040 and APT::0x00560000 function
2016-07-15 19:47:01 +08:00
bunnei
f95d119dde
Merge pull request #1890 from LFsWang/fix-encode-problem
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Fix boot_filename encode on Windows
2016-07-14 22:25:52 -04:00
Yuri Kunde Schlesner
ffda82eea5
Merge pull request #1894 from wwylele/set-config-block
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Implement config savegame editing & clean up
2016-07-09 20:39:19 -07:00
wwylele
ec3e99eec7
Qt: add system settings config tab
2016-07-10 06:22:38 +03:00
bunnei
6fa7b1f486
Merge pull request #1940 from JamePeng/fix-archive-error-code
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Fix the errorcode of archive handle
2016-07-06 18:37:43 -04:00
Sebastian Valle
ff2d1a2b74
Merge pull request #1921 from Subv/fs_funcs
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HLE/FS: Document some command parameters and implemented command 0x08560240
2016-07-05 14:45:40 -07:00
JamePeng
f87bb8ba0a
Fix the errorcode of archive handle
2016-07-05 00:39:09 +08:00
mailwl
e06f2705f0
HLE/Applets: Implement ErrEula applet
2016-07-04 09:54:51 +03:00
Subv
8752f07e8e
HLE/FS: Document some command parameters and implemented command 0x08560240 (CreateLegacySystemSaveData)
2016-07-03 13:42:52 -05:00
Sebastian Valle
b48b8ed5e5
Merge pull request #1935 from wwylele/fix-result-module
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Result: Update the ErrorModule enum
2016-07-03 07:24:29 -07:00
wwylele
ab2eef396a
Service::CFG/FS: add and refactor out utilities for front-end
2016-07-03 08:23:59 +03:00
wwylele
457b6413e6
Service::CFG: move known block ID to an enum
2016-07-03 08:23:59 +03:00
wwylele
324c8d21a4
Service::CFG: add SetConfigInfoBlk4
2016-07-03 08:23:58 +03:00
Yuri Kunde Schlesner
45c91bf87b
Merge pull request #1933 from yuriks/scissor
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PICA: Implement scissor test
2016-07-02 02:18:46 -07:00
wwylele
f00e8d4b2b
Service::CFG: add missing language
2016-07-02 11:44:25 +03:00
wwylele
3687a805ec
Service::CFG: name sound output modes
2016-07-02 11:44:25 +03:00
wwylele
e023a4cfd0
Result: fix and update ErrorModule
2016-06-30 11:26:53 +03:00
Yuri Kunde Schlesner
de79b6fc48
Merge pull request #1869 from wwylele/dont-be-lazy
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Switch context to the same thread if necessary
2016-06-28 21:03:52 -07:00
bunnei
87c07643ff
Merge pull request #1867 from mailwl/srv-update
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srv: Update according 3dbrew
2016-06-28 18:53:10 -04:00
Yuri Kunde Schlesner
ecf6ecf325
OpenGL: Add scaled resolution support to scissor
2016-06-27 22:16:04 -07:00
Yuri Kunde Schlesner
f0b9bc14b6
PICA: Scissor fixes and cleanups
2016-06-27 21:14:39 -07:00
Subv
f9be06b15f
PICA: Implement scissor test
2016-06-27 21:14:13 -07:00
scurest
0f9274fe24
Remove superfluous std::move in return std::move(local_var)
2016-06-25 13:26:21 -05:00
bunnei
4d31874c7c
Merge pull request #1923 from yuriks/fix-recursive
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Fix recursive scanning of directories
2016-06-22 16:27:12 -04:00
Yuri Kunde Schlesner
d6792632f0
Fix recursive scanning of directories
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ForeachDirectoryEntry didn't actually do anything with the `recursive`
parameter, and the corresponding callback parameter was shadowing the
actual recursion counters in the user functions.
2016-06-19 00:12:15 -07:00
Yuri Kunde Schlesner
c52754e79a
Qt: Fix MicroProfile dpi scaling
2016-06-18 23:37:09 -07:00
bunnei
8f86cc4df9
Merge pull request #1877 from wwylele/wait-fix-timeout
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Thread: update timeout when reruning WaitSynch
2016-06-18 01:08:22 -04:00
bunnei
251457b9d5
Merge pull request #1898 from archshift/interpreter-split-take2
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Refactor arm_dyncom_interpreter into several files (take 2)
2016-06-16 14:47:55 -04:00
bunnei
7d2d6e5f78
Merge pull request #1875 from JayFoxRox/fog
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Implement standard fog (fog mode 5)
2016-06-15 17:55:36 -04:00
archshift
ca20b1f87d
Make arm_dyncom_trans* into a fully fledged compilation unit
2016-06-12 01:54:45 -07:00
archshift
54b5178f6c
arm_dyncom_interpreter: slightly change AllocBuffer to be intuitive
2016-06-12 00:31:52 -07:00
bunnei
78f2b85fe6
Merge pull request #1842 from Subv/ports
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Kernel: Added ClientPort and ServerPort classes, along with svcCreatePort.
2016-06-11 22:46:35 -04:00
Subv
7b445ddff0
Kernel/SVC: Implemented svcCreatePort.
2016-06-11 08:37:37 -05:00
wwylele
43183db51f
hid: add missing header
2016-06-11 08:45:29 +03:00
Mat M
0c56c9f541
Merge pull request #1897 from linkmauve/sdl2-config-fix
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SDL2: Add forgotten default config changes from 7129611e65
2016-06-10 22:38:51 -04:00
bunnei
f99961581e
Merge pull request #1789 from wwylele/input-refactor
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Refactor input mapping & implement circle pad modifier
2016-06-10 22:28:58 -04:00
archshift
765eef3319
arm_dyncom_interpreter: Add specialized GetAddressingOpLoadStoreT func
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This allows us to get the addressing operation for STRT, LDRT, STRBT,
and LDRBT. We do this so that translation functions don't need to
see the addressing ops directly.
2016-06-10 18:45:48 -07:00
archshift
eac4c016cb
arm_dyncom_interpreter: rename operation functions to fit style guide
2016-06-10 18:42:08 -07:00
archshift
5297f5dfc9
arm_dyncom_interpreter: Rename anonymous enum to TransExtData
2016-06-10 18:35:57 -07:00
archshift
2c482722e7
arm_dyncom_interpreter.cpp: #include translation info from inc files
2016-06-10 18:25:30 -07:00
Emmanuel Gil Peyrot
a251b323a0
SDL2: Add forgotten default config changes from 7129611e65
.
2016-06-11 02:19:51 +01:00
archshift
0637dd93b5
Revert "Split huge interpreter source file into translation info and interpreter (+ some tiny misc style fixes)"
2016-06-10 17:41:15 -07:00
archshift
a371744575
arm_dyncom_interpreter: rename operation functions to fit style guide
2016-06-08 21:03:49 -07:00
archshift
c7ffd8a920
arm_dyncom_interpreter.cpp: Split by translation and interpreter logic
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To facilitate the split, some small changes were made to names of
various structures and functions.
2016-06-08 20:59:24 -07:00
shinyquagsire23
c6f87f7e2c
gdbstub: E0 should be E00
2016-06-08 14:14:59 -07:00
LFsWang
f9e3824820
Fix boot_filename encode on Windows
2016-06-08 13:53:41 +08:00
bunnei
98b1436b8b
Merge pull request #1765 from JayFoxRox/debug-surface-viewer
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Debugger: Pica surface viewer
2016-06-07 18:26:24 -04:00
Jannik Vogel
a12571c709
OpenGL: Implement fog
2016-06-07 00:06:28 +02:00
Jannik Vogel
ebee2513a9
Rasterizer: Implement fog
2016-06-07 00:06:28 +02:00
Jannik Vogel
57855a1701
Pica: Add fog state
2016-06-07 00:06:28 +02:00
Jannik Vogel
c900c092e3
OpenGL: Avoid undefined behaviour for UNIFORM_BLOCK_DATA_SIZE
2016-06-07 00:06:28 +02:00
bunnei
e08fcb0df4
Merge pull request #1873 from archshift/remove-config
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Remove unused and bitrotted "controller config" files
2016-06-06 17:44:01 -04:00
Subv
3d9fbffbab
Kernel: Added ClientPort and ServerPort classes.
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This is part of an ongoing effort to implement support for multiple processes.
2016-06-05 09:35:31 -05:00
Lioncash
64b6a7c006
service: Add other DLP services
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Specifically, dlp::CLNT and dlp::FKCL
Moves them to their own folder like with other services.
2016-06-04 19:43:33 -04:00
wwylele
7d56e88369
Thread: update timeout when rerunning WaitSynch
2016-06-04 09:27:16 +03:00
bunnei
8df4283b19
Merge pull request #1863 from mailwl/gpu-threadid-reset
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gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueue
2016-06-02 21:33:06 -04:00
archshift
3a4a424b70
Remove unused and bitrotted "controller config" files
2016-06-01 20:53:38 -07:00
mailwl
07cc781163
gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueue
2016-06-01 09:40:15 +03:00
LFsWang
d24d047d45
AddFstEntriesToGameList - prevent loading a directory
2016-06-01 14:04:58 +08:00
bunnei
552018c50a
Merge pull request #1812 from JayFoxRox/refactor-shader
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Retrieve shader result from new OutputRegisters-type
2016-05-31 18:12:56 -04:00
mailwl
e85b22320a
Fix parameter name in EnableNotification
2016-05-31 10:06:00 +03:00
mailwl
eea08f281d
Fix mistakes, add output header codes
2016-05-31 10:06:00 +03:00
mailwl
eb231cb19d
remove ugly function
2016-05-31 10:06:00 +03:00
mailwl
dc338ccecf
srv: Update according 3dbrew
2016-05-31 10:06:00 +03:00
bunnei
08e09184df
Merge pull request #1751 from linkmauve/no-recursive-readdir
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Make recursive FileUtil functions take a maximum recursion
2016-05-30 20:59:10 -04:00
wwylele
81d3462a19
Switch context on the same thread if necessary
2016-05-30 07:34:53 +03:00
bunnei
ab4b27f0f5
Merge pull request #1692 from Subv/rm_getpointer2
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Memory: Remove most usages of GetPointer
2016-05-29 21:57:07 -04:00
bunnei
1104913a8f
Merge pull request #1756 from wwylele/config-cleanup
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Config block: clean up
2016-05-28 20:42:17 -04:00
Subv
0aef634a54
Memory: Handle RasterizerCachedMemory and RasterizerCachedSpecial page types in the memory block manipulation functions.
2016-05-28 13:52:50 -05:00
Subv
660499ac01
Memory: Make ReadBlock and WriteBlock accept void pointers.
2016-05-28 13:52:49 -05:00
Subv
99695d03d2
SOC_U: Remove usage of GetPointer
2016-05-28 13:52:49 -05:00
MerryMage
59b268de35
SSL_C: Remove use of Memory::GetPointer
2016-05-28 13:52:48 -05:00
MerryMage
5f33d2cf07
GSP_GPU: Remove use of Memory::GetPointer
2016-05-28 13:52:47 -05:00
MerryMage
31d49e0109
Memory: CopyBlock
2016-05-28 13:44:49 -05:00
MerryMage
e936f5952c
DSP_DSP: Remove use of Memory::GetPointer
2016-05-28 13:44:49 -05:00
MerryMage
896e5009ae
FS/Archive: Remove use of Memory::GetPointer
2016-05-28 13:44:44 -05:00
bunnei
a2c84d5779
Merge pull request #1857 from MerryMage/rotr-rotl
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common_funcs: Provide rotr and rotl for MSVC
2016-05-27 20:50:22 -04:00
MerryMage
8e1768cf1d
common_funcs: Provide rotr and rotl for MSVC
2016-05-27 10:42:06 +01:00
Mat M
031a9c57bb
Merge pull request #1568 from JayFoxRox/fix-printf
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Fix ftoi and disable VFPv3
2016-05-26 19:03:00 -04:00
bunnei
859c36c269
Merge pull request #1810 from JayFoxRox/fix-float-exceptions
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Fix float exceptions
2016-05-26 18:28:00 -04:00
bunnei
201a7af92a
Merge pull request #1846 from JayFoxRox/missing-dirty-lighting
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OpenGL: Set shader_dirty on lighting changes
2016-05-26 17:35:12 -04:00
Mat M
ade0889519
Merge pull request #1855 from MerryMage/memory-headers-20160526
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Memory: Added necessary headers and removed unnecessary header
2016-05-26 14:19:31 -04:00
MerryMage
80abe6eb08
Memory: Added necessary headers and removed unnecessary header
2016-05-26 18:55:37 +01:00
bunnei
f50a32bfce
Merge pull request #1817 from linkmauve/smdh-stuff
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Improve SMDH support in loaders and frontends
2016-05-25 16:40:36 -04:00
bunnei
c106f71beb
New3DS: Minor style cleanup to #1520 .
2016-05-24 17:24:11 -04:00
bunnei
2e5e7d9be0
Merge pull request #1520 from JamePeng/checknew3ds
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Implement CheckNew3DS and CheckNew3DSApp
2016-05-24 17:19:26 -04:00
bunnei
a316fbb15a
Merge pull request #1733 from lioncash/vert_loader
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VertexLoader: Minor changes
2016-05-23 21:13:34 -04:00
Jannik Vogel
6a28f46844
OpenGL: Set shader_dirty on lighting changes
2016-05-23 23:28:13 +02:00
Jannik Vogel
30a01584f2
Pica: Name LightSrc.config register
2016-05-23 23:28:13 +02:00
Jannik Vogel
8e905b3af6
Pica: Name lighting.config0 and .config1 registers
2016-05-23 23:28:13 +02:00
Jannik Vogel
068bd6f728
OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale
2016-05-23 23:28:13 +02:00
bunnei
e054e55ca2
Merge pull request #1837 from wwylele/sync-trap
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SVC::WaitSynchronizationN: Reschedule at the end
2016-05-22 20:07:20 -04:00
Emmanuel Gil Peyrot
080a2d719c
Loader: Split SMDH into its own header and import helpers from QGameList
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Also rewrite Qt wrappers to use those.
2016-05-21 20:15:42 +01:00
MerryMage
64068583fb
CFG: Remove use of Memory::GetPointer
2016-05-21 11:14:13 -05:00
MerryMage
fddd243b17
APT: Remove use of Memory::GetPointer
2016-05-21 11:14:12 -05:00
MerryMage
1ebaaf9bb1
Kernel/Thread: Remove use of Memory::GetPointer
2016-05-21 11:14:11 -05:00
MerryMage
aa84cab4e9
Applets/swkdb: Remove use of Memory::GetPointer
2016-05-21 11:14:10 -05:00
MerryMage
ca17df5757
Memory: ZeroBlock
2016-05-21 11:14:09 -05:00
MerryMage
2be17a0c6e
FileSys/Path: Replace Memory::GetPointer with Memory::ReadBlock
2016-05-21 11:14:03 -05:00
MerryMage
b3b3dd7591
Debugger/Callstack: Replace Memory::GetPointer with Memory::IsValidVirtualAddress
2016-05-21 11:12:38 -05:00
MerryMage
3873b36db3
Memory: ReadBlock/WriteBlock
2016-05-21 11:12:36 -05:00
MerryMage
c084fc824c
Memory: IsValidVirtualAddress/IsValidPhysicalAddress
2016-05-21 11:12:35 -05:00
Emmanuel Gil Peyrot
314ce5e505
CitraQt: Simplify the game list loader code
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
9a35d1fb4a
Loader: Add a GetFileType method to get the type of a loaded file
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
8fc9c03126
Loader, Frontends: Refactor loader creation and game loading
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This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
Emmanuel Gil Peyrot
8ab6f26c09
Common: Make recursive FileUtil functions take a maximum recursion
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Fixes #1115 .
Also improves the performances of DiskArchive’s directory
implementation a lot, simply by not going through the entire tree
instead of just listing the first level files.
Thanks to JayRoxFox for rebasing this on current master!
2016-05-21 16:41:02 +01:00
wwylele
86ea7995ad
SVC::WaitSynchronizationN: Reschedule at the end
2016-05-21 18:29:38 +03:00
bunnei
5edff287b6
Merge pull request #1564 from MerryMage/this-is-only-a-test
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tests: Infrastructure for unit tests
2016-05-21 10:15:13 -04:00
Jannik Vogel
d77279a415
Refactor Tev stage dumper
2016-05-21 03:11:27 +02:00
Jannik Vogel
324c21c922
Extend Tev stage dumper
2016-05-21 03:08:59 +02:00
James Rowe
98923ab6e5
Config: Restore previously selected audio sink option ( #1824 )
2016-05-20 20:37:34 +02:00
bunnei
af258584d9
Merge pull request #1797 from MerryMage/audio-mixer
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DSP/HLE: Implement mixer processing
2016-05-19 18:11:14 -04:00
MerryMage
87de1ca968
Tests: Run tests on CI
2016-05-19 19:28:08 +01:00
MerryMage
a03f9b6fb6
tests: Infrastructure for unit tests
2016-05-19 08:38:03 +01:00
MerryMage
f4d364a60e
DSP/HLE: Audio output
2016-05-19 07:25:26 +01:00
MerryMage
6542c60602
DSP/HLE: Implement mixer processing
2016-05-19 07:24:39 +01:00
bunnei
d895bc1543
Merge pull request #1785 from MerryMage/mp-dpi
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Microprofile: DPI-aware drawing
2016-05-18 18:03:59 -04:00
Maribel
d014873916
Config: Audio sink configuration ( #1798 )
2016-05-18 18:01:03 -04:00
Jannik Vogel
edf30d84cc
Remove exceptions
parameter from normaliseround
VFP functions
2016-05-18 16:28:13 +02:00
Jannik Vogel
693cca8f1f
Fix exception propagation for VFP single precision
2016-05-18 15:24:42 +02:00
Jannik Vogel
7dde13f875
Fix exception propagation for VFP double precision
2016-05-18 15:24:42 +02:00
Jannik Vogel
3a45eacb16
Fix read-after-write in SMUAD, SMLAD, SMUSD, SMLSD
2016-05-18 14:03:02 +02:00
András Domonkos
960297e577
Update ACT:U and create ACT:A ( #1809 )
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* Update ACT_U
* Create act_a.h
* Create act_a.cpp
* Add service ACT:A
* Add ACT:A source and header
* Fix wrong header
2016-05-17 21:28:25 -04:00
bunnei
a39144050b
Merge pull request #1800 from JayFoxRox/set-fpscr
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Set fpscr for new threads
2016-05-17 21:24:57 -04:00
Jannik Vogel
af37dd0d52
Set fpscr for new threads
2016-05-17 08:59:52 +02:00
bunnei
e5599ed300
Merge pull request #1786 from JayFoxRox/blend-equation
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OpenGL: Support blend equation
2016-05-16 20:00:21 -04:00
Jannik Vogel
ff0fa86b17
Retrieve shader result from new OutputRegisters-type
2016-05-16 18:55:51 +02:00
linkmauve
f40fabd688
Merge pull request #1787 from JayFoxRox/refactor-jit
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Refactor JIT
2016-05-16 17:54:45 +01:00
Jannik Vogel
501d0bc5ed
Fix ftoi behaviour
2016-05-16 15:00:45 +02:00
Jannik Vogel
6fe0cb671d
Respect fpscr in ftoiz
2016-05-16 15:00:45 +02:00
Jannik Vogel
1643786c04
Disable VFP3 instructions
2016-05-16 15:00:45 +02:00
bunnei
bd9ac24631
Merge pull request #1792 from JayFoxRox/avoid-uninitialised
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Avoid uninitialised in hw renderer + Only sync depth if necessary
2016-05-15 20:44:32 -04:00
Maribel
5c8beca792
DSP_DSP: Remove GetHeadphoneStatus logspam ( #1799 )
2016-05-15 20:43:01 -04:00
wwylele
6cccdcacd2
fixup! fixup! Refactor input system
2016-05-15 19:35:06 +03:00
wwylele
6d49e4621c
fixup! Refactor input system
2016-05-15 13:35:45 +03:00
wwylele
416faa20d1
implement circle pad modifier
2016-05-15 13:24:22 +03:00
wwylele
03631f9b8f
Refactor input subsystem
2016-05-15 13:24:22 +03:00
Maribel
6f6af6928f
AudioCore: Implement time stretcher ( #1737 )
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* AudioCore: Implement time stretcher
* fixup! AudioCore: Implement time stretcher
* fixup! fixup! AudioCore: Implement time stretcher
* fixup! fixup! fixup! AudioCore: Implement time stretcher
* fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher
* fixup! fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher
2016-05-14 22:04:03 -04:00
Subv
64da2bf0cd
Memory: Fixed a regression caused by #1695 and #1689 .
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Reserve enough space in the vector that holds the linear heap memory to prevent relocations of the backing memory when growing too much.
Closes #1790
2016-05-14 11:24:19 -05:00
Jannik Vogel
5389dedfa1
OpenGL: Only update depth uniforms if the depth changed
2016-05-14 10:31:18 +02:00
Jannik Vogel
f8a11a664f
OpenGL: value-initialize variables which cause uninitialised access otherwise
2016-05-14 10:16:11 +02:00
bunnei
18b517e236
Merge pull request #1689 from Subv/shmem
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Kernel: Implemented shared memory.
2016-05-13 15:33:44 -04:00
Jannik Vogel
1308afe2c2
Use new shader-jit signature for interpreter
2016-05-13 09:41:55 +02:00
Jannik Vogel
4e01e9ffc5
Refactor access to state in shader-jit
2016-05-13 09:20:14 +02:00
bunnei
0d8bd3ba36
Merge pull request #1695 from Subv/tls_alloc
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Kernel/Threads: Dynamically allocate the TLS region for threads.
2016-05-12 21:51:35 -04:00
Subv
ac2de12ed8
HLE/Applets: Give each applet its own block of heap memory, and use that when creating the framebuffer shared memory block.
2016-05-12 20:01:59 -05:00
Subv
d261984f54
Kernel: Account for automatically-allocated shared memories in the amount of used linear heap memory.
2016-05-12 20:01:59 -05:00
Subv
abf8dcd700
APT: Move the shared font loading and relocation functions to their own subdirectory services/apt/bcfnt.
2016-05-12 20:01:54 -05:00
Subv
5679d066b5
Kernel/SharedMemory: Log an error when Map fails.
2016-05-12 20:01:27 -05:00
Subv
0fb6d2a247
Kernel: Implemented shared memory permissions.
2016-05-12 20:01:26 -05:00
Subv
9005cda664
APT: Implement relocating the shared font to its true address.
2016-05-12 20:01:20 -05:00
Subv
f72bd57212
Kernel/Memory: Remove the Shared Memory region from the legacy memory map.
2016-05-12 20:00:33 -05:00
Subv
1bd0cf542f
Kernel/SharedMemory: Properly implemented shared memory support.
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Applications can request the kernel to allocate a piece of the linear heap for them when creating a shared memory object.
Shared memory areas are now properly mapped into the target processes when calling svcMapMemoryBlock.
Removed the APT Shared Font hack as it is no longer needed.
2016-05-12 20:00:32 -05:00
Subv
42a50da76b
Kernel/SVC: Fixed the register order for svcCreateMemoryBlock.
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R0 is used as the last parameter instead of R4.
2016-05-12 20:00:29 -05:00
Jannik Vogel
5864cb7e00
OpenGL: Support blend equation
2016-05-12 22:57:40 +02:00
MerryMage
9b4187974b
Microprofile: DPI-aware drawing
2016-05-12 21:49:02 +01:00
Jannik Vogel
7e756faaba
Move program_counter and call_stack from UnitState to interpreter
2016-05-12 19:05:42 +02:00
Jannik Vogel
6c6d99ca51
Move default_attributes into Pica state
2016-05-12 19:05:41 +02:00
bunnei
f6eb62d062
Merge pull request #1690 from JayFoxRox/tex-type-3
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Pica: Implement texture type 3 (Projection2D)
2016-05-11 21:47:08 -04:00
Jannik Vogel
ae7a82fa1c
Turn ShaderSetup into struct
2016-05-11 23:48:24 +02:00
Jannik Vogel
5a7306d6df
OpenGL: Implement texture type 3
2016-05-11 08:07:37 +02:00
Jannik Vogel
4311297eb1
Rasterizer: Implement texture type 3
2016-05-11 08:07:36 +02:00
Jannik Vogel
2f8e8e1455
Pica: Add tc0.w to OutputVertex
2016-05-11 08:07:36 +02:00
Jannik Vogel
9cfebb9334
Pica: Add texture type to state
2016-05-11 08:07:36 +02:00
bunnei
86ecbdfa4d
Merge pull request #1621 from JayFoxRox/w-buffer
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Implement W-buffer and fix depth-mapping
2016-05-10 23:00:40 -04:00
bunnei
feecc76333
Merge pull request #1774 from lioncash/warn
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gdbstub: Silence missing prototype warnings
2016-05-10 12:14:41 -04:00
Lioncash
75e5d0a6a0
gl_rasterizer: Fix compilation for debug builds
2016-05-10 09:22:02 -04:00
Lioncash
0a52e1f587
gdbstub: Silence missing prototype warnings
2016-05-10 09:17:07 -04:00
Jannik Vogel
fc9cc21024
OpenGL: Implement W-Buffers and fix depth-mapping
2016-05-10 08:58:52 +02:00
Jannik Vogel
4c98113b57
Pica: Implement W-Buffer in SW rasterizer
2016-05-10 08:58:52 +02:00
linkmauve
006fe5fc0f
Merge pull request #1704 from JayFoxRox/pod-config
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Pica: PicaShaderConfig is TC and cleared before use
2016-05-10 01:16:53 +01:00
bunnei
976bacf5f7
Merge pull request #1771 from lioncash/user
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dyncom: Reset the context into user mode correctly
2016-05-09 18:54:09 -04:00
Lioncash
0f941d0245
dyncom: Reset the context into user mode correctly
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The other mode was system mode.
2016-05-09 16:30:55 -04:00
Lioncash
da2400a601
source: Fix missing logging arguments
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Silences two warnings on OSX.
2016-05-09 09:41:03 -04:00
Lioncash
d5b983a8c0
swap: Get rid of pointer casting for swapping structs
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These shouldn't haphazardly convert types
2016-05-08 23:33:52 -04:00
Lioncash
47ca79ba4b
swap: Get rid of undefined behavior in swapf and swapd
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This isn't well-defined in C++.
2016-05-08 23:21:47 -04:00
Lioncash
aef4630102
swap: Remove unused methods
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Also gets rid of pointer data variants as this prevents the use of
the regular swapping routines as unary predicates in std lib functions.
They also cast to stricter alignment types, which is undefined behavior.
2016-05-08 23:12:04 -04:00
Lioncash
6d5f2a3cff
vertex_loader: Correct forward declaration of InputVertex
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It's actually a struct, not a class.
2016-05-08 23:08:18 -04:00
Lioncash
5587383eb7
vertex_loader: Provide an assertion for ensuring the loader has been setup
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Also adds an assert to ensure that Setup is not called more than once
during a VertexLoader's lifetime.
2016-05-08 23:08:12 -04:00
Lioncash
1357724cd9
vertex_loader: Add constructors to facilitate immediate and two-step initialization
2016-05-08 23:03:32 -04:00
Lioncash
769f4a7018
vertex_loader: initialize_num_total_attributes.
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Keeps the public API sane.
2016-05-08 23:03:32 -04:00
Lioncash
8ea5e7dfb5
vertex_loader: Use std::array instead of raw C arrays
2016-05-08 23:03:32 -04:00
Lioncash
a286b61f75
vertex_loader: Correct header ordering
2016-05-08 23:01:26 -04:00
bunnei
282a2ad539
Merge pull request #1766 from Subv/log_cpu
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Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1)
2016-05-08 15:03:08 -04:00
bunnei
6abc6003f5
Merge pull request #1718 from alex-laties/fixup-type-conversions
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fixup simple type conversions where possible
2016-05-07 17:24:16 -04:00
bunnei
8e9b33a34a
Merge pull request #1761 from Subv/applets_fb
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HLE/Applets: Use the correct size for the framebuffer SharedMemory
2016-05-07 17:21:48 -04:00
Alexander Laties
0a31e373f1
fixup simple type conversions where possible
2016-05-07 11:41:55 -04:00
Subv
5b7f86708c
Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1).
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We do not currently implement any cores other than the AppCore (Core 0).
2016-05-07 10:23:03 -05:00
Subv
d192fb066d
Kernel/Threads: Dynamically allocate the TLS region for threads in the BASE region of the linear heap.
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Each thread gets a 0x200-byte area from the 0x1000-sized page, when all 8 thread slots in a single page are used up, the kernel allocates a new page to hold another 8 entries.
This is consistent with what the real kernel does.
2016-05-07 10:18:47 -05:00
bunnei
c549c36076
Merge pull request #1736 from MerryMage/sdl2-sink
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AudioCore: SDL2 Sink
2016-05-07 11:08:13 -04:00
Subv
6970b7d3d5
HLE/Applets: Use the correct size for the framebuffer SharedMemory in the swkbd and MiiSelector applets.
2016-05-07 10:01:40 -05:00
MerryMage
920d2cf41d
AudioCore: SDL2 Sink
2016-05-07 11:32:48 +01:00
Jannik Vogel
7d7849d71a
citra_qt: Replace 'Pica Framebuffer Debugger' with 'Pica Surface Viewer'
2016-05-07 11:30:47 +02:00
bunnei
1a6cd7eb4b
HLE: Fix recent DSP change for Visual Studio.
2016-05-07 00:54:31 -04:00
bunnei
8043a35cf9
Merge pull request #1544 from linkmauve/move-glad-init
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Move glad initialisation to the frontend
2016-05-07 00:33:06 -04:00
wwylele
d2182568ad
fix:return proper error
2016-05-06 21:42:13 +03:00
Emmanuel Gil Peyrot
aa4d4ff23c
Frontends, VideoCore: Move glad initialisation to the frontend
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On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
bunnei
75cbfeee58
Merge pull request #1762 from bunnei/global
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hle: Get rid of direct global access to g_reschedule
2016-05-05 21:45:57 -04:00
bunnei
4cb2995c61
HLE: Rename RescheduleIsPending to IsReschedulePending.
2016-05-05 21:34:10 -04:00
bunnei
55946cdc11
Merge pull request #1700 from wwylele/gamelist-icon
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Qt: display game icon and title in the game list
2016-05-05 18:35:24 -04:00
mailwl
e311398a22
Layout Mii parameters input/output, and return success as result of applet work
2016-05-05 22:31:33 +03:00
bunnei
f5e839066a
Merge pull request #1757 from JayFoxRox/rename-vertexloaded-bp
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Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
2016-05-05 05:54:14 -04:00
bunnei
07411fb631
Merge pull request #1734 from MerryMage/dsp-hle-source
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DSP/HLE: Implement Source processing
2016-05-04 10:13:59 -04:00
wwylele
9da1534237
add missing header
2016-05-04 13:02:49 +03:00
wwylele
0176e2786f
make the name column larger as default
2016-05-04 13:02:49 +03:00
wwylele
5d5dd66d92
add icon & title to game list
2016-05-04 13:02:49 +03:00
Jannik Vogel
7a77b8356c
Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
2016-05-04 10:21:51 +02:00
MerryMage
b242bdf945
DSP/HLE: Implement Source processing
2016-05-03 20:58:28 +01:00
wwylele
9b66e0dc8b
clean up config block
2016-05-03 19:27:47 +03:00
Jannik Vogel
f74652d2fe
Pica: Use a union for PicaShaderConfig
2016-05-03 15:06:49 +02:00
Jannik Vogel
5fc8eb227a
Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround)
2016-05-03 15:06:46 +02:00
Jannik Vogel
f3f7018c9e
Pica: Make PicaShaderConfig trivially_copyable and clear it before use
2016-05-03 14:10:11 +02:00
Jannik Vogel
5ec1140f8b
OpenGL: Don't copy const_color (Reverts #1745 )
2016-05-03 12:34:52 +02:00
bunnei
6d02fe39f5
Merge pull request #1750 from JayFoxRox/cleanup-shader-input
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Pica: Replace logic in shader.cpp with loop
2016-05-02 20:44:53 -04:00
Jannik Vogel
696cb197a5
Pica: Replace logic in shader.cpp with loop
2016-05-03 01:40:47 +02:00
bunnei
a6e76c0903
Merge pull request #1732 from wwylele/config00170000
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add config block 0x00170000; remove duplicated content
2016-05-02 19:04:20 -04:00
bunnei
15d0e98267
Merge pull request #1741 from linkmauve/iwyu-video_core
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Fix video_core includes (and dependencies) using include-what-you-use
2016-05-01 17:44:57 -04:00
Jannik Vogel
7e0d6903ff
OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied
2016-05-01 16:35:54 +02:00
wwylele
7e1b76d406
remove duplicated function declaration
2016-05-01 07:44:55 +03:00
Jannik Vogel
aab41604f7
OpenGL: border_color was never set. Fixed. ( #1740 )
2016-04-30 12:20:23 -07:00
Emmanuel Gil Peyrot
691a42fe98
VideoCore: Run include-what-you-use and fix most includes.
2016-04-30 17:02:41 +01:00
Emmanuel Gil Peyrot
387d935a54
LCD: Remove unneeded #undef with no matching #define.
2016-04-30 13:58:26 +01:00
linkmauve
d8aa2460ef
Merge pull request #1735 from JayFoxRox/remove-tga
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Remove TGA dumper
2016-04-30 13:57:45 +01:00
bunnei
c1f0044a4b
Merge pull request #1729 from MerryMage/null-sink
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Audio Config: Implement null sink and implement sink configuration
2016-04-30 03:49:11 -04:00
Jannik Vogel
49bfe9bf91
Remove TGA dumper
2016-04-30 09:43:59 +02:00
MerryMage
4e971f44a2
Audio: Add sink selection to configuration files
2016-04-30 07:41:02 +01:00
MerryMage
8b94422e3e
AudioCore: List of sink types
2016-04-30 07:39:48 +01:00
MerryMage
7d106eff10
AudioCore: Implement NullSink
2016-04-30 07:39:37 +01:00
bunnei
594bd182b4
Merge pull request #1650 from JamePeng/update-the-ndm-code
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Update the stub code of NDM service!
2016-04-30 00:38:15 -04:00
bunnei
15d21c0dc5
Merge pull request #1647 from mailwl/acu-closeasync
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ac:u: stub CloseAsync; align memory size in svc:GetProcessInfo(type=2)
2016-04-30 00:11:08 -04:00
bunnei
eb2d6e4015
Merge pull request #1699 from mailwl/gpu-rights
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gsp::Gpu: implement AcquireRight, ReleaseRight functions
2016-04-29 20:50:08 -04:00
bunnei
73624b4721
Merge pull request #1726 from MerryMage/read-write-region
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AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()
2016-04-29 12:18:26 -04:00
MerryMage
22995bd9bf
AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()
2016-04-29 16:32:29 +01:00
bunnei
4c235955cf
Merge pull request #1723 from MerryMage/audio-interp
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AudioCore: Implement interpolation
2016-04-29 10:43:20 -04:00
bunnei
90243c56fb
Merge pull request #1730 from hrydgard/vertex-loader
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* Remove late accesses to attribute_config
* Refactor: Extract VertexLoader from command_processor.cpp.
Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.
* Move "&" to their proper place, add missing includes and make some properly relative.
* Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
* Optimize the vertex loader, nearly doubling its speed.
* Debugger fix
* Move and rename the MemoryAccesses class to MemoryAccessTracker.
2016-04-29 09:42:47 -04:00
wwylele
84ade0713c
add config block 0x00170000
2016-04-29 13:31:29 +03:00
Yuri Kunde Schlesner
e3a8292495
Common: Remove section measurement from profiler ( #1731 )
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This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI.
2016-04-29 00:07:10 -07:00
MerryMage
111275bfbd
AudioCore: Implement interpolation
2016-04-29 08:05:41 +01:00
Henrik Rydgard
a86d7cacc1
Move and rename the MemoryAccesses class to MemoryAccessTracker.
2016-04-29 08:50:21 +02:00
Henrik Rydgård
90501f20e6
Make Citra build with MICROPROFILE_ENABLED set to 0 ( #1709 )
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* Make Citra build with MICROPROFILE_ENABLED set to 0
* Buildfix with microprofile kept on
* moc did not like a dialog to conditionally exist.
* Cleanup
* Fix end of line
2016-04-28 20:17:31 -04:00
Henrik Rydgard
a442ee07f4
Debugger fix
2016-04-28 22:30:01 +02:00
Henrik Rydgard
251f29dd7f
Optimize the vertex loader, nearly doubling its speed.
2016-04-28 22:21:39 +02:00
Henrik Rydgard
2403e86cbb
Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
2016-04-28 20:17:35 +02:00
Henrik Rydgard
d00e2340c6
Move "&" to their proper place, add missing includes and make some properly relative.
2016-04-28 19:40:11 +02:00
Henrik Rydgard
47ff008817
Refactor: Extract VertexLoader from command_processor.cpp.
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Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.
2016-04-28 19:05:55 +02:00
Henrik Rydgard
0cf15f64ef
Remove late accesses to attribute_config
2016-04-28 18:07:34 +02:00
bunnei
fda578e19d
Merge pull request #1727 from MerryMage/minor-commit
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AudioCore: Move samples_per_frame and num_sources into hle/common.h
2016-04-28 09:47:08 -04:00
bunnei
2f76dc6758
Merge pull request #1722 from MerryMage/soundtouch
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Externals: Add soundtouch
2016-04-28 09:45:15 -04:00
MerryMage
27ce3b3f51
Externals: Add soundtouch
2016-04-28 13:33:14 +01:00
MerryMage
dda9ffe790
AudioCore: Move samples_per_frame and num_sources into hle/common.h
2016-04-28 11:22:40 +01:00
bunnei
1ecee38468
Merge pull request #1708 from MerryMage/dsp_dsp
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DSP Service: Cleanup
2016-04-27 11:34:38 -04:00
MerryMage
c379b22117
DSP_DSP: Fix log format strings and arguments
2016-04-27 06:35:12 +01:00
MerryMage
a47f149e07
AudioCore: Hack to prevent regressions: Trigger Binary pipe interrupt every audio frame
2016-04-27 06:35:10 +01:00
MerryMage
2929b67c5f
DSP_DSP: Add return IPC headers
2016-04-27 06:35:08 +01:00
MerryMage
ff6db69c60
DSP_DSP: Updated interrupt implementation
2016-04-27 06:35:06 +01:00
bunnei
12f72a6597
y2r_u: Cleanup some formatting.
2016-04-26 21:50:56 -04:00
bunnei
61992170ac
Merge pull request #1447 from JamePeng/update-y2r-service
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Update the code of service y2r!
2016-04-26 19:29:57 -04:00
Emmanuel Gil Peyrot
591ffad670
Qt Frontend: Add Threads::Threads import in CMakeLists.txt.
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This had been forgotten in df81fa11fc
.
Fixes #1711 .
2016-04-26 21:01:11 +01:00
bunnei
15c907317c
Merge pull request #1710 from hrydgard/optimize-event-breakpoints
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Replace std::map with std::array for graphics event breakpoints
2016-04-25 21:37:43 -04:00
MerryMage
555907ce8d
DSP/Pipe: There are 8 pipes
2016-04-25 07:50:53 +01:00
Sam Spilsbury
656a442433
shader: Shader size is long uint, not uint.
2016-04-25 00:40:03 +08:00
Sam Spilsbury
c6709d97bc
shader: Handle non-CALL opcodes with a break
2016-04-25 00:39:54 +08:00
Sam Spilsbury
bbffa6ad69
shader: Format string must be provided inline and not as a variable
2016-04-24 23:40:52 +08:00
Sam Spilsbury
e16541e47c
am: title_id is long long uint
2016-04-24 23:40:41 +08:00
Sam Spilsbury
ef6873980e
assert: Allow UNREACHABLE_MSG to have just one argument
2016-04-24 23:40:14 +08:00
Sam Spilsbury
df81fa11fc
CMakeLists: Use imported version of Threads::Threads
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This requires bumping up to a minimum of CMake 3.1. The benefit
of using the imported target is that you can switch to the -pthread
compiler flag on request, which may be necessary for some systems if
available.
2016-04-24 23:39:25 +08:00
Henrik Rydgard
01a1555b5d
Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations.
2016-04-24 14:19:49 +02:00
MerryMage
913f7ee524
DSP_DSP: Remove unused variable
2016-04-24 09:01:53 +01:00
bunnei
0964a3ff53
Merge pull request #1576 from smspillaz/fix-build-errors-03272016
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Fix various build errors encountered on Clang 3.9 on OS X
2016-04-24 02:02:45 -04:00
LittleWhite
9572652ddc
Protect use of std::is_trivially_copyable to compile with GCC 4.9
2016-04-23 15:45:35 +02:00
mailwl
67c657bf80
return checks if event and memory created
2016-04-23 16:17:03 +03:00
Sam Spilsbury
205e8f9f9e
assert: Add _MSG variations for UNREACHABLE and UNIMPLEMENTED
2016-04-23 11:54:02 +08:00
Sam Spilsbury
39d4994c15
pica: Handle default lighting case
2016-04-23 11:54:02 +08:00
Sam Spilsbury
60f2587eac
ncch: Use correct format specifier (for long long uint)
2016-04-23 11:54:02 +08:00
Sam Spilsbury
040b7386a9
fs: Fix what appears to be a typo (filename_size / file_size)
2016-04-23 11:54:02 +08:00
Sam Spilsbury
41ec40e9aa
gdbstub: Don't check if unsigned int is > 0
2016-04-23 11:54:02 +08:00
Sam Spilsbury
2850a22359
debugger: Warn if we reach an unreachable format
2016-04-23 11:54:02 +08:00
Sam Spilsbury
d051bd3032
CMakeLists: Use CMAKE_THREAD_LIBS_INIT
2016-04-23 11:48:58 +08:00
mailwl
efdff9ad3e
gsp::Gpu: implement AcquireRight, ReleaseRight functions
2016-04-22 21:15:25 +03:00
tfarley
562f36a144
HWRasterizer: reorder declarations to match defs
2016-04-22 10:52:02 -04:00
tfarley
3268cab26b
HWRasterizer: sync specular uniform for new shaders
2016-04-22 10:48:00 -04:00
bunnei
bab30bcd6e
Merge pull request #1436 from tfarley/hw-tex-forwarding
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Hardware Renderer Texture Forwarding
2016-04-22 08:15:51 -04:00
tfarley
22f3a7e94c
HWRasterizer: Texture forwarding
2016-04-21 17:27:56 -04:00
tfarley
e46d086189
Config: Add scaled resolution option
2016-04-21 17:27:48 -04:00
bunnei
14cc1ed911
Merge pull request #1655 from JayFoxRox/hw-dot3
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OpenGL: Implement color combiner Operation::Dot3_RGB
2016-04-21 16:39:36 -04:00
mailwl
bd8cc69893
ac:u: stub CloseAsync; check memory size aling in svc:GetProcessInfo(type=2)
2016-04-21 10:34:45 +03:00
JamePeng
14602287f7
Update the stub code of NDM service!
2016-04-21 02:25:58 +08:00
JamePeng
854912ca5d
Update the code of service y2r!
2016-04-20 18:38:01 +08:00
JamePeng
7129611e65
Implement CheckNew3DS and CheckNew3DSApp
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Append an item[is_new3ds] to config file[System] group
Implement APT::SetNSStateField,it will update the unknown NS_state_field
2016-04-20 18:12:05 +08:00
Emmanuel Gil Peyrot
164c15f911
SDL2 Frontend: Use argv[0], add a --version, and reorder options.
2016-04-20 01:35:27 +01:00
bunnei
6d29c20208
Merge pull request #1672 from wwylele/win-driver-fix
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Fix driver root identification on Windows
2016-04-19 17:40:13 -04:00
bunnei
32dfd4b4fe
Merge pull request #1612 from ObsidianX/get-set-sockopt
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SOC:U GetSockOpt/SetSockOpt
2016-04-18 20:45:19 -04:00
bunnei
142a5dc3f5
Merge pull request #1625 from JayFoxRox/sw-blend-func
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Rasterizer: Allow all blend factors for alpha blend-func
2016-04-17 20:20:15 -04:00
Jannik Vogel
e2b63a2dd7
Rasterizer: Allow all blend factors for alpha blend-func
2016-04-17 22:44:24 +02:00
Lioncash
1cc183703a
core: Clean out some unnecessary header includes
2016-04-16 00:08:49 -04:00
bunnei
2b422fbcc5
Merge pull request #1667 from wwylele/ncch-loader-fix
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loader: only decompress code section
2016-04-15 17:13:34 -04:00
bunnei
7805f66784
Merge pull request #1673 from MerryMage/config-minimumSize
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Configure Dialog: Remove minimumSize property
2016-04-15 10:00:58 -04:00
wwylele
43b6cbd762
fix driver root identification on Windows
2016-04-15 14:50:34 +03:00
Mathew Maidment
d496969c9c
Merge pull request #1671 from lioncash/mem
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debug_utils: use std::make_unique for initializing PicaTrace
2016-04-15 07:37:10 -04:00
MerryMage
fd771d7a87
Configure Dialog: Remove minimumSize property
2016-04-15 11:34:08 +01:00
JamePeng
8d5a6110f7
Y2R: num_tiles should be allowed when its value is 128 ( #1669 )
2016-04-14 21:36:07 -07:00
Lioncash
4501a9eb50
debug_utils: use std::make_unique for initializing PicaTrace
2016-04-14 22:05:28 -04:00
bunnei
23f967b0af
Merge pull request #1666 from MerryMage/barrier
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Thread: Correct Common::Barrier implementation
2016-04-14 22:03:17 -04:00
bunnei
aff35d3e58
Merge pull request #1665 from lioncash/file
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IOFile: Minor API changes
2016-04-14 16:28:15 -04:00
wwylele
727d508e02
ncch:only decompress .code section
2016-04-14 18:33:42 +03:00
MerryMage
3c710f9b10
Thread: Make Barrier reusable
2016-04-14 13:59:58 +01:00
MerryMage
8c50833445
common/thread: Correct code style
2016-04-14 13:58:28 +01:00
bunnei
d7fe2784cc
shader_jit_x64: Rename RuntimeAssert to Compile_Assert.
2016-04-13 23:04:53 -04:00
bunnei
3f623b2561
shader_jit_x64.cpp: Rename JitCompiler to JitShader.
2016-04-13 23:04:53 -04:00
bunnei
847fb951e2
shader_jit_x64: Free memory that's no longer needed after compilation.
2016-04-13 23:04:52 -04:00
bunnei
60aa72e117
shader_jit_x64: Use a sorted vector instead of a set for keeping track of return addresses.
2016-04-13 23:04:52 -04:00
bunnei
60749f2cda
shader_jit_x64: Use CALL/RET instead of JMP for subroutines.
2016-04-13 23:04:52 -04:00
bunnei
507e0b5989
emitter: Add CALL that can be fixed up.
2016-04-13 23:04:50 -04:00
bunnei
1d45b57939
shader_jit_x64: Separate initialization and code generation for readability.
2016-04-13 23:04:50 -04:00
bunnei
6e0319eec9
shader_jit_x64: Get rid of unnecessary last_program_counter variable.
2016-04-13 23:04:49 -04:00
bunnei
f3afe24594
shader_jit_x64: Execute certain asserts at runtime.
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- This is because we compile the full shader code space, and therefore its common to compile malformed instructions.
2016-04-13 23:04:49 -04:00
bunnei
ffcf7ecee9
shader: Remove unused 'state' argument from 'Setup' function.
2016-04-13 23:04:48 -04:00
bunnei
a5a74eb121
shader_jit_x64: Specify shader main offset at runtime.
2016-04-13 23:04:47 -04:00
bunnei
c9d10de644
shader_jit_x64: Allocate each program independently and persist for emu session.
2016-04-13 23:04:47 -04:00
bunnei
4632791a40
shader_jit_x64: Rewrite flow control to support arbitrary CALL and JMP instructions.
2016-04-13 23:04:44 -04:00
bunnei
135aec7bea
shader_jit_x64: Fix strict memory aliasing issues.
2016-04-13 23:04:43 -04:00
bunnei
e5d417213c
emitter: Support arbitrary FixupBranch targets.
2016-04-13 23:04:42 -04:00
Lioncash
5f51622e9d
file_util: In-class initialize data members
2016-04-13 20:17:24 -04:00
Lioncash
655623ebb2
file_util: const qualify IOFile's Tell and GetSize functions
2016-04-13 20:17:23 -04:00
Lioncash
a4120ca66c
file_util: Don't expose IOFile internals through the API
2016-04-13 20:17:17 -04:00
Lioncash
bf9945b81b
file_util: Check for is_trivially_copyable
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Also applies the template checks to ReadArray as well.
2016-04-13 19:20:26 -04:00
Lioncash
3ee4432fe3
file_util: Make IOFile data members private
2016-04-13 19:10:54 -04:00
MerryMage
226c5546e2
FileUtil: Missing #include, Add const to IOFile methods
2016-04-12 14:50:20 +01:00
bunnei
38f4c9cce9
Merge pull request #1613 from mailwl/anp
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Set Kernel config "Hardware Inited" to 1 (true)
2016-04-11 16:26:47 -04:00
Jannik Vogel
997af88ec6
Use Settings::Apply in SDL frontend
2016-04-11 15:20:05 +02:00
Jannik Vogel
f2c8619704
CitraQt: Apply config at startup
2016-04-11 15:18:00 +02:00
mailwl
df0a81621f
Set Kernel config "Unknown Value" to 0x1
2016-04-11 13:47:52 +03:00
Yuri Kunde Schlesner
ad664b4a01
Merge pull request #1657 from JayFoxRox/remove-dump-geometry
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Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY)
2016-04-10 19:24:47 -07:00
bunnei
a1b81469a3
Merge pull request #1368 from LittleWhite-tb/configure-widget
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Implementation for a configure widget
2016-04-10 20:21:34 -04:00
Jannik Vogel
ff7c798d86
Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY)
2016-04-10 22:07:06 +02:00
Jannik Vogel
0ad050f85d
OpenGL: Implement color combiner Operation::Dot3_RGB
2016-04-10 15:31:24 +02:00
Mathew Maidment
0b7efc2be2
Merge pull request #1653 from mailwl/blx-lr
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Fix BLX LR opcode interpretation
2016-04-09 15:32:42 -04:00
mailwl
2efc1c9348
Fix BLX LR opcode interpretation
2016-04-09 19:11:02 +03:00
bunnei
069e040500
Merge pull request #1624 from JayFoxRox/buffer-allow-write
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Implement buffer-write allow registers
2016-04-09 11:19:23 -04:00
Jannik Vogel
35a92b4097
OpenGL: Respect buffer-write allow registers
2016-04-08 22:57:11 +02:00
Jannik Vogel
c6bbc41984
OpenGL: Split buffer-write mask sync into seperate functions
2016-04-08 22:42:44 +02:00
Jannik Vogel
fa24df7340
Rasterizer: Respect buffer-write allow registers
2016-04-08 22:35:22 +02:00
Jannik Vogel
d47605b2ed
OpenGL: Keep stencil-test and framebuffer.depth_format in sync
2016-04-08 22:35:17 +02:00
bunnei
a4c5d8fd50
Merge pull request #1644 from polaris-/gdb-fixes
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Adopted WinterMute's gdbstub changes
2016-04-08 16:03:40 -04:00
JamePeng
9045c57d6f
update the code of AM service! ( #1623 )
2016-04-08 15:44:00 -04:00
mailwl
61ec5fa776
cecd:u: stub GetCecStateAbbreviated ( #1648 )
2016-04-08 15:39:52 -04:00
mailwl
4630209c4c
Update cpsr (T)humb bit while creating thread
2016-04-08 18:41:09 +03:00
bunnei
6e750ae12d
Merge pull request #1639 from linkmauve/fix-double-framebuffer-check
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OpenGL: Fix a double framebuffer completeness checks.
2016-04-07 19:52:02 -04:00
polaris-
64ec5ac356
Default to settings from ini for gdbstub
2016-04-06 22:27:28 -04:00
bunnei
f531d4b810
Merge pull request #1577 from JamePeng/update-apta-func
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Append the missing function name"GetAppletInfo", "SetAppCpuTimeLimit" and "GetAppCpuTimeLimit" to APT:A
2016-04-06 21:07:08 -04:00
mailwl
06a4369f75
Fix thumb ADR instruction alignment
2016-04-06 19:46:58 +03:00
polaris-
44d746fc92
Adopted WinterMute's gdbstub changes
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This fixes the comments left on the PR (whitespace, SO_REUSEADDR,
comment changes).
2016-04-06 07:01:00 -04:00
JamePeng
857bf9cd09
append SetAppCpuTimeLimit and GetAppCpuTimeLimit to APT:A
2016-04-06 14:24:09 +08:00
bunnei
dccadce074
Merge pull request #1435 from mailwl/frd_u
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frd:u: Initial stub some functions
2016-04-05 23:04:35 -04:00
Mathew Maidment
aa6380e5bc
Merge pull request #1643 from MerryMage/make_unique
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Common: Remove Common::make_unique, use std::make_unique
2016-04-05 20:10:11 -04:00
MerryMage
a06dcfeb61
Common: Remove Common::make_unique, use std::make_unique
2016-04-05 13:31:17 +01:00
bunnei
b393408496
Merge pull request #1620 from LFsWang/path
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Fix filename&path encode problem on Windows
2016-04-04 21:55:08 -04:00
JamePeng
af9a8258b9
implement APT::GetStartupArgument
2016-04-05 02:04:58 +08:00
JamePeng
ef47d855ce
Append the missing function name"GetAppletInfo" to APT:A
2016-04-05 01:57:18 +08:00
Emmanuel Gil Peyrot
3219be8ee0
OpenGL: Fix a double framebuffer completeness checks.
2016-04-03 17:00:44 +01:00
Jannik Vogel
693cbc1f8f
OpenGL: Check for framebuffer completeness
2016-04-03 17:06:05 +02:00
bunnei
6d24c73ea9
Merge pull request #1616 from exhalatio/dlp_dummy
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Dummy implementation dlp:SRVR Service.
2016-04-03 10:10:58 -04:00
exhalatio
bbdfbe44e6
Dummy implementation dlp:SRVR Service.
2016-04-03 06:05:20 +09:00
bunnei
e5e3b97db2
Merge pull request #1619 from mailwl/cecd
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cecd:u: stub GetCecInfoEventHandle, GetChangeStateEventHandle
2016-04-02 01:43:35 -04:00
Ryan Loebs
58ee548ed8
Rework sockopt translation to match the error translation code already in place
2016-04-01 22:19:21 -07:00
bunnei
9d7028bcfb
Merge pull request #1390 from purpasmart96/citra_gsp_error_codes
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GSP: Return proper error codes for register writes
2016-04-01 10:50:36 -04:00
Jannik Vogel
c26b141407
Avoid warnings by casting to size_t for ARRAY_SIZE() comparisons
2016-04-01 02:14:43 +02:00
Mathew Maidment
80c16961ae
Merge pull request #1618 from MerryMage/one-step
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Prevent cache overflow when single stepping
2016-03-31 11:00:42 -04:00
bunnei
67c982be1b
Merge pull request #1419 from mailwl/branch-gsp
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Add gsp functions: SetAxiConfigQoSMode, UnregisterInterruptRelayQueue
2016-03-31 08:52:38 -04:00
LFsWang
87afef73b1
remove debug code
2016-03-31 20:29:39 +08:00
mailwl
cb8e85a37d
cecd:u: stub GetCecInfoEventHandle, GetChangeStateEventHandle
2016-03-31 14:59:10 +03:00
LFsWang
be01912539
fix unicode url problem on windows
2016-03-31 19:21:03 +08:00
LFsWang
acfa76aa38
Fix encode problem On Windows
2016-03-31 18:58:37 +08:00
mailwl
f7619a9a19
Add gsp functions: SetAxiConfigQoSMode, UnregisterInterruptRelayQueue
2016-03-31 10:40:25 +03:00
purpasmart96
abe5c6efec
GSP: Return proper error codes for register writes
2016-03-30 18:31:49 -07:00
bunnei
644fbbeb13
Merge pull request #1572 from MerryMage/audio-filter
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DSP: Implement audio filters (simple, biquad)
2016-03-30 20:17:52 -04:00
Ryan Loebs
2faafff1b9
Code style
2016-03-30 13:51:34 -07:00
MerryMage
cbba0bec7c
DynCom: Optimize single stepping
2016-03-30 18:57:59 +01:00
Ryan Loebs
b1f89408dd
Added GetSockOptName
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Filter out and translate invalid sockopt names.
2016-03-30 00:25:19 -07:00
Ryan Loebs
0a7d53692a
Derp: win32: typedef int socklen_t;
2016-03-29 14:48:25 -07:00
Ryan Loebs
64815a8b16
But of course, Windows uses 'int' while Linux uses 'socklen_t'
2016-03-29 14:33:32 -07:00
Ryan Loebs
b8422b24bd
Compiling on Windows now
2016-03-29 14:24:03 -07:00
Ryan Loebs
aa5bb3b997
Formatting...
2016-03-29 04:45:17 -07:00
Ryan Loebs
65883d9327
Addressing PR comments
2016-03-29 04:42:58 -07:00
Ryan Loebs
91dbebbcc5
SOC Updates
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-Implement GetSockOpt / SetSockOpt
-Fix bug in RecvFrom where sending from localhost
does not fill in src_addr/src_addr_len on Linux
2016-03-28 23:34:34 -07:00
Ryan Loebs
1ce8cb148c
Add common methods to all cfg:* ports
2016-03-28 23:32:25 -07:00
MerryMage
2a99464ef1
DSP: Implement audio filters (simple, biquad)
2016-03-28 15:51:00 +01:00
LittleWhite
b0e2e1d3f5
Compilation fix
2016-03-28 15:33:03 +02:00
bunnei
e815e4a6aa
Merge pull request #1541 from LFsWang/path
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Fix Qt string encode problem on Windows
2016-03-27 22:03:07 -04:00
mailwl
81d988b022
frd:u: Initial stub some functions
2016-03-27 10:08:04 +03:00
wwylele
aeb29a1a60
use reference instead of pointer
2016-03-26 10:50:02 +03:00
wwylele
6bd5f98272
remove unnecessary const
2016-03-26 10:46:48 +03:00
bunnei
39da819b55
Merge pull request #1549 from wwylele/acc_gyro
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hid: implement accelerometer and gyroscope back-end
2016-03-25 21:07:21 -04:00
wwylele
1d2070d0d3
implement GyroscopeCalibrateParam
2016-03-25 12:22:02 +03:00
bunnei
b25605e20f
Merge pull request #1566 from MerryMage/audio-codec
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DSP: Implement audio codecs (PCM8, PCM16, ADPCM)
2016-03-24 17:53:22 -04:00
MerryMage
efd1c3f8c3
DSP: Implement audio codecs (PCM8, PCM16, ADPCM)
2016-03-24 03:46:59 +00:00
Yuri Kunde Schlesner
81004211dd
Pica: Improve accuracy of immediate-mode support
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This partially fixes Etrian Odyssey IV.
2016-03-23 20:18:40 -07:00
Yuri Kunde Schlesner
0c447e0a06
OpenGL: Don't attempt to draw empty triangle batches
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Our code did not handle this well, causing random crashes in some
situations.
2016-03-23 20:02:05 -07:00
LittleWhite
3eb737a5f5
Add more stuff to configure.
2016-03-22 21:53:43 +01:00
wwylele
db151efd0a
implement accel and gyro backend
2016-03-22 18:35:03 +02:00
bunnei
ebbba0d381
Merge pull request #1508 from JayFoxRox/vs-output-map
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Respect vs output map
2016-03-22 11:59:12 -04:00
bunnei
85edb851b0
Merge pull request #1560 from lioncash/savedata
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archive_extsavedata: Fix member initialization order
2016-03-22 11:56:47 -04:00
bunnei
e16899783d
Merge pull request #1563 from lioncash/lolfiq
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armstate: Correct FIQ register banking
2016-03-22 08:38:48 -04:00
Lioncash
d53c9cde1a
armstate: Correct FIQ register banking
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FIQ has seven banked registers (R8 to R14), not two.
2016-03-21 18:56:27 -04:00
LittleWhite
e33b938505
Whole config is handled by Config class.
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This also means : we have only one config file, now
2016-03-21 20:03:18 +01:00
LittleWhite
426c4a2a5b
Add Configure widget
2016-03-21 20:03:18 +01:00
bunnei
446d7c7e55
Merge pull request #1559 from lioncash/vec
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soc_u: Get rid of explicit delete and new
2016-03-21 11:19:18 -04:00
Lioncash
04f8d39a96
session: Make helper functions constexpr
2016-03-21 04:07:03 -04:00
Lioncash
c99f47d8f0
loader: Make MakeMagic constexpr
2016-03-21 03:28:22 -04:00
Lioncash
6b7ebb3f82
hle: Get rid of global access to g_reschedule
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This shouldn't be directly exposed if there's already a partial API that operates on it.
We can just provide the rest of that API.
2016-03-21 02:57:12 -04:00
Lioncash
f6ad3e42f0
archive_extsavedata: Fix member initialization order
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shared appears in the initializer list before mount_point
2016-03-21 02:09:12 -04:00
Lioncash
9ea3d55243
soc_u: Get rid of explicit delete and new
2016-03-21 01:22:44 -04:00
bunnei
b83e95727f
Merge pull request #1302 from Subv/save_fix
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HLE/FS: Fixed many corner cases in our file handling
2016-03-20 16:11:49 -04:00
Subv
f707026ac5
HLE/FS: Change the error code returned when an ExtSaveData archive is not found.
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This allows Fire Emblem to boot again.
2016-03-20 14:52:50 -05:00
Subv
3aa42627a3
HLE/FS: Corrected some style concerns.
2016-03-20 14:52:26 -05:00
Subv
95380d8950
HLE/FS: Fixed creating the config savefile when it doesn't exist.
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This fixes a regression.
2016-03-20 14:30:03 -05:00
Subv
d26c6b3212
HLE/FS: Implemented GetFormatInfo
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Format information is currently only implemented for the ExtSaveData, SharedExtSaveData and SaveData archives, the information is stored in a file alongside the root folder of the archive.
2016-03-20 14:30:01 -05:00
Subv
9b2d643451
HLE/FS: Don't return an error when deleting the ExtSaveData if it does not exist.
2016-03-20 14:28:24 -05:00
Subv
95b34f8081
HLE/FS: Return the proper error codes when opening files.
2016-03-20 14:28:22 -05:00
Subv
802ef6d099
HLE/FS: Fixed the OpenDirectory error code
2016-03-20 14:28:19 -05:00
Subv
96f0e32f83
HLE/FS: Return the proper error codes on file Read/Write operations.
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These operations are limited by the open flags specified while opening the file.
2016-03-20 14:28:17 -05:00
Subv
09b0564c75
HLE/FS: Corrected the error codes for DeleteFile
2016-03-20 14:28:14 -05:00
Subv
b350f192bb
HLE/FS: Corrected the error codes for CreateFile
2016-03-20 14:28:10 -05:00
Subv
381a5c053f
HLE/FS: FS::CreateFile takes an u64 for the file size.
2016-03-20 14:28:08 -05:00
LittleWhite
89a43b8447
Fix missing header
2016-03-20 14:35:51 +01:00
bunnei
784c5539ea
Merge pull request #1538 from lioncash/dot
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shader_interpreter: use std::inner_product for the dot product
2016-03-20 00:35:06 -04:00
bunnei
958b978efe
Merge pull request #1543 from lioncash/zero
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vector_math: Add missing member in Vec4's SetZero function
2016-03-18 09:57:15 -04:00
Lioncash
1400aeceac
vector_math: Add missing member in Vec4's SetZero function
2016-03-18 01:49:34 -04:00
bunnei
06b70d170e
Merge pull request #1505 from pippo2931/fef
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GetArchiveResource stub
2016-03-18 00:32:53 -04:00
bunnei
58852bedbf
Merge pull request #1535 from JayFoxRox/fix-align
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PICA: Alignment happens locally in vertex
2016-03-17 20:00:00 -04:00
bunnei
20ba5b14b4
Merge pull request #1539 from lioncash/const
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video_core: Don't cast away const
2016-03-17 10:29:40 -04:00
LFsWang
933af7af66
Fix Qt chinese words encode problem on Windows
2016-03-17 17:18:45 +08:00
Yuri Kunde Schlesner
de7ecee516
Merge pull request #1466 from LittleWhite-tb/gamelist-update-recent
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Register ROM started through the gamelist in the list of ROM recently started
2016-03-16 23:42:24 -07:00
Lioncash
63e956cc7a
video_core: Don't cast away const
2016-03-17 02:01:38 -04:00
Lioncash
4d89df8df2
shader_interpreter: use std::inner_product for the dot product
...
Same thing, less code.
2016-03-17 01:00:30 -04:00
Lioncash
c928b04eee
core/video_core: Make NumIds functions constexpr
2016-03-17 00:29:47 -04:00
Lioncash
39baad9926
core/video_core: Don't cast away const in subscript operators
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Not to say these subscript operators aren't totally ugly as is.
2016-03-17 00:27:15 -04:00
Jannik Vogel
7eef9ebc3b
PICA: Alignment happens locally in vertex
2016-03-17 02:24:20 +01:00
LittleWhite
5912c9c327
Register ROM started through the gamelist in the list of ROM recently started
2016-03-16 22:20:39 +01:00
bunnei
55f24e1cf4
Merge pull request #1519 from JayFoxRox/vp-offset-fix
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PICA: Fix viewport offset
2016-03-16 14:19:53 -04:00
bunnei
96cafbe4cc
Merge pull request #1503 from bunnei/clear-jit-cache
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Clear JIT cache
2016-03-16 13:18:51 -04:00
bunnei
caba93fa45
Merge pull request #1479 from JayFoxRox/mad-encoding
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Fix MAD/MADI encoding
2016-03-16 13:17:07 -04:00
bunnei
becb758a84
Merge pull request #1526 from bunnei/sdl-rgb8
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SDL2: Explicitly use RGB8 color buffer.
2016-03-15 15:48:59 -04:00
Jannik Vogel
9aad2f29bb
PICA: Fix MAD/MADI encoding
2016-03-15 20:01:25 +01:00
MerryMage
317e795d35
citra: Shutdown cleanly if ROM load fails
2016-03-15 03:16:54 +00:00
bunnei
69a38e7b54
SDL2: Explicitly use RGB8 color buffer.
2016-03-14 21:59:16 -04:00
Jannik Vogel
964cfaea47
PICA: Fix viewport offset
2016-03-14 18:37:33 +01:00
JamePeng
dd0b8047eb
Reorganize the ndm service path for dummy implement function
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SuspendDaemons , ResumeDaemons , OverrideDefaultDaemons
The NDM file move to /core/hle/service/ndm/ now!
2016-03-15 00:42:47 +08:00
Jannik Vogel
f746a00964
Respect vs output map
2016-03-14 13:03:34 +01:00
bunnei
a2024d7497
Merge pull request #1509 from lioncash/noncopy
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common: Minor changes to NonCopyable
2016-03-13 16:47:44 -04:00
wwylele
ab67f0ffa3
hid: fix pad update
2016-03-13 11:19:17 +02:00
Jannik Vogel
a66c186e81
PICA: Align vertex attributes
2016-03-13 04:54:23 +01:00
Lioncash
38376b833e
common_types: Make NonCopyable constructor constexpr
2016-03-12 21:57:18 -05:00
Lioncash
45e2fce7c0
common_types: Specify const in deleted copy constructor/assignment operator
2016-03-12 21:55:30 -05:00
Lioncash
856a1d0386
svc: Move ResetType enum to the kernel event header
2016-03-12 21:47:41 -05:00
Lioncash
31797a242f
svc: Remove unused ArbitrationType enum
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An equivalent enum already exists within address_arbiter.h
2016-03-12 15:09:13 -05:00
Lioncash
12e92f17de
svc: Make ResetType an enum class
2016-03-12 15:06:31 -05:00
pippo2931
8186f1271b
Fix header
2016-03-12 11:05:48 -08:00
pippo2931
31abe54c99
GetArchiveResource stub
2016-03-12 11:01:12 -08:00
bunnei
6efb710b28
shader_jit_x64: Clear cache after code space fills up.
2016-03-12 12:15:49 -05:00
bunnei
c103759cdc
shader_jit_x64: Make assert outputs more useful & cleanup formatting.
2016-03-12 12:06:28 -05:00
bunnei
46f78b7f19
shader: Update log message to use proper log class.
2016-03-12 12:03:32 -05:00
bunnei
2f0a61debf
Merge pull request #1266 from Subv/miiapplet
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HLE/Applets: Implemented a dummy Mii Selector applet.
2016-03-12 11:23:59 -05:00
Subv
0f8be2d2cc
HLE/Applets: Implemented a dummy Mii Selector applet.
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This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
2016-03-12 10:59:37 -05:00
bunnei
afb5140b53
Merge pull request #1500 from lioncash/nullptr
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gsp_gpu: Change 0 literal to nullptr
2016-03-12 10:15:02 -05:00
Lioncash
fba547b924
gsp_gpu: Change 0 literal to nullptr
2016-03-11 22:59:48 -05:00
Lioncash
d7dd6c8bd1
hle: Update service function tables
2016-03-11 22:23:51 -05:00
bunnei
3789de6bd9
Merge pull request #1476 from lioncash/emit
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emitter: constexpr/misc changes
2016-03-10 01:06:25 -05:00
Yuri Kunde Schlesner
305e63d9ea
Merge pull request #1475 from lioncash/align
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Common: Get rid of alignment macros
2016-03-09 20:08:38 -08:00
Yuri Kunde Schlesner
3475808a54
Merge pull request #1478 from JayFoxRox/master
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Fix attribute mapping in vs debugger
2016-03-09 20:06:49 -08:00
LittleWhite
e649f5d98d
Fix missing return
2016-03-09 22:20:08 +01:00
bunnei
4a2d1571bc
Merge pull request #1474 from lioncash/renderer
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renderer_base: Minor changes
2016-03-09 10:57:38 -05:00
Jannik Vogel
557b732b43
Fix attribute mapping in vs debugger
2016-03-09 13:15:37 +01:00
Lioncash
e3f9d09b28
emitter: templatize ImmPtr
2016-03-09 03:13:01 -05:00
Lioncash
1351c0ce9f
emitter: constexpr-ify helper functions
2016-03-09 03:13:00 -05:00
Lioncash
e66a6a2a1b
emitter: Get rid of CanDoOpWith
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This was removed in Dolphin as there were no particular uses for it.
I'm sure the same will apply to citra.
2016-03-09 03:12:59 -05:00
Lioncash
6085b419e5
emitter: constexpr-ify OpArg
2016-03-09 03:12:53 -05:00
Lioncash
77bcdafc94
emitter: friend class OpArg with XEmitter
2016-03-09 02:25:00 -05:00
Lioncash
450c84c990
emitter: Remove unimplemented prototype
2016-03-09 02:20:00 -05:00
Lioncash
88d604383e
Common: Get rid of alignment macros
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The gl rasterizer already uses alignas,
so we may as well move everything over.
2016-03-09 01:31:14 -05:00
bunnei
8530a2d7df
Merge pull request #1344 from LittleWhite-tb/error-output
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Output errors in GUI
2016-03-08 23:12:04 -05:00
Lioncash
4b5b32e721
renderer_base: In-class initialize variables
2016-03-08 21:46:47 -05:00
Lioncash
be913040a8
render_base: Clarify/normalize getter functions
2016-03-08 21:45:24 -05:00
Lioncash
bf76afc68d
renderer_base: Don't directly expose the rasterizer unique_ptr
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There's no reason to allow direct access to the unique_ptr instance. Only
its contained pointer.
2016-03-08 21:31:44 -05:00
LittleWhite
4be68dddfb
Improve error report from Init() functions
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Add error popup when citra initialization failed
2016-03-08 22:05:25 +01:00
bunnei
58c336b671
Merge pull request #1441 from MerryMage/dsp-pipes
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AudioCore: Implement Pipe 2
2016-03-07 20:29:30 -05:00
bunnei
b12a0b753f
Merge pull request #1467 from LittleWhite-tb/bug-shader-object
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Set the appropriate locale to get float conversion working using to_string
2016-03-07 20:23:48 -05:00
LittleWhite
9d8a724225
Set the appropriate locale to get float conversion working using std::to_string
2016-03-07 19:51:35 +01:00
MerryMage
004991d79e
DSP: Implement Pipe 2
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Pipe 2 is a DSP pipe that is used to initialize both the DSP hardware (the
application signals to the DSP to initialize) and the application (the DSP
provides the memory location of structures in the shared memory region).
2016-03-06 21:25:44 +00:00
bunnei
6436d101b5
Merge pull request #1462 from yuriks/depth-test-write
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Pica: Write depth value even when depth test is disabled
2016-03-06 11:16:21 -05:00
Yuri Kunde Schlesner
6aa90e13f9
Memory: Do correct Phys->Virt address translation for non-APP linheap
2016-03-05 22:09:59 -08:00
Mathew Maidment
8ee230fe1c
Merge pull request #1455 from yuriks/ResultVal-union
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core: Use unrestricted union to hold storage of ResultVal value
2016-03-05 23:29:14 -05:00
Yuri Kunde Schlesner
c58bc25d5b
Pica: Write depth value even when depth test is disabled
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This has been confirmed on hardware. Fixes Etrian Odyssey IV.
2016-03-05 20:16:20 -08:00
MerryMage
5b0fe77140
DSP: Print hash of firmware to console
2016-03-06 00:11:17 +00:00
Yuri Kunde Schlesner
6dd05e610a
core: Use unrestricted union to hold storage of ResultVal value
2016-03-05 00:13:20 -08:00
Yuri Kunde Schlesner
b967a581a1
Loader/NCCH: Log the program ID during loading
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This is useful for all sorts of things, but mainly to identify save
folders more easily.
2016-03-04 23:53:10 -08:00
bunnei
987d85a33b
Merge pull request #1429 from mailwl/branch-acu
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ac:u IsConnected implemented
2016-03-05 02:10:25 -05:00
bunnei
878562c291
Merge pull request #1389 from yuriks/stub-cam
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Stub CAM:U service
2016-03-04 10:11:09 -05:00
mailwl
d6be7ff683
ac:u: Stub IsConnected
2016-03-04 15:59:02 +03:00
LittleWhite
7ad669a911
Display errors in GUI when loading ROM failed
2016-03-03 22:52:29 +01:00
bunnei
c9009d39d4
Merge pull request #1394 from ds84182/immediate-mode-vtx
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Add immediate mode vertex submission
2016-03-03 10:51:15 -05:00
Dwayne Slater
6b775034dd
Add immediate mode vertex submission
2016-03-02 22:16:38 -05:00
bunnei
699b2a6571
Merge pull request #1403 from MerryMage/sdl
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Dependencies: Remove GLFW, Add SDL2
2016-03-02 20:32:32 -05:00
MerryMage
48366b1071
Config: Use unique_ptr instead of raw pointer
2016-03-02 14:25:06 +00:00
bunnei
ea0ca17215
Merge pull request #1434 from Kloen/legend
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Add THREADPROCESSORID_ALL on SVC::CreateThread
2016-03-02 09:09:09 -05:00
MerryMage
ba2a54a9dd
Dependencies: Remove GLFW, Add SDL2
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citra: Remove GLFW, Add SDL2
FindSDL2: Do not CACHE SDL2_* variables if library is not found
EmuWindow_SDL2: Set minimal client area at initialisation time
EmuWindow_SDL2: Corrections
EmuWindow_SDL2: Fix no decorations on startup on OS X
cmake: windows_copy_files
2016-03-02 14:09:02 +00:00
bunnei
cddb9bd2aa
Merge pull request #1297 from Subv/saves
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DiskDirectory: Initialize the directory member with valid info.
2016-03-01 17:16:05 -05:00
Kloen
1149e66820
ThreadProcessorId_All on SVC::CreateThread
2016-03-01 12:03:32 +01:00
Yuri Kunde Schlesner
1912c4691b
Service/CFG: Fix potential endianess issue
2016-02-29 23:56:02 -08:00
Yuri Kunde Schlesner
228d8ac14a
Service/CFG: Add block 0x000A0000 (username) to default config file
2016-02-29 23:55:48 -08:00
Yuri Kunde Schlesner
338a0f01f2
Service/CAM: Add doxycomments to all service functions
2016-02-29 22:53:36 -08:00
Yuri Kunde Schlesner
ddcf2ef32a
Merge pull request #1427 from MerryMage/emit-lbit
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x64 Emitter: Fix L bit in VEX prefix
2016-02-28 03:12:57 -08:00
MerryMage
f73c39d573
x64 Emitter: Fix L bit in VEX prefix
2016-02-27 12:45:26 +00:00
mailwl
2e13b7f3ca
Initial implementation ir:user
2016-02-26 18:39:28 +03:00
bunnei
c28a48aa02
Merge pull request #1352 from LittleWhite-tb/exit_check
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Add check before closure when emulation is running
2016-02-26 08:36:33 -05:00
bunnei
2b00bdec1f
Merge pull request #1424 from MerryMage/lut_init
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renderer_opengl: Initalise fragment shader LUT textures
2016-02-25 19:36:27 -05:00
bunnei
af7282b5ea
Merge pull request #1386 from MerryMage/audio-core-skeleton
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Audio Core: Skeleton
2016-02-25 19:21:50 -05:00
MerryMage
0801363840
renderer_opengl: Initalise fragment shader LUT textures
2016-02-26 00:12:38 +00:00
bunnei
e04e6aabbc
Merge pull request #1395 from ds84182/padding-attributes
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Add support for padding vertex attributes
2016-02-24 18:15:16 -08:00
MerryMage
8b00954ec7
AudioCore: Skeleton Implementation
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This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.
This sets the foundation for a later HLE DSP implementation.
2016-02-21 13:13:52 +00:00
Dwayne Slater
ed8072b48b
Fix out of bounds array access when loading a component >= 12
2016-02-20 19:03:14 -05:00
Dwayne Slater
82fc075ff6
Add support for padding vertex attributes
2016-02-20 19:00:31 -05:00
Yuri Kunde Schlesner
fc6fa0f088
Service/CAM: Dummy implementation of some functions
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Thanks to @mailwl for the initial version of the stubs.
2016-02-13 01:16:08 -08:00
MerryMage
6c71858c5c
BitField: Make trivially copyable and remove assignment operator
2016-02-12 19:51:16 +00:00
bunnei
19557aaab3
pica: Cleanup lighting register definitions and documentation.
2016-02-05 17:20:25 -05:00
bunnei
c4d318f691
gl_rasterizer: Use alignas(16) instead of explicit padding.
2016-02-05 17:20:24 -05:00
bunnei
aaa7beeda8
renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types.
2016-02-05 17:20:23 -05:00
bunnei
8e9318f20a
gl_rasterizer: Fix issue with interpolation of opposite quaternions.
2016-02-05 17:20:23 -05:00
bunnei
b694423d09
pica_types: Fix typo in docstring.
2016-02-05 17:20:22 -05:00
bunnei
a949fd5f25
pica_types: Replace float24/20/16 with a template class.
2016-02-05 17:20:22 -05:00
bunnei
d171822dce
command_processor: Add an assertion to ensure LUTs are not written past their boundaries.
2016-02-05 17:20:20 -05:00
bunnei
310a1c30ca
gl_rasterizer: Remove unnecessary casts.
2016-02-05 17:20:19 -05:00
bunnei
c229503f4a
gl_rasterizer: Fix PicaShaderConfig on GCC.
2016-02-05 17:20:19 -05:00
bunnei
9dfb223d26
gl_rasterizer: Initial implementation of bump mapping.
2016-02-05 17:20:19 -05:00
bunnei
449902b558
gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]).
2016-02-05 17:20:17 -05:00
bunnei
348c9c9ff3
gl_shader_gen: Implement lighting red, green, and blue reflection.
2016-02-05 17:20:16 -05:00
bunnei
01b407638c
gl_shader_gen: View should be normalized.
2016-02-05 17:20:15 -05:00
bunnei
c37de30cfc
gl_shader_gen: Implement fragment lighting fresnel effect.
2016-02-05 17:20:13 -05:00
bunnei
0e67c21c9e
gl_shader_gen: Implement fragment lighting specular 1 component.
2016-02-05 17:19:16 -05:00
bunnei
781b046579
gl_shader_gen: Add support for D0 LUT scaling.
2016-02-05 17:18:36 -05:00
bunnei
3d89dacd56
gl_shader_gen: Refactor lighting config to match Pica register naming.
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- Also implement D0 LUT enable.
2016-02-05 17:17:35 -05:00
bunnei
6307999116
pica: Cleanup and add some comments to lighting registers.
2016-02-05 17:17:34 -05:00
bunnei
6878ba7608
gl_rasterizer: Minor naming refactor on Pica register naming.
2016-02-05 17:17:33 -05:00
bunnei
76f303538b
gl_shader_gen: Reorganize and cleanup lighting code.
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- No functional difference.
2016-02-05 17:17:33 -05:00
bunnei
5f3bad8fb1
gl_shader_gen: Fix directional lights.
2016-02-05 17:17:32 -05:00
bunnei
bdc72d0904
gl_shader_gen: Fix bug with lighting where clamp highlights was only applied to last light.
2016-02-05 17:17:32 -05:00
bunnei
603b619cbe
gl_shader_gen: View vector needs to be normalized when computing half angle vector.
2016-02-05 17:17:31 -05:00
bunnei
021cb0bced
renderer_opengl: Use textures for fragment shader LUTs instead of UBOs.
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- Gets us LUT interpolation for free.
- Some older Intel GPU drivers did not support the big UBOs needed to store the LUTs.
2016-02-05 17:17:31 -05:00
bunnei
bf89870437
renderer_opengl: Initial implementation of basic specular lighting.
2016-02-05 17:17:30 -05:00
bunnei
e34fa6365f
renderer_opengl: Implement HW fragment lighting distance attenuation.
2016-02-05 17:17:30 -05:00
bunnei
e9af70eaf3
renderer_opengl: Implement HW fragment lighting LUTs within our default UBO.
2016-02-05 17:17:29 -05:00
bunnei
afbef52516
renderer_opengl: Implement diffuse component of HW fragment lighting.
2016-02-05 17:17:29 -05:00
bunnei
b003075570
pica: Implement decoding of basic fragment lighting components.
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- Diffuse
- Distance attenuation
- float16/float20 types
- Vertex Shader 'view' output
2016-02-05 17:17:28 -05:00
bunnei
281bc90ad2
pica: Implement fragment lighting LUTs.
2016-02-05 17:17:27 -05:00
bunnei
4369767c72
pica: Add decodings for distance attenuation and LUT registers.
2016-02-05 17:17:26 -05:00
bunnei
38c7b20475
pica: Add pica_types module and move float24 definition.
2016-02-05 17:17:26 -05:00
bunnei
69e2453649
Merge pull request #1391 from tfarley/hw-fb-sync-fix
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hwrasterizer: Use proper cached framebuffer addr/size
2016-02-05 17:03:58 -05:00
Lioncash
c89e3d5951
backend: defaulted move constructor/assignment
2016-02-04 22:39:33 -05:00
LittleWhite
973a6c40da
Add a configuration entry to enable/disable the check
2016-02-04 22:15:42 +01:00
LittleWhite
c2b210f713
Add check before closure when emulation is running
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Implement confirmation in a specific function
Fix typos and coding style
Coding convention
2016-02-04 22:15:42 +01:00
tfarley
a15f4d1590
hwrasterizer: Use proper cached fb addr/size
2016-02-03 15:52:34 -05:00
bunnei
7497675a83
Merge pull request #1387 from lioncash/func
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services: minor changes
2016-02-03 12:14:48 -05:00
Yuri Kunde Schlesner
05356543d9
OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level
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The nVidia driver is *extremely* spammy on this category, sending a
message on every buffer or texture upload, slowing down the emulator and
making the log useless.
2016-02-02 22:44:13 -08:00
Lioncash
0937bed8d8
services: Get rid of unnecessary includes
2016-02-02 01:40:23 -05:00
Lioncash
5e5bb0c32e
services: Update function tables
2016-02-01 21:49:44 -05:00
bunnei
cd0b31fd73
Merge pull request #1377 from MerryMage/mmio
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Memory: Implemented MMIO
2016-01-30 19:03:33 -05:00
MerryMage
2b93313348
Memory: Implement MMIO
2016-01-30 18:41:04 +00:00
Lioncash
60fe45813b
color: Make trivial helpers constexpr
2016-01-27 22:14:17 -05:00
bunnei
a43f8d2fb7
Merge pull request #1367 from yuriks/jit-jmp
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Shader JIT: Fix off-by-one error when compiling JMPs
2016-01-27 09:19:28 -05:00
bunnei
c407b6ce2f
Merge pull request #1369 from yuriks/jmpu-inverted
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Shader: Implement "invert condition" feature of IFU instruction
2016-01-26 09:58:16 -05:00
bunnei
01cb800256
Merge pull request #1370 from yuriks/gpureg-names
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Debugger: Use 3dbrew names for GPU registers
2016-01-25 13:37:12 -05:00
Yuri Kunde Schlesner
8b3994e9e4
Merge pull request #1373 from lioncash/cast
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elf: Don't cast away const
2016-01-25 00:41:32 -08:00
Lioncash
a89e32b157
elf: Don't cast away const
2016-01-25 02:36:57 -05:00
Yuri Kunde Schlesner
cfaacc07dc
Merge pull request #1372 from lioncash/tie
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key_map: Use std::tie for comparisons
2016-01-24 22:38:37 -08:00
Lioncash
3933b68c59
key_map: Use std::tie for comparisons
2016-01-25 01:19:21 -05:00
Lioncash
3ed5ecd67a
archive_backend: Remove unnecessary const from return types
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This doesn't return by reference so const isn't really necessary
2016-01-25 00:14:53 -05:00
Yuri Kunde Schlesner
d01d1f7e01
Debugger: Use 3dbrew names for GPU registers
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This list was imported from the 3dbrew wiki page and is pretty much
complete.
2016-01-24 20:29:44 -08:00
Yuri Kunde Schlesner
083d2d89a5
Shader: Implement "invert condition" feature of IFU instruction
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If the bit 0 of the JMPU instruction is set, then the jump condition
will be inverted. That is, a jump will happen when the boolean is false
instead of when it is true.
2016-01-24 20:29:06 -08:00
Yuri Kunde Schlesner
c1071c1ff7
Shader JIT: Fix off-by-one error when compiling JMPs
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There was a mistake in the JMP code which meant that one instruction at
the destination would be skipped when the jump was taken. This commit
also changes the meaning of the culprit parameter to make it less
confusing and avoid similar mistakes in the future.
2016-01-24 02:15:56 -08:00
bunnei
0b6cc0592d
Merge pull request #1334 from tfarley/hw-depth-modifiers
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hwrasterizer: Use depth offset
2016-01-20 22:27:33 -05:00
tfarley
f53dbafdae
hwrasterizer: Use depth offset
2016-01-20 21:57:59 -05:00
rob turner
d29578d467
ARM_Disasm::DisassembleMemHalf: actually use width in determining opcode name
2016-01-19 18:42:16 +01:00
Lioncash
4966568076
command_processor: Get rid of variable shadowing
2016-01-17 02:22:51 -05:00
Subv
922b31ebbd
DiskDirectory: Initialize the directory member with valid info.
2016-01-16 09:30:29 -05:00
bunnei
190b1bbf1f
Merge pull request #1327 from Subv/unmap_memblock
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HLE/SVC: Implement UnmapMemoryBlock.
2016-01-14 22:27:36 -05:00
Subv
d90d5a0ee6
HLE/SVC: Implement UnmapMemoryBlock.
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This implementation will need to be (almost completely) changed when we implement multiprocess support.
2016-01-14 11:29:19 -05:00
bunnei
6a261e825c
Merge pull request #1196 from linkmauve/khr_debug
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Add optional GL_KHR_debug support
2016-01-12 22:54:52 -05:00
archshift
0144b8e1da
Change default gameListRootDir from "" to "."
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Not much thought went into that one...
2016-01-06 16:54:14 -08:00
bunnei
848effe9c3
Merge pull request #1283 from Subv/soc_fixup
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HLE/Sockets: Fixed the buffer offset in recvfrom.
2016-01-05 13:52:25 -05:00
bunnei
0ca8354464
Merge pull request #1330 from archshift/add-defaults
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Gamelist: supply default settings for QSettings config
2016-01-03 11:14:44 -05:00
archshift
e516a5bc96
Gamelist: supply default settings for QSettings config
2016-01-01 13:54:06 -08:00
bunnei
085c8f2987
Merge pull request #1310 from lioncash/services
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services: Update some function tables
2015-12-30 21:30:07 -05:00
bunnei
54bdba750a
Merge pull request #1316 from lioncash/decode
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arm_dyncom_dec: Fix decoding of VMLS
2015-12-30 21:29:35 -05:00
Lioncash
532dc797c9
arm_dyncom_dec: Fix decoding of VMLS
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Previously, all VMLS variants would misdecode as CDP
(which isn't necessarily wrong in itself, however
VMLS has it's own label of execution)
2015-12-30 14:23:07 -05:00
Lioncash
744f4af3ab
services: Update some function tables
2015-12-30 11:29:21 -05:00
Lioncash
5e17a586da
video_core: Make the renderer global a unique_ptr
2015-12-30 08:52:01 -05:00
bunnei
4bc961d5fd
Merge pull request #1306 from Subv/sync
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HLE/Timers: Reset OneShot timers when they are acquired instead of when they're triggered
2015-12-29 22:36:29 -05:00
bunnei
8a24214b46
Merge pull request #1303 from lioncash/unique
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core: Use unique_ptr for holding the interpreter instances
2015-12-29 22:34:32 -05:00
Subv
6cccc36505
HLE/Timers: Reset OneShot timers when they are acquired instead of when they're triggered.
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Closes #1139
2015-12-29 20:35:25 -05:00
Lioncash
97dc9634a2
swrasterizer: Add missing override specifier
2015-12-29 18:35:38 -05:00
Lioncash
cee8df6ff0
core: Use unique_ptr for holding the interpreter instances
2015-12-29 18:03:08 -05:00
bunnei
73740d74ed
Merge pull request #1300 from Subv/arbitrateaddress
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SVC: Fixed ArbitrateAddress to behave as it does on hardware.
2015-12-28 22:23:51 -05:00
Lioncash
fddfe946c8
dyncom: Handle modifying the APSR via an MRC instruction
2015-12-28 07:52:04 -05:00
Subv
29032ce9b6
SVC: Fixed ArbitrateAddress to behave as it does on hardware.
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This was verified with hwtests that i plan to upload later on.
2015-12-27 18:44:42 -05:00
bunnei
8f39297c53
Merge pull request #1296 from lioncash/warn
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svc: Remove superfluous printf argument
2015-12-27 16:19:48 -05:00
bunnei
40599c24ea
Merge pull request #1290 from LFsWang/master
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Add a return value in ForeachDirectoryEntry
2015-12-27 16:18:43 -05:00
Lioncash
270cbb0119
svc: Remove superfluous printf argument
2015-12-25 14:21:45 -05:00
Subv
282f2c8042
HLE/Sockets: Fixed the buffer offset in recvfrom.
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Closes #1277
2015-12-24 09:19:27 -05:00
Mathew Maidment
031443199b
Merge pull request #1287 from lioncash/memory
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dyncom: Minor changes
2015-12-23 04:56:04 -05:00
LFsWang
8376821776
Add missing return values in ForeachDirectoryEntry
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ForeachDirectoryEntry is changed by #1256 ,but return value at last line
was missing.
2015-12-23 16:26:38 +08:00
Lioncash
d09b7a3c12
dyncom: Remove PC dispatch from several instructions
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These instructions aren't capable of using the PC as a destination
2015-12-20 21:19:02 -05:00
Yuri Kunde Schlesner
015d7b9779
VideoCore: Sync state after changing rasterizers
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This fixes various bugs that appear in the HW rasterizer after switching
between it and the SW one during emulation.
2015-12-20 17:37:15 -08:00
Lioncash
5a531d7ec2
dyncom: Handle unprivileged load/store variants correctly
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LDRT/LDRBT/STRBT/STRT should simulate the load or store
as if the host CPU is in user mode.
STRT is also allowed to use the PC as an operand
2015-12-19 19:05:50 -05:00
Lioncash
84afaaa10c
svc: Fix compilation with LOG_TRACE enabled
2015-12-12 18:14:36 -05:00
Yuri Kunde Schlesner
402692c08d
Merge pull request #1267 from yuriks/flipped-framebuffer
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OpenGL: Flip framebuffers during transfer rather than when rendering
2015-12-09 20:35:15 -08:00
bunnei
3013f26d70
Merge pull request #1269 from Subv/triangle_fan
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GPU/PrimitiveAssembler: Fixed drawing triangle fans.
2015-12-08 10:27:40 -05:00
Yuri Kunde Schlesner
31764c48fb
Merge pull request #1272 from yuriks/merge-rasterizer
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VideoCore: Unify interface to OpenGL and SW rasterizers
2015-12-07 20:21:06 -08:00
Yuri Kunde Schlesner
195fedccf0
VideoCore: Unify interface to OpenGL and SW rasterizers
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This removes explicit checks sprinkled all over the codebase to instead
just have the SW rasterizer expose an implementation with no-ops for
most operations.
2015-12-07 20:20:38 -08:00
Yuri Kunde Schlesner
03835d04f4
VideoCore: Rename HWRasterizer methods to be less confusing
2015-12-06 19:08:37 -08:00
Yuri Kunde Schlesner
da80ece8b9
OpenGL: Rename cache functions to better match what they actually do
2015-12-06 17:02:52 -08:00
Lioncash
56e22e6aac
dyncom: Remove static keyword from header functions
2015-12-06 15:14:51 -05:00
Lioncash
1ea0702eaa
arm_interface: Make GetNumInstructions const
2015-12-06 15:07:59 -05:00
Lioncash
de9a625c7e
arm_interface: directly initialize class members
2015-12-06 15:07:00 -05:00
Lioncash
d03e7f08ff
dyncom: const correctness changes
2015-12-06 15:03:06 -05:00
Subv
7b33e163b9
GPU/PrimitiveAssembler: Fixed drawing triangle fans.
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It was skipping the second vertex assignment and using uninitialized garbage when assembling the corresponding triangle.
2015-12-06 10:48:05 -05:00
Yuri Kunde Schlesner
cf81e08389
OpenGL: Flip framebuffers during transfer rather than when rendering
2015-12-04 22:23:39 -08:00
Yuri Kunde Schlesner
95dbc6eb0e
OpenGL: Add support for glFrontFace in the state tracker
2015-12-04 21:58:26 -08:00
bunnei
87df493b5b
Merge pull request #1252 from Subv/cam
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Services/Cam: Added new log type and camera enums from 3dbrew.
2015-12-03 22:01:45 -05:00
Yuri Kunde Schlesner
e9c209ccc8
PICA: Properly emulate 1-stage delay in the combiner buffer
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This was discovered and verified by @fincs. The tev combiner buffer
actually lags behind by one stage, meaning stage 1 reads the initial
color, stage 2 reads stage 0's output, and so on.
Fixes character portraits in Fire Emblem: Awakening and world textures
in Zelda: ALBW. Closes #1140 .
2015-11-30 22:45:18 -08:00
Yuri Kunde Schlesner
84a22cb594
Kernel: Implement svcGetSystemInfo
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This makes smealum/ctrulib@b96dd51d33 work
with Citra.
2015-11-30 19:49:44 -08:00
Lioncash
5e2b66d2a4
armstate: Zero out the registers on creation
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std::array isn't always guaranteed to explicitly zero out it's contents
without an initializer list.
2015-11-29 15:16:34 -05:00
Subv
1d02eb0587
Core/ARM11: Correct the size of the VFP register array in the ThreadContext structure.
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The VFP registers are 64 bits each, and there are 32 of them.
2015-11-29 13:06:45 -05:00
bunnei
e906165229
Merge pull request #1225 from lioncash/clean
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csnd_snd: Get rid of type punning
2015-11-28 23:32:05 -05:00
archshift
b3cfcf55ea
Refactor ScanDirectoryTreeAndCallback to separate errors and retvals
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ScanDirectoryTreeAndCallback, before this change, coupled error/return
codes and actual return values (number of entries found). This caused
confusion and difficulty interpreting the precise way the function
worked.
Supersedes, and closes #1255 .
2015-11-27 13:33:38 -08:00
bunnei
f008dfbaca
renderer_opengl: Fix uniform issues introduced with kemenaran/avoid-explicit-uniform-location.
2015-11-25 22:33:24 -05:00
Pierre de La Morinerie
0735630744
Use regular uniform location
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The support for GL_ARB_explicit_uniform_location is not that good
(53% according to http://feedback.wildfiregames.com/report/opengl/feature/GL_ARB_explicit_uniform_location ).
This fix the shader compilation on Intel HD 4000 (#1222 ).
2015-11-25 11:56:11 +01:00
bunnei
c642dc459b
Merge pull request #1248 from polaris-/add-ssl-stubs
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Add stub functions for Initialize and GenerateRandomData in ssl:C
2015-11-24 16:15:21 -05:00
Subv
434ae89a6a
Services/Cam: Added new log type and camera enums from 3dbrew.
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Followup to #1102
Original author @mailwl
2015-11-23 17:17:28 -05:00
polaris-
4179e91baf
Add stub functions for Initialize and GenerateRandomData in ssl:C
2015-11-22 16:54:51 -05:00
bunnei
78b0d9c8b0
Merge pull request #1246 from polaris-/patch-1
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Fix read and write register blocks in gdbstub
2015-11-22 13:38:50 -05:00
polaris-
912e53323d
Add Initialize and GenerateRandomData stubs
2015-11-22 09:27:46 -05:00
polaris-
2732ec758d
Fix read and write register blocks in gdbstub
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Previously, the padding wasn't correctly accounted for which caused the gdbstub to read and write everything after R15 (starting with the dummy FPA registers) incorrectly, which caused CPSR to not be handled correctly. Everything appears to be working as expected with this change.
2015-11-22 07:48:26 -05:00
bunnei
ac829f87e0
Merge pull request #1237 from Subv/ubos
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Shaders: Use UBOs instead of individual uniforms in the generated frag shaders
2015-11-18 22:20:12 -05:00
Subv
823ce62f2f
FragShader: Use an UBO instead of several individual uniforms
2015-11-18 21:03:56 -05:00
wwylele
1f89d5d184
fix failure on gcc and clang
2015-11-12 20:39:30 +02:00
wwylele
8de154893c
disable unary minus when the type is not signed
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silent warning C4146 on msvc
2015-11-12 20:39:28 +02:00
bunnei
43bb29edc5
Merge pull request #1122 from polaris-/gdbstub
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gdbstub implementation
2015-11-11 23:21:31 -05:00
Subv
7a37dba75b
GPU/Loaders: Log an error when a loader tries to load from a component beyond the available ones (12).
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Related to #1170
2015-11-09 21:16:11 -05:00
polaris-
bcea959910
Fix bug with reading addresses and lengths
2015-11-03 21:50:53 -05:00
polaris-
b6422038b5
Change headers
2015-10-29 06:17:29 -04:00
Lioncash
a1bd909294
csnd_snd: Get rid of type punning
2015-10-28 16:10:21 -04:00
bunnei
7c12ee9ecc
Merge pull request #1165 from esoteric-programmer/master
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Added CSND_ExecuteType0Commands stub.
2015-10-28 15:19:13 -04:00
Matthias Ernst
3d89e0a94c
Added CSND stub.
2015-10-28 19:04:01 +01:00
bunnei
af26b7a0bc
Merge pull request #1208 from archshift/free-bytes
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Implement FS_User::GetFreeBytes
2015-10-28 11:30:25 -04:00
archshift
5dfd2dba70
Implement FS_User::GetFreeBytes
2015-10-27 23:33:59 -07:00
Filiph Sandström
a06a32c05d
Fix copy paste
2015-10-24 13:17:04 +02:00
Emmanuel Gil Peyrot
53df67376d
OpenGL: Log GL_KHR_debug messages we receive
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This allows the driver to communicate errors, warnings and improvement
suggestions about our usage of the API.
2015-10-24 02:30:51 +01:00
Filiph Sandström
0c84d59a27
Fix wrong branch
2015-10-23 23:58:54 +02:00
Filiph Sandström
844b9970b4
Add GetTotalStepCount Stub
2015-10-23 23:52:13 +02:00
Filiph Sandström
f61c9da7d3
Update ptm.h
2015-10-23 23:50:51 +02:00
bunnei
8c385a3fc6
Merge pull request #1209 from wwylele/file-path-encoding
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citra-qt: Change file path encoding
2015-10-22 22:41:39 -04:00
polaris-
a7eb6a4045
Add some headers so TravisCI will hopefully work
2015-10-22 00:31:49 -04:00
polaris-
45ed9e7e5e
Use CHAR_BIT instead of 8
2015-10-22 00:19:44 -04:00
polaris-
a5ab8accc2
Handle changes pointed out in comments on PR
2015-10-22 00:11:25 -04:00
bunnei
74186a5f01
gl_shader_gen: Use explicit locations for vertex shader attributes.
2015-10-21 22:29:56 -04:00
bunnei
e663f5c914
gl_shader_gen: Optimize code for AppendAlphaTestCondition.
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- Also add a comment to AppendColorCombiner.
2015-10-21 22:29:56 -04:00
bunnei
e7b1f2ae0a
gl_rasterizer: Define enum types for each vertex texcoord attribute.
2015-10-21 21:59:47 -04:00
bunnei
0ebcff710e
gl_shader_gen: Various cleanups to shader generation.
2015-10-21 21:59:44 -04:00
bunnei
240a3b80d9
gl_rasterizer: Use MMH3 hash for shader cache hey.
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- Includes a check to confirm no hash collisions.
2015-10-21 21:58:59 -04:00
bunnei
71edb55114
gl_shader_gen: Require explicit uniform locations.
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- Fixes uniform issue on AMD.
2015-10-21 21:54:56 -04:00
bunnei
5ef2df056d
gl_shader_gen: Rename 'o' to 'attr' in vertex/fragment shaders.
2015-10-21 21:53:19 -04:00
bunnei
c2c4faef4c
gl_shader_gen: AppendAlphaModifier default should be 0.0, not vec4(0.0).
2015-10-21 21:53:18 -04:00
bunnei
bd833b8dd8
gl_shader_gen: Fix bug where TEV stage outputs should be clamped.
2015-10-21 21:53:18 -04:00
bunnei
f2e7f7e101
gl_rasterizer: Add documentation to ShaderCacheKey.
2015-10-21 21:53:17 -04:00
bunnei
4b5141954e
gl_shader_gen: Add additional function documentation.
2015-10-21 21:53:17 -04:00
bunnei
2a0a86f629
gl_shader_util: Cleanup header file + add docstring.
2015-10-21 21:53:16 -04:00
bunnei
a74774257e
gl_shader_gen: Various cleanups + moved TEV stage generation to its own function.
2015-10-21 21:53:16 -04:00
bunnei
c86b9d4242
renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups.
2015-10-21 21:53:14 -04:00
bunnei
3c057bd3d8
gl_rasterizer: Move logic for creating ShaderCacheKey to a static function.
2015-10-21 21:53:05 -04:00
bunnei
b02a533d94
gl_shader_util: Use vec3 constants for AppendColorCombiner.
2015-10-21 21:51:24 -04:00
bunnei
37b0aa5af7
gl_rasterizer: Fix typo in uploading TEV const color uniforms.
2015-10-21 21:51:24 -04:00
bunnei
82f3e6dc69
gl_shader_util: Fix precision bug with alpha testing.
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- Alpha testing is not done with float32 precision, this makes the HW renderer match the SW renderer.
2015-10-21 21:51:23 -04:00
Subv
e3f4233cef
Initial implementation of fragment shader generation with caching.
2015-10-21 21:51:23 -04:00
polaris-
d1f73c424f
Add a register variable to loops
2015-10-21 07:45:35 -04:00
polaris-
d7e346239b
Update register read loops to go with last commit
2015-10-21 07:40:30 -04:00
polaris-
8a0d848646
Pad responses to gdb for VFP registers
2015-10-21 07:19:03 -04:00
polaris-
53aa55fcaa
Try to add support for VFP registers
2015-10-21 07:14:43 -04:00
polaris-
9f66580d7e
Fix buffer overflow comments
2015-10-21 06:49:49 -04:00
wwylele
6e57389172
change file path encoding to Local8bit()
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to support non-latin characters
2015-10-20 20:58:23 +03:00
bunnei
7411aed5c7
Merge pull request #1207 from kemenaran/persist-citra-settings-in-qt
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citra-qt: save hardware-rendering and shaders-jit settings
2015-10-20 10:31:13 -04:00
bunnei
2e2cfa0037
Merge pull request #1204 from kemenaran/qt-add-mac-icon
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citra-qt: Add icon to the OS X app
2015-10-20 10:21:03 -04:00
bunnei
c717d1551d
Merge pull request #1199 from Gareth422/encryption-check
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Loader: Implement NCCH encryption check
2015-10-20 10:17:31 -04:00
Pierre de La Morinerie
71f6672415
citra-qt: persist hardware-rendering and shaders-jit settings
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Before this changing these settings from the GUI would apply the
settings, but they were reseted to the default values when exiting
citra.
2015-10-18 14:08:23 +02:00
Pierre de La Morinerie
22421528b7
citra-qt: Add icon to Mac app
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Previously the Mac app didn't have any icon.
2015-10-14 15:02:36 +02:00
polaris-
2b7316a379
Remove unnecessary new lines, changed Deinit to Shutdown
2015-10-11 20:07:58 -04:00
Gareth Poole
721475420d
Loader: Change NCCH header types to be explicitly little-endian
2015-10-10 22:35:22 -04:00
Gareth Poole
2706394384
Loader: Implement encryption check
2015-10-10 22:34:17 -04:00
bunnei
04325e5980
Merge pull request #1194 from linkmauve/no-newline
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Remove newlines in LOG_* calls
2015-10-10 14:42:17 -04:00
Emmanuel Gil Peyrot
14af5919ba
CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.
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The LOG_* function itself already appends one.
2015-10-09 22:14:56 +01:00
Gareth Poole
be217bca70
Fixed spelling errors
2015-10-09 17:09:52 -04:00
bunnei
7c747c8c33
Merge pull request #1189 from archshift/game-list-toggle-window
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Game list: propely hide on toggling window mode
2015-10-07 10:33:11 -04:00
Rohit Nirmal
32391cffdd
Silence -Wsign-compare warnings.
2015-10-06 22:16:15 -05:00
archshift
2ce2e05db0
Game list: propely hide on toggling window mode
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Properly hides the game list upon toggling from external
window mode to single window mode. Previously, both the game
list and the render window would have been shown at the same
time upon toggling.
2015-10-06 12:20:26 -07:00
Pierre de La Morinerie
ba5d0f594d
citra-qt: Fix mouse events coordinates on high-DPI screens
2015-10-04 23:11:05 +02:00
Pierre de La Morinerie
2f4a1e0d59
citra-qt: Enable high-DPI widgets on Mac app
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The OS will render the widgets using the system screen DPI (instead of
being locked at @1x resolution).
This has no impact on the existing high-DPI rendering code in Citra,
which means that the resolution of the emulated content is increased
to the real number of pixels, as on other platforms.
2015-10-04 23:11:05 +02:00
Pierre de La Morinerie
513483f8d5
citra-qt: Use custom Info.plist for Mac builds
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Instead of letting CMake re-generate an automatic Info.plist file on
every build, use our own. This allows greater control on the application
bundle settings.
2015-10-04 23:11:05 +02:00
polaris-
42928659e8
Use BreakpointAddress struct instead of passing address directly
2015-10-04 11:22:31 -04:00
polaris-
6ea428addf
Toggle use_gdbstub in citra GLFW
2015-10-04 11:22:07 -04:00
polaris-
31dee93e84
Implement gdbstub
2015-10-04 11:16:59 -04:00
bunnei
5d635986bf
Merge pull request #1176 from lioncash/vs2015-code-junking-day
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Obligatory "Throw out workarounds VS2013 once limited us to" PR
2015-10-03 13:19:03 -04:00
bunnei
11a64acf23
Merge pull request #1095 from archshift/game-list
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Initial implementation of a game list
2015-10-01 23:35:19 -04:00
archshift
0fae76c741
Game list: save and load column sizes, sort order, to QSettings
2015-10-01 19:39:15 -07:00
archshift
797b91a449
Add menu item for selecting the game list folder
2015-10-01 19:39:14 -07:00
archshift
6e1bb58ee8
Initial implementation of a game list
2015-10-01 19:39:14 -07:00
archshift
f297a59985
Add helper function for creating a readable byte size string.
2015-10-01 19:39:14 -07:00
archshift
afd06675fa
Don't show render window until a game is started
2015-10-01 19:39:14 -07:00
Lioncash
845ac621b3
bit_field: Re-enable code on MSVC
2015-10-01 15:43:42 -04:00
bunnei
1f18d64d1f
Merge pull request #1180 from lioncash/symbol
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symbols: Minor changes
2015-10-01 11:20:21 -04:00
archshift
7134a17fc6
Split up FileUtil::ScanDirectoryTree to be able to use callbacks for custom behavior
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Converted FileUtil::ScanDirectoryTree and FileUtil::DeleteDirRecursively
to use the new ScanDirectoryTreeAndCallback function internally.
2015-09-30 21:04:47 -07:00
archshift
bba12520c4
Expose loader helper functions for identifying files.
2015-09-30 21:04:47 -07:00
Lioncash
8cb2bc748d
symbols: Replace an insert call with emplace
2015-09-30 11:55:58 -04:00
Lioncash
65d7a82db4
symbols: Get rid of initial underscores in variable names
2015-09-30 11:54:44 -04:00
Lioncash
7e143d4422
symbols: Directly initialize TSymbol members
2015-09-30 11:53:01 -04:00
Lioncash
052eacc3b9
symbols: Simplify GetSymbol
2015-09-30 11:51:06 -04:00
bunnei
bcaafb826e
Merge pull request #1177 from linkmauve/fix-msvc-todo
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Use a constexpr function for country initialization in service/cfg
2015-09-30 11:06:47 -04:00
Lioncash
a97d9613a7
ivfc_archive: Fix a printf specifier
2015-09-30 08:19:42 -04:00
Emmanuel Gil Peyrot
57722fb192
Service/CFG: Use a constexpr function for country initialization
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This fixes a TODO left over from when we supported MSVC 2013.
2015-09-30 04:02:48 +01:00
bunnei
a67df5ad94
Merge pull request #1172 from martinlindhe/fix-warnings
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Fix some xcode 7 (llvm) warnings
2015-09-29 22:00:27 -04:00
Martin Lindhe
bafb7afba2
fix some xcode 7.0 warnings
2015-09-29 23:11:09 +02:00
LittleWhite
d06824809f
Fix for the refresh issue when no rendering is done
2015-09-24 21:48:41 +02:00
bunnei
09f43c0975
Merge pull request #1160 from lioncash/clang
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Silence some clang warnings
2015-09-21 21:29:55 -04:00
bunnei
ca5ea5142d
Merge pull request #1106 from Kloen/fix-connect
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citra-qt: Fix connect error on startup (#449 )
2015-09-21 21:16:48 -04:00
Cruel
d60a9be5c6
Implement 3dsx RomFS
2015-09-21 13:03:18 -04:00
polaris-
5114d75647
Implement gdbstub
2015-09-19 22:28:02 -04:00
Kloen
541fc80240
citra-qt: Fix connect error on startup
2015-09-18 11:36:59 +02:00
Lioncash
543192e045
hash: Get rid of unused functions
2015-09-16 08:54:28 -04:00
Lioncash
751fbfdcc3
general: Silence some warnings when using clang
2015-09-16 08:51:53 -04:00
Yuri Kunde Schlesner
bbf92a54e5
Service/CFG: Add default entry for block 0x000A0001 (birthday)
2015-09-14 17:39:52 -03:00
Yuri Kunde Schlesner
13a8e39813
Service/CFG: Correct flags in 2 default blocks
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Verified against a 9.2.0-20 config save
2015-09-14 17:39:51 -03:00
Yuri Kunde Schlesner
d91f1c0624
Service/CFG: Add additional blocks to default save data
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These blocks are required by various games to boot.
2015-09-14 17:39:50 -03:00
Yuri Kunde Schlesner
6c89d4ca26
Fix narrowing conversion warning
2015-09-14 17:39:50 -03:00
Yuri Kunde Schlesner
1fe72dcc04
Service/CFG: Move several private types from the header to the cpp
2015-09-14 17:39:49 -03:00
Yuri Kunde Schlesner
ac4f7b0fde
Service/CFG: Clean up default block creation
2015-09-14 17:39:48 -03:00
Yuri Kunde Schlesner
b3af7aad9e
Merge pull request #1123 from yuriks/gsp-flush
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GSP: Implement command 0x05, used for flushing caches
2015-09-14 17:00:45 -03:00
bunnei
d6e56b8c88
Merge pull request #1111 from LittleWhite-tb/qt-close-renderwindow
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Stop emulation when render window is closed
2015-09-14 15:23:08 -04:00
Yuri Kunde Schlesner
1ed7f3e028
GSP: Implement command 0x05, used for flushing caches
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May fix additional texture caching issues. (Though mostly in homebrew, I
haven't seen any commercial software use this to flush anything but
command lists.)
2015-09-14 16:19:05 -03:00
Lioncash
13683a6a11
memory_util: Remove unnecessary assignment in FreeMemoryPages
2015-09-11 23:16:34 -04:00
Lioncash
3972ac40ef
memory_util: Remove commented out printf statements
2015-09-11 23:12:28 -04:00
Lioncash
07bfe0abbb
general: Replace 0 literals with nullptr where applicable
2015-09-11 23:11:01 -04:00
Lioncash
b9fb46ac9d
synchronized_wrapper: Add missing return in SynchronizedRef move assignment operator
2015-09-11 22:00:21 -04:00
Yuri Kunde Schlesner
5bca1e6adf
Merge pull request #1147 from lioncash/nullptr
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General: Replace NULL and '0' usages with nullptr where applicable
2015-09-11 18:56:41 -03:00
Yuri Kunde Schlesner
5bf8eed96c
Merge pull request #1149 from lioncash/override
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graphics_breakpoints_p: Add missing override specifier
2015-09-11 18:24:24 -03:00
Yuri Kunde Schlesner
48f9bef75d
Merge pull request #1142 from lioncash/hdrqt
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citra_qt: Reorganize headers
2015-09-11 18:17:24 -03:00
Yuri Kunde Schlesner
ece0f050a9
Merge pull request #1143 from lioncash/vcore-hdr
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video_core: Reorganize headers
2015-09-11 18:17:02 -03:00
Lioncash
ec93d6e19a
graphics_breakpoints_p: Add missing override specifier
2015-09-11 16:32:02 -04:00
Lioncash
60b3fc01a2
General: Replace NULL and '0' usages with nullptr where applicable
2015-09-11 14:59:49 -04:00
bunnei
ef622a07ff
Merge pull request #1144 from lioncash/remove
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common: Get rid of debug_interface.h
2015-09-11 09:47:36 -04:00
Lioncash
bc886a7a03
common: Get rid of a cast in swap.h
2015-09-11 08:54:33 -04:00
Lioncash
5dc9950772
common: Get rid of debug_interface.h
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This is technically unused. Also removes TMemChecks because it relies on this.
Whenever memory breakpoints are implemented for real, it should be designed to
match the codebase debugging mechanisms.
2015-09-11 08:12:08 -04:00
Lioncash
aec28ed91e
video_core: Reorganize headers
2015-09-11 07:31:15 -04:00
Lioncash
abe5bb4019
citra_qt: Reorganize headers
2015-09-11 00:57:24 -04:00
Lioncash
1fa772393b
video_core: Remove unnecessary includes from headers
2015-09-11 00:10:03 -04:00
Yuri Kunde Schlesner
abc34ddb88
Merge pull request #1130 from lioncash/block
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memory: Get rid of pointer casts
2015-09-10 18:05:24 -03:00
bunnei
a008b28659
Merge pull request #1133 from lioncash/emplace-back
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gl_rasterizer: Replace push_back calls with emplace_back in AddTriangle
2015-09-10 15:07:06 -04:00
bunnei
0d5604fdcb
Merge pull request #1136 from lioncash/proto
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renderer_opengl: Remove unimplemented function declaration
2015-09-10 11:29:33 -04:00
bunnei
927b34a1e3
Merge pull request #1137 from lioncash/doc
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General: Fix up doxygen comments
2015-09-10 11:29:16 -04:00
Lioncash
d3efa637b4
General: Fix up doxygen comments
2015-09-10 11:20:21 -04:00
Lioncash
8a3428f16c
renderer_opengl: Remove unimplemented function declaration
2015-09-10 10:45:44 -04:00
Lioncash
526eb33d1e
video_core: Remove unused variables
2015-09-10 10:26:21 -04:00
Yuri Kunde Schlesner
248b2993e8
Merge pull request #1131 from lioncash/uninit
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y2r: Give local variables an initial value
2015-09-10 01:21:58 -03:00
Lioncash
7b72b71605
gl_rasterizer: Replace push_back calls with emplace_back in AddTriangle
2015-09-10 00:20:30 -04:00
Lioncash
9cf1cfe3fd
memory: Get rid of pointer casts
2015-09-10 00:09:55 -04:00
Lioncash
d7bfda3e26
disk_archive: Remove unimplemented constructor declarations
2015-09-09 23:49:03 -04:00
Lioncash
f87093686e
y2r: Give local variables an initial value
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Keeps compilers/static analyzers quiet.
2015-09-09 23:38:55 -04:00
Yuri Kunde Schlesner
078969bdd0
CMake: Add option to download Qt and GLFW binaries over HTTP
2015-09-08 19:35:12 -03:00
Yuri Kunde Schlesner
2aad510c84
Merge pull request #1125 from yuriks/uilayout-config
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citra-qt: Separate UI layout state in a separate section of the config
2015-09-07 23:52:13 -03:00
Yuri Kunde Schlesner
3244b2b79e
citra-qt: Separate UI layout state in a separate section of the config
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Closes #1113
2015-09-07 22:11:21 -03:00
Yuri Kunde Schlesner
06b3891c66
citra-qt: Trim recently used files list to size when insterting new item
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Even though they weren't visible in the UI, old entries would never be
removed from the list and would be stored in the config file across
sessions.
2015-09-07 22:00:08 -03:00
bunnei
0f2005c370
Merge pull request #1118 from Kloen/monospace-font
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citra-qt: Use monospace font on Disassembler and ARM Registers
2015-09-07 17:52:07 -04:00
bunnei
47221ab1e6
Merge pull request #1121 from aroulin/shader-minor-fixes
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Shader: Use constants and proper type casts
2015-09-07 15:59:24 -04:00
Yuri Kunde Schlesner
2011f9a042
Shader Debugger: Allow editing of input vertex data
2015-09-07 16:46:31 -03:00
Yuri Kunde Schlesner
2bdf9ede91
Shader Debugger: Highlight current instruction instead of focusing
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This avoid some annoying focus stealing in some situations, and looks
nicer in general.
2015-09-07 16:46:31 -03:00
Yuri Kunde Schlesner
2c98275b51
Shader Debugger: Remove useless signal
2015-09-07 16:46:30 -03:00
Yuri Kunde Schlesner
f77dfb3966
Shader Debugger: Fix only first vertex attribute being loaded
2015-09-07 16:46:29 -03:00
Yuri Kunde Schlesner
c1beb2ce20
Shader Debugger: Fix freeze when double-clicking shader disassembly
2015-09-07 16:46:29 -03:00
Yuri Kunde Schlesner
2d195ba64e
Shader Debugger: Improve space efficiency of the layout
2015-09-07 16:46:28 -03:00
Yuri Kunde Schlesner
8540e02176
Shader Disassembly: Fix printing of jump offsets
2015-09-07 16:46:27 -03:00
Yuri Kunde Schlesner
3194f40e96
Shader Disassembly: Fix disassembly of IFU/CALLU instructions
2015-09-07 16:46:27 -03:00
Yuri Kunde Schlesner
bc3f57efd0
Shader Disassembly: Implement support for MAD/MADI
2015-09-07 16:46:26 -03:00
Yuri Kunde Schlesner
86d5461bcd
Shader Disassembly: Introduce variables to hold common subexpressions
2015-09-07 16:46:25 -03:00
Yuri Kunde Schlesner
ecbad494d9
Shader Debugger: Initialize input_vertex to prevent crashes
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If the first type of breakpoint to be hit wasn't "Vertex Loaded", the
input_vertex would contain garbage, which would be passed to the shader
interpreter and ocasionally cause crashes.
2015-09-07 16:46:25 -03:00
Yuri Kunde Schlesner
9431ee330a
Shader Disassembly: Cleanup code and improve output alignment
2015-09-07 16:46:23 -03:00
Kloen
a962c30df1
citra-qt: Use monospace font on Disassembler and ARM Registers
2015-09-07 21:02:45 +02:00
LittleWhite
86e29ac281
Stop emulation when render window is closed
2015-09-07 20:34:39 +02:00
aroulin
1484a23530
Shader JIT: Use SCALE constant from emitter
2015-09-07 16:50:28 +02:00
aroulin
87e3b9ffc0
Shader: Fix size_t to int casts of register offsets
2015-09-07 16:50:28 +02:00
Lioncash
a813f78551
Merge pull request #1114 from archshift/conditioncode_al
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DynCom: Converted all magic 0xE condition code checks to ConditionCode::AL
2015-09-06 01:29:28 -04:00
archshift
9e8383e296
DynCom: Converted all 0xE condition code checks to ConditionCode::AL
2015-09-05 22:24:42 -07:00
Yuri Kunde Schlesner
b044c047c4
OpenGL: Use Sampler Objects to decouple sampler config from textures
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Fixes #978
2015-09-03 15:09:51 -03:00
Yuri Kunde Schlesner
466e608c19
OpenGL: Remove ugly and endian-unsafe color pointer casts
2015-09-03 15:09:51 -03:00
Yuri Kunde Schlesner
ec28f037e6
OpenGL: Add support for Sampler Objects to state tracker
2015-09-03 15:09:50 -03:00
Yuri Kunde Schlesner
cd817be922
citra-qt: Move system shutdown to run inside EmuThread
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This stops (for some reason sporadic) crashes and OpenGL errors during
shutdown, when the OpenGL renderer tries to clean up objects from the
UI thread, which has no OpenGL context active.
2015-09-03 15:09:50 -03:00
Yuri Kunde Schlesner
cc19a76656
Merge pull request #1087 from yuriks/opengl-glad
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Replace the previous OpenGL loader with a glad-generated 3.3 one
2015-09-03 15:07:01 -03:00
bunnei
bc59aaccb1
Merge pull request #1101 from archshift/camu-service-names
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Add cam:u service function names to its function table
2015-09-03 07:53:18 -04:00
archshift
e0c10019a9
Add cam:u service function names to its function table
2015-09-03 01:56:59 -07:00
bunnei
918ca40c68
Merge pull request #1088 from aroulin/x64-emitter-abi-call
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x64: Proper stack alignment in shader JIT function calls
2015-09-02 08:46:58 -04:00
aroulin
ba998b85a1
video_core: Fix format specifiers warnings
2015-09-02 08:20:00 +02:00
aroulin
179ad35c2e
x64: Proper stack alignment in shader JIT function calls
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Import Dolphin stack handling and register saving routines
Also removes the x86 parts from abi files
2015-09-01 23:39:52 +02:00
aroulin
0b6c0afeb7
Common: Import BitSet from Dolphin
2015-09-01 23:39:52 +02:00
bunnei
5e3536f66f
Merge pull request #1072 from yuriks/GetSystemTick-advance-time
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SVC: Advance time when calling GetSystemTick to escape busy-wait loops
2015-09-01 08:21:29 -04:00
bunnei
f05ae742a4
Merge pull request #1083 from yuriks/microprofile-vs2015
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Common: Fix MicroProfile compilation in MSVC2015
2015-08-31 21:20:36 -04:00
Tony Wasserka
071510b367
Merge pull request #1092 from Subv/vertex_offset
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Pica: Add the vertex_offset register to the Pica registers map.
2015-08-31 18:17:59 +02:00
Subv
58a04c0776
Pica: Added the primitive_restart register (0x25f) to the registers map.
2015-08-31 09:14:18 -05:00
Subv
149ea561a6
Pica: Add the vertex_offset register to the Pica registers map.
2015-08-31 07:02:30 -05:00
aroulin
84959be150
Shader JIT: Fix SGE/SGEI NaN behavior
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SGE was incorrectly emulated w.r.t. NaN behavior as the CMPSS SSE
instruction was used with NLT
2015-08-31 08:16:15 +02:00
bunnei
e77dc4e9d2
Merge pull request #1059 from Subv/vertex_offset
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GPU: Implemented register 0x22A PICA_REG_DRAW_VERTEX_OFFSET
2015-08-30 17:12:33 -04:00
Subv
12a11472f1
GPU: Implemented register 0x22A.
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This is the equivalent of the "first" parameter in glDrawArrays, it tells the GPU the vertex index at which to start rendering.
Register 0x22A doesn't affect indexed rendering.
2015-08-30 15:46:22 -05:00
bunnei
5906d8b01c
Merge pull request #1085 from Subv/fs_stat
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Services/FS: Correctly tell the guest app whether a file was correctly opened or not
2015-08-30 11:44:39 -04:00
Yuri Kunde Schlesner
68eb197494
Increase required OpenGL version to 3.3
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This gives us several niceties such as Sampler Objects, shader attribute
locations and Timer Queries.
2015-08-30 08:45:57 -03:00
Yuri Kunde Schlesner
a1a5570e97
Replace the previous OpenGL loader with a glad-generated 3.3 one
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The main advantage of switching to glad from glLoadGen is that, apart
from being actively maintained, it supports a customizable entrypoint
loader function, which makes it possible to also support OpenGL ES.
2015-08-30 08:45:56 -03:00
Yuri Kunde Schlesner
18c1c39d5e
SVC: Advance time when calling GetSystemTick to escape busy-wait loops
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Cubic Ninja waited for the frame to end by spinning on a loop calling
GetSystemTick while doing nothing else. Since GetSystemTick doesn't
cause a reschedule (which advances time), this meant that very little
emulated time would pass inside that loop, causing the game to spend
most of the frame burning away CPU.
2015-08-30 00:07:02 -03:00
bunnei
58e9f78844
Merge pull request #1049 from Subv/stencil
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Rasterizer: Corrected the stencil implementation.
2015-08-29 20:06:25 -04:00
Subv
ce6a65cec9
Services/FS: Correctly tell the guest app whether a file was correctly opened or not.
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Closes #1067
2015-08-28 22:01:03 -05:00
Yuri Kunde Schlesner
656d824b20
Common: Fix MicroProfile compilation in MSVC2015
2015-08-28 06:12:12 -03:00
Yuri Kunde Schlesner
0ee3e2c25e
Kernel: Fix wrong linear heap base on titles using newer kernels
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Typo which sneaked in through review on #1025
2015-08-27 23:52:40 -03:00
bunnei
2978b5fbc8
Merge pull request #1075 from yuriks/ControlMem-fixes
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Fix heap-management regressions
2015-08-27 19:43:55 -04:00
Yuri Kunde Schlesner
c5a4025b65
Merge pull request #1065 from yuriks/shader-fp
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Shader FP compliance fixes
2015-08-27 16:34:13 -07:00
bunnei
f3cef178e3
gl_rasterizer_cache: Detect and ignore unnecessary texture flushes.
2015-08-27 19:07:53 -04:00
aroulin
f52d8c1a9b
Shader JIT: Fix float to integer rounding in MOVA
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MOVA converts new address register values from floats to integers using truncation
2015-08-27 15:26:41 +02:00
Yuri Kunde Schlesner
12390eb155
Kernel: Fix assertion failure when ControlMemory is called with size=0
2015-08-26 21:29:05 -03:00
Yuri Kunde Schlesner
687d973980
Core: Improve APT Shared Font hack
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Should fix invalid read loops in some games
2015-08-26 21:28:58 -03:00
bunnei
32e279c0ca
Merge pull request #1074 from lioncash/bool
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dyncom: Minor changes to CondPassed
2015-08-26 18:44:52 -04:00
archshift
dd0e1061ef
Shader JIT: ifdef out reference to ifdef'd out shader_map
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shader_map was only defined on x86 architectures, but was cleared on shutdown
with no ifdef protection. Ifdef this out so non-x86 architectures can be built.
2015-08-26 22:28:19 +00:00
Lioncash
dc1b024b80
dyncom: Simplify some comparisons in CondPassed
2015-08-26 00:10:23 -04:00
Lioncash
01dd833ffa
dyncom: Change return type of CondPassed to bool
2015-08-25 23:59:01 -04:00
Lioncash
e7ebb9d36c
citra-qt: Add a missing header guard to util.h
2015-08-25 23:07:33 -04:00
Yuri Kunde Schlesner
0fcabd2b11
Integrate the MicroProfile profiling library
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This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
Yuri Kunde Schlesner
c7745408f7
citra-qt: Add helper function to get a monospace QFont
2015-08-24 22:16:28 -03:00
bunnei
afd45d1d7f
Merge pull request #1063 from Subv/hw_renderer_debug_fb
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HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint
2015-08-24 13:02:44 -04:00
Subv
583d777b1a
HWRenderer: Added a workaround for the Intel Windows driver bug that causes glTexSubImage2D to not change the stencil buffer.
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Reported here https://communities.intel.com/message/324464
2015-08-24 11:28:28 -05:00
Yuri Kunde Schlesner
eff10959de
fixup! Shaders: Fix multiplications between 0.0 and inf
2015-08-24 02:10:11 -03:00
Yuri Kunde Schlesner
d8ef20c856
Shader JIT: Tiny micro-optimization in DPH
2015-08-24 01:48:37 -03:00
Yuri Kunde Schlesner
630a850d4d
Shaders: Fix multiplications between 0.0 and inf
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The PICA200 semantics for multiplication are so that when multiplying
inf by exactly 0.0, the result is 0.0, instead of NaN, as defined by
IEEE. This is relied upon by games.
Fixes #1024 (missing OoT interface items)
2015-08-24 01:48:15 -03:00
Yuri Kunde Schlesner
082b74fa24
Shaders: Explicitly conform to PICA semantics in MAX/MIN
2015-08-24 01:46:58 -03:00
Yuri Kunde Schlesner
76247170df
Shader JIT: Add name to second scratch register (XMM4)
2015-08-24 01:46:10 -03:00
Lioncash
fa5076eb9b
shader_jit: Replace two MDisp usages with MatR
2015-08-24 00:39:50 -04:00
Yuri Kunde Schlesner
455147ee95
Shader JIT: Fix CMP NaN behavior to match hardware
2015-08-24 01:29:40 -03:00
bunnei
83c214f6d8
Merge pull request #1062 from aroulin/shader-rcp-rsq
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Shader: RCP and RSQ computes only the 1st component
2015-08-23 17:56:35 -04:00
bunnei
387bd3a1e4
Merge pull request #1057 from aroulin/shader-dph-dphi
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Shader: Implement DPH and DPHI in interpreter/JIT
2015-08-23 17:47:09 -04:00
Subv
d1b9383d86
HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint.
2015-08-23 15:26:17 -05:00
aroulin
03c5cfead4
Shader: Use std::sqrt for float instead of sqrt
2015-08-23 22:03:07 +02:00
aroulin
fa552f11ef
Shader: RCP and RSQ computes only the 1st component
2015-08-23 22:01:17 +02:00
aroulin
16f39aa452
x64-emitter: add RCPSS SSE instruction
2015-08-23 15:42:58 +02:00
Lioncash
250d474280
Merge pull request #1058 from lioncash/ptr
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emitter: Remove pointer casts
2015-08-22 18:42:47 -04:00
Yuri Kunde Schlesner
78735e2ada
Fix broken boot introduced by last-minute change in #1025
2015-08-22 18:12:23 -03:00
Yuri Kunde Schlesner
3efb205a68
Merge pull request #1025 from yuriks/heap-management
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Kernel: Correct(er) handling of Heap and Linear Heap allocations
2015-08-22 14:01:57 -07:00
aroulin
2f1514b904
Shader: implement DPH/DPHI in JIT
2015-08-22 11:09:53 +02:00
aroulin
2e7cf2f6cf
Shader: implement DPH/DPHI in interpreter
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Tests revealed that the component with w=1 is
SRC1 and not SRC2, it is now fixed on 3dbrew.
2015-08-22 11:09:53 +02:00
Lioncash
78e7c77ff5
emitter: Remove pointer casts
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This should also technically silence quite a few ubsan warnings.
2015-08-21 17:09:33 -04:00
Subv
0c7da9b815
HWRasterizer: Implemented stencil ops 6 and 7.
2015-08-21 11:05:56 -05:00
Subv
7c1f84a92b
SWRasterizer: Implemented stencil ops 6 and 7.
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IncrementWrap and DecrementWrap, verified with hwtests.
2015-08-21 11:01:42 -05:00
Subv
e43eb130d4
HWRasterizer: Implemented stencil op 1 (GL_ZERO)
2015-08-21 10:59:49 -05:00
Subv
fef1462371
SWRasterizer: Implemented stencil action 1 (GL_ZERO).
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Verified with hwtests.
2015-08-21 10:35:25 -05:00
Subv
b3e530d005
SWRasterizer: Removed a todo. Verified with hwtests.
2015-08-21 10:09:15 -05:00
Subv
8e6336d96b
SWRenderer: The stencil depth_pass action is executed even if depth testing is disabled.
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The HW renderer already did this.
2015-08-21 09:48:43 -05:00
Subv
e74825e3d0
Rasterizer: Abstract duplicated stencil code into a lambda.
2015-08-21 09:45:36 -05:00
Subv
46f660a789
GLRasterizer: Implemented stencil testing in the hw renderer.
2015-08-20 10:11:09 -05:00
Subv
186873420f
GPU/Rasterizer: Corrected the stencil implementation.
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Verified the behavior with hardware tests.
2015-08-20 10:10:35 -05:00
Lioncash
e85c5dbb54
emitter: Remove unnecessary defines
2015-08-20 04:45:32 -04:00
Lioncash
a796149c42
emitter: Remove unnecessary else keywords
2015-08-20 04:45:31 -04:00
Lioncash
e88dc7fc6d
emitter: Remove unused code
2015-08-20 04:45:30 -04:00
Lioncash
8738963bce
emitter: Remove unimplemented JMP prototype
2015-08-20 04:45:29 -04:00
Lioncash
55461125ba
emitter: Pass OpArg by reference where possible
2015-08-20 04:45:28 -04:00
Lioncash
0609b89f74
emitter: Remove unnecessary inline specifiers
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Functions implemented in a class definition are already implicitly inline.
2015-08-20 04:45:22 -04:00
bunnei
21ba05e5f1
Merge pull request #1035 from darkf/mingw-fix
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Fix building under MinGW
2015-08-19 20:40:31 -04:00
bunnei
a575399fbc
Merge pull request #1055 from aroulin/shader-sge-sgei-slt
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Shader: Implement SGE, SGEI and SLT in interpreter/JIT
2015-08-19 19:58:49 -04:00
Yuri Kunde Schlesner
08325e51e5
Merge pull request #1045 from LittleWhite-tb/qt-recent-files
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Improvements for MRU
2015-08-19 13:04:03 -07:00
LittleWhite
adee93d784
Improvements for MRU
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avoid duplicates
always put the last file loaded to top of the list
2015-08-19 21:33:34 +02:00
aroulin
f3e8f42718
Shader: implement SGE, SGEI and SLT in JIT
2015-08-19 14:29:39 +02:00
aroulin
863730f6a7
Shader: implement SGE, SGEI in interpreter
2015-08-19 14:29:39 +02:00
Yuri Kunde Schlesner
a9fc659809
Merge pull request #996 from yuriks/texture-copy
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GPU: Implement TextureCopy-mode display transfers
2015-08-18 20:52:40 -07:00
bunnei
3c5ff418ca
Merge pull request #1047 from aroulin/shader-ex2-lg2
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Shader: Save caller-saved registers in JIT before a CALL
2015-08-18 22:02:25 -04:00
aroulin
2f9eb98f03
Shader: Save caller-saved registers in JIT before a CALL
2015-08-19 03:40:07 +02:00
bunnei
026379ed55
Merge pull request #1037 from aroulin/shader-ex2-lg2
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Shader: Implement EX2 and LG2 in interpreter/JIT
2015-08-18 19:42:32 -04:00
darkf
e053d30bf7
Fix building under MinGW
2015-08-17 22:21:14 -07:00
bunnei
1f18c9f8dd
Merge pull request #1034 from yuriks/rg8-textures
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videocore: Added RG8 texture support
2015-08-16 22:17:12 -04:00
aroulin
7d3a6016d6
Shader: implement EX2 and LG2 in JIT
2015-08-17 01:12:34 +02:00
LittleWhite
9d6748fa94
Fix Linux GCC 4.9 build (complaining about undeclared memset)
2015-08-16 17:21:08 +02:00
aroulin
638e47c04d
Shader: implement EX2 and LG2 in interpreter
2015-08-16 15:54:30 +02:00
Tony Wasserka
96820ae42a
Build fix for Debug configurations.
2015-08-16 15:14:54 +02:00
Tony Wasserka
f5144e6c10
Merge pull request #997 from Lectem/cmdlist_full_debug
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citra-qt: Improve pica command list widget (add mask, fix some issues)
2015-08-16 13:34:45 +02:00
Tony Wasserka
32592364b8
citra-qt/VertexShader: Minor UI improvements.
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Renamed "Iteration index" to the (hopefully) more intuitive "Cycle Index".
Added flexible space at the bottom of the widget.
2015-08-16 14:12:12 +02:00
Tony Wasserka
493c432d1e
citra-qt: Fix comment style.
2015-08-16 14:12:11 +02:00
Tony Wasserka
33ba604fd9
Introduce a shader tracer to allow inspection of input/output values for each processed instruction.
2015-08-16 14:12:11 +02:00
Tony Wasserka
2e3601f415
Pica/DebugUtils: Include uniform information into shader dumps.
2015-08-16 13:22:01 +02:00
Tony Wasserka
4cb302c8ae
citra-qt: Improve shader debugger.
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Now supports dumping the current shader and recognizes a larger number of output semantics.
2015-08-16 13:22:00 +02:00
Tony Wasserka
6a5d560c4f
citra-qt: Print the correct swizzle mask for SRC2 in the shader disassembler.
2015-08-16 13:19:40 +02:00
Yuri Kunde Schlesner
0aa443a871
Merge pull request #1033 from bbarenblat/master
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Handle `FileType::CIA` in `switch` statements
2015-08-15 22:40:29 -07:00
Yuri Kunde Schlesner
7d0c17d2ae
citra-qt: Give RG8 format a proper name in the texture viewer
2015-08-16 02:36:33 -03:00
Patrick Martin
5b65d95310
videocore: Added RG8 texture support
2015-08-16 02:21:50 -03:00
Yuri Kunde Schlesner
9ae5a09655
GPU: Implement TextureCopy-mode display transfers
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Fixes glitchy garbage in Fire Emblem 3D scenes.
2015-08-16 01:52:51 -03:00
bunnei
882040fde7
Merge pull request #1017 from LittleWhite-tb/qt-recent-files
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citra-qt: save path for recent files loaded
2015-08-16 00:22:10 -04:00
bunnei
5989a6ac57
Merge pull request #1032 from lioncash/swap
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vfp: use std::swap where applicable
2015-08-16 00:20:35 -04:00
Yuri Kunde Schlesner
840b85690b
Kernel: Remove unused legacy heap MapBlock_* functions
2015-08-16 01:03:49 -03:00
Yuri Kunde Schlesner
38bfbe1b2b
APT: Adjust shared font hack so it works with the new linear heap code
2015-08-16 01:03:48 -03:00
Yuri Kunde Schlesner
14eca982f4
Kernel: Implement svcGetProcessInfo in a basic way
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This also adds some basic memory usage accounting. These two types are
used by Super Smash Bros. during startup.
2015-08-16 01:03:48 -03:00
Yuri Kunde Schlesner
74d4bc0af1
Kernel: Add more infrastructure to support different memory layouts
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This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000.
2015-08-16 01:03:47 -03:00
Yuri Kunde Schlesner
c39b52f974
HLE: Remove empty ConfigMem and SharedPage Shutdown functions
2015-08-16 01:03:47 -03:00
Yuri Kunde Schlesner
69c3021a8d
Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h}
2015-08-16 01:03:46 -03:00
Yuri Kunde Schlesner
e2c7954be5
Memory: Move address type conversion routines to memory.cpp/h
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These helpers aren't really part of the kernel, and mem_map.cpp/h is
going to be moved there next.
2015-08-16 01:03:46 -03:00
Yuri Kunde Schlesner
a12a30c9e0
Process: Store kernel compatibility version during loading
2015-08-16 01:03:45 -03:00
Yuri Kunde Schlesner
cdeeecf080
Kernel: Properly implement ControlMemory FREE and COMMIT
2015-08-16 01:03:45 -03:00
Yuri Kunde Schlesner
ccab02c723
Memory: Move PAGE_MASK and PAGE_BITS to memory.h
2015-08-16 01:03:44 -03:00
Yuri Kunde Schlesner
306408d174
VMManager: Introduce names for used ResultCodes
2015-08-16 01:03:44 -03:00
Yuri Kunde Schlesner
b9a9ad9742
VMManager: Make LogLayout log level configurable as a parameter
2015-08-16 01:03:43 -03:00
Yuri Kunde Schlesner
785407d06f
VMManager: Change block offsets to size_t
2015-08-16 01:03:43 -03:00
Lioncash
46b0277cbf
vfp: use std::swap where applicable
2015-08-15 19:08:51 -04:00
Yuri Kunde Schlesner
2e5696dba4
Merge pull request #1031 from bbarenblat/master
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Handle invalid `Log::Class`
2015-08-15 15:34:12 -07:00
bunnei
db97090cad
Shader: Use a POD struct for registers.
2015-08-15 18:03:27 -04:00
bunnei
b39c053785
Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64.
2015-08-15 18:03:27 -04:00
bunnei
0ee00861f6
Common: Cleanup CPU capability detection code.
2015-08-15 18:03:26 -04:00
bunnei
a1942238f5
Common: Move cpu_detect to x64 directory.
2015-08-15 18:03:26 -04:00
bunnei
bd7e691f78
x64: Refactor to remove fake interfaces and general cleanups.
2015-08-15 18:03:25 -04:00
bunnei
cfb354f11f
JIT: Support negative address offsets.
2015-08-15 18:01:22 -04:00
bunnei
094ae6fadb
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
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- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
bunnei
d67e2f78b7
Common: Added MurmurHash3 hash function for general-purpose use.
2015-08-15 17:33:46 -04:00
bunnei
ddbeebb887
Common: Ported over boilerplate x86 JIT code from Dolphin/PPSSPP.
2015-08-15 17:33:45 -04:00
bunnei
4d51792285
Common: Ported over Dolphin's code for x86 CPU capability detection.
2015-08-15 17:33:44 -04:00
bunnei
3f69c2039d
Shader: Define a common interface for running vertex shader programs.
2015-08-15 17:33:44 -04:00
bunnei
18527b9e21
Shader: Move shader code to its own subdirectory, "shader".
2015-08-15 17:33:42 -04:00
bunnei
642b9b5030
GPU: Refactor "VertexShader" namespace to "Shader".
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- Also renames "vertex_shader.*" to "shader_interpreter.*"
2015-08-15 17:33:41 -04:00
Benjamin Barenblat
c0a87bc89f
Properly indicate that CIA support is not implemented yet
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Make `Loader::LoadFile` return an `ErrorNotImplemented` if you call
it on a CIA file.
2015-08-15 16:05:38 -04:00
Benjamin Barenblat
cd8be1846b
Give CIA file type a name
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Make `GetFileTypeString` return ‘CIA’ for CIA (CTR Importable
Archive) files.
2015-08-15 15:45:27 -04:00
Benjamin Barenblat
7cd5a653ff
Handle invalid Log::Class
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Add a case of `Log::Class::Count` to the switch statement that
dispatches on `Log::Class`. The case simply calls the `UNREACHABLE`
macro.
2015-08-15 15:39:45 -04:00
bunnei
cebf245504
Merge pull request #1027 from lioncash/debugger
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debugger: Add the ability to view VFP register contents
2015-08-13 18:13:25 -04:00
archshift
d1ae413ffd
Stop defining GCC always_inline attributes as __forceinline
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__forceinline is a MSVC extension, which may confuse some people working on the codebase.
Furthermore, the C++ standard dictates that all names which contain adjacent underscores are reserved.
2015-08-11 19:45:15 -07:00
bunnei
35f3360663
Merge pull request #893 from linkmauve/remove-uint._t-int._t
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Replace standard uint*_t and int*_t with CommonTypes’ u* and s* types
2015-08-11 17:55:24 -04:00
Emmanuel Gil Peyrot
5115d0177e
ARM Core, Video Core, CitraQt, Citrace: Use CommonTypes types instead of the standard u?int*_t types.
2015-08-11 22:38:44 +01:00
bunnei
93f607f549
Merge pull request #1023 from yuriks/gl-state-bugs
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OpenGL: Fix state tracking in situations with reused object handles
2015-08-11 17:19:45 -04:00
LittleWhite
66eabd326f
Add menu and logic to save and load recently loaded files.
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This menu is only for ROM and will not save symbols recently loaded.
When the menu is empty, the menu is disabled (greyed out)
2015-08-11 18:45:44 +02:00
aroulin
38c87733d9
arm_disasm: ARMv6 mul/div and abs media instructions
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SMLAD, SMUAD, SMLSD, SMUSD, SMLALD, SMLSLD,
SMMLA, SMMUL, SMMLS
USAD8, USADA8
2015-08-11 12:48:28 +02:00
aroulin
4a1db13072
arm_disasm: ARMv6 parallel add/sub media instructions
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{S, U, Q, UQ, SH, UH}{ADD16, ASX, SAX, SUB16, ADD8, SUB8}
2015-08-11 12:48:23 +02:00
aroulin
0be8e1bfb6
arm_disasm: ARMv6 reversal media instructions
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REV, REV16, REVSH
Only their ARM encoding, Thumb encoding is still missing.
2015-08-09 13:52:51 +02:00
aroulin
e4ff244288
arm_disasm: ARMv6 saturation media instructions
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SSAT, SSAT16, USAT, USAT16
2015-08-09 01:31:10 +02:00
aroulin
47657a1817
arm_disasm: ARMv6 packing and sign-extend media instructions
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PKH, SEL
SXTAB, SXTAB16, SXTB, SXTB16, SXTH, SXTAH
UXTAB, UXTAB16, UXTB, UXTB16, UXTH, UXTAH
2015-08-09 01:31:03 +02:00
Lioncash
f48a89af8b
Merge pull request #1026 from lioncash/disasm
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arm_disasm: Remove unnecessary code
2015-08-07 07:29:27 -04:00
Lioncash
132961b14f
registers: Support viewing VFP registers
2015-08-07 02:11:07 -04:00
Lioncash
3b457a5876
arm_interface: Implement interface for retrieving VFP registers
2015-08-06 21:24:25 -04:00
Lioncash
5855cf087d
registers: Fix a typo with CPSR's name
2015-08-06 21:11:25 -04:00
Lioncash
59d5358068
arm_disasm: Remove unnecessary code
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This part of disassembly only determines the opcode, there's no need for offset calculation here.
2015-08-06 19:55:41 -04:00
aroulin
3425cfe54a
Disassembler: ARMv6K REX instructions
2015-08-06 15:50:54 +02:00
aroulin
5d81a2fd48
Disassembler: ARMv6K hint instructions
2015-08-06 15:25:08 +02:00
Yuri Kunde Schlesner
254582aa35
OpenGL: Fix state tracking in situations with reused object handles
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If an OpenGL object is created, bound to a binding using the state
tracker, and then destroyed, a newly created object can be assigned the
same numeric handle by OpenGL. However, even though it is a new object,
and thus needs to be bound to the binding again, the state tracker
compared the current and previous handles and concluded that no change
needed to be made, leading to failure to bind objects in certain cases.
This manifested as broken text in VVVVVV, which this commit fixes along
with similar texturing problems in other games.
2015-08-06 00:59:37 -03:00
Yuri Kunde Schlesner
ff68db61bc
OpenGL: Remove redundant texture.enable_2d field from OpenGLState
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All uses of this field where it's false can just set the texture id to 0
instead.
2015-08-05 22:55:22 -03:00
bunnei
b6c241d667
Merge pull request #1018 from bbarenblat/master
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Handle invalid `Log::Level::Count`
2015-08-05 11:59:06 -04:00
Yuri Kunde Schlesner
a96502edd3
Videocore: Implement simple vertex caching
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This gives a ~2/3 reduction in the amount of vertices that need to be
processed through the vertex loaders and the vertex shader, yielding a
good speedup.
2015-08-04 23:41:47 -03:00
Benjamin Barenblat
0298b7bedd
Use UNREACHABLE macro for impossible cases in previous commit
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Use the UNREACHABLE macro instead of `ASSERT(false, ...);`.
2015-08-02 18:30:24 -04:00
Yuri Kunde Schlesner
48393d452c
Common: Work around bug in MSVC2015 standard library
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The char16_t/char32_t implementations aren't present in the library and
cause linker errors. This is a known issue that wasn't fixed in VS2015
RTM.
2015-08-02 19:03:55 -03:00
Benjamin Barenblat
9ff23da255
Handle invalid Log::Level::Count
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Add a case of `Log::Level::Count` to all switch statements that
dispatch on `Log::Level`. The case simply asserts `false` and notes
the invalid log level.
2015-08-02 12:55:31 -04:00
LittleWhite
cb405ad1b4
Save the path leading where the last file have been loaded
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I use two variables to save the path for the ROMs and the symbols.
Use of QSettings to avoid new member variable to the class.
Global settings of QSettings is done in main.
2015-07-31 17:51:01 +02:00
bunnei
ce65925bc3
Merge pull request #1008 from lioncash/pc
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dyncom: Handle the case where PC is the source register for STR/VSTM/VLDM
2015-07-30 10:44:50 -04:00
bunnei
bb7eb5c574
Merge pull request #1006 from yuriks/fb-commit-profile
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OpenGL: Add a profiler category measuring framebuffer readback
2015-07-30 10:39:38 -04:00
bunnei
a5f77c9886
Merge pull request #1014 from lioncash/unused-warn
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core: Eliminate some unused variable warnings
2015-07-29 16:47:44 -04:00
bunnei
9221e6e67a
Merge pull request #1011 from lioncash/initializer
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citra-qt: Adjust initializer list order
2015-07-29 16:46:34 -04:00
bunnei
31c1bb901b
Merge pull request #963 from yuriks/gpu-fixes
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Misc. GPU vertex loading fixes
2015-07-29 16:45:17 -04:00
Yuri Kunde Schlesner
ea1b04f5da
Merge pull request #1013 from lioncash/unused
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dyncom: Remove an unused variable
2015-07-29 09:59:37 -07:00
Lioncash
75631b2a9f
core: Eliminate some unused variable warnings
2015-07-29 12:34:18 -04:00
Lioncash
46663d657f
dyncom: Remove an unused variable
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This was used prior to InterpreterTranslate existing.
2015-07-29 12:21:16 -04:00
bunnei
d3eb63a773
Merge pull request #1012 from lioncash/prototype
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core: Fix missing prototype warnings
2015-07-29 12:18:29 -04:00
Lioncash
12a9e8502c
core: Fix missing prototype warnings
2015-07-29 12:12:39 -04:00
Lioncash
5df3afd522
citra-qt: Adjust initializer list order
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Silences a warning.
2015-07-29 12:03:59 -04:00
Lioncash
13ddf60f60
citra-qt: Pass string by const reference
2015-07-29 11:54:07 -04:00
Yuri Kunde Schlesner
8165de065b
Merge pull request #1009 from lioncash/table
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am_net: Update function table data
2015-07-29 08:40:19 -07:00
Lioncash
6b25e93119
am_net: Add missing function to the function table
2015-07-29 11:37:55 -04:00
Lioncash
bed3618480
am_net: Add correct function name to the function table
2015-07-29 11:37:09 -04:00
bunnei
e5606d9d6e
Merge pull request #982 from Subv/home
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Service/APT: Return proper parameters in GetLockHandle.
2015-07-29 11:12:17 -04:00
Lioncash
2e420aba3c
dyncom: Handle the case where PC is the source register for STR/VSTM/VLDM
2015-07-29 10:57:47 -04:00
Lioncash
2182adff9e
dyncom: Handle left-operand PC correctly for data-processing ops
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This is considered deprecated in the ARM manual (using PC as an operand),
however, this is still able to be executed on the MPCore (which I'm quite
sure would be rare to begin with).
2015-07-28 20:14:08 -04:00
bunnei
4ccc171db4
Merge pull request #899 from zawata/Winsock-Deprecation
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SOC:U : Fix WinSock function deprecation
2015-07-28 16:44:29 -04:00
Yuri Kunde Schlesner
428154da45
OpenGL: Add a profiler category measuring framebuffer readback
2015-07-28 17:37:46 -03:00
LittleWhite
5e1c32048f
Update Start menu text to match with the real state of the emulator.
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Move start menu text update in ShutdownGame as adviced by neobrain
2015-07-28 21:04:14 +02:00
Trung Do
cc98866b25
Settings: Fix saving wrong values for input configuration
2015-07-28 13:51:09 -04:00
bunnei
fe15cf0019
Merge pull request #1003 from lioncash/armcruft
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dyncom: Minor cleanups.
2015-07-28 09:58:42 -04:00
Tony Wasserka
62adb4ee7b
Merge pull request #873 from jroweboy/input_array
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Move input values into an array.
2015-07-28 13:17:12 +02:00
Lioncash
9be4ef3879
dyncom: Remove an unnecessary typedef
2015-07-28 03:41:25 -04:00
Lioncash
89540ea761
dyncom: Use enum class for instruction decoding results
2015-07-28 02:27:57 -04:00
James Rowe
1bc7829ee9
Move input values into an array
2015-07-27 21:41:21 -06:00
Lioncash
7e4fb4db19
dyncom: Remove code duplication regarding thumb instructions
2015-07-27 22:22:00 -04:00
Lioncash
a507ea23c1
dyncom: Migrate exclusive memory access control into armstate
2015-07-27 22:06:59 -04:00
Lioncash
db4e99c186
dyncom: Remove duplicated typedef and extern
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These are already present in arm_dyncom_dec.h.
2015-07-27 22:06:51 -04:00
bunnei
62caa89f48
Merge pull request #1001 from lioncash/arm
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dyncom: Centralize state-related functions.
2015-07-27 01:09:46 -04:00
bunnei
e1a3fed6ff
Merge pull request #991 from yuriks/globjects
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OpenGL: Make OpenGL object resource wrappers fully inline
2015-07-26 16:37:33 -04:00
Lioncash
816b1ca776
dyncom: Use std::array for register arrays
2015-07-26 13:21:04 -04:00
Lioncash
0ecc6e2f04
dyncom: Use ARMul_State as an object
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Gets rid of C-like parameter passing.
2015-07-26 13:18:32 -04:00
bunnei
cb76453ec4
Merge pull request #992 from yuriks/hot-path-debug
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VideoCore: #ifdef out some debugging routines
2015-07-26 11:45:51 -04:00
Lectem
facb2555a9
citra-qt/debug_utils: Use lock_guard everywhere
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unique_lock were being used as lock_guards.
Also replaced manual lock/unlock by lock_guard for harmonization.
2015-07-26 16:28:44 +02:00
Lectem
b335cce22e
citra-qt/command list: Do not recreate a widget after each selection
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Recreating / replacing a widget is slow since it triggers a layout pass.
2015-07-26 16:23:28 +02:00
Lectem
e663751f8b
citra-qt/command list: Add mask column
2015-07-26 16:23:12 +02:00
Lectem
cd06f5cedb
citra-qt/command list: monospace font on windows
2015-07-26 16:07:46 +02:00
Yuri Kunde Schlesner
1762267de4
OpenGL: Make OpenGL object resource wrappers fully inline
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The functions are so simple that having them separate only bloats the
code and hinders optimization.
2015-07-26 10:58:58 -03:00
Tony Wasserka
72237a9305
Merge pull request #987 from yuriks/regnames
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Videocore: Don't reinitialize register name map on every query.
2015-07-26 15:56:56 +02:00
Yuri Kunde Schlesner
e130dac7de
Videocore: Don't reinitialize register name map on every query
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This greatly speeds up the command list debug widget.
2015-07-26 10:10:10 -03:00
Yuri Kunde Schlesner
a99fb226fe
Merge pull request #995 from linkmauve/remove-dead-option
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Remove dead gpu_refresh_rate option from the default ini file
2015-07-26 05:18:39 -07:00
Emmanuel Gil Peyrot
168997df46
Citra: Remove dead gpu_refresh_rate option from the default ini file.
2015-07-26 13:16:51 +01:00
Tony Wasserka
7a132e2a77
Merge pull request #986 from Lectem/better_widgets
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citra-qt: Improve pica command list widget.
2015-07-26 14:09:03 +02:00
Yuri Kunde Schlesner
4909a1486e
Videocore: Simplify variables in vertex shader interpreter
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Simplifies the code and gives a tiny speed-up.
2015-07-26 08:49:35 -03:00
Yuri Kunde Schlesner
877d2a0e48
Videocore: Replace std::stack in shader interpreter with static_vector
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Shaves off 1/3rd of the vertex shader time in Fire Emblem
2015-07-26 08:49:35 -03:00